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Mr Rive
Sniggerdly Pandemic Legion
140
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Posted - 2017.03.27 16:12:47 -
[31] - Quote
Salvator Ambraelle wrote:Inb4 Active Dagon
An active tank dagon is still going to barely tank any more than a lif or ninazu.
Look at it like this. Here is an apostle with 7 lowslots, tanked like a max local tank dagon:
[Apostle, Apostle fit]
Corpum A-Type Energized Adaptive Nano Membrane Corpus X-Type Armor Explosive Hardener Corpus X-Type Armor Kinetic Hardener Corpus X-Type Armor Thermal Hardener Dark Blood Capital Armor Repairer Dark Blood Capital Armor Repairer Capital Ancillary Armor Repairer, Nanite Repair Paste
[Empty Med slot] [Empty Med slot] [Empty Med slot] [Empty Med slot]
Triage Module II [Empty High slot] [Empty High slot] [Empty High slot] [Empty High slot] [Empty High slot]
Capital Nanobot Accelerator II Capital Nanobot Accelerator I Capital Auxiliary Nano Pump II
With max links and drugs, this fit tanks 121k dps unheated. Ignore for a second this kind of fit is COMPLETELY UNUSABLE because of the amount of cap it needs to run. You would never fit an apostle like this.
Now bare in mind the apostle gets a 20% bonus to resist amount. Imagine that the Dagon would have a little better resists because it would most likely fit an A-type EANM. This means the Dagon will tank a LITTLE more (not much mind) than the apostle with the same fit.
This means the Dagon, with this kind of fit, will likely tank something like ~130k dps. It would have to rely on cap boosters AND nos in order to reliably remote rep people. The local tank it can maybe rely on just its nos, if it can fit 3.
You can EASILY get those numbers off a lif, for a fraction of the price. I'm not going to post the fit to make anyone's life easier. Look at the killboards.
Why anyone in their right mind would buy a FAX that tanks as much as a lif, even if you only fit the lif with low end mods compared to the dagon, when they do the same repping except the lif can do shield, is beyond me.
You can easily see the Dagon won't tank nearly enough to make it viable. It's just a very expensive, less versatile apostle. |
Mr Rive
Sniggerdly Pandemic Legion
140
|
Posted - 2017.03.27 16:19:44 -
[32] - Quote
Creecher Virpio wrote:Mr Rive wrote:Ncc 1709 wrote:@mr rive Your math is off. maxed skill the capital nos will get 2000 capacitor per 20 seconds. so its actually 100 cap/s Yes but the Dagon gets a 150% bonus. My math is terrible, but either way, the nos cannot be used to run the remote reps at all reliably, given the cycle time bonus the Dagon gets. 0 cap stability is nothing new to fax machines. You still have mid slots just like the apostle does, and you get the nos bonus
You're not getting it mate. The lif and ninazu have a bonus to cycle time like the dagon does. This makes their remote reps INCREDIBLY unstable. They NEED the cap booster bonus in order to make them at all viable. Without it, they would be unusable.
The NOS bonus in no way makes up the cap defecit the dagon will have with its cycle time bonus on remote reps. The cycle time on the NOS is too low, they NOS too little anyway, and they require FITTING to fit. This means you have to shunt other modules, like cap boosters and cap batteries, out of the way to fit them in the first place. The reduction in remote rep doesn't make up for this because it still has to fit the nos.
Think of it this way. An apostle generally fits 3 capital remote mods, if not four. If the dagon fitted 3 capital remote reps, then it needs at least 2 capital NOS in order to not instantly cap itself out. That means it has to fit boosters and cap batteries too, which completely remove any PG bonus it gets from remote reps. You're still going to run WAY out of powergrid before you can fit it solidly. |
Winter Archipelago
Autumn Industrial Enterprises
840
|
Posted - 2017.03.27 16:39:06 -
[33] - Quote
Considering that we're limited to 1k stacks per container / cargo system (including cargo holds), and corpses take up only 2m3 each, I'd like to suggest a new type of container: a Meat Locker or Cryopreservation Storage Container or some similar such name.
This container would be 2k m3 inside and out, but the only thing that could go inside of it are corpses. Additionally, the corpse bays of these ships would be able to accept these new containers.
That way, a person flying one of these ships could have an actual chance of filling their corpse hole with corpses, instead of sticking 1k corpses in them and having tens of thousands of m3 still sitting empty.
