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Thanatosz
Minmatar
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Posted - 2007.05.28 10:44:00 -
[211]
LAAAAAWWWWWWWWLLLLLLLLLRRRRROFFFFLLLMAAOOO ... Dude slap youreself and face the facts of life.
LIFE'S A *****, STOP WHINING ! seroiusly what dumbass would spend that much money on a hauler.
Rule 1 - never whine about loosing a ship, since 150mil isnt much for a pilot to whine Rule 2 - never fly what you can't afford to loose Rule 3 - 150mil isnt that hard to get back, so don't whine.
My god this thread gets worse...
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Epicurus
Gallente
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Posted - 2007.05.28 10:55:00 -
[212]
Edited by: Epicurus on 28/05/2007 10:56:36 Said this before and will say it again..
Secure space needs to be made a little safer. High sec gankers are basically people that want to ruin this game for others. You as a trader or a guy moving his stuff from A to B shoulder all the risk while the cowardly gankers don't have any risk other than losing a T1 fitted BS which is insured. If you decided to gank people in a 0.5 to 1.0 system then the ganker should have a higher risk involved.. Such as losing insurance or perhaps a greater risk.
If you as a pilot moving your stuff decided to go via low sec (0.4 to 0.0) then you know the risk and cannot really complain, but moving via secure space should be safer. Not saying it should be 100% safe but safer.
High Sec pirates have no risk but all reward and this needs looking at..
CCP are happy to make far other areas of the game for people so why not this..
I know people will moan at this but those people are they type of people that dont really give a stuff about fairness when things are going thier way.
and to the dumb ass that posted above me. 150mil isk is not alot when you have loads, but if thats all you have then its alot..
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annoing
Amarr MisFunk Inc. Frontline.
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Posted - 2007.05.28 11:00:00 -
[213]
Originally by: Speedy Banana I put 150 mil isk worth of parts on my hauler, and auto pilot it to agil through secure space, only to get ganked in high sec by a few battleships while their friend in a hauler waited to loot my wreck. That was basically all the money I had.
1) Secure container FTW!!(loot in secure containers cant be get at) 2) They lost nothing excpet a few modules as they were insured so learn from that lesson -- get insured 3) Making isk in EVE is easy enough so you can recoup quick enough 4) These things are meant to test us and our resolve. Instead of using your anger at this incident to moan about it, direct your anger into positive avenues that mean you stay safe next time and plot revenge! 5) If dying and losing your isk/loot etc within the first few weeks upsets you that much dont try the other MMORPG's as they are pretty all of a sameness. If you dont like dying dont play FPS and if you dont like player interaction go play solitaire. Dying and losing stuff is part of the game. True, if you are new it might not be palatable but you'll get used to it, plan better for such events and learn to defend yourself. Eve is a wonderful game, just keep it up 
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Roy Batty68
Caldari Immortal Dead
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Posted - 2007.05.28 11:06:00 -
[214]
Originally by: Nanobotter Mk2
Quote: "EvE is risk vs. reward, that simple."
Right well said. Now please detail out the risk that the guy who made 2.6 billion in 6 hours has.... I eagerly await this pile of steaming dung of an explaination..
And if everyone used WTZ, how would he make any money?
What exactly are you argueing for? The right for everyone to play lazy in hisec?
------------------- Say What? |

Gibbal Slogspit
Buffed Rumpuss Zit Dids
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Posted - 2007.05.28 11:08:00 -
[215]
Just dont give insurance payouts to people that lose thier ships with a global aggression tag.
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Neothas
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Posted - 2007.05.28 12:35:00 -
[216]
Originally by: Gibbal Slogspit
Just dont give insurance payouts to people that lose thier ships with a global aggression tag.
Yeah....because I'm sure he will give up 2+ billion in six hours just because he loses out on insurance. The problem with this game is not the pirates (and incidents like this), it's with people that think they can play the game afk.
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Roy Batty68
Caldari Immortal Dead
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Posted - 2007.05.28 12:43:00 -
[217]
Originally by: Neothas
Originally by: Gibbal Slogspit
Just dont give insurance payouts to people that lose thier ships with a global aggression tag.
