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Mindseamstress
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Posted - 2007.10.04 00:01:00 -
[1]
I am sure the following will raise some very serious concerns in the Eve community, and I would appreciate your opinions, comments.
Before I begin the story about the ultimate isk farmer that my corporation encountered this week, I would like to ask the following question:
- How much isk should a player be able to make per day in Empire, risk free? Would you say 50m, 100m.... 500m.. More? (Let's not count large volume trading here - I think most would agree that is OK)
Here it goes:
We headed out as a gang to the Amarr Cosmos a few days ago to explore it as a corp and learn something new about the game. We scouted the systems and eventually found a good site in Garisas (a 0.5 system) called "The Crypt", accessible through "Port Maphante".
The crypt is a place where you typically fight Blood Raiders and gain access to loot cans anchored to structures, that you have to hack. Inside the loot cans you find items related to invention, such as valuable skill books, decryptors, etc. These are of course heavily guarded, and the contents respawn every 20 minutes. Upon arriving at The Crypt we spotted 6 Abaddons glued to the 6 most valuable cans, in which loot worth 10-180m isk spawns every 20 minutes (in each can). 3 hours later, the ships were still there... 12 hours later, still there. The next day, they were still there, and the next... As each can respawned, the ships managed to drag the loot into respective cargo holds in just about less than 0.1 seconds, making it impossible for any other player to access it. Every 20 minutes, the same was repeated. The ships are tanked with the specs listed further on in this post, making them invulnerable to the spread fire of the NPCs (none of the ships ever fired at the NPCs, but were taking them non-stop for over 12 hours each day). The ships are also set on autopilot to approach the loot cans... Furthermore, the ships are all in NPC corps, making them invulnerable to player attack... We calculated that a suicide ganking might require up to 10 battleships. Now, you may ask yourself how much this guy is making (because yes, itĘs one guy controlling 6 accounts as we concluded from the eventual simultaneous logging). Wanna take a guess? Well here is what a ship and cargo scan yielded:
2007.10.01 22:12
Farmers: Anst Yorsen 2003 player Dragon Emperor 2003 player Blizzeye 2003 player Dudle 2003 player Dragon Duke 2003 player MoNuMeN 2003 player Farmers Ship: Abaddon Farmers Ship Setup: Lows: True Sansha Energized Adaptive Nano Membrane x1 Armor Thermic Hardener I x1 Armor EM Hardener II x1 Damage Control II x1 Core X-Type Large Armor Repairer x1 Capacitor Power Relay II x2 Mids: Codebreaker I x1 Gist X-Type 100mn Afterburner x1 Cap Recharger II x2 Highs: Medium Pulse Laser II x8 Rigs: Capacitor Control Circuit I x2 Memetic Algorithm Bank I x1
Total Cargo of all 6:
Sacred Manifesto x17 3 million each = 51 million Circular Logic x680 2 million each = 1.36 billion War Strategon x57 15 million each = 855 million Amarr Encryption Method x22 115 million each = 2.53 billion
Grand total = 4.8 Billion
A revised estimate with Jita prices gives:
Sacred Manifesto x17 3 million each = 51 million Circular Logic x680 2 million each = 1.36 billion War Strategon x57 40 million each = 2,28 billion Amarr Encryption Method x22 140 million each = 3.08 billion
Grand total = 6.77 Billion
And that is the loot for one day...
What do you think about this... is it OK to make 7 bil a day risk-free in a 0.5 system?
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Alty MacAlterson
Alt Corporation
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Posted - 2007.10.04 00:06:00 -
[2]
Yes.
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Nick119
Minmatar Sebiestor tribe
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Posted - 2007.10.04 00:08:00 -
[3]
Originally by: Alty MacAlterson Yes.
You should be shot Ill find you IN A POD |

Alty MacAlterson
Alt Corporation
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Posted - 2007.10.04 00:09:00 -
[4]
Originally by: Nick119
Originally by: Alty MacAlterson Yes.
You should be shot
My place or yours?
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Valator Uel
Caldari Pax Minor Asylum Confederation of Independent Corporations
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Posted - 2007.10.04 00:09:00 -
[5]
While extreemly annoying unfortunatly there is nothing we can do unless there is proof that they are selling the isk for rl money. Untill then it's just one guy with 6 accounts.
Don't get me wrong, I really hate people who do this as this is the only reason I never go to these sites. All these things should be moved to exploration, IMHO. A single day of exploration never comes close to 6.7Bil, nevermind in 0.5. -----------------------------------------------------
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Jinx Barker
GFB Scientific
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Posted - 2007.10.04 00:11:00 -
[6]
Perhaps rats in empire needs a boosting? And I mean allot of boosting?
And its is terribly difficult to do anything about farmers.... since it is a human being controlling ALL ships and not a macro. My guess is... GMs cant do a leakidy-split, they can only do something when he tries to sell the ISK.
If I was a GM I would take note of the guy, and keep an eye on his ISK transfers....
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Devian 666
Sectoid Technologies
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Posted - 2007.10.04 00:12:00 -
[7]
Well if they don't carry out those activities then the price of amarr invention will increase significantly. Is that what you would prefer?
Farming isk is one thing but what are they using it for? So long as they don't ebay it for cash then that's fine.
I agree I don't have the features to be a holoreel star. Most people have missed the point that this is Mobsters Online and that carebears are at the bottom of the foodchain. |

Mindseamstress
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Posted - 2007.10.04 00:13:00 -
[8]
Originally by: Valator Uel While extreemly annoying unfortunatly there is nothing we can do unless there is proof that they are selling the isk for rl money. Untill then it's just one guy with 6 accounts.
Don't get me wrong, I really hate people who do this as this is the only reason I never go to these sites. All these things should be moved to exploration, IMHO. A single day of exploration never comes close to 6.7Bil, nevermind in 0.5.
Oh I am not saying he is selling isk for IRL money.. he could be saving up for a dozen Titans for all I know. I don't mean to imply that he would be selling isk. Just using the term "farming" in the sense that he is repeatedly collecting immense amounts of valuable loot in a very repetitive way...
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Devian 666
Sectoid Technologies
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Posted - 2007.10.04 00:15:00 -
[9]
Originally by: Mindseamstress
Originally by: Valator Uel While extreemly annoying unfortunatly there is nothing we can do unless there is proof that they are selling the isk for rl money. Untill then it's just one guy with 6 accounts.
Don't get me wrong, I really hate people who do this as this is the only reason I never go to these sites. All these things should be moved to exploration, IMHO. A single day of exploration never comes close to 6.7Bil, nevermind in 0.5.
Oh I am not saying he is selling isk for IRL money.. he could be saving up for a dozen Titans for all I know. I don't mean to imply that he would be selling isk. Just using the term "farming" in the sense that he is repeatedly collecting immense amounts of valuable loot in a very repetitive way...
It's not they only invention plex that's being farmed.
I agree I don't have the features to be a holoreel star. Most people have missed the point that this is Mobsters Online and that carebears are at the bottom of the foodchain. |

Jenny Spitfire
Caldari
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Posted - 2007.10.04 00:15:00 -
[10]
I honestly think making money out of nowhere i.e. NPCs is the problem in this thread.
I am with anything along the lines of money should be player controlled i.e. money can only move between players and would not appear out of nowhere. At least not in this scale.
I prefer CCP to give us free ISKs into our account to spend and trade with other players. --------- Technica impendi Caldari generis. Pax Caldaria!
Kali is for KArebearLIng. I 100% agree with Avon.
Female EVE gamers? Mail Zajo or visit WGOE.Public in-game. |
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Bloss0m
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Posted - 2007.10.04 00:15:00 -
[11]
Farmer or not thats a bit much to make in empire. Reduce the drops at cosmos sites and move more of the items to the exploration system. That way at least the wealth will spread out to more people and not just one group of possible farmers.

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Vitrael
Jericho Fraction The Star Fraction
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Posted - 2007.10.04 00:16:00 -
[12]
This sounds a little broken.
Petition the characters.
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 00:18:00 -
[13]
LOOK AT ME MA! I'M ON TEEVEE!!1
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Devian 666
Sectoid Technologies
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Posted - 2007.10.04 00:20:00 -
[14]
I think the people starting to comment in this thread should try tanking the cosmos plexes before they comment.
Note that they are faction fitted BS and the BS being used is the ideal ship to tank the plex. If it's impossible to tank the plex then these items which are critical to invention will go up in price as supply drops.
I agree I don't have the features to be a holoreel star. Most people have missed the point that this is Mobsters Online and that carebears are at the bottom of the foodchain. |

Morn Judith
Caldari Sovereigns of Destiny Miners With Attitude
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Posted - 2007.10.04 00:20:00 -
[15]
Have you tried loading up your ships with nanos and MWDs and just bumping him away? He might be quick enough to get back in time. But if you timed it together and had 2 ships per each one he has, you could start bumping him at 19 minutes and try to grab the cans. It may be entirely too much work and possibly qualify as griefing, but itd be fun!
Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
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Pakalolo
Tha Shiznit
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Posted - 2007.10.04 00:20:00 -
[16]
another cosmos farmer thread. ccp doesn't care. move on. forum search cosmos farmer for plenty of opinions (including my own) on this subject.
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Alora Venoda
Caldari GalTech
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Posted - 2007.10.04 00:21:00 -
[17]
he is most likely using some macro software to do that 23/7. that is why CCP should stop this unfair farming activity.
~~~~ ~~~~ ~~~~ Take away the risk and it would make flying around in space utterly pointless.
Take away the flying around part and you make EVE into a space themed spreadsheet application. |

syphurous
Gallente
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Posted - 2007.10.04 00:23:00 -
[18]
I dont think its fair that its camped, and not available to anyone. Moved to exploration would make it a bit fairer, though it'll probably generate a tonne of probe alts.
He's not breaking any game rules AFAIK so, cant do anything about it.
Have you tried bumping them off the cans ? ___
Too Many Anchored Cans |

Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 00:23:00 -
[19]
Edited by: Anst Yorsen on 04/10/2007 00:23:47 Oh and by the way, that's loot for the last week or so, not one day, but keep trying, lying really gets you places.
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chaoticmess
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Posted - 2007.10.04 00:24:00 -
[20]
I would just like CCP to make the timer random so this guy will not be allowed to come back to his computer 30 seconds before the can refills activate his codebreaker and take the loot. If not please CCP put the same kind of reliable timer on Officer Spawns so that we may do the same :)
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 00:24:00 -
[21]
Originally by: chaoticmess I would just like CCP to make the timer random so this guy will not be allowed to come back to his computer 30 seconds before the can refills activate his codebreaker and take the loot. If not please CCP put the same kind of reliable timer on Officer Spawns so that we may do the same :)
So basically you're jealous of our setup and now you come here to whine.
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Drykor
Minmatar Jericho Fraction The Star Fraction
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Posted - 2007.10.04 00:24:00 -
[22]
That is quite amazing..
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 00:25:00 -
[23]
If anyone honestly believes we made 6 bill in a day here then come try for yourselves.
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Mindseamstress
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Posted - 2007.10.04 00:26:00 -
[24]
Originally by: Anst Yorsen Edited by: Anst Yorsen on 04/10/2007 00:23:47 Oh and by the way, that's loot for the last week or so, not one day, but keep trying, lying really gets you places.
I can of course not be sure how many days it is, but given the respawn rate, I'd say it look slike 1 day. Maybe I'm wrong though.
Farming gets you places too, doesn't it? Or maybe not since you seem to be stuck to those cans :)
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Bloss0m
Caldari Industrial death
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Posted - 2007.10.04 00:28:00 -
[25]
Anything static in eve such as this will get farmed by players. They need to move the invention items to exploration. Some of those cosmos aren't easy but shouldn't be worth that much isk in a day or a week either (not in empire at least).
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 00:30:00 -
[26]
Originally by: Valator Uel While extreemly annoying unfortunatly there is nothing we can do unless there is proof that they are selling the isk for rl money. Untill then it's just one guy with 6 accounts.
Don't get me wrong, I really hate people who do this as this is the only reason I never go to these sites. All these things should be moved to exploration, IMHO. A single day of exploration never comes close to 6.7Bil, nevermind in 0.5.
It depends if you listen to his extreme exaggeration, actually wait no, his total and utter lies. He has simply scanned the cargo of 6 abaddons, added it all together and now states that is loot from a single day as fact. He simply assumes this and posts it here to make his thread look more extreme. You're welcome to come try for yourself, if you beat us to the cans or not, i'm sure you'll still see whatever spawns and from that you can calculate the value to be made here.
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 00:31:00 -
[27]
Edited by: Anst Yorsen on 04/10/2007 00:32:06
Originally by: Devian 666 Well if they don't carry out those activities then the price of amarr invention will increase significantly. Is that what you would prefer?
Farming isk is one thing but what are they using it for? So long as they don't ebay it for cash then that's fine.
I'm the one responsible for the 20 amarr encryptions methods up for sale for only 80m each last week. Wow, did i ever get flamed by the resident farmers for that one.
EDIT - I'm refering to people like the OP and his friends.
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Srenim Orcam
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Posted - 2007.10.04 00:32:00 -
[28]
Originally by: Anst Yorsen It depends if you listen to his extreme exaggeration, actually wait no, his total and utter lies. He has simply scanned the cargo of 6 abaddons, added it all together and now states that is loot from a single day as fact. He simply assumes this and posts it here to make his thread look more extreme. You're welcome to come try for yourself, if you beat us to the cans or not, i'm sure you'll still see whatever spawns and from that you can calculate the value to be made here.
You're pathetic.
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Mindseamstress
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Posted - 2007.10.04 00:36:00 -
[29]
Originally by: Anst Yorsen
Originally by: Valator Uel While extreemly annoying unfortunatly there is nothing we can do unless there is proof that they are selling the isk for rl money. Untill then it's just one guy with 6 accounts.
Don't get me wrong, I really hate people who do this as this is the only reason I never go to these sites. All these things should be moved to exploration, IMHO. A single day of exploration never comes close to 6.7Bil, nevermind in 0.5.
It depends if you listen to his extreme exaggeration, actually wait no, his total and utter lies. He has simply scanned the cargo of 6 abaddons, added it all together and now states that is loot from a single day as fact. He simply assumes this and posts it here to make his thread look more extreme. You're welcome to come try for yourself, if you beat us to the cans or not, i'm sure you'll still see whatever spawns and from that you can calculate the value to be made here.
The cans respawn every 20 minutes.. that's 3 respawns per hour, which means 36 items per ship in your 12-hour shift
Enough said
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Mindseamstress
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Posted - 2007.10.04 00:39:00 -
[30]
Edited by: Mindseamstress on 04/10/2007 00:40:54
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Hamatitio
Caldari 0utbreak
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Posted - 2007.10.04 00:41:00 -
[31]
Originally by: Anst Yorsen
Originally by: Valator Uel While extreemly annoying unfortunatly there is nothing we can do unless there is proof that they are selling the isk for rl money. Untill then it's just one guy with 6 accounts.
Don't get me wrong, I really hate people who do this as this is the only reason I never go to these sites. All these things should be moved to exploration, IMHO. A single day of exploration never comes close to 6.7Bil, nevermind in 0.5.
It depends if you listen to his extreme exaggeration, actually wait no, his total and utter lies. He has simply scanned the cargo of 6 abaddons, added it all together and now states that is loot from a single day as fact. He simply assumes this and posts it here to make his thread look more extreme. You're welcome to come try for yourself, if you beat us to the cans or not, i'm sure you'll still see whatever spawns and from that you can calculate the value to be made here.
Well he says its over a week or so. So 6.7 billion / 7 = 957 mil a day.
957 million a day / 6 characters = 159 million per character per day.
159 million per day / 23 hours (assuming he really is farming it 23/7) = 6.9 mil isk per hour per character per day.
I don't know about you, but when I make money I make a lot more than 6 million per hour. I'd say its more of a problem with multiple accounts than anything.
It may be lame that he/they don't have to work as hard, but its within game mechanics so I applaud him for his ability to do it for so long.
And I'm jealous i didn't think of it first.
Hijack this |

Hamatitio
Caldari 0utbreak
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Posted - 2007.10.04 00:43:00 -
[32]
Although I do agree that they should be killable.
I've complained about 3 month old + characters in npc corps for years.
Hijack this |

Nillus Jr
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Posted - 2007.10.04 00:51:00 -
[33]
Originally by: Anst Yorsen If anyone honestly believes we made 6 bill in a day here then come try for yourselves.
I'll take that offer.. Move your sorry ass(es) off the cans for a few days. We'll see if it's a real cash cow or not.
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Mindseamstress
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Posted - 2007.10.04 00:52:00 -
[34]
Originally by: Hamatitio
Originally by: Anst Yorsen
Originally by: Valator Uel While extreemly annoying unfortunatly there is nothing we can do unless there is proof that they are selling the isk for rl money. Untill then it's just one guy with 6 accounts.
Don't get me wrong, I really hate people who do this as this is the only reason I never go to these sites. All these things should be moved to exploration, IMHO. A single day of exploration never comes close to 6.7Bil, nevermind in 0.5.
It depends if you listen to his extreme exaggeration, actually wait no, his total and utter lies. He has simply scanned the cargo of 6 abaddons, added it all together and now states that is loot from a single day as fact. He simply assumes this and posts it here to make his thread look more extreme. You're welcome to come try for yourself, if you beat us to the cans or not, i'm sure you'll still see whatever spawns and from that you can calculate the value to be made here.
Well he says its over a week or so. So 6.7 billion / 7 = 957 mil a day.
957 million a day / 6 characters = 159 million per character per day.
159 million per day / 23 hours (assuming he really is farming it 23/7) = 6.9 mil isk per hour per character per day.
I don't know about you, but when I make money I make a lot more than 6 million per hour. I'd say its more of a problem with multiple accounts than anything.
It may be lame that he/they don't have to work as hard, but its within game mechanics so I applaud him for his ability to do it for so long.
And I'm jealous i didn't think of it first.
Well I have to adjust my figures to 2-2.5 bn per day if he only farms for 12 hours. It would be double that if he did it 23 hours. The cans have a set spawn rate and if you farm all the cans you end up with 6 cans every 20 minutes... The loot onbord the ships represents about 30 hours of farming give or take.
You can't divvy per character since typically, you can't be active on more than 1-2 characters at a time. We are talking about roughly 200m per hour in income risk free, with minimal activity
I admire this too.. quite inventive. And if CCP are allowing it, then good on him
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Devian 666
Sectoid Technologies
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Posted - 2007.10.04 00:53:00 -
[35]
Originally by: Hamatitio
Originally by: Anst Yorsen
Originally by: Valator Uel While extreemly annoying unfortunatly there is nothing we can do unless there is proof that they are selling the isk for rl money. Untill then it's just one guy with 6 accounts.
Don't get me wrong, I really hate people who do this as this is the only reason I never go to these sites. All these things should be moved to exploration, IMHO. A single day of exploration never comes close to 6.7Bil, nevermind in 0.5.
It depends if you listen to his extreme exaggeration, actually wait no, his total and utter lies. He has simply scanned the cargo of 6 abaddons, added it all together and now states that is loot from a single day as fact. He simply assumes this and posts it here to make his thread look more extreme. You're welcome to come try for yourself, if you beat us to the cans or not, i'm sure you'll still see whatever spawns and from that you can calculate the value to be made here.
Well he says its over a week or so. So 6.7 billion / 7 = 957 mil a day.
957 million a day / 6 characters = 159 million per character per day.
159 million per day / 23 hours (assuming he really is farming it 23/7) = 6.9 mil isk per hour per character per day.
I don't know about you, but when I make money I make a lot more than 6 million per hour. I'd say its more of a problem with multiple accounts than anything.
It may be lame that he/they don't have to work as hard, but its within game mechanics so I applaud him for his ability to do it for so long.
And I'm jealous i didn't think of it first.
Once again the math proves the whiners to be whiners.
To be fair to the plex farmers mining in high sec would need to be nerfed (ie., remove exhumers from high sec) to make isk earning fair and balanced. 
I agree I don't have the features to be a holoreel star. Most people have missed the point that this is Mobsters Online and that carebears are at the bottom of the foodchain. |

Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 00:54:00 -
[36]
Originally by: Mindseamstress Edited by: Mindseamstress on 04/10/2007 00:40:17
Originally by: Anst Yorsen
Originally by: Valator Uel While extreemly annoying unfortunatly there is nothing we can do unless there is proof that they are selling the isk for rl money. Untill then it's just one guy with 6 accounts.
Don't get me wrong, I really hate people who do this as this is the only reason I never go to these sites. All these things should be moved to exploration, IMHO. A single day of exploration never comes close to 6.7Bil, nevermind in 0.5.
It depends if you listen to his extreme exaggeration, actually wait no, his total and utter lies. He has simply scanned the cargo of 6 abaddons, added it all together and now states that is loot from a single day as fact. He simply assumes this and posts it here to make his thread look more extreme. You're welcome to come try for yourself, if you beat us to the cans or not, i'm sure you'll still see whatever spawns and from that you can calculate the value to be made here.
The cans respawn every 20 minutes.. that's 3 respawns per hour, which means 36 items per ship in your 12-hour shift.. so ok you had 2-3 days of loot in your cargo, so you made only 2-2.5 bil that day doing nothing... My mistake - apologies.
Enough said
36 items of mainly a crappy decryptor called Circular logic, but sure, i guess that one sells for hundreds of millions, right?
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Mindseamstress
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Posted - 2007.10.04 00:55:00 -
[37]
Originally by: Devian 666
Originally by: Hamatitio
Originally by: Anst Yorsen
Originally by: Valator Uel While extreemly annoying unfortunatly there is nothing we can do unless there is proof that they are selling the isk for rl money. Untill then it's just one guy with 6 accounts.
Don't get me wrong, I really hate people who do this as this is the only reason I never go to these sites. All these things should be moved to exploration, IMHO. A single day of exploration never comes close to 6.7Bil, nevermind in 0.5.
It depends if you listen to his extreme exaggeration, actually wait no, his total and utter lies. He has simply scanned the cargo of 6 abaddons, added it all together and now states that is loot from a single day as fact. He simply assumes this and posts it here to make his thread look more extreme. You're welcome to come try for yourself, if you beat us to the cans or not, i'm sure you'll still see whatever spawns and from that you can calculate the value to be made here.
Well he says its over a week or so. So 6.7 billion / 7 = 957 mil a day.
957 million a day / 6 characters = 159 million per character per day.
159 million per day / 23 hours (assuming he really is farming it 23/7) = 6.9 mil isk per hour per character per day.
I don't know about you, but when I make money I make a lot more than 6 million per hour. I'd say its more of a problem with multiple accounts than anything.
It may be lame that he/they don't have to work as hard, but its within game mechanics so I applaud him for his ability to do it for so long.
And I'm jealous i didn't think of it first.
Once again the math proves the whiners to be whiners.
To be fair to the plex farmers mining in high sec would need to be nerfed (ie., remove exhumers from high sec) to make isk earning fair and balanced. 
