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Falbala
Gallente Les Enfants de Gaia
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Posted - 2007.09.05 15:45:00 -
[31]
Edited by: Falbala on 05/09/2007 15:45:33 You just thought about something that would defeat what I said but with this you wouldn't catch a shuttle or a fast frigate I think. Insta popped I doubt it the locking time on a BS is long you know.
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Kagura Nikon
Minmatar Guardians of the Dawn Interstellar Alcohol Conglomerate
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Posted - 2007.09.05 15:50:00 -
[32]
Originally by: Falbala Edited by: Falbala on 05/09/2007 15:45:33 You just thought about something that would defeat what I said but with this you wouldn't catch a shuttle or a fast frigate I think. Insta popped I doubt it the locking time on a BS is long you know.
did you have ever been in a gate camp? Bubble rings any belts to you? Frigs can really escape by MWDing back to fate if they are very fast. But you won warp away witha large bubble on gate.
If brute force doesn't solve your problem... you are not using enough |
Ares Lightfeather
Gallente
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Posted - 2007.09.05 15:52:00 -
[33]
Originally by: consider telos
There's a technical reason why there's jumpgates. Think how the server(s) would perform with all 34 thousand people on the same node! Jumpgates are a clever way of seperating nodes i.e. cutting the game into bite size portions for you, the end user, and ccps server cluster to process. Everyone knows how jita is and it's a super reinforced node. So, you can't just get rid of gates and make it a seamless universe like elite.
Errr there is no technical reason behind it, just the "need" for the game to make space smaller by forcing all people to some places, therefore CREATING lag, instead of reducing it.
Getting rid of gates wouldn't change the separation between systems. Something would still be needed to warp from a system to another. But instead of jumping to a specific place, you could appear in some random place in the target system. And that would make Eve more fun in my opinion... and even funnier were space not so devoid of anything.
-- Siggie ! Come back here ! --
Originally by: Victor Valka
Originally by: MotherMoon well a drone UI is a bit of an artist job
Drone AI is obviously done by an artist too. One that is heavily into abstract |
Freelanc3r
Caldari Xoth Inc Firmus Ixion
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Posted - 2007.09.05 15:56:00 -
[34]
Reasons for podkilling
- Crows, Sabres and Vagabond's with snake implants are irritating
- Killing people with implants it worthwhile
- The pod can't scout you and can't keep tabs on your gang. If I saw a noob velator jumping into a bubble camp time and time again I would kill it because of the very likely chance its a noob alt trying to spy on your gang.
- It ****es your enemies off because they have to fly back
- Your enemies have to spend isk on a new clone
- You get to shout "Point on the pod" joyously on teamspeak
- Some just do it for the lulz
Whichever reason you take - there are many valid reasons for podding. -----------------------------------
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Falbala
Gallente Les Enfants de Gaia
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Posted - 2007.09.05 15:58:00 -
[35]
Originally by: Kagura Nikon
Originally by: Falbala Edited by: Falbala on 05/09/2007 15:45:33 You just thought about something that would defeat what I said but with this you wouldn't catch a shuttle or a fast frigate I think. Insta popped I doubt it the locking time on a BS is long you know.
did you have ever been in a gate camp? Bubble rings any belts to you? Frigs can really escape by MWDing back to fate if they are very fast. But you won warp away witha large bubble on gate.
All the gate camps where I've been caught was because there were interceptors at gate, what you say is probably true but it never happened to me. That would hurt to lose all this stuff because you need to go away with your gang no? A mobile large warp disruptor only costs 15Misk or so on market.. How many would you put?
I'm unsure but you can warp away if your warp disruptor is active? Sounds unfair to me.
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MITSUK0
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Posted - 2007.09.05 15:59:00 -
[36]
Originally by: Freelanc3r - Some just do it for the lulz
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Steve Hawkings
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Posted - 2007.09.05 16:06:00 -
[37]
just another crying victim. If you cant get past a low sec gate camp in a pod, you have problems tbh.
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heheheh
Singularity. Fallen Souls
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Posted - 2007.09.05 16:07:00 -
[38]
A miner saying that podkilling is boring. lol
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Falbala
Gallente Les Enfants de Gaia
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Posted - 2007.09.05 16:11:00 -
[39]
I don't mine I was saying popping roids is funnier, you should try really.
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tla gnillortmurof
Minmatar
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Posted - 2007.09.05 16:19:00 -
[40]
Originally by: Freelanc3r - You get to shout "Point on the pod" joyously on teamspeak
And "local one down" sarcastically when it goes poof.
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Captian Internet
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Posted - 2007.09.05 16:20:00 -
[41]
Originally by: Falbala
Originally by: Captian Internet
Originally by: Falbala I said one time I understand, but after the 10th time I doubt you would find faction loot in cargo, and pods don't carry cargos anyway.
pods don't smack in local either
roids neither.
