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Sextus Licinius
Caldari Wreckless Abandon Triumvirate.
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Posted - 2007.10.03 20:03:00 -
[91]
Edited by: Sextus Licinius on 03/10/2007 20:03:51
Originally by: Chip2k3
"blah blah - pyramid quote style spam - more idiotic comments - more pyramid quote style spam. "
Dude you don't deserve the tag you're wearing and actively disrespecting all the ppl interested in this thread.
"He who makes a beast of himself gets rid of the pain of being a man" |

Groox
Cult of War
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Posted - 2007.10.03 20:03:00 -
[92]
Originally by: Validor
Linkage
Look at the local count # - can't be go(o)d 
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Timmehh
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Posted - 2007.10.03 20:06:00 -
[93]
Originally by: Groox
Originally by: Validor
Linkage
Look at the local count # - can't be go(o)d 
lol - good one |

Ms Tolarri
Tolarri Conglomerate
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Posted - 2007.10.03 20:07:00 -
[94]
Originally by: Nlewis
Originally by: Ms Tolarri
Originally by: Nlewis
Originally by: Ms Tolarri
Originally by: Wainak SERVER IS WORKING FINE! NO LAG @ ALL!
You really shouldn't be running a Widescreen monitor with a single-core CPU. It will kill your performance.
what
Less pixels = less effort
please cite some sources
Well logically, the fewer pixels there are being told to do things, the less strain it will put on hardware. Running at that resolution on your "core quad 6600(o/c up to 3Mhz)" is going to take more effort than running a resolution which is lower. This is also why Anti-Aliasing reduces FPS - 2x AA will render at twice the size and scale it down, giving it smoother edges. 6x AA does the same at 6x etc.
And if you do have a Core[b]2[b]Quad 6600, overclocked to 3mhz (lol, I'll overlook this and assume you meant Ghz Underclocking ftw), why not record at full size? Fraps will run at more or less the same speed at that size, due to load being shifted to a different core. Just fyi, I run a core2quad and frapsed that entire 'fight' at full resolution with max effects on, 6x AA, 16x AF and zoomed in quite often, getting 10 - 20 fps.
Kay 
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Nlewis
GoonFleet GoonSwarm
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Posted - 2007.10.03 20:07:00 -
[95]
Originally by: Optical Nerve I can't describe the fustration about this game when involving alliance vs. alliance clashes. Why did they in CCP even bother to create such into the game when this clearly doesn't work in practice.
Can't you guys at CCP focus on performance now for a while. Buy some epic computing hardware just to house these kinds of 500+ clashes of players?
I think that I have read that the new engine supposedly will be optimized when it comes to sending info back and forth to the server reducing server load. So if this is correct and it actually will do that, then all this **** may be over with shortly
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Optical Nerve
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Posted - 2007.10.03 20:12:00 -
[96]
Originally by: Nlewis
Originally by: Optical Nerve I can't describe the fustration about this game when involving alliance vs. alliance clashes. Why did they in CCP even bother to create such into the game when this clearly doesn't work in practice.
Can't you guys at CCP focus on performance now for a while. Buy some epic computing hardware just to house these kinds of 500+ clashes of players?
I think that I have read that the new engine supposedly will be optimized when it comes to sending info back and forth to the server reducing server load. So if this is correct and it actually will do that, then all this **** may be over with shortly
That would be just awesome. Imagine, you if you could actually activate a module within a minute. :D
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Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2007.10.03 20:12:00 -
[97]
Originally by: Ms Tolarri 2x AA will render at twice the size and scale it down, giving it smoother edges. 6x AA does the same at 6x etc.
Fail, learn what multisampling does. Nobody seriously uses supersampling anymore 
23 Member
EVE Video makers: save bandwidth! Use the H.264 AutoEncoder! (updated) |

Boomershoot
Caldari Insurgent New Eden Tribe Deus Ex.
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Posted - 2007.10.03 20:13:00 -
[98]
how's the battle goin'?
post sum pics ----------------------------------------------- Forum Warfare - Rank (4) - Level V Forum Warfare Specialist - Rank (9) - Level III Armor Flame Compensation - Rank (5) - Level IV |