Not whining.. I find it quite funny tbh. Reminds me of a Southpark episode...
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Mindseamstress
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Posted - 2007.10.04 00:57:00 -
[38]
Edited by: Mindseamstress on 04/10/2007 01:00:33 Edited by: Mindseamstress on 04/10/2007 00:58:11 The circular logics are already included in the original post in the list of items, so try again :)
They are counted in, and yes you make a ton of isk doing this. Good on you!
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 01:02:00 -
[39]
Originally by: Mindseamstress
Originally by: Hamatitio
Originally by: Anst Yorsen
Originally by: Valator Uel While extreemly annoying unfortunatly there is nothing we can do unless there is proof that they are selling the isk for rl money. Untill then it's just one guy with 6 accounts.
Don't get me wrong, I really hate people who do this as this is the only reason I never go to these sites. All these things should be moved to exploration, IMHO. A single day of exploration never comes close to 6.7Bil, nevermind in 0.5.
It depends if you listen to his extreme exaggeration, actually wait no, his total and utter lies. He has simply scanned the cargo of 6 abaddons, added it all together and now states that is loot from a single day as fact. He simply assumes this and posts it here to make his thread look more extreme. You're welcome to come try for yourself, if you beat us to the cans or not, i'm sure you'll still see whatever spawns and from that you can calculate the value to be made here.
Well he says its over a week or so. So 6.7 billion / 7 = 957 mil a day.
957 million a day / 6 characters = 159 million per character per day.
159 million per day / 23 hours (assuming he really is farming it 23/7) = 6.9 mil isk per hour per character per day.
I don't know about you, but when I make money I make a lot more than 6 million per hour. I'd say its more of a problem with multiple accounts than anything.
It may be lame that he/they don't have to work as hard, but its within game mechanics so I applaud him for his ability to do it for so long.
And I'm jealous i didn't think of it first.
Well I have to adjust my figures to 2-2.5 bn per day if he only farms for 12 hours. It would be double that if he did it 23 hours. The cans have a set spawn rate and if you farm all the cans you end up with 6 cans every 20 minutes... The loot onbord the ships represents about 30 hours of farming give or take.
You can't divvy per character since typically, you can't be active on more than 1-2 characters at a time. We are talking about roughly 200m per hour in income risk free, with minimal activity
I admire this too.. quite inventive. And if CCP are allowing it, then good on him
I wish we did make 2.5 bill a day, but hey how much crap have you spewed in local and this thread in the last 10 minutes? You claim we are online 23/7 when we arn't. You claim we sell isk yet somehow here we are, not banned, interesting that isn't it? You claim we make 6 bill a day, obviously that figure was ridiculous so now you're trying to lower it to a lower yet still ridiculous figure, considering how much tinfoil hattery and crap you've spluttered in the past 10 minutes it's fairly obvious you are bull******* about how the isk aswell.
Between a whole 6 people you can get maybe 1 book per hour and 1 good decryptor per hour, the rest is junk, with the amount of books we're about to put up for sale you can also expect amarr encryption methods to drop to below 90m each again, we've got a whole weeks worth to stick up in jita. Does 1 book per and 1 good decyptor per hour add up to 6 billion, or 2.5 billion? over 12 or so hours? I didn't think so.
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 01:03:00 -
[40]
Originally by: Hamatitio
Originally by: Anst Yorsen
Originally by: Valator Uel While extreemly annoying unfortunatly there is nothing we can do unless there is proof that they are selling the isk for rl money. Untill then it's just one guy with 6 accounts.
Don't get me wrong, I really hate people who do this as this is the only reason I never go to these sites. All these things should be moved to exploration, IMHO. A single day of exploration never comes close to 6.7Bil, nevermind in 0.5.
It depends if you listen to his extreme exaggeration, actually wait no, his total and utter lies. He has simply scanned the cargo of 6 abaddons, added it all together and now states that is loot from a single day as fact. He simply assumes this and posts it here to make his thread look more extreme. You're welcome to come try for yourself, if you beat us to the cans or not, i'm sure you'll still see whatever spawns and from that you can calculate the value to be made here.
Well he says its over a week or so. So 6.7 billion / 7 = 957 mil a day.
957 million a day / 6 characters = 159 million per character per day.
159 million per day / 23 hours (assuming he really is farming it 23/7) = 6.9 mil isk per hour per character per day.
I don't know about you, but when I make money I make a lot more than 6 million per hour. I'd say its more of a problem with multiple accounts than anything.
It may be lame that he/they don't have to work as hard, but its within game mechanics so I applaud him for his ability to do it for so long.
And I'm jealous i didn't think of it first.
At least someone in this thread has some intelligence.
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Leviathan Brian
Amarr Antares Fleet Yards SMASH Alliance
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Posted - 2007.10.04 01:05:00 -
[41]
They shouldn't make stuff like that static. Static plexes and static asteroid belts given to people need to go. Not unless my local station starts selling maps to explain why I magically know where everything is.
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Nillus Jr
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Posted - 2007.10.04 01:05:00 -
[42]
Originally by: Valator Uel While extreemly annoying unfortunatly there is nothing we can do unless there is proof that they are selling the isk for rl money. Untill then it's just one guy with 6 accounts.
Don't get me wrong, I really hate people who do this as this is the only reason I never go to these sites. All these things should be moved to exploration, IMHO. A single day of exploration never comes close to 6.7Bil, nevermind in 0.5.
Ahh, but you see, that's where things take a turn... When this group (guy) camps the cans, not one seems to be able to beat him to the loot. It appears to be on a straight timer (Stupid idea BTW devs....) so anyone that clicks at the right time should have a reasonable chance of beating him to the punch, wouldn't you think? It doesn't seem to happen.
If you go to Garisas and watch local, you'll see other people noticing the same thing. Most of the folks that speak up think he is a single player using a macro. I do too. Some of us have compared notes and filed petitions, but in each case, the petition is closed rapidly (one minute in my case) and the behavior continues. This raises a second point that is just as important as the one Mindseamstress makes. Does CCP actually care if folks use macros and exploit the rules? I have read posts that say they do, that they are "aggressively" pursuing players that them, but I don't really believe that any more. I think the GMs are either lazy or incompetent because as surely as there are tools that can create macros, there are approaches to detect their behavior with a reasonable degree of certainty. Based on what I have seen, I just don't think they care. Not trying to hijack this thread, but what do you think?
Note: Before you think about flaming and telling me, "If you don't like it, why don't you quit", Ill answer that for you. I think about taking the $350 a year I spend on this game somewhere else.
I think about it a lot.
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Naervic
Gallente Brotherhood of the Shadows Momentum Alliance
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Posted - 2007.10.04 01:10:00 -
[43]
Moving it to exploration is a first step, but as I've already said it really does need to be all low security. That way it isn't first come, first serve. Its who can find it the quickest and get a gang there to collect the loot. Make it a mix of logistics and power.
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 01:26:00 -
[44]
Originally by: Nillus Jr
Originally by: Valator Uel While extreemly annoying unfortunatly there is nothing we can do unless there is proof that they are selling the isk for rl money. Untill then it's just one guy with 6 accounts.
Don't get me wrong, I really hate people who do this as this is the only reason I never go to these sites. All these things should be moved to exploration, IMHO. A single day of exploration never comes close to 6.7Bil, nevermind in 0.5.
Ahh, but you see, that's where things take a turn... When this group (guy) camps the cans, not one seems to be able to beat him to the loot. It appears to be on a straight timer (Stupid idea BTW devs....) so anyone that clicks at the right time should have a reasonable chance of beating him to the punch, wouldn't you think? It doesn't seem to happen.
If you go to Garisas and watch local, you'll see other people noticing the same thing. Most of the folks that speak up think he is a single player using a macro. I do too. Some of us have compared notes and filed petitions, but in each case, the petition is closed rapidly (one minute in my case) and the behavior continues. This raises a second point that is just as important as the one Mindseamstress makes. Does CCP actually care if folks use macros and exploit the rules? I have read posts that say they do, that they are "aggressively" pursuing players that them, but I don't really believe that any more. I think the GMs are either lazy or incompetent because as surely as there are tools that can create macros, there are approaches to detect their behavior with a reasonable degree of certainty. Based on what I have seen, I just don't think they care. Not trying to hijack this thread, but what do you think?
Note: Before you think about flaming and telling me, "If you don't like it, why don't you quit", Ill answer that for you. I think about taking the $350 a year I spend on this game somewhere else.
I think about it a lot.
The tinfoil hattery is strong in this one, GM's do not care! They are incompetent aswell apparently, yes, that must be it, the GM's are out to get you.
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Nadjar
WING MAN INC
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Posted - 2007.10.04 01:32:00 -
[45]
6.7 billion eh, if anyone was worthy of a profitable suicide ganking............
_____________ No sig here, move along. |

Bloss0m
Caldari Industrial death
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Posted - 2007.10.04 01:33:00 -
[46]
Static places like that should go, put them in exploration. Although I think moving all of it to lowsec would make the price go up too much distributing it throughout many exploration sites would help to buff what are pretty crappy drops at most exploration sites.
As far as roid fields are concerned moving them to the built in scanner is a good idea although this may really **** off the ratters and pirates.
Saying the devs and GMs dont care is silly this guy found a clever way of making a easy buck...if he is using macros to instantly switch stuff into his cargo hold would be pretty dang hard to prove. Which like I said no static spawn no need to worry about it.
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Naervic
Gallente Brotherhood of the Shadows Momentum Alliance
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Posted - 2007.10.04 01:39:00 -
[47]
Well moving into low security insures that it would be fought over, and that if we do have macroers or people who have nothing better to do than farm the same complex over and over again, can be shot down. This should greatly take care of the farmer problem.
Now it is probably true invention prices would go up, so simply raising the number of complexes would help overcome that rise in prices as supply would increase.
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cpt charon
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Posted - 2007.10.04 01:46:00 -
[48]
...hmm interesting!
it is exacly the same situation in deltole / gallente space. and the funny thing: the same chars are seen in deltole! doing all the dirty tricks to other players to keep them away from the hacking cans. they must be done countless isk and they doing it in an extreme agressive way! that's a proof for me, that this method is one of the best methods in eve to make money. they making so much money, that they can do endless suicide-ganks to others!
first good step CCP has done: concord kills npc-supporter. i'm shure, more will happen in future.
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Nillus Jr
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Posted - 2007.10.04 01:47:00 -
[49]
Originally by: Anst Yorsen
The tinfoil hattery is strong in this one, GM's do not care! They are incompetent aswell apparently, yes, that must be it, the GM's are out to get you.
Normally I would think it hard work to farm a 'plex, troll the forums, and post poorly spelled retorts all at the same time. You impress me though. I guess if you have the right macro, anything is possible. 
P.S. I don't think the GMs are out to get me. I'm sure they ignore all of us equally.
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Bloss0m
Caldari Industrial death
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Posted - 2007.10.04 01:56:00 -
[50]
I have to agree putting the sites in low sec would stop most of the hardcore farming activity and it would give lowsec a buff it desperately needs. Although I just think it may raise the price on some of the items (which are already pretty high) to the point its not worth inventing at all. You may be right though adding plenty of sites may indeed offset the fact they are in lowsec. A balance does need to be met though.
Even before invention farmers and the like were at it in the cosmos areas hogging items and such people needed to finish mission etc. Instead of getting rid of those farmers they just gave them more profit. I'm not saying they did that on purpose like some tin foil hat wearers but I do think its an overlooked issue that needs their attention.
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Naervic
Gallente Brotherhood of the Shadows Momentum Alliance
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Posted - 2007.10.04 02:01:00 -
[51]
Hey, another good reason to put invention complexes in low security, make the entire area worthwhile. Awesome. But yeah, there would have to be either an increase in number of drops per complex, or an increase in the number of complexes so that invention stays profitable. It would require alot of careful thought, but if implemented properly it could be a very smart move by CCP.
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Hunters Presence
Amarr The DARLEXS Knights Of the Southerncross
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Posted - 2007.10.04 02:29:00 -
[52]
Originally by: "Jenny Spitfire" I prefer CCP to give us free ISKs into our account per month to spend and trade with other players.
Probably the best suggestion I've read on this forum in a long time.
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Devian 666
Sectoid Technologies
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Posted - 2007.10.04 02:30:00 -
[53]
On a side note if you were making 7b per week, and assuming you're already sorted out with the gtcs you need, what would you spend the isk on in game?
Myself I'd spend the isk on mercenaries to achieve my in-game goals. Any one else have a wishlist to spend the isk on?
I agree I don't have the features to be a holoreel star. Most people have missed the point that this is Mobsters Online and that carebears are at the bottom of the foodchain. |

wictro
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Posted - 2007.10.04 02:33:00 -
[54]
makro or not, such farming sucks balls.
boo.
and boo to those cans spawning regularly. thats weak.
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Lord XSiV
Amarr Ichthus Industries
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Posted - 2007.10.04 02:43:00 -
[55]
Edited by: Lord XSiV on 04/10/2007 02:43:44
Originally by: Anst Yorsen Stuff.
Edit: I spelled 'accounts' wrong and it said it was profanity. Nice.
Ok, you posted in defense. Fair enough for me, OP is full of bs. You are just doing what others do as the same claim can be made for miners with multiple accounts, people using multiple accounts to mission run or rat.
Heck I am one of them.
So I feel for you and support the fact that the OP is nothing but a jealous ***** and should be flailed to the high heavens with unprecedented forum flames that no fire suit can protect.
Unfortunately your little gem got outted so now you will have some competition. Possibly by even me :)
Oh the joys of Eve.
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WarMongeer
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Posted - 2007.10.04 02:55:00 -
[56]
Originally by: Morn Judith Have you tried loading up your ships with nanos and MWDs and just bumping him away? He might be quick enough to get back in time. But if you timed it together and had 2 ships per each one he has, you could start bumping him at 19 minutes and try to grab the cans. It may be entirely too much work and possibly qualify as griefing, but itd be fun!
I've gotta agree with this guy. I'm trying to assemble the incredible bump machine right now. 300 mil more isk and it should be ready to test on some unsuspecting miners.
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Pakalolo
Tha Shiznit
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Posted - 2007.10.04 03:09:00 -
[57]
The problem is that in Cosmos complexes, once you open a can, you can keep it open until you warp away.
Once you have the can open, you will see items as they spawn into the can.
Hackable\analyzed cans should only remain open while there is loot inside.
If you move the complexes to low sec or exploration, I would imagine the number of legitimate Cosmos runners would plummet. I don't know if that's a bad thing.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.10.04 03:10:00 -
[58]
So, wait a minute... it's 6 ships working 12h a day and barely making 3 bil per day TOTAL ? Or in other words, a measly 500 mil per ship per 12h of non-stop toiling ? You can make almost as much in the same time running L4 in highsec with that kind of setups. Nothing out of the ordinary, to be honest.
Now, the one and ONLY question is... do they REALLY sit there in front of the screen and drag the contents of the hacked containers manually, or are they using a SCRIPT to do it ? Because, frankly, that was the only good issue brought forth. And regretably perhaps, it's not our decision to say either way.
_
Caldari N.V.T.F. is recruiting... |

Bellum Eternus
Gallente Blood Corsair's
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Posted - 2007.10.04 03:27:00 -
[59]
Content like this, *all* content like this, should be moved to low-sec. Period.
Barring that, simply wait until the ships have a decent amount of loot in them and then just mass-suicide them. 4-6 bil in cargo is PLENTY of ISK to make it worth suiciding battleships in high-sec. And it's completely practical to do. Heck, the faction large reps are going for almost a billion ISK all by themselves. I'm sure a gank squad of a half dozen or a dozen or so BS could pop these guys no problem, Abaddon or not.
Bellum Eternus [Vid]Blood Corsairs - Day One |

Kristoffer
Amarr Blackguard Brigade
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Posted - 2007.10.04 03:46:00 -
[60]
Why aren't they lowsec? Seriously, make them lowsec and all these problems go away, and we get a really cool resource for corporations and alliances to fight over IN lowsec.
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Spenz
Gallente Dark Knights of Deneb Against ALL Authorities
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Posted - 2007.10.04 04:15:00 -
[61]
Back in the day when cosmos plex's were used for cosmos stuff, they were fun. You would have 1 guy coming into local saying "hey I need this mission item can anyone help", and a bunch of ppl would volunteer to take the plunge into that suicidal plex in system.
So we would get 6 or so guys who don't know each other, and are sometimes enemies, and we would get into the plex and dive right in. Mayhem would ensue, and people screaming "I need to warp" or "Im scrambled help me!" would fill the chat channels. Ships would blow up; missiles would fly around; dozens of NPC ships would streak across the screen; gunfire and explosions that would form a continuous white noise. All of this would occur for hours while people would try to find that elusive mission item.
Nowadays? 1 guy in a nighthawk with his alts shield repping while his other alts are in fast ships loaded up with codebreakers. Opportunists that would only move in to hack when the rats are agroed on you (they would only hack your can as well). Farmers like the loser with the abaddons would clog up the plex. Nobody can do them anymore because of these people.
Im all for moving them to lowsec, or make the NPC's auto-cycle targets AND do all 4 types of damage so nobody can uber tank them. I dunno something has to be done to reopen the content back to the public and not for those who have no life (or no morals in the case of Mr Macro)
If I had an Alt I would probably post with it... |

Stellar Vix
State War Academy
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Posted - 2007.10.04 04:32:00 -
[62]
Move them into exploration, that will fix all the problems.
SWA PVP |

Constance Noring
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Posted - 2007.10.04 05:10:00 -
[63]
I remember seeing a similar thread a few months ago, and apparently nothing has changed. I don't have anything against people making obscene amounts of isk, but come on - the risk/effort vs reward obviously isn't right here. It's discouraging for a "normal" player when a dubious and clearly overpowered mechanism like this continues to exist. I don't want to run six macro accounts and hug cans around the clock, yet the "normal" isk gathering activities are so vastly inferior, that I'm left with a "why the f**k do I even bother?" feeling. Seriously CCP, fix these exploits that aren't officially exploits, they just make everyone apart from the people using them angry.
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Test Scientist
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Posted - 2007.10.04 05:31:00 -
[64]
It's obviously being botted and the fact that CCP doesn't do anything about it is drop dead stupid. These items need to come solely from exploration, and the droprate from exploration needs to be upped quite a bit. There's no reason for farmable static complexes to exist in the game. They already took the step of getting rid of the pirate complexes, why do these still exist? They clearly already know anything static like this will be farmed to hell and back by single people or groups. It's just dumb that it's still in the game and the primary source for encryption skill books and decryptors.
Hey look at me, I'm CCP, I purposefully set up places so farmers can farm, control the economy, and sell ISK for real money. WEEEOOOOEOOWOO.
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Shereza
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Posted - 2007.10.04 05:44:00 -
[65]
If I could stand to run the missions enough times and long enough I could probably pull 160m/day on an 8-12 hour "work" day.
Roughly 1.12b/week. Of course I run 2 characters so roughly 551m/week/character.
6 characters pulling 3b/week in a complex seems roughly comparable.
When I set up a corporate mining op awhile back we were pulling about 22m/hour with roughly 6 people. 168m/day, 1.176b/week, high-sec mining. Guess the risk/reward matches up.
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Orther Whyte
Paradox Dreams
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Posted - 2007.10.04 05:45:00 -
[66]
why is it that every single thing that people make good money on is something that requires them rnning multiple accounts and faction based equipment.. I mean come on , why cant a single account user do anyhting nowadays. If I want to build a battle ship I mine in a hulk, but if I want to be effeicent I have to have a second account to haul ore so I don't waste time, once the ship is built if I want to run level 4's I need to have a the battleship setup to kill things, but if I want to salavage I need to warp away and grab a salavage ship or have second account salavage as I kill things. If I want to do the cosmos plexes and get encryptors I have to have faction fitted BS to tank/kill stuff in 20 mins and then fly away, grab a ship with a codebreaker/analyzer or have multiple ships at once...
Now people say solution is to make it lo sec, why not just make it so a person can only ever salvage from the cans ONCE ever, since you can only do the missions once this will drastically reduce eliminate every farmer out there in these plexes, ... only thing that will change is a fleet on nonsensical names parked every "20 minutes" to get the can contents, but at least at that point you either get lucky or get nothing just like a slot machine.
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Ryan Darkwolf
Amarr Viziam
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Posted - 2007.10.04 05:46:00 -
[67]
I have an idea..although not a very bright one but an idea:
Abbadons are SLOOOOOOW...slower than Apocs....just MWD bump him AWAY from the cans....he is already aggroed against the NPC rats....and even with the AB he wont be able to move THAT fast. Just keep bumping him constantly...not only will this keep him/them/it from warping away but it will also ensure that your other buddies can get the cans first....anyway, just my idea ------------------- I had a moderated siggy once...but then I pwned it...just like this 
Originally by: CCP Wrangler So, now everyone is in here drooling about our fit for female t-shirts...
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Kuolematon
Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.10.04 05:46:00 -
[68]
Originally by: cpt charon ...hmm interesting!
it is exacly the same situation in deltole / gallente space.
We are working on that one 
It's great being Amarr isn't it.
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Reviera
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Posted - 2007.10.04 05:49:00 -
[69]
maybe this works if you want to steal frome them. 3-4 friends go there... bumping them away with a nano bc. 3 ships for bumping and 1 ship for taking the loot.
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Ghaelsto Kakram
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Posted - 2007.10.04 05:50:00 -
[70]
Originally by: Anst Yorsen Oh and by the way, that's loot for the last week or so, not one day, but keep trying, lying really gets you places.
So tell us how much avg ISK you make every day? And how long you're camping those cans every day? What kind of bots/macros are you using for farming? What methods for laundering ISK do you use to get your hands on RL money? Do you mind if you get suicide ganked by some players who are sick of people like you over and over again? |
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hellsknights
Hells Angels Inc.
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Posted - 2007.10.04 06:04:00 -
[71]
Originally by: Anst Yorsen Edited by: Anst Yorsen on 04/10/2007 00:32:06
Originally by: Devian 666 Well if they don't carry out those activities then the price of amarr invention will increase significantly. Is that what you would prefer?
Farming isk is one thing but what are they using it for? So long as they don't ebay it for cash then that's fine.
I'm the one responsible for the 20 amarr encryptions methods up for sale for only 80m each last week. Wow, did i ever get flamed by the resident farmers for that one.
EDIT - I'm refering to people like the OP and his friends.
So your saying you keep all your accounts in this area at all times? What i don't understand why wouldent you off-load your lewt after everyday or log on log off session?
recruitment thread Join channel Hells Angels Inc
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Constance Noring
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Posted - 2007.10.04 06:14:00 -
[72]
Originally by: Shereza If I could stand to run the missions enough times and long enough I could probably pull 160m/day on an 8-12 hour "work" day.
Roughly 1.12b/week. Of course I run 2 characters so roughly 551m/week/character.
6 characters pulling 3b/week in a complex seems roughly comparable.
