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Thread Statistics | Show CCP posts - 2 post(s) |
marakor
Gallente Anti Lag Forum Smackers
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Posted - 2007.08.13 12:20:00 -
[1]
If you look at the patches that have been put in place and that they intend to bring in it seems to me that ccp seem to be against high SP and long term players having an advantage over a low sp players.
The newest patches have even allowed the ultimate anti-blob ship the titan to be all but useless unless you wish to lose it after a single shot. Alliances with a titan should be considered like a country with nukes not every country has them but the way i see it is that a large alliance that has gone to a lot of effort to recruit good ppl with high sp and build these super capitals should have the advantages they bring.
Eve has gone from a game that needed time and skill to actualy achieve somthing awsome like taking a system to a blob vs blob non-skill related laggy shoot em up.
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Chrisb6122
Gallente Tech 2 Holdings Limited
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Posted - 2007.08.13 12:25:00 -
[2]
More players > more revonue
Would be my take on the subject,
Something I would point out to the people in this war do, everyone seems to be actively involved and enjoying the game, aside from the lag de-sync issues, which is always a good thing dispite the ingame politics -
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Cringeley
GoonFleet GoonSwarm
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Posted - 2007.08.13 12:26:00 -
[3]
The world contains no more than 50-100,000 old skool Eve players, and a couple of billion potential Eve noobs, and all of their money is equally good.
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Katashi Ishizuka
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Posted - 2007.08.13 12:27:00 -
[4]
Because Doomsday + Cyno was the epitome of skill in EVE.
Get real. After about 3 months PVPing you've learned all you can in "skill" and the rest comes down to ship fittings, ISK, and competent FC. Anybody in a HAC is going to kill a regular cruiser player, and so forth going down ship classes.
TBFH this "Capital Ships Online" warfare is really excaberating the gap between low and high sp, not closing it, although some still have success with t1 cruiser/frigate blobs.
In short QQ MOAR L2P and stop whining in my CAOD.
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Jack Archer
Gallente GoonFleet GoonSwarm
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Posted - 2007.08.13 12:34:00 -
[5]
This is a good thread. I am a good poster.
--- Booya. |
marakor
Gallente Anti Lag Forum Smackers
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Posted - 2007.08.13 12:34:00 -
[6]
Edited by: marakor on 13/08/2007 12:35:24
Originally by: Katashi I****uka Because Doomsday + Cyno was the epitome of skill in EVE.
The ability to even build a titan let alone keep it defended while it cooks is or was part of the challenge eve put against those who tried to do it. So i agree that clicking the DDD button is hardly a great tactical feat but the ability to be in the position to click the button without a doubt is.
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Arrs Grazznic
FireStar Inc FATAL Alliance
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Posted - 2007.08.13 12:42:00 -
[7]
As others have more eloquently stated elsewhere, there is a push to bring more players into the game. This challenge is being attacked across a number of fronts, including providing more high-end game play to newer (less SP characters) and adding a lot of eye candy (walking in stations).
The bottom line is that more players equals more revenue. Part of the increased revenue is likely to get invested in bigger servers and more performance and content updates. Hopefully, this will eventually to allow us to have those 1000 vs 1000 fleet battles against each other, rather than the server hamsters.
Cheers, Arrs
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Opasna
Constructive Influence
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Posted - 2007.08.13 12:48:00 -
[8]
To be honest, CCP should close registrations until they fix the game that will be playable.
But we can only dream...
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Gnulpie
Minmatar Miner Tech
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Posted - 2007.08.13 12:52:00 -
[9]
Originally by: marakor The newest patches have even allowed the ultimate anti-blob ship the titan to be all but useless unless...
Obviously you have no clue about titans. The jumpbridge alone is worth 10 times more the doomsday device. Not to mention the gang boost by the titan.
If a certain alliance is too afraid to use their titans or if some other alliances have the logistics to come back within minutes with more ships than before, so be it, but you cannot call them noobs then - or can you coordinate the supply and movements of hundreds of ships within few minutes?
And for your info, the Against All Authorities alliance just recently wiped out a large YouWhat fleet using their titans doomsday device.
So... better get your facts straights.
Doomsday devices are still worth a lot. But you just cannot any longer sit around and blast everything what you like (it was used even against small frig gangs!) and happily jump away then. And this is good.
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Kirah Ovai
Altcenaries
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Posted - 2007.08.13 12:53:00 -
[10]
Originally by: marakor If you look at the patches that have been put in place and that they intend to bring in it seems to me that ccp seem to be against high SP and long term players having an advantage over a low sp players.
The newest patches have even allowed the ultimate anti-blob ship the titan to be all but useless unless you wish to lose it after a single shot. Alliances with a titan should be considered like a country with nukes not every country has them but the way i see it is that a large alliance that has gone to a lot of effort to recruit good ppl with high sp and build these super capitals should have the advantages they bring.
Eve has gone from a game that needed time and skill to actualy achieve somthing awsome like taking a system to a blob vs blob non-skill related laggy shoot em up.
I agree, I would even go so far to say Titans and Motherships weren't quite powerful enough as they were before the patch. Every time one of those behemoths enters a system everyone red to the pilot with, let's say, less then 30 mil SP should die instantaniously.
This would have given the veteran players (the only ones who could ever legitimately claim to have 'skill') the edge over the unwashed masses. Alas! CCP seems to be out to get you.
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Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2007.08.13 12:58:00 -
[11]
EVE is the only MMORPG I know of where 10 "low-level" players can go and kill a "high-level" player.
And this is a very, very good thing.
23 Member
EVE Video makers: save EVE-files bandwidth! Use the H.264 AutoEncoder! |
Sorja
E X O D U S Imperial Republic Of the North
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Posted - 2007.08.13 13:04:00 -
[12]
Originally by: Dark Shikari EVE is the only MMORPG I know of where 10 "low-level" players can go and kill a "high-level" player.
That's because you were grown with Evercrap. Those who have a clue about PvP remember about UO, for example.
PvP in EVE, while fun at times, is not less a game of haves and have not than some other games posters like to bash on these boards ____________________ A gentleman is someone who can play the bagpipe, but who does not. |
marakor
Gallente Anti Lag Forum Smackers
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Posted - 2007.08.13 13:05:00 -
[13]
Originally by: Kirah Ovai
Originally by: marakor If you look at the patches that have been put in place and that they intend to bring in it seems to me that ccp seem to be against high SP and long term players having an advantage over a low sp players.
The newest patches have even allowed the ultimate anti-blob ship the titan to be all but useless unless you wish to lose it after a single shot. Alliances with a titan should be considered like a country with nukes not every country has them but the way i see it is that a large alliance that has gone to a lot of effort to recruit good ppl with high sp and build these super capitals should have the advantages they bring.
Eve has gone from a game that needed time and skill to actualy achieve somthing awsome like taking a system to a blob vs blob non-skill related laggy shoot em up.
I agree, I would even go so far to say Titans and Motherships weren't quite powerful enough as they were before the patch. Every time one of those behemoths enters a system everyone red to the pilot with, let's say, less then 30 mil SP should die instantaniously.
This would have given the veteran players (the only ones who could ever legitimately claim to have 'skill') the edge over the unwashed masses. Alas! CCP seems to be out to get you.
Oh well theres always one who is looking for somthing to vent a bit of frustration on congratulations btw.
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Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2007.08.13 13:11:00 -
[14]
Originally by: Sorja
Originally by: Dark Shikari EVE is the only MMORPG I know of where 10 "low-level" players can go and kill a "high-level" player.
That's because you were grown with Evercrap. Those who have a clue about PvP remember about UO, for example.
PvP in EVE, while fun at times, is not less a game of haves and have not than some other games posters like to bash on these boards
Sorry, UO was before my time. And as far as I know, contrary to the implication of your post, I've never bashed UO, primarily because I've never played it.
23 Member
EVE Video makers: save EVE-files bandwidth! Use the H.264 AutoEncoder! |
Avery Cane
Contras
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Posted - 2007.08.13 13:12:00 -
[15]
Originally by: Gnulpie
Originally by: marakor The newest patches have even allowed the ultimate anti-blob ship the titan to be all but useless unless...
Obviously you have no clue about titans. The jumpbridge alone is worth 10 times more the doomsday device. Not to mention the gang boost by the titan.
If a certain alliance is too afraid to use their titans or if some other alliances have the logistics to come back within minutes with more ships than before, so be it, but you cannot call them noobs then - or can you coordinate the supply and movements of hundreds of ships within few minutes?
And for your info, the Against All Authorities alliance just recently wiped out a large YouWhat fleet using their titans doomsday device.
So... better get your facts straights.
Doomsday devices are still worth a lot. But you just cannot any longer sit around and blast everything what you like (it was used even against small frig gangs!) and happily jump away then. And this is good.
titans still have a purpose that is true. as logistics ships? i mean who the hell wants a 65billion isk transport ship. yes they can be used to whip out a fleet, but i promise there was no back up fleet or cap fleet within reach of the system or it would have stayed at a pos. honestly the ships are fine. the problem is that a corpse can keep a 1.6billion ton ship from moving. i might add that ship is can go like 70meters per second. just think about that physics wise. titans will be used again in all fleet engagments when no ship other than other capitals can bump them.
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NO BRAKES
GoonFleet GoonSwarm
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Posted - 2007.08.13 13:15:00 -
[16]
Originally by: marakor
The newest patches have even allowed the ultimate anti-blob ship the titan to be all but useless unless you wish to lose it after a single shot. Alliances with a titan should be considered like a country with nukes not every country has them but the way i see it is that a large alliance that has gone to a lot of effort to recruit good ppl with high sp and build these super capitals should have the advantages they bring.
Evil Thug would like a word with you.
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Lee Bian
Amarryan Nations GoonSwarm
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Posted - 2007.08.13 13:15:00 -
[17]
Originally by: Dark Shikari EVE is the only MMORPG I know of where 10 "low-level" players can go and kill a "high-level" player.
And this is a very, very good thing.
holy crap i agree with dark shikari what is the world coming to
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NAFnist
Dark Knights of Deneb Against ALL Authorities
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Posted - 2007.08.13 13:19:00 -
[18]
Originally by: Dark Shikari EVE is the only MMORPG I know of where 10 "low-level" players can go and kill a "high-level" player.
And this is a very, very good thing.
I totally agree.
Anti-blob implements is just not working as well as one could hope. -
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Wild Rho
Amarr Endgame.
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Posted - 2007.08.13 13:23:00 -
[19]
Originally by: Dark Shikari EVE is the only MMORPG I know of where 10 "low-level" players can go and kill a "high-level" player.
And this is a very, very good thing.
Couldn't agree more. I tend to hate people with the "I'm a higher level than you so I should win" mentality some people seem to have and it's great that younger players can band together to take on older ones successfully as it brings much more diversity to combat in general.
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2007.08.13 13:28:00 -
[20]
Edited by: marakor on 13/08/2007 13:29:11
Originally by: NAFnist
Originally by: Dark Shikari EVE is the only MMORPG I know of where 10 "low-level" players can go and kill a "high-level" player.
And this is a very, very good thing.
I totally agree.
Anti-blob implements is just not working as well as one could hope.
I cannot say i total disagree with the pricipal behind that idea of 10 beating 1 depending on ship type of course. After all 10 drunk skinheads kicking the hell out of a pro boxer by sheer weight of numbers is a easy to believe circumstance.
Unfortunatly that leads untimatly to a mega blob nap or alliance overpowering everybody and i hate that idea with a passion.
Id say bring back the old DDD to stop that from happening cos its not like titans were unkillable before the nerf.
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Angor
The JORG Corporation FATAL Alliance
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Posted - 2007.08.13 13:29:00 -
[21]
I think alot of players were leaving EvE even before the tutorial finished (i.e WoW players etc.) because they didnt like the idea that you could never catch and match vetran players, even if you were an unemployed looser playing the game 23/7 (like certian WoW players do) to level up faster than people playing a regular 2-3hrs or so a day for a longer period of time. That is one of the reasons I became addicted to this game, you progress without having to be a slave to the game. Now they have started to give noobs lvl 5 skills on creation so potentially 2 noobs can sensor damp/jam and kill a vetran player within a few days of creating a character. But at the end of the day its all about money, and if giving noobs a sense of worth and usefullness from day one ultimatly creates more revenue for CCP then hey they gota do it. _______________________________ WTS 50m sp PvP Minmitar Character including Dread and Carrier |
Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2007.08.13 13:29:00 -
[22]
Originally by: NAFnist
Originally by: Dark Shikari EVE is the only MMORPG I know of where 10 "low-level" players can go and kill a "high-level" player.
And this is a very, very good thing.
I totally agree.
Anti-blob implements is just not working as well as one could hope.
I think the real problem is this process:
a) EVE allows many weaker players to kill one stronger player. b) This forces the weaker players into a large blob to handle a group of stronger players. c) SERVER ASPLODE
23 Member
EVE Video makers: save EVE-files bandwidth! Use the H.264 AutoEncoder! |
NAFnist
Dark Knights of Deneb Against ALL Authorities
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Posted - 2007.08.13 13:41:00 -
[23]
Originally by: Dark Shikari
I think the real problem is this process:
a) EVE allows many weaker players to kill one stronger player. b) This forces the weaker players into a large blob to handle a group of stronger players. c) SERVER ASPLODE
Well, I love the process untill c)
I just cant see any one great solution. -
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Niraco79
Gallente Black Nova Corp Band of Brothers
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Posted - 2007.08.13 13:42:00 -
[24]
Originally by: Dark Shikari
Originally by: NAFnist
Originally by: Dark Shikari EVE is the only MMORPG I know of where 10 "low-level" players can go and kill a "high-level" player.
And this is a very, very good thing.
I totally agree.
Anti-blob implements is just not working as well as one could hope.
I think the real problem is this process:
a) EVE allows many weaker players to kill one stronger player. b) This forces the weaker players into a large blob to handle a group of stronger players. c) SERVER ASPLODE
I still think is about ojectives.. force both groups to split in smaller sizes. make them attack/defend in the same time several systems...
like having power relays for outposts in some poses, conquer the putpost by destroying these pos`es which are in different systems. Make the onlining of new power relays possible as long as u have more of 50% of power relays for outpost not in reinforced. that way u need to defend/attack in a small period of time more systems.
just an idea.
and yes i agree some low skilled pilots killing a much more skilled pilot in the right ships and fittings = good thing
OMG i just realized that in this thread (who is almost a flaming thread) an AAA, a FIX, a Goon and a BOB just agreed on something.
THIS IS NUTZ THIS IS CAOD ________________ THE MEGA NOOB
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Silvestri
Knights of Chaos Chaos Incarnate.
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Posted - 2007.08.13 13:44:00 -
[25]
noobs wouldn't want to keep paying to play if all we did was blow em up. checks and balances my friend....
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hedfunk
Caldari EVE Empowerment League Navy Interstellar Alcohol Conglomerate
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Posted - 2007.08.13 13:46:00 -
[26]
If I ever got a Titan, I'd nano fit it.
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Ahistaja
GoonFleet GoonSwarm
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Posted - 2007.08.13 13:49:00 -
[27]
There's already an enormous supercapital inflation. Several titans and motherships are launched for every one killed, and they're not able to kill eachother.
What this game needs is not doomsday weapons which can lay 70000 damage to 200 ships, but doomsday weapons that can lay 700000 damage to a single ship.
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Lord Quad
Murder-Death-Kill Triumvirate.
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Posted - 2007.08.13 14:03:00 -
[28]
Originally by: marakor If you look at the patches that have been put in place and that they intend to bring in it seems to me that ccp seem to be against high SP and long term players having an advantage over a low sp players.
Thats the biggest problem with the game...the whole "I've played for 5 years, thus everyone who has played less than me is a total nub who I will look down upon, and how dare you want to play!" Seriously grow up...owning your account for a long time (or buying an old char) does not mean you are a better player, lots of old accounts have some very poor players...high SP players do have big advantages over new players, but it shouldnt be an "I Win button"...
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Banedon Runestar
Gallente Twin Power Enterprises LTD
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Posted - 2007.08.13 14:08:00 -
[29]
Edited by: Banedon Runestar on 13/08/2007 14:10:10
Originally by: Ahistaja There's already an enormous supercapital inflation. Several titans and motherships are launched for every one killed, and they're not able to kill eachother.
What this game needs is not doomsday weapons which can lay 70000 damage to 200 ships, but doomsday weapons that can lay 700000 damage to a single ship.
Now I will show you the power of this fully armed and operational battlestation!
*ahem* Sorry about that...
And as for UO PvP, while it was technically possible for lower skilled people to kill a higher skilled player, it wasn't likely. The chances of a brand new player hitting ANYTHING much less a decently skilled fighter, were crap. They were however more likely to survive if they tried to run, so long as the server didn't lag on them. At one point it did take 10 hours to run from one end of the main continent to the other. And it wasn't that big.
However it was my first taste of working with skill based experiance systems and I liked it. One of the reasons I LOVE Eve, and I hated the treadmill that EQ2 was. "Kill mob, get nice object, kill bigger mob, get nicer object." Repeat ad nauseum. ----- Twin Power Enterprises |
jarack
Celestial Apocalypse Insurgency
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Posted - 2007.08.13 14:09:00 -
[30]
Lets go back to Tech1, Battleships, Cruisers and Frigates only. Where skill and tactics won the fight, not how many Supercapitals you can jump onto the field.
The fights where Battleships are 30km from each other, not the panzy 250km+ fighting.
Celestial Apocalypse Recruitment |
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Gungankllr
Caldari STK Scientific M. PIRE
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Posted - 2007.08.13 14:13:00 -
[31]
THIS IS MADNESS
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Joshua Foiritain
Gallente Coreli Corporation Corelum Syndicate
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Posted - 2007.08.13 14:15:00 -
[32]
Titan != Nukes. -----
[Coreli Corporation Mainframe] |
Bein Glorious
GoonFleet GoonSwarm
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Posted - 2007.08.13 14:17:00 -
[33]
doomsdays stopped blobbing about as well as blowing up a shopping mall stops materialism |
killerco
Gallente Confederation of Red Moon Red Moon Federation
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Posted - 2007.08.13 14:19:00 -
[34]
Originally by: jarack Lets go back to Tech1, Battleships, Cruisers and Frigates only. Where skill and tactics won the fight, not how many Supercapitals you can jump onto the field.
The fights where Battleships are 30km from each other, not the panzy 250km+ fighting.
i like that thought
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Ander
Gallente Sniggerdly Pandemic Legion
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Posted - 2007.08.13 14:27:00 -
[35]
Edited by: Ander on 13/08/2007 14:27:06 UO is nothing of its former glory. I've played UO since 1997 and it's just gone downhill since they implemented Trammel (safe facet) and Felluca (unsafe PVP facet)...
EVE is the ONLY mmo with this kind of free PVP.
EVE PIRATE ANDER! now posting in "orange" |
Shadowsword
COLSUP Tau Ceti Federation
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Posted - 2007.08.13 14:49:00 -
[36]
Originally by: marakor Unfortunatly that leads untimatly to a mega blob nap or alliance overpowering everybody and i hate that idea with a passion.
Id say bring back the old DDD to stop that from happening cos its not like titans were unkillable before the nerf.
Remind me how many titans Bob killed when it's pilot was logged on?
You also seem to think that only low-sp players blob. That is completely wrong. You might want to look at EC-P8R's history. ------------------------------------------
What is Oomph? It the sound Amarr players makes when they get kicked in the ribs. |
Zesuth
Shiva Morsus Mihi
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Posted - 2007.08.13 14:57:00 -
[37]
Originally by: Dark Shikari
Originally by: Sorja
Originally by: Dark Shikari EVE is the only MMORPG I know of where 10 "low-level" players can go and kill a "high-level" player.