For the Newbies: The 8 Golden Rules - The Magic 14 Skills - Finding the Right Corp - EVE University Wiki
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Biterno Sintaph
Iron.Guard Iron Armada
80
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Posted - 2017.03.27 16:47:09 -
[34] - Quote
In before this exchange in Arnon local:
Newbie > How do I kill Dagon? Troll > With dreadnaughts |
Blueberry cuddlemuffin
Muffin Collective
0
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Posted - 2017.03.27 16:50:00 -
[35] - Quote
What is the temperature inside of the corpse bays? Can't have the corpses go bad |
Mr Rive
Sniggerdly Pandemic Legion
141
|
Posted - 2017.03.27 16:53:25 -
[36] - Quote
Okay get this. I dare you to plug it into Pyfa Larrkin. Pretend this is a dogon with 2 capital energy NOS on. To replicate that I have put five on the apostle to simulate that bonus. The remote rep PG reduction would mean you could most likely fit 2-3 extra capital mods over the apostle, so with that in mind, I have added a third local repper, and two capital cap batteries:
[Apostle, Apostle fit]
Corpum A-Type Energized Adaptive Nano Membrane Corpus X-Type Armor Explosive Hardener Corpus X-Type Armor Kinetic Hardener Corpus X-Type Armor Thermal Hardener Dark Blood Capital Armor Repairer Dark Blood Capital Armor Repairer Capital Ancillary Armor Repairer, Nanite Repair Paste
Dark Blood Capital Cap Battery Dark Blood Capital Cap Battery True Sansha Cap Recharger True Sansha Cap Recharger
Triage Module II True Sansha Capital Energy Nosferatu True Sansha Capital Energy Nosferatu True Sansha Capital Energy Nosferatu True Sansha Capital Energy Nosferatu True Sansha Capital Energy Nosferatu
Capital Nanobot Accelerator II Capital Nanobot Accelerator I Capital Auxiliary Nano Pump II
With links and strong exile, this fit is stable running its local reppers for 5 minutes and 9 seconds. The local reppers take up SIGNIFICANTLY less cap than remote reppers to run. I would imagine you MAY have 2 minutes worth of stability on 2 remote armor reps, if you fit it somewhat like this.
Basically, there is no way you can reliably use the NOS to keep your dagon cap stable. You still have to fit capital capacitor mods to stand a chance, and that's if you have enough powergrid. A triple rep fit puts it pretty much on par with a lif. Except the Lif has a bonus to cap booster amount, meaning its way more cap stable and doesn't have to NOS someone to BE cap stable.
So the TLDR is:
If someone fits at least one cap battery, you're screwed. If you are having to continuously remote rep someone, you're screwed. If someone shoots at you, you tank as much as a lif, except cost significantly more, meaning someone will dread bomb you for the kill and you will be screwed.
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Minty Aroma
Eternity INC. Goonswarm Federation
69
|
Posted - 2017.03.27 16:54:06 -
[37] - Quote
Please don't make the dread and fax too expensive to field in anything other than a guarantee survival drop - 30b price tags with a suicide button plus a large 'shoot me' arrow isn't looking promising for anyone to field in a decent fight. |
commander aze
425
|
Posted - 2017.03.27 17:07:14 -
[38] - Quote
Will the AT victory skins from last year add these to the set?
Commander Aze For CSM XII
https://forums.eveonline.com/default.aspx?g=posts&t=506400
Support the Community #Broadcast4Reps
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Tara Read
Sniggerdly Pandemic Legion
943
|
Posted - 2017.03.27 17:40:09 -
[39] - Quote
Since the Molok has the ability to fit both Doomsday's and Generators of both races those are going to be Massive in wasted m3 space for unpackaged for refitting on the fly. You are talking an extra 10000 m3 or 1/10th of the Moloks entire Fleet Hangar being used for these two modules alone for just one type of race. Let's also not forget the m3 of Capital Nos, Neuts, Capital props, various non racial Doomsday types as well as every other various refit you'll need. Instead of giving the Molok some stupid gimmicky corpse bay half the damn thing and double the Fleet Hangar so we can use the ships versatility. I shouldn't have to fandangle and jumble around limited fleet hangar for a ship that costs 3x the amount of a regular Titan and stare at a near empty coprse bay. |
Querns
GoonWaffe Goonswarm Federation
2792
|
Posted - 2017.03.27 17:43:19 -
[40] - Quote
Tara Read wrote:Since the Molok has the ability to fit both Doomsday's and Generators of both races those are going to be Massive in wasted m3 space for unpackaged for refitting on the fly. You are talking an extra 10000 m3 or 1/10th of the Moloks entire Fleet Hangar being used for these two modules alone for just one type of race. Let's also not forget the m3 of Capital Nos, Neuts, Capital props, various non racial Doomsday types as well as every other various refit you'll need. Instead of giving the Molok some stupid gimmicky corpse bay half the damn thing and double the Fleet Hangar so we can use the ships versatility.