I meant to say scrambled eggs Local Thread 107-b,War without a victor penalties,Navigation Shortcuts |
Falbala
Gallente Les Enfants de Gaia
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Posted - 2007.09.05 16:23:00 -
[42]
Sorry all but I prefer PVP battles like this, after grappling your opponent ship, you board it and the real fight begins:
But if you are satisfied with gates and camps, it's all good for you, please continue.
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Baaldor
Caldari Igneus Auctorita GoonSwarm
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Posted - 2007.09.05 16:54:00 -
[43]
Yes gate camping can be boring at times. Looking for the warning label on the gate could be the only excitement you get.
However, when we set up a gate camp, it is one of those duties we preform because its a part of our over all tactical operations.
I don't care if we kill your pod 15 times. We don't know you . We don't know your relation with our enemy. We are not going to break for tea and interview you and do a back ground check to see if you are cool to let pass.
And by the way, for someone that has admitted to not having the skill nor "want" to PvP, tell me why you persist in lecturing us what PvP is and is not? If it is not what you like then Tough****it.
What this boils down to is that it annoys you and you are here to ***** about it. I have mined, built, researched yada yada. And I can attest to this. Sitting at a gate camp with my mates popping pods is ten times more fun than humping roids or any of the other drudgery I have done in the past.
What you consider as fun applies to you. And should have no bearing on how I play my game. If I want to spend 15$ per month sitting my ass 8 hours a day to pod you over and over again..and giggle every time I do it. Then to me its worth my 15$. Keep your game play style to your self.
THE PRIVIOUS VIEWS AND STATEMENTS DO NOT REPRESENT AND OR SUPPORTED BY THE MANY VOICES IN MY HEAD. |
consider telos
Rionnag Alba Triumvirate.
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Posted - 2007.09.05 17:15:00 -
[44]
Originally by: Falbala Edited by: Falbala on 05/09/2007 15:45:33 You just thought about something that would defeat what I said but with this you wouldn't catch a shuttle or a fast frigate I think. Insta popped I doubt it the locking time on a BS is long you know.
I don't think about it, I do it that way. I said, "hac" also. Bs's to deal the damage. Hacs to track and kill the intys and pods. The fact that you are having to think about this, which is obvious to any half-assed pvp'er, shows how ignorant you are. Don't get mad, and whine more, it's just the truth.
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Falbala
Gallente Les Enfants de Gaia
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Posted - 2007.09.05 17:21:00 -
[45]
Originally by: Baaldor Keep your game play style to your self.
Exactly, I've been away 2 years because I didn't like gate camping, and I've already cancelled again because I still don't like it. I've made 2 billions isk in the meantime but that didn't make it any funnier...
It's not even DIFFICULT. It's just BORING! There is no CHALLENGE to me to go to Solitude from Sinq Laison. Just a few hours WASTED.
And no you won't have my stuff don't even ask, see you in 3 years, maybe this time things will have EVOLVED.
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Falbala
Gallente Les Enfants de Gaia
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Posted - 2007.09.05 17:30:00 -
[46]
Originally by: consider telos
Originally by: Falbala Edited by: Falbala on 05/09/2007 15:45:33 You just thought about something that would defeat what I said but with this you wouldn't catch a shuttle or a fast frigate I think. Insta popped I doubt it the locking time on a BS is long you know.
I don't think about it, I do it that way. I said, "hac" also. Bs's to deal the damage. Hacs to track and kill the intys and pods. The fact that you are having to think about this, which is obvious to any half-assed pvp'er, shows how ignorant you are. Don't get mad, and whine more, it's just the truth.
You know when my guild leader in Shadowbane teleported us on the wall of the ennemy town, that was tactics, that was brilliant, that was good PVP. What you do at gates in EVE doesn't interest me at all, it's just dull and boring. Tes I'm ignorant of it, it's really ininteresting, in the end you kill a pod, you could do that with a needle, or a mining laser I couldn't care less.
I like when it is dynamic not static.
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Mrmuttley
Guns 'N' Hoses
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Posted - 2007.09.05 17:53:00 -
[47]
@ OP
Did you ever consider that gate camping is indeed boring but also nessecary to control and area. This boredom is precisely why they kill non threatening targets. The people in that camp were there and loaded up with ammo anyway and therefore popping your pod was almost inevitable.
I will say that at this stage you don't seem to understand that a disposable alt can be very dangerous used properly. Information is powerful therefore it is in the gate campers interest to kill the alt pilot who could be an alt scout of one of their enemies coming to see how strong the camp is and what size of force they need to bring to break up that camp.