Ms Tolarri
Tolarri Conglomerate
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Posted - 2007.10.03 20:14:00 -
[99]
Originally by: Boomershoot how's the battle goin'?
post sum pics
It ended a half hour ago 
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Boomershoot
Caldari Insurgent New Eden Tribe Deus Ex.
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Posted - 2007.10.03 20:15:00 -
[100]
Originally by: Ms Tolarri
Originally by: Boomershoot how's the battle goin'?
post sum pics
It ended a half hour ago 
oh damn, should stop watching slowpoke on 4chan :( ----------------------------------------------- Forum Warfare - Rank (4) - Level V Forum Warfare Specialist - Rank (9) - Level III Armor Flame Compensation - Rank (5) - Level IV |
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David Miliband
Evil Proctologists
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Posted - 2007.10.03 20:15:00 -
[101]
@Wainak: I think I've spotted your problem; your CPU isn't fast enough, I chucked out my 3mhz machine about 15 years ago and bought a new one when Intel released the 10Mhz chip. TBH I'm surprised you can even run eve let alone load fleet battles.
/on topic and more seriously:
Quote: CCP should have designed a game in such a way that you didnt NEED a local of 700 to take or defend a system. So yes its ALL CCP faults.
^^ What he said. the current territorial warfare system sucks fat, hairy donkey balls.
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Nlewis
GoonFleet GoonSwarm
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Posted - 2007.10.03 20:15:00 -
[102]
Edited by: Nlewis on 03/10/2007 20:16:20
Originally by: Ms Tolarri
Originally by: Nlewis
Originally by: Ms Tolarri
Originally by: Nlewis
Originally by: Ms Tolarri
Originally by: Wainak SERVER IS WORKING FINE! NO LAG @ ALL!
You really shouldn't be running a Widescreen monitor with a single-core CPU. It will kill your performance.
what
Less pixels = less effort
please cite some sources
Well logically, the fewer pixels there are being told to do things, the less strain it will put on hardware. Running at that resolution on your "core quad 6600(o/c up to 3Mhz)" is going to take more effort than running a resolution which is lower. This is also why Anti-Aliasing reduces FPS - 2x AA will render at twice the size and scale it down, giving it smoother edges. 6x AA does the same at 6x etc.
And if you do have a Core[b]2[b]Quad 6600, overclocked to 3mhz (lol, I'll overlook this and assume you meant Ghz Underclocking ftw), why not record at full size? Fraps will run at more or less the same speed at that size, due to load being shifted to a different core. Just fyi, I run a core2quad and frapsed that entire 'fight' at full resolution with max effects on, 6x AA, 16x AF and zoomed in quite often, getting 10 - 20 fps.
Kay 
1280x1024 has more pixels than 1280x800 and doesn't run any different than 1024x768 in eve. sure you could use full graphics during that fight, eve currently does not use your graphics card and you have a good processor. this has nothing to do with widescreen over non-widescreen. Even with AA and AF running with(outside of) eve, it still shouldn't make much of a difference performance wise since your graphics card already has little to no load put onto it
I tried to edit this into my other post but it wouldn't work for some reason
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lofty29
Reikoku Band of Brothers
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Posted - 2007.10.03 20:20:00 -
[103]
Edited by: lofty29 on 03/10/2007 20:24:32
---
Project Mayhem 2 |

Hummer H3
Irational Enterprises
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Posted - 2007.10.03 20:20:00 -
[104]
I don't know any MMO thats capable of dealing with such a stupid number of players in one place.
Why on earth with BoB+allies tied up in FAT, goons haven't swarmed into Bob homespace and started attempting to drop cyno jammers or reinforce POS instead of putting even more ships into an already overloaded system.
Honestly is there a reason why it makes more sence to Lag FAT that potentially draw BoB back to their homespace?
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Ms Tolarri
Tolarri Conglomerate
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Posted - 2007.10.03 20:22:00 -
[105]
Originally by: Hummer H3 Why on earth with BoB+allies tied up in FAT, goons haven't swarmed into Bob homespace and started attempting to drop cyno jammers or reinforce POS instead of putting even more ships into an already overloaded system.
Because I'd imagine BoB are smart enough to adjust stront levels in their towers so that they don't come out of reinforced at the same time as the ones in FAT-.
Of course, they may have just survived 4 years by not being intelligent 
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Darcuese
Destructive Influence Band of Brothers
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Posted - 2007.10.03 20:22:00 -
[106]
Originally by: Hummer H3 I don't know any MMO thats capable of dealing with such a stupid number of players in one place.
Why on earth with BoB+allies tied up in FAT, goons haven't swarmed into Bob homespace and started attempting to drop cyno jammers or reinforce POS instead of putting even more ships into an already overloaded system.
Honestly is there a reason why it makes more sence to Lag FAT that potentially draw BoB back to their homespace?
Quote of the month in my book me, myself and I ------> |