I love the "please buff the cargo capacity of the ship" crew, because they feel entitled to maximum tactical malleability for their ship. If you want more cargo, fit cargo expanders, or simply live with the fact that you might not be able to bring everything.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Querns
GoonWaffe Goonswarm Federation
2792
|
Posted - 2017.03.27 17:44:46 -
[41] - Quote
also lol if you think the corpse bay was actually subtracted from the "points" available to this ship and that it exists as a bargaining chip for whatever you're trying to do
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Panther X
High Flyers Northern Coalition.
118
|
Posted - 2017.03.27 17:46:41 -
[42] - Quote
I am so looking forward to the Molok that I didn't bother looking at the stats of the fax/dread. The sad news is, they aren't all that great as seen by the number shown above. The dread is a nice idea, and better now that the typo for 2 turrets is fixed to 3. The neut pressure with capital neuts will be decent, but the price they will come out at will make it far from field worthy. Only those rich dirty birds from my NC bros and PL cousins, plus those icky goons will be able to field the molok. And that will be just for #nopoors status. I don't have a problem with that. But the dread and fax? Make their mineral cost reasonable so they can actually be made a reasonable cost.
My Titan smells of rich Corinthian Leather...
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Frostys Virpio
KarmaFleet Goonswarm Federation
3259
|
Posted - 2017.03.27 17:48:08 -
[43] - Quote
Tara Read wrote:Since the Molok has the ability to fit both Doomsday's and Generators of both races those are going to be Massive in wasted m3 space for unpackaged for refitting on the fly. You are talking an extra 10000 m3 or 1/10th of the Moloks entire Fleet Hangar being used for these two modules alone for just one type of race. Let's also not forget the m3 of Capital Nos, Neuts, Capital props, various non racial Doomsday types as well as every other various refit you'll need. Instead of giving the Molok some stupid gimmicky corpse bay half the damn thing and double the Fleet Hangar so we can use the ships versatility. I shouldn't have to fandangle and jumble around a limited fleet hangar for a ship that costs 3x the amount of a regular Titan and stare at a near empty coprse bay. Aside from that loving the stats love the SMA size, the 4 turret DPS layout I would prefer an extra mid slot seeing as the Vanquisher already has the extra 8th low and a bigger increase to the raw Armor to make the Molok more of an incentive towards aquiring. So far everything else looks pretty dope.
What if it was meant so you had to make choices? |
Tara Read
Sniggerdly Pandemic Legion
943
|
Posted - 2017.03.27 17:48:14 -
[44] - Quote
Querns wrote:Tara Read wrote:Since the Molok has the ability to fit both Doomsday's and Generators of both races those are going to be Massive in wasted m3 space for unpackaged for refitting on the fly. You are talking an extra 10000 m3 or 1/10th of the Moloks entire Fleet Hangar being used for these two modules alone for just one type of race. Let's also not forget the m3 of Capital Nos, Neuts, Capital props, various non racial Doomsday types as well as every other various refit you'll need. Instead of giving the Molok some stupid gimmicky corpse bay half the damn thing and double the Fleet Hangar so we can use the ships versatility. I love the "please buff the cargo capacity of the ship" crew, because they feel entitled to maximum tactical malleability for their ship. If you want more cargo, fit cargo expanders, or simply live with the fact that you might not be able to bring everything.
Are you fing ********? You just said to fit cargo expanders on a Faction Titan. Do you even understand that by adding the ability to racially fit two instead of ONE type of targeted DD and Phenomenon Generator it takes an additional 10000 m3 of space to DO so. Just shut up. |
Tara Read
Sniggerdly Pandemic Legion
943
|
Posted - 2017.03.27 17:50:04 -
[45] - Quote
Frostys Virpio wrote:Tara Read wrote:Since the Molok has the ability to fit both Doomsday's and Generators of both races those are going to be Massive in wasted m3 space for unpackaged for refitting on the fly. You are talking an extra 10000 m3 or 1/10th of the Moloks entire Fleet Hangar being used for these two modules alone for just one type of race. Let's also not forget the m3 of Capital Nos, Neuts, Capital props, various non racial Doomsday types as well as every other various refit you'll need. Instead of giving the Molok some stupid gimmicky corpse bay half the damn thing and double the Fleet Hangar so we can use the ships versatility. I shouldn't have to fandangle and jumble around a limited fleet hangar for a ship that costs 3x the amount of a regular Titan and stare at a near empty coprse bay. Aside from that loving the stats love the SMA size, the 4 turret DPS layout I would prefer an extra mid slot seeing as the Vanquisher already has the extra 8th low and a bigger increase to the raw Armor to make the Molok more of an incentive towards aquiring. So far everything else looks pretty dope. What if it was meant so you had to make choices?