That's because you were grown with Evercrap. Those who have a clue about PvP remember about UO, for example.
PvP in EVE, while fun at times, is not less a game of haves and have not than some other games posters like to bash on these boards
Sorry, UO was before my time. And as far as I know, contrary to the implication of your post, I've never bashed UO, primarily because I've never played it.
I would imagine the implication was that even Eve with all its fancy talk of risk and reward is still ultimately a game of timesinks. In WoW (and many other Everquest clones) one stacks the odds by collecting pretty little purples, in Eve one spends more ISK and keeps the subscription running. One of the things I liked about UO was that reaching the plateau of character power in terms of skills and equipment required significantly less timesinks, and the great bottomless resource sink didn't take its 50% toll on anyone's loot either.
At glance it might seem terribly convoluted that the players themselves demand more timesinks, something very few find fun in itself. The feeling of achievement, however, is a strong motivator. The answer to "why do people play MMORPGs" probably looks much more like this than the seemingly obvious "it's fun".
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2007.08.13 14:59:00 -
[38]
Edited by: marakor on 13/08/2007 15:00:13
Originally by: Shadowsword
Originally by: marakor Unfortunatly that leads untimatly to a mega blob nap or alliance overpowering everybody and i hate that idea with a passion.
Id say bring back the old DDD to stop that from happening cos its not like titans were unkillable before the nerf.
Remind me how many titans Bob killed when it's pilot was logged on?
You also seem to think that only low-sp players blob. That is completely wrong. You might want to look at EC-P8R's history.
Seems to me that they had to have been logged on at one point for bob to have been able to get them so it comes down to planning and black ops to kill one instead of spamming blobs at them.
There are always points for and points against and perhaps there is no perfect solution but i feel that a country/alliance without nuke capability should never be able to beat a country with nukes so it makes the lesser countries/alliances improve instead of just recruit.
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Beshta
New Balkan Mafia Circle 0f Two
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Posted - 2007.08.13 15:23:00 -
[39]
Originally by: marakor
After all 10 drunk skinheads kicking the hell out of a pro boxer by sheer weight of numbers is a easy to believe circumstance.
skinheads arent noobs! and they cant kick the hell out of mikey tayson imo
titans are still very usefull for defense where 1 party cant get cap blob in (cyno jammers) and as allready said they are good transport ships :P
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Alexander Knott
Ars ex Discordia GoonSwarm
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Posted - 2007.08.13 15:34:00 -
[40]
Originally by: Avery Cane titans still have a purpose that is true. as logistics ships? i mean who the hell wants a 65billion isk transport ship.
Anyone with any sense. Logistics make and break alliances.
----- "I like to loot, especially going to the can of the battleship, sometimes there is a surprise inside, sometimes there is only carp..." |
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Markessa Hrethnor
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Posted - 2007.08.13 15:42:00 -
[41]
pre-trammel UO and to an extent pre-cu SWG both had it where your character's skill (points) combined with the player's skill, are what determined how successful you'd be.
they weren't the "good items = good player" type of games.
both also had a limit on the max # of skill points your toon could have and at any time you could unlearn a skill (or partially unlearn) in order to learn something new.
so, with a bit of work on your specific skills, you could be quite competitive in a short time with veteran players, without really having to "blob" anything. |
darth solo
Celestial Apocalypse Insurgency
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Posted - 2007.08.13 15:54:00 -
[42]
Originally by: Dark Shikari EVE is the only MMORPG I know of where 10 "low-level" players can go and kill a "high-level" player.
And this is a very, very good thing.
10?. try one.
im a 60mill skillpoint pvper and a complete noob could take me down if fitted to counter. thats the beauty of EVE. doesnt matter how good u are or how many skill points u have their is a potential banana skin out there for us all.
makes it interesting.
d solo.
RECRUITING... visit www.celesapoc.com ingame channel "celespublic" for recruitment or chat |
Taurequis
Waylander 01
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Posted - 2007.08.13 16:00:00 -
[43]
Edited by: Taurequis on 13/08/2007 16:00:28
Originally by: darth solo
Originally by: Dark Shikari EVE is the only MMORPG I know of where 10 "low-level" players can go and kill a "high-level" player.
And this is a very, very good thing.
10?. try one.
im a 60mill skillpoint pvper and a complete noob could take me down if fitted to counter. thats the beauty of EVE. doesnt matter how good u are or how many skill points u have their is a potential banana skin out there for us all.
makes it interesting.
d solo.
Agreed,
Beyond that i totally disagree with the OP. If his entire case is "Motherships and Titans got nerfed - CCP hate vets" do we even need to debate?
Been here since beta and i'm still finding new stuff to do.
Best Regards,
Taur
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Moonlight Express
Amarr Moonlight Express Inc.
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Posted - 2007.08.13 16:03:00 -
[44]
There's nothing wrong with giving newer players advantage to get in to the game and be useful in a short period of time. The problem is that the game encourages blobbing without a weapon to counter it.
Remote dooms device was one, but certain faction whine and harassed CCP and eve community on a massive smear campaign, that CCP caved in and nurfed it without giving an alternative to discourage blobbing. It is now back to the whom can put up and keep up more POS towers. That's the problem. Capitals are not worth the coast of putting them up on the battlefield, because they die to a blob that the POS towers attract. Stealth bombers and bombs? Has anyone died to a bomb before? I can't say that I heard of any one, much less a fleet dyeing to a bomb. Anyone?
So again, the problem is there needs to be something to discourage blobbing. It has nothing to do with newer or older players. The game canÆt handle the blob anyway, why encourage it by design?
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Neena Valdi
Art of War Cult of War
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Posted - 2007.08.13 16:04:00 -
[45]
Originally by: Dark Shikari EVE is the only MMORPG I know of where 10 "low-level" players can go and kill a "high-level" player.
And this is a very, very good thing.
Huh? In majority of MMORPGs you can powerlevel to maximum level in like a week-two. In EVE 8-12 months old chars still can be considered 'noobs'...
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Flow Befort
GoonFleet GoonSwarm
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Posted - 2007.08.13 16:11:00 -
[46]
all
my
friends
know the low rider
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DarthJosh
DEATHFUNK Chaos Incarnate.
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Posted - 2007.08.13 16:18:00 -
[47]
Edited by: DarthJosh on 13/08/2007 16:21:27
Originally by: Dark Shikari EVE is the only MMORPG I know of where 10 "low-level" players can go and kill a "high-level" player.
And this is a very, very good thing.
Eve's not the only game. Runescape too has this. as a lvl 97, encountering 10 lvl 30s at the wilderness will end in nothing but death. (snare + firebolts = *shudder*)
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Monkey Rat
Caldari Simtech Productions Hydra Alliance
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Posted - 2007.08.13 16:18:00 -
[48]
Originally by: marakor If you look at the patches that have been put in place and that they intend to bring in it seems to me that ccp seem to be against high SP and long term players having an advantage over a low sp players.
The newest patches have even allowed the ultimate anti-blob ship the titan to be all but useless unless you wish to lose it after a single shot. Alliances with a titan should be considered like a country with nukes not every country has them but the way i see it is that a large alliance that has gone to a lot of effort to recruit good ppl with high sp and build these super capitals should have the advantages they bring.
Eve has gone from a game that needed time and skill to actualy achieve somthing awsome like taking a system to a blob vs blob non-skill related laggy shoot em up.
Adapt?
- Sometimes its just not worth chewing through the leather straps in the morning. |
Duskraven
Eve University Ivy League
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Posted - 2007.08.13 16:21:00 -
[49]
Originally by: Moonlight Express Edited by: Moonlight Express on 13/08/2007 16:07:26
Stealth bombers and bombs? Has anyone died to a bomb before? I can't say that I heard of any one, much less a fleet dyeing to a bomb. Anyone?
So again, the problem is there needs to be something to discourage blobbing. It has nothing to do with newer or older players. The game canÆt handle the blob anyway, why encourage it by design?
I completely agree,the problem that I have seen with the Bombs is the high cost, I would love to use them in battles, but if its gonna cost me 20+million for ONE bomb, why bother when I can just blob with 50 Alliance mates and go shoot them for free? If CCP would make bombs easier to access, it would perhaps make it a more feasible countermeasure to blobs.
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Svetlanna
The Collective Against ALL Authorities
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Posted - 2007.08.13 16:25:00 -
[50]
Very simple to answer your orignal question marakor:
This is the only way to recrute new players and increase their business for CCP. You can not tell to a potential customer: "well dude, sorry, you had to start playing 4 years ago to be able to survive in today's game".
However, CCP effort to deliver LAG and make fleet battles impossible to play should be mentioned to those new accounts, no?
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DeathGrip
Amarr Dirty Deeds Corp. Axiom Empire
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Posted - 2007.08.13 16:26:00 -
[51]
Originally by: Duskraven
Originally by: Moonlight Express Edited by: Moonlight Express on 13/08/2007 16:07:26
Stealth bombers and bombs? Has anyone died to a bomb before? I can't say that I heard of any one, much less a fleet dyeing to a bomb. Anyone?
So again, the problem is there needs to be something to discourage blobbing. It has nothing to do with newer or older players. The game canÆt handle the blob anyway, why encourage it by design?
I completely agree,the problem that I have seen with the Bombs is the high cost, I would love to use them in battles, but if its gonna cost me 20+million for ONE bomb, why bother when I can just blob with 50 Alliance mates and go shoot them for free? If CCP would make bombs easier to access, it would perhaps make it a more feasible countermeasure to blobs.
The cost of bombs does not bother me. Its how you ahve to use them. In order to properly use a bomb first off you need about 5-8 bombers. You all have to be at full speed, drop the bomb and never slow down. Well between lag, the fact you will be shot at soon as you cloak to hit full speed, and each bomber has to be doing same thing, plus you need a good bubble or dictor around the enemy fleet they are very very complicated to use effectivly. I tested bombs out for about 2 weeks with my alt. I went through aprox 17 covert opp ships, over 50 bombs, and killed 1 destroyer. Yes I know noob, bla bla bla. But bombs IMO are not effective at much atm after these tests.
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SunglassesInSpace
Minmatar GoonFleet GoonSwarm
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Posted - 2007.08.13 16:31:00 -
[52]
Originally by: marakor If you look at the patches that have been put in place and that they intend to bring in it seems to me that ccp seem to be against high SP and long term players having an advantage over a low sp players.
The newest patches have even allowed the ultimate anti-blob ship the titan to be all but useless unless you wish to lose it after a single shot. Alliances with a titan should be considered like a country with nukes not every country has them but the way i see it is that a large alliance that has gone to a lot of effort to recruit good ppl with high sp and build these super capitals should have the advantages they bring.
Eve has gone from a game that needed time and skill to actualy achieve somthing awsome like taking a system to a blob vs blob non-skill related laggy shoot em up.
Why don't you go log in your lvl 70 character in WoW and gank some noobs to make yourself feel better
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Avery Cane
Contras
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Posted - 2007.08.13 16:48:00 -
[53]
Originally by: Alexander Knott
Originally by: Avery Cane titans still have a purpose that is true. as logistics ships? i mean who the hell wants a 65billion isk transport ship.
Anyone with any sense. Logistics make and break alliances.
yes but i dont think the current titan pilots in eve thought that is what they would be reduced to by getting into a titan. yes the logistics side is great but it is supposed to be the ulitmate weapon.
also i have no problems with titans or any other capital other than the fact a body can keep it from warping. that doesnt even make since.
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fightnkill
Dark Blade Incorporated
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Posted - 2007.08.13 16:49:00 -
[54]
Can't say that some alliances like GS are "New players"
A lot of GS pilots are better skilled in terms of PVP compared to most BoB pilots.
Anyways, it may seem that nowadays CCP is favoring new players because CCP isn't giving old schoolers the advantages they need to kill 10x their number lol.
Titan for instance is still the anti-blobbing machine. It can kill mass-loads of newbs yup. But some alliances will be reluctant to use it against "Newbs" with a huge fleet of Capital ships.
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Ather Ialeas
Amarr Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.08.13 16:51:00 -
[55]
Originally by: Ander Edited by: Ander on 13/08/2007 14:27:06 UO is nothing of its former glory. I've played UO since 1997 and it's just gone downhill since they implemented Trammel (safe facet) and Felluca (unsafe PVP facet)...
EVE is the ONLY mmo with this kind of free PVP.
You can't deny pre-AoS UO wasn't completely, totally awesome though, a real "this is how this kind of game should be done" example. [ insert fancy sig here ] |
stephane devaulx
Gallente COLSUP Tau Ceti Federation
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Posted - 2007.08.13 16:56:00 -
[56]
this is one of the strengh of this game, it will let us have more and more people on eve.
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2007.08.13 17:03:00 -
[57]
Originally by: fightnkill Can't say that some alliances like GS are "New players"
A lot of GS pilots are better skilled in terms of PVP compared to most BoB pilots.
Anyways, it may seem that nowadays CCP is favoring new players because CCP isn't giving old schoolers the advantages they need to kill 10x their number lol.
Titan for instance is still the anti-blobbing machine. It can kill mass-loads of newbs yup. But some alliances will be reluctant to use it against "Newbs" with a huge fleet of Capital ships.
I agree with you to a point but the fact is that stoping the titans remote DDD, adding the timer for jumping and making bombs that do not explode if you are not watching them/on grid have both made a huge contribution to the blob mentality that is now screwing with eve.
I agree that depending on ship types that 10 or even fewer new players should be able to kill a older player or it would be to unrealistic but by screwing with the titan and making stupid bombs that miss you so much after you have dropped them that they do not blow up if they cannot see you has favored the blob way to much.
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fightnkill
Dark Blade Incorporated
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Posted - 2007.08.13 17:06:00 -
[58]
Originally by: marakor
Originally by: fightnkill Can't say that some alliances like GS are "New players"
A lot of GS pilots are better skilled in terms of PVP compared to most BoB pilots.
Anyways, it may seem that nowadays CCP is favoring new players because CCP isn't giving old schoolers the advantages they need to kill 10x their number lol.
Titan for instance is still the anti-blobbing machine. It can kill mass-loads of newbs yup. But some alliances will be reluctant to use it against "Newbs" with a huge fleet of Capital ships.
I agree with you to a point but the fact is that stoping the titans remote DDD, adding the timer for jumping and making bombs that do not explode if you are not watching them/on grid have both made a huge contribution to the blob mentality that is now screwing with eve.
I agree that depending on ship types that 10 or even fewer new players should be able to kill a older player or it would be to unrealistic but by screwing with the titan and making stupid bombs that miss you so much after you have dropped them that they do not blow up if they cannot see you has favored the blob way to much.
Only mass dreads, carriers and other ships are capable of destroying a Titan.
I can't really say that someone who owns any Capital ship can be classified as a "newb"
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Fitz Chivalry
eXceed Inc.
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Posted - 2007.08.13 17:07:00 -
[59]
Pre-nerf titans were an absolute joke and the worst thing to have ever happened to the game. And this includes POS.
And even now a titan can fry an entire fleet (which I still think is ridiculous, titan's should be an uber dread, not a re-usable nuke) and is only really vulnerable afterwards to a large Dread fleet which is ready to cyno in at a moments notice, and such fleets are not piloted by noobs but by veteran pilots, so quite how ccp hates vets by giving vets an opportunity to take down is not all that clear tbh.
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NATMav
F.R.E.E. Explorer EVE Animal Control
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Posted - 2007.08.13 17:11:00 -
[60]
Originally by: Moonlight Express Edited by: Moonlight Express on 13/08/2007 16:07:26
There's nothing wrong with giving newer players advantage to get in to the game and be useful in a short period of time. The problem is that the game encourages blobbing without a weapon to counter it.
Remote dooms device was one, but certain faction whine and harassed CCP and eve community on a massive smear campaign, that CCP caved in and nurfed it without giving an alternative to discourage blobbing. It is now back to the whom can put up and keep up more POS towers. That's the problem. Capitals are not worth the cost of putting them up on the battlefield, because they die to a blob that the POS towers attract. Stealth bombers and bombs? Has anyone died to a bomb before? I can't say that I heard of any one, much less a fleet dyeing to a bomb. Anyone?
So again, the problem is there needs to be something to discourage blobbing. It has nothing to do with newer or older players. The game canÆt handle the blob anyway, why encourage it by design?
Umm...even the people flying the solo pwnmobiles admitted that they were seriously breaking game mechanics. There is nothing wrong with the way supercaps are now...the true problem lies in the lag/desynch issues which makes fielding them alot more risky. Bottom line is you must have a support fleet to help protect your multi-billion ISK superweapon after it blows its load, or it will be a sitting duck. I don't see a single thing wrong with that. The days of 1 vs. 200 and the 1 guy winning every time are over.
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Ecid Q'Wulf
Caldari Galactic Fighter Syndicate
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Posted - 2007.08.13 17:18:00 -
[61]
Originally by: Avery Cane
titans still have a purpose that is true. as logistics ships? i mean who the hell wants a 65billion isk transport ship.
I do - can i have yours?
"This post represents my personal views and not those of my corp or alliance." - wait a second, i am the CEO, ofcourse they do !!! |
marakor
Gallente Anti Lag Forum Smackers
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Posted - 2007.08.13 17:26:00 -
[62]
Also take into account that with the new sov issues and cyno jammers that totaly encorage the use of conventional ship blobs i just feel ccp should have fixed the lag first.
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K5K AnimalMother
Amarr hirr Morsus Mihi
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Posted - 2007.08.13 17:36:00 -
[63]
Originally by: Lord Quad
Originally by: marakor If you look at the patches that have been put in place and that they intend to bring in it seems to me that ccp seem to be against high SP and long term players having an advantage over a low sp players.
Thats the biggest problem with the game...the whole "I've played for 5 years, thus everyone who has played less than me is a total nub who I will look down upon, and how dare you want to play!" Seriously grow up...owning your account for a long time (or buying an old char) does not mean you are a better player, lots of old accounts have some very poor players...high SP players do have big advantages over new players, but it shouldnt be an "I Win button"...
Agreed, I've played for almost three years and have about 50mil sp and I still suck at anything but mining.....
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Morris Falter
The Collective Against ALL Authorities
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Posted - 2007.08.13 17:51:00 -
[64]
Originally by: K5K AnimalMother
Originally by: Lord Quad
Originally by: marakor If you look at the patches that have been put in place and that they intend to bring in it seems to me that ccp seem to be against high SP and long term players having an advantage over a low sp players.
Thats the biggest problem with the game...the whole "I've played for 5 years, thus everyone who has played less than me is a total nub who I will look down upon, and how dare you want to play!" Seriously grow up...owning your account for a long time (or buying an old char) does not mean you are a better player, lots of old accounts have some very poor players...high SP players do have big advantages over new players, but it shouldnt be an "I Win button"...
Agreed, I've played for almost three years and have about 50mil sp and I still suck at anything but mining.....
Getting SP is automatic. Being good takes effort. See my sig for my status on this...
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Royaldo
Gallente KVA Noble Inc. Institute of Cooperative Education
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Posted - 2007.08.13 17:59:00 -
[65]
im laughing at the op and the other bob whiners.
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Shamis Orzoz
Sniggerdly Pandemic Legion
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Posted - 2007.08.13 18:00:00 -
[66]
I wouldn't want to play a game where 10 noobs had no chance of killing a veteran.
Its one of the few things that continues to make EVE a appealing to me. That and being able to log off to avoid all combat. That's my favorite thing in eve.