Yeah....because I'm sure he will give up 2+ billion in six hours just because he loses out on insurance. The problem with this game is not the pirates (and incidents like this), it's with people that think they can play the game afk.
Exactly.
------------------- Say What? |

Penny Golding
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Posted - 2007.05.28 12:49:00 -
[218]
Originally by: Roy Batty68
Originally by: Nanobotter Mk2
Quote: "EvE is risk vs. reward, that simple."
Right well said. Now please detail out the risk that the guy who made 2.6 billion in 6 hours has.... I eagerly await this pile of steaming dung of an explaination..
And if everyone used WTZ, how would he make any money?
What exactly are you argueing for? The right for everyone to play lazy in hisec?
Sigh, OK, I'll be the dumbass everybody laughs at.
WTF does WTZ stand for? :)
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Neothas
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Posted - 2007.05.28 13:02:00 -
[219]
WTZ = Warp To Zero
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Penny Golding
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Posted - 2007.05.28 13:12:00 -
[220]
Neothas, thank you.
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Hugh Ruka
Caldari
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Posted - 2007.05.28 13:14:00 -
[221]
1. Get over it, these things happen. And it will happen to you again if you continue playing. However 150m is not the right reason to quit the game.
2. I lost several battleships on one day and each loss set me back some 17m isk after I got the t2 fiting back (I lost all modules each time).
3. Risk vs. reward is broken. CCP needs to fix the risk in some cases (like this one).
Originally by: JP Beauregard The experience with Exodus playtesting has scarred me for life. Those were bug-reports, not feature requests, you numbskulls.... 
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Wylker
Caldari Pyrrhus Sicarii Aftermath Alliance
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Posted - 2007.05.28 14:24:00 -
[222]
Originally by: Speedy Banana" stuff
Not speedy enough were ya? 
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Amarria Black
Clan Anthraxx
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Posted - 2007.05.28 15:26:00 -
[223]
Originally by: Horus Isis
Originally by: Speedy Banana
Originally by: Sorum Daemoth actually, there are about 180,000 players not including trial accounts ( dont count those like WoW does) and not including eve china. and boo hoo to your ship sorry to say, suck it up and make back the money.
No I think I'll just find another game to pay my monthly subscription to that is not built from the ground up on the concept of griefing people.
go play WOW, you wont be missed
Doesn't work, you're sending him to a game where griefing is the norm.
I'd suggest a rousing game of Poke The Bunny.
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Roy Batty68
Caldari Immortal Dead
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Posted - 2007.05.28 17:10:00 -
[224]
Edited by: Roy Batty68 on 28/05/2007 17:09:00
Originally by: Amarria Black
Originally by: Horus Isis
Originally by: Speedy Banana
Originally by: Sorum Daemoth actually, there are about 180,000 players not including trial accounts ( dont count those like WoW does) and not including eve china. and boo hoo to your ship sorry to say, suck it up and make back the money.
No I think I'll just find another game to pay my monthly subscription to that is not built from the ground up on the concept of griefing people.
go play WOW, you wont be missed
Doesn't work, you're sending him to a game where griefing is the norm.
I'd suggest a rousing game of Poke The Bunny.
Lil bugger bit me!! Nerf! Nerf teh bunny!! ------------------- Say What? |

Nanobotter Mk2
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Posted - 2007.05.28 18:07:00 -
[225]
Quote: Originally by: Nanobotter Mk2 --------------------------------------------------------------------------------
Quote: -------------------------------------------------------------------------------- "EvE is risk vs. reward, that simple." --------------------------------------------------------------------------------
Right well said. Now please detail out the risk that the guy who made 2.6 billion in 6 hours has.... I eagerly await this pile of steaming dung of an explaination.. --------------------------------------------------------------------------------
And if everyone used WTZ, how would he make any money?
What exactly are you argueing for? The right for everyone to play lazy in hisec?
