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Thread Statistics | Show CCP posts - 2 post(s) |
Ecid Q'Wulf
Caldari Galactic Fighter Syndicate
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Posted - 2007.08.13 17:18:00 -
[61]
Originally by: Avery Cane
titans still have a purpose that is true. as logistics ships? i mean who the hell wants a 65billion isk transport ship.
I do - can i have yours?
"This post represents my personal views and not those of my corp or alliance." - wait a second, i am the CEO, ofcourse they do !!! |
marakor
Gallente Anti Lag Forum Smackers
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Posted - 2007.08.13 17:26:00 -
[62]
Also take into account that with the new sov issues and cyno jammers that totaly encorage the use of conventional ship blobs i just feel ccp should have fixed the lag first.
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K5K AnimalMother
Amarr hirr Morsus Mihi
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Posted - 2007.08.13 17:36:00 -
[63]
Originally by: Lord Quad
Originally by: marakor If you look at the patches that have been put in place and that they intend to bring in it seems to me that ccp seem to be against high SP and long term players having an advantage over a low sp players.
Thats the biggest problem with the game...the whole "I've played for 5 years, thus everyone who has played less than me is a total nub who I will look down upon, and how dare you want to play!" Seriously grow up...owning your account for a long time (or buying an old char) does not mean you are a better player, lots of old accounts have some very poor players...high SP players do have big advantages over new players, but it shouldnt be an "I Win button"...
Agreed, I've played for almost three years and have about 50mil sp and I still suck at anything but mining.....
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Morris Falter
The Collective Against ALL Authorities
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Posted - 2007.08.13 17:51:00 -
[64]
Originally by: K5K AnimalMother
Originally by: Lord Quad
Originally by: marakor If you look at the patches that have been put in place and that they intend to bring in it seems to me that ccp seem to be against high SP and long term players having an advantage over a low sp players.
Thats the biggest problem with the game...the whole "I've played for 5 years, thus everyone who has played less than me is a total nub who I will look down upon, and how dare you want to play!" Seriously grow up...owning your account for a long time (or buying an old char) does not mean you are a better player, lots of old accounts have some very poor players...high SP players do have big advantages over new players, but it shouldnt be an "I Win button"...
Agreed, I've played for almost three years and have about 50mil sp and I still suck at anything but mining.....
Getting SP is automatic. Being good takes effort. See my sig for my status on this...
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Royaldo
Gallente KVA Noble Inc. Institute of Cooperative Education
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Posted - 2007.08.13 17:59:00 -
[65]
im laughing at the op and the other bob whiners.
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Shamis Orzoz
Sniggerdly Pandemic Legion
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Posted - 2007.08.13 18:00:00 -
[66]
I wouldn't want to play a game where 10 noobs had no chance of killing a veteran.
Its one of the few things that continues to make EVE a appealing to me. That and being able to log off to avoid all combat. That's my favorite thing in eve.
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Muff Joos
Ultrapolite Socialites GoonSwarm
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Posted - 2007.08.13 18:04:00 -
[67]
The fact is that CCP advertized massive fleet engagements, it's supposed to be a feature, 300 on 300 is supposed to go smoothly and allow epic struggles to occur. The supercapitals are supposed to be a weapon of terror that forces lower skilled players to band together in massive groups to counter it. This is awesome and no other game allows the weak to band together and take on the established players like eve, this is a good thing. What I see is alot of players not putting the blame where it belongs. CCP has introduce feature after feature that have served to further lag their subpar code and/or hardware. This is where the venom of the playerbase should rest. And it shouldn't be "let's come up with some blob nerf so that only 50 vs. 50 is ever allowed to occur." That aint right. Can some old school veterans confirm that massive fleet battles used to occur with at least manageable lag? I think they can.