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Muff Joos
Ultrapolite Socialites GoonSwarm
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Posted - 2007.08.13 18:04:00 -
[67]
The fact is that CCP advertized massive fleet engagements, it's supposed to be a feature, 300 on 300 is supposed to go smoothly and allow epic struggles to occur. The supercapitals are supposed to be a weapon of terror that forces lower skilled players to band together in massive groups to counter it. This is awesome and no other game allows the weak to band together and take on the established players like eve, this is a good thing. What I see is alot of players not putting the blame where it belongs. CCP has introduce feature after feature that have served to further lag their subpar code and/or hardware. This is where the venom of the playerbase should rest. And it shouldn't be "let's come up with some blob nerf so that only 50 vs. 50 is ever allowed to occur." That aint right. Can some old school veterans confirm that massive fleet battles used to occur with at least manageable lag? I think they can.
I love this game man, but let's agree to direct the discussion where it belongs, CCP. I'm no tech guy but I find it difficult to believe that there is not available hardware to handle what is being brought. We're not dealing with Uber graphics here are we?(don't get me wrong I love the graphics but it's not like highly detailed 3d landscapes are being rendered here.) Maybe I'm missing something but even so why introduce new content when the old content is broken.
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killerco
Gallente Confederation of Red Moon Red Moon Federation
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Posted - 2007.08.13 18:08:00 -
[68]
Originally by: Fitz Chivalry Pre-nerf titans were an absolute joke and the worst thing to have ever happened to the game. And this includes POS.
Posses are 1 off the worst things in eve ever created. Lets go back too the days(castor) off just station ping pong
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VoYvod
Murder-Death-Kill Triumvirate.
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Posted - 2007.08.13 18:44:00 -
[69]
The way i look at it , ccp wants the to encourage people to become minmatar because people now realize that the Reaper is 1 of the most overpowered ships for noobs in-game
The reaper doesn't run out of ammo nor does it run out of cap from shooting unlike all the other rookie ships
so i say either nerf the reaper or boost the other rookie ships for the good of eve!
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2007.08.13 19:11:00 -
[70]
Edited by: marakor on 13/08/2007 19:15:05
Originally by: Royaldo im laughing at the op and the other bob whiners.
Id rather ppl had interesting and intelligent input than turn this into a anti goon or bob thread and tbh neither of those two alliances are high on my xmas card list.
Nice to see a lot of good opinions and ideas on both sides and from both sides of the fight though.
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Serilla
The Collective Against ALL Authorities
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Posted - 2007.08.13 19:14:00 -
[71]
Originally by: VoYvod The way i look at it , ccp wants the to encourage people to become minmatar because people now realize that the Reaper is 1 of the most overpowered ships for noobs in-game
The reaper doesn't run out of ammo nor does it run out of cap from shooting unlike all the other rookie ships
so i say either nerf the reaper or boost the other rookie ships for the good of eve!
The velator is clearly overpowered with its 10 m3 drone bay. __________________
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Lance Hawke
Beyond Divinity Inc
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Posted - 2007.08.13 19:33:00 -
[72]
CCP hates you.
Give me your stuff and quit the game. **I move away from the mic to breathe in |
bodycollecter
CAPITAL TRUST FREGE Alliance
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Posted - 2007.08.13 19:35:00 -
[73]
Originally by: marakor If you look at the patches that have been put in place and that they intend to bring in it seems to me that ccp seem to be against high SP and long term players having an advantage over a low sp players.
The newest patches have even allowed the ultimate anti-blob ship the titan to be all but useless unless you wish to lose it after a single shot. Alliances with a titan should be considered like a country with nukes not every country has them but the way i see it is that a large alliance that has gone to a lot of effort to recruit good ppl with high sp and build these super capitals should have the advantages they bring.
Eve has gone from a game that needed time and skill to actualy achieve somthing awsome like taking a system to a blob vs blob non-skill related laggy shoot em up.
This is a quote from a TomB dev blog in 2005. Seems they just finally got around to fixing something that they muffed up in the first place. Don't blame ccp for experienced players not being able to think "outside the box" to beat new players. The tools are there you must use them wisely.
"Titan Yes, you read right. T-I-T-A-N. Titan. I'm wetting my pants just writing it. Wait while I do the happy Titan dance ... there. Planned to be as close to a mobile station as can be, it's bigger than huge and will feature the Jumpdrive propulsion. It's _not_ the most uber combat ship ever. If you are looking for combat abilities, you should check out the Dreadnought."
So suck it up and drive on.
Signed/BC FAILURE IS NOT AN OPTION VIDEO |
Selquita
Imperium Technologies Firmus Ixion
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Posted - 2007.08.13 20:02:00 -
[74]
When the Titan was first released, and up until the recent nerf, they were gamebreaking. A single ship taking out entire fleets without any major drawbacks, meant that using said fleet was rather useless. It meant that skilled pilots, or outnumbering odds weren't ever going to be a factor against titan fielding alliances.
Now that titans are more of a skill requiring ship, it balances things out as they should be. It means that if the fleet being titan'd has the proper logistics and support, they can not only take the DD, but also kill the titan if the titan pilot's support can't do their jobs appropriately.
Hell, back before tech2 really got into full swing, a former corp mate would go out into Curse with just a thorax, and come back with ten to fifteen killmails. And some would actually be battleship kills. Not because he had some uber weapon, but simply because he knew his ship, his setup, and his skills.
EVE is a game about choices. Ultimately, a lot of people wind up having to make the choice between pvp or jita (*grins*), but we can still decide how we want to do things. In a blob, or as a fast moving gank squad. Both are effective, and both get the job done.
Now, if there's any ship that is ultimately game-breaking, it's the vagabond. Nerf THAT ship and give us carebears a break. =) ====================================
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Anglo
Minmatar Astral Mexicans
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Posted - 2007.08.13 20:15:00 -
[75]
i like the death star idea... we should be able to make such stars/ship wich can move around in eve but would take 1 hour pr jump or something. but then it would also OMFGWFTPAWN an entire system upon arival. something wich would kill kill only capital ships.. now that ship/starbase would be ausome!
serious: i sugest that ccp make a countership to the titan, a starship, wich would be a small craft but wich could do something against the titan, like neutralise its ddd. and then the titan would ofc get the old ddd back. but such a ship would be funneh
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Kaldaine
GoonFleet GoonSwarm
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Posted - 2007.08.13 20:21:00 -
[76]
Edited by: Kaldaine on 13/08/2007 20:23:37 Pre-nerf titans didnt just discourage blobbing, they discouraged PVP. Why should I try and take on that BS gang when I can just DD it? Why should I take on that cruiser gang? Whoops, dd'd. Why should I try and kill that frig gang I can just hit this button right here and they dissapear. What? A stealth bomber is killing inties? Unable to counter huh? Well thats ok I can just DD and byebye noob lol.
Oh hey we want some fights lets go down to hostile space with our 20 man gang full of high sp players. We dont actually want to be in danger of losing ships so lets park a titan next door just in case.
Ive seen all of these scenarios and they make the game incredibly boring. Why do I want to play a game when all that is gonna happen is Im going to travel x jumps to y system, get DDed by a cyno kestrel and end up back in station? Right after the patch the boards were filled with people commenting on how much fun they were having and what good fights they were having.
Were does skill come in when flying a titan? Any noob with a cyno alt couldnt possibly have any trouble getting massive numbers of kills with very little risk when flying one.
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fugazii
Wreckless Abandon
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Posted - 2007.08.13 20:28:00 -
[77]
"ccp: Thanks for all your support over the years, making this game able to survive this long, without you none of this would be possible. On that note, please leave this game as we have no use of you anymore, thanks for your money."
/sigh
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Sarmea Moon
Gallente The Graduates Brutally Clever Empire
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Posted - 2007.08.13 21:39:00 -
[78]
Originally by: Ather Ialeas
Originally by: Ander Edited by: Ander on 13/08/2007 14:27:06 UO is nothing of its former glory. I've played UO since 1997 and it's just gone downhill since they implemented Trammel (safe facet) and Felluca (unsafe PVP facet)...
EVE is the ONLY mmo with this kind of free PVP.
You can't deny pre-AoS UO wasn't completely, totally awesome though, a real "this is how this kind of game should be done" example.
I loved UO, and was one of the ones liked Trammel when it came out. The problem was, they didn't leave fel alone, with the old ruleset. If they had, I would have kept my 5 grandfathered houses.
For those still in a misty haze, let me remind you. Factions hadn't come out yet. Thieves in newbie/res robes, with newbie weapons would take something, pass on to a friend, and die to the guards. Voila. Add zerg from healer to taste. The real PvPers I remember were the red murderers. Add factions- same deal, but the newbie weapon was poisoned. Add zerg from healer to taste. Still no real pvp, but they added bless certificates to vet rewards. Again, lessening of death penalty. I made alot from smelting the non- blessed GM armor they dropped though:) Join channel: "Eve University" or read here |
Moonlight Express
Amarr Moonlight Express Inc.
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Posted - 2007.08.13 21:39:00 -
[79]
Originally by: Kaldaine
Were does skill come in when flying a titan? Any noob with a cyno alt couldnt possibly have any trouble getting massive numbers of kills with very little risk when flying one.
The skill of flying a Titan comes from being able to afford and spend time learning all necessary skills, not to mention being able to afford and build one.
The idea that a wreck of a frig or a single corps in space can prevent a Titan from warping is simply... I don't know how to put this. Laughable? That's like a fly being able to prevent me from walking down the street. Unbelievable. Where do they come up with this stuff?
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Red Gabba
JuBa Corp
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Posted - 2007.08.13 21:56:00 -
[80]
Originally by: marakor
The newest patches have even allowed the ultimate anti-blob ship the titan to be all but useless unless you wish to lose it after a single shot. Alliances with a titan should be considered like a country with nukes not every country has them but the way i see it is that a large alliance that has gone to a lot of effort to recruit good ppl with high sp and build these super capitals should have the advantages they bring.
This is a pretty good point, motherships are more useful that Titans now and yet any good pirate corp has a MS
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Leon Czolgosz
Dragon's Rage Intrepid Crossing
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Posted - 2007.08.13 22:10:00 -
[81]
Edited by: Leon Czolgosz on 13/08/2007 22:10:15
Originally by: Moonlight Express
The idea that a wreck of a frig or a single corps in space can prevent a Titan from warping is simply... I don't know how to put this. Laughable? That's like a fly being able to prevent me from walking down the street. Unbelievable. Where do they come up with this stuff?
It doesn't. It prevents it from cloaking.
The idea that a Titan can cloak is pretty far-fetched, but this is a science fiction game, so some suspension of disbelief is assumed.
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Mr Broker
Station Gremlings
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Posted - 2007.08.13 22:22:00 -
[82]
Originally by: Moonlight Express
Originally by: Kaldaine
Were does skill come in when flying a titan? Any noob with a cyno alt couldnt possibly have any trouble getting massive numbers of kills with very little risk when flying one.
The skill of flying a Titan comes from being able to afford and spend time learning all necessary skills, not to mention being able to afford and build one.
The idea that a wreck of a frig or a single corps in space can prevent a Titan from warping is simply... I don't know how to put this. Laughable? That's like a fly being able to prevent me from walking down the street. Unbelievable. Where do they come up with this stuff?
mouse>elephant bullet>you smallpox>you
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Loftur sterki
The Collective Against ALL Authorities
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Posted - 2007.08.13 22:23:00 -
[83]
Originally by: marakor If you look at the patches that have been put in place and that they intend to bring in it seems to me that ccp seem to be against high SP and long term players having an advantage over a low sp players.
IT's all about money Cadett did you think anything else ?? EVE-Online is big multimilliondollar business not a plesure hub for addicted players ** Grumpy old Viking ** |
Fabrice Enchante
Gallente Active Measures Derek Knows Us
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Posted - 2007.08.13 22:25:00 -
[84]
I love lamp. ================<ACTME>======================= Solutions to problems require Active Measures. |
Thoric Frosthammer
Fallen Angels Inc INVICTUS.
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Posted - 2007.08.13 22:35:00 -
[85]
Blobs are just part of the realism.
Can you win a fight with a rat? Sure. It's small, you're big, you have opposable thumbs, you can pick up a baseball bat or a gun.
Can you win a fight with 1000 rats? Little punks have sharp teeth, they have some skills, and now they have numbers, they might overwhelm you.
Thus goes SP. You, as a high SP player, only have more options to fight with, not necessarily more skill. One on one it may make the difference, but against a swarm you just lose, if the noobs have any clue.
And this is what provides, to me, a satisfyingly realistic style of play that doesn't render new players worthless in this game, unlike some others.
Given that there is no "level grind" in this game, and the time sink of gaining skill is pretty much a fixed time element, you'd be stuck being worthless for a very very long time if that were not the case.
And since the ability to advance my character while not in game, since I have limited playtime, is a desirable thing to me, and many others, I say, keep it as it is. Just make the servers and the code capable of handling it.
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Scatim Helicon
GoonFleet GoonSwarm
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Posted - 2007.08.14 01:12:00 -
[86]
Originally by: Thoric Frosthammer Blobs are just part of the realism.
Quotin 'dis.
Bringing numerical superiority to a focused point is one of the most fundamental concepts of warfare since, well, forever. However, some players don't want plausible warfare, they just want to play at Rambo and mindlessly go hurrrrrDakkDakkaDakka whilst hundreds of enemies fall dead at their feet so they can feel special. CCP sadly indulged that mentality up until Rev 2 and allowed solo players in supercaps to dominate entire systems, forcing hundreds of players of all skill levels to hide helplessly in their POS because they would be fighter-bombed or doomsdayed the second they strayed outside the shields.
A game is supposed to be fun, and a game where 300 players show up to a fight and only a couple of them actually get to do anything because the rest (regardless of their skillpoints) are just names on a doomsday killmail is no fun at all.
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Orangir
GoonFleet GoonSwarm
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Posted - 2007.08.14 01:15:00 -
[87]
Originally by: Red Gabba This is a pretty good point, motherships are more useful that Titans now and yet any good pirate corp has a MS
What? No they aren't. Motherships may be more useful for lowsec pirate corps, but for an alliance jumpbridging freighters is an invaluable tool, not to mention being able to jumpbridge fleets past gatecamps.
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Avon
Caldari Black Nova Corp Band of Brothers
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Posted - 2007.08.14 01:20:00 -
[88]
Edited by: Avon on 14/08/2007 01:20:20 The supercap changes were pretty good to be honest. Some nerfage was definately in order. (Now fix smarties so they kersplod everything like they did in the past!)
But ..
It is all well and good preaching the virtues of numerical superiority, and "nubs" grouping up to gank "vets", and I agree in principle, however, the servers just aren't up to the job. At the moment numbers do not balance the field, they just swamp it, turning it in to a quagmire of lag. Battles are often determined by that lag, rather than tactics, numbers, or skills, and that is a shame. I am all for huge battles, with the results determined entirely by the players rather than the whims of the server, and I look forward to the day that happens, as I assume do my enemies.
I would be genuinely interested to see how such fights would play out.
The Battleships is not and should not be a solo pwnmobile - Oveur
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Admiral Himerias
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Posted - 2007.08.14 01:41:00 -
[89]
Ok this is stupid. I am a three month old player to eve. All of my freinds play WoW. I had a choice: WoW or eve. I chose eve. Why? Because of many obvious reasons. However, one main reason is that while playing WoW I hated the leveling system. "Ok this guy 10 levels higher than you? Cool your dead and you can't kill him cuz he's a higher level." That was idiotic. I thought that was kinda ridiculous. There were not tactics. If you allow newer players to (gasp) kill older ones then you allow actual tactics to take place. Actually I like how the game is. New players won't have the skill and experience to take on older. Thats what I like about it. BUT its not impossible to do like it is in WoW, EQ, SG, and ...oh...pretty much every other MMO out there. I am not a pvper. I just kill people that prevent me from carebearing. |
sableye
principle of motion Interstellar Alcohol Conglomerate
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Posted - 2007.08.14 01:50:00 -
[90]
titans are now how you describe as being like a country with nukes, you have them and you can use them but you don't launch them for every small skirmish. Join The Fight With Promo Today |
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FarScape III
Journey On Squad
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Posted - 2007.08.14 03:24:00 -
[91]
What do you want this to be, like other MMO's were you can not compete untill you level/grind like mad for a year and a half?
An it is more namal for people to be pretty close to being able to beat eachother even at different level of experiance.
In IRAQ some moron can still kill a highly trained awsome Marine.
Why would you want things so spread out, and bsides a Noob has no chance still one on one, and in fact the should if it were closer to reality. ***
A Minmater City... Cool! |
Magnum III
Journey On Squad
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Posted - 2007.08.14 03:27:00 -
[92]
Originally by: Anglo i like the death star idea... we should be able to make such stars/ship wich can move around in eve but would take 1 hour pr jump or something. but then it would also OMFGWFTPAWN an entire system upon arival. something wich would kill kill only capital ships.. now that ship/starbase would be ausome!
serious: i sugest that ccp make a countership to the titan, a starship, wich would be a small craft but wich could do something against the titan, like neutralise its ddd. and then the titan would ofc get the old ddd back. but such a ship would be funneh
Yes, and Even in Star Wars one X Wing blew up the Death Star.
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Audri Fisher
Caldari VentureCorp Imperial Republic Of the North
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Posted - 2007.08.14 03:46:00 -
[93]
Originally by: Magnum III
Originally by: Anglo i like the death star idea... we should be able to make such stars/ship wich can move around in eve but would take 1 hour pr jump or something. but then it would also OMFGWFTPAWN an entire system upon arival. something wich would kill kill only capital ships.. now that ship/starbase would be ausome!
serious: i sugest that ccp make a countership to the titan, a starship, wich would be a small craft but wich could do something against the titan, like neutralise its ddd. and then the titan would ofc get the old ddd back. but such a ship would be funneh
Yes, and Even in Star Wars one X Wing blew up the Death Star.
A Battle Badger blew up the second one
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BobFromMarketing
Amarr GoonFleet GoonSwarm
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Posted - 2007.08.14 09:48:00 -
[94]
Originally by: Duskraven
Originally by: Moonlight Express Edited by: Moonlight Express on 13/08/2007 16:07:26
Stealth bombers and bombs? Has anyone died to a bomb before? I can't say that I heard of any one, much less a fleet dyeing to a bomb. Anyone?
So again, the problem is there needs to be something to discourage blobbing. It has nothing to do with newer or older players. The game canÆt handle the blob anyway, why encourage it by design?
I find bombs absolutely delightful. See a bunch of ships pos repping? Lay down a bomb, your odds of catching several of them in it are pretty good even with the counter. Same for when a fleet jumps into a bubble camp. Once they start materializing drop the bomb, by the time it goes off most of them have come out of cloak and are furiously burning out of the bubble.
Also, using the bomb as a scare tactic is an amazing thing. Its a huge psychological weapon if used properly.
I completely agree,the problem that I have seen with the Bombs is the high cost, I would love to use them in battles, but if its gonna cost me 20+million for ONE bomb, why bother when I can just blob with 50 Alliance mates and go shoot them for free? If CCP would make bombs easier to access, it would perhaps make it a more feasible countermeasure to blobs.
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Relaria Hossin
GoonFleet GoonSwarm
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Posted - 2007.08.14 10:13:00 -
[95]
Originally by: Avon Edited by: Avon on 14/08/2007 01:20:20 The supercap changes were pretty good to be honest. Some nerfage was definately in order. (Now fix smarties so they kersplod everything like they did in the past!)
But ..
It is all well and good preaching the virtues of numerical superiority, and "nubs" grouping up to gank "vets", and I agree in principle, however, the servers just aren't up to the job. At the moment numbers do not balance the field, they just swamp it, turning it in to a quagmire of lag. Battles are often determined by that lag, rather than tactics, numbers, or skills, and that is a shame. I am all for huge battles, with the results determined entirely by the players rather than the whims of the server, and I look forward to the day that happens, as I assume do my enemies.
I would be genuinely interested to see how such fights would play out.
Everything in this post is true.
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Velios
M. Corp M. PIRE
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Posted - 2007.08.14 10:31:00 -
[96]
I can't see what all the crying is about.
