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Hamatitio
Caldari 0utbreak
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Posted - 2007.10.04 00:41:00 -
[31]
Originally by: Anst Yorsen
Originally by: Valator Uel While extreemly annoying unfortunatly there is nothing we can do unless there is proof that they are selling the isk for rl money. Untill then it's just one guy with 6 accounts.
Don't get me wrong, I really hate people who do this as this is the only reason I never go to these sites. All these things should be moved to exploration, IMHO. A single day of exploration never comes close to 6.7Bil, nevermind in 0.5.
It depends if you listen to his extreme exaggeration, actually wait no, his total and utter lies. He has simply scanned the cargo of 6 abaddons, added it all together and now states that is loot from a single day as fact. He simply assumes this and posts it here to make his thread look more extreme. You're welcome to come try for yourself, if you beat us to the cans or not, i'm sure you'll still see whatever spawns and from that you can calculate the value to be made here.
Well he says its over a week or so. So 6.7 billion / 7 = 957 mil a day.
957 million a day / 6 characters = 159 million per character per day.
159 million per day / 23 hours (assuming he really is farming it 23/7) = 6.9 mil isk per hour per character per day.
I don't know about you, but when I make money I make a lot more than 6 million per hour. I'd say its more of a problem with multiple accounts than anything.
It may be lame that he/they don't have to work as hard, but its within game mechanics so I applaud him for his ability to do it for so long.
And I'm jealous i didn't think of it first.
Hijack this |
Hamatitio
Caldari 0utbreak
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Posted - 2007.10.04 00:43:00 -
[32]
Although I do agree that they should be killable.
I've complained about 3 month old + characters in npc corps for years.
Hijack this |
Nillus Jr
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Posted - 2007.10.04 00:51:00 -
[33]
Originally by: Anst Yorsen If anyone honestly believes we made 6 bill in a day here then come try for yourselves.
I'll take that offer.. Move your sorry ass(es) off the cans for a few days. We'll see if it's a real cash cow or not.
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Mindseamstress
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Posted - 2007.10.04 00:52:00 -
[34]
Originally by: Hamatitio
Originally by: Anst Yorsen
Originally by: Valator Uel While extreemly annoying unfortunatly there is nothing we can do unless there is proof that they are selling the isk for rl money. Untill then it's just one guy with 6 accounts.
Don't get me wrong, I really hate people who do this as this is the only reason I never go to these sites. All these things should be moved to exploration, IMHO. A single day of exploration never comes close to 6.7Bil, nevermind in 0.5.
It depends if you listen to his extreme exaggeration, actually wait no, his total and utter lies. He has simply scanned the cargo of 6 abaddons, added it all together and now states that is loot from a single day as fact. He simply assumes this and posts it here to make his thread look more extreme. You're welcome to come try for yourself, if you beat us to the cans or not, i'm sure you'll still see whatever spawns and from that you can calculate the value to be made here.
Well he says its over a week or so. So 6.7 billion / 7 = 957 mil a day.
957 million a day / 6 characters = 159 million per character per day.
159 million per day / 23 hours (assuming he really is farming it 23/7) = 6.9 mil isk per hour per character per day.
I don't know about you, but when I make money I make a lot more than 6 million per hour. I'd say its more of a problem with multiple accounts than anything.
It may be lame that he/they don't have to work as hard, but its within game mechanics so I applaud him for his ability to do it for so long.
And I'm jealous i didn't think of it first.
Well I have to adjust my figures to 2-2.5 bn per day if he only farms for 12 hours. It would be double that if he did it 23 hours. The cans have a set spawn rate and if you farm all the cans you end up with 6 cans every 20 minutes... The loot onbord the ships represents about 30 hours of farming give or take.
You can't divvy per character since typically, you can't be active on more than 1-2 characters at a time. We are talking about roughly 200m per hour in income risk free, with minimal activity
I admire this too.. quite inventive. And if CCP are allowing it, then good on him
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Devian 666
Sectoid Technologies
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Posted - 2007.10.04 00:53:00 -
[35]
Originally by: Hamatitio
Originally by: Anst Yorsen
Originally by: Valator Uel While extreemly annoying unfortunatly there is nothing we can do unless there is proof that they are selling the isk for rl money. Untill then it's just one guy with 6 accounts.
