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Thread Statistics | Show CCP posts - 6 post(s) |
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CCP Phantom
C C P C C P Alliance
7656
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Posted - 2017.03.22 14:59:37 -
[1] - Quote
A set of new Upwell Structures is in the works: Behold the Upwell Refineries!
Refineries will be the premiere structure for resource collection and processing. They have bonuses to reprocessing and the exclusive ability to fit moon mining and reaction service modules.This will give us completely new gameplay for moon mining and reactions, as well as linking into future resource collection gameplay.
Check out the exciting details in this blog Introducing Upwell Refineries
CCP Phantom - Senior Community Developer
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CCP Fozzie
C C P C C P Alliance
14795
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Posted - 2017.03.22 15:07:13 -
[2] - Quote
Glad to be able to get this ball rolling and start bringing the community into the early process of developing these structures. We're releasing these blogs now so that we can focus Fanfest on listening to you folks. We also look forward to hearing from you all in this thread.
Game Designer | Team Five-0
Twitter: @CCP_Fozzie
Twitch chat: ccp_fozzie
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Pleasure Hub Node-514
Pleasure Hub Hotline
236
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Posted - 2017.03.22 15:11:59 -
[3] - Quote
Drill Baby Drill!
'One night hauler' The tell all story of a pleasure bot in Jita 4-4
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Rowells
ANZAC ALLIANCE Mercenary Coalition
3163
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Posted - 2017.03.22 15:15:17 -
[4] - Quote
I'm too scared to read it. Plz tell me everything is gonna be ok. PLEASE TELL ME ITS OK. |
Elizabeth Norn
Nornir Research Nornir Empire
1038
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Posted - 2017.03.22 15:15:36 -
[5] - Quote
RIP siphons.
Quote:the new reactions system will not have hard limits on the number of jobs per structure, and will have per-character limits that can be increased with a new skill.
What about an index?
Free 3rd party services
21 day trial, you keep the whole PLEX
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CCP Phantom
C C P C C P Alliance
7656
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Posted - 2017.03.22 15:17:11 -
[6] - Quote
Rowells wrote:I'm too scared to read it. Plz tell me everything is gonna be ok. PLEASE TELL ME ITS OK.
Just pointing out ...
CCP Phantom - Senior Community Developer
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Querns
GoonWaffe Goonswarm Federation
2740
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Posted - 2017.03.22 15:17:13 -
[7] - Quote
I'm glad to see CCP going ahead with the oft-requested change to moon mining to active harvest, and to changing reactions to a RAM activity. This should help everyone, considerably.
Question: Will reactions have their own cost index, like current RAM activities do? I'm assuming so, but it wasn't explicitly stated.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Querns
GoonWaffe Goonswarm Federation
2740
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Posted - 2017.03.22 15:18:39 -
[8] - Quote
Oh, another question: will the current significant bonus for sovereignty for reactions/moon mining be preserved?
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Henry Plantgenet
Center for Advanced Studies Gallente Federation
194
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Posted - 2017.03.22 15:22:29 -
[9] - Quote
So since Moon mining will change..... Can you tell us what will happen to mobile siphon units? can we use these on refining facilities? |
xttz
GoonWaffe Goonswarm Federation
804
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Posted - 2017.03.22 15:23:51 -
[10] - Quote
Are we in a position to start talking details about a starbase hardware amnesty yet? We already have piles of worthless CSAAs and similar mods, and refineries will virtually finish off existing starbase functionality.
Time to start recycling it. |
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Fonac
Imperial Academy Amarr Empire
119
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Posted - 2017.03.22 15:26:03 -
[11] - Quote
Question: What kind of ships will be able to mine the new type of ore? And is rorquals included in this, or does it require a whole new set of drones? |
Querns
GoonWaffe Goonswarm Federation
2741
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Posted - 2017.03.22 15:28:11 -
[12] - Quote
xttz wrote:Are we in a position to start talking details about a starbase hardware amnesty yet? We already have piles of worthless CSAAs and similar mods, and refineries will virtually finish off existing starbase functionality.
Time to start recycling it.
I wouldn't expect it yet. They still have to replace cynojammers, beacons, and jump bridges.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Hy Wanto Destroyer
League of Non-Aligned Worlds Snuffed Out
51
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Posted - 2017.03.22 15:28:35 -
[13] - Quote
Do you understand the impact this will have on lowsec?