The difference here is that you're actually doing something for 8-12h per day, whereas the other guy is getting the same isks without lifting a finger or taking any risks. If this guy was using the said time scanning these locations and fighting off rats that threaten to blow up his ships, while still making the same isk/h, I don't think anyone would have an issue with it.
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Delichon
Caldari
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Posted - 2007.10.04 06:19:00 -
[73]
Originally by: Nadjar 6.7 billion eh, if anyone was worthy of a profitable suicide ganking............
+ officer fits.
I would double that. Blow them up. If they are macroing - they'll be sorry :)
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Venkul Mul
Gallente
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Posted - 2007.10.04 06:45:00 -
[74]
Originally by: Jinx Barker Perhaps rats in empire needs a boosting? And I mean allot of boosting?
The only result would be to make life even easier for the farmer.
He is set to tank a lot of damage with 6 ships with a lot of faction fittings. Improving the NPC in that location to the point of breaking his tank would make the Cosmos missions impossible for any normal player or group of players (I dubt a normal group of player can organize 6 old character with multibillions ships to do a Cosmos plex).
As much as it pains me the best solution could be to really suicide gang him and then stheal his loot and fittings. The return sould pay all the attackers loss and give them some good return.
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Venkul Mul
Gallente
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Posted - 2007.10.04 06:55:00 -
[75]
Originally by: Anst Yorsen
Originally by: Valator Uel While extreemly annoying unfortunatly there is nothing we can do unless there is proof that they are selling the isk for rl money. Untill then it's just one guy with 6 accounts.
Don't get me wrong, I really hate people who do this as this is the only reason I never go to these sites. All these things should be moved to exploration, IMHO. A single day of exploration never comes close to 6.7Bil, nevermind in 0.5.
It depends if you listen to his extreme exaggeration, actually wait no, his total and utter lies. He has simply scanned the cargo of 6 abaddons, added it all together and now states that is loot from a single day as fact. He simply assumes this and posts it here to make his thread look more extreme. You're welcome to come try for yourself, if you beat us to the cans or not, i'm sure you'll still see whatever spawns and from that you can calculate the value to be made here.
You are saying that you routinely keep the loot of several day of farming in your ships as in high security no one will attack you? 
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Shereza
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Posted - 2007.10.04 06:57:00 -
[76]
Quote: why is it that every single thing that people make good money on is something that requires them rnning multiple accounts and faction based equipment..
Actually, if you could stand making half the money you could do what I do with one account rather easily. People do it every day.
Also, I don't use faction equipment. I only just recently stuck in amarr laser crystals into the DPS abaddon I use. Otherwise I just tank with a mostly (T1 launchers, T1 hardeners, T1 rigs) T2 drake.
Quote: If I want to build a battle ship I mine in a hulk, but if I want to be effeicent I have to have a second account to haul ore so I don't waste time, once the ship is built if I want to run level 4's I need to have a the battleship setup to kill things, but if I want to salavage I need to warp away and grab a salavage ship or have second account salavage as I kill things.
So you need multiple accounts to run at 110-150%. Big deal.
Nothing wrong with not operating at over 100% capacity.
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Shereza
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Posted - 2007.10.04 07:03:00 -
[77]
Quote: The difference here is that you're actually doing something for 8-12h per day, whereas the other guy is getting the same isks without lifting a finger or taking any risks.
To be literal-minded about it, and I'm not really defending anyone's actions mind you, unless they're macro'ing it they would have to lift fingers, at least for one drag/drop every 20 minutes. ;)
On a more serious note, I tank with a fairly massively tanked drake, about the best tank possible without T2 hardeners or rigs or faction gear. Once that gets all aggro I can bring in an abaddon fitted purely for killing stuff.
Virtually no risk at all and everything dies rather quickly.
I understand what you're getting at but it's all relative. If I was doing this with a pair of midling tanked ravens it'd be something else but I'm using two purpose-built ships that are both overbuilt for their jobs. That's why I said if I could stand to do that much missioning in a day. Gets awful boring awful fast.
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BCBArclight
Odessa Operations
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Posted - 2007.10.04 07:15:00 -
[78]
Fit up some nano-BS and bump them off the cans just before the spawn of the items, they tank the spawn while you just raid the cans :)
Odessa Operations are Recruiting |

Norwood Franskly
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Posted - 2007.10.04 08:22:00 -
[79]
Why don't they just seed the invention skill books onto the market, like they do with most other skill books people can still farm the complexes but they'd have to sell at less then the npc cost to make any cash from it.
Seriously invention is screwed it's suppose to be a way for newer people to get into the tech 2 market but it just invites people to farm, people farm datacores, people farm the complexes. It's ridiculous, theres almost no profit to be made form invention itself (look at the cost of inventing a BPC and then building a T2 module compared with buying the module) but people make a **** load farming the items for it, CCP need to come up with a fix.
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Plave Okice
5hockWave Privateer Alliance
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Posted - 2007.10.04 08:30:00 -
[80]
These 6 guys (1 guy whatever) could make just as much cash ratting in 0.0, or running L4's with those accounts and fittings.
It really isn't that much of an income split 6 ways. Having said that, these sites shouldn't be static, move them to low sec, double or triple the amount of them and let's fight for them.
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Auron Shadowbane
Teeth Of The Hydra R i s e
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Posted - 2007.10.04 08:47:00 -
[81]
if he has that much cargo and expensive deadspace LAR then get 15 friends together and gank him. 15 t1 fitted ravens are about 300mil loss give or take and even if half of that cargo (or the LAR) survives it is profit on you....
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Zen Guerrilla
Minmatar
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Posted - 2007.10.04 09:58:00 -
[82]
The only problem here that i'm seeing is that those asshats completely block the cans for everyone else. Once you got it opened up, there's no chance for anyone else to get the loot.
Stuff like that needs to be put into lowsec or random exploration encounters. That would solve the problem.
And i'm betting all my money there's macros involved. No one would sit there 12 hours a day just for 1 click every exact 20 minutes. It's so simple to macro, even an asshat can figure that out.  ----------------------------- Not an alt. And proud of it.
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Dinwiddy Snurdle
Gallente University of Caille
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Posted - 2007.10.04 09:58:00 -
[83]
Originally by: Spenz Back in the day when cosmos plex's were used for cosmos stuff, they were fun. You would have 1 guy coming into local saying "hey I need this mission item can anyone help", and a bunch of ppl would volunteer to take the plunge into that suicidal plex in system.
So we would get 6 or so guys who don't know each other, and are sometimes enemies, and we would get into the plex and dive right in. Mayhem would ensue, and people screaming "I need to warp" or "Im scrambled help me!" would fill the chat channels. Ships would blow up; missiles would fly around; dozens of NPC ships would streak across the screen; gunfire and explosions that would form a continuous white noise. All of this would occur for hours while people would try to find that elusive mission item.
Nowadays? 1 guy in a nighthawk with his alts shield repping while his other alts are in fast ships loaded up with codebreakers. Opportunists that would only move in to hack when the rats are agroed on you (they would only hack your can as well). Farmers like the loser with the abaddons would clog up the plex. Nobody can do them anymore because of these people.
Im all for moving them to lowsec, or make the NPC's auto-cycle targets AND do all 4 types of damage so nobody can uber tank them. I dunno something has to be done to reopen the content back to the public and not for those who have no life (or no morals in the case of Mr Macro)
Those days of many players using the plexes for what they were mainly designed for i.e fun, are sadly long gone.
Now they're just one persons 'job'. A risk-free cash cow that 99.9999999999% of the playerbase will never get to use or have 'fun' in again.
CCP need to move them all to low-sec to at least give others a chance of ousting the camper/macroer 
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 10:01:00 -
[84]
Originally by: Ghaelsto Kakram
Originally by: Anst Yorsen Oh and by the way, that's loot for the last week or so, not one day, but keep trying, lying really gets you places.
So tell us how much avg ISK you make every day? And how long you're camping those cans every day? What kind of bots/macros are you using for farming? What methods for laundering ISK do you use to get your hands on RL money? Do you mind if you get suicide ganked by some players who are sick of people like you over and over again?
Between the 6 of us over 12-14 hours we'll get a little over a billion isk between us
We don't use macros, contrary to popular belief, it's the other farmers who start this.
What is this supposed to mean? If you mean do we sell isk, then no we don't.
Well we're here arn't we?
Now questions answered, the isk to be made really isn't all that great when you stop listening to the OP's lies. The Op made this post because he wants cosmos changed to suit him, he this in local he wants the respawn timers randomized and under no circumstances wants this moved to exploration, there's your op for you.
Just over a bill a day for 6 people in expensive faction fitted battleships at 12-14h a day isn't much when compared to every other way of making isk. The only difference is most other ways of making isk don't require billions spent on faction mods.
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 10:04:00 -
[85]
Originally by: hellsknights
Originally by: Anst Yorsen Edited by: Anst Yorsen on 04/10/2007 00:32:06
Originally by: Devian 666 Well if they don't carry out those activities then the price of amarr invention will increase significantly. Is that what you would prefer?
Farming isk is one thing but what are they using it for? So long as they don't ebay it for cash then that's fine.
I'm the one responsible for the 20 amarr encryptions methods up for sale for only 80m each last week. Wow, did i ever get flamed by the resident farmers for that one.
EDIT - I'm refering to people like the OP and his friends.
So your saying you keep all your accounts in this area at all times? What i don't understand why wouldent you off-load your lewt after everyday or log on log off session?
Can't be bothered to dock the abaddons, rather just log out in the plex, usually scrambled and webbed by annoying npc frigates anyway. It's not like we really need the isk, infact we're not actually farming here the isk itself, again contrary to popular belief. You know War Strategon? Very hard to find large quantities of that decryptor, who's gonna be inventing all your T2 amarr battleships come november? You're looking at him ;)
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 10:07:00 -
[86]
Originally by: Constance Noring
Originally by: Shereza If I could stand to run the missions enough times and long enough I could probably pull 160m/day on an 8-12 hour "work" day.
Roughly 1.12b/week. Of course I run 2 characters so roughly 551m/week/character.
6 characters pulling 3b/week in a complex seems roughly comparable.
The difference here is that you're actually doing something for 8-12h per day, whereas the other guy is getting the same isks without lifting a finger or taking any risks. If this guy was using the said time scanning these locations and fighting off rats that threaten to blow up his ships, while still making the same isk/h, I don't think anyone would have an issue with it.
Taking no risks and not lifting a finger? I'd have to disagree, we spent several billion isk to lower the effort required, and in the process turned ourselves into a huge suicide gank target. A risk we're willing to take.
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 10:09:00 -
[87]
Originally by: Venkul Mul
Originally by: Anst Yorsen
Originally by: Valator Uel While extreemly annoying unfortunatly there is nothing we can do unless there is proof that they are selling the isk for rl money. Untill then it's just one guy with 6 accounts.
Don't get me wrong, I really hate people who do this as this is the only reason I never go to these sites. All these things should be moved to exploration, IMHO. A single day of exploration never comes close to 6.7Bil, nevermind in 0.5.
It depends if you listen to his extreme exaggeration, actually wait no, his total and utter lies. He has simply scanned the cargo of 6 abaddons, added it all together and now states that is loot from a single day as fact. He simply assumes this and posts it here to make his thread look more extreme. You're welcome to come try for yourself, if you beat us to the cans or not, i'm sure you'll still see whatever spawns and from that you can calculate the value to be made here.
You are saying that you routinely keep the loot of several day of farming in your ships as in high security no one will attack you? 
No that's not what I am saying, we're just prepared to withstand suicide ganks, with a few extra suprises, it's fun seeing several ships die in a vain attempt to kill you.
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Motokko
Minmatar
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Posted - 2007.10.04 10:14:00 -
[88]
I think the real problem here is not so much the money to effort ratio but simply that a resource intended for everyone is able to be solo camped by one person effectively blocking out every other player in the game with almost nothing they can do to try and take it off you.
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Death Kill
Caldari direkte
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Posted - 2007.10.04 10:20:00 -
[89]
Edited by: Death Kill on 04/10/2007 10:24:56
Originally by: Anst Yorsen Edited by: Anst Yorsen on 04/10/2007 00:23:47 Oh and by the way, that's loot for the last week or so, not one day, but keep trying, lying really gets you places.
so you keep a weeks loot in your cargo?
and why do you keep all your characters in npc corporations?
Call to arms!!! |

CelticKnight
Celestial Horizon Corp. Valainaloce
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Posted - 2007.10.04 10:21:00 -
[90]
anyone would think that noone in this game does what would be considered a 'farming' activity.... good lord.. whats mining if it isnt farming in a sense?
no didnt think anyone had realised that...=/
just because you cant seem to make money doesnt mean that shouldnt be allowed.. happens all the time in MMOs mate.
World of warcraft? a guild controls SMV or BEM for a week.. make several thousand gold easily... (or 10times that heh) DAOC it happens all too much :( ive seen it happen in FF11.
get used to it. happens in every MMO. if you really feel bad about it get 2dozen battleships and start bumping them all over the place. 2 BS ea and bump em off the cans 3min before they appear. :P no, its not griefplay. thats the game mechanics.
If you can PROVE beyond a doubt they are using macros to achieve this.. well theyve smashed the EULA. but thats up to the GMs & CCP to decide.
also, seems those rats are tanked... why dont you just go in and kill them? free isk anyone?
come on you can think of something ;)
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 10:24:00 -
[91]
Originally by: Motokko I think the real problem here is not so much the money to effort ratio but simply that a resource intended for everyone is able to be solo camped by one person effectively blocking out every other player in the game with almost nothing they can do to try and take it off you.
Around 40 hackable cans here, half of which can spawn books and decryptors, we only bother with 25% of the cans that actually decryptors and books, the 25% that has a chance to drop the best amarr decyptor. The other 75% we do not touch.
I don't see how we're blocking anything, the only thing we are doing is forcing other farmers like the OP to have to compete with us if he wants the best amarr decryptor.
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 10:25:00 -
[92]
Originally by: Death Kill
Originally by: Anst Yorsen Edited by: Anst Yorsen on 04/10/2007 00:23:47 Oh and by the way, that's loot for the last week or so, not one day, but keep trying, lying really gets you places.
so you keep a weeks loot in your cargo?
Yes, we did, but after this thread I think it may be in our best interests to start dropping of loot daily ;)
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Sixtina KL
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Posted - 2007.10.04 10:28:00 -
[93]
Someone out there is making more money than I am; let's close the pool!  __________________________________
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Motokko
Minmatar
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Posted - 2007.10.04 10:35:00 -
[94]
Originally by: Anst Yorsen
Originally by: Motokko I think the real problem here is not so much the money to effort ratio but simply that a resource intended for everyone is able to be solo camped by one person effectively blocking out every other player in the game with almost nothing they can do to try and take it off you.
Around 40 hackable cans here, half of which can spawn books and decryptors, we only bother with 25% of the cans that actually decryptors and books, the 25% that has a chance to drop the best amarr decyptor. The other 75% we do not touch.
I don't see how we're blocking anything, the only thing we are doing is forcing other farmers like the OP to have to compete with us if he wants the best amarr decryptor.
It doesn't matter that you're only camping a quarter of the cans, all that mean is that is takes 3 more people like you in that site to block it for thousands of other players. Its not what you're doing which is wrong, you're just taking advantage of the game mechanics, its these actual game mechanics which are wrong. No system in the game should be able to be monopolised by such an incredibly small fraction of the games population, at least not without competition. Because these sites are static and in high-sec there's really no way to compete once they're camped already.
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Kayna Eelai
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Posted - 2007.10.04 10:37:00 -
[95]
Originally by: Shereza If I could stand to run the missions enough times and long enough I could probably pull 160m/day on an 8-12 hour "work" day.
Roughly 1.12b/week. Of course I run 2 characters so roughly 551m/week/character.
6 characters pulling 3b/week in a complex seems roughly comparable.
When I set up a corporate mining op awhile back we were pulling about 22m/hour with roughly 6 people. 168m/day, 1.176b/week, high-sec mining. Guess the risk/reward matches up.
difference is that we have to WORK HARD to complete missions and not get blwon up, and we are in front of the computer AND we use the cash for ourselves...
while these guys 1) can be afk 19 minutes and come back 1 minute 2) probably using auto macros anyways 3) if they make such a huge amount of cash, probably selling on ebay, otherwise would be stupi to pay for 6 accounts with zero real money profit (unless they buy timecodes with the isk)
or whatever.
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 10:37:00 -
[96]
I'm going to clear one last thing up, the actual reason we camp these 6 specific cans with 6 abaddons.
We came here solely with the intent to farm the best amarr decryptor in preperation for Rev 3, when we arrived however we saw not only was the place being farmed, but the players doing the farming had some very lame tactics indeed, and were logged on for most of the day and night.
They used one ship to tank and used interceptors to speed around the cans and get the good stuff, if we started hacking, they got rid of the tank and just let us get the crap from the cans, if something good spawned, they would get to the right can and take the decryptor or book very quickly, before our slow ships could even respond. We were doing the work of taking the crap decryptors out only so they could come in and steal the good stuff.
So what did we do? Dumped a battleship on each of the highest level cans so now those little npc corp farmer interceptors and their speed meant nothing. This was the ultimate plan to counter their very annoying setup, and it works.
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 10:39:00 -
[97]
Originally by: Motokko
Originally by: Anst Yorsen
Originally by: Motokko I think the real problem here is not so much the money to effort ratio but simply that a resource intended for everyone is able to be solo camped by one person effectively blocking out every other player in the game with almost nothing they can do to try and take it off you.
Around 40 hackable cans here, half of which can spawn books and decryptors, we only bother with 25% of the cans that actually decryptors and books, the 25% that has a chance to drop the best amarr decyptor. The other 75% we do not touch.
I don't see how we're blocking anything, the only thing we are doing is forcing other farmers like the OP to have to compete with us if he wants the best amarr decryptor.
It doesn't matter that you're only camping a quarter of the cans, all that mean is that is takes 3 more people like you in that site to block it for thousands of other players. Its not what you're doing which is wrong, you're just taking advantage of the game mechanics, its these actual game mechanics which are wrong. No system in the game should be able to be monopolised by such an incredibly small fraction of the games population, at least not without competition. Because these sites are static and in high-sec there's really no way to compete once they're camped already.
3 people cannot take all of the cans, there's about 40 or so cans here and they all spawn at the same time, one person cannot grab all the cans at once even if he was using multiple accounts, so long as a played character is sat at every can the person with multiple accounts would only manage to grab one can.
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Kayna Eelai
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Posted - 2007.10.04 10:41:00 -
[98]
Originally by: Death Kill
and why do you keep all your characters in npc corporations?
so you can't get a wardec, which would compromise your security in highsec.
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Motokko
Minmatar
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Posted - 2007.10.04 10:45:00 -
[99]
Originally by: Anst Yorsen
Originally by: Motokko
Originally by: Anst Yorsen
Originally by: Motokko I think the real problem here is not so much the money to effort ratio but simply that a resource intended for everyone is able to be solo camped by one person effectively blocking out every other player in the game with almost nothing they can do to try and take it off you.
Around 40 hackable cans here, half of which can spawn books and decryptors, we only bother with 25% of the cans that actually decryptors and books, the 25% that has a chance to drop the best amarr decyptor. The other 75% we do not touch.
I don't see how we're blocking anything, the only thing we are doing is forcing other farmers like the OP to have to compete with us if he wants the best amarr decryptor.
It doesn't matter that you're only camping a quarter of the cans, all that mean is that is takes 3 more people like you in that site to block it for thousands of other players. Its not what you're doing which is wrong, you're just taking advantage of the game mechanics, its these actual game mechanics which are wrong. No system in the game should be able to be monopolised by such an incredibly small fraction of the games population, at least not without competition. Because these sites are static and in high-sec there's really no way to compete once they're camped already.
3 people cannot take all of the cans, there's about 40 or so cans here and they all spawn at the same time, one person cannot grab all the cans at once even if he was using multiple accounts, so long as a played character is sat at every can the person with multiple accounts would only manage to grab one can.
Ok but still we're not talking order of magnitude difference here. 3 or 40 people needed to perma-block this resource for 20 thousand plus players without any chance to fight for the resource is still broken.
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 10:53:00 -
[100]
Originally by: Motokko
Originally by: Anst Yorsen
Originally by: Motokko
Originally by: Anst Yorsen
Originally by: Motokko I think the real problem here is not so much the money to effort ratio but simply that a resource intended for everyone is able to be solo camped by one person effectively blocking out every other player in the game with almost nothing they can do to try and take it off you.
Around 40 hackable cans here, half of which can spawn books and decryptors, we only bother with 25% of the cans that actually decryptors and books, the 25% that has a chance to drop the best amarr decyptor. The other 75% we do not touch.
I don't see how we're blocking anything, the only thing we are doing is forcing other farmers like the OP to have to compete with us if he wants the best amarr decryptor.
It doesn't matter that you're only camping a quarter of the cans, all that mean is that is takes 3 more people like you in that site to block it for thousands of other players. Its not what you're doing which is wrong, you're just taking advantage of the game mechanics, its these actual game mechanics which are wrong. No system in the game should be able to be monopolised by such an incredibly small fraction of the games population, at least not without competition. Because these sites are static and in high-sec there's really no way to compete once they're camped already.
3 people cannot take all of the cans, there's about 40 or so cans here and they all spawn at the same time, one person cannot grab all the cans at once even if he was using multiple accounts, so long as a played character is sat at every can the person with multiple accounts would only manage to grab one can.
Ok but still we're not talking order of magnitude difference here. 3 or 40 people needed to perma-block this resource for 20 thousand plus players without any chance to fight for the resource is still broken.
What if 20,000 people sat at the cans, 500 people per can? All people would have equal chance, it's just whoever is most on the ball wins.
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Zoltaris
COLSUP Tau Ceti Federation
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Posted - 2007.10.04 10:55:00 -
[101]
Originally by: Anst Yorsen If anyone honestly believes we made 6 bill in a day here then come try for yourselves.
We can't, you take all the cans in 0.1 sec as soon as they respawn, most likely using some macro, but we can't prove that, can we?
The fair way to solve this is to remove the valuable decryptors from these plex and make them spawn in bigger number from exploration, to ensure a constant supply
Or move the plex to 0.4 or less sec so you can't hide in NPC corps -----
> Amongst the Top 10 |

Bastheth
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Posted - 2007.10.04 10:55:00 -
[102]
As if 20 k People would try to farm there everyday 
Over 6 bil per day is just a lie. It does not even come close to that. I dont understand how he can block the important cargos with 6 ships, even if there are 18-20 cargos where the good stuff spawns and the rest with average stuff but not that bad.
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 10:58:00 -
[103]
Originally by: Zoltaris
Originally by: Anst Yorsen If anyone honestly believes we made 6 bill in a day here then come try for yourselves.
We can't, you take all the cans in 0.1 sec as soon as they respawn, most likely using some macro, but we can't prove that, can we?