I love this game man, but let's agree to direct the discussion where it belongs, CCP. I'm no tech guy but I find it difficult to believe that there is not available hardware to handle what is being brought. We're not dealing with Uber graphics here are we?(don't get me wrong I love the graphics but it's not like highly detailed 3d landscapes are being rendered here.) Maybe I'm missing something but even so why introduce new content when the old content is broken.
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killerco
Gallente Confederation of Red Moon Red Moon Federation
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Posted - 2007.08.13 18:08:00 -
[68]
Originally by: Fitz Chivalry Pre-nerf titans were an absolute joke and the worst thing to have ever happened to the game. And this includes POS.
Posses are 1 off the worst things in eve ever created. Lets go back too the days(castor) off just station ping pong
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VoYvod
Murder-Death-Kill Triumvirate.
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Posted - 2007.08.13 18:44:00 -
[69]
The way i look at it , ccp wants the to encourage people to become minmatar because people now realize that the Reaper is 1 of the most overpowered ships for noobs in-game
The reaper doesn't run out of ammo nor does it run out of cap from shooting unlike all the other rookie ships
so i say either nerf the reaper or boost the other rookie ships for the good of eve!
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2007.08.13 19:11:00 -
[70]
Edited by: marakor on 13/08/2007 19:15:05
Originally by: Royaldo im laughing at the op and the other bob whiners.
Id rather ppl had interesting and intelligent input than turn this into a anti goon or bob thread and tbh neither of those two alliances are high on my xmas card list.
Nice to see a lot of good opinions and ideas on both sides and from both sides of the fight though.
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Serilla
The Collective Against ALL Authorities
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Posted - 2007.08.13 19:14:00 -
[71]
Originally by: VoYvod The way i look at it , ccp wants the to encourage people to become minmatar because people now realize that the Reaper is 1 of the most overpowered ships for noobs in-game
The reaper doesn't run out of ammo nor does it run out of cap from shooting unlike all the other rookie ships
so i say either nerf the reaper or boost the other rookie ships for the good of eve!
The velator is clearly overpowered with its 10 m3 drone bay. __________________
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Lance Hawke
Beyond Divinity Inc
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Posted - 2007.08.13 19:33:00 -
[72]
CCP hates you.
Give me your stuff and quit the game. **I move away from the mic to breathe in |
bodycollecter
CAPITAL TRUST FREGE Alliance
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Posted - 2007.08.13 19:35:00 -
[73]
Originally by: marakor If you look at the patches that have been put in place and that they intend to bring in it seems to me that ccp seem to be against high SP and long term players having an advantage over a low sp players.
The newest patches have even allowed the ultimate anti-blob ship the titan to be all but useless unless you wish to lose it after a single shot. Alliances with a titan should be considered like a country with nukes not every country has them but the way i see it is that a large alliance that has gone to a lot of effort to recruit good ppl with high sp and build these super capitals should have the advantages they bring.
Eve has gone from a game that needed time and skill to actualy achieve somthing awsome like taking a system to a blob vs blob non-skill related laggy shoot em up.
This is a quote from a TomB dev blog in 2005. Seems they just finally got around to fixing something that they muffed up in the first place. Don't blame ccp for experienced players not being able to think "outside the box" to beat new players. The tools are there you must use them wisely.
"Titan Yes, you read right. T-I-T-A-N. Titan. I'm wetting my pants just writing it. Wait while I do the happy Titan dance ... there. Planned to be as close to a mobile station as can be, it's bigger than huge and will feature the Jumpdrive propulsion. It's _not_ the most uber combat ship ever. If you are looking for combat abilities, you should check out the Dreadnought."
So suck it up and drive on.
Signed/BC FAILURE IS NOT AN OPTION VIDEO |
Selquita
Imperium Technologies Firmus Ixion
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Posted - 2007.08.13 20:02:00 -
[74]
When the Titan was first released, and up until the recent nerf, they were gamebreaking. A single ship taking out entire fleets without any major drawbacks, meant that using said fleet was rather useless. It meant that skilled pilots, or outnumbering odds weren't ever going to be a factor against titan fielding alliances.