Don't get me wrong, I really hate people who do this as this is the only reason I never go to these sites. All these things should be moved to exploration, IMHO. A single day of exploration never comes close to 6.7Bil, nevermind in 0.5.
It depends if you listen to his extreme exaggeration, actually wait no, his total and utter lies. He has simply scanned the cargo of 6 abaddons, added it all together and now states that is loot from a single day as fact. He simply assumes this and posts it here to make his thread look more extreme. You're welcome to come try for yourself, if you beat us to the cans or not, i'm sure you'll still see whatever spawns and from that you can calculate the value to be made here.
Well he says its over a week or so. So 6.7 billion / 7 = 957 mil a day.
957 million a day / 6 characters = 159 million per character per day.
159 million per day / 23 hours (assuming he really is farming it 23/7) = 6.9 mil isk per hour per character per day.
I don't know about you, but when I make money I make a lot more than 6 million per hour. I'd say its more of a problem with multiple accounts than anything.
It may be lame that he/they don't have to work as hard, but its within game mechanics so I applaud him for his ability to do it for so long.
And I'm jealous i didn't think of it first.
Once again the math proves the whiners to be whiners.
To be fair to the plex farmers mining in high sec would need to be nerfed (ie., remove exhumers from high sec) to make isk earning fair and balanced.
I agree I don't have the features to be a holoreel star. Most people have missed the point that this is Mobsters Online and that carebears are at the bottom of the foodchain. |
Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 00:54:00 -
[36]
Originally by: Mindseamstress Edited by: Mindseamstress on 04/10/2007 00:40:17
Originally by: Anst Yorsen
Originally by: Valator Uel While extreemly annoying unfortunatly there is nothing we can do unless there is proof that they are selling the isk for rl money. Untill then it's just one guy with 6 accounts.
Don't get me wrong, I really hate people who do this as this is the only reason I never go to these sites. All these things should be moved to exploration, IMHO. A single day of exploration never comes close to 6.7Bil, nevermind in 0.5.
It depends if you listen to his extreme exaggeration, actually wait no, his total and utter lies. He has simply scanned the cargo of 6 abaddons, added it all together and now states that is loot from a single day as fact. He simply assumes this and posts it here to make his thread look more extreme. You're welcome to come try for yourself, if you beat us to the cans or not, i'm sure you'll still see whatever spawns and from that you can calculate the value to be made here.
The cans respawn every 20 minutes.. that's 3 respawns per hour, which means 36 items per ship in your 12-hour shift.. so ok you had 2-3 days of loot in your cargo, so you made only 2-2.5 bil that day doing nothing... My mistake - apologies.
Enough said
36 items of mainly a crappy decryptor called Circular logic, but sure, i guess that one sells for hundreds of millions, right?
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Mindseamstress
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Posted - 2007.10.04 00:55:00 -
[37]
Originally by: Devian 666
Originally by: Hamatitio
Originally by: Anst Yorsen
Originally by: Valator Uel While extreemly annoying unfortunatly there is nothing we can do unless there is proof that they are selling the isk for rl money. Untill then it's just one guy with 6 accounts.
Don't get me wrong, I really hate people who do this as this is the only reason I never go to these sites. All these things should be moved to exploration, IMHO. A single day of exploration never comes close to 6.7Bil, nevermind in 0.5.
It depends if you listen to his extreme exaggeration, actually wait no, his total and utter lies. He has simply scanned the cargo of 6 abaddons, added it all together and now states that is loot from a single day as fact. He simply assumes this and posts it here to make his thread look more extreme. You're welcome to come try for yourself, if you beat us to the cans or not, i'm sure you'll still see whatever spawns and from that you can calculate the value to be made here.
Well he says its over a week or so. So 6.7 billion / 7 = 957 mil a day.
957 million a day / 6 characters = 159 million per character per day.
159 million per day / 23 hours (assuming he really is farming it 23/7) = 6.9 mil isk per hour per character per day.
I don't know about you, but when I make money I make a lot more than 6 million per hour. I'd say its more of a problem with multiple accounts than anything.