Wow outstanding job at avoiding ANSWERING THE QUESTION!! The question is where is the risk on the suicide ganker. Eve is risk vs reward right. so please stop being a twit and detail the risk the suicide ganker has in making billions in hours.... PS WTZ doesnt do jack, because haulers are often slow as hell to warp so they can gank you on the other side of the gate thinking FTW!
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Roy Batty68
Caldari Immortal Dead
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Posted - 2007.05.28 18:17:00 -
[226]
Originally by: Nanobotter Mk2
Quote: Originally by: Nanobotter Mk2 --------------------------------------------------------------------------------
Quote: -------------------------------------------------------------------------------- "EvE is risk vs. reward, that simple." --------------------------------------------------------------------------------
Right well said. Now please detail out the risk that the guy who made 2.6 billion in 6 hours has.... I eagerly await this pile of steaming dung of an explaination.. --------------------------------------------------------------------------------
And if everyone used WTZ, how would he make any money?
What exactly are you argueing for? The right for everyone to play lazy in hisec?
Wow outstanding job at avoiding ANSWERING THE QUESTION!! The question is where is the risk on the suicide ganker. Eve is risk vs reward right. so please stop being a twit and detail the risk the suicide ganker has in making billions in hours.... PS WTZ doesnt do jack, because haulers are often slow as hell to warp so they can gank you on the other side of the gate thinking FTW!
Hmm... Feel a little challenged? Why do you feel the need to go into Jackass Forum Warrior mode? Whatever.
I find it doubtful the OP would have been ganked had he used WTZ instead of AFK.
Originally by: Nanobotter Mk2 PS WTZ doesnt do jack, because haulers are often slow as hell to warp so they can gank you on the other side of the gate thinking FTW!
Put some istabs on your hauler and you align plenty fast. Fast enough that people don't have time to 1) lock 2) cargo scan 3) evaluate if you're worth the CONCORDOKKEN 4) engage
Just admit it, Nanobiter. You're a giant carebear who'd rather "play" the game while watching Jerry Springer or picking your butt, or a thousand other things besides actively playing. "Thinking ftw". That's a laugh. You're campaigning for exactly the opposite.
"CCP!!! Please oh please make it so I don't have to think in hisec!! waaaaaaahahahaaaa"

I see your jackass post, and raise you one.
------------------- Say What? |

Nanobotter Mk2
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Posted - 2007.05.28 19:50:00 -
[227]
Quote: "Hmm... Feel a little challenged? Why do you feel the need to go into Jackass Forum Warrior mode? Whatever.
I find it doubtful the OP would have been ganked had he used WTZ instead of AFK.
Originally by: Nanobotter Mk2 -------------------------------------------------------------------------------- PS WTZ doesnt do jack, because haulers are often slow as hell to warp so they can gank you on the other side of the gate thinking FTW! --------------------------------------------------------------------------------
Put some istabs on your hauler and you align plenty fast. Fast enough that people don't have time to 1) lock 2) cargo scan 3) evaluate if you're worth the CONCORDOKKEN 4) engage
Just admit it, Nanobiter. You're a giant carebear who'd rather "play" the game while watching Jerry Springer or picking your butt, or a thousand other things besides actively playing. "Thinking ftw". That's a laugh. You're campaigning for exactly the opposite.
"CCP!!! Please oh please make it so I don't have to think in hisec!! waaaaaaahahahaaaa"
I see your jackass post, and raise you one.
"
Actually you started the jack assing with your stupid reply. I have never been suicided in empire infact I live out in 0.0, it is ironic that you talk about the carebears being safe in empire, while ignoring the fact the suicide ganker is guilty OF EXACTLY the same thing but you blindly defend them for some reason.....
Here we go again though you just keep avoiding the issue and the question being what risk is that empire hugging carebear suicide ganker having to deal with? Stop talking about everything but what I am discussing if you plan to reply TO ME. Okay So when I ask what the risk is for the suicide ganker, don't reply with a smart arsed comment about how people can use warp to zero.....
