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Vala Kyrija
LUX Uls Xystus LUX aRe us
1
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Posted - 2012.01.28 13:44:00 -
[211] - Quote
Duchess Starbuckington wrote:The Cerberus is difficult but not impossible to fit. It can still mount a 41k tank with 3 BCUs and a rack of HMLs, but needs pretty much maxed out CPU skills to do so. An equivilent HAM fit needs an ACR but doesn't gimp it too badly. About a 10% grid and CPU buff would make it perfect, to be honest. Quote:Just because some ppl like to fly high dps ships it doesn't mean it's ok to destroy the game for ppl liking to fly high tank ships. And yet another idiot that assumes just because the Drake is losing the tank bonus, it'll now drop to cruiser level EHP or something. Hint: it won't.
And yet another moron who thinks he knows what other ppl are thinking. It'll not drop to cruiser ehp but it will loose it's uniqueness in that it's a ship that vastly favors tank over damage.
All those who want to fly high dps ships got plenty to choose from. Why has it to be the only ship that has another style?
I think the whole change is about those stupid wannabees that fly to wh space with some pvp fittet winmatar ship to find the easy kill that a pve fittet ratter suposedly is. They engage with dps that don't break the drake's tank, start neuting the passive fittet drake in hope to break the tank that way and don't notice that by doing that they empty their own cap, can't tank the drake and it's drones any more and don't even notice that the pve fittet drake doesn't scramble them and die.
And instead of learning from their stupidity they go to the forums and whine about how unfair it is that a drake who doesn't waste medslots for points can do both: more damage that their tank and more tank than their damage.
Seen the whining more than once in some ingame help channel. |
Malcanis
Vanishing Point. The Initiative.
2684
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Posted - 2012.01.28 14:17:00 -
[212] - Quote
Liang Nuren wrote:Greybush Threepwood wrote:Liang Nuren wrote: The Cerb is obsoleted because it has **** fittings, not because the role it occupies is useless.
Liang Nuren wrote: That doesn't make it the only use of the bonus. I'm still waiting to hear what you think that role is and how you can imagine a cerb, with just a fitting adjustment (I presume you're talking about it's lacking grid) would be better than any alternatives. I'd fit it like a cheap Tengu and go **** BC gangs with it. -Liang
And indeed BS gangs that can't do damage past 80-90Km (eg: Hellcats)
+25% resist bonus makes for a nice tank
Being out of range makes for a better one. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |
RougeOperator
Autocannons Anonymous
156
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Posted - 2012.01.28 19:05:00 -
[213] - Quote
Vala Kyrija wrote: It'll not drop to cruiser ehp but it will loose it's uniqueness in that it's a ship that vastly favors tank over damage.
Yeah cause the Ferox and prophecy dont exist right? Oh and how about that Gila and Ratter, and the now more used space bus.
Im sorry the drake is just not a special snowflake you are trying to pretend it is.
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Seraph Minayin
Adamas Anima
1
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Posted - 2012.01.28 19:16:00 -
[214] - Quote
Actually, I've done a quick blog post on this, though I am slightly biased towards keeping the brake as it is
Drake nerf bad My-á[url]http://seraph-minayin.blogspot.com/[/url]-áon EVE |
Greybush Threepwood
Imperial Academy Amarr Empire
0
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Posted - 2012.01.28 22:43:00 -
[215] - Quote
Malcanis wrote:Liang Nuren wrote:Greybush Threepwood wrote:Liang Nuren wrote: The Cerb is obsoleted because it has **** fittings, not because the role it occupies is useless.
Liang Nuren wrote: That doesn't make it the only use of the bonus. I'm still waiting to hear what you think that role is and how you can imagine a cerb, with just a fitting adjustment (I presume you're talking about it's lacking grid) would be better than any alternatives. I'd fit it like a cheap Tengu and go **** BC gangs with it. -Liang And indeed BS gangs that can't do damage past 80-90Km (eg: Hellcats) +25% resist bonus makes for a nice tank Being out of range makes for a better one.
1. Liang, which tengu fit did you have in mind?
2. Malc, we both know range tank with missiles is doomed to failure. |
Malcanis
Vanishing Point. The Initiative.