Most of the larger lowsec alliance rely on passive moon income and have less isk making opportunities on an alliance level than nullsec allainces which was outlined on some reddit posts made during the leaks and an article on crossing zebra,
No one in lowsec is gonna mine so rip lowsec???? |
Querns
GoonWaffe Goonswarm Federation
2741
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Posted - 2017.03.22 15:30:18 -
[14] - Quote
Okay, third question. I'm needy.
Do you have any estimate on the cost of these things? I'm mostly looking for an answer like "cheaper than a citadel, but more expensive than an engineering complex of the same size" or "cheaper than an EC of the same size." Exact numbers are obviously meaningless this far out.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Trixi Laminer
The Scope Gallente Federation
0
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Posted - 2017.03.22 15:32:07 -
[15] - Quote
Whats the estimated prices for BPO's for the refineries and their specialized modules? And do you have any estimated reciepe for materials and components needed to build the refineries? Will you be able to build one in highsec and get better refining than in current EC's? |
JTK Fotheringham
Ducks in Outer Space
134
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Posted - 2017.03.22 15:32:49 -
[16] - Quote
Woohoo |
Jadek Kin
Incorruptibles
87
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Posted - 2017.03.22 15:36:33 -
[17] - Quote
Is there a possibility for moons to be destroyed by heavy fracking? Shattered Moons?
@JadekMenaheim
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Rowells
ANZAC ALLIANCE Mercenary Coalition
3163
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Posted - 2017.03.22 15:36:35 -
[18] - Quote
Last time I saw moon fracking like this there were tons of xenonorphs and it was generally bad week for everyone involved. |
Bear Templar
Reality Dysfunction Inc. The Five
16
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Posted - 2017.03.22 15:37:23 -
[19] - Quote
Querns wrote:Okay, third question. I'm needy.
Do you have any estimate on the cost of these things? I'm mostly looking for an answer like "cheaper than a citadel, but more expensive than an engineering complex of the same size" or "cheaper than an EC of the same size." Exact numbers are obviously meaningless this far out.
From the blog they said: "Refineries will come in medium and large sizes with prices between that of Engineering Complexes and Citadels."
If a fish weighs 1 Kilogram plus half its own weight, how much does it weigh? (It's not 1.5kg btw)
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Querns
GoonWaffe Goonswarm Federation
2741
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Posted - 2017.03.22 15:38:06 -
[20] - Quote
Bear Templar wrote:Querns wrote:Okay, third question. I'm needy.
Do you have any estimate on the cost of these things? I'm mostly looking for an answer like "cheaper than a citadel, but more expensive than an engineering complex of the same size" or "cheaper than an EC of the same size." Exact numbers are obviously meaningless this far out.
From the blog they said: " Refineries will come in medium and large sizes with prices between that of Engineering Complexes and Citadels."
Yeah, see my edit; I found it. Derp.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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SIEGE RED
The Darwin Foundation
2
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Posted - 2017.03.22 15:40:09 -
[21] - Quote
CCP Fozzie wrote:Glad to be able to get this ball rolling
literally yeah
Question though, the devblog states: "However only Refineries deployed near minable moons will be able to fit a moon drill service module."
Is that just a general statement, or can we expect differences between moons in regards to minable, not minable - cause that's a little interesting.
One more question: how will the active gameplay be approached in terms of skills and shiptypes? Any current thoughts or concepts? |
Thead Enco
Thunderwaffe Goonswarm Federation
289
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Posted - 2017.03.22 15:42:02 -
[22] - Quote
Hy Wanto Destroyer wrote:Do you understand the impact this will have on lowsec?
Most of the larger lowsec alliance rely on passive moon income and have less isk making opportunities on an alliance level than nullsec allainces which was outlined on some reddit posts made during the leaks and an article on crossing zebra,
No one in lowsec is gonna mine so rip lowsec????
Yea, AFKSec is still a go since those same people will still be waiting for their super spawns. |
Brown Pathfinder
Its a good day to die
18
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Posted - 2017.03.22 15:43:40 -
[23] - Quote
Will we able to scoop up moon crust in wh space? Maybe in limited numbers?