For me there are only two types of player: Empire Players and 0.0 Players.
Eve has always been the way that once empire players have the required skills they can operate on the same level as more experienced players as equals.
There are just a lot more players these days that meet the required standard to live comfortably in 0.0
M.Corp Capital Blueprint Facility |
Inthemix
Division Solaris
|
Posted - 2007.08.14 11:21:00 -
[97]
Originally by: Shadowsword Remind me how many titans Bob killed when it's pilot was logged on?
Remind me how many titan your masters killed before the nerf-patch?
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Ugor Batarr
Minmatar Jelly Baby Corporation
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Posted - 2007.08.14 11:41:00 -
[98]
Originally by: Lord Quad
Originally by: marakor If you look at the patches that have been put in place and that they intend to bring in it seems to me that ccp seem to be against high SP and long term players having an advantage over a low sp players.
Thats the biggest problem with the game...the whole "I've played for 5 years, thus everyone who has played less than me is a total nub who I will look down upon, and how dare you want to play!" Seriously grow up...owning your account for a long time (or buying an old char) does not mean you are a better player, lots of old accounts have some very poor players...high SP players do have big advantages over new players, but it shouldnt be an "I Win button"...
So true, so true. BTW, I also agree with all the others with similar posts. And, BTW, lots of SP or the ability to fly (Super-)Capitals doesn't mean you're good player. Just ask the Fallen Souls Dreadnought Pilot losing his Naglfar yesterday . If they fit all their capitals like that I'm not surprised that Tri raped them so badly . ______________________________________________
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cal nereus
Bounty Hunter - Dark Legion Curse Alliance
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Posted - 2007.08.14 16:50:00 -
[99]
I want noobs to win. CCP apparently wants noobs to win. Is there a connection? ---
Grismar.net |
RedLion
Caldari Deep Core Mining Inc.
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Posted - 2007.08.14 22:10:00 -
[100]
Originally by: marakor If you look at the patches that have been put in place and that they intend to bring in it seems to me that ccp seem to be against high SP and long term players having an advantage over a low sp players.
The newest patches have even allowed the ultimate anti-blob ship the titan to be all but useless unless you wish to lose it after a single shot. Alliances with a titan should be considered like a country with nukes not every country has them but the way i see it is that a large alliance that has gone to a lot of effort to recruit good ppl with high sp and build these super capitals should have the advantages they bring.
Eve has gone from a game that needed time and skill to actualy achieve somthing awsome like taking a system to a blob vs blob non-skill related laggy shoot em up.
Titan is a nuke, powerful but after use it's wasted. It can take out many people down the drain however, but has also a great affect as "terror" balance ship.
- - - - - - - - - - - - - - - - - - - - - - - The Gallenteans must be destroyed - - - - - - - - - - - - - - - - - - - - - - - |
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Jane Spondogolo
NoobWaffe
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Posted - 2007.08.14 22:28:00 -
[101]
Edited by: Jane Spondogolo on 14/08/2007 22:29:41
Originally by: Moonlight Express Edited by: Moonlight Express on 13/08/2007 16:07:26
There's nothing wrong with giving newer players advantage to get in to the game and be useful in a short period of time. The problem is that the game encourages blobbing without a weapon to counter it.
Remote dooms device was one, but certain faction whine and harassed CCP and eve community on a massive smear campaign, that CCP caved in and nurfed it without giving an alternative to discourage blobbing. It is now back to the whom can put up and keep up more POS towers. That's the problem. Capitals are not worth the cost of putting them up on the battlefield, because they die to a blob that the POS towers attract. Stealth bombers and bombs? Has anyone died to a bomb before? I can't say that I heard of any one, much less a fleet dyeing to a bomb. Anyone?
So again, the problem is there needs to be something to discourage blobbing. It has nothing to do with newer or older players. The game canÆt handle the blob anyway, why encourage it by design?
The paradox of all this, is your either a Molle alt, or you have no ******* idea how Titans actually affected the game.
I've never ever seen such a motivation to blob as the titan generated, nor have I ever seen so many veteran players quit in disgust at the game breaking they caused.
The Titan wasn't nerfed because of OMG WHINING NUBS. ASCN where not "NUBS" , Neither where D2. Both of them where murdered by single player piloted Titans. It was nerfed because it was a danger to eves survival as a viable long term game. You only need to look at Star Wars Galaxies (Combat upgrade) to see what happens when you leave that sort of brokenness un fixed. The game dies. ______ Unrepentant Southern Federation Cheerleader.
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Psilocin
Amarr GoonFleet GoonSwarm
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Posted - 2007.08.14 22:32:00 -
[102]
Originally by: cal nereus I want noobs to win. CCP apparently wants noobs to win. Is there a connection?
More like Developer Alliance amirite
FOFOFOOOOO! |
Jane Spondogolo
NoobWaffe
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Posted - 2007.08.14 22:55:00 -
[103]
Actually heck, I have more to say on this topic.
The Titans where one of the stupidest things ever introduced to this game. They completely took away any incentive to work towards high SP goals for anything other than the dreadfully dreary capships. Before the age of Supercaps, players would be able to train up for , say, a T2 Sniping battleship, or a good fleet Hac, or maybe even a kick ass Command ship. You could take one into battle and really put that SP to use.
Now there almost is no point, because some fool is just going to set off a doomsday and your no better than the nub in the T1 ship. Specifically dead. So instead you bring along gimped battleships, that any newbie could fly, tanked towards one or two types of doomsday, and feel depressed that all that training was rendered worthless by one bad Dev decision. The Titan nerfed EVERYONE.
In the end, its due to a misunderstanding about weapons of mass destruction. In the real world, the reason nations don't fling nukes at each other willy nilly, is because the man with the "I WIN" button knows if he presses it, someones going to press HIS "I win" button, and bang! The wife and kids are dead, and the planet is now a glowing radiological mess.
But with Titans, effectively eves version of the H bomb, there was no penalty to it. You where a fool NOT to fire it off.
And that folks is unbalanced.
Now compare it with what I consider the most balanced super-ship in the game. The 1400 arty T2 Sniper. With that battleship you have 2 choices, you either tank it, and lose the sniping ability, but gain a much safer investment in survivability, or you take a risk, and pimp it with T2 mods and what not , and make something that can murder almost anyone your size and lower at a crazy range. Just watch out for that dictor.
I think the problem starts with the Carrier. The gain without risk factor of being able to sit in a pos, and assign fighters. That was a terrible decision, but one rectified later on. The Titan got that issue, and magnified the hell out of it. Bad Bad Bad move.
At least its partly rectified. Not quite, but I think a HP damage nerf and a little easier to tackle would make the titan just right. Lots of ownage, but with a risk that must be assessed soberly. ______ Unrepentant Southern Federation Cheerleader.
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Berrik Radhok
GoonFleet GoonSwarm
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Posted - 2007.08.14 23:30:00 -
[104]
it's me, I'm one of the noobs in the OP
Originally by: Khavi Vetali
Oh don't worry, the goons are just as suicidal with their battleships as they are with their frigates.
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Tyrrax Thorrk
Amarr Umbra Congregatio Interstellar Alcohol Conglomerate
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Posted - 2007.08.15 00:18:00 -
[105]
ccp want noobs to be able to win because otherwise why start playing ?
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Ituralde
Jericho Fraction The Star Fraction
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Posted - 2007.08.15 00:21:00 -
[106]
Didn't CCP want BOB to win? Dear oh dear. Looks like its time to invest in yet another tinfoil hat. _____________________________ Fear is the mind-killer.
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Ezoran DuBlaidd
Rivers Enterprises Power Corrupts Industry's
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Posted - 2007.08.15 00:26:00 -
[107]
Originally by: Tyrrax Thorrk ccp want noobs to be able to win because otherwise why start playing ?
that kinda makes sense. i don't think you can talk like that in this place. |
Alias11
GoonFleet GoonSwarm
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Posted - 2007.08.15 00:32:00 -
[108]
Originally by: marakor Unfortunatly that leads untimatly to a mega blob nap or alliance overpowering everybody and i hate that idea with a passion.
yeah lets just go dial up LV and see how that one worked.
"No Alliance can be found with 'Lotka Volterra' in the beginning of its name."
Oh wait I know another one we can call
"No Alliance can be found with 'Ascendant Frontier' in the beginning of its name."
hm.
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Adm Tecumseh
Caldari The Templars Knights
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Posted - 2007.08.15 06:17:00 -
[109]
Originally by: Niraco79
Stuff +
OMG i just realized that in this thread (who is almost a flaming thread) an AAA, a FIX, a Goon and a BOB just agreed on something.
THIS IS NUTZ THIS IS CAOD
Everyone wants to be able to play this game. Which means everyone wants it to be playable. Currently it is not playable to any great extent. This is something that I really don't understand. Because I have played this game since Beta and I have never seen it so difficult and laggy. I have been in some of teh greatest battles and experienced less lag then a 30 on 30 in omist just last week. And no amount of technique or hints help.
CCP really screwed up by double nerfing the Titan. Cancel remote DDD or let it be bubbled but not both. That is too much of a nerf.
To put it in perspective for you goons it would be like capping a systems population at 50. People, not just a couple but hundreds of people in this game worked collectively for long periods of time to build Titans etc. And now due to some poorly planned "balancing " act CCP has totally belittled their efforts.
I agree with a previous poster. There is no way anything should be able to bump a titan out of alignment short of a nano-dread.
There is no way a 3 mil sp player in a 7 million isk ship should be able to lock down a 65 billion isk ship.
But indeed that is where we are at. So Congrats CCP in your efforts to reduce the blob you actually managed to legitimize the blob as the only successful strategy in Eve.
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Map Screen
Flat Earth Society Derek Knows Us
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Posted - 2007.08.15 06:28:00 -
[110]
Originally by: Adm Tecumseh
Originally by: Niraco79
Stuff +
OMG i just realized that in this thread (who is almost a flaming thread) an AAA, a FIX, a Goon and a BOB just agreed on something.
THIS IS NUTZ THIS IS CAOD
Everyone wants to be able to play this game. Which means everyone wants it to be playable. Currently it is not playable to any great extent. This is something that I really don't understand. Because I have played this game since Beta and I have never seen it so difficult and laggy. I have been in some of teh greatest battles and experienced less lag then a 30 on 30 in omist just last week. And no amount of technique or hints help.
CCP really screwed up by double nerfing the Titan. Cancel remote DDD or let it be bubbled but not both. That is too much of a nerf.
To put it in perspective for you goons it would be like capping a systems population at 50. People, not just a couple but hundreds of people in this game worked collectively for long periods of time to build Titans etc. And now due to some poorly planned "balancing " act CCP has totally belittled their efforts.
I agree with a previous poster. There is no way anything should be able to bump a titan out of alignment short of a nano-dread.
There is no way a 3 mil sp player in a 7 million isk ship should be able to lock down a 65 billion isk ship.
But indeed that is where we are at. So Congrats CCP in your efforts to reduce the blob you actually managed to legitimize the blob as the only successful strategy in Eve.
Boohoo, you'd think that people would notice they're bringing out the same ******** arguments over and over. Who gives a **** how much the ship costs, based on isk arguments Entity should be able to fly his state raven into a high-sec system and annihilate everything including concord because his ship costs a truckload. Also go figure a dictor designed for stopping ships from warping, stops ships from warping... .
Titans are fine, lag sucks. Lag/desync is the only issue. A titan should die to a proper fleet, and now they do.
You whiners need to wipe the tears from your eyes, they're obscuring your sight.
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Adm Tecumseh
Caldari The Templars Knights
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Posted - 2007.08.15 07:01:00 -
[111]
Originally by: Map Screen
Originally by: Adm Tecumseh
Originally by: Niraco79
Stuff +
OMG i just realized that in this thread (who is almost a flaming thread) an AAA, a FIX, a Goon and a BOB just agreed on something.
THIS IS NUTZ THIS IS CAOD
Everyone wants to be able to play this game. Which means everyone wants it to be playable. Currently it is not playable to any great extent. This is something that I really don't understand. Because I have played this game since Beta and I have never seen it so difficult and laggy. I have been in some of teh greatest battles and experienced less lag then a 30 on 30 in omist just last week. And no amount of technique or hints help.
CCP really screwed up by double nerfing the Titan. Cancel remote DDD or let it be bubbled but not both. That is too much of a nerf.
To put it in perspective for you goons it would be like capping a systems population at 50. People, not just a couple but hundreds of people in this game worked collectively for long periods of time to build Titans etc. And now due to some poorly planned "balancing " act CCP has totally belittled their efforts.
I agree with a previous poster. There is no way anything should be able to bump a titan out of alignment short of a nano-dread.
There is no way a 3 mil sp player in a 7 million isk ship should be able to lock down a 65 billion isk ship.
But indeed that is where we are at. So Congrats CCP in your efforts to reduce the blob you actually managed to legitimize the blob as the only successful strategy in Eve.
Boohoo, you'd think that people would notice they're bringing out the same ******** arguments over and over. Who gives a **** how much the ship costs, based on isk arguments Entity should be able to fly his state raven into a high-sec system and annihilate everything including concord because his ship costs a truckload. Also go figure a dictor designed for stopping ships from warping, stops ships from warping... .
Titans are fine, lag sucks. Lag/desync is the only issue. A titan should die to a proper fleet, and now they do.
You whiners need to wipe the tears from your eyes, they're obscuring your sight.
Look who is whinning about whinning you frigging whinner.
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Shadowsword
COLSUP Tau Ceti Federation
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Posted - 2007.08.15 07:40:00 -
[112]
Edited by: Shadowsword on 15/08/2007 07:40:21
Originally by: Adm Tecumseh
Originally by: Map Screen
Originally by: Adm Tecumseh
Originally by: Niraco79
Stuff +
OMG i just realized that in this thread (who is almost a flaming thread) an AAA, a FIX, a Goon and a BOB just agreed on something.
THIS IS NUTZ THIS IS CAOD
Stuff... .
Titans are fine, lag sucks. Lag/desync is the only issue. A titan should die to a proper fleet, and now they do.
You whiners need to wipe the tears from your eyes, they're obscuring your sight.
Look who is whinning about whinning you frigging whinner.
Doesn't change that he's right, ship price isn't a good argument for nearly invulnerables solopwnmobiles. CCP itself stated that several times.
If you want a game where equipment cost make you win almost everytime, you can go play Wow, create a lv19 night-elf rogue toon overstuffed with high-level enchants and rare weapons, and mash repeteadly the same button to win against new players. Then you'll have your "I cost more, I should pwn you, Haha!" game.
------------------------------------------
What is Oomph? It the sound Amarr players makes when they get kicked in the ribs. |
Adm Tecumseh
Caldari The Templars Knights
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Posted - 2007.08.15 07:51:00 -
[113]
Don't confuse what I said. I am talking about the monetary value of the collective efforts. I am nor saying nor did I say that the most expensive ship and fittings should win. I am saying put it into perspective. A 100 kilo corpse should not cause a titan or almost anyother ship to bump out of alignment anymore then a **** ass dictor with **** ass skills should be able to hold it down.
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Ugor Batarr
Minmatar Jelly Baby Corporation
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Posted - 2007.08.16 11:16:00 -
[114]
Edited by: Ugor Batarr on 16/08/2007 11:19:56
Originally by: Adm Tecumseh Don't confuse what I said. I am talking about the monetary value of the collective efforts. I am nor saying nor did I say that the most expensive ship and fittings should win. I am saying put it into perspective. A 100 kilo corpse should not cause a titan or almost anyother ship to bump out of alignment anymore then a **** ass dictor with **** ass skills should be able to hold it down.
And WHY NOT? Your only arguments are AGAIN ISK and SP. And again somebody has to tell you that this is a bad argument at best - if it is one at all. SP in EVE mean NOTHING as you didn't do anything for them but wait and pay your monthly fee. You can have ****loads of SP and ISK and still be the biggest noob having no idea how to fly the ships you can afford and fly (according to your SP). ______________________________________________
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Radgun
Minmatar Eve University Ivy League
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Posted - 2007.08.19 19:34:00 -
[115]
Originally by: Gungankllr THIS IS MADNESS
THIS-IS-CAOD!
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Franga
Caldari NQX Innovations Southern Cross Alliance
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Posted - 2007.08.19 20:52:00 -
[116]
This thread rocks. _____________________________ Eldo spanked my sig but I can't be bothered changing it just now. |
Franga
Caldari NQX Innovations Southern Cross Alliance
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Posted - 2007.08.19 20:53:00 -
[117]
Originally by: cal nereus I want noobs to win. CCP apparently wants noobs to win. Is there a connection?
Freakin' DEV-HAXORZ! _____________________________ Eldo spanked my sig but I can't be bothered changing it just now. |
unhealthyman
GoonFleet GoonSwarm
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Posted - 2007.08.19 21:09:00 -
[118]
Don't hate the player hate the game.
People don't blob because its the only way to win - no alliance out there turns down people from a fleet engagement. It is simply good tactics to bring all of your available force into a battle. If bob had more people turning up to fleet engagements, they'd be there too.
There would be no problem if eve could better handle 300 v 300 fights. But until (if) that happens, you can't penalise one side for daring to be a more active/popular/larger alliance.
Titans were clearly obviously broken. Anyone who disagrees either has no concept of what 0.0 fleet warfare is like, or is just sulking because they are on the side that lost out by the Titan nerf.
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Xrensa
GoonFleet GoonSwarm
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Posted - 2007.08.19 21:17:00 -
[119]
The titan's "I WIN" button was alienating both newbies and vets, so that point is moot.
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Avalloc
GoonFleet GoonSwarm
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Posted - 2007.08.19 23:53:00 -
[120]
Why do people keep leaving out the fact BoB got themselves into this bind. If you don't want multiple Alliances rallying to destroy you then maybe your Diplomats should work a little harder. Each and every pilot that plays the game pays to do so, and that means they deserve a fair shake whether they have a few million skill points or 50 million.
Stop crying about 'low skilled blobs' because if you look closer there are TCF, Snigg, RA, AAA, IAC, KOS, and Goonswarm in there who have 30m+ skill points each in the fight.
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2007.08.20 01:01:00 -
[121]
Originally by: Avalloc Why do people keep leaving out the fact BoB got themselves into this bind. If you don't want multiple Alliances rallying to destroy you then maybe your Diplomats should work a little harder. Each and every pilot that plays the game pays to do so, and that means they deserve a fair shake whether they have a few million skill points or 50 million.
Stop crying about 'low skilled blobs' because if you look closer there are TCF, Snigg, RA, AAA, IAC, KOS, and Goonswarm in there who have 30m+ skill points each in the fight.
Why have goons hijacked this thread it was never my intention to piont a finger at either bob or goon as im not particularly enamoured of either of you.
My intention was to point out that game is broken simply because it cannot handle the load a 200 vs 200 or larger fleet battle put upon it it cannot handle 50 vs 50 most days.
Yes goons are gonna be pro titan nerf and pro blob lag because it suits your blob mentality and bob are gonna be against it for there own reasons.
But the fact remains that without fixing the game before making changes that encourage low sp recruitment and blobing ccp are ruining the whole experiance for a lot of ppl including the new players who have to rat there asses off just to get in a ship look at a frozen screen for 20 mins, crash and wake up in a clone vat.
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2007.08.20 01:11:00 -
[122]
Originally by: Jane Spondogolo
The Titan wasn't nerfed because of OMG WHINING NUBS. ASCN where not "NUBS" , Neither where D2. Both of them where murdered by single player piloted Titans. It was nerfed because it was a danger to eves survival as a viable long term game. You only need to look at Star Wars Galaxies (Combat upgrade) to see what happens when you leave that sort of brokenness un fixed. The game dies.
Im sure i read on this forum about more than one titan being popped before the nerf so perhaps i should ask a rep from these murdered aliances who's were killed?.