It may be lame that he/they don't have to work as hard, but its within game mechanics so I applaud him for his ability to do it for so long.
And I'm jealous i didn't think of it first.
Once again the math proves the whiners to be whiners.
To be fair to the plex farmers mining in high sec would need to be nerfed (ie., remove exhumers from high sec) to make isk earning fair and balanced.
Not whining.. I find it quite funny tbh. Reminds me of a Southpark episode...
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Mindseamstress
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Posted - 2007.10.04 00:57:00 -
[38]
Edited by: Mindseamstress on 04/10/2007 01:00:33 Edited by: Mindseamstress on 04/10/2007 00:58:11 The circular logics are already included in the original post in the list of items, so try again :)
They are counted in, and yes you make a ton of isk doing this. Good on you!
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 01:02:00 -
[39]
Originally by: Mindseamstress
Originally by: Hamatitio
Originally by: Anst Yorsen
Originally by: Valator Uel While extreemly annoying unfortunatly there is nothing we can do unless there is proof that they are selling the isk for rl money. Untill then it's just one guy with 6 accounts.
Don't get me wrong, I really hate people who do this as this is the only reason I never go to these sites. All these things should be moved to exploration, IMHO. A single day of exploration never comes close to 6.7Bil, nevermind in 0.5.
It depends if you listen to his extreme exaggeration, actually wait no, his total and utter lies. He has simply scanned the cargo of 6 abaddons, added it all together and now states that is loot from a single day as fact. He simply assumes this and posts it here to make his thread look more extreme. You're welcome to come try for yourself, if you beat us to the cans or not, i'm sure you'll still see whatever spawns and from that you can calculate the value to be made here.
Well he says its over a week or so. So 6.7 billion / 7 = 957 mil a day.
957 million a day / 6 characters = 159 million per character per day.
159 million per day / 23 hours (assuming he really is farming it 23/7) = 6.9 mil isk per hour per character per day.
I don't know about you, but when I make money I make a lot more than 6 million per hour. I'd say its more of a problem with multiple accounts than anything.
It may be lame that he/they don't have to work as hard, but its within game mechanics so I applaud him for his ability to do it for so long.
And I'm jealous i didn't think of it first.
Well I have to adjust my figures to 2-2.5 bn per day if he only farms for 12 hours. It would be double that if he did it 23 hours. The cans have a set spawn rate and if you farm all the cans you end up with 6 cans every 20 minutes... The loot onbord the ships represents about 30 hours of farming give or take.
You can't divvy per character since typically, you can't be active on more than 1-2 characters at a time. We are talking about roughly 200m per hour in income risk free, with minimal activity
I admire this too.. quite inventive. And if CCP are allowing it, then good on him
I wish we did make 2.5 bill a day, but hey how much crap have you spewed in local and this thread in the last 10 minutes? You claim we are online 23/7 when we arn't. You claim we sell isk yet somehow here we are, not banned, interesting that isn't it? You claim we make 6 bill a day, obviously that figure was ridiculous so now you're trying to lower it to a lower yet still ridiculous figure, considering how much tinfoil hattery and crap you've spluttered in the past 10 minutes it's fairly obvious you are bull******* about how the isk aswell.
Between a whole 6 people you can get maybe 1 book per hour and 1 good decryptor per hour, the rest is junk, with the amount of books we're about to put up for sale you can also expect amarr encryption methods to drop to below 90m each again, we've got a whole weeks worth to stick up in jita. Does 1 book per and 1 good decyptor per hour add up to 6 billion, or 2.5 billion? over 12 or so hours? I didn't think so.
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 01:03:00 -
[40]
Originally by: Hamatitio
Originally by: Anst Yorsen
Originally by: Valator Uel While extreemly annoying unfortunatly there is nothing we can do unless there is proof that they are selling the isk for rl money. Untill then it's just one guy with 6 accounts.
Don't get me wrong, I really hate people who do this as this is the only reason I never go to these sites. All these things should be moved to exploration, IMHO. A single day of exploration never comes close to 6.7Bil, nevermind in 0.5.