The fair way to solve this is to remove the valuable decryptors from these plex and make them spawn in bigger number from exploration, to ensure a constant supply
Or move the plex to 0.4 or less sec so you can't hide in NPC corps
0.1 sec? You actually found a method in which you could calculate this and you get 10 milliseconds? For some reason i don't believe you. We take the cans as soon as they spawn, if we don't then someone else will, that's all there is to it.
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Motokko
Minmatar
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Posted - 2007.10.04 10:59:00 -
[104]
Come on now, that's hardly a realistic situation. Its not going to take many people sat on the cans before it becomes totaly unproffitable and a waste of time. Just seeing one person camping a can will be enough to put people off going for that can. The fact that that one person can just sit there indefinately on the can effectively blocks it for everyone. That's what is broken. Remove the ability to perma-block be having random spawn sites and putting it in a sec were people can actualy fight over it and all is well.
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Sinonia Torviir
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Posted - 2007.10.04 11:00:00 -
[105]
my general experience with this kind of ppl its really strange that, the cosmos farmers always claim the income is crap compared to anything, else they make it sound like if even picking ur nose gets u more and invite u to try urself...
makes u wonder why they still camp it so hardcore with several suicide gank accounts as backup in case anyone stays too long and too close to their precious (errr worthless i mean ofcourse) cans (sidenote i didnt get ganked but saw a couple who were) they never macro no ofc not they just happen sometimes to miss a chat invite on all their accounts for an hour or more while still looting the cans 
so they r all innocent, they basically get nothing out of it, they just do it because well no reason really, everyone can come and try themself they have no problem with competition to sum it up these r the most fine players of all eve and all u other ppl r just mean
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 11:03:00 -
[106]
Originally by: Motokko Come on now, that's hardly a realistic situation. Its not going to take many people sat on the cans before it becomes totaly unproffitable and a waste of time. Just seeing one person camping a can will be enough to put people off going for that can. The fact that that one person can just sit there indefinately on the can effectively blocks it for everyone. That's what is broken. Remove the ability to perma-block be having random spawn sites and putting it in a sec were people can actualy fight over it and all is well.
Shh, don't say that, the OP who made this thread absolutely does not want this to happen because he wants to farm the best decryptor and books for himself, that's why he made this post, somehow, he believes that by making this post it will actually increase his chances of getting more books and decryptors to sell for BBQ amounts of isk.
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 11:04:00 -
[107]
Originally by: Sinonia Torviir my general experience with this kind of ppl its really strange that, the cosmos farmers always claim the income is crap compared to anything, else they make it sound like if even picking ur nose gets u more and invite u to try urself...
makes u wonder why they still camp it so hardcore with several suicide gank accounts as backup in case anyone stays too long and too close to their precious (errr worthless i mean ofcourse) cans (sidenote i didnt get ganked but saw a couple who were) they never macro no ofc not they just happen sometimes to miss a chat invite on all their accounts for an hour or more while still looting the cans 
so they r all innocent, they basically get nothing out of it, they just do it because well no reason really, everyone can come and try themself they have no problem with competition to sum it up these r the most fine players of all eve and all u other ppl r just mean
I never at any point said we make crap income here, the OP has flat out lied about the isk to be made from here and i'm merely enlightening people to the truth.
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Locus Bey
Gallente Qalandar
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Posted - 2007.10.04 11:12:00 -
[108]
Originally by: Anst Yorsen I'm going to clear one last thing up, the actual reason we camp these 6 specific cans with 6 abaddons.
We came here solely with the intent to farm the best amarr decryptor in preperation for Rev 3, when we arrived however we saw not only was the place being farmed, but the players doing the farming had some very lame tactics indeed, and were logged on for most of the day and night.
They used one ship to tank and used interceptors to speed around the cans and get the good stuff, if we started hacking, they got rid of the tank and just let us get the crap from the cans, if something good spawned, they would get to the right can and take the decryptor or book very quickly, before our slow ships could even respond. We were doing the work of taking the crap decryptors out only so they could come in and steal the good stuff.
So what did we do? Dumped a battleship on each of the highest level cans so now those little npc corp farmer interceptors and their speed meant nothing. This was the ultimate plan to counter their very annoying setup, and it works.
Yeh sure Pinocchio You are no different than the farmers that where there before you, or the farmers of the Gallente and Minmatar plexes. Your pretence of high and mighty is a crock. You hide in NPC corps knowing you won't get a war dec. You sit on the only cans that drop the skill books, making it impossible for anyone else. And oh aren't you good for supplying the market 
Sure it's all legal, cos CCP can't be arsed fixing where and when invention goods drop. Even if they made it completely random in the plexes as to where and when invention skills/components dropped it would be better than now. As it is there are a small few making it impossible for the small inventor/explorer, let alone the rest. If it's not them its the next lot of farmers who push them out.
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 11:15:00 -
[109]
Edited by: Anst Yorsen on 04/10/2007 11:15:34
Originally by: Locus Bey
Originally by: Anst Yorsen I'm going to clear one last thing up, the actual reason we camp these 6 specific cans with 6 abaddons.
We came here solely with the intent to farm the best amarr decryptor in preperation for Rev 3, when we arrived however we saw not only was the place being farmed, but the players doing the farming had some very lame tactics indeed, and were logged on for most of the day and night.
They used one ship to tank and used interceptors to speed around the cans and get the good stuff, if we started hacking, they got rid of the tank and just let us get the crap from the cans, if something good spawned, they would get to the right can and take the decryptor or book very quickly, before our slow ships could even respond. We were doing the work of taking the crap decryptors out only so they could come in and steal the good stuff.
So what did we do? Dumped a battleship on each of the highest level cans so now those little npc corp farmer interceptors and their speed meant nothing. This was the ultimate plan to counter their very annoying setup, and it works.
Yeh sure Pinocchio You are no different than the farmers that where there before you, or the farmers of the Gallente and Minmatar plexes. Your pretence of high and mighty is a crock. You hide in NPC corps knowing you won't get a war dec. You sit on the only cans that drop the skill books, making it impossible for anyone else. And oh aren't you good for supplying the market 
Sure it's all legal, cos CCP can't be arsed fixing where and when invention goods drop. Even if they made it completely random in the plexes as to where and when invention skills/components dropped it would be better than now. As it is there are a small few making it impossible for the small inventor/explorer, let alone the rest. If it's not them its the next lot of farmers who push them out.
We do not sit on the only cans that drop books, every single can that spawns a decryptor also has a chance to spawn a book, there's around 40 cans here, half of which drop decryptors, we camp 6 cans, now figure out the number of cans that that books that we never hack. Here's the answer for you, 15-20.
Skillbooks already drop from exploration aswell, you get a couple from a radar site last time i checked.
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Locus Bey
Gallente Qalandar
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Posted - 2007.10.04 11:17:00 -
[110]
Originally by: Anst Yorsen Edited by: Anst Yorsen on 04/10/2007 11:15:34
Originally by: Locus Bey
Originally by: Anst Yorsen I'm going to clear one last thing up, the actual reason we camp these 6 specific cans with 6 abaddons.
We came here solely with the intent to farm the best amarr decryptor in preperation for Rev 3, when we arrived however we saw not only was the place being farmed, but the players doing the farming had some very lame tactics indeed, and were logged on for most of the day and night.
They used one ship to tank and used interceptors to speed around the cans and get the good stuff, if we started hacking, they got rid of the tank and just let us get the crap from the cans, if something good spawned, they would get to the right can and take the decryptor or book very quickly, before our slow ships could even respond. We were doing the work of taking the crap decryptors out only so they could come in and steal the good stuff.
So what did we do? Dumped a battleship on each of the highest level cans so now those little npc corp farmer interceptors and their speed meant nothing. This was the ultimate plan to counter their very annoying setup, and it works.
Yeh sure Pinocchio You are no different than the farmers that where there before you, or the farmers of the Gallente and Minmatar plexes. Your pretence of high and mighty is a crock. You hide in NPC corps knowing you won't get a war dec. You sit on the only cans that drop the skill books, making it impossible for anyone else. And oh aren't you good for supplying the market 
Sure it's all legal, cos CCP can't be arsed fixing where and when invention goods drop. Even if they made it completely random in the plexes as to where and when invention skills/components dropped it would be better than now. As it is there are a small few making it impossible for the small inventor/explorer, let alone the rest. If it's not them its the next lot of farmers who push them out.
We do not sit on the only cans that drop books, every single can that spawns a decryptor also has a chance to spawn a book, there's around 40 cans here, half of which drop decryptors, we camp 6 cans, now figure out the number of cans that that books that we never hack. Here's the answer for you, 15-20.
Skillbooks already drop from exploration aswell, you get a couple from a radar site last time i checked.
Bull****
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 11:18:00 -
[111]
Anyone willing to back me up on this? Any hackable can that spawns decryptors also has a chance to spawn a book, there's plenty in EVE that know this.
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Sinonia Torviir
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Posted - 2007.10.04 11:23:00 -
[112]
Originally by: Anst Yorsen Anyone willing to back me up on this? Any hackable can that spawns decryptors also has a chance to spawn a book, there's plenty in EVE that know this.
sure one of ur alts is willing to back u up
btw isnt it funny that 6 cans seems to be the magic number for cosmos plexes?
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Anvalor
Gallente Germania Inc. D0GMA
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Posted - 2007.10.04 11:23:00 -
[113]
Edited by: Anvalor on 04/10/2007 11:26:52
Originally by: Anst Yorsen Anyone willing to back me up on this? Any hackable can that spawns decryptors also has a chance to spawn a book, there's plenty in EVE that know this.
Thats right. Books do not only spawn in 6 or less containers but in all containers where decryptors also can spawn. Dont know about Gallente and Minmatar Cosmos tho.
I am not his alt and he is not mine. Seems like here are more than only one Pinocchio. 
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 11:24:00 -
[114]
Originally by: Sinonia Torviir
Originally by: Anst Yorsen Anyone willing to back me up on this? Any hackable can that spawns decryptors also has a chance to spawn a book, there's plenty in EVE that know this.
sure one of ur alts is willing to back u up
btw isnt it funny that 6 cans seems to be the magic number for cosmos plexes?
Lol, ridiculous, so now if someone replies and backs me up, they are just an alt of mine, what a brilliant way to scare away anyone from posting and backing me up on this.
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Locus Bey
Gallente Qalandar
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Posted - 2007.10.04 11:26:00 -
[115]
How many petitions do you think there are against the farmers of the faction complexes? How many complaints are there about not being able to get to the limited amount of cans due to farmers sitting on them/remote repping rats/camping from 12-18 hrs a day/etc etc? Do you think we are all stupid and don't know you have these sights all sown up for you and you alone?
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 11:28:00 -
[116]
Originally by: Locus Bey How many petitions do you think there are against the farmers of the faction complexes? How many complaints are there about not being able to get to the limited amount of cans due to farmers sitting on them/remote repping rats/camping from 12-18 hrs a day/etc etc? Do you think we are all stupid and don't know you have these sights all sown up for you and you alone?
Patch notes, repairing rats gets you concorded. Now seriously, why do you choose to ignore what we were just talking about now that someone has backed up my claims?
Perhaps this is news to you, but most of the cans that drop skillbooks spend most of the day unfarmed. So much for people not being able to access the resources huh?
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Sjoor
S.A.S Cruel Intentions
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Posted - 2007.10.04 11:37:00 -
[117]
Keep up the good work, and invent me some amarr tech 2 bs soon. I can't be arsed to go over all this invention crap, nor do I have the time to stay around a plex 12 hours a day.
I do want tech 2 BS tho. So I guess I'll have to pay some nice iskies to ya soon.
And nicely done, the tanking abaddons. Proper use of game mechanics, can't say there is much difference to any other form of isk making, either mining, npcing or mission running, It's all boring and doing the same stuff over and over again.
Greets Sjoor ----
Remove aggro reset on jump, remove secure can concord flagging |

Locus Bey
Gallente Qalandar
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Posted - 2007.10.04 11:37:00 -
[118]
Originally by: Anst Yorsen
Originally by: Locus Bey How many petitions do you think there are against the farmers of the faction complexes? How many complaints are there about not being able to get to the limited amount of cans due to farmers sitting on them/remote repping rats/camping from 12-18 hrs a day/etc etc? Do you think we are all stupid and don't know you have these sights all sown up for you and you alone?
Patch notes, repairing rats gets you concorded. Now seriously, why do you choose to ignore what we were just talking about now that someone has backed up my claims?
Perhaps this is news to you, but most of the cans that drop skillbooks spend most of the day unfarmed. So much for people not being able to access the resources huh?
Does now yes. Was a great exploit until now? Did you use it? Doesn't mean its any easier to get to any of the needed cans in any of the plexes. You speed around all 40 cans do you? You don't sit on top of certain cans I gather? With 40 cans up for grab everyone is getting their fair share? Get your hand off it.
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 11:40:00 -
[119]
Edited by: Anst Yorsen on 04/10/2007 11:45:01 Edited by: Anst Yorsen on 04/10/2007 11:44:42
Originally by: Locus Bey
Originally by: Anst Yorsen
Originally by: Locus Bey How many petitions do you think there are against the farmers of the faction complexes? How many complaints are there about not being able to get to the limited amount of cans due to farmers sitting on them/remote repping rats/camping from 12-18 hrs a day/etc etc? Do you think we are all stupid and don't know you have these sights all sown up for you and you alone?
Patch notes, repairing rats gets you concorded. Now seriously, why do you choose to ignore what we were just talking about now that someone has backed up my claims?
Perhaps this is news to you, but most of the cans that drop skillbooks spend most of the day unfarmed. So much for people not being able to access the resources huh?
Does now yes. Was a great exploit until now? Did you use it? Doesn't mean its any easier to get to any of the needed cans in any of the plexes. You speed around all 40 cans do you? You don't sit on top of certain cans I gather? With 40 cans up for grab everyone is getting their fair share? Get your hand off it.
We're in big slow abaddons and camp the cans with a chance to drop the decryptor we're after. We don't go around the other cans because 1. We don't need extra books and 2. We're slow.
The other cans are up for grabs for almost the whole day, sometimes other people come in and hack them and every now and then someone links the Amarr Encryption Methods skillbook that they just got from hacking one of those cans that you claim don't even drop books.
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 11:44:00 -
[120]
Edited by: Anst Yorsen on 04/10/2007 11:46:17 Just can't win arguing with some people, if we got every single can we'd have the same argument, about how we're hogging it all, we only get about 25% of the cans, so because of this certain people such as the above poster take it that those other cans don't drop books. Winning is impossible, no matter what you do or say, they will find an answer.
It's his loss anyway, and anyone who believes him, one person has already backed me up but apparently he's invisible.
I'll make it clearer, if you want an encryption methods book, hack cans that drop decryptors for a while, you're certain to get one, and how soon depends on luck.
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Daimos Bellurdan
Black Reign
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Posted - 2007.10.04 12:11:00 -
[121]
Edited by: Daimos Bellurdan on 04/10/2007 12:13:23 1. Camping cans for 12 hours straight with 6 ships and emptying a can every 20 mins with high speed is macroing. I know it cannot be proven but we ALL know for a 100% certainity that there are macroes involved. There is no way in hell someone would actively do that manually for weeks (except maybe sweatshops but thats another problem alltogether).
2. Money per time ratio should be calculated using the time the pilot is active. With mining it is ok to divide earned money through mining time. Mission running is the same. In this case the 7days*12hours*6pilots=504 man hours is not the used time! I would say it is (7*12*3can spawns)*6pilots*1minute = 1512 minutes = 25 hours. 7bil/25 hours = 280 mil/hour. Id say way too high for a high sec activity and virtually no risk or player activity involved. A max of 10 mil money generation sounds right for high sec. I suggest to increase the timer to 5 hours to put it more inline with other highsec activities. Or put the cosmos site into lowsec.
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 12:14:00 -
[122]
Originally by: Daimos Bellurdan 1. Camping cans for 12 hours straight with 6 ships and emptying a can every 20 mins with high speed is macroing. I know it cannot be proven but we ALL know for a 100% certainity that there are macroes involved. There is no way in hell someone would actively do that manually for weeks (except maybe sweatshops but thats another problem alltogether).
2. Money per time ratio should be calculated using the time the pilot is active. With mining it is ok to divide earned money through mining time. Mission running is the same. In this case the 7days*12hours*6pilots=504 man hours is not the used time! I would say it is (7*12*3can spawns)*6pilots*1minute = 1512 minutes = 25 hours. 7bil/25 hours = 280 mil/hour. Id say way too high for a high sec activity and virtually no risk or player activity involved. A max of 10 mil sounds right for high sec. I suggest to increase the timer to 5 hours to put it more inline with other highsec activities. Or put the cosmos site into lowsec.
CCP know we don't macro, they can see this because we don't get the cans in any pattern which a macro would have us do, when nobody is around we sometimes even forget to pickup the cans so a decryptor may be spawned for a few minutes before it gets taken. When other players are around we make sure we're ready for the spawn.
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Daimos Bellurdan
Black Reign
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Posted - 2007.10.04 12:23:00 -
[123]
Originally by: Anst Yorsen
CCP know we don't macro, they can see this because we don't get the cans in any pattern which a macro would have us do, when nobody is around we sometimes even forget to pickup the cans so a decryptor may be spawned for a few minutes before it gets taken. When other players are around we make sure we're ready for the spawn.
Its a no brainer to include random wait times and random target picking into macroes. Ive seen it before and its actually quite simple to do. Obviously ccp cannot prove that someone is macroing because they would have to take a closer look at the running processes of your computer to do so. Server side it is virtually impossible to detect the macroes if they have been implemented right.
If camping 12 hours straight for weeks or maybe even months with 6 pilots and always being there every 20 mins to pull the stuff over in high speed is not macroing (though I cannot prove it 100%) then I do not know what is.
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Pedronicus
Caldari The Chaotic Order Fallout Project
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Posted - 2007.10.04 12:26:00 -
[124]
I stopped reading after first few pages, but i would like two things to happen.
1.) Move these sites to exploration sites 2.) Move it to low sec. Holiness is in right action, and courage on behalf of those who cannot defend themselves. |

I SoStoned
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Posted - 2007.10.04 12:27:00 -
[125]
Edited by: I SoStoned on 04/10/2007 12:30:11 Any time there is fixed content in a fixed location you'll find that it's farmed, regardless of its value.
And every COSMOS location in empire has the same collection of farmers doing the same exact thing, thus rendering the entire concept of what COSMOS is all about completely useless and pointless.
Moving it to exploration will help a great deal since they can be moved all over the map.
Making NPC corps war-declarable will solve it all.
To the farmers about whom the OP posted: IMO you have no right to voice your side of the argument. You're cowardly hiding in NPC corps to prevent people from forcing you out by war or other means. That is your defense, you deserve no other.
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Nillus Jr
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Posted - 2007.10.04 12:39:00 -
[126]
Originally by: Anst Yorsen
Originally by: hellsknights
So your saying you keep all your accounts in this area at all times? What i don't understand why wouldent you off-load your lewt after everyday or log on log off session?
Can't be bothered to dock the abaddons, rather just log out in the plex, usually scrambled and webbed by annoying npc frigates anyway. It's not like we really need the isk, infact we're not actually farming here the isk itself, again contrary to popular belief. You know War Strategon? Very hard to find large quantities of that decryptor, who's gonna be inventing all your T2 amarr battleships come november? You're looking at him ;)
Another convenient bit of misdirection for the masses. I've never done this, but I would think that if you log out in a 'plex, when you log back in, you warp back to the 'plex gate, just like any other deadspace area. From there it would be a simple task to dock and unload before going back into the fields again. I suspect that whatever is in his cargo hold is the result of a single 8-12 hour day.
BTW, Since it is a deadspace area, you can't bump him effectively because you can't use a MWD. ABs just don't cut it.
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Paulo Damarr
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Posted - 2007.10.04 13:15:00 -
[127]
Originally by: Mindseamstress
Total Cargo of all 6:
Sacred Manifesto x17 3 million each = 51 million Circular Logic x680 2 million each = 1.36 billion War Strategon x57 15 million each = 855 million Amarr Encryption Method x22 115 million each = 2.53 billion
Grand total = 4.8 Billion
A revised estimate with Jita prices gives:
Sacred Manifesto x17 3 million each = 51 million Circular Logic x680 2 million each = 1.36 billion War Strategon x57 40 million each = 2,28 billion Amarr Encryption Method x22 140 million each = 3.08 billion
Grand total = 6.77 Billion
If ever there was a target worthy of suicide ganking this was it..........
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Drenan
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Posted - 2007.10.04 13:27:00 -
[128]
I really and truly hope that CCP have put one hell of a lot of Icelandic brainpower into the invention requirements for the upcoming Tech 2 battleships...if not...get ready to duck and cover children... ****storm approaching.
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Boomx
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Posted - 2007.10.04 14:20:00 -
[129]
Spawn worldkiller once and a while if detected that you sit in the same spot for 4 hours on these sites?
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Tarron Sarek
Gallente Endica Enterprises
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Posted - 2007.10.04 14:51:00 -
[130]
Originally by: Spenz Back in the day when cosmos plex's were used for cosmos stuff, they were fun. You would have 1 guy coming into local saying "hey I need this mission item can anyone help", and a bunch of ppl would volunteer to take the plunge into that suicidal plex in system.
So we would get 6 or so guys who don't know each other, and are sometimes enemies, and we would get into the plex and dive right in. Mayhem would ensue, and people screaming "I need to warp" or "Im scrambled help me!" would fill the chat channels. Ships would blow up; missiles would fly around; dozens of NPC ships would streak across the screen; gunfire and explosions that would form a continuous white noise. All of this would occur for hours while people would try to find that elusive mission item.
Nowadays? 1 guy in a nighthawk with his alts shield repping while his other alts are in fast ships loaded up with codebreakers. Opportunists that would only move in to hack when the rats are agroed on you (they would only hack your can as well). Farmers like the loser with the abaddons would clog up the plex. Nobody can do them anymore because of these people.
Im all for moving them to lowsec, or make the NPC's auto-cycle targets AND do all 4 types of damage so nobody can uber tank them. I dunno something has to be done to reopen the content back to the public and not for those who have no life (or no morals in the case of Mr Macro)
Amen. Exactly my thoughts.
_________________________________ - Balance is power, guard it well - |
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 15:04:00 -
[131]
Originally by: Daimos Bellurdan
Originally by: Anst Yorsen
CCP know we don't macro, they can see this because we don't get the cans in any pattern which a macro would have us do, when nobody is around we sometimes even forget to pickup the cans so a decryptor may be spawned for a few minutes before it gets taken. When other players are around we make sure we're ready for the spawn.
Its a no brainer to include random wait times and random target picking into macroes. Ive seen it before and its actually quite simple to do. Obviously ccp cannot prove that someone is macroing because they would have to take a closer look at the running processes of your computer to do so. Server side it is virtually impossible to detect the macroes if they have been implemented right.
If camping 12 hours straight for weeks or maybe even months with 6 pilots and always being there every 20 mins to pull the stuff over in high speed is not macroing (though I cannot prove it 100%) then I do not know what is.