Please explain how you "make" choices when they are limited yet CCP gives you a ship that can fit multiple variants yet not have the space to DO so. Not to mention the SMA is larger than a standard Avatar so why wouldn't the Fleet Hangar be as well when the modules it carries and uses are massive when unpackaged? |
Querns
GoonWaffe Goonswarm Federation
2792
|
Posted - 2017.03.27 17:53:39 -
[46] - Quote
Tara Read wrote:Querns wrote:Tara Read wrote:Since the Molok has the ability to fit both Doomsday's and Generators of both races those are going to be Massive in wasted m3 space for unpackaged for refitting on the fly. You are talking an extra 10000 m3 or 1/10th of the Moloks entire Fleet Hangar being used for these two modules alone for just one type of race. Let's also not forget the m3 of Capital Nos, Neuts, Capital props, various non racial Doomsday types as well as every other various refit you'll need. Instead of giving the Molok some stupid gimmicky corpse bay half the damn thing and double the Fleet Hangar so we can use the ships versatility. I love the "please buff the cargo capacity of the ship" crew, because they feel entitled to maximum tactical malleability for their ship. If you want more cargo, fit cargo expanders, or simply live with the fact that you might not be able to bring everything. Are you fing ********? You just said to fit cargo expanders on a Faction Titan. Do you even understand that by adding the ability to racially fit two instead of ONE type of targeted DD and Phenomenon Generator it takes an additional 10000 m3 of space to DO so. Just shut up.
I understand that you have a fierce, severe entitlement to carrying literally everything in your spaceship. I know there could be a situation where you really need a Sentient 'Unobtanium' Left-Handed Screwdriver II, but sometimes you can't have everything. You may need to make some choices.
Cargo's just one of those things you need to prioritize when fitting a ship. You clearly don't want to fit a cargo expander, yet you really want cargo. This sort of dilemma is great.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Frostys Virpio
KarmaFleet Goonswarm Federation
3259
|
Posted - 2017.03.27 17:54:39 -
[47] - Quote
Tara Read wrote:Frostys Virpio wrote:Tara Read wrote:Since the Molok has the ability to fit both Doomsday's and Generators of both races those are going to be Massive in wasted m3 space for unpackaged for refitting on the fly. You are talking an extra 10000 m3 or 1/10th of the Moloks entire Fleet Hangar being used for these two modules alone for just one type of race. Let's also not forget the m3 of Capital Nos, Neuts, Capital props, various non racial Doomsday types as well as every other various refit you'll need. Instead of giving the Molok some stupid gimmicky corpse bay half the damn thing and double the Fleet Hangar so we can use the ships versatility. I shouldn't have to fandangle and jumble around a limited fleet hangar for a ship that costs 3x the amount of a regular Titan and stare at a near empty coprse bay. Aside from that loving the stats love the SMA size, the 4 turret DPS layout I would prefer an extra mid slot seeing as the Vanquisher already has the extra 8th low and a bigger increase to the raw Armor to make the Molok more of an incentive towards aquiring. So far everything else looks pretty dope. What if it was meant so you had to make choices? Please explain how you "make" choices when they are limited yet CCP gives you a ship that can fit multiple variants yet not have the space to DO so. Not to mention the SMA is larger than a standard Avatar so why wouldn't the Fleet Hangar be as well when the modules it carries and uses are massive when unpackaged?