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Speedy Banana
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Posted - 2007.05.29 04:51:00 -
[228]
I'll answer the question about risk. There is no risk. As a battlecruiser nobody is going to touch you in high sec. You would need 2 battleships to take out 1 battlecruiser before concord arives which would leave the attackers at a big loss even if insured. So nobody is going to kill the suacide ganker unless they feel like losing 10x more money than the ganker would. I don't know of anything else more carebear really. They sit in high sec knowing nothing can and nothing will attack them, and claim they are really hardcore. Right... high sec protects them more then the haulers.
How do you fix this? Or atleast improve the situation?
1). Killed by CONCORD = No insurance 2). CONCORD STAYS AT ALL THE GOD DAM GATES! What these gankers take advantage of is that as soon as any agression takes place all concord ships warp to where the agression took place, and then they stay there. So the ganker goes to another gate and has more then enough time to kill anyone before concord can warp to the new gate. Concord ships need to be and to stay at every gate. It honestly seems like CCP was just too lazy to properly program the concord AI to begin with. They are trigger with certain actions then they just turn off until another certain action happens. The turrets at the gate also need to be beefed up because they are a complete joke. Put a 1600mm plate on a thorax and you can kill a frigate and warp away before they get into half your armor. Not even going to mention battlecruisers or battleships can do.
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Vitrael
Stormriders Fimbulwinter
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Posted - 2007.05.29 05:16:00 -
[229]
Eight pages and the genius who undocked with his life savings in one industrial is still pretending anyone cares.
----------
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Nanobotter Mk2
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Posted - 2007.05.29 07:29:00 -
[230]
Thread really dies out when you start asking tough questions, those empire suiciders know they need a big nerf bad... Still no risk it seems for the suicide gankers....something stinks....
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Surfin's PlunderBunny
Minmatar Sicarri Covenant
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Posted - 2007.05.29 08:11:00 -
[231]
Edited by: Surfin''s PlunderBunny on 29/05/2007 08:11:18 Oh boy, I get to throw in my stupid rant on last night!
Ok, I was out Yarring in my Cyclone... totally hammered (Tequila!) when after a few jumps I come across a lone Ibis. Easy target, right? Lock on and start firing my autocannons and a sobering message pops up... something along the lines of "You about to get ganked by Concord!" This was when I realized that I had stumbled into 0.9 so in my drunken state I panic and desperately try to get to the closest station (why I still can't figure out :P) and of course it wont let me dock and I warped right into concord and my cyclone went pop...
Well, it was funny as hell when it happened but today I discovered that the loss cost a bit :P
So, in your crazy carebear mind does "I was flying drunk off my ass" rate a petition? 
Oh, and the Ibis got away 
Tic Toc Tic Toc , time is ticking (despite him stopping it ... ~Liz Kali
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Roy Batty68
Caldari Immortal Dead
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Posted - 2007.05.29 09:19:00 -
[232]
*sigh*
This game is going to be a poor shadow of itself before too long. People keep argueing and calling for nerfs, nibbling at the edges of what defines it. What makes it challenging. It's just a bit here and there, one small thing after another. But it adds up.
What does the ganker risk?
Profit. There is always the chance that whatever makes the gank potentially profitable will get blown up. What doesn't get blown up, might get snatched by someone else before he can get his own hauler to it. Everything else is known before hand.
He will lose the ship. He will take a sec rating hit. He might have enough survive to make a profit as long as he gets to it first.
Sure, pulling insurance payout might increase that risk slightly. Make it a larger number to overcome with what might drop. Will it stop it? No. The potential for profit will still be there even without insurance. So...? Likely still not good enough for the whiners. They won't be happy until the practice is totally gone.
Taking insurance payout away doesn't really change the risk/reward as you're argueing it. It simply changes one of the predetermined numbers. Instead of (for example) 150mil being the minimum, it might raise it to 230mil. Whatever.
So what do you risk by calling for nerfs to this?
You risk Eve empire becoming WoW in space. Where nothing bad is allowed to happen. Where any sense of danger is totally erased.
- Warp to Zero. Pirate nerf. - Don't scan out my missions, boo hoo. - Privateers nerf. - Freighters zomg! Drones lose lock, gate guns buffed. next - No highsec ganking! We want our AFK autopilot!! - ... what after that? Oh, I know! No More Can Flipping!