Also im very sure eve has lost considerably more players to lag than it ever will to a titan and will proly continue to do so.
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Bein Glorious
GoonFleet GoonSwarm
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Posted - 2007.08.20 01:13:00 -
[123]
Edited by: Bein Glorious on 20/08/2007 01:14:36
Originally by: marakor
My intention was to point out that game is broken simply because it cannot handle the load a 200 vs 200 or larger fleet battle put upon it it cannot handle 50 vs 50 most days.
Yes goons are gonna be pro titan nerf and pro blob lag because it suits your blob mentality and bob are gonna be against it for there own reasons.
But the fact remains that without fixing the game before making changes that encourage low sp recruitment and blobing ccp are ruining the whole experiance for a lot of ppl including the new players who have to rat there asses off just to get in a ship look at a frozen screen for 20 mins, crash and wake up in a clone vat.
Think about what you are saying for one second here.
There was lag well before the first titan or mothership was made. I know because I was playing back then.
I am pretty sure there was crippling lag before goonfleet was created, though I was not playing back then.
I am absolutely positive that there was a lot more "ratting your ass off just to get in a ship and get blown up before you can do anything" before titans got nerfed.
And I'm pretty damn sure that titans didn't do a damn thing about blobs except make the owners feel satisfied with the notion of "oh, we blew up 200 ships in an instant. That'll teach them to blob. Thank god for those anti-blob weapons that enhance combat. okay now lets get our own blob in there".
So yeah, don't take it too personally, but you really don't know what you're talking about.
edit: grammar time DERRF |
Wim'sei
GoonFleet GoonSwarm
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Posted - 2007.08.20 04:47:00 -
[124]
Edited by: Wim''sei on 20/08/2007 04:51:08
Originally by: marakor Edited by: marakor on 20/08/2007 01:12:18
Why have goons hijacked this thread it was never my intention to point a finger at either bob or goon as im not particularly enamoured of either of you.
My intention was to point out that game is broken simply because it cannot handle the load a 200 vs 200 or larger fleet battle put upon it it cannot handle 30 vs 30 most days.
Yes goons are gonna be pro titan nerf and pro blob lag because it suits your blob mentality and bob are gonna be against it for there own reasons.
But the fact remains that without fixing the game before making changes that encourage low sp recruitment and blobing ccp are ruining the whole experiance for a lot of ppl including the new players who have to rat there asses off just to get in a ship look at a frozen screen for 20 mins, crash and wake up in a clone vat.
Marakor,
You appear to be a pilot who sees a significant threat to universal balance from the newbie population. As a recent pilot I'd like help clear up some of the obfuscation that your year of experience seems to have elevated you into. Although my alliance is clear, I'll keep politics from it.
There are two unique issues you identify; One is a Meta-newbie-economic issue, but I'd suggest that you work that out a bit more; your post starts by implying that newbies are joining up too quickly and lagging EVE, and then starts explaining that newbies have to rat a lot. I'd rather that like CCP to fix the physics of the issue.
I'd like to discuss your idea which starts by demoting the Titan to being a "blob stopper". You assert that up to the point of the nerf that the Titan was used to drop in, wipe out massive numbers of ships, and hop out. When I joined, it was on the pretense that this was a strategic universe of fleet combat, where trade would have a direct impact on how the universe functioned, and where my ship could contribute to stemming the tide of war. Hypothetically this is a scenario which can apply to any newbie in any known part of the EVE Universe.
I have faith that when Titans were decigned, it wasn't to resolve a metagame issue - that network and computational latency would be reduced because someone could pilot a remote control pointed at an atomic bomb. The role of the Titan actually seems to have been to either extend the duration of fleet combat by providing services to nearby friendly ships, supply their ejected pilots with even more ships, or to provide last-chance support and shorten the battle by wiping many classes of ships at the press of a button. Any of these are ultimately the decision of the pilot.
Either members of the community or CCP itself identified that a caveat was missing from the Titan. Despite the immense bonuses that controlling such a beast had and the implications of the DDD, it was essentially unchecked. CCP fixed it, not by weakening any of it's structural statistics, nor by strengthening any other ships in response. It was decided that the pilot responsible for wielding this power, regardless of faction, corp or alliance, would require greater consideration of strategic planning prior to invoking the Doomsday Device. By making that decision, that pilot becomes accountable for the security and safety of the ship, and also of making sure that they have appropriate forces available to bail them out of any ensuing trouble that arrives.
Newbies on their own will never own a Titan-class ship. It will remain a respectable class of ship owned by Corps with sophisticated internal logistics, and the pilots who fly Titans will either be brave, ignorant, or competent enough to know what they and their allies are doing - only the last of those three archetypes fortunate enough to be in such a corp will survive long beyond the "nerf".
The problem is no longer with CCP, the Titan, or with newbies. The problem is with pilots who still live in a one button space ship.
I'd say that it's time to develop new strategies
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Kamen
SRBI Circle 0f Two
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Posted - 2007.08.20 09:40:00 -
[125]
Because this is not WoW where you achieve your goals by doing the following: - Chose X of your best equipped and longest playing players. - Complete the goal.
This is EvE where you can choose to blob the hell out of your foes, or chose a tactic that works against your foes. You get to blob only if you can motivate, and to motivate you need to have actually done something -- not yell LFG or Leeroy
------------------------------------------------ (Recruiting ad) SRBI regrutuju! Dodjite na nas javni SRBI kanal. |
Bastables
Amarr The Aegis Militia Aegis Militia
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Posted - 2007.08.20 10:35:00 -
[126]
Originally by: Ituralde Didn't CCP want BOB to win? Dear oh dear. Looks like its time to invest in yet another tinfoil hat.
Pathetic Be reclaimed, and be loved
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Angor
The JORG Corporation FATAL Alliance
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Posted - 2007.08.20 10:56:00 -
[127]
Originally by: Bein Glorious Edited by: Bein Glorious on 20/08/2007 01:14:36
Originally by: marakor
My intention was to point out that game is broken simply because it cannot handle the load a 200 vs 200 or larger fleet battle put upon it it cannot handle 50 vs 50 most days.
Yes goons are gonna be pro titan nerf and pro blob lag because it suits your blob mentality and bob are gonna be against it for there own reasons.
But the fact remains that without fixing the game before making changes that encourage low sp recruitment and blobing ccp are ruining the whole experiance for a lot of ppl including the new players who have to rat there asses off just to get in a ship look at a frozen screen for 20 mins, crash and wake up in a clone vat.
Think about what you are saying for one second here.
There was lag well before the first titan or mothership was made. I know because I was playing back then.
I am pretty sure there was crippling lag before goonfleet was created, though I was not playing back then.
I am absolutely positive that there was a lot more "ratting your ass off just to get in a ship and get blown up before you can do anything" before titans got nerfed.
And I'm pretty damn sure that titans didn't do a damn thing about blobs except make the owners feel satisfied with the notion of "oh, we blew up 200 ships in an instant. That'll teach them to blob. Thank god for those anti-blob weapons that enhance combat. okay now lets get our own blob in there".
So yeah, don't take it too personally, but you really don't know what you're talking about.
edit: grammar time DERRF
I remember a time where you could have 300vs300, with lag yes, but it was playable. Today you can hardly have 50vs50 without some major issues (at least in the north). One battle i remember more than most was the battle for Maelstrom Prime down in Immensea, that POS war was around 400-600 people in local during prime hours, but the fights were still playable.
I dont really know what CCP have done to totally screw up this game but i'd guess it has to do with new POS and Gang stuff adding extra processing load to the servers. I'd give up so much of the new additions of this game just to have decent sized playable fleet battles back, bring back RMR for instance.
As for Titans, they were introduced as a way to combat blobs, but titan pilots started blowing their load even just for 10 ships sat on a gate. Now that they have to be used more responsibly, suddenly nobody wants to use them. The titan deterant seems to have all but gone these days. _______________________________ WTS 50m sp PvP Minmitar Character including Dread and Carrier |
Cefte
Gray Ivy GoonSwarm
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Posted - 2007.08.20 11:22:00 -
[128]
Originally by: Angor
I remember a time where you could have 300vs300, with lag yes, but it was playable. Today you can hardly have 50vs50 without some major issues (at least in the north). One battle i remember more than most was the battle for Maelstrom Prime down in Immensea, that POS war was around 400-600 people in local during prime hours, but the fights were still playable.
My memory of massive fleet fights, a year, a year and a half ago, was that either the server stayed up and everyone faced the same lag, or the node tanked and everyone went offline. Now the node stays up, but you can get a crippling server issue affecting only one fleet out of three in a system, and the playing field is randomly imbalanced. Which just ain't fun.
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Martin Mckenna
D00M. Triumvirate.
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Posted - 2007.08.20 11:26:00 -
[129]
Originally by: Dark Shikari EVE is the only MMORPG I know of where 10 "low-level" players can go and kill a "high-level" player.
And this is a very, very good thing.
Hes right.
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2007.08.20 11:29:00 -
[130]
Originally by: Jane Spondogolo
The Titan wasn't nerfed because of OMG WHINING NUBS. ASCN where not "NUBS" , Neither where D2. Both of them where murdered by single player piloted Titans. It was nerfed because it was a danger to eves survival as a viable long term game. You only need to look at Star Wars Galaxies (Combat upgrade) to see what happens when you leave that sort of brokenness un fixed. The game dies.
As i have said im not a molle alt a pro bob or goon for that matter as i have mentioned im not particularly keen on either of you and im actualy in a alliance thats hostile to you both and the only reason goons keep calling me a fan of bob is because the blob and titan nerf have favored your alliance.
And secondly its not like titans could'nt be killed before the nerf im sure if you ask both these "murdered alliances" as you call them they can tell you about it.
And lets face it more new players and old will quit eve due to lag and the game being unplayable than to a titan.
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Angor
The JORG Corporation FATAL Alliance
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Posted - 2007.08.20 12:15:00 -
[131]
Originally by: marakor
Originally by: Jane Spondogolo
The Titan wasn't nerfed because of OMG WHINING NUBS. ASCN where not "NUBS" , Neither where D2. Both of them where murdered by single player piloted Titans. It was nerfed because it was a danger to eves survival as a viable long term game. You only need to look at Star Wars Galaxies (Combat upgrade) to see what happens when you leave that sort of brokenness un fixed. The game dies.
As i have said im not a molle alt a pro bob or goon for that matter as i have mentioned im not particularly keen on either of you and im actualy in a alliance thats hostile to you both and the only reason goons keep calling me a fan of bob is because the blob and titan nerf have favored your alliance.
And secondly its not like titans could'nt be killed before the nerf im sure if you ask both these "murdered alliances" as you call them they can tell you about it.
And lets face it more new players and old will quit eve due to lag and the game being unplayable than to a titan.
Yup he's right, im on the verge of leaving because of unplayability, aka lag/desync. I'd rather get dd'd anytime and loose a ship without shooting someone than i would looking at a blank screen for 20 minutes only to be back in a station when the next "frame" apears. _______________________________ WTS 50m sp PvP Minmitar Character including Dread and Carrier |
Cutie Chaser
Gallente
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Posted - 2007.08.20 15:27:00 -
[132]
Originally by: Martin Mckenna
Originally by: Dark Shikari EVE is the only MMORPG I know of where 10 "low-level" players can go and kill a "high-level" player.
And this is a very, very good thing.
Hes right.
On the "pack of rats can drag down a cat" thing yes, as to the pvp comment, no.
Ultima Online, Ragnarok Online, Diablo2(if ya count it), and SWG come to mind. In fact, any game that is based on skills instead of levels usually falls into this category. *** Thats a Templar, the amarr fighter. Its a combat drone used by carriers. |
Kaldaine
GoonFleet GoonSwarm
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Posted - 2007.08.20 15:54:00 -
[133]
Originally by: marakor
the only reason goons keep calling me a fan of bob is because the blob and titan nerf have favored your alliance.
And secondly its not like titans could'nt be killed before the nerf im sure if you ask both these "murdered alliances" as you call them they can tell you about it.
Neither of the titans killed pre-nerf would have been killed in the present game.
While we bring more numbers then our opponents it hasnt always been so. They have lost allies to attrition and because those allies were meatshields. At different times our enemies have bragged about having the largest alliance in the game and fighting their enemies 10k v 1k. To believe that Goonswarm is the inventor of the blob is just ignorant.
We do bring numbers because we constantly recruit. We bring large numbers of new people into the game, give them free tackling frigates and send them in to pvp. We do this because we think it is one of the best ways to get people hooked and playing this game. I dont think our recruiting drives would be nearly as effective if they consisted of "COME PLAY EVE WITH ONE OF THE AWESOMEST CORPS AROUND JUST SIGN UP AND wait six months before we let you pvp BUT ONCE YOU GET THERE ITS TOTALLY AWESOME FILLED WITH FLEET BATTLES AND PVP AND you just gotta wait".
Of the people that I joined the game with, there are goons everywhere. From FATAL to Triumvirate, in their own corps doing their own thing. The only constant I see in all of them is that they are here for the pvp. While laggy pvp sucks, sitting in a station because a titan is smart-bombing the undock or you just jumped in to a large remote bubble doomsday trap sucks even more. I will play in lag but not if I dont even have a prayer of beating my opponent.
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2007.08.20 16:39:00 -
[134]
Originally by: Kaldaine
Neither of the titans killed pre-nerf would have been killed in the present game.
Why not considering everybody says its a lot easier to kill titans now?.
Originally by: Kaldaine
To believe that Goonswarm is the inventor of the blob is just ignorant.
Your right i would be ignorant if i did that so please show me where i claim goons to be the inventor of it and il change it with a full retraction.
What you seem to be missing is that breaking the game and making it unplayable will lose more players than a DDD ever will.
Maybe not you but how many new players want to look at a frozed screen unable to do anything until they crash or wake up in a clone vat.
Personaly id rather try to out think and out manouver the titans DDD (even if its possable or not) and have that hope or even a spare ship while it recharges than know for a fact that the game is gonna break and id be stuck watching a frozen screen.
Perhaps extending the DDD recharge to like every 12-24 hours as the clone jumps are?.
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WT Snacks
Anonymous Legionnaires
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Posted - 2007.08.20 16:50:00 -
[135]
Titans are fine and anti-blob weapons do not break up blobs. They force the blob to warp off and then warp back in, causing more lag but not solving the problem.
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SaKoil
GoonFleet GoonSwarm
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Posted - 2007.08.20 16:58:00 -
[136]
Originally by: marakor
What you seem to be missing is that breaking the game and making it unplayable will lose more players than a DDD ever will.
The game was laggy in large fleet battles just the same before the titan nerf. The removal of broken DDD did not affect lag in any way. It just fixed one of the more obviously broken aspects from the game.
What kind of experience do you have of large fleet battles from new players perspective? How about pre-nerf titans?
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Selquita
Imperium Technologies Firmus Ixion
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Posted - 2007.08.20 17:35:00 -
[137]
Fleet warfare hasn't changed since the inception of the battleship. Pre-titan, it wasn't uncommon to hear the term blobbing. Curse Alliance and Fountain Alliance were both very apt to employ it against smaller alliances that operated where ever CA and FA cared to go.
The creation of the Titan was not meant so much as the end-all be-all of war. If anything, it was simply meant as a frontline headquarters from which the staging of combat could be conducted efficiently. It was also given the ability to DD as, in my opinion, a defense mechanism against a counter-attack force sieging it.
Unfortunately, as with most new toys of overwhelming strength, it became the unwavering symbol of complete might and power. An alliance who had one titan, left alone more than that, was seen as being a formidable force beyond reproach.
Now they have been evened out. The owners of titans take greater care in their deployment. Instead of throwing them out in the middle of the fray with not but a DD and cyno-ship, they are kept back away from the front lines. Instead of taking out hundreds of attacking ships at the switch of a button, they're figureheads of economic prosperity.
In the end, fleet warfare will never change. Fleets will grow larger, ship composition varied from engagement to engagement. But there will always be two things that every fleet will have. Experienced players in expensive ships meant to bring as much damage as possible, or fulfill specific tasks such as EWAR, and new pilots in throw-away frigs/cruisers racing into the thick of it at their FC's orders hoping to swing the tide of victory their way. ====================================
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Sophie Garatonku
Freedom Caps
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Posted - 2007.08.22 00:47:00 -
[138]
As one of the 'vet' players, sitting on a lot of ISK, flying high SP ships, and dealing with a number of 'old school' players, corps and alliances, I respectfully disagree with the OP.
The supercapital 'nerfs' were a much-needed fix, and the single best balancing move since the overhaul of T1 ships and the introduction of invention and higher-tier3 BC/BSes.
For the past couple years, EVE had been catering to the old-school boys first and foremost, making this game more and more like any other MMOGs that reward you for the sole achievement of being there for a long time. EVE was even worse in this than any other game, as all you needed to do was to keep your sub on and switch skills every week/month.
Giving new(er) players the means to access high end game, by breaking the T2 monopolies, releasing ships that can make a difference without 30+ million SP and bazillions of ISK, and now changing the yummy PvE from static camping to dynamic hunting (plexes changed to exploration) is a good way to finally allow people to compete based on smarts, merits, teamwork and dedication - as opposed to how much ISK, SP and faction gear one has hoarded over years of broken mechanics and insider intel.
...anything that fosters more competition should be welcomed by earnest players in a PvP-centric game.
If you want to be safe in the knowledge your lvl70 toon and oober gear protects from pesky n00bs with teeth, I can point you to a game more suited to your tastes, marakor.
Best regards, Sophie.
PS: If you don't like MS and Titans as they are now, don't fly them, they're no fun and the server can't handle them, anyways.
Safety Middleware Specialists
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cal nereus
Bounty Hunter - Dark Legion Curse Alliance
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Posted - 2007.08.22 01:11:00 -
[139]
I less than three Sophie. ---
Grismar.net |
marakor
Gallente Anti Lag Forum Smackers
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Posted - 2007.08.22 02:13:00 -
[140]
Originally by: Sophie Garatonku
If you want to be safe in the knowledge your lvl70 toon and oober gear protects from pesky n00bs with teeth, I can point you to a game more suited to your tastes, marakor.
Firstly you do not know my tastes.
Its about the game being playable, with cyno blockers titan nerfs and all the other soverienty issues plus gang/fleet bonuses CCP have broken the game and they should fix it before adding more stupid ideas that cause more lag.
And if you think this post is about turning eve into WOW your wrong. But id not like to see it turn into a game of who can recruit the largest fleet of ppl with barely enough skills to fly a cruiser so they can lag out players who have trained long and hard just to kill them. I do agree though that a high number should be able to beat a single player or it would be stupid.
But at the moment we have already laggy battles being made worse because certain FC's are telling there fleets to drop cans so the desync gets even worse. That has nothing to do with the smarts, merits, team work and dedication you are saying. Im all for a good and fair balance but breaking the game is not a thing that should be seen as laudable and rewarded.
If lag did not exist id say the titan nerf perhaps would be ok but because of the lag and ppls willingness to increase it for the sole perpose of destroying a huge asset it should be put the way it was back until CCP fix the game.
Perhaps as i have said extending the remote DDD timer to a few hours or even a day before refire would be better than losing the ships to nothing but a deliberate lag bomb.
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SpaceMoose
GoonFleet GoonSwarm
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Posted - 2007.08.22 02:16:00 -
[141]
Edited by: SpaceMoose on 22/08/2007 02:16:38
Originally by: marakor
Originally by: Sophie Garatonku
If you want to be safe in the knowledge your lvl70 toon and oober gear protects from pesky n00bs with teeth, I can point you to a game more suited to your tastes, marakor.
Firstly you do not know my tastes.