The choice is which modules you carry. You have space for X modules but you have Y fitting options. Y > X mean you have to make a choice of what you bring and what you don't. If you want to bring 12 different mods but only have space for 10, then you build a list and make decisions. |
Tara Read
Sniggerdly Pandemic Legion
943
|
Posted - 2017.03.27 17:58:45 -
[48] - Quote
Querns wrote:Tara Read wrote:Querns wrote:Tara Read wrote:Since the Molok has the ability to fit both Doomsday's and Generators of both races those are going to be Massive in wasted m3 space for unpackaged for refitting on the fly. You are talking an extra 10000 m3 or 1/10th of the Moloks entire Fleet Hangar being used for these two modules alone for just one type of race. Let's also not forget the m3 of Capital Nos, Neuts, Capital props, various non racial Doomsday types as well as every other various refit you'll need. Instead of giving the Molok some stupid gimmicky corpse bay half the damn thing and double the Fleet Hangar so we can use the ships versatility. I love the "please buff the cargo capacity of the ship" crew, because they feel entitled to maximum tactical malleability for their ship. If you want more cargo, fit cargo expanders, or simply live with the fact that you might not be able to bring everything. Are you fing ********? You just said to fit cargo expanders on a Faction Titan. Do you even understand that by adding the ability to racially fit two instead of ONE type of targeted DD and Phenomenon Generator it takes an additional 10000 m3 of space to DO so. Just shut up. I understand that you have a fierce, severe entitlement to carrying literally everything in your spaceship. I know there could be a situation where you really need a Sentient 'Unobtanium' Left-Handed Screwdriver II, but sometimes you can't have everything. You may need to make some choices. Cargo's just one of those things you need to prioritize when fitting a ship. You clearly don't want to fit a cargo expander, yet you really want cargo. This sort of dilemma is great.
There should BE no deliema on a 300 BILLION ISK TITAN. Especially when the fittings it uses eats up an additional 10k to 20k m3 due to faction capital nos, neuts, racial Doomsday and phenomenon Generators. What's the damn point in owning one if you can't even use the modules it is bonused for???? |
Tara Read
Sniggerdly Pandemic Legion
943
|
Posted - 2017.03.27 18:00:44 -
[49] - Quote
Frostys Virpio wrote:Tara Read wrote:Frostys Virpio wrote:Tara Read wrote:Since the Molok has the ability to fit both Doomsday's and Generators of both races those are going to be Massive in wasted m3 space for unpackaged for refitting on the fly. You are talking an extra 10000 m3 or 1/10th of the Moloks entire Fleet Hangar being used for these two modules alone for just one type of race. Let's also not forget the m3 of Capital Nos, Neuts, Capital props, various non racial Doomsday types as well as every other various refit you'll need. Instead of giving the Molok some stupid gimmicky corpse bay half the damn thing and double the Fleet Hangar so we can use the ships versatility. I shouldn't have to fandangle and jumble around a limited fleet hangar for a ship that costs 3x the amount of a regular Titan and stare at a near empty coprse bay. Aside from that loving the stats love the SMA size, the 4 turret DPS layout I would prefer an extra mid slot seeing as the Vanquisher already has the extra 8th low and a bigger increase to the raw Armor to make the Molok more of an incentive towards aquiring. So far everything else looks pretty dope. What if it was meant so you had to make choices? Please explain how you "make" choices when they are limited yet CCP gives you a ship that can fit multiple variants yet not have the space to DO so. Not to mention the SMA is larger than a standard Avatar so why wouldn't the Fleet Hangar be as well when the modules it carries and uses are massive when unpackaged? The choice is which modules you carry. You have space for X modules but you have Y fitting options. Y > X mean you have to make a choice of what you bring and what you don't. If you want to bring 12 different mods but only have space for 10, then you build a list and make decisions.
As if I already don't have a list in the Avatar I currently own. I am telling you that with the required additional modules for the Molok to carry it will NOT have sufficient space to do so. You also need a minimum of 5000 m3 of space for swapping so in actuality the m3 size is only really 95k m3. |
Frostys Virpio
KarmaFleet Goonswarm Federation
3259
|
Posted - 2017.03.27 18:02:48 -
[50] - Quote
Tara Read wrote:Frostys Virpio wrote:Tara Read wrote:Frostys Virpio wrote:Tara Read wrote:Since the Molok has the ability to fit both Doomsday's and Generators of both races those are going to be Massive in wasted m3 space for unpackaged for refitting on the fly. You are talking an extra 10000 m3 or 1/10th of the Moloks entire Fleet Hangar being used for these two modules alone for just one type of race. Let's also not forget the m3 of Capital Nos, Neuts, Capital props, various non racial Doomsday types as well as every other various refit you'll need. Instead of giving the Molok some stupid gimmicky corpse bay half the damn thing and double the Fleet Hangar so we can use the ships versatility. I shouldn't have to fandangle and jumble around a limited fleet hangar for a ship that costs 3x the amount of a regular Titan and stare at a near empty coprse bay. Aside from that loving the stats love the SMA size, the 4 turret DPS layout I would prefer an extra mid slot seeing as the Vanquisher already has the extra 8th low and a bigger increase to the raw Armor to make the Molok more of an incentive towards aquiring. So far everything else looks pretty dope. What if it was meant so you had to make choices? Please explain how you "make" choices when they are limited yet CCP gives you a ship that can fit multiple variants yet not have the space to DO so. Not to mention the SMA is larger than a standard Avatar so why wouldn't the Fleet Hangar be as well when the modules it carries and uses are massive when unpackaged? The choice is which modules you carry. You have space for X modules but you have Y fitting options. Y > X mean you have to make a choice of what you bring and what you don't. If you want to bring 12 different mods but only have space for 10, then you build a list and make decisions. As if I already don't have a list in the Avatar I currently own. I am telling you that with the required additional modules for the Molok to carry it will NOT have sufficient space to do so. You also need a minimum of 5000 m3 of space for swapping so in actuality the m3 size is only really 95k m3.