Actually it's not someone, it's someones, and we arn't always here to get the cans, we sometimes miss them. But i guess you'll just now say how we probably do that on purpose.
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 15:06:00 -
[132]
Originally by: Nillus Jr
Originally by: Anst Yorsen
Originally by: hellsknights
So your saying you keep all your accounts in this area at all times? What i don't understand why wouldent you off-load your lewt after everyday or log on log off session?
Can't be bothered to dock the abaddons, rather just log out in the plex, usually scrambled and webbed by annoying npc frigates anyway. It's not like we really need the isk, infact we're not actually farming here the isk itself, again contrary to popular belief. You know War Strategon? Very hard to find large quantities of that decryptor, who's gonna be inventing all your T2 amarr battleships come november? You're looking at him ;)
Another convenient bit of misdirection for the masses. I've never done this, but I would think that if you log out in a 'plex, when you log back in, you warp back to the 'plex gate, just like any other deadspace area. From there it would be a simple task to dock and unload before going back into the fields again. I suspect that whatever is in his cargo hold is the result of a single 8-12 hour day.
BTW, Since it is a deadspace area, you can't bump him effectively because you can't use a MWD. ABs just don't cut it.
Suspect all you want, anyone with half a clue or who has ever hacked in cosmos knows the truth.
Also you do warp back the gate, but please tell me what is the point in docking? We are in no rush to sell the books and we don't need the decryptors for another month or two, why rush to dock when we could go straight back in and get an extra spawn worth of cans?
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 15:12:00 -
[133]
Edited by: Anst Yorsen on 04/10/2007 15:16:35
Originally by: Paulo Damarr
Originally by: Mindseamstress
Total Cargo of all 6:
Sacred Manifesto x17 3 million each = 51 million Circular Logic x680 2 million each = 1.36 billion War Strategon x57 15 million each = 855 million Amarr Encryption Method x22 115 million each = 2.53 billion
Grand total = 4.8 Billion
A revised estimate with Jita prices gives:
Sacred Manifesto x17 3 million each = 51 million Circular Logic x680 2 million each = 1.36 billion War Strategon x57 40 million each = 2,28 billion Amarr Encryption Method x22 140 million each = 3.08 billion
Grand total = 6.77 Billion
If ever there was a target worthy of suicide ganking this was it..........
Target? you mean 6 super-tanked abaddons with the loot split between them, and thanks to this thread we'll now drop off our loot daily instead of once a week.
Infact, if you're lucky, you might find a single abaddon with 2 books and 2 or 3 best decryptor after a whole day of hacking.
Actually this is a good perspective to look at it from, a single battleship hacking in a cosmos plex is not going to get more than a couple of books and 2-3 best decryptors from 12-14 hours of hacking.
OMGZ 7 BILLS PER DAY!
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Danae Melios
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Posted - 2007.10.04 15:16:00 -
[134]
This is kind of funny. Used to be you'd only hear this stuff about alliance or pirate gatecampers pwning anyone and everyone who ventured into 0.0 at a time when I could always find a backdoor to pass through safely.
Now, the game has shifted so radically it is about cancampers. CANCAMPERS??? C'mon people, if their cargo is so dang valuable suicide 'em a couple times.
Fact is, establishing and protecting a monopoly on a high demand item in Eve is extremely difficult and extremely lucrative. And that, boys and girls, is what hypercapitalism is all about. That is what the Eve setting is all about. Find a niche, grab it, and keep all comers from jumping your claim.
And yeah, I've known people before who sit in front of Eve for 12-14 hours a day every day. And I know they are there because they have talked to me every time I've logged on.
Look at it this way, if there WAS a macro being used, probably by now his accounts would have been hacked and he'd have been on the forums whining about it. And with people repeatedly petitioning, you'd better believe he's being watched by the GMs. All you have to do is time your bio breaks, work from home (so you can switch to and from the client every 20 minutes) and presto, you too can be a successful camper.
Not so many people have the dedication, though. Feel free to replace "dedication" with "obsessiveness," "drive," "ambition," or "insanity" as you prefer. It's true, normal people don't generally do this kind of thing, but very few people are "normal."
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Shereza
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Posted - 2007.10.04 15:46:00 -
[135]
Quote: difference is that we have to WORK HARD to complete missions and not get blwon up, and we are in front of the computer AND we use the cash for ourselves...
The hardest work I do is to stay awake during most of them. The second largest amount of work I have to do is simply point and click and change targets while moving around.
If my drake can't solo an entire room I've got 3 heavy shield repair drones in the abaddon to back it up.
Most missions are absolutely no risk and the only ones that have risk are when I do rather stupid things, such as aggro'ing whole rooms that don't auto-aggro on me.
Quote: while these guys 1) can be afk 19 minutes and come back 1 minute
There are a lot of missions where I can do that too.
Passive tank a drake or myrmidon, toss out drones, go afk, come back, collect reward. Admittedly there aren't many L4s where I could do that but I think it's beside the point that I can do it.
Quote: 3) if they make such a huge amount of cash, probably selling on ebay, otherwise would be stupi to pay for 6 accounts with zero real money profit (unless they buy timecodes with the isk)
I haven't seen and eBay sale relating to EVE characters or money in months. I haven't seen an eBay sale for in-game items/money for other ORPGs that I play in months either. Based on a post I read awhile back eBay has banned those sorts of sales from its service list.
Seeing as that seems to be accurate it'd be rather hard for them to eBay the isk. Furthermore most isk sellers (SwagVault, etc.) rarely buy isk so it's hard to sell isk to them as well.
Quote: 3 or 40 people needed to perma-block this resource for 20 thousand plus players without any chance to fight for the resource is still broken.
Okay, this is what bugs me about this argument.
Where is this place? How can I get access to this stuff without hacking skills? Seriously. I have no interest going to complexes except to kill stuff.
So out of the 20-40k players who could access these complexes we've got maybe 25-35% that actually have the interest in doing so and of them 50-75% who have the skills to do it and of them what percentage that actually visit the complex involved?
Quote: I know it cannot be proven but we ALL know for a 100% certainity that there are macroes involved.
With all due respect, that is the same as saying that everyone who mines for more than x hours straight are running macros as well and everyone knows it.
Quote: 2. Money per time ratio should be calculated using the time the pilot is active.
Which is just fine until you realize that they're wasting time that they could be using to make isk by just sitting there doing nothing when you apply it to this situation.
Quote: With mining it is ok to divide earned money through mining time.
Even though people can be afk for upwards of 12 minutes at a time while mining ore and possibly longer if/when mining ice?
Quote: Any time there is fixed content in a fixed location you'll find that it's farmed, regardless of its value.
Not always. I went complex exploring awhile back and few people bothered farming the low-level ones.
Quote: And yeah, I've known people before who sit in front of Eve for 12-14 hours a day every day. And I know they are there because they have talked to me every time I've logged on.
12-14/day? Yeah, I've done that, a lot. Hell, for awhile I was in EVE closer to 18/day.
____________________
Personally, I don't much care for people camping a valuable to super valuable resource but I can't make use of them so somebody else might as well.
Frankly, the most outrage I see over this subject is here on the boards and the impression I've gathered is that a lot of the people posting don't have a vested interest in the subject to begin with.
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Motokko
Minmatar
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Posted - 2007.10.04 16:03:00 -
[136]
Edited by: Motokko on 04/10/2007 16:03:46
Originally by: Shereza
Quote: 3 or 40 people needed to perma-block this resource for 20 thousand plus players without any chance to fight for the resource is still broken.
Okay, this is what bugs me about this argument.
Where is this place? How can I get access to this stuff without hacking skills? Seriously. I have no interest going to complexes except to kill stuff.
So out of the 20-40k players who could access these complexes we've got maybe 25-35% that actually have the interest in doing so and of them 50-75% who have the skills to do it and of them what percentage that actually visit the complex involved?
You still dont get it. The exact figures dont matter, its the fact that these resources can be perma blocked by a small percentage of the populous full stop. For example say only 2 people play Eve, Alex and Bob, and they both want to be cosmos hackers. In this mini Eve there's only one hackable can and Alex gets there first and decides to perma-block the can. Bob can no longer play the game as a hacker since he's given no way to fight Alex for this resource. Is this broken?
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Shereza
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Posted - 2007.10.04 17:07:00 -
[137]
Quote: You still dont get it. The exact figures dont matter, its the fact that these resources can be perma blocked by a small percentage of the populous full stop.
Actually, I do get it. I'm just honest enough to disagree. The numbers do matter. If they're too small you won't get CCP to increase the priority of fixing the problem. If it doesn't affect enough people then the moral outrage over the subject will either be non-existant or purely a mental exercise.
Also, all the uproar is over 6 people locking up 25% of the resources that maybe 1% of the players try to get at on a daily basis and even if it is the most profitable/useful 25% that still leaves 75% of the area untouched.
Furthermore if they're there non-stop then that means their ships are drawing all the aggro when other people aren't around, right? What's to prevent people from going in, killing off whatever's shooting at them, salvaging/looting the junk, selling it off, and then cutting a deal with the campers to buy off some of their stuff?
But that would require cooperation, initiative, risk taking, and other things that might bother some people.
Quote: For example say only 2 people play Eve, Alex and Bob, and they both want to be cosmos hackers. In this mini Eve there's only one hackable can and Alex gets there first and decides to perma-block the can. Bob can no longer play the game as a hacker since he's given no way to fight Alex for this resource. Is this broken?
No, not really, but then to me poorly designed does not mean broken.
If you're going to complain about a person or a small group of people blocking off 25% of the most profitable cans in a small area you might as well complain about "pirates" and such blocking off 75+% of the most profitable mining/ratting from carebears.
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General Apocalypse
Amarr The Merchant Marines
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Posted - 2007.10.04 17:18:00 -
[138]
To be quite honest the OP is a idiot . That place is hell to tank and anyone that can manage it receives some props . And 99% of the time the items are worth about 1-2 M isk . I did that place whit a friend and in a whole week we got 200 M isk. A uber thanked d abanddon + guardian .
If you're unhappy just Suicide them ffs don't scream like a stupid ***** .
Originally by: CCP Morpheus nerf ccp plz
Originally by: CCP Oveur To the gankmobile!
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Rehen
Sulithus
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Posted - 2007.10.04 17:18:00 -
[139]
Plz CCP remove all these cans from game it just sounds lame, free isk for macro's ftl
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Trebor Notlimah
Lone Star EVE Group PURGE.
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Posted - 2007.10.04 17:27:00 -
[140]
Move all the farming areas to 0.0
If it makes that much money per day - make people fight for it. Problem Solved.
~Treb
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Shereza
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Posted - 2007.10.04 17:42:00 -
[141]
Quote: Plz CCP remove all these cans from game it just sounds lame, free isk for macro's ftl
You'll need to remove a lot of other things from the game if you don't want macro users to make "free" isk. In fact you'd probably end up needing to remove isk from the game.
Quote: Move all the farming areas to 0.0
If it makes that much money per day - make people fight for it. Problem Solved.
~Treb
Why should all missions, mining, complexes, and agents me moved to low-sec?
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Rhaegor Stormborn
Pestilent Industries Amalgamated
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Posted - 2007.10.04 17:51:00 -
[142]
These game mechanics need to be changed immediately.
Rhaegor Stormborn Fleet Admiral - Pestilent Industries Amalgamated [PIA] Recruitment Thread |

Trebor Notlimah
Lone Star EVE Group PURGE.
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Posted - 2007.10.04 17:58:00 -
[143]
Quote:
Quote: Move all the farming areas to 0.0
If it makes that much money per day - make people fight for it. Problem Solved.
~Treb
Why should all missions, mining, complexes, and agents me moved to low-sec?
Move it or stop whining about farmers. Your pick.
~Treb
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Teani
Gallente omen.
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Posted - 2007.10.04 18:14:00 -
[144]
Hellooooo Topheron! (or however you spell it) After doing the amarr cosmos 2-3b in a day is no problem , the gallente one is worse thou , but youve got that one sewn up with your macros too havnt you? Even accusing our corp members of macroing when they disrupt you A real lifes that way sir ===========> Signature Your signature exceeds the 24000 byte limit on the forums -Darth Patches |

Segge Bolled
Caldari Agony Unleashed Agony Empire
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Posted - 2007.10.04 18:23:00 -
[145]
This is MADNESS!
Nope, this is EVE 
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Jimer Lins
Gallente
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Posted - 2007.10.04 18:30:00 -
[146]
Originally by: Anst Yorsen
Originally by: Motokko I think the real problem here is not so much the money to effort ratio but simply that a resource intended for everyone is able to be solo camped by one person effectively blocking out every other player in the game with almost nothing they can do to try and take it off you.
Around 40 hackable cans here, half of which can spawn books and decryptors, we only bother with 25% of the cans that actually decryptors and books, the 25% that has a chance to drop the best amarr decyptor. The other 75% we do not touch.
I don't see how we're blocking anything, the only thing we are doing is forcing other farmers like the OP to have to compete with us if he wants the best amarr decryptor.
In other words, you're totally blocking access to a resource that other players cannot access. It doesn't matter if there's more of them; it means you're holding down some of them, not allowing others to access that resource. It's different than hacking the cans and moving on, you're abusing the system.
That's the problem, whether you see it, or whether you agree it is or not. -- EVE Glossary Exploration Video |

Lord Zoran
Caldari House of Tempers
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Posted - 2007.10.04 18:41:00 -
[147]
Edited by: Lord Zoran on 04/10/2007 18:42:08 if that was in some deep 0.0 then i would say fair enough but in empire.....thats just mad
and whats with the respawn of 20 mins thats just insane as well
--------------------------------------------- no sig for you !!!
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Yakia TovilToba
Halliburton Inc.
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Posted - 2007.10.04 18:45:00 -
[148]
And i thought in this game the reward is based on risk etc. Imho CCP should remove this cans asap or make the gurads harder so that a singel ship can't tank them permanently. It's a shame such places are exploited but CCP should make things more exploit-proof, it's not the first issue that cosmos or complex sites are farmed with insane profit, please more balance in sources of income and less such exploit-inviting sites so that a few farmers get phat and wealthy without any efford or risk.
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Billy Sastard
Amarr Life. Universe. Everything. Hydra Alliance
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Posted - 2007.10.04 18:51:00 -
[149]
Allegations of macro use aside... I am afriad I agree that the mechanic here is broken, CCP should at least move the plexes to NPC 0.0 space so that the plex can be taken by force, and defended as such. Something this rewarding needs a bit more risk than a simple (albeit expensive) faction tank. -=^=-
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Motokko
Minmatar
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Posted - 2007.10.04 18:56:00 -
[150]
Edited by: Motokko on 04/10/2007 18:56:48
Originally by: Shereza
Quote: You still dont get it. The exact figures dont matter, its the fact that these resources can be perma blocked by a small percentage of the populous full stop.
Actually, I do get it. I'm just honest enough to disagree. The numbers do matter. If they're too small you won't get CCP to increase the priority of fixing the problem. If it doesn't affect enough people then the moral outrage over the subject will either be non-existant or purely a mental exercise.
Also, all the uproar is over 6 people locking up 25% of the resources that maybe 1% of the players try to get at on a daily basis and even if it is the most profitable/useful 25% that still leaves 75% of the area untouched.
Furthermore if they're there non-stop then that means their ships are drawing all the aggro when other people aren't around, right? What's to prevent people from going in, killing off whatever's shooting at them, salvaging/looting the junk, selling it off, and then cutting a deal with the campers to buy off some of their stuff?
But that would require cooperation, initiative, risk taking, and other things that might bother some people.
Quote: For example say only 2 people play Eve, Alex and Bob, and they both want to be cosmos hackers. In this mini Eve there's only one hackable can and Alex gets there first and decides to perma-block the can. Bob can no longer play the game as a hacker since he's given no way to fight Alex for this resource. Is this broken?
No, not really, but then to me poorly designed does not mean broken.
If you're going to complain about a person or a small group of people blocking off 25% of the most profitable cans in a small area you might as well complain about "pirates" and such blocking off 75+% of the most profitable mining/ratting from carebears.
Sorry about that, my 'you dont get it' comment came out sounding harsher than I intended. Anyway, perhaps not every can is camped right now but with this being a limited static resource I'm sure you can see how this can easily grow into a feature that most players who want to access it cant as it gains awareness and popularity. The problem isn't that there is a smaller number of resources than players however, this is essential to the game. Rather the problem is that farmers are able to completely block this resource without others being able to compete for it which goes against the core of this game, ie competing for resources. This is where this situation differs from your pirate/miner debate since the game provides mechanisms for these players to actualy fight and compete over roid/ratter resources. With regards to your taking advantage of the tanked rats situations, this is hardly the point. The point is that some players want a chance to compete over the hacking cans and given the current situation they have non.
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Probeltis
Viziam
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Posted - 2007.10.04 18:58:00 -
[151]
Originally by: Jimer Lins
Originally by: Anst Yorsen
Originally by: Motokko I think the real problem here is not so much the money to effort ratio but simply that a resource intended for everyone is able to be solo camped by one person effectively blocking out every other player in the game with almost nothing they can do to try and take it off you.
Around 40 hackable cans here, half of which can spawn books and decryptors, we only bother with 25% of the cans that actually decryptors and books, the 25% that has a chance to drop the best amarr decyptor. The other 75% we do not touch.
I don't see how we're blocking anything, the only thing we are doing is forcing other farmers like the OP to have to compete with us if he wants the best amarr decryptor.
In other words, you're totally blocking access to a resource that other players cannot access. It doesn't matter if there's more of them; it means you're holding down some of them, not allowing others to access that resource. It's different than hacking the cans and moving on, you're abusing the system.
That's the problem, whether you see it, or whether you agree it is or not.
Oh so it's like a corp/alliance blocking a system and guarding it and keeping anyone from accessing and being able to use its resources? By your above definition alliances like Goons, BoB, FREGE, etc... are all abusing the game and should be stopped by CCP. GET REAL!!!
Good job on the farm. I give you credit. Wish I'd thought of it first. I work from home, and can spend alot of time online, so I totally understand. I'd be tempted to come help as a 7th pilot if they asked.
------------------- blah blah blah, something about my views are mine not my alliance/corp, blah blah blah "There is no such thing as reality, There's only perception" --Don't know, I made it |

Jimer Lins
Gallente
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Posted - 2007.10.04 19:04:00 -
[152]
Originally by: Probeltis
Oh so it's like a corp/alliance blocking a system and guarding it and keeping anyone from accessing and being able to use its resources? By your above definition alliances like Goons, BoB, FREGE, etc... are all abusing the game and should be stopped by CCP. GET REAL!!!
If they were in player corps, or taking the risk associated with said control- that being that others could use the game mechanics to wrest that control by force- then you might have a point. They are in NPC corps, in hisec, making them essentially invulnerable.
My point stands.
-- EVE Glossary Exploration Video |

Motokko
Minmatar
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Posted - 2007.10.04 19:04:00 -
[153]
Originally by: Probeltis Oh so it's like a corp/alliance blocking a system and guarding it and keeping anyone from accessing and being able to use its resources? By your above definition alliances like Goons, BoB, FREGE, etc... are all abusing the game and should be stopped by CCP. GET REAL!!!
No its not like this at all. The game provides ways for you to be able to actively fight and compete over their resources. This is why there's wars going on all the time. Its players fighting over resources. The can situation however provides no opportunities for competition. Once its perm-blocked by a farmer there is nothing that can be done.
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Tulakh
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Posted - 2007.10.04 19:12:00 -
[154]
Edited by: Tulakh on 04/10/2007 19:14:02
Originally by: Anst Yorsen ...
This one is just as an reply towards you and ill try to be as polite and honest about the facts here. - You and your at this point not confirmed friend(s) that may or may not excist control MANY characters (not my say anyway if they do or dont excist its just hard to proove because its all digital & internet and so on). - You buy more and more characters each day with the sole intention to farm each and all of the cosmos complexes and continue other things listed below. - You are also pressent in deltole (have been with those chars but there are new ones there now, their way of responding is pretty similar aswell as how they are organised), i dont know if your in minmatar cosmos or caldari ones i would expect it somehow though. - You have a group of characters for suicide, wardeccing, farming and who knows what else
I must admit your very organised if your indeed organising this with several people, or very hard working if you manage it on your own. Personally at this level of "dedication" to eve i think you should take a step back and reconsider because it is really not healthy to spend so much time there (12 hours definately confirmed i observed it myself).
Now to the points. Please just stop saying everyone is makeing facts up about you, admit to the truths and kill the lies with hard facts and im sure everything else will point itself out anyway.
My questions (skip if they are to insulting although i doubt that but who knows) not just for the person im also speaking to but also to ccp aimed. - Why do you feel the need to farm on this level with so many characters, suicide other people and have a wardec group aswell. - CCP you removed some of the farming stuff (DED cimplexes) and replaced it with new mechanics with great potential (exploration, encounters) are you going to do the same to this (my vote is PRO / signed / YES incase you are wondering )?
Personally i think if people start getting as organised about something like this that it either needs to be changed or in this case should be removed and pushed into exploration aswell (makes exploration even more valuable). The generic idea about cosmos is great but it got out of control here now, cosmos is still a great idea but the "big loot" has to go into NON predictable sources.
I will add this note again to make it clear this is NOT intended as personal insult or attack id rather like to know a few truths then the many lies out there.
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DeadProphet
Black Eclipse Corp Band of Brothers
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Posted - 2007.10.04 19:15:00 -
[155]
suicide gank those badboys, use domi's, its 0.5 so reaction will be slow, and the potential loot makes it worthwhile
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HostageTaker
Black Nova Corp Band of Brothers
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Posted - 2007.10.04 19:56:00 -
[156]
Why are people talking about farming these cosmos cans when you could be farming this guy's Abbadons?!?
I mean really! Get your buddies together in a bunch of plated up Domis with racial ECM incase he's remote reppin all 6 Abbas aswell, drone the most expensive abaddon and set dest for Jita with your loot scooping char!
Profit! \o/
>>> EvE-Online Wallpapers <<< |

Raneru
Darwin With Attitude oooh Shiny
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Posted - 2007.10.04 20:06:00 -
[157]
bump him off with a nanophoon, then suicide him if hes got stuff that valueable :)
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Shereza
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Posted - 2007.10.04 20:18:00 -
[158]
Quote: Move it or stop whining about farmers. Your pick.
Except I'm not whining about farmers.
Quote: And i thought in this game the reward is based on risk etc.
In my experience risk and reward very often have little to do with each other.
Quote: or make the gurads harder so that a singel ship can't tank them permanently.
Except it's likely that all 6 ships are splitting the aggro and might not be able to handle all the ships at once.
Of course the last time I was visiting a COSMOS complex I lost a ferox in under 2 minutes (don't know how fast because I got 2 minutes of lag) due to 27 battleships. Next time I went there the place had been severely downgraded and my drake could tank it all non-stop.
Quote: It's a shame such places are exploited but CCP should make things more exploit-proof, it's not the first issue that cosmos or complex sites are farmed with insane profit, please more balance in sources of income and less such exploit-inviting sites so that a few farmers get phat and wealthy without any efford or risk.