The simple fact is, if you THINK and play smart, you don't have to worry about getting ganked at all. But let's not ask people to do that. Let's just nerf the bad guys... some more.
But don't worry. There's likely already a nerf incomming due to all the freighter crying. That will likely spill over onto hauler ganking as well. You'll likely get your safe AFK playstyle.
Eve will be so much more fun and challenging after that, won't it?

------------------- Say What? |

Cpt Branko
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Posted - 2007.05.29 09:34:00 -
[233]
Edited by: Cpt Branko on 29/05/2007 09:41:30
Originally by: Soulja I am starting to question the mentality of people that just shout, 'don't AFK haul', 'use an alt to X' ...etc.. The problem with high sec suicide ganking is that its just plain wrong.
Does anyone else see a similarity here.
Those that... In eve: Hauler warps to a hi sec gate at 15km.. Hauler is scanned, popped by n of combat ship y, Hauler points out the injustice and the whole forum shouts abuse at the Hauler.
must also be the ones that in real life follow the 'she deserved it' or the 'she was asking for it' for it mentality in stories of r/ape where the woman was wearing revealing clothes or were to drunk to resist.
So there are two morals: Just because you can Doesn't mean you should!! When someone posts a 'OMG i been ganked thread' please don't reply in such r/etarded manner. (see any number of the 'its your fault' threads for examples of r/etarded responses)
Thanks for your time.
The analogy is both (a) dead wrong (b) sick. First off, Eve has rules. One rule is that if you're ganked in high-sec without aggroing anyone, concord ganks him and reduces his sec status. That's it. There's nothing implied about being safe in high sec. It's not saying it's wrong, forbidden, or anything else to gank people in high sec, or that concord will protect you - CCP has mutliple times in guides asserted that Concord is a retaliative force. Not knowing the law is NO excuse, and that is the law in its present state. That's where your analogy is wrong.
Secondly, comparing real-life pain of that proportion to a loss in a computer game is slightly sick. If being ganked in a computer game is going to leave you scarred for life, then stop playing computer games of any sort. If the analogy was "you leave your drink unattended in a pub and don't find it when you get back, that's downright annoying", then fine. This way, shame on you. Not to mention the analogy is actually *wrong* since we do NOT have laws against ganking people in Empire in EVE! We DONT! Let me say it again, WE DONT HAVE ANY LAWS *PREVENTING* GANKING IN EMPIRE IN EVE! WE JUST HAVE ONE SAYING CONCORD KILLS THE ATTACKER! IT'S *NOT* THE SAME, AS EXPLICITLY STATED BY CCP!
Thirdly, stop trying to make every game into a WoW clone - the day it becomes a no risk, no brains game is the day it looses any appeal to at least half of the population. Does *every* game have to try to be the mainstream? Let us have *one* game which actually has PvP that makes some sense.
Ever since the days I've played Elite, if anyone remembers, I've wanted a multi-player version, and the whiners want to take away all the spirit and uniqueness from it because they, guess what, lost virtual money. Shame on you.
Edit: If you had *just* read the tips and advice in the "player guide", you would've read the following: "Don't play the game in AFK mode. This game is not designed with this kind of playing style in mind and you should NEVER consider your ship and character safe while being away from your computer." "Don't expect CONCORD to keep you immune to attacks or ship losses. Like in the real world, law enforcers often arrive too late at the scene of the crime, and even though they able to punish the criminal, they can't always prevent the crime." Link: http://www.eve-online.com/guide/en/g16.asp
In short, as my sysadmin would say, "RTFM First!" ;)
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Dajjal
Amarr Rage Academy oooh Shiny
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Posted - 2007.05.29 11:45:00 -
[234]
Originally by: Nanobotter Mk2 *snip*
Wow outstanding job at avoiding ANSWERING THE QUESTION!! The question is where is the risk on the suicide ganker. Eve is risk vs reward right. so please stop being a twit and detail the risk the suicide ganker has in making billions in hours.... PS WTZ doesnt do jack, because haulers are often slow as hell to warp so they can gank you on the other side of the gate thinking FTW!