If your Avatar already has a list, then I don't see why you have a problem having one for this one... It's literally the same principle applied to a new ship of the same class. |
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Michael Oskold
BURN EDEN Northern Coalition.
29
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Posted - 2017.03.27 18:11:04 -
[51] - Quote
yeah the fax is pretty underwhelming. i dont see anything outside of meme nos, neut setups. doesnt tank as well as the other fax and the nos on a capital level doesnt matter tbh. |
Querns
GoonWaffe Goonswarm Federation
2792
|
Posted - 2017.03.27 18:13:30 -
[52] - Quote
Tara Read wrote:Querns wrote:
I understand that you have a fierce, severe entitlement to carrying literally everything in your spaceship. I know there could be a situation where you really need a Sentient 'Unobtanium' Left-Handed Screwdriver II, but sometimes you can't have everything. You may need to make some choices.
Cargo's just one of those things you need to prioritize when fitting a ship. You clearly don't want to fit a cargo expander, yet you really want cargo. This sort of dilemma is great.
There should BE no deliema on a 300 BILLION ISK TITAN. Especially when the fittings it uses eats up an additional 10k to 20k m3 due to faction capital nos, neuts, racial Doomsday and phenomenon Generators. What's the damn point in owning one if you can't even use the modules it is bonused for????
Woah, simmer down there Sparky, there's no need to get flustered. It's a video game.
A thing having a high cost is not proof against fitting dilemmas. That's silly.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Tara Read
Sniggerdly Pandemic Legion
943
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Posted - 2017.03.27 18:38:01 -
[53] - Quote
Querns wrote:Tara Read wrote:Querns wrote:
I understand that you have a fierce, severe entitlement to carrying literally everything in your spaceship. I know there could be a situation where you really need a Sentient 'Unobtanium' Left-Handed Screwdriver II, but sometimes you can't have everything. You may need to make some choices.
Cargo's just one of those things you need to prioritize when fitting a ship. You clearly don't want to fit a cargo expander, yet you really want cargo. This sort of dilemma is great.
There should BE no deliema on a 300 BILLION ISK TITAN. Especially when the fittings it uses eats up an additional 10k to 20k m3 due to faction capital nos, neuts, racial Doomsday and phenomenon Generators. What's the damn point in owning one if you can't even use the modules it is bonused for???? Woah, simmer down there Sparky, there's no need to get flustered. It's a video game. A thing having a high cost is not proof against fitting dilemmas. That's silly.
No you're entire groups posting history on this topic is stooped in blatant ignorance and stupidity. I've sat for hours coming up with particular refits, modules, squeezing every last drop of space out of a fleet hangar on a regular Avatar. And I am telling you in it's current state with bonuses to capital nos and neuts (meaning you'd usually have two fitted two stored) you are going to incure an increase of (wait for it) 8000 m3 due to having two of each type of NOS and Nuet. An additional 10,000 m3 due to having two racial phenomena generators, and another 5000 m3 of space for needing to carry an additional racial Doomsday. Then you need an additional 5000 m3 of empty space to refit.
That is a total of 28000 additional m3 needed MINIMUM to have the Moloks capability to refit for its bonuses in a combat situation. Engage your damn brain. |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
1279
|
Posted - 2017.03.27 18:48:59 -
[54] - Quote
do we really want siege/triage ships being able to receive cap through nos |
Minty Aroma
Eternity INC. Goonswarm Federation
70
|
Posted - 2017.03.27 18:50:05 -
[55] - Quote
Tara Read wrote:Querns wrote:Tara Read wrote:Querns wrote:
I understand that you have a fierce, severe entitlement to carrying literally everything in your spaceship. I know there could be a situation where you really need a Sentient 'Unobtanium' Left-Handed Screwdriver II, but sometimes you can't have everything. You may need to make some choices.
