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Speedy Banana
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Posted - 2007.05.29 12:29:00 -
[241]
Edited by: Speedy Banana on 29/05/2007 12:28:18
Originally by: Neothas After 9 pages you still just don't get it....
CCP has repeatedly said that they want it this way. The game is not meant to be played AFK. So you can !@#$% all you want, and point fingers at whoever if it makes you feel better. The bottom line is you will either a) adapt and learn the rules of the game or b) quit.
I haul billions of isk worth of goods all across space, and have never been ganked. It's stupid pilots like you that keep the prices high for smart pilots like me.....so I guess I owe you a "thank you" 
No no it's fine. I don't expect them to fix it, because now I'm suacide ganking. I am in a 0.0 corp so it's easy to get sec status back up. I got two haulers full of tech 2 items in about 2 hours of doing this with a brutix and a hauler. There really is no point of doing anything less if you want to make money really. And as long as ccp thinks making 2.6 billion in 6 hours with 0 risk is working as intended, I don't see the point of doing anything else.
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Dajjal
Amarr Rage Academy oooh Shiny
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Posted - 2007.05.29 12:29:00 -
[242]
Originally by: Speedy Banana *snip* Ohh ok I see.. so basically... no risk. Because having a hauler warp in at 0km and get away isn't risk, because that's just saying you're at risk of not making more money then you already are making (which is ridiculous to being with).
It's like.. gee if that hauler with 500 mil didn't warp in at 0km I could have made 3.1 billion in 6 hours..
Clearely VERY dangerous work
if he enagages and u are fitted to escape or survive - he dies, u dont
sounds like a risk to me - but only if u think about your fit and actually pay attention to what could, and is, happening
and if everyone hauling tried to counter then the Ganker is at risk of being so bored he ends himself 
oh and if you want to get revenge on EVE - join my Corp and learn to spank people back 
http://www.rage-academy.com/
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Speedy Banana
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Posted - 2007.05.29 12:34:00 -
[243]
Edited by: Speedy Banana on 29/05/2007 12:34:08
Originally by: Dajjal
Originally by: Speedy Banana *snip* Ohh ok I see.. so basically... no risk. Because having a hauler warp in at 0km and get away isn't risk, because that's just saying you're at risk of not making more money then you already are making (which is ridiculous to being with).
It's like.. gee if that hauler with 500 mil didn't warp in at 0km I could have made 3.1 billion in 6 hours..
Clearely VERY dangerous work
if he enagages and u are fitted to escape or survive - he dies, u dont
sounds like a risk to me - but only if u think about your fit and actually pay attention to what could, and is, happening
and if everyone hauling tried to counter then the Ganker is at risk of being so bored he ends himself 
oh and if you want to get revenge on EVE - join my Corp and learn to spank people back 
http://www.rage-academy.com/
LOL... ya, because if a hauler warps 0km from the gate is going to try to engage... right
Look at the stats for an iteron or any other hauler. An iteron 3 has 75 power grid. What do armor plates take? TONS of power grid. What do shield expanders take? TONS of power grid. So no, you cannot equip any industrial to survive. 7 blasters and 5 drones will *****it long before concord even knows wtf is going on. So please don't come here with a stupid argument that suacide gankers take any kind of risk. I think after 9 pages, with arguments from both sides, it's pretty clear there is no risk when somebody managed to make 2.6 billion in 6 hours.
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Cpt Branko
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Posted - 2007.05.29 12:34:00 -
[244]
Originally by: Neothas After 9 pages you still just don't get it....
CCP has repeatedly said that they want it this way. The game is not meant to be played AFK. So you can !@#$% all you want, and point fingers at whoever if it makes you feel better. The bottom line is you will either a) adapt and learn the rules of the game or b) quit.
I haul billions of isk worth of goods all across space, and have never been ganked. It's stupid pilots like you that keep the prices high for smart pilots like me.....so I guess I owe you a "thank you" 
QFT!
Essentially, Read The F***** Manual, else don't complain about the losses. The "Game is not meant to be played AFK" part is first in the player guide tips&advice section, and if you didn't read the player guide, I don't think you really have any right to complain.