The Risk for the Ganker is if the target has the common sense to use the tools available in-game to prevent the gank happening
Warp core and inertia stabs, nano's, shield, armour, MWD's/AB's, cloaks, etc etc are all available. Haulers can fit more than just Cargo Expanders.
instead most victims want the maximum reward for themselves at no-risk
i know i make damn sure i have the best possible chance of getting from A to B in safety when hauling valuables or at worst make sure what i fly/carry i can afford to lose
Engage Brain before you Engage Warp Drive
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Soobad
Gallente Girls Gone Bad Corp
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Posted - 2007.05.29 11:55:00 -
[235]
Originally by: Speedy Banana I put 150 mil isk worth of parts on my hauler, and auto pilot it to agil through secure space, only to get ganked in high sec by a few battleships while their friend in a hauler waited to loot my wreck. That was basically all the money I had. The idiots who did this lost more money in battleships then I had on my ship in cargo, but it doesn't matter to them since 100 mil loss each (x3) isn't anything for them. Now I'm left with 4 mil isk, which is like starting over with a trial account. I lost all the money I made since I subscribed to this game (2 weeks).
Great way to keep your customers paying CCP. Would have helped if there was a warning somewhere about stupid crap like this happening, as it's not obvious to somebody who just purchased the game.
A fool and his/her money are soon parted Can I have your stuff 
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Speedy Banana
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Posted - 2007.05.29 11:57:00 -
[236]
Edited by: Speedy Banana on 29/05/2007 12:00:44
Originally by: Roy Batty68 *sigh*
This game is going to be a poor shadow of itself before too long. People keep argueing and calling for nerfs, nibbling at the edges of what defines it. What makes it challenging. It's just a bit here and there, one small thing after another. But it adds up.
What does the ganker risk?
Profit. There is always the chance that whatever makes the gank potentially profitable will get blown up. What doesn't get blown up, might get snatched by someone else before he can get his own hauler to it. Everything else is known before hand.
He will lose the ship. He will take a sec rating hit. He might have enough survive to make a profit as long as he gets to it first.
Sure, pulling insurance payout might increase that risk slightly. Make it a larger number to overcome with what might drop. Will it stop it? No. The potential for profit will still be there even without insurance. So...? Likely still not good enough for the whiners. They won't be happy until the practice is totally gone.
Taking insurance payout away doesn't really change the risk/reward as you're argueing it. It simply changes one of the predetermined numbers. Instead of (for example) 150mil being the minimum, it might raise it to 230mil. Whatever.
So what do you risk by calling for nerfs to this?
You risk Eve empire becoming WoW in space. Where nothing bad is allowed to happen. Where any sense of danger is totally erased.
- Warp to Zero. Pirate nerf. - Don't scan out my missions, boo hoo. - Privateers nerf. - Freighters zomg! Drones lose lock, gate guns buffed. next - No highsec ganking! We want our AFK autopilot!! - ... what after that? Oh, I know! No More Can Flipping!
The simple fact is, if you THINK and play smart, you don't have to worry about getting ganked at all. But let's not ask people to do that. Let's just nerf the bad guys... some more.
But don't worry. There's likely already a nerf incomming due to all the freighter crying. That will likely spill over onto hauler ganking as well. You'll likely get your safe AFK playstyle.
Eve will be so much more fun and challenging after that, won't it?

Roy you are a complete hypocrite.
1). Nobody is going to gank YOUR hauler because by the time you blow up the target and you are looting the wreck CONCORD is already RIGHT BESIDE YOU. So if anybody attacks you then they will blow up instantly. Because you are in empire you can then dump your loot at the closest station for safe keeping. Basically.. 0 risk what so ever.
2). What are the chances somebody else is going to steal your loot when your hauler is right beside the target and you know what's going on? People not afk will warp at 0km. What are the chances they are going to close in say. 10-12 km from the afk hauler's wreck before you can loot it, WHEN YOU ARE RIGHT BESIDE IT?