Whether you are an alt of their opponents is not too relevant. Potential threat has to be acted on before it turns in to demonstrated threat. . |
Laboratus
Gallente BGG League of Abnormal Gentlemen
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Posted - 2007.09.05 18:01:00 -
[48]
Pod killing sends the target to his home base, effectively putting that character out of the fight for another 10-30 minutes, depending on distance. In 0.0 warfare this can mean 30+ jumps and effectively puts that character completely out of the current battle. Exploiting the newb ship system however is something to be frowned upon... ___ P.S. Post with your main. Mind control and tin hats |
Baaldor
Caldari Igneus Auctorita GoonSwarm
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Posted - 2007.09.05 18:17:00 -
[49]
Originally by: Falbala
Originally by: Baaldor Keep your game play style to your self.
Exactly, I've been away 2 years because I didn't like gate camping, and I've already cancelled again because I still don't like it. I've made 2 billions isk in the meantime but that didn't make it any funnier...
It's not even DIFFICULT. It's just BORING! There is no CHALLENGE to me to go to Solitude from Sinq Laison. Just a few hours WASTED.
And no you won't have my stuff don't even ask, see you in 3 years, maybe this time things will have EVOLVED.
Oh wait let me guess..you are one of those UBER WoW guys that believe that all MMO online games should be modeled after their style of PvP. And non consensual PvP is a broken mechanic.
ROFL..you annoying self righteous little troll. Trying to mask this thread to hide the fact that you got your ass handed to you and now you are leaving because "its not fair."
I can see it now, a little brat standing in the corner with his arms crossed and lip out pouting because no one is playing the game right!
ROFL
THE PRIVIOUS VIEWS AND STATEMENTS DO NOT REPRESENT AND OR SUPPORTED BY THE MANY VOICES IN MY HEAD. |
Ira Theos
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Posted - 2007.09.05 18:30:00 -
[50]
I have to agree with the OP that gatecamping is:
A) A sorry and sad excuse for PvP foisted upon us as a result of the incredibly dull game model that uses gates as "choke points" between systems and....
B) An insult to the whole community of PvP pilots in general.
Why? It's because CCP chose this model due to the fact that they think you are too stupid and lazy too probe, locate, maneuver, coordinate and concentrate forces on an enemy target. In other words, because they think none of you are capable of real PvP.
Personally I am offended by it.
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Lisento Slaven
Amarr Vendetta Underground Rule of Three
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Posted - 2007.09.05 18:34:00 -
[51]
Are you saying gatecamping is bad or repeated podkilling of a persistent individual is bad?
If I have decided that I do not want anyone to pass through my gate camp then I'm not going to let them pass...even if it is the same person for the 10th...11th...12th...or X time.
It's stupid to let people pass your gatecamp. You don't get a killmail if you do. It's all about the killmail =P ---
Put in space whales!
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Securion Wolfheart
Satanic Red
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Posted - 2007.09.05 18:37:00 -
[52]
Originally by: Ira Theos I have to agree with the OP that gatecamping is:
A) A sorry and sad excuse for PvP foisted upon us as a result of the incredibly dull game model that uses gates as "choke points" between systems and....
B) An insult to the whole community of PvP pilots in general.
Why? It's because CCP chose this model due to the fact that they think you are too stupid and lazy too probe, locate, maneuver, coordinate and concentrate forces on an enemy target. In other words, because they think none of you are capable of real PvP.
Personally I am offended by it.
/Signed -----====-----
Whether we bring our enemies to justice or bring justice to our enemies, justice will be done.
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Falbala
Gallente Les Enfants de Gaia
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Posted - 2007.09.05 19:01:00 -
[53]
Originally by: Mrmuttley @ OP
Did you ever consider that gate camping is indeed boring but also nessecary to control and area. This boredom is precisely why they kill non threatening targets. The people in that camp were there and loaded up with ammo anyway and therefore popping your pod was almost inevitable.
What puzzles me is instead of telling CCP this is boring change the game rules, you are all happy with it. You could exercise control otherwise, for example with watcher devices that would send you a warning when someones comes to YOUR belt. Or you could chase and intercept ships mid warp. But no, all is fine, lets camp gates and podkill the velators and ibis.
Quote:
I will say that at this stage you don't seem to understand that a disposable alt can be very dangerous used properly. Information is powerful therefore it is in the gate campers interest to kill the alt pilot who could be an alt scout of one of their enemies coming to see how strong the camp is and what size of force they need to bring to break up that camp.
Seriously? I recognised I have little experience of PVP in EVE and then I'm accused of lecturing others... But seriously, don't tell me things like that! A dedicated spy would never ever go into a Velator through a gate to spy on you! Come on... You really mean it?