Now that titans are more of a skill requiring ship, it balances things out as they should be. It means that if the fleet being titan'd has the proper logistics and support, they can not only take the DD, but also kill the titan if the titan pilot's support can't do their jobs appropriately.
Hell, back before tech2 really got into full swing, a former corp mate would go out into Curse with just a thorax, and come back with ten to fifteen killmails. And some would actually be battleship kills. Not because he had some uber weapon, but simply because he knew his ship, his setup, and his skills.
EVE is a game about choices. Ultimately, a lot of people wind up having to make the choice between pvp or jita (*grins*), but we can still decide how we want to do things. In a blob, or as a fast moving gank squad. Both are effective, and both get the job done.
Now, if there's any ship that is ultimately game-breaking, it's the vagabond. Nerf THAT ship and give us carebears a break. =) ====================================
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Anglo
Minmatar Astral Mexicans
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Posted - 2007.08.13 20:15:00 -
[75]
i like the death star idea... we should be able to make such stars/ship wich can move around in eve but would take 1 hour pr jump or something. but then it would also OMFGWFTPAWN an entire system upon arival. something wich would kill kill only capital ships.. now that ship/starbase would be ausome!
serious: i sugest that ccp make a countership to the titan, a starship, wich would be a small craft but wich could do something against the titan, like neutralise its ddd. and then the titan would ofc get the old ddd back. but such a ship would be funneh
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Kaldaine
GoonFleet GoonSwarm
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Posted - 2007.08.13 20:21:00 -
[76]
Edited by: Kaldaine on 13/08/2007 20:23:37 Pre-nerf titans didnt just discourage blobbing, they discouraged PVP. Why should I try and take on that BS gang when I can just DD it? Why should I take on that cruiser gang? Whoops, dd'd. Why should I try and kill that frig gang I can just hit this button right here and they dissapear. What? A stealth bomber is killing inties? Unable to counter huh? Well thats ok I can just DD and byebye noob lol.
Oh hey we want some fights lets go down to hostile space with our 20 man gang full of high sp players. We dont actually want to be in danger of losing ships so lets park a titan next door just in case.
Ive seen all of these scenarios and they make the game incredibly boring. Why do I want to play a game when all that is gonna happen is Im going to travel x jumps to y system, get DDed by a cyno kestrel and end up back in station? Right after the patch the boards were filled with people commenting on how much fun they were having and what good fights they were having.
Were does skill come in when flying a titan? Any noob with a cyno alt couldnt possibly have any trouble getting massive numbers of kills with very little risk when flying one.
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fugazii
Wreckless Abandon
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Posted - 2007.08.13 20:28:00 -
[77]
"ccp: Thanks for all your support over the years, making this game able to survive this long, without you none of this would be possible. On that note, please leave this game as we have no use of you anymore, thanks for your money."
/sigh
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Sarmea Moon
Gallente The Graduates Brutally Clever Empire
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Posted - 2007.08.13 21:39:00 -
[78]
Originally by: Ather Ialeas
Originally by: Ander Edited by: Ander on 13/08/2007 14:27:06 UO is nothing of its former glory. I've played UO since 1997 and it's just gone downhill since they implemented Trammel (safe facet) and Felluca (unsafe PVP facet)...
EVE is the ONLY mmo with this kind of free PVP.
You can't deny pre-AoS UO wasn't completely, totally awesome though, a real "this is how this kind of game should be done" example.
I loved UO, and was one of the ones liked Trammel when it came out. The problem was, they didn't leave fel alone, with the old ruleset. If they had, I would have kept my 5 grandfathered houses.