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Dajjal
Amarr Rage Academy oooh Shiny
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Posted - 2007.05.29 12:51:00 -
[245]
Originally by: Speedy Banana *snip* LOL... ya, because if a hauler warps 0km from the gate is going to try to engage... right
Look at the stats for an iteron or any other hauler. An iteron 3 has 75 power grid. What do armor plates take? TONS of power grid. What do shield expanders take? TONS of power grid. So no, you cannot equip any industrial to survive. 7 blasters and 5 drones will *****it long before concord even knows wtf is going on. So please don't come here with a stupid argument that suacide gankers take any kind of risk. I think after 9 pages, with arguments from both sides, it's pretty clear there is no risk when somebody managed to make 2.6 billion in 6 hours.
obviously u arent even willing to even try
its odd that in 4 years i have only been ganked once in empire in a hauler - after that gank i realised what i needed to do to avoid it happening again
GL, u need it
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Steyr Daghan
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Posted - 2007.05.29 13:25:00 -
[246]
Edited by: Steyr Daghan on 29/05/2007 13:25:12
Originally by: Speedy Banana I put 150 mil isk worth of parts on my hauler, and auto pilot it to agil through secure space, only to get ganked in high sec by a few battleships ...
But this is the way you learn how to play EVE, either someone tells you what to do or you find out the hard way.
I disagree with the idea that this makes you an idiot. In fact I believe everyone have made these kind of mistakes (though perhaps not often so costly). The only exception would be those that never dares to do anything on their own and are totally dependent on older corpmates pampering them 24/7.
When i got my first kessy i set the autopilot to shortest route, went afk and came back just in time to see the pirates pod me. Lesson learned. First time i got my ore stolen i fired at the flashing thief with my brand new osprey and got wacked in 15 seconds. Lesson learned. And so on. Trial and error is very much part of the game, i think.
What is a bit stupid however, is that you regard this as a flaw in the game mechanics rather than a learning experience.
Having said that, I do find it absurd that you get insurance payouts even though you lost the ship by committing a crime. Kills by the cops should automatically void the insurance. This would nerf the griefers/gankers a little without making hauling totally secure and it does make perfect sense in every way.
Edited: memory lapse
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SurrenderMonkey
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Posted - 2007.05.29 19:40:00 -
[247]
Originally by: Speedy Banana
Originally by: Phil Carter Can i have you stuff aswell as all other stuff ingame from ppl who don't want to play anymore and start of a "i hate CCP" thread in the forums?
What stuff? there is no stuff left, because of game design some guy can lose 2% of his money and cause you to lose 99% of yours. Ya gee, wonder why only 20,000 people online still even after all these years.
...wow.
Take some responsibility for your own mistake, sir.
They can't cause you to lose 99% of your money unless you sink 99% of your money into a single ship and then stupidly AFK fly it somewhere. YOU made the mistake, they simply capitalized on it, and it's no fault of game design.
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Nanobotter Mk2
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Posted - 2007.05.29 21:42:00 -
[248]
Quote: "What does the ganker risk?
Profit. There is always the chance that whatever makes the gank potentially profitable will get blown up. What doesn't get blown up, might get snatched by someone else before he can get his own hauler to it. Everything else is known before hand.
He will lose the ship. He will take a sec rating hit. He might have enough survive to make a profit as long as he gets to it first.
Sure, pulling insurance payout might increase that risk slightly. Make it a larger number to overcome with what might drop. Will it stop it? No. The potential for profit will still be there even without insurance. So...? Likely still not good enough for the whiners. They won't be happy until the practice is totally gone.
Taking insurance payout away doesn't really change the risk/reward as you're argueing it. It simply changes one of the predetermined numbers. Instead of (for example) 150mil being the minimum, it might raise it to 230mil. Whatever.
So what do you risk by calling for nerfs to this?
You risk Eve empire becoming WoW in space. Where nothing bad is allowed to happen. Where any sense of danger is totally erased.
