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Terror DeBiaN
Lucid Space Discoveries
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Posted - 2007.08.24 18:12:00 -
[151]
Are there any balancing changes being considered for the Eagle HAC?
Terror
--- CEO - Lucid Space Discoveries -LSD- |

Luna Nilaya
Ultrapolite Socialites GoonSwarm
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Posted - 2007.08.24 21:40:00 -
[152]
RIP Curse & Pilgrim  Me and my buddies will use domi for neutralizing in our recon gang for now on.
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Bernard Bolzano
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Posted - 2007.08.24 21:55:00 -
[153]
Amarr OOOMPH!? WHEN?! cpu on the geddon is quite nice, khanid mk2 is nice too, but when will we get any boost for our standart ships?
i remember a devblog mentioning that amarr needs changes but what do we get?
Next time you post : " all race will get a boost..." just to calm them down? i know you get a lot of whine post and sometimes even cheese, but it would be just good to inform us. in testing and the drawingboard didnt change since i started playing the game.
it confuses me that things which are obvious to 80% of the player base arent obvious for the devs? and i am not talking about giving us i win mods.
i bet we will get "walking in stations" before we get a good balance in this game.
posting with alt thx
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Nuttsauce
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Posted - 2007.08.24 23:12:00 -
[154]
I agree that the pilgrim needs a cargohold increase. The current 315m3 hold is less than the pilgrims T1 varient which was adequate since it didn't need to use cap charges before this nos nerf. Now however with the nerf the ship becomes relient on boosters thus making it's current cargohold outdated and ineffectual. The grid increase for a cap booster is pointless without an increase to cargohold.
I like the idea of an extra skill that would further reduce neuts cap usage even if it's just by a small amount per level. This would help everyone adjust to using neuts but imo the pilgrim should get a special bonus to reduce cap usage.
On a side note I would like to ask ccp to consider implementing a skill point store simialar to the loyalty point store only difference is that you'd beable to trade your skill points around whenever something gets nerfed. Plus it'd be fun to fly a different races ship every 2nd day with max skills without having to be a 3yr old player 
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Argentail
Caldari Caldari Provisions
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Posted - 2007.08.25 09:00:00 -
[155]
How do you admit to and fix CPU on the Caldari Capitals and not do the same for the Matari ones?
Why are we forced to armor tank ( less slots ) if we want to remote shield rep ( 1/2 of our bonus )? Not to mention the Hel which for the investment must shield tank ala a Wyvern but now has 175 less CPU??
Any reasonable answer would be appreciated
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Corphus
Aliastra
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Posted - 2007.08.25 09:17:00 -
[156]
Edited by: Corphus on 25/08/2007 09:23:51
Originally by: Perry 300m¦ Dronebay dont come out of thin air...
the eos has 300m¦ dronebay, no dron dmg bonus and drones do not tank urself. the astarte has 50m¦ dronespace. the myrm has 125m¦ and no gun bonus. the brutix only 50m¦ dronebay.
how do my drones help me surviving the onslaught of my enemy? no amout of dronesapce helps u keeping ur tank online while u get shot by the enemy. dont get me wrong but i just dont get why others should get the cargohold of an bs and gallente have to struggle with every m¦ of space they have.
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CaldariAdam
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Posted - 2007.08.26 08:40:00 -
[157]
Originally by: Argentail How do you admit to and fix CPU on the Caldari Capitals and not do the same for the Matari ones?
Why are we forced to armor tank ( less slots ) if we want to remote shield rep ( 1/2 of our bonus )? Not to mention the Hel which for the investment must shield tank ala a Wyvern but now has 175 less CPU??
Any reasonable answer would be appreciated
Not everyone ship can do what every other ship can. CCP has its vision and will change ships accordingly while keeping balance.
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Argentail
Caldari Caldari Provisions
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Posted - 2007.08.26 14:05:00 -
[158]
Yes that "vision " had the Wyvern having 1 mid slot more than the Hel and 75 CPU more than Hel which made sense...so why now the Wyvern receives a 100 cpu bump ( totally called for ) and not the Hel ( 7 mids to 5 lows , clearly a shield tank ). Your response is appreciated but a bit obtuse without really answering why one shield tanking ship received a boost and not the other
Still looking for a reasonable answer
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Trojanman190
Caldari Murder-Death-Kill
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Posted - 2007.08.28 12:41:00 -
[159]
CCP ftw! Fixing blockade runners like that =D
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BalderDK
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Posted - 2007.08.28 14:40:00 -
[160]
Originally by: Riley Craven Edited by: Riley Craven on 21/08/2007 17:53:55 I'd like to specifically comment on the cargo size of the khanid ships.
In a way I have always felt that cargo sizes have been a bit silly. Why should amarr ships have the same cargo size as caldari ships when they dont have to hold any large amounts of ammo that we do. (mainly refering to BS)
Further the command ship SHOULD NOT have the same cargo room as a battleship... that is very skewed. All that will allow it to do is carry a crap load of cap boosters since medium missles arent even that heavy when compared to torps and cruise.
If anything if you are going to make those cargo room changes then you need to systematically nerf the cargo room in amarr ships to put them in line with what they need.
Well amarr ships need cap boosters to survive, you can't passivly armor tank mmmkay. So the new command ship needs a ****load of cap boosters AND missiles hence the large cargo bay, makes perfect sence.
So how about we turn this think around, why does caldari have so big cargo bays they dont need cap boosters?!?
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Vyktor Abyss
The Abyss Corporation
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Posted - 2007.08.29 01:14:00 -
[161]
Paaaaarp!
Vigilant
- Ideas are my business...maybe thats why I'm always skint! Please read my ideas |

Lance85
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Posted - 2007.08.29 09:44:00 -
[162]
Yo, what happend to fixing the isk price of stuff in the lp store, isn't getting things from agent meant to be over all cheeper then market? i mean come on +1 implant 750k in lp store and cheeper on market, what happend to that fix eh? 
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MailFan
Stormlord Battleforce Dark Matter Coalition
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Posted - 2007.08.31 08:37:00 -
[163]
Originally by: Terror DeBiaN Are there any balancing changes being considered for the Eagle HAC?
Terror
Quoted for relevance importance and truth?
There's a huge topic in Ships and Modules about this thing with loads of difference suggestions. Some comments would be much appreciated. --
I'm in this mood because of scorn. I'm in a mood for total war
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Moon Beans
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Posted - 2007.08.31 16:04:00 -
[164]
Spent some time playing around with setups for curse/pilgrim and didnt bother roadtesting the pilgrim because its fkn useless please delete this ship from game so i dont have to look at its useless joke anymore. Curse can still solo a ratting BS its maybe 2 - 3 times harder to fly as cap management is cruical now which is at first i thought good because it will get rid of all the nub curse pilots and maybe make the curse much more challenging but still able to kill ratting BS and still have a purpose as its not really a fleet ship.. but alas after 3 ratting bs i cought in belts i gave up, now that nos is useless crap 3 ratters in a row fitting smartbombs to fill them extra utility slots that used to be used for nos ohh yay bye bye drones.. lol this game is a pile of horse #$@% its a double edged nerfbat for the poor old amarr recon pilots. i dont even wana go into the problems with cargo bay for cap boosters sheesh recon 5 and wasted SP's for the loss...
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