For those still in a misty haze, let me remind you. Factions hadn't come out yet. Thieves in newbie/res robes, with newbie weapons would take something, pass on to a friend, and die to the guards. Voila. Add zerg from healer to taste. The real PvPers I remember were the red murderers. Add factions- same deal, but the newbie weapon was poisoned. Add zerg from healer to taste. Still no real pvp, but they added bless certificates to vet rewards. Again, lessening of death penalty. I made alot from smelting the non- blessed GM armor they dropped though:) Join channel: "Eve University" or read here |
Moonlight Express
Amarr Moonlight Express Inc.
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Posted - 2007.08.13 21:39:00 -
[79]
Originally by: Kaldaine
Were does skill come in when flying a titan? Any noob with a cyno alt couldnt possibly have any trouble getting massive numbers of kills with very little risk when flying one.
The skill of flying a Titan comes from being able to afford and spend time learning all necessary skills, not to mention being able to afford and build one.
The idea that a wreck of a frig or a single corps in space can prevent a Titan from warping is simply... I don't know how to put this. Laughable? That's like a fly being able to prevent me from walking down the street. Unbelievable. Where do they come up with this stuff?
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Red Gabba
JuBa Corp
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Posted - 2007.08.13 21:56:00 -
[80]
Originally by: marakor
The newest patches have even allowed the ultimate anti-blob ship the titan to be all but useless unless you wish to lose it after a single shot. Alliances with a titan should be considered like a country with nukes not every country has them but the way i see it is that a large alliance that has gone to a lot of effort to recruit good ppl with high sp and build these super capitals should have the advantages they bring.
This is a pretty good point, motherships are more useful that Titans now and yet any good pirate corp has a MS
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Leon Czolgosz
Dragon's Rage Intrepid Crossing
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Posted - 2007.08.13 22:10:00 -
[81]
Edited by: Leon Czolgosz on 13/08/2007 22:10:15
Originally by: Moonlight Express
The idea that a wreck of a frig or a single corps in space can prevent a Titan from warping is simply... I don't know how to put this. Laughable? That's like a fly being able to prevent me from walking down the street. Unbelievable. Where do they come up with this stuff?
It doesn't. It prevents it from cloaking.
The idea that a Titan can cloak is pretty far-fetched, but this is a science fiction game, so some suspension of disbelief is assumed.
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Mr Broker
Station Gremlings
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Posted - 2007.08.13 22:22:00 -
[82]
Originally by: Moonlight Express
Originally by: Kaldaine
Were does skill come in when flying a titan? Any noob with a cyno alt couldnt possibly have any trouble getting massive numbers of kills with very little risk when flying one.
The skill of flying a Titan comes from being able to afford and spend time learning all necessary skills, not to mention being able to afford and build one.
The idea that a wreck of a frig or a single corps in space can prevent a Titan from warping is simply... I don't know how to put this. Laughable? That's like a fly being able to prevent me from walking down the street. Unbelievable. Where do they come up with this stuff?
mouse>elephant bullet>you smallpox>you
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Loftur sterki
The Collective Against ALL Authorities
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Posted - 2007.08.13 22:23:00 -
[83]
Originally by: marakor If you look at the patches that have been put in place and that they intend to bring in it seems to me that ccp seem to be against high SP and long term players having an advantage over a low sp players.
IT's all about money Cadett did you think anything else ?? EVE-Online is big multimilliondollar business not a plesure hub for addicted players ** Grumpy old Viking ** |
Fabrice Enchante
Gallente Active Measures Derek Knows Us
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Posted - 2007.08.13 22:25:00 -
[84]
I love lamp. ================<ACTME>======================= Solutions to problems require Active Measures. |
Thoric Frosthammer
Fallen Angels Inc INVICTUS.
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Posted - 2007.08.13 22:35:00 -
[85]
Blobs are just part of the realism.
Can you win a fight with a rat? Sure. It's small, you're big, you have opposable thumbs, you can pick up a baseball bat or a gun.
Can you win a fight with 1000 rats? Little punks have sharp teeth, they have some skills, and now they have numbers, they might overwhelm you.