- Warp to Zero. Pirate nerf. - Don't scan out my missions, boo hoo. - Privateers nerf. - Freighters zomg! Drones lose lock, gate guns buffed. next - No highsec ganking! We want our AFK autopilot!! - ... what after that? Oh, I know! No More Can Flipping!
a) the ganker doesn;t risk profit, they are'nt do anything to risk anything. The stuff they are hoping to gank is NOT THEIRS to start with.
b) The entire nonsense of they risk their ship is false, there is no real risk. As was shown you can suicide brutix at a loss rate of 4M isk please don;t try to suggest that is some kind of significant risk. You do understand you would have trouble finishing several level 3 missions in a t1 fitted brutix....
c)lmao ya right some random person in a hauler might snatch it up first sure......lolz.
d) Yes eliminating insurance only changes the numbers but by also added real chances the entire argo can explode then you might have some real risk where a suicider might actually loose money, in the end though suicide ganking add NOTHING of value to empire. The people who are there do not WANT excitement and possible death at every corner. IF they did want that they would be in low sec or 0.0
e) Empire is eve is ment to be wow in space get over it, if people want that sense of danger there is plenty fo places in eve to find it. Further more there is already that sense fo no danger in empire for anyone not hauling, so why again is it that only haulers are supposed to feel this sense? Why isnt the ganker supposed to feel some immense sense of danger where 1/4 of his earning might be taken by another player?
Stop trying ot use auto pilot as some scapgoat, if CCP didnt want peopel using auto pilot the feature would not exist it serves a purpose, and again you point might be valid ifEVERYONE was subject to death when on auto pilot or AFK doing nothing, but the truth is they aren;t. The only reason suicide ganking occurs it is exploits the game to make absurds money way to fast.
So in the end you managed to say absolutely nothing to defend it. Try again....
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Nanobotter Mk2
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Posted - 2007.05.29 21:46:00 -
[249]
Quote: The Risk for the Ganker is if the target has the common sense to use the tools available in-game to prevent the gank happening
Again where is the risk, what is it? you just can;t say something and pretend it is magically true. At what point is the suicide ganker who is trying to make 150 mill profit in 15 minutes risking anything significant? How exactly is that suicide ganker at risk of loosing 1/4 of his fortune? Maybe everything? Oh ya never, they might loose a few million but that isn't remotely balanced rsk reward is it? I mean flying that same ship into a level 3 most likely has more risk....
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Nanobotter Mk2
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Posted - 2007.05.29 21:52:00 -
[250]
Quote: CCP has repeatedly said that they want it this way.
Well I can assure you you are wrong. I think CCP is unaware of the issue that there is very little to no risk on teh ganker. I think you would be hard pressed to find someone at P who would agree that being able to make 2.6 billion an hour with no risk is what they envisioned.
I am sure they are okay with suicide ganking because the fix is too much work, but I am also sure they are not aware or have not thought out the entire risk vs reward of it either.
I am sure ccp is saying hey if someone want sot blow up 5 BS costing them over 400 million to get cargo worth even more cool beans, what they are not realizing is that people are puttin up not 400 million but as low as 4 million....while being 100% safe themselves...
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Ezra Pouind
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Posted - 2007.05.29 22:00:00 -
[251]
I know I'm dating myself a little bit, but I always hated it when I was playing pong, and I missed the little electronic ball with the paddle.
I wonder if I could get the game rewritten so that the paddle is as big as a whole side, then I'd never miss the ball!
I'm sure it was painful to loose all of your nest egg Speedy B, but in the long run you'll make back the isk, and you've learned a realy important lesson (assuming you take the time to think about what you could have done to avoid the situation). Its better that this happened to you now, rather than a year from now when you're moving your BPO's or faction equipment.
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Neothas
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Posted - 2007.05.29 22:15:00 -
[252]
Lol.....so now it's up to 2.6 billion AN HOUR....
I'm not arguing that the gankers have little to lose. I'm just pointing out that CCP will never make high security 100% safe. This is a company that thought it was great that someone scammed 10's of billions of isk in an IPO scam. And to be honest I love that attitude. This game is unforgiving. The second CCP changes their game to cater to stupid / lazy people will be the day I quit. So !@#$% and complain all you want. The rest of us will be playing.....
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Aindrias
Amarr Fomus-Amarr Industrial Novus Ordos Seclorum
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Posted - 2007.05.29 23:09:00 -
[253]
Pay with a credit card....?
All the weebles who say "High Sec shouldn't be safe" are forgetting that it isn't safe for people, it just shouldn't be profitable for pirates.
See what you can do with Paintbrush? |

Umit Davala
Corpus PCG The State
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Posted - 2007.05.29 23:13:00 -
[254]
Originally by: Ezra Pouind I know I'm dating myself a little bit, but I always hated it when I was playing pong, and I missed the little electronic ball with the paddle.