2694
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Posted - 2012.01.28 23:01:00 -
[216] - Quote
Greybush Threepwood wrote: 2. Malc, we both know range tank with missiles is doomed to failure.
Oh right OK I'll just erase the last 18 months or so from my memory and agree with you.
Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |
Roosterton
Shattered Star Exiles SpaceMonkey's Alliance
299
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Posted - 2012.01.28 23:03:00 -
[217] - Quote
Quote:2. Malc, we both know range tank with missiles is doomed to failure.
Confirming that nanodrakes are terrible and nobody uses them.
Moving on... |
Greybush Threepwood
Imperial Academy Amarr Empire
0
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Posted - 2012.01.28 23:18:00 -
[218] - Quote
Malcanis wrote:Greybush Threepwood wrote: 2. Malc, we both know range tank with missiles is doomed to failure.
Oh right OK I'll just erase the last 18 months or so from my memory and agree with you.
Yes, becase as we all know drakes have no tank and are perfectly analogous to the cerb. |
Roosterton
Shattered Star Exiles SpaceMonkey's Alliance
300
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Posted - 2012.01.28 23:19:00 -
[219] - Quote
Quote:Yes, becase as we all know drakes have no tank and are perfectly analogous to the cerb.
You explicitly said that range tanking with missiles is not doable. You didn't specify which ships. Therefore, you were factually incorrect, as it's regularly done with the Drake. |
Greybush Threepwood
Imperial Academy Amarr Empire
0
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Posted - 2012.01.28 23:29:00 -
[220] - Quote
Roosterton wrote:Quote:Yes, becase as we all know drakes have no tank and are perfectly analogous to the cerb. You explicitly said that range tanking with missiles is not doable. You didn't specify which ships. Therefore, you were factually incorrect, as it's regularly done with the Drake.
You must have missed the last half dozen posts i've made here. Feel free to read them. |
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Nina Lowel
Genco Interstellar Alcohol Conglomerate
0
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Posted - 2012.01.28 23:30:00 -
[221] - Quote
will be interesting
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Roosterton
Shattered Star Exiles SpaceMonkey's Alliance
300
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Posted - 2012.01.29 01:15:00 -
[222] - Quote
Greybush Threepwood wrote:Roosterton wrote:Quote:Yes, becase as we all know drakes have no tank and are perfectly analogous to the cerb. You explicitly said that range tanking with missiles is not doable. You didn't specify which ships. Therefore, you were factually incorrect, as it's regularly done with the Drake. You must have missed the last half dozen posts i've made here. Feel free to read them.
It doesn't matter; you said the range tank with missiles doesn't work, full stop. I'm pointing out a flaw in that argument. The cerb has its problems, but those problems aren't because it's forced to range tank with missiles, it's because of other issues, such as fittings. If you wanted to diss the Cerb, you should have mentioned that instead. Missiles are actually a kiter's dream weapon... |
Soldarius
United Highsec Front The 99 Percent
141
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Posted - 2012.01.29 10:42:00 -
[223] - Quote
Tippia wrote:Malcanis wrote:On the other hand, its "DPS tank" will be significantly improved. And it's range tank. NewDrake will actually be much more effective against EM rats because it'll be able to use Thunderbolts at full efficiency instead of taking a 20% DPS hit for using non-Kinetic, and it'll be able to use them far outside the effective range of the Sansha/Blood lasers anyway. Put a 10MN AB/2x LSE/ Invuln II/2x Photon II in the mids, rejoice in your 33% DPS boost, and you'll be just fine doing Pirate Invasion or Sansha Blockade or whatever. God forbid that missioners actually have to spend a few minutes per mission actually piloting their damb ship in return for a whopping ISK/hr boost. Pretty much. Active-Drake was a hell of a lot better than passive-Drake before for missions, and if this change makes people switch over to those kinds of fits, they'll discover the joys of not sitting still. Hell, if you dump the extenders and go for a shield-booster fit (because why not GÇö you're stuffing it full with cap-drawing equipment anyway, so you might as well go all the way), you'll notice that it's actually small enough a ship to speed-tank NPC battleships, even before you even consider trying to outrange them. It seems people have gotten so used to it being a 4-500m sigres turtle that those aspects of the ship have gone almost completely unnoticed. The more I think about it, the more obvious the buff status of the proposed change becomes.