It depends if you listen to his extreme exaggeration, actually wait no, his total and utter lies. He has simply scanned the cargo of 6 abaddons, added it all together and now states that is loot from a single day as fact. He simply assumes this and posts it here to make his thread look more extreme. You're welcome to come try for yourself, if you beat us to the cans or not, i'm sure you'll still see whatever spawns and from that you can calculate the value to be made here.
Well he says its over a week or so. So 6.7 billion / 7 = 957 mil a day.
957 million a day / 6 characters = 159 million per character per day.
159 million per day / 23 hours (assuming he really is farming it 23/7) = 6.9 mil isk per hour per character per day.
I don't know about you, but when I make money I make a lot more than 6 million per hour. I'd say its more of a problem with multiple accounts than anything.
It may be lame that he/they don't have to work as hard, but its within game mechanics so I applaud him for his ability to do it for so long.
And I'm jealous i didn't think of it first.
At least someone in this thread has some intelligence.
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Leviathan Brian
Amarr Antares Fleet Yards SMASH Alliance
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Posted - 2007.10.04 01:05:00 -
[41]
They shouldn't make stuff like that static. Static plexes and static asteroid belts given to people need to go. Not unless my local station starts selling maps to explain why I magically know where everything is.
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Nillus Jr
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Posted - 2007.10.04 01:05:00 -
[42]
Originally by: Valator Uel While extreemly annoying unfortunatly there is nothing we can do unless there is proof that they are selling the isk for rl money. Untill then it's just one guy with 6 accounts.
Don't get me wrong, I really hate people who do this as this is the only reason I never go to these sites. All these things should be moved to exploration, IMHO. A single day of exploration never comes close to 6.7Bil, nevermind in 0.5.
Ahh, but you see, that's where things take a turn... When this group (guy) camps the cans, not one seems to be able to beat him to the loot. It appears to be on a straight timer (Stupid idea BTW devs....) so anyone that clicks at the right time should have a reasonable chance of beating him to the punch, wouldn't you think? It doesn't seem to happen.
If you go to Garisas and watch local, you'll see other people noticing the same thing. Most of the folks that speak up think he is a single player using a macro. I do too. Some of us have compared notes and filed petitions, but in each case, the petition is closed rapidly (one minute in my case) and the behavior continues. This raises a second point that is just as important as the one Mindseamstress makes. Does CCP actually care if folks use macros and exploit the rules? I have read posts that say they do, that they are "aggressively" pursuing players that them, but I don't really believe that any more. I think the GMs are either lazy or incompetent because as surely as there are tools that can create macros, there are approaches to detect their behavior with a reasonable degree of certainty. Based on what I have seen, I just don't think they care. Not trying to hijack this thread, but what do you think?
Note: Before you think about flaming and telling me, "If you don't like it, why don't you quit", Ill answer that for you. I think about taking the $350 a year I spend on this game somewhere else.
I think about it a lot.
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Naervic
Gallente Brotherhood of the Shadows Momentum Alliance
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Posted - 2007.10.04 01:10:00 -
[43]
Moving it to exploration is a first step, but as I've already said it really does need to be all low security. That way it isn't first come, first serve. Its who can find it the quickest and get a gang there to collect the loot. Make it a mix of logistics and power.
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 01:26:00 -
[44]
Originally by: Nillus Jr
Originally by: Valator Uel While extreemly annoying unfortunatly there is nothing we can do unless there is proof that they are selling the isk for rl money. Untill then it's just one guy with 6 accounts.
Don't get me wrong, I really hate people who do this as this is the only reason I never go to these sites. All these things should be moved to exploration, IMHO. A single day of exploration never comes close to 6.7Bil, nevermind in 0.5.
Ahh, but you see, that's where things take a turn... When this group (guy) camps the cans, not one seems to be able to beat him to the loot. It appears to be on a straight timer (Stupid idea BTW devs....) so anyone that clicks at the right time should have a reasonable chance of beating him to the punch, wouldn't you think? It doesn't seem to happen.
If you go to Garisas and watch local, you'll see other people noticing the same thing. Most of the folks that speak up think he is a single player using a macro. I do too. Some of us have compared notes and filed petitions, but in each case, the petition is closed rapidly (one minute in my case) and the behavior continues. This raises a second point that is just as important as the one Mindseamstress makes. Does CCP actually care if folks use macros and exploit the rules? I have read posts that say they do, that they are "aggressively" pursuing players that them, but I don't really believe that any more. I think the GMs are either lazy or incompetent because as surely as there are tools that can create macros, there are approaches to detect their behavior with a reasonable degree of certainty. Based on what I have seen, I just don't think they care. Not trying to hijack this thread, but what do you think?