I wonder if I could get the game rewritten so that the paddle is as big as a whole side, then I'd never miss the ball!
Win! ------------------------------------------------------------------------ This post was brought to you in association with Amateur Dramatics Forum Whoring, and Quafe Ultra: in the heat of the moment. |

AirWalker
Amarr Galactic Response Team
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Posted - 2007.05.30 00:14:00 -
[255]
Originally by: Umit Davala
Originally by: Ezra Pouind I know I'm dating myself a little bit, but I always hated it when I was playing pong, and I missed the little electronic ball with the paddle.
I wonder if I could get the game rewritten so that the paddle is as big as a whole side, then I'd never miss the ball!
Win!
qft
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squidgee
GoonFleet GoonSwarm
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Posted - 2007.05.30 00:16:00 -
[256]
Welcome to EVE. There's risks involved, especially if you want to AFK haul. Don't like it don't play.
Also just so you know they didn't lose 100mil each since they were likely fully insured and using T1 fittings. If they did it right they only lost 15mil each, tops. ----
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Cpt Branko
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Posted - 2007.05.30 02:07:00 -
[257]
Edited by: Cpt Branko on 30/05/2007 02:07:01
Originally by: Nanobotter Mk2
a) the ganker doesn;t risk profit, they are'nt do anything to risk anything. The stuff they are hoping to gank is NOT THEIRS to start with.
b) The entire nonsense of they risk their ship is false, there is no real risk. As was shown you can suicide brutix at a loss rate of 4M isk please don;t try to suggest that is some kind of significant risk. You do understand you would have trouble finishing several level 3 missions in a t1 fitted brutix....
c)lmao ya right some random person in a hauler might snatch it up first sure......lolz.
d) Yes eliminating insurance only changes the numbers but by also added real chances the entire argo can explode then you might have some real risk where a suicider might actually loose money, in the end though suicide ganking add NOTHING of value to empire. The people who are there do not WANT excitement and possible death at every corner. IF they did want that they would be in low sec or 0.0
e) Empire is eve is ment to be wow in space get over it, if people want that sense of danger there is plenty fo places in eve to find it. Further more there is already that sense fo no danger in empire for anyone not hauling, so why again is it that only haulers are supposed to feel this sense? Why isnt the ganker supposed to feel some immense sense of danger where 1/4 of his earning might be taken by another player?
Stop trying ot use auto pilot as some scapgoat, if CCP didnt want peopel using auto pilot the feature would not exist it serves a purpose, and again you point might be valid ifEVERYONE was subject to death when on auto pilot or AFK doing nothing, but the truth is they aren;t. The only reason suicide ganking occurs it is exploits the game to make absurds money way to fast.
So in the end you managed to say absolutely nothing to defend it. Try again....
Regarding risks, the ganker risks the insturance money - some 10ish mil isk. Let's say the insurance will cover the (relatively minor) module price. He also risks not popping the thing, due to it being tanked, and getting the stuff stolen is a possible risk in a busy system.
Regarding "Empire is eve is ment to be wow in space get over it"*, you fail at basic literacy, sir. Read "Player Guide". CCP says different, and it IS their game, you know? Oh, yes, the devs explicitly said EVE isn't meant to be played AFK, and that you cannot in any cirrumstance assume you're safe while AFK. Read the bloody manual or shut the hell up about how it's "meant to be".
*By the way, it's spelled "Empire in EVE is meant to be WoW in space, get over it", "ment" isn't really a legitimate word.
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SamtheDog
Singularity. The Cartel.
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Posted - 2007.05.30 05:02:00 -
[258]
After reading NINE ... yes (9) pages of this, I've gone to a few realizations about the original poster.
#1 He is most probably a troll. I cannot believe that anyone with two braincells they can rub together can fully believe in the logic they are suggesting. If not. . .
#2 He's not very bright
#3 He's probably been pampered too long in his life to take any responsibilities for his actions
#4 He's the type of guy who likes to change the rules of the game to suit what he wants (He said he's empire ganking now..the very thing he was whining about)
#5 He deseves to get podded, & I'm very tempted to just have our alliance permanently war dec any corp or alliance that contains his alts or his main to make sure there are no "misunderstandings" about what will happen in empire.
People like this should really be put down...unfortunately we haven't evolved socially enough to grow the balls we need to do it.