I tried using a Drake to shoot Bloods in a Sanctum once. They damn near melted me in a couple volleys, even with EM and Thermal hardeners on a full-on passive fit. And I have nearly perfect Drake skills.
After warping out and repairing armor, I thought about what had happened, looked at my fit (full T2 with appropriate hardeners, purger rigs, and 2x SPR IIs), I decided to try kiting/speed tanking with an AB. Strangely, it worked. But it was still a lot harder than any other sanctum I've over done.
tl;dr: I agree that speed-tanking a Drake is both possible and viable.
While I would not be opposed to replacing the Kinetic bonus with a RoF bonus, nerfing the Drake's tank to make the Nighthawk better is ignorant at best. Nighthawk needs way more grid. I also don't think a range/missile velocity bonus is a great idea. I can already hit out to 80km (better than locking range w/o sebo) w/HMLs. I really don't need more range on my Drake. It would make HAMs somewhat better. But HAMs are freakin' useless vs frigates. Thank CCP for the 25m3 drone bay.
I'm most concerned about nerfing the Drake and having nothing but Hurricane's in shield BC fleets. Why would you fly the HAM drake when you can fly a Cane? Caldari have few enough useful PvP ships as it is. Funny thing is that the proposed nerf to tank would hurt PvE more than PvP. Is that really what CCP wants? "How do you kill that which has no life?" |
Shade Millith
Caldari Provisions Caldari State
17
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Posted - 2012.01.29 13:27:00 -
[224] - Quote
No changes needed. Caldari gets screwed over for PVP with many ship classes it isn't funny.
HAC? Don't make me laugh, they're both beyond terrible compared to other races. Slow, with pitiful tank. BS's? Rarely used for PVP HIC? Worst of the bunch Capitals? The only viable shield caps, thus everyone uses armor, thus shield caps do poorly.
We get a solid PVP ship and the CSM screams nerf because it has a heavy tank, thus is popular? Why not nerf the Hurricane/Vagabond speed while your at it?
The intention of giving it a tiny damage boost along with a useless missile velocity bonus is laughable. Because it's so useful on the Cerberus /s.
Edit: Hell, this change would make the problem Drake Armies (I think this is what started the 'NERF DRAKES' thing?) worse! Now instead of having a 'Drake Army' having a predictable damage profile (Kinetic), it's going to be completely random. And it'll still be abused because of the range.
I honestly don't know what you're trying to achieve with this. |
Shade Millith
Caldari Provisions Caldari State
17
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Posted - 2012.01.29 13:29:00 -
[225] - Quote
How the heck do I delete accidental double posts? |
Katalci
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
20
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Posted - 2012.01.30 07:26:00 -
[226] - Quote
Hungry Eyes wrote:im telling you the nerf is coming, because no cruiser should be able to fit 100mn AB's. the Tengu is a stupidly OP and broken ship, and it's only a matter of time before CCP sees it. Maybe consider adding a rapier/huginn/loki/interceptor to your stupid gang?
Quote:Vagas dont exist any more as they've been replaced by the Cynabal faceroll. There is this thing called remote repair. Perhaps you could try looking at their resistances. |
ITTigerClawIK
Galactic Rangers Galactic-Rangers
66
|
Posted - 2012.01.31 02:48:00 -
[227] - Quote
i can not belive so many people are pissed off that there beloved drake is getting a BUFF rather than a nerf, what is WRONG with you people ???? |
Mfume Apocal
Origin. Black Legion.
287
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Posted - 2012.01.31 04:56:00 -
[228] - Quote
ITTigerClawIK wrote:i can not belive so many people are pissed off that there beloved drake is getting a BUFF rather than a nerf, what is WRONG with you people ????
Well, wrt to PvP it's a hands-down buff that will basically obsolete a lot of other ships at a clip. But for easy PvE, it's a definite nerf. |
Shade Millith
Caldari Provisions Caldari State
19
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Posted - 2012.01.31 05:03:00 -
[229] - Quote
ITTigerClawIK wrote:i can not belive so many people are pissed off that there beloved drake is getting a BUFF rather than a nerf, what is WRONG with you people ????
Using it for mass drake armies it's a buff. A massive buff.