Note: Before you think about flaming and telling me, "If you don't like it, why don't you quit", Ill answer that for you. I think about taking the $350 a year I spend on this game somewhere else.
I think about it a lot.
The tinfoil hattery is strong in this one, GM's do not care! They are incompetent aswell apparently, yes, that must be it, the GM's are out to get you.
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Nadjar
WING MAN INC
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Posted - 2007.10.04 01:32:00 -
[45]
6.7 billion eh, if anyone was worthy of a profitable suicide ganking............
_____________ No sig here, move along. |
Bloss0m
Caldari Industrial death
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Posted - 2007.10.04 01:33:00 -
[46]
Static places like that should go, put them in exploration. Although I think moving all of it to lowsec would make the price go up too much distributing it throughout many exploration sites would help to buff what are pretty crappy drops at most exploration sites.
As far as roid fields are concerned moving them to the built in scanner is a good idea although this may really **** off the ratters and pirates.
Saying the devs and GMs dont care is silly this guy found a clever way of making a easy buck...if he is using macros to instantly switch stuff into his cargo hold would be pretty dang hard to prove. Which like I said no static spawn no need to worry about it.
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Naervic
Gallente Brotherhood of the Shadows Momentum Alliance
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Posted - 2007.10.04 01:39:00 -
[47]
Well moving into low security insures that it would be fought over, and that if we do have macroers or people who have nothing better to do than farm the same complex over and over again, can be shot down. This should greatly take care of the farmer problem.
Now it is probably true invention prices would go up, so simply raising the number of complexes would help overcome that rise in prices as supply would increase.
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cpt charon
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Posted - 2007.10.04 01:46:00 -
[48]
...hmm interesting!
it is exacly the same situation in deltole / gallente space. and the funny thing: the same chars are seen in deltole! doing all the dirty tricks to other players to keep them away from the hacking cans. they must be done countless isk and they doing it in an extreme agressive way! that's a proof for me, that this method is one of the best methods in eve to make money. they making so much money, that they can do endless suicide-ganks to others!
first good step CCP has done: concord kills npc-supporter. i'm shure, more will happen in future.
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Nillus Jr
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Posted - 2007.10.04 01:47:00 -
[49]
Originally by: Anst Yorsen
The tinfoil hattery is strong in this one, GM's do not care! They are incompetent aswell apparently, yes, that must be it, the GM's are out to get you.
Normally I would think it hard work to farm a 'plex, troll the forums, and post poorly spelled retorts all at the same time. You impress me though. I guess if you have the right macro, anything is possible.
P.S. I don't think the GMs are out to get me. I'm sure they ignore all of us equally.
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Bloss0m
Caldari Industrial death
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Posted - 2007.10.04 01:56:00 -
[50]
I have to agree putting the sites in low sec would stop most of the hardcore farming activity and it would give lowsec a buff it desperately needs. Although I just think it may raise the price on some of the items (which are already pretty high) to the point its not worth inventing at all. You may be right though adding plenty of sites may indeed offset the fact they are in lowsec. A balance does need to be met though.
Even before invention farmers and the like were at it in the cosmos areas hogging items and such people needed to finish mission etc. Instead of getting rid of those farmers they just gave them more profit. I'm not saying they did that on purpose like some tin foil hat wearers but I do think its an overlooked issue that needs their attention.
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Naervic
Gallente Brotherhood of the Shadows Momentum Alliance
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Posted - 2007.10.04 02:01:00 -
[51]
Hey, another good reason to put invention complexes in low security, make the entire area worthwhile. Awesome. But yeah, there would have to be either an increase in number of drops per complex, or an increase in the number of complexes so that invention stays profitable. It would require alot of careful thought, but if implemented properly it could be a very smart move by CCP.