So ya roy.. you're a real badass. You take SOO many risks.....
The simple fact is, YOU'RE THE CAREBEAR, you're the only person secure space is protecting. You take no risks for the money you can make. You cannot honestly sit here and tell me suacide ganking is more dangerous then 0.0 ratting or 0.0 gate camps or.. ANYTHING 0.0. You are taking less risk then people doing level 1 missions in empire. It's funny that you can even mention challenge. It's pretty obvious how challenging suacide ganking is if a brutix and a hauler managed to make 2.6 billion in 6 hours.
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Speedy Banana
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Posted - 2007.05.29 12:00:00 -
[237]
Edited by: Speedy Banana on 29/05/2007 12:03:59
Originally by: Dajjal
Originally by: Nanobotter Mk2 *snip*
Wow outstanding job at avoiding ANSWERING THE QUESTION!! The question is where is the risk on the suicide ganker. Eve is risk vs reward right. so please stop being a twit and detail the risk the suicide ganker has in making billions in hours.... PS WTZ doesnt do jack, because haulers are often slow as hell to warp so they can gank you on the other side of the gate thinking FTW!
The Risk for the Ganker is if the target has the common sense to use the tools available in-game to prevent the gank happening
Warp core and inertia stabs, nano's, shield, armour, MWD's/AB's, cloaks, etc etc are all available. Haulers can fit more than just Cargo Expanders.
instead most victims want the maximum reward for themselves at no-risk
i know i make damn sure i have the best possible chance of getting from A to B in safety when hauling valuables or at worst make sure what i fly/carry i can afford to lose
Engage Brain before you Engage Warp Drive
Ohh ok I see.. so basically... no risk. Because having a hauler warp in at 0km and get away isn't risk, because that's just saying you're at risk of not making more money then you already are making (which is ridiculous to being with).
It's like.. gee if that hauler with 500 mil didn't warp in at 0km I could have made 3.1 billion in 6 hours..
Clearely VERY dangerous work
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Umit Davala
Corpus PCG The State
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Posted - 2007.05.29 12:03:00 -
[238]
Edited by: Umit Davala on 29/05/2007 12:02:40 I don't want to get involved in all the squabbling between posters here, but putting all your eggs in one basket is not the best idea in the world.
I never transport valuable items in a hauler - use a fast, nano'd cruiser or even frigate if necessary.
While I appreciate this isn't going to bring your items back, perhaps just scratch this to a valuable lesson learned and ensure you take the steps to avaoid it happening again.
Edit: removed wall of text ------------------------------------------------------------------------ This post was brought to you in association with Amateur Dramatics Forum Whoring, and Quafe Ultra: in the heat of the moment. |

Neothas
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Posted - 2007.05.29 12:09:00 -
[239]
After 9 pages you still just don't get it....
CCP has repeatedly said that they want it this way. The game is not meant to be played AFK. So you can !@#$% all you want, and point fingers at whoever if it makes you feel better. The bottom line is you will either a) adapt and learn the rules of the game or b) quit.
I haul billions of isk worth of goods all across space, and have never been ganked. It's stupid pilots like you that keep the prices high for smart pilots like me.....so I guess I owe you a "thank you" 
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Speedy Banana
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Posted - 2007.05.29 12:28:00 -
[240]
Originally by: Neothas After 9 pages you still just don't get it....
CCP has repeatedly said that they want it this way. The game is not meant to be played AFK. So you can !@#$% all you want, and point fingers at whoever if it makes you feel better. The bottom line is you will either a) adapt and learn the rules of the game or b) quit.
I haul billions of isk worth of goods all across space, and have never been ganked. It's stupid pilots like you that keep the prices high for smart pilots like me.....so I guess I owe you a "thank you" 
No no it's fine. I don't expect them to fix it, because now I'm suacide ganking. I am in a 0.0 corp so it's easy to get sec status back up. I got two haulers full of tech 2 items in about 2 hours of doing this with a brutix and a hauler. There really is no point of doing anything less if you want to make money really.
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