Sam
 "Never underestimate greed or stupidity...you can always see it emerge in the end" |

Gort
Rampage Eternal Ka-Tet
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Posted - 2007.05.30 07:35:00 -
[259]
He may be a troll, but people who hi sec gank are basically just griefbears. They take no risks whatsoever. It's basically a cheesy way to bring shame on the game. They haven't even got the stones to go to low sec, where there might actually be some risk.
All the whines about "get a clue" and so on aren't much better. Everybody's trying to act like they're the smartest guys in the room. It ain't workin', folks.
Regards,
Gort
-- When in doubt, empty the magazine. |

annoing
Amarr MisFunk Inc. Frontline.
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Posted - 2007.05.30 08:11:00 -
[260]
Edited by: annoing on 30/05/2007 08:13:38 Edited by: annoing on 30/05/2007 08:11:44
Originally by: Speedy Banana
Look at the stats for an iteron or any other hauler. An iteron 3 has 75 power grid. What do armor plates take? TONS of power grid. What do shield expanders take? TONS of power grid. So no, you cannot equip any industrial to survive. 7 blasters and 5 drones will *****it long before concord even knows wtf is going on. So please don't come here with a stupid argument that suacide gankers take any kind of risk. I think after 9 pages, with arguments from both sides, it's pretty clear there is no risk when somebody managed to make 2.6 billion in 6 hours.
In 0.0 space I fit my hauler with enough ECM to fight a couple of fighters. Dampeners, multispectrals etc and a cloak in the high spot for all the safe spots in all the systems im likely to fly through. These take up virtually NO power and haulers have a ton of cpu and cap to spare. My low slots I keep for inertials, stabs and a f-93 so I can't be scrambled so easily and I have more chance to warp out. I can fly ALL race industrials, so each can be used for its own merits in different situations. I agree with those that say afk hauling is for the terminally lazy. I have hauled this way, but only when my stuff is in secure containers that makes it not worth the gankers time and energy.
More cheese with that whine vicar? -----------------------------------------------
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Nanobotter Mk2
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Posted - 2007.05.30 19:23:00 -
[261]
Quote: Regarding risks, the ganker risks the insturance money - some 10ish mil isk. Let's say the insurance will cover the (relatively minor) module price. He also risks not popping the thing, due to it being tanked, and getting the stuff stolen is a possible risk in a busy system.
Regarding "Empire is eve is ment to be wow in space get over it"*, you fail at basic literacy, sir. Read "Player Guide". CCP says different, and it IS their game, you know? Oh, yes, the devs explicitly said EVE isn't meant to be played AFK, and that you cannot in any cirrumstance assume you're safe while AFK. Read the bloody manual or shut the hell up about how it's "meant to be".
*By the way, it's spelled "Empire in EVE is meant to be WoW in space, get over it", "ment" isn't really a legitimate word.
Everyone knows that gankers risk is limited to the cost difference of insurance. The point is that turns out to be near ZERO risk, in the scope of the REWARD. I mean serious you can fool yourself but not everyone else. You neatly avoided most everything to post one trivial point that no one disputes? We had a guiy in this thread who uses a brutix ( his supposed risk a paltry 4M isk, tell us how he made over 2.5 billion in 6 hours. Peopel are chalenging the risk vs reward, you seem to be able to offer NOTHING to refute that point that risk vs reward is broken with suicide ganking in empire.
You also need to work on your comprehension skills. The issue brought up isnt so much that players should be 100% safe in empire, so much as the risk vs reward for suicide ganking is wacked out broken. Also unlike what you try to imply by the player guide does NOT say EVE is not meant to be WOW in space. It also does not say do not use hauler to transports goods of value, because people will exploit the game mechanics and suicide on your ship and loot it. Another thing it does not say it that you are not meant to travel in empire AFK, and we are just to lazy to remove auto pilot.... ( gee doesnt having auto pilot mean they expect people to travel afk?)
So the only person here that needs to shut up seems to be yourself. Throughout EVE's existence there have been MANY MANY things put into EVE by the developers who lacked the forethought on the reprocussions and possible exploits of said feature. Originally there was no concord...yet we have concord today why? Because vet players would sit outside the noob stations and slaguhter noobs as they undocked for the first time...you know what your lame arguement would defended that action, yet clearly it wasn't what the developers wanted, or they over estimated the playerbase thinking someone would take up the role of sheriff and sit out side and guard the noobies stations for their entire EVE career... the list goes on and on of things that NEEDED changes.