Cargo's just one of those things you need to prioritize when fitting a ship. You clearly don't want to fit a cargo expander, yet you really want cargo. This sort of dilemma is great.
There should BE no deliema on a 300 BILLION ISK TITAN. Especially when the fittings it uses eats up an additional 10k to 20k m3 due to faction capital nos, neuts, racial Doomsday and phenomenon Generators. What's the damn point in owning one if you can't even use the modules it is bonused for???? Woah, simmer down there Sparky, there's no need to get flustered. It's a video game. A thing having a high cost is not proof against fitting dilemmas. That's silly. No you're entire groups posting history on this topic is stooped in blatant ignorance and stupidity. I've sat for hours coming up with particular refits, modules, squeezing every last drop of space out of a fleet hangar on a regular Avatar. And I am telling you in it's current state with bonuses to capital nos and neuts (meaning you'd usually have two fitted two stored) you are going to incure an increase of (wait for it) 8000 m3 due to having two of each type of NOS and Nuet. An additional 10,000 m3 due to having two racial phenomena generators, and another 5000 m3 of space for needing to carry an additional racial Doomsday. Then you need an additional 5000 m3 of empty space to refit. That is a total of 28000 additional m3 needed MINIMUM to have the Moloks capability to refit for its bonuses in a combat situation. Engage your damn brain.
Jesus... I was told people on this forum can be cancer... I know you're in PL but please try to at least be a little less entitled!
Anyhow, fitting in EVE is all about trade-offs, this just creates one more. Besides, if you can afford a Molek, then you'll likely have another account that can quite easily use a cap that doesn't require all of its cargo space, so just keep them close and refit out of your 2nd cap's hanger.
On top of that, you don't actually need both types of damage in DDs - the bonus of being able to use either is a strong bonus in of itself, as it makes the Titan less predictable, it also allows it to do 3 damage types using Minmatar DD with Lasers which is also great against Reactive Armour Hardeners - hit the target with lasers for a few shots then fire that DD on the created resist hole.
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Querns
GoonWaffe Goonswarm Federation
2796
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Posted - 2017.03.27 18:54:25 -
[56] - Quote
Tara Read wrote: I've sat for hours coming up with particular refits, modules, squeezing every last drop of space out of a fleet hangar on a regular Avatar.
Maybe you should go outside.
Tara Read wrote: And I am telling you in it's current state with bonuses to capital nos and neuts (meaning you'd usually have two fitted two stored) you are going to incure an increase of (wait for it) 8000 m3 due to having two of each type of NOS and Nuet. An additional 10,000 m3 due to having two racial phenomena generators, and another 5000 m3 of space for needing to carry an additional racial Doomsday. Then you need an additional 5000 m3 of empty space to refit.
That is a total of 28000 additional m3 needed MINIMUM to have the Moloks capability to refit for its bonuses in a combat situation. Engage your damn brain.
Okay, and? It's got a 100,000 m^3 fleet hangar. I understand that you'd have a little less room for meme items such as exotic dancers.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Tara Read
Sniggerdly Pandemic Legion
943
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Posted - 2017.03.27 18:59:54 -
[57] - Quote
So after looking at the relative comparison to the Vanquisher the Molok feels a little underwhelming. Where the Vanquisher gets the extra low the Molok has only 5 mid slots. I propose several crucial changes for the Molok to make it a competitive alternative:
1. The slot layout needs to be 8/6/8. There is no slot difference functionality wise compared to a base Avatar.
2. The base Armor of the Molok needs to increase. You only have a 30.7% increase in raw armor compared to the Vanquishers 30.0%. Lackluster when the Avatar has always been considered the king of Armor Titans in regards to tank.
3. The Fleet Hangar size of the Molok needs to ne increased by around 50k m3. Doing so will allow for the Molok to carry the various racial Doomsdays and Phenomenon Generators as well as carry the compliment of Faction Capital Nos and Neuts that make the bonuses for this Titan even worth considering. A failure to increase the Fleet Hangar will incur major headaches for groups who already have set requirements for their Avatar contingents and to be frank Titans in general need a Fleet Hangar increase in general for all the additional modules they now require to be used effectively. |
Cade Windstalker
1165
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Posted - 2017.03.27 19:01:15 -
[58] - Quote
Any word on how these are going to be acquired and the costs?