Alright let me give you an hint (and sorry for the lecturing...). You go through the gate when it is empty, you move 300km (or more) away from the gate, you jettison something, 1 tritanium is perfect, you bookmark your jettison, retrieve the jettison so space looks empty again, dock or warp to a safe spot. Logout. When you come to the system, wake up your alt, warp to your bookmark and look what's going on. You will see everything, warp away when you're done and before they catch you. This is stage one of spying, there are more elaborated methods using scanner or probing. ¿ People who send alts through gates are certainly not your ennemies or you have brainless opponents.
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tla gnillortmurof
Minmatar
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Posted - 2007.09.05 19:08:00 -
[54]
Originally by: Falbala But no, all is fine, lets camp gates and podkill the velators and ibis.
We're certainly more happy when a battleship (and even more so when it's a whole fleet of ships) jumps through than when a Velator come in, but that doesn't mean that your scout alt's Velator is going to end up any less dead than the battleship.
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Falbala
Gallente Les Enfants de Gaia
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Posted - 2007.09.05 19:12:00 -
[55]
Edited by: Falbala on 05/09/2007 19:12:37
Originally by: tla gnillortmurof
Originally by: Falbala But no, all is fine, lets camp gates and podkill the velators and ibis.
We're certainly more happy when a battleship (and even more so when it's a whole fleet of ships) jumps through than when a Velator come in, but that doesn't mean that your scout alt's Velator is going to end up any less dead than the battleship.
And how would it be if you were spotting a battleship travelling across the system on your scanners, send an interceptor to scramble it and then you would come to help the interceptor before the battleship destroys it? Wouldn't it be more fun? Why are you satisfied with gates which is the worst way of PVP in space?
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Cpt Branko
The Bloody Red
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Posted - 2007.09.05 19:18:00 -
[56]
Edited by: Cpt Branko on 05/09/2007 19:18:56
Originally by: Falbala
And how would it be if you were spotting a battleship travelling across the system on your scanners, send an interceptor to scramble it and then you would come to help the interceptor before the battleship destroys it? Wouldn't it be more fun? Why are you satisfied with gates which is the worst way of PVP in space?
LOL. This is impossible. If the BS is travelling, then you either catch him at a gate or don't catch him at all. Gate-camping is the only way to catch travellers. I hate to say it, but you have no idea how EvE works.
Anyway, if you're travelling and need a scout, well, the scout is worthless if it just sits in one system, ruling your idea about logging on at a BM useless, unless the system is the final destintion and the only campable destination (basically, if you're next door).
At any rate, gatecamping gives you kills & loot (and ransom occasionally, if you can camp both sides of the gate with a superior force), and is the ONLY way to catch people.
This is how EvE works. If you want to PvP/pirate, you can't just scour the belts & probe safespotted/mission running people out, or you reduce your target selection a lot.
With warp to 15, it was possible to catch (slow and fragile) people going somewhere, but now it isn't, and you camp the gate exits.
Originally by: Tsanse Kinske The second you start equating time spent playing a game with lost time and money is the second you need to ask yourself "Why am I playing?". Seriously |
Yuleth Gix
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Posted - 2007.09.05 19:19:00 -
[57]
can i have your stuff?
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v1nk3r
Aliastra
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Posted - 2007.09.05 19:21:00 -
[58]
I'm two-sided on this argument.
One side of me supports COMPLETELY free and open PvP/tactics, which one would be gate camping with warp fields.
The other side of me wants fun PvP, and gate camping is not fun, nor a challenge. It's stupid.
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tla gnillortmurof
Minmatar
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Posted - 2007.09.05 19:23:00 -
[59]
Edited by: tla gnillortmurof on 05/09/2007 19:23:53
Originally by: Falbala And how would it be if you were spotting a battleship travelling across the system on your scanners, send an interceptor to scramble it and then you would come to help the interceptor before the battleship destroys it? Wouldn't it be more fun? Why are you satisfied with gates which is the worst way of PVP in space?
That sounds like almost what happened in a small roaming gang I was part of last night, except our scout was a Stabber (since our scout had to log and we had nothing better in the gang to scout with) and he was two jumps ahead of the gang when he managed to catch up with the Drake we were chasing and tackle him rather than in the same system.
Also, when a scout jumps in, scans out ratters in the belts before they see him in local and warp to a safe, tackles them and then the rest jump in and kill them is also kind of the same thing.
So, what you describe already happens all the time.
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Some Caldari
Caldari Shadow Warrioz
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Posted - 2007.09.05 19:25:00 -
[60]
You can have much more fun with a frozen corpse then you can with a lump of Veldspar. ------------
Originally by: Nyphur Mining is women's work, dammit!
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