Many people feel that suicide ganking is another thing that needs changes. I mean let's be honest clearly if it is bannable to smart bomb noobs right now in eve ( even though it is just suicide ganking ), yet they allow suicide ganking IF it is someone hauling there is a some problems with CCP's stance on it.
At anyrate the player base has a right to point out areas of EVE where it seems CCP made a mistake and to ask for changes to be made, Just like people are asking for something done about players who can go afk and cloak for eternity, just like people begged for nano BS's to be altered blah blah blah.
Sorry anyway you slice it, I highly doubt CCP vision includes that balanced gameplay has a guy in a t1 fitted brutix making 2.5 billion ISK every 6 hours. Please feel free to check the player manual and prove me wrong.
You did get one thing right, nice catch on my typo on ment.....you super duper poin dexter you!
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Neothas
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Posted - 2007.05.30 23:08:00 -
[262]
What you seem to fail to understand is that CCP has already put in several ways to avoid getting suicide ganked. The fact that people seem to choose to not use any of those tools, and then come here and complain about it is what I have a problem with. Sure, the risk reward is probably a bit flawed. But where do you draw the line? If you make the game easier then all that will happen is the same guy will be back in a few months complaining about how he got his multi billion isk BPO blown up while afk hauling in Empire.
And stop using the 2.6 billion in 6 hours as an example. We both know that's probably a huge exageration. And even if it isn't it's far from the norm.
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Speedy Banana
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Posted - 2007.05.30 23:37:00 -
[263]
Edited by: Speedy Banana on 30/05/2007 23:37:20
Originally by: Gort It's basically a cheesy way to bring shame on the game.
That's what it really comes down to. If you explain the mechanics of suacide ganking to somebody considering trying eve, or put it on the main page of the website... how many people do you honestly think are going to be impressed by the concept? I guarantee you that most people will think it's the dumbest thing they have ever heard and a clear flaw in game mechanics.
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Neothas
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Posted - 2007.05.30 23:55:00 -
[264]
Don't forget to mention that there were a dozen different things that you could have done to avoid getting ganked........
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Tortun Nahme
Minmatar Heimatar Services Conglomerate
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Posted - 2007.05.30 23:56:00 -
[265]
Like hiring -HsC- to provide security in the Heimatar region
/shameless plug
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Cipher7
Sebiestor tribe
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Posted - 2007.05.31 00:08:00 -
[266]
Originally by: Speedy Banana I put 150 mil isk worth of parts on my hauler, and auto pilot it to agil through secure space, only to get ganked in high sec by a few battleships while their friend in a hauler waited to loot my wreck. That was basically all the money I had. The idiots who did this lost more money in battleships then I had on my ship in cargo, but it doesn't matter to them since 100 mil loss each (x3) isn't anything for them. Now I'm left with 4 mil isk, which is like starting over with a trial account. I lost all the money I made since I subscribed to this game (2 weeks).
Great way to keep your customers paying CCP. Would have helped if there was a warning somewhere about stupid crap like this happening, as it's not obvious to somebody who just purchased the game.
Tough break kid.
1) Don't ever call yourself "customer" or "client." Real members of this community do not call themselves "customers." We are supporters of a concept called Eve. This concept is not perfect, but it is an awesome concept and there is nothing else like it.
2) Sci-fi is supposed to be harsh, it's part of the theme. Get used to it. The harshness is what makes Eve Eve. If you want a game for little kids, look elsewhere.
3) You lost 150m. Boo hoo. Dry your eye and get over it.
That is all.
C7
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Durn Loze
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Posted - 2007.05.31 00:35:00 -
[267]
You can quit EVE or you can get even with them. But getting even is going to require staying with EVE and learning from your mistake. If you are successful enough you hire mercs to make them pay eventually. Or at least succeed in the game as the people that ganked you probably consider it a double victory if you leave EVE.
Oh, and treat everyone as your enemy, even in Hisec, especially when you are carrying everything of worth that you have. I used to haul large amounts of trade goods through hisec, always made me nervous even there, so half the time I haul with a non-hauling ship with cargo expanders. That way I hope I don't look like a likely target even though I have 50-100 million in parts in my hold. It's that feeling of dread and potential doom that exists in EVE in all places that makes the game feel alive.