Are they going to be in line with the cost of the Serpentis Caps? |
Tara Read
Sniggerdly Pandemic Legion
943
|
Posted - 2017.03.27 19:06:01 -
[59] - Quote
Minty Aroma wrote:Tara Read wrote:Querns wrote:Tara Read wrote:Querns wrote:
I understand that you have a fierce, severe entitlement to carrying literally everything in your spaceship. I know there could be a situation where you really need a Sentient 'Unobtanium' Left-Handed Screwdriver II, but sometimes you can't have everything. You may need to make some choices.
Cargo's just one of those things you need to prioritize when fitting a ship. You clearly don't want to fit a cargo expander, yet you really want cargo. This sort of dilemma is great.
There should BE no deliema on a 300 BILLION ISK TITAN. Especially when the fittings it uses eats up an additional 10k to 20k m3 due to faction capital nos, neuts, racial Doomsday and phenomenon Generators. What's the damn point in owning one if you can't even use the modules it is bonused for???? Woah, simmer down there Sparky, there's no need to get flustered. It's a video game. A thing having a high cost is not proof against fitting dilemmas. That's silly. No you're entire groups posting history on this topic is stooped in blatant ignorance and stupidity. I've sat for hours coming up with particular refits, modules, squeezing every last drop of space out of a fleet hangar on a regular Avatar. And I am telling you in it's current state with bonuses to capital nos and neuts (meaning you'd usually have two fitted two stored) you are going to incure an increase of (wait for it) 8000 m3 due to having two of each type of NOS and Nuet. An additional 10,000 m3 due to having two racial phenomena generators, and another 5000 m3 of space for needing to carry an additional racial Doomsday. Then you need an additional 5000 m3 of empty space to refit. That is a total of 28000 additional m3 needed MINIMUM to have the Moloks capability to refit for its bonuses in a combat situation. Engage your damn brain. Jesus... I was told people on this forum can be cancer... I know you're in PL but please try to at least be a little less entitled! Anyhow, fitting in EVE is all about trade-offs, this just creates one more. Besides, if you can afford a Molek, then you'll likely have another account that can quite easily use a cap that doesn't require all of its cargo space, so just keep them close and refit out of your 2nd cap's hanger. On top of that, you don't actually need both types of damage in DDs - the bonus of being able to use either is a strong bonus in of itself, as it makes the Titan less predictable, it also allows it to do 3 damage types using Minmatar DD with Lasers which is also great against Reactive Armour Hardeners - hit the target with lasers for a few shots then fire that DD on the created resist hole.
Do you understand how Titans bounce? Does your small little brain even comprehend the logistical nightmare of combat refitting in a Faction Titan where it is probably likely any additional capitals will be either volleyed or bumped away? You also realize you STILL need the empty space to place said modules and swap into the fleet hangar. You also said you don't need both DD's???? So what if the enemy has different kinds of dreads? Would it not be beneficial to DD wait out the agression timer, reswap to the other DD and use said resistance hole to alpha another dreadnought???? God are all of YOU this dumb when it comes to capital warfare? Of course you all are because you have zeeo clue what the hell you are talking about. Also it isn't entitlement its practicality and usability on the Battlefield. I suggest learning above a fifth grade reasing level or hooked on phonics for you to comprehend basic fitting tactics.
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Tara Read
Sniggerdly Pandemic Legion
943
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Posted - 2017.03.27 19:10:25 -
[60] - Quote
Querns wrote:Tara Read wrote: I've sat for hours coming up with particular refits, modules, squeezing every last drop of space out of a fleet hangar on a regular Avatar.
Maybe you should go outside. Tara Read wrote: And I am telling you in it's current state with bonuses to capital nos and neuts (meaning you'd usually have two fitted two stored) you are going to incure an increase of (wait for it) 8000 m3 due to having two of each type of NOS and Nuet. An additional 10,000 m3 due to having two racial phenomena generators, and another 5000 m3 of space for needing to carry an additional racial Doomsday. Then you need an additional 5000 m3 of empty space to refit.
That is a total of 28000 additional m3 needed MINIMUM to have the Moloks capability to refit for its bonuses in a combat situation. Engage your damn brain.
Okay, and? It's got a 100,000 m^3 fleet hangar. I understand that you'd have a little less room for meme items such as exotic dancers.
I'm done arguing with the mentally challenged. I suggest you go to a neurologist and cure the reason why your neurons fire so slowly when it comes to daring to form an opinion about Capitals. |
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