I'd rather have new content and new forms of making money rather than CCP trying to play an on-going game of one-upsmanship with farmers.
Quote: Rather the problem is that farmers are able to completely block this resource without others being able to compete for it which goes against the core of this game, ie competing for resources.
I'm fairly sure that if you're willing to spend a few billion isk on it you could gank them while they're in the complex and keep going it until they go away.
Or hell, for that matter what happens if you shoot the cans?
Quote: The point is that some players want a chance to compete over the hacking cans and given the current situation they have non.
They have no chance or they have no acceptable chance? There's a difference.
Quote: Once its perm-blocked by a farmer there is nothing that can be done.
Nothing at all or nothing that most people would find acceptable and/or cost-effective?
I ask because I seriously doubt that there is absolutely nothing that can be done.
Nothing acceptable yes, but not absolutely nothing.
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 20:37:00 -
[159]
Originally by: Jimer Lins
Originally by: Anst Yorsen
Originally by: Motokko I think the real problem here is not so much the money to effort ratio but simply that a resource intended for everyone is able to be solo camped by one person effectively blocking out every other player in the game with almost nothing they can do to try and take it off you.
Around 40 hackable cans here, half of which can spawn books and decryptors, we only bother with 25% of the cans that actually decryptors and books, the 25% that has a chance to drop the best amarr decyptor. The other 75% we do not touch.
I don't see how we're blocking anything, the only thing we are doing is forcing other farmers like the OP to have to compete with us if he wants the best amarr decryptor.
In other words, you're totally blocking access to a resource that other players cannot access. It doesn't matter if there's more of them; it means you're holding down some of them, not allowing others to access that resource. It's different than hacking the cans and moving on, you're abusing the system.
That's the problem, whether you see it, or whether you agree it is or not.
All cans drop decryptors and books, we're blocking nothing, and we're also not preventing anyone from hacking the same cans we hack.
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 20:40:00 -
[160]
Originally by: Motokko
Originally by: Probeltis Oh so it's like a corp/alliance blocking a system and guarding it and keeping anyone from accessing and being able to use its resources? By your above definition alliances like Goons, BoB, FREGE, etc... are all abusing the game and should be stopped by CCP. GET REAL!!!
No its not like this at all. The game provides ways for you to be able to actively fight and compete over their resources. This is why there's wars going on all the time. Its players fighting over resources. The can situation however provides no opportunities for competition. Once its perm-blocked by a farmer there is nothing that can be done.
What is this perma block thing you speak of? A module? A skill or something?
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Teani
Gallente omen.
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Posted - 2007.10.04 20:43:00 -
[161]
only the macros with which you use to hack the can preventing non macroers from being able to hack Signature Your signature exceeds the 24000 byte limit on the forums -Darth Patches |

Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 20:45:00 -
[162]
Originally by: Teani only the macros with which you use to hack the can preventing non macroers from being able to hack
Yeah, macros, right, with all the petitions apparently made against us you would think ccp would take some action if we were macroing.
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Joram McRory
Caldari Darwin With Attitude oooh Shiny
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Posted - 2007.10.04 20:47:00 -
[163]
The only issue I can see here is the hiding in NPC corps. Why not set noob corp tax to 95% (or something) on 2 month + chars, and prevent the transfer of more than 100mil per week to or from all npc corp members.
This would not only make this sort of thing less attractive but would open up a whole mass of carebears for war decs :-)
While we are at it, we could make 2 month + chars who are in npc corps unable to lock/initiate combat with any player chars as well.
npc corps are ok for noobs but skulking in them as a mechanism to avoid pvp, is bad mmkay. And there is nothing wrong with suicide ganking, but hiding in an npc corp to do it makes just retribution impossible.
just say NO to npc corps!! Joram
My Photography site |

Jimer Lins
Gallente
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Posted - 2007.10.04 20:47:00 -
[164]
If you're sitting there camped for hours on end doing nothing but grabbing the items as they spawn, then yes- You're blocking access to the resource and abusing the game mechanics.
The truth doesn't require you to agree with it.
-- EVE Glossary Exploration Video |

Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 20:49:00 -
[165]
Originally by: Jimer Lins
If you're sitting there camped for hours on end doing nothing but grabbing the items as they spawn, then yes- You're blocking access to the resource and abusing the game mechanics.
The truth doesn't require you to agree with it.
Ah, so other players couldn't possibly sit at the same can and try to pick it up before we do then? Because of this mystical blocking module thing.
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Teani
Gallente omen.
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Posted - 2007.10.04 20:51:00 -
[166]
TBH when the macro only runs for 1min every 20mins and looks very much like normal player movment its hard to prove beyond REASONABLE doubt by ccp their end that its macros esp when mission marcos and other more obvious macros arent banned Signature Your signature exceeds the 24000 byte limit on the forums -Darth Patches |

Gondor Pondor
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Posted - 2007.10.04 20:54:00 -
[167]
so im doing these crappy missions for what? all i need is to sit by some can for half a day and make millions! i can go watch a movie or read a book and still make more isk then the grinding im doing now, if ccp dont see something wrong with this then im wasting my time playing eve.
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 20:55:00 -
[168]
Originally by: Gondor Pondor so im doing these crappy missions for what? all i need is to sit by some can for half a day and make millions! i can go watch a movie or read a book and still make more isk then the grinding im doing now, if ccp dont see something wrong with this then im wasting my time playing eve.
Why don't you do that then? Obviously it's as easy as pie, so you say, so go and make some isk whilst watching a movie and eating pie.
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Gondor Pondor
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Posted - 2007.10.04 20:59:00 -
[169]
Originally by: Anst Yorsen
Originally by: Gondor Pondor so im doing these crappy missions for what? all i need is to sit by some can for half a day and make millions! i can go watch a movie or read a book and still make more isk then the grinding im doing now, if ccp dont see something wrong with this then im wasting my time playing eve.
Why don't you do that then? Obviously it's as easy as pie, so you say, so go and make some isk whilst watching a movie and eating pie.
Why dont we all do this then? Instead of complaining about it, lets all go to this poxy plex and wait by cans while Anst Yorsen and his 5 buddies tank the rats for us.
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 21:01:00 -
[170]
Originally by: Gondor Pondor
Originally by: Anst Yorsen
Originally by: Gondor Pondor so im doing these crappy missions for what? all i need is to sit by some can for half a day and make millions! i can go watch a movie or read a book and still make more isk then the grinding im doing now, if ccp dont see something wrong with this then im wasting my time playing eve.
Why don't you do that then? Obviously it's as easy as pie, so you say, so go and make some isk whilst watching a movie and eating pie.
Why dont we all do this then? Instead of complaining about it, lets all go to this poxy plex and wait by cans while Anst Yorsen and his 5 buddies tank the rats for us.
At last, someone who realises that we don't block anyone from anything.
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OBeE1
Mission Running Manwhores
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Posted - 2007.10.04 21:11:00 -
[171]
Originally by: Anst Yorsen
Originally by: Gondor Pondor
Originally by: Anst Yorsen
Originally by: Gondor Pondor so im doing these crappy missions for what? all i need is to sit by some can for half a day and make millions! i can go watch a movie or read a book and still make more isk then the grinding im doing now, if ccp dont see something wrong with this then im wasting my time playing eve.
Why don't you do that then? Obviously it's as easy as pie, so you say, so go and make some isk whilst watching a movie and eating pie.
Why dont we all do this then? Instead of complaining about it, lets all go to this poxy plex and wait by cans while Anst Yorsen and his 5 buddies tank the rats for us.
At last, someone who realises that we don't block anyone from anything.
No your not, but who knew you could sit by a can all day and make millions. If only id known sooner and in high sec too! wow. KaCHING! no broken game mechanics here. 
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Shereza
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Posted - 2007.10.04 21:16:00 -
[172]
Quote: Instead of complaining about it, lets all go to this poxy plex and wait by cans while Anst Yorsen and his 5 buddies tank the rats for us.
I couldn't do a darn thing with'em seeing as none of my characters have hacking skills.
Quote: No your not, but who knew you could sit by a can all day and make millions. If only id known sooner and in high sec too! wow. KaCHING! no broken game mechanics here.
Sitting by a can all day and making millions. Sounds an awful lot like mining.
__________________________________
So I just have one question for Anst Yorsen, presuming I didn't already miss the answer in a previous post.
Why the NPC corporation? For exactly the (war-dec) reasons already given for how people could "deal" with your activities?
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OBeE1
Mission Running Manwhores
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Posted - 2007.10.04 21:20:00 -
[173]
yes it does sound like mining, what was i thinking.
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.04 21:29:00 -
[174]
Edited by: Anst Yorsen on 04/10/2007 21:34:57 Except the npc spawn here is far deadlier than any belt npc spawn.
People can't war declare us, that is correct, They can however attempt to suicide gank us, or a more realistic option is to simply do as we are and hack the cans and try to be the first to take it.
This was reply to Shereza btw, didn't quote because originally the post was only one line but i edited it.
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Sparkius
Amarr
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Posted - 2007.10.04 21:29:00 -
[175]
I'm going to side with Anst on this. He seems much more reasonable than more than half of people posting here. In fact, it sounds like the problem most people have is one of jealousy. Him and his buddies (or alts, doesn't really matter) found a way to make money and get stuff they need. This is no different than mining in 0.5 with a Hulk (or six). Who cares how this guy makes his money? If you can do it better, go for it. It's not like he can stop you, right?
By the way, I fly an Abaddon. If you want to faction fit it for me I'll farm one of the cans and you can have everything that comes out of it. 
<----------------------------------------------------------------------------------------------------> "Never attribute to malice what can be adequately explained by incompetence." - Anoymous |

Louis DelaBlanche
Cosmic Odyssey YouWhat
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Posted - 2007.10.04 21:34:00 -
[176]
Only thing that seems questionable about these guy(s) activity is the effect it might be having on their real world lives if all they do is sit watching cans respawn all day every day.
Dont want them there? chase them off. That the guy(s) are willing to bore themselves into an early grave to get an edge in the T2 Amarr bs market shows dedication, if misguided. But not that theyre "isk farmers" in the ebaying sense.
& like the guy said. They found they had competition from other complex hoggers, & found a counter to it. Do the same rather than just resorting to another forum name & shame.
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Leora Nomen
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Posted - 2007.10.04 22:08:00 -
[177]
Edited by: Leora Nomen on 04/10/2007 22:15:39
that was the original issue with complexes that they could be farmed too easily complexes got hit by a nerf bat because of this issue of farming - so how is this ok then in comparison?
guide to game time codes |

Illminatis
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Posted - 2007.10.04 22:30:00 -
[178]
Originally by: HostageTaker Why are people talking about farming these cosmos cans when you could be farming this guy's Abbadons?!?
I mean really! Get your buddies together in a bunch of plated up Domis with racial ECM incase he's remote reppin all 6 Abbas aswell, drone the most expensive abaddon and set dest for Jita with your loot scooping char!
Profit! \o/
This guy has the right idea, and if the 'farmer' is dumb enough to keep all the **** in his cargo from a weeks' worth of work then more profit for you.
Also, I'm pretty sure six Mackinaw pilots with max'd skills and implants can make more than this guy
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Mindseamstress
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Posted - 2007.10.04 23:16:00 -
[179]
What I am still curious about is why this guy is using the term "we"... He appears to log on and off at the exact same time on all characters. Would be surprising if it was more than one actual person behind the characters.
Also, how does one time the split-second loot pickup from all cans using 6 ships simultaneously. Does one grow 12 arms? Maybe that's possible... and doing that same thing for entire days, weeks on end.. Would any normal person do this?
Also.. the loot in the cargo represents the average split of stuff farmed over some time. We know that the number of items is 6 respawn every 20 minutes, i.e 72 items per can per day x 6 ships = 432 items. Don't tell me that that loot in the cargo comes from 1 week of farming :).. especially since the ships are there non-stop.
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Noig Lamaroz
Erasers inc.
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Posted - 2007.10.04 23:43:00 -
[180]
Originally by: Anst Yorsen Between the 6 of us over 12-14 hours we'll get a little over a billion isk between us
So, you "guys/gals" wake up, start eve - start mind numbing 'once every 20 min few click' routine and do it 12-14hrs and then hit the sack to do it again the next day.. Or are you implying account sharing?
Quote:
made this post because he wants cosmos changed to suit him, he this in local he wants the respawn timers randomized and under no circumstances wants this moved to exploration,
How does that differ from you? Or would you be ok with it, if CCP would do exploration move, or lowsec move for that (and other current cosmos static hacking plex's) ?
Quote:
Just over a bill a day for 6 people in expensive faction fitted battleships at 12-14h a day isn't much when compared to every other way of making isk. The only difference is most other ways of making isk don't require billions spent on faction mods.
Just over a bill a day gets you those faction fittings in few days, that's bit over a week to fit those 6 abaddons.. And then it's all risk free easily macroable (I still refuse to believe, you "guys" have clean conscience and no foul play) isk rolling in.. Compared to those other ways of making isk.. They actually require something from user, other than pressing play on macro program and doing whatever after that..
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Devian 666
Sectoid Technologies
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Posted - 2007.10.04 23:53:00 -
[181]
I think there's one critical thing that people are missing here. You need to get isk from somewhere and basically all isk revenue generators are farmable.
Missions, ratting, mining, plexes, exploration and trade.
Out of any of the above categories the largest earner is trade. If you nerf everyone's ability to earn isk then there is no economy.
I think the real issue is that people don't like the plexes as they are competitive. If you aren't up to the competition then do something else.
People have also complained about the hacking plexes being a primary source of invention gear. If you want a solution to this then you need to suggest a total solution not nerf this or nerf that. This is because if you take away the plexes all your t2 gear is going to get a lot more expensive.
I don't know that adding these plexes to exploration would really be enough. That and they're sufficiently tough you need decent sp, ships, modules to spend a couple of hours in there hacking. Note that the exploration probes have been heavily nerfed so I doubt exploration would be a viable source for these components under the current mechanics.
I don't want to pay even more for t2 ships just because some people can't handle the competition, and the remainder are jumping on the bandwagon just to put in their 2 cents without considering the consequences.
I agree I don't have the features to be a holoreel star. Most people have missed the point that this is Mobsters Online and that carebears are at the bottom of the foodchain. |

Nillus Jr
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Posted - 2007.10.04 23:57:00 -
[182]
Originally by: Mindseamstress What I am still curious about is why this guy is using the term "we"... He appears to log on and off at the exact same time on all characters. Would be surprising if it was more than one actual person behind the characters.
Oh, please. Figure the odds of finding five other characters that have been around since 2003 who want to log in as a group day in, day out just to farm in a COSMOS 'plex. It's a given there's only one person behind the wheel. What bothers me is the way he refers to himself in the plural. It's as irritating as people that talk about themselves in the third person.
Nillus hates that.
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Anacrit Mc'Sinister
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Posted - 2007.10.05 00:03:00 -
[183]
cosmos is buggered, really badly, it need redisigning as it has become isk mining macroheaven. tehy are close to emposible to play for a player becouse of namless pilot doing complex over and over again leaving nothing for you. cosmos needs work done to it, but im not sure how much atantion it is going to get with all the coming new features. if you see a ship doing the same thing over and over again like beeing able to loot that fast its defentetly macro. 23 houres a day - yep, thats mcaro. the problem is that there are alot of people that dont belive that macto is all that bad. they just see it as maximising there time. .. that is a problem.
overall it would be good to hear form devs some news on fighting the macroers.
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Razer Morphis
Minmatar Sebiestor tribe
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Posted - 2007.10.05 00:12:00 -
[184]
Originally by: Nillus Jr
Does CCP actually care if folks use macros and exploit the rules? I have read posts that say they do, that they are "aggressively" pursuing players that them, but I don't really believe that any more.
I have petitioned confirmed macro miners multiple times. From all those times, GMs answer with "petition reply template #343" and nothing is done.
I don't give a rat's arse anymore.
----------------------
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Noig Lamaroz
Erasers inc.
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Posted - 2007.10.05 00:14:00 -
[185]
Originally by: Probeltis Oh so it's like a corp/alliance blocking a system and guarding it and keeping anyone from accessing and being able to use its resources? By your above definition alliances like Goons, BoB, FREGE, etc... are all abusing the game and should be stopped by CCP. GET REAL!!!
If you dont like any 0.0 entity "blocking" you off from their turf. Get big enough force and ram through. There are very well working mechanics for that. It's not the case in npc corp pilot in highsec empire who has his own suicide accounts in pack pocket shall the need to defend "defenceless" ship against others who decide it's time to suicide away.
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Kristoffer
Amarr Blackguard Brigade
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Posted - 2007.10.05 00:47:00 -
[186]
Make the plexs low sec, nuff said, fixed, good game no more discussion.
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Wonton Tomato
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Posted - 2007.10.05 00:51:00 -
[187]
Do I think it's ok if so-'n-so makes isk risk free while and you make squat? Sure do!
But, repeatitive predictable content is lame, boring even. The lack of random number generators deciding when and where something will be makes some aspects of this game anything but stimulating. Only thing left to do is become the random number generator yourself. This requires random creativity, something the npc environment here is lacking.
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Shereza
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Posted - 2007.10.05 02:04:00 -
[188]
Quote: but that doesn't change the fact that this is a broken mechanic and goes against the objectives of the game.
What objectives would that be?
Quote: Would be surprising if it was more than one actual person behind the characters.
Considering what I've heard about the practices of some isk farmers having a group of people log in all at the same time for shifts of work doesn't sound all that far-fetched.
Also, these could just be a bunch of purchased alts on either accounts separate from their main characters or on the same account and the folks involved get together in corporate or private chat, say "Hey, we're ready," log out of their mains, and log in with the farming alts.
Not saying either is true, or likely, but pointing out some fairly realistic possibilities.
Quote: Also, how does one time the split-second loot pickup from all cans using 6 ships simultaneously.
As the only macro program I've seen can handle only one game client at a time and the person would have to run multiple machines (admittedly I've seen examples of people running 40 machines for WoW so the idea isn't all that far-fetched and I've run two for my EVE gaming) it rather gives more believability to multiple players and makes it seem more likely that they're all in a centralized location that gets its data from the EVE server at roughly the same time.
One person's instant is another person's eternity due to lag and latency.
Quote: and doing that same thing for entire days, weeks on end.. Would any normal person do this?
That really depends on how you define normal. Going by many definitions most EVE players are not normal and any EVE (or any other ORPG player) that spends more than 8 hours/day playing the game is definitely not normal.
So the question is, "How abnormal from abnormal must an abnormal person be to stand to farm a single can 12/7 for weeks on end?"
__________________________
The simple fact of the matter is that any ORPG will always have Haves and Have Nots and the Have Nots will always complain about whatever tactic, ruthless or benign, the Haves do to obtain their money and items. I've seen it go on in most of the 10 or so I've played.
COS-MOS complexes were designed in a simpler time and need to be updated to reflect modern players. I believe that that is a statement that most, if not all, people in this thread will agree upon. I doubt that we could get even 75% of the people to agree upon how they need to be changed though.
Moving them to low-sec areas is one solution, and one which I don't particularly care for because that effectively takes content away from people who don't play for PvP and contrary to popular belief PvP is not the only reason to play EVE.
Making them exploration sites might help, or it might not, but either way it's going to make them less accessable to players, especially players who don't want to "waste" time training in skills they don't feel like they should be training in.
Randomizing spawn times on the items in the cans would be another way of dealing with it as it could severely mess up some macros. Having the cans pop and require rehacking and possibly movement as well would also deal with the matter without reducing availability.
In the end it boils down to Have Nots (either they don't have the stuff to invent on their own or the money that comes from selling that stuff off) disliking the Haves for their tactics, or lack thereof as some might argue this and similar approaches as being so simple as to require no tactics at all, and all the talk of risk vs. reward is pointless as you can minimize risk in everything from 0.0 ratting/mining to L4 mission blitzing to the point that it's the same as what these people are doing except with a few more key strokes and a bit more attention required. The only important point is the resource hogging and while they might be hogging a sizable portion they're not hogging all.
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Herring
Pimpology Free Trade Zone.
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Posted - 2007.10.05 03:05:00 -
[189]
Originally by: Anst Yorsen
Originally by: Zen Guerrilla The only problem here that i'm seeing is that those asshats completely block the cans for everyone else. Once you got it opened up, there's no chance for anyone else to get the loot.
Stuff like that needs to be put into lowsec or random exploration encounters. That would solve the problem.
And i'm betting all my money there's macros involved. No one would sit there 12 hours a day just for 1 click every exact 20 minutes. It's so simple to macro, even an asshat can figure that out. 
Could you elaborate a little on this can blocking thing please? There's like 40 hackable cans in this deadspace area, half of which can drop the Amarr invention book, we don't bother to hack most of the cans because we arn't really looking for books, we just stay near the highest level cans because that's where the amarr decryptor we need comes from.
Now if anyone wanted to hack the same cans we are at they are most welcome to, but for some reason they'd rather stayed docked in the station, yelling at us, smacking us and calling us macroers. These people don't want to deal with having to compete with us over the few cans that we ourselves hack. The really funny thing is though that the OP doesn't want the decryptors so much, he's looking for books that he can sell for isk, and the books drop from all cans that can spawn a decryptor, but he doesn't want to believe us on that one, but that's his loss.
Give me one of those amarr encryption books and I'll believe you :). TBH though, your convenient source of cash really needs to go. I put good hard hours into exploration, scan down sites, get combat ships, bring them into 0.0, finish the sites, hack the cans.
I've gotten exactly three encryption books in the last three months of exploration.
So even if we trust that you're not using a macro or signal splitting device (sending one keystroke to seven different machines), and even if you're not selling isk, your site needs to go. These rewards need to be properly distributed by exploration only, not static complexes.
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Motokko
Minmatar
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Posted - 2007.10.05 08:01:00 -
[190]
Originally by: Shereza
Quote: but that doesn't change the fact that this is a broken mechanic and goes against the objectives of the game.
What objectives would that be?
When CCP created this game their objective was to create an environment in which players have to cooperate in groups in order to take advantage of resources but also in which groups of players have to compete with each other for control of those resources. If you go back and read my posts you'll see what I've been saying this whole time is that the current can camping situation is completely removed from any competative game mechanism, its even protected from them. In this respect it goes against the objectives of the game.
Also with regards to the whole macro issue, I couldn't say for sure whether a macro is being used or not, no-one can, but if the allegations are true and this guy is logging in and out simulataneous with 6 characters which camp the system for 12 to 14 hours a day everyday, that's completely inhuman and really just screams macro. Sounds to me like someone is kicking off their macros when they get home from work/school whatever and letting them run all night and morning until downtime when his characters get kicked off the server and he cant reactivate them till getting back home.
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.05 09:18:00 -
[191]
Originally by: Mindseamstress What I am still curious about is why this guy is using the term "we"... He appears to log on and off at the exact same time on all characters. Would be surprising if it was more than one actual person behind the characters.