Its about the game being playable, with cyno blockers titan nerfs and all the other soverienty issues plus gang/fleet bonuses CCP have broken the game and they should fix it before adding more stupid ideas that cause more lag.
And if you think this post is about turning eve into WOW your wrong. But id not like to see it turn into a game of who can recruit the largest fleet of ppl with barely enough skills to fly a cruiser so they can lag out players who have trained long and hard just to kill them. I do agree though that a high number should be able to beat a single player or it would be stupid.
But at the moment we have already laggy battles being made worse because certain FC's are telling there fleets to drop cans so the desync gets even worse. That has nothing to do with the smarts, merits, team work and dedication you are saying. Im all for a good and fair balance but breaking the game is not a thing that should be seen as laudable and rewarded.
If lag did not exist id say the titan nerf perhaps would be ok but because of the lag and ppls willingness to increase it for the sole perpose of destroying a huge asset it should be put the way it was back until CCP fix the game.
Perhaps as i have said extending the remote DDD timer to a few hours or even a day before refire would be better than losing the ships to nothing but a deliberate lag bomb.
So essentially you want to play WoW? edit: while whining about lag
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2007.08.22 02:20:00 -
[142]
Edited by: marakor on 22/08/2007 02:23:12
Originally by: SpaceMoose
So essentially you want to play WoW? edit: while whining about lag
Originally by: marakor
And if you think this post is about turning eve into WOW your wrong.
Learn how to read all of a post
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SpaceMoose
GoonFleet GoonSwarm
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Posted - 2007.08.22 02:34:00 -
[143]
Originally by: marakor Edited by: marakor on 22/08/2007 02:23:12
Originally by: SpaceMoose
So essentially you want to play WoW? edit: while whining about lag
Originally by: marakor
And if you think this post is about turning eve into WOW your wrong.
Learn how to read all of a post
Saying that you don't want to turn eve into wow but then going on a massive tirade about doing exactly that has more to do with you suffering from cognitive dissonance rather than me not reading your posts.
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Jacob Majestic
GoonFleet GoonSwarm
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Posted - 2007.08.22 02:38:00 -
[144]
Originally by: marakor
Originally by: Sophie Garatonku
If you want to be safe in the knowledge your lvl70 toon and oober gear protects from pesky n00bs with teeth, I can point you to a game more suited to your tastes, marakor.
Firstly you do not know my tastes.
Its about the game being playable, with cyno blockers titan nerfs and all the other soverienty issues plus gang/fleet bonuses CCP have broken the game and they should fix it before adding more stupid ideas that cause more lag.
And if you think this post is about turning eve into WOW your wrong. But id not like to see it turn into a game of who can recruit the largest fleet of ppl with barely enough skills to fly a cruiser so they can lag out players who have trained long and hard just to kill them. I do agree though that a high number should be able to beat a single player or it would be stupid.
But at the moment we have already laggy battles being made worse because certain FC's are telling there fleets to drop cans so the desync gets even worse. That has nothing to do with the smarts, merits, team work and dedication you are saying. Im all for a good and fair balance but breaking the game is not a thing that should be seen as laudable and rewarded.
If lag did not exist id say the titan nerf perhaps would be ok but because of the lag and ppls willingness to increase it for the sole perpose of destroying a huge asset it should be put the way it was back until CCP fix the game.
Perhaps as i have said extending the remote DDD timer to a few hours or even a day before refire would be better than losing the ships to nothing but a deliberate lag bomb.
So you fix lag by... restoring the ability of rich, old boy alliances to make hundreds of wrecks on demand using their invincible IWIN button?
Look how stupid you are.
___
Originally by: steamy thank you Hippoking for doing a Jacob on the goons
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Jin Steele
Port Royal Independent Kontractors Imperial Republic Of the North
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Posted - 2007.08.22 02:50:00 -
[145]
Originally by: Angor
I remember a time where you could have 300vs300, with lag yes, but it was playable. Today you can hardly have 50vs50 without some major issues (at least in the north). One battle i remember more than most was the battle for Maelstrom Prime down in Immensea, that POS war was around 400-600 people in local during prime hours, but the fights were still playable.
I dont really know what CCP have done to totally screw up this game but i'd guess it has to do with new POS and Gang stuff adding extra processing load to the servers. I'd give up so much of the new additions of this game just to have decent sized playable fleet battles back, bring back RMR for instance.
As for Titans, they were introduced as a way to combat blobs, but titan pilots started blowing their load even just for 10 ships sat on a gate. Now that they have to be used more responsibly, suddenly nobody wants to use them. The titan deterant seems to have all but gone these days.
there was never a time that 300v300 wasnt laggy. the first time those numbers were seen were in EC-p8r, over a year ago, when the iron/g fleet died before loading. all of them.
the second time was jv1v titan abortion, and well, i think you know how that goes.
the third was f-t, and while the objective was completed, local was at 6-700 and you could not move at all.
it has become somewhat more common now, but there has never been a time where you could play 300v300, so i dont know what you are talking about.
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cal nereus
Bounty Hunter - Dark Legion Curse Alliance
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Posted - 2007.08.22 04:44:00 -
[146]
Why do you want the people who've been playing the longest to win? That's my question. ---
Grismar.net |
Sophie Garatonku
Freedom Caps
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Posted - 2007.08.22 06:02:00 -
[147]
Originally by: marakor Firstly you do not know my tastes.
I have a hunch...
Quote: Its about the game being playable, with cyno blockers titan nerfs and all the other soverienty issues plus gang/fleet bonuses CCP have broken the game and they should fix it before adding more stupid ideas that cause more lag.
Your rationale as to how preventing a titan from safely remote DD'ing would magically stop people from blobbing escapes me entirely, and I therefore can't comment on it.
Cyno blockers are a very nice addition that finally slows down a bit the trend of EVE turning into (Super)Capitals-Online that has been making this game less and less diverse and fun over the past 2 years.
The blob is no news, it has been there since I've started playing, and probably before, but yes, it has grown to unseen-before proportions, pretty much like the size of the user base... coincidence ?
Is lag bad ? Yes. Is blobbing the best way to cope with it ? Probably not the most fun, or the most creative and tactically elegant, but it's the easiest way when you have the numbers, just like the IWin 1-button titans used to be the easiest way.
In both cases, people chose the path of least resistance towards victory they can afford, regardless of how unfun it may be for the opposition or for themselves, simply because Win>Fun in the alliance game of EVE.
There are ways to tackle some of the lag/blob problem, by game mechanics (support skirmish warfare, anti-blob weapons like bombers, etc.), code and server improvements, and probably by reworking POS/sov warfare into something worth playing, and there are causes for lag (core code limitations etc.) that can't be entirely solved short of rewriting EVE from the ground up (which won't happen).
CCP fixed one extremely unfun and game-breaking misdesign with titans and MSes, and they are hopefully working on (partial) fixes to the blob and lag issues.
I don't see how re-instating a badly broken feature (as you advocate) would help solve other broken bits of EVE (that you claim are your main concern).
Quote: [...] id not like to see it turn into a game of who can recruit the largest fleet of ppl with barely enough skills to fly a cruiser so they can lag out players who have trained long and hard just to kill them.
That's where I disagree with you: nobody trains 'hard' in EVE. Long, sure, but hard ? As long as you more or less keep your sub paid, all you got to do to be teh 00ber is to flip a skill every week/w month.
Player skill takes practice, smarts and coordination, even more so when you fly T1 cruisers with few skillpoints against faction pimped T2 nanorides.
I'm sorry you feel there's some sort of entitlement that comes with being a long time paying customer of CCP, but this is supposed to be a PvP game, not an airline or a retirement house minigolf. As it is now, the extra miles you gain from just hanging out long enough are still more of a curse than a bless for EVE, in my opinion.
Quote: If lag did not exist id say the titan nerf perhaps would be ok but because of the lag and ppls willingness to increase it for the sole perpose of destroying a huge asset it should be put the way it was back until CCP fix the game.
Well, here's how I look at the issue: An overpowered titan (as they were) breaks the game for hundreds and potentially thousands of players. The 'nerfed' titan only hurts that handful of players whose 'achievement' has been to sit through the completion of Energy Pulse Weapons lvl V, and who have been abusing a last-ditch defense tool to bomb stadiums until CCP fixed it. For all other purposes, the titans are still a formidable logistics and tactical advantage, as that part is left untouched.
As for MSes, they're more powerful after the 'nerf', if anything, but indeed, they're not invulnerable anymore. Tough, some will have to actually play this game instead of raking killstats for free.
Safety Middleware Specialists
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Ejderdisi
Caldari Dirty Deeds Corp. Axiom Empire
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Posted - 2007.08.22 09:44:00 -
[148]
best part of eve is giving noobs to chance to attack and overpower a veteran player.
Are u aware in some MMORPG u can't attack some players who are much higher and much lower than u to balance PvP :)
Do u want a ibis flying happily into a 100man fleet and ur ship's computer didn't lock him because of some silly lvl restriction???
And give noobs a chance ofcourse. SO u can beat them with stick and take everything from them...
And blobs are not consist of newbies but mostly from experienced players nowadays. Can u call a BoB fleet a noob blob?
And with titan... Yeah titan is great. And it might be overpriced as some faction ships. But as u can see ppl still building them right. Soo :)
Btw single ship destructing 10sec ROF beam is a better weapon for titans I guess... 10 X 100 = 1000 sec / 60 = 16.6min and a fleet of 100 is dead :) WOOT this is a good idea.
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Milena Rage
The Aftermath Privateer Alliance
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Posted - 2007.08.22 10:07:00 -
[149]
blobs are fine, l2p. nerf lag.
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WT Snacks
Anonymous Legionnaires
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Posted - 2007.08.22 10:07:00 -
[150]
I hope you enjoy getting a triple remote DD dropped on your fleet before you even see combat, because pretty much every power bloc will have a dozen of them eventually.
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Jakiri
GoonFleet GoonSwarm
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Posted - 2007.08.22 10:08:00 -
[151]
Originally by: marakor
Originally by: Kaldaine
Neither of the titans killed pre-nerf would have been killed in the present game.
Why not considering everybody says its a lot easier to kill titans now?.
They both died by logging off with aggression. As it's now absolutely safe to log off inside a POS (at least until you log back on), the kills could not have happened the way they did.
If there had been other opportunities to kill them, ala the Shrike death, then maybe we would have still seen some deaths - but debating what would have happened when the game environment was very different gets us into trouble, especially given that, at the time, titans weren't used as floating gun platforms to the same extent as BoB used them prior to Rev II.
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Peoke
Caldari Unknown Shoe Corp. SMASH Alliance
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Posted - 2007.08.22 16:03:00 -
[152]
to find when blobbing started is easy. When ccp introduced dictors and removed cores it made every pvp fight kill or die. no more chance of living. now people dont want to die so they bring numbers to win. nanos even it up and the nerfed that and were here today. even the nano nerf didnt fix the only way to have a escap and every raiding ship has nanos instead of cores. at least with cores jammers stopped it. now you need a few huggins which are speced and faction fitted to deal with nanos.
Wasnt the titan or mothership. was the core nerf and ccp making it a loss every time you pvp.
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killerco
Gallente Confederation of Red Moon Red Moon Federation
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Posted - 2007.08.22 16:12:00 -
[153]
Originally by: Bein Glorious
I am pretty sure there was crippling lag before goonfleet was created, though I was not playing back then.
Lag has been part off this game(espacially when too large groups wanna fight) since the early days off eve(at least as long as i remember i've heard peeps complaining about it). Somehow lag seems too go with eve from time too time
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insolace
GoonFleet GoonSwarm
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Posted - 2007.08.22 17:36:00 -
[154]
Originally by: marakor The newest patches have even allowed the ultimate anti-blob ship the titan..
So lets review:
1) Titans require large alliances to build due to resources and sov requirements
2) Titans take 60 days to build and require a large defensive force during that time
3) Because of 1 and 2, the only way to abort a titan is to meet that large defensive force with an equal or larger offensive force
4) once a titan is built it can only be destroyed by a large capital fleet with an equally large support fleet. The only piloted titan ever destroyed was destroyed by a fleet of over 200 ships.
5) the doomsday can destroy all non-tanked battleships or lower class ships on grid, meaning any support fleet that is fighting one must stockpile ships and be prepared to swarm the titan after being destroyed.
How exactly does this discourage blobbing?
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2007.08.22 17:43:00 -
[155]
Edited by: marakor on 22/08/2007 17:44:56
Originally by: insolace
Originally by: marakor The newest patches have even allowed the ultimate anti-blob ship the titan..
So lets review:
1) Titans require large alliances to build due to resources and sov requirements
2) Titans take 60 days to build and require a large defensive force during that time
3) Because of 1 and 2, the only way to abort a titan is to meet that large defensive force with an equal or larger offensive force
4) once a titan is built it can only be destroyed by a large capital fleet with an equally large support fleet. The only piloted titan ever destroyed was destroyed by a fleet of over 200 ships.
5) the doomsday can destroy all non-tanked battleships or lower class ships on grid, meaning any support fleet that is fighting one must stockpile ships and be prepared to swarm the titan after being destroyed.
How exactly does this discourage blobbing?
You tell me it was your blob and alliance that was getting killed before the patch and now they are nerfed you seem to be doing rather better in the war.
Or are you going to call it a coincidence lol.
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Pirokobo
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Posted - 2007.08.22 17:56:00 -
[156]
Edited by: Pirokobo on 22/08/2007 18:02:32 Edited by: Pirokobo on 22/08/2007 17:55:56
Originally by: marakor You tell me it was your blob and alliance that was getting killed before the patch and now they are nerfed you seem to be doing rather better in the war.
Or are you going to call it a coincidence lol.
Goon operates on a sound tactical principle of strength through numbers. It's a simple, proven tactic that achieves results without extraordinary requirements other then the general need for lots of players and lots of ships.
Simply because you disapprove of that tactic does not make it unfair. Sure, there may be a story about 300 Spartans facing off against most of Persia.
But don't forget that for every "King Leonidas" in history there are a thousand "General Custer" characters; and just because they had the bigger guns didn't make it any harder for them to be encircled and taken apart by their numerically superior foes.
If Titans are broken it's because the balance errs on making it dangerous to risk a capship. You can't solo a fleet of hundreds with a lone Titan. Doesn't work that way. Surprise can let you take out that many but surprise is a force multiplier in real life. If RA appeared in the middle of BoB space, blasting everything in sight and then leaving, they'd be quite successful... because of surprise. Because it takes time to communicate news of an attack and formulate a response.
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Havoc GunStar
GoonFleet GoonSwarm
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Posted - 2007.08.22 17:58:00 -
[157]
Originally by: Angor
I remember a time where you could have 300vs300, with lag yes, but it was playable. Today you can hardly have 50vs50 without some major issues (at least in the north). One battle i remember more than most was the battle for Maelstrom Prime down in Immensea, that POS war was around 400-600 people in local during prime hours, but the fights were still playable.
I dont really know what CCP have done to totally screw up this game but i'd guess it has to do with new POS and Gang stuff adding extra processing load to the servers. I'd give up so much of the new additions of this game just to have decent sized playable fleet battles back, bring back RMR for instance.
As for Titans, they were introduced as a way to combat blobs, but titan pilots started blowing their load even just for 10 ships sat on a gate. Now that they have to be used more responsibly, suddenly nobody wants to use them. The titan deterant seems to have all but gone these days.
I wasn't part of that particular battle, and am not sure when it occurred, but I've been playing since early '04, and the largest battles I ever saw before joining Goonfleet were about 300 total in local, the first time FIX got crunched, etc. The lag was pretty much unplayable, just like it is today. It comes and goes a bit with certain patches, but the game has never really supported 300 versus 300.
Originally by: Peoke to find when blobbing started is easy. When ccp introduced dictors and removed cores it made every pvp fight kill or die. no more chance of living. now people dont want to die so they bring numbers to win. nanos even it up and the nerfed that and were here today. even the nano nerf didnt fix the only way to have a escap and every raiding ship has nanos instead of cores. at least with cores jammers stopped it. now you need a few huggins which are speced and faction fitted to deal with nanos.
Wasnt the titan or mothership. was the core nerf and ccp making it a loss every time you pvp.
This is completely inaccurate. 'Blobs' have always existed in this game since the first large corporations and small alliances. You can see the *****ing about it on eve-search and this site as well, from very early on.
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2007.08.22 17:59:00 -
[158]
Edited by: marakor on 22/08/2007 18:02:47 Edited by: marakor on 22/08/2007 18:01:29
Originally by: Pirokobo Edited by: Pirokobo on 22/08/2007 17:55:56
Originally by: marakor You tell me it was your blob and alliance that was getting killed before the patch and now they are nerfed you seem to be doing rather better in the war.
Or are you going to call it a coincidence lol.
Goon operates on a sound tactical principle of strength through numbers. It's a simple, proven tactic that achieves results without extraordinary requirements other then the general need for lots of players and lots of ships.
Simply because you disapprove of that tactic does not make it unfair. Sure, there may be a story about 300 Spartans facing off against most of Persia.
But don't forget that for every "King Leonidas" in history there are a thousand "General Custer" characters; and just because they had the bigger guns didn't make it any harder for them to be encircled and taken apart by their numerically superior foes.
Where do i say its not fair? lol.
LOL another spartan referance ffs omg look at Insolace's point 5 to see how the remote nerf has encouraged the blob.
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Pirokobo
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Posted - 2007.08.22 18:06:00 -
[159]
Originally by: marakor LOL another spartan referance ffs omg look at Insolace's point 5 to see how the remote nerf has encouraged the blob.
My point being that the Titan isn't a ****ing Spartan. Never will be. It's more like Katsumoto in Last Samurai. Try to run into a ****ing wall of bullets and it WILL die.
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2007.08.22 18:13:00 -
[160]
Originally by: Pirokobo Edited by: Pirokobo on 22/08/2007 18:06:28
Originally by: marakor LOL another spartan referance ffs omg look at Insolace's point 5 to see how the remote nerf has encouraged the blob.
My point being that the Titan isn't a ****ing Spartan. Never will be. It's more like Katsumoto in Last Samurai. Try to run into a ****ing wall of bullets and it WILL die. Eventually.
Your referance is totaly wrong considering the titan is the most advanced ship in eve and you are trying to compare it to a guy who brings old fashoned armour and a sword to fight a modern army with gattling guns. If any thing your the low tec guys because of your lemming like tactics.
If your gonna compare a titan to anything it should be like having a atomic arsenal and theres no country out there with no nukes that can beat by sheer numbers a nuke capable power.
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Bein Glorious
GoonFleet GoonSwarm
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Posted - 2007.08.22 18:27:00 -
[161]
Originally by: marakor
You tell me it was your blob and alliance that was getting killed before the patch and now they are nerfed you seem to be doing rather better in the war.
Or are you going to call it a coincidence lol.
edit fir a PS. Your point 5 covers what the remote DDD nerf has done to encourage blobing thanks for the confirmation.
Titans are/were immensely expensive, incredibly skill-intensive, and required huge amounts of capital ships to counter, which are also very expensive and require years of skill training. Meanwhile, Goonswarm is an alliance mostly made up of players with very little wealth who have been playing for less than a year.
So yes, the fact that supercapitals no longer invalidate battleships and below has given people who don't want to or simply cannot spam capships a bit more of a fighting chance.
If you think that titans should be buffed again and subcapitals should be used only in empire war, then good luck on your long road towards persuading people that it is necessary. |
WT Snacks
Anonymous Legionnaires
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Posted - 2007.08.22 18:30:00 -
[162]
A titan encourages blobbing more than any other feature in the game. Yes, a remote DD can break up a blob, but it will not stop people from making a bigger one and swarming your titan.
TL;DR, stop trying to make up weapons that would kill a blob and start thinking of a reason why I would want to take 20 BS instead of 400 BS to a fight.