Ms Tolarri
Tolarri Conglomerate
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Posted - 2007.10.03 20:23:00 -
[107]
Originally by: Nlewis 1280x1024 has more pixels than 1280x800 and doesn't run any different than 1024x768 in eve. sure you could use full graphics during that fight, eve currently does not use your graphics card and you have a good processor. this has nothing to do with widescreen over non-widescreen. Even with AA and AF running with(outside of) eve, it still shouldn't make much of a difference performance wise since your graphics card already has little to no load put onto it
I tried to edit this into my other post but it wouldn't work for some reason
/cuts the quote-pyramid
Anyway
"1280x1024 has more pixels than 1280x800 and doesn't run any different than 1024x768." Lawl wtf? It will run slower at a higher resolution, just not noticeably slower. Besides, 1280x800 isn't a widescreen resolution, just a wide aspect ratio. The original res of that video, by doubling the half-size res, is 1680x1048. That's 1.7 million pixels, as opposed to 1024x768 / 1280x800 running at under 1 million. 70% more pixels to render makes no difference?
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Dhip C
Minmatubbies
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Posted - 2007.10.03 20:27:00 -
[108]
There is a known issue with EVE client and newer cards, the GPU will heat up to about 75 degrees unless you change a setting in your prefs.ini.
See the Known issue forums.
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Kara Ivanova
Latrocinium Inc.
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Posted - 2007.10.03 20:29:00 -
[109]
Originally by: Dhip C There is a known issue with EVE client and newer cards, the GPU will heat up to about 75 degrees unless you change a setting in your prefs.ini.
See the Known issue forums.
GPUs, in my eve? Cant be! 
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Silvestri
Umbra Congregatio Interstellar Alcohol Conglomerate
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Posted - 2007.10.03 20:29:00 -
[110]
You guys really need to quit all this connection speed and MHz.....you're all going to confuse the hell out of CCP....
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Odda
Gallente Tyrell Corp INTERDICTION
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Posted - 2007.10.03 20:36:00 -
[111]
So how didd the battle go?
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bulabuba
Gallente Klima Galactic
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Posted - 2007.10.03 20:36:00 -
[112]
Originally by: Hummer H3
Why on earth with BoB+allies tied up in FAT, goons haven't swarmed into Bob homespace and started attempting to drop cyno jammers or reinforce POS instead of putting even more ships into an already overloaded system.
Because overloading a system to the point where it lags out and dies works for them. It's the tactic they've been using for at least a year now. Where have you been?
Quote: Honestly is there a reason why it makes more sence to Lag FAT that potentially draw BoB back to their homespace?
Yep, there is a reason. Lagging a system out makes winning and losing more of a crapshoot, and tends to favor the force that had the most people in a system at the time the node died. You can expect to see Goons do this every time the Russians look like they might be in trouble. Why does it make sense? Because, again, it works for them, and has been working for over a year now. The unhappy state of the game is that either side will do what it takes to win, whether that means playing the game, or playing the game mechanics and server limitations.
If it came down to a contest of pure pvp skill, tactics, and strategy, I don't think even the Goons could delude themselves into thinking they'd have much of a chance against MC and BoB. Fortunately for them, it doesn't.
-----------------------------------------------
Are GoonSwarm ever going to be allowed to build up in any way in 0.0 space again? No.
-DB Preacher[BoB] |