Also will we able to say put this down in a ore or ice anom to generate more ore to mine? also can you please not make them difficult to transport like you did with the other L sized structures. |
naed21
The Dark Space Initiative Scary Wormhole People
41
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Posted - 2017.03.22 15:43:42 -
[24] - Quote
If not moon minerals, can wh space get something else? Normal asteriods, ice, PI asteriods? (Large chunk of Micro Organisms) |
Klatus Doshu
Interstellar Expeditionary Corps
7
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Posted - 2017.03.22 15:44:06 -
[25] - Quote
What will be the restrictions for wormholes? Are there any ideas around? Right now you cannot produce T2 materials there by moon mining... will this change? But I like the new concept very much |
Hy Wanto Destroyer
League of Non-Aligned Worlds Snuffed Out
51
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Posted - 2017.03.22 15:44:48 -
[26] - Quote
Brown Pathfinder wrote:Will we able to scoop up moon crust in wh space? Maybe in limited numbers? Also will we able to say put this down in a ore or ice anom to generate more ore to mine? also can you please not make them difficult to transport like you did with the other L sized structures. They said they dont have plans to exapnd to high or wh space in the dev blog^^ |
Bill Lane
Strategic Insanity FUBAR.
105
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Posted - 2017.03.22 15:45:37 -
[27] - Quote
RIP pure PVP alliances who rely on some passive income. This change literally makes a mining division a requirement for every alliance.
On the plus side, refining. Cool.
Oh and literally these will be priced in the range of citadels/ECs? So all of the POSes from 145 mill for the small tower moon miners to the billion isk large towers, you're telling me EVERY small tower will need to be replaced by something that costs more than a billion isk. Straight up screwing the small guys, and straight up screwing alliances with no mining groups aren't we CCP? For the record my alliance CAN afford it and DOES have a large mining division, so we're not too worried.
What does concern me is how I, as the alliance CEO, will need to start taxing the hell out of everyone to make sure the alliance is making money. We didn't charge corp fees, paid good money for ore buyback, all that. This was by FAR the main income for us so I could pay SRP, give people good money for ores/salvage, etc. And we really aren't putting very much in the alliance wallet. We're not broke, but we're not rich by far.
Honestly taxing the hell out of everybody sounds like a terrible idea. Guess corp fees are being forced on us now, along with awesome taxes. Come on now, this is really the best we could come up with?
Military Gamers gaming community
FUBAR's Website
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ArmyOfMe
Hull Breach. Reverberation Project
629
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Posted - 2017.03.22 15:52:05 -
[28] - Quote
Why would you not make moon minerals depletable and make those money moons respawn at random regions/systems rather then this. It would make for much more conent as not only would ppl have to scan down moons, but fights would occur much more often then what they do now. Also, even tho making this an active thing, it will make life in low sec even harder, as most large alliances in low sec doesnt have industrialists in their ranks. Im also expecting this to be a lot harder to kill then most moon mining pos's in low sec which usually consists of a small undefended pos these days to be able to make a profit (yes i know, there are other moons then r64s)
GM Guard > I must ask you not to use the petition option like this again but i personally would finish the chicken sandwich first so it won´t go to waste. The spaghetti will keep and you can use it the next time you get hungry. Best regards.
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SonofSilence
Appetite 4 Destruction Appetite 4 Destruction.
0
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Posted - 2017.03.22 15:52:07 -
[29] - Quote
CCP and EVE Dev group...
Would you quit gaying up EVE please?
Thanks... |
Emmy Mnemonic
Svea Rike Circle-Of-Two
57
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Posted - 2017.03.22 15:53:20 -
[30] - Quote
This clearly opens up for completely new gameplay. And EVE just got a tad bit more complex (is that even possible!?)
First of all, staggering the "ore-field explosions" over a large sov-area, and planning this to allow for your "mining-armada" to cope with all the resource-gathering, will be potentially enormous! If there is also a certain" within bounds" behaviour, where you can not control the exact times with fine granularity, this will be extremely interesting to see how it evolves, when you are to collect R64-capbale new "ore" when several R64 ore-fields explode at the same time in several dispersed places in a region! How fun! How terrible!
Also, potentials for attacking said mining-fleets is interesting! You can potentially deprive an alliance of both income AND mining-fleets if performed correctly. And, AFAIK, it will be possible to tell roughly when a R64 ore-field will "explode". And cloaky alts...and spies...and access to corporation APIs....
One thought; Ore-fields will "explode" in vicinity of a Refinery citdadel, so that mining fleets can be "covered" by the Refinery weapons. So they will spawn completely within the weapon envelops of the Refineries? Or will it be possible to sneak in ninja-mining ships in areas of the ore-fields that are NOT covered by the weapons? Would it be possible to place other citadels in such a way that you get dual/multiple coverage of the ore-fields?
Ex ex-CEO of Svea Rike [.S.R.]
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