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2007.08.22 18:35:00 -
[163]
Originally by: WT Snacks A titan encourages blobbing more than any other feature in the game. Yes, a remote DD can break up a blob, but it will not stop people from making a bigger one and swarming your titan.
TL;DR, stop trying to make up weapons that would kill a blob and start thinking of a reason why I would want to take 20 BS instead of 400 BS to a fight.
If its a remote DDD then the titan cannot be blobbed therefore ppl would have to find ways other than the blob to kill them.
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WT Snacks
Anonymous Legionnaires
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Posted - 2007.08.22 18:38:00 -
[164]
Originally by: marakor
Originally by: WT Snacks A titan encourages blobbing more than any other feature in the game. Yes, a remote DD can break up a blob, but it will not stop people from making a bigger one and swarming your titan.
TL;DR, stop trying to make up weapons that would kill a blob and start thinking of a reason why I would want to take 20 BS instead of 400 BS to a fight.
If its a remote DDD then the titan cannot be blobbed therefore ppl would have to find ways other than the blob to kill them.
No, we'd still blob it because there is no other way to kill it. Find the titan, drop a bubble, warp in 500 dudes and hope he desyncs. All a remote DD does is ensure we lose a few dozen to a hundred more ships in the process.
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Pinnk Floyd
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Posted - 2007.08.22 18:48:00 -
[165]
Originally by: marakor
Originally by: WT Snacks A titan encourages blobbing more than any other feature in the game. Yes, a remote DD can break up a blob, but it will not stop people from making a bigger one and swarming your titan.
TL;DR, stop trying to make up weapons that would kill a blob and start thinking of a reason why I would want to take 20 BS instead of 400 BS to a fight.
If its a remote DDD then the titan cannot be blobbed therefore ppl would have to find ways other than the blob to kill them.
So what happens if the Titan has a 200 man support fleet on its side?
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2007.08.22 18:49:00 -
[166]
Originally by: WT Snacks
Originally by: marakor
Originally by: WT Snacks A titan encourages blobbing more than any other feature in the game. Yes, a remote DD can break up a blob, but it will not stop people from making a bigger one and swarming your titan.
TL;DR, stop trying to make up weapons that would kill a blob and start thinking of a reason why I would want to take 20 BS instead of 400 BS to a fight.
If its a remote DDD then the titan cannot be blobbed therefore ppl would have to find ways other than the blob to kill them.
No, we'd still blob it because there is no other way to kill it. Find the titan, drop a bubble, warp in 500 dudes and hope he desyncs. All a remote DD does is ensure we lose a few dozen to a hundred more ships in the process.
And how many times pre nerf did you do this cos id like to see the fraps pls?.
Id like to see you get to it while its back inside a pos lol. And hoping to break the game just to kill a ship because you do not have the know how or abilty of others who did is why they should be fixed.
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Pinnk Floyd
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Posted - 2007.08.22 18:52:00 -
[167]
Originally by: marakor
Originally by: WT Snacks
Originally by: marakor
Originally by: WT Snacks A titan encourages blobbing more than any other feature in the game. Yes, a remote DD can break up a blob, but it will not stop people from making a bigger one and swarming your titan.
TL;DR, stop trying to make up weapons that would kill a blob and start thinking of a reason why I would want to take 20 BS instead of 400 BS to a fight.
If its a remote DDD then the titan cannot be blobbed therefore ppl would have to find ways other than the blob to kill them.
No, we'd still blob it because there is no other way to kill it. Find the titan, drop a bubble, warp in 500 dudes and hope he desyncs. All a remote DD does is ensure we lose a few dozen to a hundred more ships in the process.
And how many times pre nerf did you do this cos id like to see the fraps pls?.
Id like to see you get to it while its back inside a pos lol. And hoping to break the game just to kill a ship because you do not have the know how or abilty of others who did is why they should be fixed.
You're dumb. A Titan isn't a blob breaker, a Titan is a fleet breaker. You can drop a doomsday on a 20 man fleet as well as a 200 man fleet. And that was done on every occassion. If an enemy was shooting a station with 50 battleships, you could have one guy in an Avatar stay up and camp the station with a Titan and there'd be absolutely nothing you can do to stop him.
In conclusion, you're dumb stop talking
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2007.08.22 18:54:00 -
[168]
Originally by: Pinnk Floyd
Originally by: marakor
Originally by: WT Snacks A titan encourages blobbing more than any other feature in the game. Yes, a remote DD can break up a blob, but it will not stop people from making a bigger one and swarming your titan.
TL;DR, stop trying to make up weapons that would kill a blob and start thinking of a reason why I would want to take 20 BS instead of 400 BS to a fight.
If its a remote DDD then the titan cannot be blobbed therefore ppl would have to find ways other than the blob to kill them.
So what happens if the Titan has a 200 man support fleet on its side?
One way is to actualy train up and actualy build a few of these ships so you are a nuke capable power and have the abilty to fight at there level. Instead of breaking the game .
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Pirokobo
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Posted - 2007.08.22 18:54:00 -
[169]
Edited by: Pirokobo on 22/08/2007 18:55:13
Originally by: marakor
If its a remote DDD then the titan cannot be blobbed therefore ppl would have to find ways other than the blob to kill them.
Originally by: marakor
One way is to actualy train up and actualy build a few of these ships so you are a nuke capable power and have the abilty to fight at there level. Instead of breaking the game .
Leave it to a FATAL-BoB lapdog to think like that.
You know, it's spending on superweapons instead of developing strength in numbers that will ultimately run BoB and their underlings into the ground.
At some level I think the people who cling to BoB do so out of some pathetic WoW notion that eventually BoB will help them build their own capship. As if. BoB will be retreating to Empire by the end of '08 if South has anything to say about it.
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WT Snacks
Anonymous Legionnaires
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Posted - 2007.08.22 18:57:00 -
[170]
Originally by: marakor And how many times pre nerf did you do this cos id like to see the fraps pls?.
Id like to see you get to it while its back inside a pos lol. And hoping to break the game just to kill a ship because you do not have the know how or abilty of others who did is why they should be fixed.
Good sir imbecile, pre-nerf titans were untouchable. No matter what you did, you would not be able to kill a titan. I do wish remote DDs would return, I'd love to hot drop a double DD on a BoB fleet in my cov ops at least once. Not that it would stop blobbing, causing a thousand greasy nerds cry out in anguish upon pressing the I WIN button is a dream every goon has.
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2007.08.22 18:59:00 -
[171]
Originally by: Pinnk Floyd You're dumb. A Titan isn't a blob breaker, a Titan is a fleet breaker. You can drop a doomsday on a 20 man fleet as well as a 200 man fleet. And that was done on every occassion. If an enemy was shooting a station with 50 battleships, you could have one guy in an Avatar stay up and camp the station with a Titan and there'd be absolutely nothing you can do to stop him.
In conclusion, you're dumb stop talking
So?
They can do that now you moron the nerf did'nt change it he can warp to a ongrid point 4-500km away and DDD them.
PS. your a ****** and need to learn some manners.
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2007.08.22 19:01:00 -
[172]
Originally by: WT Snacks
Originally by: marakor And how many times pre nerf did you do this cos id like to see the fraps pls?.
Id like to see you get to it while its back inside a pos lol. And hoping to break the game just to kill a ship because you do not have the know how or abilty of others who did is why they should be fixed.
Good sir imbecile, pre-nerf titans were untouchable. No matter what you did, you would not be able to kill a titan. I do wish remote DDs would return, I'd love to hot drop a double DD on a BoB fleet in my cov ops at least once. Not that it would stop blobbing, causing a thousand greasy nerds cry out in anguish upon pressing the I WIN button is a dream every goon has.
dear mr sh*g whit i seem to remember a couple of titans being killed before the nerf i suggest you check your history before you make comments on there invulnerability.
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WT Snacks
Anonymous Legionnaires
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Posted - 2007.08.22 19:01:00 -
[173]
Originally by: marakor So?
They can do that now you moron the nerf did'nt change it he can warp to a ongrid point 4-500km away and DDD them.
PS. your a ****** and need to learn some manners.
Stop posting forever.
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WT Snacks
Anonymous Legionnaires
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Posted - 2007.08.22 19:03:00 -
[174]
Originally by: marakor
Originally by: WT Snacks
Originally by: marakor And how many times pre nerf did you do this cos id like to see the fraps pls?.
Id like to see you get to it while its back inside a pos lol. And hoping to break the game just to kill a ship because you do not have the know how or abilty of others who did is why they should be fixed.
Good sir imbecile, pre-nerf titans were untouchable. No matter what you did, you would not be able to kill a titan. I do wish remote DDs would return, I'd love to hot drop a double DD on a BoB fleet in my cov ops at least once. Not that it would stop blobbing, causing a thousand greasy nerds cry out in anguish upon pressing the I WIN button is a dream every goon has.
dear mr sh*g whit i seem to remember a couple of titans being killed before the nerf i suggest you check your history before you make comments on there invulnerability.
They were killed through mechanics that have been fixed. A titan now has to simply log out in a POS and he cannot be killed like the first two.
Your idiocy only fuels the brakeless train.
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Pinnk Floyd
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Posted - 2007.08.22 19:04:00 -
[175]
Originally by: marakor
Originally by: Pinnk Floyd You're dumb. A Titan isn't a blob breaker, a Titan is a fleet breaker. You can drop a doomsday on a 20 man fleet as well as a 200 man fleet. And that was done on every occassion. If an enemy was shooting a station with 50 battleships, you could have one guy in an Avatar stay up and camp the station with a Titan and there'd be absolutely nothing you can do to stop him.
In conclusion, you're dumb stop talking
So?
They can do that now you moron the nerf did'nt change it he can warp to a ongrid point 4-500km away and DDD them.
PS. your a ****** and need to learn some manners.
1. A DD doesn't have a 450km range. 2. That's exactly what killed Shrike. If a dictor survives, you can be bubbled before you warp out.
You are really dumb. Think about a game where each side has 20 Titans. There isn't any fleet combat. No small gangs, no big gangs. Everything under sup-capital is useless. That was what we were heading to before the nerf.
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WT Snacks
Anonymous Legionnaires
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Posted - 2007.08.22 19:04:00 -
[176]
Also, stop posting.
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2007.08.22 19:08:00 -
[177]
Originally by: WT Snacks Also, stop posting.
no problem ive even renamed it for you as you seem to blob threads as much as you blob eve.
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Pinnk Floyd
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Posted - 2007.08.22 19:09:00 -
[178]
nice thread title dude, sorry this thread didn't go the direction you wanted
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WT Snacks
Anonymous Legionnaires
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Posted - 2007.08.22 19:09:00 -
[179]
Originally by: marakor
Originally by: WT Snacks Also, stop posting.
no problem ive even renamed it for you as you seem to blob threads as much as you blob eve.
Would you like some ice for that sore behind of yours?
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Subira
Amarr Subira Heavy Industries
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Posted - 2007.08.22 19:25:00 -
[180]
This thread just turned bitter.
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Cefte
Gray Ivy GoonSwarm
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Posted - 2007.08.22 19:31:00 -
[181]
Originally by: Subira This thread just turned bitter.
I made some threadade
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HydroSan
GoonFleet GoonSwarm
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Posted - 2007.08.22 19:51:00 -
[182]
Originally by: marakor dear mr sh*g whit i seem to remember a couple of titans being killed before the nerf i suggest you check your history before you make comments on there invulnerability.
Both were killed while the pilot was offline. Try again.
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2007.08.22 19:55:00 -
[183]
Originally by: HydroSan
Originally by: marakor dear mr sh*g whit i seem to remember a couple of titans being killed before the nerf i suggest you check your history before you make comments on there invulnerability.
Both were killed while the pilot was offline. Try again.
They must have been online to go ofline and be killed and one i heard was a logofski but im not 100% and id hardly take a lag swarms word for it.
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Lunas Feelgood
S.A.S Cruel Intentions
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Posted - 2007.08.22 19:58:00 -
[184]
Originally by: marakor
Originally by: HydroSan
Originally by: marakor dear mr sh*g whit i seem to remember a couple of titans being killed before the nerf i suggest you check your history before you make comments on there invulnerability.
Both were killed while the pilot was offline. Try again.
They must have been online to go ofline and be killed and one i heard was a logofski but im not 100% and id hardly take a lag swarms word for it.
plz get a clue before you post plz
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Reuser
Gunfleet Logistics
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Posted - 2007.08.22 21:10:00 -
[185]
OP seems to have a definite cognitive disconnect, a flag to wave, and an axe to grind. Why didn't you just fricking declare for your side right off the bat, and dispense with the nonsensical straw man arguments?
tl;dr - OP, please never post again.
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2007.08.22 21:14:00 -
[186]
Originally by: Reuser OP seems to have a definite cognitive disconnect, a flag to wave, and an axe to grind. Why didn't you just fricking declare for your side right off the bat, and dispense with the nonsensical straw man arguments?
tl;dr - OP, please never post again.
my side is on my corp ticker if it seemed to rattle a few cages in certain areas then i guess i hit other ppls flags, axes and nerves.
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WT Snacks
Anonymous Legionnaires
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Posted - 2007.08.22 21:14:00 -
[187]
Originally by: marakor
Originally by: HydroSan
Originally by: marakor dear mr sh*g whit i seem to remember a couple of titans being killed before the nerf i suggest you check your history before you make comments on there invulnerability.
Both were killed while the pilot was offline. Try again.
They must have been online to go ofline and be killed and one i heard was a logofski but im not 100% and id hardly take a lag swarms word for it.
Stop posting forever.
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Reuser
Gunfleet Logistics
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Posted - 2007.08.22 21:18:00 -
[188]
OP is also compulsively spamming the refresh button to smack back to any and all comers... It's the COAD equivalent to baserape. Yeehaw!
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HydroSan
GoonFleet GoonSwarm
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Posted - 2007.08.22 21:20:00 -
[189]
Edited by: HydroSan on 22/08/2007 21:20:45
Originally by: marakor They must have been online to go ofline and be killed and one i heard was a logofski but im not 100% and id hardly take a lag swarms word for it.
One logged off with an aggression timer inside a POS bubble. The other was smartbombed by a covert ops spy right before he logged off which caused aggression.
It'd be good to read up on basic EVE history before you start making threads like this. Besides, BoB don't have any alt posting rule, so why aren't you posting with your BoB character?
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2007.08.22 21:21:00 -
[190]
FOFOFOFOFOFOFO
I belive this is the standard respoce that you understand.
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HydroSan
GoonFleet GoonSwarm
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Posted - 2007.08.22 21:22:00 -
[191]
Nah he's too dumb for BoB. Maybe a bitter ex-LV guy who didn't make the cut for BoB? They seemed to have a serious hardon for complaining about lag and calling us the "lagswarm."
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2007.08.22 21:22:00 -
[192]
Originally by: HydroSan Edited by: HydroSan on 22/08/2007 21:20:45
Originally by: marakor They must have been online to go ofline and be killed and one i heard was a logofski but im not 100% and id hardly take a lag swarms word for it.
One logged off with an aggression timer inside a POS bubble. The other was smartbombed by a covert ops spy right before he logged off which caused aggression.
It'd be good to read up on basic EVE history before you start making threads like this. Besides, BoB don't have any alt posting rule, so why aren't you posting with your BoB character?
In other words stupidity killed one and the other fell to gr8 planning
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WT Snacks
Anonymous Legionnaires
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Posted - 2007.08.22 21:26:00 -
[193]
Originally by: marakor In other words stupidity killed one
mlyp
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Changed
Deep Core Mining Inc.
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Posted - 2007.08.22 21:26:00 -
[194]
Originally by: marakor FOFOFOFOFOFOFO
OP is one of the better goon trolls I've seen.
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Havoc GunStar
GoonFleet GoonSwarm
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Posted - 2007.08.22 21:26:00 -
[195]
Originally by: marakor
One way is to actualy train up and actualy build a few of these ships so you are a nuke capable power and have the abilty to fight at there level. Instead of breaking the game .
If you had ever seen a Titan in combat, or even looked at the ship's stats, you'd know a Titan can't kill another Titan. All they can do is kill support fleets. THAT is why Eve-Online had become Cap-Ships-Online for a good while there.
Originally by: marakor
They can do that now you moron the nerf did'nt change it he can warp to a ongrid point 4-500km away and DDD them.
PS. your a ****** and need to learn some manners.
You're an idiot, and again, have clearly never faced a Titan in combat before. Quit your armchair general BS. You can't effectively discuss something you can't comprehend. Hint: Range on the superweapon is 250km.
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Reuser
Gunfleet Logistics
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Posted - 2007.08.22 21:27:00 -
[196]
You know who the OP reminds me of? That guy that kept spamming EVE discussion about how the AFK cloakers were ruining his system and the game, and that he'd take on any and all comers in a contest of wills to determine if AFK cloaking was an exploit, yada, yadda... Anyway, by the end of the post, he was arguing against his original points.
I figure we can get OP to do the same here, if we just believe in fairies... Shoulder to the wheel of the grindstone and all that..
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Epoh
GoonFleet GoonSwarm
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Posted - 2007.08.22 21:28:00 -
[197]
Originally by: marakor
In other words stupidity killed one and the other fell to gr8 planning
Or, you know, faulty game mechanics and treachery. But hey, you can't get them all right (or in your case, any of them). ۞ Your signature exceeds the maximum allowed dimensions of 400x120 pixels -TheDagda ([email protected]) |
marakor
Gallente Anti Lag Forum Smackers
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Posted - 2007.08.22 21:33:00 -
[198]
Edited by: marakor on 22/08/2007 21:35:40 Edited by: marakor on 22/08/2007 21:34:47
Originally by: Havoc GunStar
Originally by: marakor
One way is to actualy train up and actualy build a few of these ships so you are a nuke capable power and have the abilty to fight at there level. Instead of breaking the game .
If you had ever seen a Titan in combat, or even looked at the ship's stats, you'd know a Titan can't kill another Titan. All they can do is kill support fleets. THAT is why Eve-Online had become Cap-Ships-Online for a good while there.
The bit you sp carefuly cut was a responce to somone asking how to deal with a titans support fleet you total prat.
Originally by: marakor
They can do that now you moron the nerf did'nt change it he can warp to a ongrid point 4-500km away and DDD them.
PS. your a ****** and need to learn some manners.
You're an idiot, and again, have clearly never faced a Titan in combat before. Quit your armchair general BS. You can't effectively discuss something you can't comprehend. Hint: Range on the superweapon is 250km.
Hint; range of sniping BS=????????????
a**hole
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WT Snacks
Anonymous Legionnaires
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Posted - 2007.08.22 21:37:00 -
[199]
Originally by: marakor Edited by: marakor on 22/08/2007 21:36:49 Edited by: marakor on 22/08/2007 21:35:40 Edited by: marakor on 22/08/2007 21:34:47
Originally by: Havoc GunStar
Originally by: marakor
One way is to actualy train up and actualy build a few of these ships so you are a nuke capable power and have the abilty to fight at there level. Instead of breaking the game .
If you had ever seen a Titan in combat, or even looked at the ship's stats, you'd know a Titan can't kill another Titan. All they can do is kill support fleets. THAT is why Eve-Online had become Cap-Ships-Online for a good while there.
The bit you so carefuly cut was a responce to somone asking how to deal with a titans support fleet you total prat.
Originally by: marakor
They can do that now you moron the nerf did'nt change it he can warp to a ongrid point 4-500km away and DDD them.
PS. your a ****** and need to learn some manners.
You're an idiot, and again, have clearly never faced a Titan in combat before. Quit your armchair general BS. You can't effectively discuss something you can't comprehend. Hint: Range on the superweapon is 250km.
Hint; range of sniping BS=????????????
a**hole
Stop posting.