Xrensa
GoonFleet GoonSwarm
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Posted - 2007.10.03 20:40:00 -
[113]
Originally by: Hummer H3 I don't know any MMO thats capable of dealing with such a stupid number of players in one place.
Why on earth with BoB+allies tied up in FAT, goons haven't swarmed into Bob homespace and started attempting to drop cyno jammers or reinforce POS instead of putting even more ships into an already overloaded system.
Honestly is there a reason why it makes more sence to Lag FAT that potentially draw BoB back to their homespace?
We don't sell out our friends for personal gains. BoB has and always will. That's the difference.
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Karim alRashid
Gallente principle of motion Interstellar Alcohol Conglomerate
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Posted - 2007.10.03 20:40:00 -
[114]
Originally by: Bluebear8
BoB told all its friends they have to appear today or face a rental increase.
Honest, the first time I read it as "rectal increase" 
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Caldari citizen40
Caldari Caldari Resistance Fighters
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Posted - 2007.10.03 20:46:00 -
[115]
Originally by: Xrensa
Originally by: Hummer H3 ...
We don't sell out our friends for personal gains. BoB has and always will. That's the difference.
Of course not, you only use them for personal gains.. oh no that is the same!! :)
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Carnmire
Caldari Quantum Industries Interstellar Alcohol Conglomerate
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Posted - 2007.10.03 20:49:00 -
[116]
So the mighty BoB war machine is averaging 1 POS down every two weeks or so? I guess theyre aiming for early '08 sov in FAT.
******************************************** "INVASION"? I prefer Target-Rich Environment Laughter is the sanctuary of the Soul! |

Xrensa
GoonFleet GoonSwarm
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Posted - 2007.10.03 20:50:00 -
[117]
Originally by: Caldari citizen40
Originally by: Xrensa
Originally by: Hummer H3 ...
We don't sell out our friends for personal gains. BoB has and always will. That's the difference.
Of course not, you only use them for personal gains.. oh no that is the same!! :)
Isn't friends helping each other to get some place... the point of friends?
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Liam Galagher
Savey
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Posted - 2007.10.03 20:53:00 -
[118]
Originally by: bulabuba
If it came down to a contest of pure pvp skill, tactics, and strategy, I don't think even the Goons could delude themselves into thinking they'd have much of a chance against MC and BoB.
oh, a little bobbit fanboy? how lovely...
iam pretty sure that bob will take any chance of (mis-)using the game mechanics to save face in this war. they dont have any other choice.
but, seriosly, pure pvp skill tactics? come on, are you kidding? getting supercaps into the battlefield and spamming fighters requires pvp skills?
the only group that deserves the title of being "good in pvp tactics" is tripple A at this point, as theyŠve shown with that bigbadaboom recently. any other party is just trying to get along ...
gallente klima galactic...lol _________________________________________
*** iŠve got the finger on the button *** |

Nlewis
GoonFleet GoonSwarm
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Posted - 2007.10.03 20:53:00 -
[119]
Originally by: Ms Tolarri
Originally by: Nlewis 1280x1024 has more pixels than 1280x800 and doesn't run any different than 1024x768 in eve. sure you could use full graphics during that fight, eve currently does not use your graphics card and you have a good processor. this has nothing to do with widescreen over non-widescreen. Even with AA and AF running with(outside of) eve, it still shouldn't make much of a difference performance wise since your graphics card already has little to no load put onto it
I tried to edit this into my other post but it wouldn't work for some reason
/cuts the quote-pyramid
Anyway
"1280x1024 has more pixels than 1280x800 and doesn't run any different than 1024x768." Lawl wtf? It will run slower at a higher resolution, just not noticeably slower. Besides, 1280x800 isn't a widescreen resolution, just a wide aspect ratio. The original res of that video, by doubling the half-size res, is 1680x1048. That's 1.7 million pixels, as opposed to 1024x768 / 1280x800 running at under 1 million. 70% more pixels to render makes no difference?
any other game and I agree with you but we are talking about eve
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Darcuese
Destructive Influence Band of Brothers
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Posted - 2007.10.03 20:54:00 -
[120]
Edited by: Darcuese on 03/10/2007 20:54:32
Originally by: Carnmire So the mighty BoB war machine is averaging 1 POS down every two weeks or so? I guess theyre aiming for early '08 sov in FAT.
this is about lag and particular fight, no? Sry, i might be wrong. Im sure there are plenty of other threads regarding speed of taking poses down .
But, then again, i guess you just randomly enter a thread and paste something 
me, myself and I ------> |
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