As a solo PVP ship, it's a massive nerf. |
Spineker
145
|
Posted - 2012.01.31 05:14:00 -
[230] - Quote
Drake already melts to so many ships it is silly. Don't need a nerf just bandwagon nonsense. |
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Spineker
145
|
Posted - 2012.01.31 05:15:00 -
[231] - Quote
If you are getting blobbed by drakes do what the normal advice from Epeens in Null sec is "cry more" |
Malcanis
Vanishing Point. The Initiative.
2721
|
Posted - 2012.01.31 14:28:00 -
[232] - Quote
Soldarius wrote:Tippia wrote:Malcanis wrote:On the other hand, its "DPS tank" will be significantly improved. And it's range tank. NewDrake will actually be much more effective against EM rats because it'll be able to use Thunderbolts at full efficiency instead of taking a 20% DPS hit for using non-Kinetic, and it'll be able to use them far outside the effective range of the Sansha/Blood lasers anyway. Put a 10MN AB/2x LSE/ Invuln II/2x Photon II in the mids, rejoice in your 33% DPS boost, and you'll be just fine doing Pirate Invasion or Sansha Blockade or whatever. God forbid that missioners actually have to spend a few minutes per mission actually piloting their damb ship in return for a whopping ISK/hr boost. Pretty much. Active-Drake was a hell of a lot better than passive-Drake before for missions, and if this change makes people switch over to those kinds of fits, they'll discover the joys of not sitting still. Hell, if you dump the extenders and go for a shield-booster fit (because why not GÇö you're stuffing it full with cap-drawing equipment anyway, so you might as well go all the way), you'll notice that it's actually small enough a ship to speed-tank NPC battleships, even before you even consider trying to outrange them. It seems people have gotten so used to it being a 4-500m sigres turtle that those aspects of the ship have gone almost completely unnoticed. The more I think about it, the more obvious the buff status of the proposed change becomes. I tried using a Drake to shoot Bloods in a Sanctum once. They damn near melted me in a couple volleys, even with EM and Thermal hardeners on a full-on passive fit. And I have nearly perfect Drake skills. After warping out and repairing armor, I thought about what had happened, looked at my fit (full T2 with appropriate hardeners, purger rigs, and 2x SPR IIs), I decided to try kiting/speed tanking with an AB. Strangely, it worked. But it was still a lot harder than any other sanctum I've over done. tl;dr: I agree that speed-tanking a Drake is both possible and viable. While I would not be opposed to replacing the Kinetic bonus with a RoF bonus, nerfing the Drake's tank to make the Nighthawk better is ignorant at best. Nighthawk needs way more grid. I also don't think a range/missile velocity bonus is a great idea. I can already hit out to 80km (better than locking range w/o sebo) w/HMLs. I really don't need more range on my Drake. It would make HAMs somewhat better. But HAMs are freakin' useless vs frigates. Thank CCP for the 25m3 drone bay. I'm most concerned about nerfing the Drake and having nothing but Hurricane's in shield BC fleets. Why would you fly the HAM drake when you can fly a Cane? Caldari have few enough useful PvP ships as it is. Funny thing is that the proposed nerf to tank would hurt PvE more than PvP. Is that really what CCP wants?
The Drake would still be easily the tankiest tier2 BC, and being able to do 500 DPS at 110Km is awesome no matter how many iditos try and claim it isn't Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |
Vile Coyote
Deep Space Legacy REN0VATI0
19
|
Posted - 2012.01.31 14:38:00 -
[233] - Quote
Malcanis wrote: The Drake would still be easily the tankiest tier2 BC, and being able to do 500 DPS at 110Km is awesome no matter how many iditos try and claim it isn't
No matter how many "iditos" claim that the future drake will be equal / better for their uses, people who used to rely on it know how much they will be screwed. (I was one of those for a few months before I felt confident enough to bring something else into my wh.) |
Mike Whiite
Progressive State
9
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Posted - 2012.01.31 14:52:00 -
[234] - Quote
Malcanis wrote: The Drake would still be easily the tankiest tier2 BC, and being able to do 500 DPS at 110Km is awesome no matter how many iditos try and claim it isn't
If I wanted to do DPS at long ranges the Caldari have two other battlecruisers that are quite capable of doing that and worse, with the capabillity of actualy staying at that range and not moving like a slug.