Thus goes SP. You, as a high SP player, only have more options to fight with, not necessarily more skill. One on one it may make the difference, but against a swarm you just lose, if the noobs have any clue.
And this is what provides, to me, a satisfyingly realistic style of play that doesn't render new players worthless in this game, unlike some others.
Given that there is no "level grind" in this game, and the time sink of gaining skill is pretty much a fixed time element, you'd be stuck being worthless for a very very long time if that were not the case.
And since the ability to advance my character while not in game, since I have limited playtime, is a desirable thing to me, and many others, I say, keep it as it is. Just make the servers and the code capable of handling it.
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Scatim Helicon
GoonFleet GoonSwarm
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Posted - 2007.08.14 01:12:00 -
[86]
Originally by: Thoric Frosthammer Blobs are just part of the realism.
Quotin 'dis.
Bringing numerical superiority to a focused point is one of the most fundamental concepts of warfare since, well, forever. However, some players don't want plausible warfare, they just want to play at Rambo and mindlessly go hurrrrrDakkDakkaDakka whilst hundreds of enemies fall dead at their feet so they can feel special. CCP sadly indulged that mentality up until Rev 2 and allowed solo players in supercaps to dominate entire systems, forcing hundreds of players of all skill levels to hide helplessly in their POS because they would be fighter-bombed or doomsdayed the second they strayed outside the shields.
A game is supposed to be fun, and a game where 300 players show up to a fight and only a couple of them actually get to do anything because the rest (regardless of their skillpoints) are just names on a doomsday killmail is no fun at all.
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Orangir
GoonFleet GoonSwarm
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Posted - 2007.08.14 01:15:00 -
[87]
Originally by: Red Gabba This is a pretty good point, motherships are more useful that Titans now and yet any good pirate corp has a MS
What? No they aren't. Motherships may be more useful for lowsec pirate corps, but for an alliance jumpbridging freighters is an invaluable tool, not to mention being able to jumpbridge fleets past gatecamps.
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Avon
Caldari Black Nova Corp Band of Brothers
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Posted - 2007.08.14 01:20:00 -
[88]
Edited by: Avon on 14/08/2007 01:20:20 The supercap changes were pretty good to be honest. Some nerfage was definately in order. (Now fix smarties so they kersplod everything like they did in the past!)
But ..
It is all well and good preaching the virtues of numerical superiority, and "nubs" grouping up to gank "vets", and I agree in principle, however, the servers just aren't up to the job. At the moment numbers do not balance the field, they just swamp it, turning it in to a quagmire of lag. Battles are often determined by that lag, rather than tactics, numbers, or skills, and that is a shame. I am all for huge battles, with the results determined entirely by the players rather than the whims of the server, and I look forward to the day that happens, as I assume do my enemies.
I would be genuinely interested to see how such fights would play out.
The Battleships is not and should not be a solo pwnmobile - Oveur
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Admiral Himerias
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Posted - 2007.08.14 01:41:00 -
[89]
Ok this is stupid. I am a three month old player to eve. All of my freinds play WoW. I had a choice: WoW or eve. I chose eve. Why? Because of many obvious reasons. However, one main reason is that while playing WoW I hated the leveling system. "Ok this guy 10 levels higher than you? Cool your dead and you can't kill him cuz he's a higher level." That was idiotic. I thought that was kinda ridiculous. There were not tactics. If you allow newer players to (gasp) kill older ones then you allow actual tactics to take place. Actually I like how the game is. New players won't have the skill and experience to take on older. Thats what I like about it. BUT its not impossible to do like it is in WoW, EQ, SG, and ...oh...pretty much every other MMO out there. I am not a pvper. I just kill people that prevent me from carebearing. |
sableye
principle of motion Interstellar Alcohol Conglomerate
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Posted - 2007.08.14 01:50:00 -
[90]
titans are now how you describe as being like a country with nukes, you have them and you can use them but you don't launch them for every small skirmish. Join The Fight With Promo Today |
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