Also, how does one time the split-second loot pickup from all cans using 6 ships simultaneously. Does one grow 12 arms? Maybe that's possible... and doing that same thing for entire days, weeks on end.. Would any normal person do this?
Also.. the loot in the cargo represents the average split of stuff farmed over some time. We know that the number of items is 6 respawn every 20 minutes, i.e 72 items per can per day x 6 ships = 432 items. Don't tell me that that loot in the cargo comes from 1 week of farming :).. especially since the ships are there non-stop.
Logging on and off at the same time? Much like how in a fleet everyone shoots the same target at the same time, must be one guy playing all 200 or so of those ships, how else could they possibly shoot the same ship at the same time? Does one grow 400 arms?
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.05 09:34:00 -
[192]
Originally by: Noig Lamaroz
Originally by: Anst Yorsen Between the 6 of us over 12-14 hours we'll get a little over a billion isk between us
So, you "guys/gals" wake up, start eve - start mind numbing 'once every 20 min few click' routine and do it 12-14hrs and then hit the sack to do it again the next day.. Or are you implying account sharing?
Quote:
made this post because he wants cosmos changed to suit him, he this in local he wants the respawn timers randomized and under no circumstances wants this moved to exploration,
How does that differ from you? Or would you be ok with it, if CCP would do exploration move, or lowsec move for that (and other current cosmos static hacking plex's) ?
Quote:
Just over a bill a day for 6 people in expensive faction fitted battleships at 12-14h a day isn't much when compared to every other way of making isk. The only difference is most other ways of making isk don't require billions spent on faction mods.
Just over a bill a day gets you those faction fittings in few days, that's bit over a week to fit those 6 abaddons.. And then it's all risk free easily macroable (I still refuse to believe, you "guys" have clean conscience and no foul play) isk rolling in.. Compared to those other ways of making isk.. They actually require something from user, other than pressing play on macro program and doing whatever after that..
I am saying we are not just one guy playing 6 accounts like certain people would lead you to believe, we log on and off together, that must mean we're just 1 person! No.
Of course I would prefer it didn't get changed, but I'm not the one who started a post trying to get it changed to suit myself, he made this post because he is mad that he thinks we're hogging the only cans that drop books, but in reality, all the cans that drop decryptors drop skillbooks and he could have easily gotten loads by now had he invested his time into hacking those cans instead of constantly smack talking us in local. Now loads new people have came here and started hacking, and they're hacking lots of the cans, including the ones that we don't hack, so now he's just greatly decreased his chances of getting books because he's just given himself loads of competition. He's a true Darwin.
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.05 09:39:00 -
[193]
Edited by: Anst Yorsen on 05/10/2007 09:39:26
Originally by: Anacrit Mc'Sinister cosmos is buggered, really badly, it need redisigning as it has become isk mining macroheaven. tehy are close to emposible to play for a player becouse of namless pilot doing complex over and over again leaving nothing for you. cosmos needs work done to it, but im not sure how much atantion it is going to get with all the coming new features. if you see a ship doing the same thing over and over again like beeing able to loot that fast its defentetly macro. 23 houres a day - yep, thats mcaro. the problem is that there are alot of people that dont belive that macto is all that bad. they just see it as maximising there time. .. that is a problem.
overall it would be good to hear form devs some news on fighting the macroers.
I've never seen or heard of anyone who does cosmos 23/7, not myself, and not anyone else, so cut the crap would you please?
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eFFee
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Posted - 2007.10.05 09:45:00 -
[194]
There the same guys that farm the Deltole gallnete complex. And if you try to hack anywhere near you they suicide gank you.
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.05 09:46:00 -
[195]
Originally by: Motokko
Originally by: Shereza
Quote: but that doesn't change the fact that this is a broken mechanic and goes against the objectives of the game.
What objectives would that be?
When CCP created this game their objective was to create an environment in which players have to cooperate in groups in order to take advantage of resources but also in which groups of players have to compete with each other for control of those resources. If you go back and read my posts you'll see what I've been saying this whole time is that the current can camping situation is completely removed from any competative game mechanism, its even protected from them. In this respect it goes against the objectives of the game.
Also with regards to the whole macro issue, I couldn't say for sure whether a macro is being used or not, no-one can, but if the allegations are true and this guy is logging in and out simulataneous with 6 characters which camp the system for 12 to 14 hours a day everyday, that's completely inhuman and really just screams macro. Sounds to me like someone is kicking off their macros when they get home from work/school whatever and letting them run all night and morning until downtime when his characters get kicked off the server and he cant reactivate them till getting back home.
Inhuman, like, humans could not possibly do this? Alien inhuman?
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Motokko
Minmatar
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Posted - 2007.10.05 09:51:00 -
[196]
Edited by: Motokko on 05/10/2007 09:51:33
Originally by: Anst Yorsen Inhuman, like, humans could not possibly do this? Alien inhuman?
Technically feasible for a human to do yes. Realistically feasible? Not really. Besides I dont think whether this is being done by a macro or not is really the issue.
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.05 09:54:00 -
[197]
Edited by: Anst Yorsen on 05/10/2007 09:54:59
Originally by: Motokko
Originally by: Anst Yorsen Inhuman, like, humans could not possibly do this? Alien inhuman?
Technically feasible for a human to do yes. Realistically feasible? Not really.
What exactly is the inhumane part about it then? Logging on and off at the same time? There's nothing inhumane about that and I don't even need to explain why. Being logged in 12 - 14 hours a day? Well at least you arn't one of the smack talkers who claim we play 23/7. But back the point, I remember back in my time in DAOC grinding to level 50, spending 18 hour day hardcore grind sessions getting to level 50. Did this in a couple of other games to, including some korean grindfest, now that was bad. Ever hear the term "Hardcore Gamer"?
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Motokko
Minmatar
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Posted - 2007.10.05 09:58:00 -
[198]
Edited by: Motokko on 05/10/2007 10:00:53 I just dont see spending 14 hours a day every day sat infront your computer doing nothing but hacking a can once every twenty minutes being something that any human could endure for more than a day or two, let alone six individual players doing this indefinately. That is what's inhuman about it. Besides like I said this is really just a side issue. What's broken is that this is even possible in the first place without having to compete for it.
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Motokko
Minmatar
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Posted - 2007.10.05 10:00:00 -
[199]
Edited by: Motokko on 05/10/2007 10:00:37 Double post
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.05 10:08:00 -
[200]
Originally by: Motokko Edited by: Motokko on 05/10/2007 10:00:53 I just dont see spending 14 hours a day every day sat infront your computer doing nothing but hacking a can once every twenty minutes being something that any human could endure for more than a day or two, let alone six individual players doing this indefinately. That is what's inhuman about it. Besides like I said this is really just a side issue. What's broken is that this is even possible in the first place without having to compete for it.
It's a whole lot less extreme than sat in front of a computer grinding npc's to level up for 16-18 hours a day for a couple of weeks at a time.
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Motokko
Minmatar
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Posted - 2007.10.05 10:11:00 -
[201]
So regardless of the whole macro thing which I should never have brought up the first place since its something I didn't want to go into and is based soley on other people allegations, what is your opinion on you being able to do this indefinately without having to compete? What's your stand on the game mechanics?
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.05 10:20:00 -
[202]
Edited by: Anst Yorsen on 05/10/2007 10:21:50
Originally by: Motokko So regardless of the whole macro thing which I should never have brought up the first place since its something I didn't want to go into and is based soley on other people allegations, what is your opinion on you being able to do this indefinately without having to compete? What's your stand on the game mechanics?
I have to compete with anybody else who tries to hack the cans, whoever is most on the ball wins, with a bit of luck mixed in, luck being sometimes you'll still be trying to hack due to constant fails whilst the other guy hacks the can immediately. Everyone has the same base chance to compete, and that chance is slightly effected by your knowledge and experience in hacking cosmos. I guess your hacking skill level matters aswell, number of codebreakers and if you use hacking rigs.
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Motokko
Minmatar
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Posted - 2007.10.05 10:30:00 -
[203]
Originally by: Anst Yorsen Edited by: Anst Yorsen on 05/10/2007 10:21:22 Edited by: Anst Yorsen on 05/10/2007 10:21:08
Originally by: Motokko So regardless of the whole macro thing which I should never have brought up the first place since its something I didn't want to go into and is based soley on other people allegations, what is your opinion on you being able to do this indefinately without having to compete? What's your stand on the game mechanics?
I have to compete with anybody else who tries to hack the cans, whoever is most on the ball wins, with a bit of luck mixed in, luck being sometimes you'll still be trying to hack due to constant fails whilst the other guy hacks the can immediately. Everyone has the same base chance to compete, and that chance is slightly effected by your knowledge and experience in hacking cosmos. I guess your hacking skill level matters aswell, number of codebreakers and if you use hacking rigs.
Is this really competition? For players with max skill and equal ping there's no way they can influence their 'control' over the can compared to the other player. There is no way to compete and the more people that camp the cans the less worthwhile it becomes for anyone else wanting to get in on the cans effectively blocking them. Now consinder if the plex is moved to lowsec. Players can now actively enforce their control over the cans with superior forces and attrition thus allowing players to compete through battel. If the plexes are moved to exploration then the groups able to most efficiently and quickly scan the biggest number of systems and react to hits win. Players can now compete in terms of team organisation. If these sites are to be kept static in hi sec then at least introduce hacking booster and disrupter modules thus allowing poeple to compete over the resource.
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.05 10:37:00 -
[204]
Edited by: Anst Yorsen on 05/10/2007 10:38:57
Originally by: Motokko
Originally by: Anst Yorsen Edited by: Anst Yorsen on 05/10/2007 10:21:22 Edited by: Anst Yorsen on 05/10/2007 10:21:08
Originally by: Motokko So regardless of the whole macro thing which I should never have brought up the first place since its something I didn't want to go into and is based soley on other people allegations, what is your opinion on you being able to do this indefinately without having to compete? What's your stand on the game mechanics?
I have to compete with anybody else who tries to hack the cans, whoever is most on the ball wins, with a bit of luck mixed in, luck being sometimes you'll still be trying to hack due to constant fails whilst the other guy hacks the can immediately. Everyone has the same base chance to compete, and that chance is slightly effected by your knowledge and experience in hacking cosmos. I guess your hacking skill level matters aswell, number of codebreakers and if you use hacking rigs.
Is this really competition? For players with max skill and equal ping there's no way they can influence their 'control' over the can compared to the other player. There is no way to compete and the more people that camp the cans the less worthwhile it becomes for anyone else wanting to get in on the cans effectively blocking them. Now consinder if the plex is moved to lowsec. Players can now actively enforce their control over the cans with superior forces and attrition thus allowing players to compete through battel. If the plexes are moved to exploration then the groups able to most efficiently and quickly scan the biggest number of systems and react to hits win. Players can now compete in terms of team organisation. If these sites are to be kept static in hi sec then at least introduce hacking booster and disrupter modules thus allowing poeple to compete over the resource.
Move it to lo-sec, i like that idea ;) - Like you said, it will give players the chance to enforce their control, and thus a monopoly will be born, cutting out all the other players who just want to hack, i thought the whole point of your argument is that we're somehow blocking access to this place? Moving it to lo sec would give organised groups the power to do just that, block access.
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Ione Hunt
0utbreak
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Posted - 2007.10.05 10:39:00 -
[205]
Imo noobcorp members should not have access to advanced content such as Cosmos missions, so at least you would stand a chance of killing them.
Clever idea though...but there's a relatively easy counter if you have an ok sized corp. Put 2-3 nano-BS on each Abaddon and laugh as they try to get back to the can while being bumped every 3-4 sec  _______________
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CharlieMurphy
Amarr Viziam
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Posted - 2007.10.05 10:40:00 -
[206]
yawn... 7 pages im not reading all that but it seems to me the only problem here is that the farmer posting to defend himself is in an npc corp so he cant be war decced
i wonder if CCP realise how depressing their game is becoming when we have to read about this sort of thing going on ?
how long will you allow people to avoid fair competition by hiding in npc corps?
im not saying people in noob corps shouldnt be able to do play the game but this is a clear example of somebody exploiting the game mechanics and it needs to be stopped
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Kazuma Saruwatari
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Posted - 2007.10.05 10:42:00 -
[207]
Originally by: Ione Hunt Imo noobcorp members should not have access to advanced content such as Cosmos missions, so at least you would stand a chance of killing them.
This has been stated before months ago. Now look, another whine about NPC corpies (ab)using the same stuff player corps go through.
Seriously, there's a fine line between acceptable use and abuse This/These Abbadon guy/s dont even consider it.
Invention codebooks and other items will still be bought, even at a higher price. There's a demand for it. End of. -
Odd Pod Out, a blog of EVE Online |

Lori Carlyle
Vengeance 8 Interceptors
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Posted - 2007.10.05 10:47:00 -
[208]
You can hack the cans just like he can. Hes not blocking or stopping you in any way.
The only downside I can see here is that the defender is to chiken to leave the n00b corp. But thats the way CCP wanted the n00b corp so...
----
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Motokko
Minmatar
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Posted - 2007.10.05 10:52:00 -
[209]
Edited by: Motokko on 05/10/2007 10:54:09
Originally by: Anst Yorsen Edited by: Anst Yorsen on 05/10/2007 10:38:57
Originally by: Motokko
Originally by: Anst Yorsen Edited by: Anst Yorsen on 05/10/2007 10:21:22 Edited by: Anst Yorsen on 05/10/2007 10:21:08
Originally by: Motokko So regardless of the whole macro thing which I should never have brought up the first place since its something I didn't want to go into and is based soley on other people allegations, what is your opinion on you being able to do this indefinately without having to compete? What's your stand on the game mechanics?
I have to compete with anybody else who tries to hack the cans, whoever is most on the ball wins, with a bit of luck mixed in, luck being sometimes you'll still be trying to hack due to constant fails whilst the other guy hacks the can immediately. Everyone has the same base chance to compete, and that chance is slightly effected by your knowledge and experience in hacking cosmos. I guess your hacking skill level matters aswell, number of codebreakers and if you use hacking rigs.
Is this really competition? For players with max skill and equal ping there's no way they can influence their 'control' over the can compared to the other player. There is no way to compete and the more people that camp the cans the less worthwhile it becomes for anyone else wanting to get in on the cans effectively blocking them. Now consinder if the plex is moved to lowsec. Players can now actively enforce their control over the cans with superior forces and attrition thus allowing players to compete through battel. If the plexes are moved to exploration then the groups able to most efficiently and quickly scan the biggest number of systems and react to hits win. Players can now compete in terms of team organisation. If these sites are to be kept static in hi sec then at least introduce hacking booster and disrupter modules thus allowing poeple to compete over the resource.
Move it to lo-sec, i like that idea ;) - Like you said, it will give players the chance to enforce their control, and thus a monopoly will be born, cutting out all the other players who just want to hack, i thought the whole point of your argument is that we're somehow blocking access to this place? Moving it to lo sec would give organised groups the power to do just that, block access.
My point is that you're blocking it and the game mechanics provide no opportunity for other players to take it from you. An effective monopoly already exists and its one which cant be competed over. At least in lowsec the group holding and enforcing the monolopy would actualy deserve it since they're managing to defend that monopoly from active competition. And if someone wants to take that monopoly they can do it by organising a superior force to take it, and it that case they deserve it also.
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Shereza
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Posted - 2007.10.05 10:58:00 -
[210]
Of course if it's in low-sec and camped to a fare thee well then it'd be virtually impossible for most casual gamers to just pop in, look around, have a little fun, and try a bit of hacking themselves.
At least this way that's still possible to do so without a 30 man gank-squad needed.
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.05 11:01:00 -
[211]
Edited by: Anst Yorsen on 05/10/2007 11:03:48
Originally by: Motokko Edited by: Motokko on 05/10/2007 10:54:09
Originally by: Anst Yorsen Edited by: Anst Yorsen on 05/10/2007 10:38:57
Originally by: Motokko
Originally by: Anst Yorsen Edited by: Anst Yorsen on 05/10/2007 10:21:22 Edited by: Anst Yorsen on 05/10/2007 10:21:08
Originally by: Motokko So regardless of the whole macro thing which I should never have brought up the first place since its something I didn't want to go into and is based soley on other people allegations, what is your opinion on you being able to do this indefinately without having to compete? What's your stand on the game mechanics?
I have to compete with anybody else who tries to hack the cans, whoever is most on the ball wins, with a bit of luck mixed in, luck being sometimes you'll still be trying to hack due to constant fails whilst the other guy hacks the can immediately. Everyone has the same base chance to compete, and that chance is slightly effected by your knowledge and experience in hacking cosmos. I guess your hacking skill level matters aswell, number of codebreakers and if you use hacking rigs.
Is this really competition? For players with max skill and equal ping there's no way they can influence their 'control' over the can compared to the other player. There is no way to compete and the more people that camp the cans the less worthwhile it becomes for anyone else wanting to get in on the cans effectively blocking them. Now consinder if the plex is moved to lowsec. Players can now actively enforce their control over the cans with superior forces and attrition thus allowing players to compete through battel. If the plexes are moved to exploration then the groups able to most efficiently and quickly scan the biggest number of systems and react to hits win. Players can now compete in terms of team organisation. If these sites are to be kept static in hi sec then at least introduce hacking booster and disrupter modules thus allowing poeple to compete over the resource.
Move it to lo-sec, i like that idea ;) - Like you said, it will give players the chance to enforce their control, and thus a monopoly will be born, cutting out all the other players who just want to hack, i thought the whole point of your argument is that we're somehow blocking access to this place? Moving it to lo sec would give organised groups the power to do just that, block access.
My point is that you're blocking it and the game mechanics provide no opportunity for other players to take it from you. An effective monopoly already exists and its one which cant be competed over. At least in lowsec the group holding and enforcing the monolopy would actualy deserve it since they're managing to defend that monopoly from active competition. And if someone wants to take that monopoly they can do it by organising a superior force to take it, and it that case they deserve it also.
How are we blocking it? Other players can hack the cans exactly the same as we hack the cans. I'm starting to tire of listening to you repeat thr same thing over and over, others have pointed out the same thing, that we don't block anything, and all players have a chance to hack the cans, if a player makes himself present at the cans there is nothing from stopping him from hacking it and trying to get the spawn from inside. Reguarly we get beaten to the cans, there isn't a day go by that someone doesn't beat us to the cans, if we are somehow blocking it, how could we sometimes miss the spawn to other players?
This is also just for the specific cans that we hack, which is only 25% of the total cans here, what about the other cans? Are we "blocking" those to? What is stopping someone or a group of someones from being ready at the cans we sit at for the spawn, grabbing those cans and then going around the other cans that we don't get. This blocking thing you keep talking about doesn't exist.
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Motokko
Minmatar
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Posted - 2007.10.05 11:31:00 -
[212]
Yes you're not the only one growing tired. You keep cycling the debate by ignoring previous posts and returning to the same statement. Read the block of quoted text in your previous post and you'll find all the answers to the questions you keep repeatedly asking.
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Steini OFSI
Gallente The Collective Against ALL Authorities
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Posted - 2007.10.05 11:44:00 -
[213]
Bump him to hell! His stuff is also worth suicide gank wich can be rectified in this situation I assume.
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Probeltis
Viziam
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Posted - 2007.10.05 12:09:00 -
[214]
I have to agree with Anst Yorsen. They cannot be blocking it as anyone can come hack and take it the same as they do.
Suicide gank them, bump them, hack the cans yourself, or whatever. This is no more an exploit than someone mining all the good ore out of a belt in empire each time it respawns. Just because you can't get it first doesn't mean it's an exploit or a broken game mechanic. It just means your not good enough to compete.
------------------- blah blah blah, something about my views are mine not my alliance/corp, blah blah blah "There is no such thing as reality, There's only perception" --Don't know, I made it |

Motokko
Minmatar
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Posted - 2007.10.05 12:14:00 -
[215]
Edited by: Motokko on 05/10/2007 12:15:16
Originally by: Probeltis I have to agree with Anst Yorsen. They cannot be blocking it as anyone can come hack and take it the same as they do.
Suicide gank them, bump them, hack the cans yourself, or whatever. This is no more an exploit than someone mining all the good ore out of a belt in empire each time it respawns. Just because you can't get it first doesn't mean it's an exploit or a broken game mechanic. It just means your not good enough to compete.
Originally by: Motokko Is this really competition? For players with max skill and equal ping there's no way they can influence their 'control' over the can compared to the other player. There is no way to compete and the more people that camp the cans the less worthwhile it becomes for anyone else wanting to get in on the cans effectively blocking them. Now consinder if the plex is moved to lowsec. Players can now actively enforce their control over the cans with superior forces and attrition thus allowing players to compete through battel. If the plexes are moved to exploration then the groups able to most efficiently and quickly scan the biggest number of systems and react to hits win. Players can now compete in terms of team organisation. If these sites are to be kept static in hi sec then at least introduce hacking booster and disrupter modules thus allowing poeple to compete over the resource.
To be honest I dont even know why I care, I dont hack. It just seems like a lacking part in the design of the game which is obviously effecting people negatively and I happen to disagree with it. Plus I'm a stubborn git who likes to argue. I dont like having to repeat things constantly though so I'm done with this thread.
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Zenst
Gallente Omniscient Order Cruel Intentions
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Posted - 2007.10.05 12:27:00 -
[216]
First of props to the poster for highlighting this in such detail at great effort on his part.
You tried dropping some cans there and see if he opens himself up to agro :).
Or some bump ships and have some fun.
You could also ago all the npc's (might need to jam them first) and get agro then go upto one of them and warp out so they all ago him.
I didn't know you could hack cans without cleairng the NPC's first - least how I thought it should work.
That said he does make ganking iskly viable 
I'd suggest finding out what noob char he uses as a hauler for that lot. Now that would be very interesting.
Oh and above all if you suspect somebody is automating the game via macro's then petition it and a GM will appear/respon within 20 mins on average to that type of abuse. They know how much it hurts the game, and also able to prove it is the case - could be a realy antisocial insomiac, but odd's are your spot on.
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.05 12:30:00 -
[217]
Originally by: Zenst First of props to the poster for highlighting this in such detail at great effort on his part.
You tried dropping some cans there and see if he opens himself up to agro :).
Or some bump ships and have some fun.
You could also ago all the npc's (might need to jam them first) and get agro then go upto one of them and warp out so they all ago him.
I didn't know you could hack cans without cleairng the NPC's first - least how I thought it should work.
That said he does make ganking iskly viable 
I'd suggest finding out what noob char he uses as a hauler for that lot. Now that would be very interesting.
Oh and above all if you suspect somebody is automating the game via macro's then petition it and a GM will appear/respon within 20 mins on average to that type of abuse. They know how much it hurts the game, and also able to prove it is the case - could be a realy antisocial insomiac, but odd's are your spot on.
I lol at you and your noob methods.