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Hunters Presence
Amarr The DARLEXS Knights Of the Southerncross
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Posted - 2007.10.04 02:29:00 -
[52]
Originally by: "Jenny Spitfire" I prefer CCP to give us free ISKs into our account per month to spend and trade with other players.
Probably the best suggestion I've read on this forum in a long time.
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Devian 666
Sectoid Technologies
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Posted - 2007.10.04 02:30:00 -
[53]
On a side note if you were making 7b per week, and assuming you're already sorted out with the gtcs you need, what would you spend the isk on in game?
Myself I'd spend the isk on mercenaries to achieve my in-game goals. Any one else have a wishlist to spend the isk on?
I agree I don't have the features to be a holoreel star. Most people have missed the point that this is Mobsters Online and that carebears are at the bottom of the foodchain. |
wictro
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Posted - 2007.10.04 02:33:00 -
[54]
makro or not, such farming sucks balls.
boo.
and boo to those cans spawning regularly. thats weak.
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Lord XSiV
Amarr Ichthus Industries
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Posted - 2007.10.04 02:43:00 -
[55]
Edited by: Lord XSiV on 04/10/2007 02:43:44
Originally by: Anst Yorsen Stuff.
Edit: I spelled 'accounts' wrong and it said it was profanity. Nice.
Ok, you posted in defense. Fair enough for me, OP is full of bs. You are just doing what others do as the same claim can be made for miners with multiple accounts, people using multiple accounts to mission run or rat.
Heck I am one of them.
So I feel for you and support the fact that the OP is nothing but a jealous ***** and should be flailed to the high heavens with unprecedented forum flames that no fire suit can protect.
Unfortunately your little gem got outted so now you will have some competition. Possibly by even me :)
Oh the joys of Eve.
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WarMongeer
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Posted - 2007.10.04 02:55:00 -
[56]
Originally by: Morn Judith Have you tried loading up your ships with nanos and MWDs and just bumping him away? He might be quick enough to get back in time. But if you timed it together and had 2 ships per each one he has, you could start bumping him at 19 minutes and try to grab the cans. It may be entirely too much work and possibly qualify as griefing, but itd be fun!
I've gotta agree with this guy. I'm trying to assemble the incredible bump machine right now. 300 mil more isk and it should be ready to test on some unsuspecting miners.
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Pakalolo
Tha Shiznit
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Posted - 2007.10.04 03:09:00 -
[57]
The problem is that in Cosmos complexes, once you open a can, you can keep it open until you warp away.
Once you have the can open, you will see items as they spawn into the can.
Hackable\analyzed cans should only remain open while there is loot inside.
If you move the complexes to low sec or exploration, I would imagine the number of legitimate Cosmos runners would plummet. I don't know if that's a bad thing.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.10.04 03:10:00 -
[58]
So, wait a minute... it's 6 ships working 12h a day and barely making 3 bil per day TOTAL ? Or in other words, a measly 500 mil per ship per 12h of non-stop toiling ? You can make almost as much in the same time running L4 in highsec with that kind of setups. Nothing out of the ordinary, to be honest.
Now, the one and ONLY question is... do they REALLY sit there in front of the screen and drag the contents of the hacked containers manually, or are they using a SCRIPT to do it ? Because, frankly, that was the only good issue brought forth. And regretably perhaps, it's not our decision to say either way.
_
Caldari N.V.T.F. is recruiting... |
Bellum Eternus
Gallente Blood Corsair's
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Posted - 2007.10.04 03:27:00 -
[59]
Content like this, *all* content like this, should be moved to low-sec. Period.
Barring that, simply wait until the ships have a decent amount of loot in them and then just mass-suicide them. 4-6 bil in cargo is PLENTY of ISK to make it worth suiciding battleships in high-sec. And it's completely practical to do. Heck, the faction large reps are going for almost a billion ISK all by themselves. I'm sure a gank squad of a half dozen or a dozen or so BS could pop these guys no problem, Abaddon or not.
Bellum Eternus [Vid]Blood Corsairs - Day One |
Kristoffer
Amarr Blackguard Brigade
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Posted - 2007.10.04 03:46:00 -
[60]
Why aren't they lowsec? Seriously, make them lowsec and all these problems go away, and we get a really cool resource for corporations and alliances to fight over IN lowsec.
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