But wether this change is a buff or a nerf isn't realy important.
What does CCP and CSM actualy want acomplish by changing the drake and will this change make that happen?
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Rel'k Bloodlor
Mecha Enterprises Fleet Villore Accords
114
|
Posted - 2012.01.31 15:07:00 -
[235] - Quote
I don't know if with just the changes proposed if its PvE ability would be reduced as much as clamed. If it still keeps its other stats(same shield HP, recharge, and six mid slots) a change of tactics and fitting ( keeping transversil up, controlling range more, nano's & a MWD or AFB) with its new found ability to push more DPS faster to and towards further targets could more than make up for the loss of resist. No one here has any to "fly" and find out.
Also it is almost 2 month old table talk at a CSM meeting. I am in Factional Warfare. Have been from day one.-á-áI will never work for a mega corp in null-sec. Do not make FW like null-sec.-áMake FW worth our time. Reword us for what we already do.Give us some more activities to do. |
Tanya Powers
Science and Trade Institute Caldari State
793
|
Posted - 2012.01.31 16:04:00 -
[236] - Quote
Mike Whiite wrote:Malcanis wrote: The Drake would still be easily the tankiest tier2 BC, and being able to do 500 DPS at 110Km is awesome no matter how many iditos try and claim it isn't
If I wanted to do DPS at long ranges the Caldari have two other battlecruisers that are quite capable of doing that and worse, with the capabillity of actualy staying at that range and not moving like a slug. But wether this change is a buff or a nerf isn't realy important. What does CCP and CSM actualy want acomplish by changing the drake and will this change make that happen?
This Drake "rebalance" if it's really ever done will make it just the next cheapest pownmobile, and there will not be that much counters other than very long range sniping to kill a gang of those, bring some ML cerberus in and they will never ever get a warpin or able to jam.
You people don't use missiles? -+missile speed +rof?
"wooohooo I shoot you from here, thxbay" |
Ehn Roh
Center for Advanced Studies Gallente Federation
16
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Posted - 2012.02.01 20:14:00 -
[237] - Quote
NewDrake seems as if it should clearly be better regardless of whether you active or passive tank.
I'm looking forward to the changes now. |
ReptilesBlade
Old Spice Syndicate Sailors of the Sacred Spice
3
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Posted - 2012.02.02 01:06:00 -
[238] - Quote
Max Von Sydow wrote:What do you think of the drake changes mentioned in the CSM meeting minutes.
"CCP is considering giving it a more offensive role like Raven or Caracal where it would lose the shield resistance bonus and the 5% Kinetic damage bonus instead gain a rate of fire and a missile velocity bonus."
Actually if they kept the shield resistance bonus but changed the 5% kinetic damage to just velocity that would be perfect.
That is what they should do. |
Her Innocence Lost
Pator Tech School Minmatar Republic
0
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Posted - 2012.02.02 03:21:00 -
[239] - Quote
ReptilesBlade wrote:
Actually if they kept the shield resistance bonus but changed the 5% kinetic damage to just Rof or velocity that would be perfect.
That is what they should do.
Double resist bonus bro. |
Vile Coyote
Deep Space Legacy REN0VATI0
19
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Posted - 2012.02.02 12:10:00 -
[240] - Quote
ReptilesBlade wrote:Max Von Sydow wrote:What do you think of the drake changes mentioned in the CSM meeting minutes.
"CCP is considering giving it a more offensive role like Raven or Caracal where it would lose the shield resistance bonus and the 5% Kinetic damage bonus instead gain a rate of fire and a missile velocity bonus." Actually if they kept the shield resistance bonus but changed the 5% kinetic damage to just Rof or velocity that would be perfect. That is what they should do.
That would be an outright buff and the drakes does not need it. If it must be changed (I think there are other more pressing priorities in the "ship rebalancing" section) I vote for stealing the Cyclone's active tanking bonus.
-this would be largely suboptimal for drake blobs, which I guess are the target, -this would get carebears to know about active tanking before flying a raven, -the drake has the capacitor to back it up, active setups with the current bonus are working fine, -the Cyclone OTOH have a sucky cap as all matar ships, not enough med slots to field a proper active tank and anyway the buffer cyclone is already as popular as the active one.
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