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.05 12:34:00 -
[218]
Edited by: Anst Yorsen on 05/10/2007 12:34:02
Originally by: Motokko Edited by: Motokko on 05/10/2007 12:23:01 Edited by: Motokko on 05/10/2007 12:15:16
Originally by: Probeltis I have to agree with Anst Yorsen. They cannot be blocking it as anyone can come hack and take it the same as they do.
Suicide gank them, bump them, hack the cans yourself, or whatever. This is no more an exploit than someone mining all the good ore out of a belt in empire each time it respawns. Just because you can't get it first doesn't mean it's an exploit or a broken game mechanic. It just means your not good enough to compete.
Suicide ganking is not a sustainable form of attack and bumping doesn't work in deadspace.
Originally by: Motokko Is this really competition? For players with max skill and equal ping there's no way they can influence their 'control' over the can compared to the other player. There is no way to compete and the more people that camp the cans the less worthwhile it becomes for anyone else wanting to get in on the cans effectively blocking them. Now consinder if the plex is moved to lowsec. Players can now actively enforce their control over the cans with superior forces and attrition thus allowing players to compete through battel. If the plexes are moved to exploration then the groups able to most efficiently and quickly scan the biggest number of systems and react to hits win. Players can now compete in terms of team organisation. If these sites are to be kept static in hi sec then at least introduce hacking booster and disrupter modules thus allowing poeple to compete over the resource.
To be honest I dont even know why I care, I dont hack. It just seems like a lacking part in the design of the game which is obviously effecting people negatively and I happen to disagree with it. Plus I'm a stubborn git who likes to argue. I dont like having to repeat things constantly though so I'm done with this thread.
He didn't say suicide gank is the only way though did he? There is absolutely nothing stopping any player who chooses from competing with us over the cans, you have no comeback for this and that's why you always ignore this part.
Yes, you do like to argue, that is obvious, but try arguing when you actually an argument to bring and not just for the sake of arguing. Other people do hack the cans we hack and they do sometimes get them, nobody is being blocked from anything.
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Motokko
Minmatar
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Posted - 2007.10.05 12:38:00 -
[219]
Originally by: Anst Yorsen There is absolutely nothing stopping any player who chooses from competing with us over the cans, you have no comeback for this and that's why you always ignore this part.
*Sigh*
Last time on annoyingly repetative thread:
Originally by: Motokko Is this really competition? For players with max skill and equal ping there's no way they can influence their 'control' over the can compared to the other player. There is no way to compete and the more people that camp the cans the less worthwhile it becomes for anyone else wanting to get in on the cans effectively blocking them. Now consinder if the plex is moved to lowsec. Players can now actively enforce their control over the cans with superior forces and attrition thus allowing players to compete through battel. If the plexes are moved to exploration then the groups able to most efficiently and quickly scan the biggest number of systems and react to hits win. Players can now compete in terms of team organisation. If these sites are to be kept static in hi sec then at least introduce hacking booster and disrupter modules thus allowing poeple to compete over the resource.
Tune in next week for another gripping episode. Really I'm done
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.05 12:51:00 -
[220]
Originally by: Motokko
Originally by: Anst Yorsen There is absolutely nothing stopping any player who chooses from competing with us over the cans, you have no comeback for this and that's why you always ignore this part.
*Sigh*
Last time on annoyingly repetative thread:
Originally by: Motokko Is this really competition? For players with max skill and equal ping there's no way they can influence their 'control' over the can compared to the other player. There is no way to compete and the more people that camp the cans the less worthwhile it becomes for anyone else wanting to get in on the cans effectively blocking them. Now consinder if the plex is moved to lowsec. Players can now actively enforce their control over the cans with superior forces and attrition thus allowing players to compete through battel. If the plexes are moved to exploration then the groups able to most efficiently and quickly scan the biggest number of systems and react to hits win. Players can now compete in terms of team organisation. If these sites are to be kept static in hi sec then at least introduce hacking booster and disrupter modules thus allowing poeple to compete over the resource.
Tune in next week for another gripping episode. Really I'm done
That isn't blocking access to the cans, it just means people can't kill each other over the cans, if people could kill each other, then you can bet the cans would get blocked, by the most organised interested corp.
Perhaps they should move all mining to low sec aswell then, since obviously players can't compete with each other over it. Guy turns up to mine and someone else is already mining? Too bad, I guess the other miner is "blocking him".
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Motokko
Minmatar
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Posted - 2007.10.05 13:01:00 -
[221]
Hazaa at last we're moving on.
The cans can become effectively blocked since the chance of gaining anything from the cans when camped can drop below the threshold where it becomes a worthwhile pursuit. The only way to change this is to compete against the campers for control of the cans but the current system doesn't allow for this.
With regards to roids, you'll find that any worthwhile roids are kept purely in lo/null sec where groups of players are allowed to compete over control of these roids. Hi sec roids are a different story since they are in such abundance that there is always enough to go around unlike hacking cans which are a scarce and profitable resource.
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.05 13:07:00 -
[222]
Edited by: Anst Yorsen on 05/10/2007 13:10:11
Originally by: Motokko Hazaa at last we're moving on.
The cans can become effectively blocked since the chance of gaining anything from the cans when camped can drop below the threshold where it becomes a worthwhile pursuit. The only way to change this is to compete against the campers for control of the cans but the current system doesn't allow for this.
With regards to roids, you'll find that any worthwhile roids are kept purely in lo/null sec where groups of players are allowed to compete over control of these roids. Hi sec roids are a different story since they are in such abundance that there is always enough to go around unlike hacking cans which are a scarce and profitable resource.
So this income that is not worth the while when multiple people are hacking, does this not effect us aswell, or does it only effect everyone else and we are somehow exempt from this rule?
Hackable cans are a scarce resource? Oh yes, of course, they're so scarce, that's why the majority of cans that drop decryptors and skill books spend most of the day with nobody hacking them, because there's not enough to go around? No, there's enough cans to go around and far to few people who actually care enough to bother hacking them.
Hackable cans also arn't like asteroids, they respawn every 20 minutes so no matter what as long as you plan to stay for more than 20 minutes you're guarenteed the same chance as every other player there to get some decryptors/books. Roids are a different story because they don't constantly respawn on a minutely basis.
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Motokko
Minmatar
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Posted - 2007.10.05 13:11:00 -
[223]
Edited by: Motokko on 05/10/2007 13:14:30
Originally by: Anst Yorsen Edited by: Anst Yorsen on 05/10/2007 13:08:19
Originally by: Motokko Hazaa at last we're moving on.
The cans can become effectively blocked since the chance of gaining anything from the cans when camped can drop below the threshold where it becomes a worthwhile pursuit. The only way to change this is to compete against the campers for control of the cans but the current system doesn't allow for this.
With regards to roids, you'll find that any worthwhile roids are kept purely in lo/null sec where groups of players are allowed to compete over control of these roids. Hi sec roids are a different story since they are in such abundance that there is always enough to go around unlike hacking cans which are a scarce and profitable resource.
So this income that is not worth the while when multiple people are hacking, does this not effect us aswell, or does it only effect everyone else and we are somehow exempt from this rule?
Hackable cans are a scarce resource? Oh yes, of course, they're so scarce, that's why the majority of cans that drop decryptors and skill books spend most of the day with nobody hacking them, because there's not enough to go around? No, there's enough cans to go around and far to few people who actually care enough to bother hacking them.
Hackable cans also arn't like asteroids, they respawn every 20 minutes so no matter what as long as you plan to stay for more than 20 minutes you're going to get a chance to get some decryptors/books. Roids are a different story because they don't constantly respawn on a minutely basis.
Of course you are effected and that's why it's to your advantage to have the system changed. This isn't a personal crusade I have against you, I'm debating over the current game mechanics regarding hacking.
And your second point. You've already admitted yourself that your plex is getting more and more busy, and plenty of people here have complained about campers in other systems. Since this is a static limited resource surely you can see that at the growing rate of interest it will eventualy turn into a perma-camped situation.
Lastly the fact that cans respawn every 20 minutes means little since they respawn in the same places with no effort needed to get the second spawn once you've had the first.
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.05 13:29:00 -
[224]
Originally by: Motokko Edited by: Motokko on 05/10/2007 13:14:30
Originally by: Anst Yorsen Edited by: Anst Yorsen on 05/10/2007 13:08:19
Originally by: Motokko Hazaa at last we're moving on.
The cans can become effectively blocked since the chance of gaining anything from the cans when camped can drop below the threshold where it becomes a worthwhile pursuit. The only way to change this is to compete against the campers for control of the cans but the current system doesn't allow for this.
With regards to roids, you'll find that any worthwhile roids are kept purely in lo/null sec where groups of players are allowed to compete over control of these roids. Hi sec roids are a different story since they are in such abundance that there is always enough to go around unlike hacking cans which are a scarce and profitable resource.
So this income that is not worth the while when multiple people are hacking, does this not effect us aswell, or does it only effect everyone else and we are somehow exempt from this rule?
Hackable cans are a scarce resource? Oh yes, of course, they're so scarce, that's why the majority of cans that drop decryptors and skill books spend most of the day with nobody hacking them, because there's not enough to go around? No, there's enough cans to go around and far to few people who actually care enough to bother hacking them.
Hackable cans also arn't like asteroids, they respawn every 20 minutes so no matter what as long as you plan to stay for more than 20 minutes you're going to get a chance to get some decryptors/books. Roids are a different story because they don't constantly respawn on a minutely basis.
Of course you are effected and that's why it's to your advantage to have the system changed. This isn't a personal crusade I have against you, I'm debating over the current game mechanics regarding hacking.
And your second point. You've already admitted yourself that your plex is getting more and more busy, and plenty of people here have complained about campers in other systems. Since this is a static limited resource surely you can see that at the growing rate of interest it will eventualy turn into a perma-camped situation.
Lastly the fact that cans respawn every 20 minutes means little since they respawn in the same places with no effort needed to get the second spawn once you've had the first.
These plexes have existed for over a year and the situation is fine, we'll get to that if it comes to it but they are far from perma camped, i logged in earlier to find nobody farming it, nobody was even in local.
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Motokko
Minmatar
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Posted - 2007.10.05 13:37:00 -
[225]
Originally by: Anst Yorsen
Originally by: Motokko Edited by: Motokko on 05/10/2007 13:14:30
Originally by: Anst Yorsen Edited by: Anst Yorsen on 05/10/2007 13:08:19
Originally by: Motokko Hazaa at last we're moving on.
The cans can become effectively blocked since the chance of gaining anything from the cans when camped can drop below the threshold where it becomes a worthwhile pursuit. The only way to change this is to compete against the campers for control of the cans but the current system doesn't allow for this.
With regards to roids, you'll find that any worthwhile roids are kept purely in lo/null sec where groups of players are allowed to compete over control of these roids. Hi sec roids are a different story since they are in such abundance that there is always enough to go around unlike hacking cans which are a scarce and profitable resource.
So this income that is not worth the while when multiple people are hacking, does this not effect us aswell, or does it only effect everyone else and we are somehow exempt from this rule?
Hackable cans are a scarce resource? Oh yes, of course, they're so scarce, that's why the majority of cans that drop decryptors and skill books spend most of the day with nobody hacking them, because there's not enough to go around? No, there's enough cans to go around and far to few people who actually care enough to bother hacking them.
Hackable cans also arn't like asteroids, they respawn every 20 minutes so no matter what as long as you plan to stay for more than 20 minutes you're going to get a chance to get some decryptors/books. Roids are a different story because they don't constantly respawn on a minutely basis.
Of course you are effected and that's why it's to your advantage to have the system changed. This isn't a personal crusade I have against you, I'm debating over the current game mechanics regarding hacking.
And your second point. You've already admitted yourself that your plex is getting more and more busy, and plenty of people here have complained about campers in other systems. Since this is a static limited resource surely you can see that at the growing rate of interest it will eventualy turn into a perma-camped situation.
Lastly the fact that cans respawn every 20 minutes means little since they respawn in the same places with no effort needed to get the second spawn once you've had the first.
These plexes have existed for over a year and the situation is fine, we'll get to that if it comes to it but they are far from perma camped, i logged in earlier to find nobody farming it, nobody was even in local.
Except for yourself camping the best ones you mean? Its good to hear that cans are still available and even that someone else has gone to the effort of tanking the rats for you. Maybe I'll even head on over and take advantage of this situation myself at some point whilst it lasts. I really cant see it lasting very long though with invention becoming more popular and necessary, especialy with the new tech coming out and the possibility of tech II BPO getting phased out.
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xBANDWAGONx
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Posted - 2007.10.05 15:36:00 -
[226]
20 minute respawn time is the problem here. I have no problem with what the players involved are doing, but they shouldn't be able to just print isk like that... the drop rate needs to be looked at.
Also... don't like what they're doing... suicide them. Its certainly worth the isk to do it -- so as not to confuse you, everything below those two little lines is my forum signature. Now i just need to think or something worth putting here... |

Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.10.05 15:48:00 -
[227]
They don't look like they're doing anything wrong IF what they say in this thread is even remotely true (especially the "we use no macros" claim), and you should be THANKING them instead for making sure all the "good" decryptors actually ENTER the economy instead of sitting there unused.
Besides, even you said, they're not online 23/7... what's stopping you from getting them the rest of the time ? And even if they WOULD be online 23/7, what's topping you from making ISK elsewhere and BUYING the decryptors ? The income level they get is nowhere near "awesome" for what fitings they fly.
The OP and ensuing bandwagon was merely clueless at the start (and I must say I was tempted to agree with them for a while) but turned into a mass of trolls near the end, when all details were actually clarified. Shame on you. _
Caldari N.V.T.F. is recruiting... |

Saint Jimmy
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Posted - 2007.10.05 23:33:00 -
[228]
Originally by: Akita T The OP and ensuing bandwagon was merely clueless at the start (and I must say I was tempted to agree with them for a while) but turned into a mass of trolls near the end, when all details were actually clarified. Shame on you.
Wow, that's pretty harsh. You start your post with "They don't look like...", which is fine because you probably don't have any first hand knowledge of what is actually happening, but then you turn around and call a whole bunch of decent people "clueless" based on the same second and third hand information. You can't have it both ways. You speak of trolls, but your choice of words show that you really aren't any different than they are. I think you owe the OP and the "bandwagon" an apology.
While you're mulling that over, please consider changing your signature graphic. It breaks almost every aspect of the forum Rules of Conduct" (You did manage to get the dimensions right, but that's about it). It also contains copyrighted material that belongs to someone else. I seriously doubt you have written permission from Paramount Studios / Viacom to use that image.
Shame on you.
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Benn Helmsman
Caldari Helmsman Engineering Company
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Posted - 2007.10.06 01:52:00 -
[229]
Is there something like a "LOOT ALL" button i missed? I have seen these uberly fast looting moves already... i cant imagine anyone looting that fast. The items barely flash up before it is gone already.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.10.06 08:18:00 -
[230]
Edited by: Akita T on 06/10/2007 08:25:58
Starting about my sig, eh ? Well, ok, so be it... I'll bite. Ok then... it's "derived" from promotional material released by Paramount, so even if I wouldn't be using it as a parody (so, pretty much covered by fair use) it would probably be still ok... and yes, it IS EVE-related, and moreover, it's a parody of somebody else's rotating signature (xxx is Gallente). If you think the signature is inappropriate, feel free to report it to a moderator and wait for HIM to take action, or else just shut it.
Now, see, this "signature" episode is exactly what I mean by clueless turning into troll. First of all, you are not a GM/moderator, so you don't have the power to decide what's ok and what's not. You can merely ASSUME or POSIT that what you notice is wrong and should be changed. Then, with time and anger, while absolutely nothing new comes in to back your claims (other than getting a lot more people bandwagoning the same issue, adding no extra pertinent info), even if your initial point "you were angry about" was proven less clear-cut as you first made it out to be, and several counter-examples are given to invalidate other parts of your claims, even if the person you attack makes a rational argument of why he's not doing anything wrong... you just can't stop the steamrolling because, well, you're on a roll.
I don't NEED to have first-hand involvement in this, and I took every little word of the OP and ensuing flamefest as true, except the "vanishing in 0.1 seconds each and every time" part, which is not his place to comment on... report for macro use, wait for resolution, no other way about that. However, barring that CLAIM by the OP, there is absolutely nothing described by the OP that makes it "wrong" to do by the "accused". So, one "you must be using macros, how else are you better than me" childish acusation turns a perfectly legitimate operation (game-mechanics wise) into a 8-page whine threadnought about "the unfair level of income in highsec". Doesn't matter it turns out they're not making less ISK as if they just ran L4s the whole time or any other such thing, doesn't matter they are just players who are very focused/organized, doesn't matter you have no way of proving (and no right of claiming publicly unless backed by a GM action) they are using macros... you just keep doing it anyway.
So, yes, it IS the OP being clueless at the start, then him and the bandwagon slowly turning into trolls over the course of the thread. In closing, no, I don't have anything to apologize for, because I completely stand behind everything I've said so far.
Also, I do not HAVE to do anything with my signature just because you THINK it's not ok. I will deal with the situation IF it gets removed by a mod (which I doubt will happend). _
Caldari N.V.T.F. is recruiting... |
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Baugoti
Amarr Reikoku Band of Brothers
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Posted - 2007.10.06 08:31:00 -
[231]
This will ultimatly be the decline of eve.
It used to be that when someone lost a battleship it hurt them for up to a month. not everyone, but the majority of eve.
nowadays when someone loses a bs, they have twelve more waiting (myself included).
Furthermore 1bil used to be alot of isk. Nowadays 1bil is an hour of work for alot of people.. if that.
There is no money sink in this game anymore, and its going to end the game because of the fact that everyone can offord everything.
My only hope that Rev 3 will balance the econemy so that maybe things can go back to the good ole days heh.
yes i know i cant spell.
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strive nails
DEATH'S LEGION Dark Nebula Galactic Empire
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Posted - 2007.10.06 09:11:00 -
[232]
too lazy to read the entire thread.
get 6 nanophoons
bump
i have to agree though, eve is too carebear. except for trading it should be impossible to make even 1b a day in highsec. yarr :p
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Anst Yorsen
Caldari Deep Core Mining Inc.
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Posted - 2007.10.06 09:26:00 -
[233]
Originally by: strive nails too lazy to read the entire thread.
get 6 nanophoons
bump
i have to agree though, eve is too carebear. except for trading it should be impossible to make even 1b a day in highsec. yarr :p
Impossible to make 1b a day for how many people? 5? 50? 100? You're saying that as if it should be impossible for 1 person to make 1 bill a day in high sec, afaik it is. Not counting things like trading, suicide gankng etc.
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Kannuk
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Posted - 2007.10.06 23:31:00 -
[234]
Originally by: Baugoti This will ultimatly be the decline of eve.
It used to be that when someone lost a battleship it hurt them for up to a month. not everyone, but the majority of eve.
nowadays when someone loses a bs, they have twelve more waiting (myself included).
Furthermore 1bil used to be alot of isk. Nowadays 1bil is an hour of work for alot of people.. if that.
There is no money sink in this game anymore, and its going to end the game because of the fact that everyone can offord everything.
My only hope that Rev 3 will balance the econemy so that maybe things can go back to the good ole days heh.
yes i know i cant spell.
thats cause inflation doesnt happen at all. ISK is manifested out of thin air by NPCs buying mass quantities of goods (minerals and ore). minerals and ore are an unlimited resource. therefor ISK is an unlimited resource. price caps keep small quantities of isk valuable, thereby actually devaluing ships and weapons in the process.
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BobBarkerr
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Posted - 2007.10.06 23:49:00 -
[235]
Originally by: Anst Yorsen If anyone honestly believes we made 6 bill in a day here then come try for yourselves.
uh i think that is the issue mate. They did try and your unfair camping of the site 23/7 is preventing anyone else from getting anything at all.
People like yourself and other farmers who take it to extremes should all be banned.
Nuff said
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Kelron Queldine
Infinitus Odium The Church.
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Posted - 2007.10.06 23:56:00 -
[236]
Originally by: BobBarkerr
Originally by: Anst Yorsen If anyone honestly believes we made 6 bill in a day here then come try for yourselves.
uh i think that is the issue mate. They did try and your unfair camping of the site 23/7 is preventing anyone else from getting anything at all.
People like yourself and other farmers who take it to extremes should all be banned.
Nuff said
EVE has never been about 'fair', but I do agree that it's too much money to make compared to the level of risk and the amount of actual playing it requires. If they are there 23/7, they must be using some sort of macro or they are going to die of exhaustion soon, and using macros isn't allowed. Unfortunately it's hard to prove and it's probably unlikely anything will be done if he isn't selling the ISK. ---------------------------
Signatures are for the weak. |

Engineer Butters
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Posted - 2007.10.07 07:42:00 -
[237]
Hmm you would think that CCP would respond to this? Maybe a good topic for FanFest?
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Kirja
R.u.S.H. Red Alliance
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Posted - 2007.10.07 08:36:00 -
[238]
Edited by: Kirja on 07/10/2007 08:36:56
Originally by: Anst Yorsen
I wish we did make 2.5 bill a day, but hey how much crap have you spewed in local and this thread in the last 10 minutes? You claim we are online 23/7 when we arn't. You claim we sell isk yet somehow here we are, not banned, interesting that isn't it? You claim we make 6 bill a day, obviously that figure was ridiculous so now you're trying to lower it to a lower yet still ridiculous figure, considering how much tinfoil hattery and crap you've spluttered in the past 10 minutes it's fairly obvious you are bull******* about how the isk aswell.
Between a whole 6 people you can get maybe 1 book per hour and 1 good decryptor per hour, the rest is junk, with the amount of books we're about to put up for sale you can also expect amarr encryption methods to drop to below 90m each again, we've got a whole weeks worth to stick up in jita. Does 1 book per and 1 good decyptor per hour add up to 6 billion, or 2.5 billion? over 12 or so hours? I didn't think so.[/quote
This guy lies. Im not so familiar with Amarr cosmos but i know Gallente and Matar quite well. The best cans for gallente cosmos spawn engagement plan, symbiotic figures, stolen formulas or encryption book. There are 4 cans that respawn every 20 minutes. The estimated hourly value is about 300-500 mil (depends heavily on luck).
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Ryas Nia
Minmatar Veto. Veto Corp
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Posted - 2007.10.07 11:16:00 -
[239]
If in fact this person is making that much then why not suicide gank him, 10 domis/phoons and your at a huge profit after insurance. plus then you dont need to sit there all day your self moving stuff. let him do all the work come in suicide him and profit :)
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burning raven
omen.
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Posted - 2007.10.07 11:27:00 -
[240]
Edited by: burning raven on 07/10/2007 11:28:36 i prefer to npc, the reward factor is emense.
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NaughtyCoCo
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Posted - 2007.10.07 14:18:00 -
[241]
macro macro macro macro macro macro macro macroooo macroooooo (add badger theme sound)
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Teani
Gallente The Illuminati. Triumvirate.
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Posted - 2007.10.10 15:50:00 -
[242]
btw word is he got banned , so i guess the macros didnt pay in the end :) Signature Your signature exceeds the 24000 byte limit on the forums -Darth Patches |
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