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Royaldo
Gallente KVA Noble Inc. Institute of Cooperative Education
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Posted - 2007.08.22 21:39:00 -
[200]
Originally by: WT Snacks
Originally by: marakor Edited by: marakor on 22/08/2007 21:36:49 Edited by: marakor on 22/08/2007 21:35:40 Edited by: marakor on 22/08/2007 21:34:47
Originally by: Havoc GunStar
Originally by: marakor
One way is to actualy train up and actualy build a few of these ships so you are a nuke capable power and have the abilty to fight at there level. Instead of breaking the game .
If you had ever seen a Titan in combat, or even looked at the ship's stats, you'd know a Titan can't kill another Titan. All they can do is kill support fleets. THAT is why Eve-Online had become Cap-Ships-Online for a good while there.
The bit you so carefuly cut was a responce to somone asking how to deal with a titans support fleet you total prat.
Originally by: marakor
They can do that now you moron the nerf did'nt change it he can warp to a ongrid point 4-500km away and DDD them.
PS. your a ****** and need to learn some manners.
You're an idiot, and again, have clearly never faced a Titan in combat before. Quit your armchair general BS. You can't effectively discuss something you can't comprehend. Hint: Range on the superweapon is 250km.
Hint; range of sniping BS=????????????
a**hole
Stop posting.
no dont make him stop, let it continue... this is the best that could happen.
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Reuser
Gunfleet Logistics
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Posted - 2007.08.22 21:44:00 -
[201]
OP, since you are Johnny on the spot with the factzors... Could you please tell us what exactly IS the maximum range of a sniping BS?
Please?
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Havoc GunStar
GoonFleet GoonSwarm
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Posted - 2007.08.22 21:58:00 -
[202]
Originally by: marakor
Originally by: Havoc GunStar
Originally by: marakor
One way is to actualy train up and actualy build a few of these ships so you are a nuke capable power and have the abilty to fight at there level. Instead of breaking the game .
If you had ever seen a Titan in combat, or even looked at the ship's stats, you'd know a Titan can't kill another Titan. All they can do is kill support fleets. THAT is why Eve-Online had become Cap-Ships-Online for a good while there.
The bit you sp carefuly cut was a responce to somone asking how to deal with a titan acompanied by a support fleet you total prat.
Titans are not 'nukes'. Your comparison is totally broken from the start. Just because a Titan can hurt a support fleet does not mean it will reduce blobbing. We have seen Capital Ship blobs already, and will continue to do so. Your whole point seems to be based around blobs causing lag. Titans ENCOURAGE blobs. Worse, they encourage cap-ship blobs.
Originally by: marakor
Originally by: Havoc GunStar
Originally by: marakor
They can do that now you moron the nerf did'nt change it he can warp to a ongrid point 4-500km away and DDD them.
PS. your a ****** and need to learn some manners.
You're an idiot, and again, have clearly never faced a Titan in combat before. Quit your armchair general BS. You can't effectively discuss something you can't comprehend. Hint: Range on the superweapon is 250km.
Hint range of sniping BS=????????????
a**hole
Fixed your inability to quote.
No, seriously, you are totally stupid. 4-500km is the new 250km? So what you propose is two alliances (or corporations) at war, each with a titan, and a blob of a support fleet, and whoever manages to finangle a way to nuke the other support fleet first wins, right? That will TOTALLY fix lag.
Titans are generally accompanied by blobs. (With the exception of Shrike, who had a rather anemic blob, mothership notwithstanding).
Bottom line: Titans encourage blobbing. See F-T which saw something like 500-600 capital ships in-system or ready to jump in, or JV1V's massive steamroller to kill a cooking Titan. The only thing the patch changed was the Titan's ability to jump into a system and trash an entire fleet with no risk of reprisal, without even any support in system (cyno char died too). Remote DD and immunity to bubbles neither encouraged nor discouraged blobbing by themselves. It just broke the game for anyone not sitting in a cap ship.
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Mud Pandemonium
Minmatar Trainwreck INC.
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Posted - 2007.08.22 21:59:00 -
[203]
Originally by: marakor Edited by: marakor on 22/08/2007 21:36:49 Edited by: marakor on 22/08/2007 21:35:40 Edited by: marakor on 22/08/2007 21:34:47
Originally by: Havoc GunStar
Originally by: marakor
One way is to actualy train up and actualy build a few of these ships so you are a nuke capable power and have the abilty to fight at there level. Instead of breaking the game .
If you had ever seen a Titan in combat, or even looked at the ship's stats, you'd know a Titan can't kill another Titan. All they can do is kill support fleets. THAT is why Eve-Online had become Cap-Ships-Online for a good while there.
The bit you so carefuly cut was a responce to somone asking how to deal with a titans support fleet you total prat.
Originally by: marakor
They can do that now you moron the nerf did'nt change it he can warp to a ongrid point 4-500km away and DDD them.
PS. your a ****** and need to learn some manners.
You're an idiot, and again, have clearly never faced a Titan in combat before. Quit your armchair general BS. You can't effectively discuss something you can't comprehend. Hint: Range on the superweapon is 250km.
Hint; range of sniping BS=????????????
a**hole
Are you on glue? Honestly, do you have FAS?
Did you jot down the recipe for the concoction of chemicals you mixed from under the sink? Do you huff solvents?
I don't know how you've done it exactly but I think you've raised the bar for human stupidity. I'm sure the fine folks at CERN would be interested in how you've managed to create a blackhole between your ears. From which no intelligent thought can escape.
I cannot begin to comprehend the chain of events in your mind that would have led you to believe that hitting the "Post Reply" button was a good idea after you wrote that.
Please, for the good of humanity as a whole, for the protection of our species, for the very safety of our genome, kill yourself.
Honestly, I don't care how you do it, kill yourself.
Please do it in such a way that you take as many of your relatives with you as possible.
LadyScarlet> WTB: T2 Sandwich
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Reuser
Gunfleet Logistics
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Posted - 2007.08.22 22:10:00 -
[204]
So what you are saying, Mud, is that OP should become an hero?
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Mud Pandemonium
Minmatar Trainwreck INC.
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Posted - 2007.08.22 22:18:00 -
[205]
Originally by: Reuser So what you are saying, Mud, is that OP should become an hero?
4chan is lame, just thought I'd let you know.
LadyScarlet> WTB: T2 Sandwich
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Reuser's Alt
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Posted - 2007.08.22 22:43:00 -
[206]
Edited by: Reuser''s Alt on 22/08/2007 22:44:05 To be clear, the correct terminology is: 4chan sucks. Even my alt knows that... :)
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Mud Pandemonium
Minmatar Trainwreck INC.
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Posted - 2007.08.22 22:53:00 -
[207]
Originally by: Reuser's Alt Edited by: Reuser''s Alt on 22/08/2007 22:44:05 To be clear, the correct terminology is: 4chan sucks. Even my alt knows that... :)
4chan is ****, 4chan is a home for the socially inept and the mentally ********?
Either way you slice that loaf of ****, it's still lame.
LadyScarlet> WTB: T2 Sandwich
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Ezoran DuBlaidd
Rivers Enterprises Power Corrupts Industry's
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Posted - 2007.08.22 23:06:00 -
[208]
Edited by: Ezoran DuBlaidd on 22/08/2007 23:08:10 Edited by: Ezoran DuBlaidd on 22/08/2007 23:06:53
Originally by: marakor
id hardly take a lag swarms word for it.
marakor Gallente Anti Lag Forum Smackers
is your main?
otherwise, your comments are *highly suspect* or *sprinkled heavily in tar* |
Veronique deEstelle
Gallente Advanced Technologies And Research Inc
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Posted - 2007.08.22 23:23:00 -
[209]
Originally by: marakor Edited by: marakor on 22/08/2007 19:05:08 I started this thread because i was sick of ppl breaking the game to achieve anything of note unfortunatly its turned into somthing else so il rename it and let you get on with it.
You avoided nearly every well formulated response to your original post. You were simply looking for a fight on the forums with the Goons. If you don't like what this thread turned into keep in mind that your part in this issue is not a small one.
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Pax Uranus
Sofa.Kingdom
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Posted - 2007.08.22 23:29:00 -
[210]
Holy hell, all of you got trolled so hard I bet your entire families die or something.
Seriously, noone's as stupid as the OP pretends to be. There's a ton of idiots running around in CAOD, but really, noone can remotely reach these levels while being honest and staying on point.
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Reuser
Gunfleet Logistics
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Posted - 2007.08.23 00:04:00 -
[211]
Originally by: Mud Pandemonium
Originally by: Reuser's Alt Edited by: Reuser''s Alt on 22/08/2007 22:44:05 To be clear, the correct terminology is: 4chan sucks. Even my alt knows that... :)
4chan is ****, 4chan is a home for the socially inept and the mentally ********?
Either way you slice that loaf of ****, it's still lame.
Same could be said of EVE, or damn near any MMO. We're all dinking around with bits on the interbutt. Let he who is without sin throw the first banhammer and all that...
Apologies to the thread for getting so off track. Starting to believe that OP did score an epic troll, though.
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Jane Spondogolo
NoobWaffe
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Posted - 2007.08.23 00:14:00 -
[212]
Welp.
Looks like the invisible hand of the market has spoken.
After the nerf, at least 3 new titans have entered the game. All from extremely experienced end-game teams (MC , AAA, and RA).
Assuming that all these 3 teams are highly rational players, who know what they are doing, then it appears the Titan still represents an excellent return on investment.
And there are lots of motherships now.
3 cheers CCP. You got it right. And a hurrah for Bane's thesis that laid out the case for the nerf so well.
Mind you, I'm still a bit sus on cyno jammers. Time will tell. ______ Unrepentant Southern Federation Cheerleader.
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Jane Spondogolo
NoobWaffe
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Posted - 2007.08.23 00:29:00 -
[213]
Edited by: Jane Spondogolo on 23/08/2007 00:29:36
Originally by: marakor
Originally by: Pirokobo Edited by: Pirokobo on 22/08/2007 18:06:28
Originally by: marakor LOL another spartan referance ffs omg look at Insolace's point 5 to see how the remote nerf has encouraged the blob.
My point being that the Titan isn't a ****ing Spartan. Never will be. It's more like Katsumoto in Last Samurai. Try to run into a ****ing wall of bullets and it WILL die. Eventually.
Your referance is totaly wrong considering the titan is the most advanced ship in eve and you are trying to compare it to a guy who brings old fashoned armour and a sword to fight a modern army with gattling guns. If any thing your the low tec guys because of your lemming like tactics.
If your gonna compare a titan to anything it should be like having a atomic arsenal and theres no country out there with no nukes that can beat by sheer numbers a nuke capable power.
Actually.......
I think history is full of nuke powered countries getting ass whipped by lower tech guys. Simply because the Nuke is completely innapropriate for almost any purpose except species extinction.
And herein lies the rub. The reason the former superpowers never nuked each other, is that doing so contained HUGE personal risk of retaliation. Sure press the button, but then phone the wife and say good bye.
The problem in EVE is that there was no downside to using a Titan, except perhaps lack of fun to your conventional pilots denied a fight. Thats not balanced at all.
For weapons of mass destruction to make sense in this game, there has to be some sort of sense of Mutual Assured Destruction.
Heres something, Make Titans damage stargates. Fire the damn thing, sure. Do it indestructably. But are you game to ruin the region forever. Especially now the enemy can do the same?
Naw. I dont think so.
edit: With the exception of a certain mid east nuke powered country, I will add that I dont think any wars with nukes have happened in the homeland of that country. I *think* ______ Unrepentant Southern Federation Cheerleader.
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Martin VanBuren
GoonFleet GoonSwarm
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Posted - 2007.08.23 00:32:00 -
[214]
Eve is a lot like thermo-nuclear war
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SpaceMoose
GoonFleet GoonSwarm
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Posted - 2007.08.23 01:13:00 -
[215]
Originally by: Martin VanBuren Eve is a lot like thermo-nuclear war
In that i'm Matthew Broderick and i get to **** Ally Sheedy's brains out after saving the planet from a horrible nuclear holocaust that would end all life. **** YEAH ACUSTIC MODEMS.
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Moonlight Express
Amarr Moonlight Express Inc.
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Posted - 2007.08.23 01:18:00 -
[216]
Maybe if a Titan's DDD was be able to kill hundreds of POSes that get put up EVERY DAY, it would be worth the coast. For now, it's a mobile jump port, nothing more. Then again, dreads are even more worthless. Might as well remove them from the game, because they just sit in hangers without being used after costing billions to train up the skills and produce the ships. We are back to POS warfare ruling the game. How exciting.
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Reuser
Gunfleet Logistics
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Posted - 2007.08.23 01:21:00 -
[217]
Originally by: SpaceMoose
Originally by: Martin VanBuren Eve is a lot like thermo-nuclear war
In that i'm Matthew Broderick and i get to **** Ally Sheedy's brains out after saving the planet from a horrible nuclear holocaust that would end all life. **** YEAH ACUSTIC MODEMS.
I so, SO wish I had my first modem... a TANDY 300 baud acoustic coupler... When I got the 1200 baud modem with the bright red "connect" button. I was ******* in the high cotton, let me tell you!
*sniff*
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Tarantelita
Ragna Rok Corp
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Posted - 2007.08.23 01:45:00 -
[218]
Originally by: Lee Bian
Originally by: Dark Shikari EVE is the only MMORPG I know of where 10 "low-level" players can go and kill a "high-level" player.
And this is a very, very good thing.
holy crap i agree with dark shikari what is the world coming to
Holy crap i agree with 2 noobs and i dont even know what they are talking about, what is the world coming to?
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eleuthereus
Gallente The Wild Hunt FATAL Alliance
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Posted - 2007.08.23 01:57:00 -
[219]
Edited by: eleuthereus on 23/08/2007 01:57:25
Originally by: Angor I think alot of players were leaving EvE even before the tutorial finished (i.e WoW players etc.) because they didnt like the idea that you could never catch and match vetran players, even if you were an unemployed looser playing the game 23/7 (like certian WoW players do) to level up faster than people playing a regular 2-3hrs or so a day for a longer period of time. That is one of the reasons I became addicted to this game, you progress without having to be a slave to the game. Now they have started to give noobs lvl 5 skills on creation so potentially 2 noobs can sensor damp/jam and kill a vetran player within a few days of creating a character. But at the end of the day its all about money, and if giving noobs a sense of worth and usefullness from day one ultimatly creates more revenue for CCP then hey they gota do it.
Yeah, too bad we can't do like what Cartman and the gang did on "Make Love, Not Warcraft" on Southpark. Maybe, instead of having to kill a million boars to go to level 60, we could just go out and blow up, say, 10,000 macrominers to instantly get Caldari BS L5. And if we kill them in Gallente space, we get Gallente BS L5 and so on. Just a thought. ________________________
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unhealthyman
GoonFleet GoonSwarm
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Posted - 2007.08.23 02:45:00 -
[220]
To the OP - Goons do not 'blob' intentionally in order to cause lag.
I'll repeat that because you seem to be struggling:
GOONS DO NOT 'BLOB' INTENTIONALLY TO CAUSE LAG.
You are really really stupid.
Also, before there titan nerf, there were no kills of a piloted titan.
I'll repeat that because you seem to be struggling:
BEFORE THE TITAN NERF, THERE WERE NO KILLS OF A PILOTED TITAN.
In conclusion, you are really really stupid.
People are not 'breaking' the game. The game is broken already and people are dealing with it. Except for you - you are whining ineffectually. Here is my tip to fix lag: Right click on your ship, select self destruct, then go to add/remove programs and uninstall EvE. Problem solved.
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Virtuality
Minmatar GoonFleet GoonSwarm
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Posted - 2007.08.23 02:49:00 -
[221]
I wanna congratulate everyone in this thread on getting masterfully trolled.
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Reuser
Gunfleet Logistics
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Posted - 2007.08.23 03:21:00 -
[222]
This thread = epic bridge tolls! I admit, I got wtfpwnd.
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Ungdall
Minmatar GoonFleet GoonSwarm
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Posted - 2007.08.23 05:42:00 -
[223]
Did I hear someone say Poitot?
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cal nereus
Bounty Hunter - Dark Legion Curse Alliance
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Posted - 2007.08.23 05:57:00 -
[224]
Isn't Poitot the only named system in Syndicate? ---
Grismar.net |
marakor
Gallente Anti Lag Forum Smackers
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Posted - 2007.08.23 07:31:00 -
[225]
Originally by: unhealthyman To the OP - Goons do not 'blob' intentionally in order to cause lag.
I'll repeat that because you seem to be struggling:
GOONS DO NOT 'BLOB' INTENTIONALLY TO CAUSE LAG.
So all the bragging about lagging out systems to kill stuff and dropping cans to make desynch worse is just an illusion??.
Originally by: unhealthyman
Also, before there titan nerf, there were no kills of a piloted titan.
I'll repeat that because you seem to be struggling:
BEFORE THE TITAN NERF, THERE WERE NO KILLS OF A PILOTED TITAN.
Il point out that nowhere do i claim the titans were piloted and that one was down to pilot stupidity and the other to a well executed black ops strike.
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Nekumi
Caldari GoonFleet GoonSwarm
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Posted - 2007.08.23 07:55:00 -
[226]
Originally by: marakor So all the bragging about lagging out systems to kill stuff and dropping cans to make desynch worse is just an illusion??.
These are not the lag bombs you are looking for.
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Voculus
E X O D U S Imperial Republic Of the North
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Posted - 2007.08.23 09:31:00 -
[227]
Originally by: marakor Whine
LOL, bob alt. _________________________________________________________
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Wim'sei
Gallente GoonFleet GoonSwarm
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Posted - 2007.08.23 16:59:00 -
[228]
Originally by: Reuser This thread = epic bridge tolls! I admit, I got wtfpwnd.
You have to give the OP credit. One has to try to be that stubborn.
Marakor, I think it's time you got a newsgroup subscription. You failed to attract the opposing side in significant numbers, but somehow I doubt it would be a stretch on Usenet.
Good luck!
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BuIIseye
Amarr Pax Amarria Corp
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Posted - 2007.08.23 17:08:00 -
[229]
I lost more IQ points reading what marakor is posting than watching this vid
Please get a clue ...
------------------------------ Yes i am hax0r
Because of the name I have a higher chance of a wrecking shot, please don't tell the GM's or they'll nerf me =/ |
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Yipsilanti
Forum Moderator Interstellar Services Department
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Posted - 2007.08.24 02:45:00 -
[230]
Spam? I agree. *Click* ___
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Orangir
GoonFleet GoonSwarm
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Posted - 2007.08.24 04:06:00 -
[231]
In after the lock
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Alias11
GoonFleet GoonSwarm
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Posted - 2007.08.24 04:16:00 -
[232]
/\wat he sed | | | |
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Lee Bian
Amarryan Nations GoonSwarm
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Posted - 2007.08.24 06:15:00 -
[233]
lock is kinda crappy tbqh
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CaptainAttitude
GoonFleet GoonSwarm
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Posted - 2007.08.24 06:23:00 -
[234]
Originally by: Lee Bian lock is kinda crappy tbqh
yeah
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Wim'sei
Gallente GoonFleet GoonSwarm
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Posted - 2007.08.24 06:36:00 -
[235]
Someone must have picked the lock!
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Lee Bian
Amarryan Nations GoonSwarm
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Posted - 2007.08.24 06:48:00 -
[236]
maybe yipsilanti is new on the job and thought saying *click* was all it takes
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Attak
Trioptimum FREGE Alliance
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Posted - 2007.08.24 07:03:00 -
[237]
I think that was more of an "honor system" lock. Like, don't post here anymore because well all know that this thread needs to die for the good of the EVE community.
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Valorem
Amarr Forum Moderator Interstellar Services Department
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Posted - 2007.08.24 08:39:00 -
[238]
Valorem to the rescue!
*click*
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