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L0ck
Minmatar Reikoku Band of Brothers
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Posted - 2007.05.31 00:49:00 -
[268]
Edited by: L0ck on 31/05/2007 00:50:38 Edited by: L0ck on 31/05/2007 00:50:11 Edited by: L0ck on 31/05/2007 00:48:39
Quote: I lost all the money I made since I subscribed to this game (2 weeks).
2 weeks? Your crying to the world over 150 mil? Lose a t2'd out HAC that costs 250 mil and has an insurance payout of 8 mil, then ur meritted to whining in corp chat.
Lose a titan with full officer mods and 20 bil of spare mods in ur corp hangar...THEN...i allow you to make a "quitting eve" post.
Quit ur crying and leave, no one cares about your 1.9mil SP character.
edit: PS. If you want to die and keep your stuff, play WoW with the other 11 year olds.
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Lord Seth
Amarr Black Nova Corp Band of Brothers
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Posted - 2007.05.31 01:00:00 -
[269]
Ya`know, I can understand his complaint BUT I don't agree with it. I have been playing eve for a few years now and what happened to you is the best part. That's what makes this game real and alive. Anything can happen anywhere and ppl must be very creative and cunning to make things happen. I hate dirty pirates but with out this kind of stuff in the game I would have not got the same experience I did. I love this game even after all these years. I think CCP are great and I think you ppl should all be appreciative of what the ppl at CCP have given us. This game is like no other and should not conform to the shape of the other gindy none realistic MMOGs. Speedy do you need some isk???? hell man what you lost was nothing. and if it will make you happy ill send you some isk. Just don't think that making this game easy and childish is the answer.
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Nanobotter Mk2
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Posted - 2007.05.31 01:16:00 -
[270]
Quote: What you seem to fail to understand is that CCP has already put in several ways to avoid getting suicide ganked. The fact that people seem to choose to not use any of those tools, and then come here and complain about it is what I have a problem with. Sure, the risk reward is probably a bit flawed. But where do you draw the line? If you make the game easier then all that will happen is the same guy will be back in a few months complaining about how he got his multi billion isk BPO blown up while afk hauling in Empire.
And stop using the 2.6 billion in 6 hours as an example. We both know that's probably a huge exageration. And even if it isn't it's far from the norm.
You are quite wrong I DO UNDERSTAND what CCP has implmented, and NONE OF IT WORKS, that is the point. Warp to zero doesn't work ( you get ganked on other side of gate ), frieghters don't work ( it is just a math equation on which to blow up.
YOU on the other hand no matter how many times it is stated are in denial of the fact there is little to ZERO defense from suicide ganking beyond not using a hauler as it was ment for hauling...It is like suggesting the fix to a Battleship being poor in combat is to use a battleship to mine, because hey if you are going to use those slots for guns don;t complain you can;t kill stuff! Haulers don;t use those low slots for expanders, i mean what you expect to haul? wacka wacka!!!
I use 2.6b because it is NOT an exxageration there have been times many people have lost a hell of alot more or gained alot more.....The risk vs reward is flawed you admit it so why argue?
I think the line is easily drawn, the line should be drawn like this suicide ganker should expec tto fail xxx number of times per try and those failures should cost them atleast 60 million or what ever based on ship used.
Honestly I don;t think suicide ganking should be allowed AT ALL, it is exploiting a game mechanic being concords abilty to react fast enough, and using an extra character to loot who was not in the combat.
further more suicide ganking adds nothing needed to eve, and no one has said a single thing to contradict that ( ie haulers do not need risk, while at the same time people sitting at gates waiting to gank are NEVER AT RISK themselves so why should haulers be at risk cause it is good for the game but gankers half afk camping a gate should be at zero risk and danger while they wait? ).
All I see is people avoiding the tough questions I present as they defer and start talking about something else like hey they can warp to zero! Or hey that suicider might be at risk AFTER they try to kill someone, where is the risk before while they wait? Is it even really a risk if you are the one who chooses the time and place to for death? Why are haulers supposed to be victims of non-consentual pvp, but suicide gankers are immune to non-consentual pvp? None of that is ever answered.....Just carebear gankers trying to justify safe/easy mode.
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