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Thread Statistics | Show CCP posts - 14 post(s) |

Dismus
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Posted - 2007.12.04 20:32:00 -
[391]
Originally by: BigFoot 78
Originally by: Dismus
^^ Don't get me wrong, words can be deceptive. I'm not trying to be a sarcastic ******* or say "you're an idiot." They're just points and I hope you consider it a debate and not me being some sort of digital bully. Sorry in advance if that's the impression you got.
Ok. I understood your position, but I don't like pay even 50 cents for bugs that sold to me as "new shiny features". I think CCP just ignore my and your messages, and make changes as they decided. 
p.s. sorry for my terrible english 
Ahhh, okay, I get your point. I just have a lot of patience around database issues, because we're using similar database software to what EVE is running. It's deffinitely frustrating, but then again I play these games just to mess around with the mechanics and get a better understanding of how it works. . . so I guess bugs like that don't frustrate me like they do most people. ;)
Honestly I didn't see anything wrong with your english at all, man. :) Just out of curiosity (mostly because you mentioned your "terrible" english), is english your first language?
Disclaimer: that was an honest question not meant to be some sort of personal attack
And yeah... sometimes I have the feeling CCP ignores a lot of user input. From their stand point, though, they're not modifying our world... we're playing in their world. Atleast that's probably how they view it. 
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Dismus
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Posted - 2007.12.04 20:35:00 -
[392]
Originally by: Sevette LeFay Like marauders, they have 4 hardpoints, but they have 100% dmg bonus, so it's like having 8 hardpoints...
And 50% less cap usage for the "simulated" 8 hardpoints. ;) It's win/win!
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Capn Hack
Caldari
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Posted - 2007.12.04 20:41:00 -
[393]
Originally by: Sevette LeFay The rate of fire now is 2 secs...so doubling it would be 4 secs...if the same dmg was kept then that would cause drones to be nerfed really hard...so they double the dmg. In total you do the same dmg as before. Like marauders, they have 4 hardpoints, but they have 100% dmg bonus, so it's like having 8 hardpoints...
well, technically, doubling the rate of fire would bring it to 1 sec. its a semantics thing, but any increase to the rate of anything means speeding it up, which is why that bit confused me. thanks for the clarification tho :)
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Anya Sardukar
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Posted - 2007.12.04 21:02:00 -
[394]
So, am I right to assume that ambulation isn't in this expansion?
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Dismus
Gallente The Scope
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Posted - 2007.12.04 21:05:00 -
[395]
Ambulation?
Originally by: Draeca Domi isn't ugly, it actually looks quite symphatic. I mean, a crossbreed of a whale and a potato.. Now how cute is that?
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Tirabi
Caldari OH Corp
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Posted - 2007.12.04 22:13:00 -
[396]
Originally by: Helison
Originally by: Aprudena Gist
Originally by: CCP kieron The following has been added to the Patch Notes under the NPC heading:
ò NPC bounties are no longer delivered when you kill an NPC but rather 15-20 minutes after you kill your first NPC in a system.
wtf does this mean?
IF i kill a guy i have to wait 15-20 minutes till i receive the bounties? because of so your choice of words sucks.
Exactly. Concord became a bit lazy and is only making payments every 15-20 minutes. All NPC-kills within one system during this time are concentrated into one payment.
Uhhh, how does this affect corporate taxes? Before it was a percent of each kill if it was over a certain limit. Now all payments will most likely be over that limit.
Is this just a way for corps to earn more money? Sucks if you ask me.
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CCP kieron

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Posted - 2007.12.04 22:19:00 -
[397]
The following change was made to the previous entry to the Patch Notes under the Ships listing:
Capital and Capital Industrial class ships (Carriers, Motherships, Titans and Rorquals) with ships stored in the Ship Maintenance Bay with anything other than charges in them, will be unable to undock or add new ships containing anything other than charges after the patch but they can still warp, jump and dock.
Capital and Capital Industrial class ships (Carriers, Motherships, Titans and Rorquals) will need to have ships removed from their ship maintenance arrays before the deployment of EVE: Trinity. Leaving anything other than ammunition or cap booster charges in the array may result in the ship not being able to move, warp or jump.
We apologize for the confusion caused by the mistaken entry.
kieron Director of Community Relations, EVE Online EVE Online, CCP Games Email/Netfang Look ma, I'm in a Dev thread! Oh wait... |
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Matalino
Gallente Ki Tech Industries
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Posted - 2007.12.04 22:23:00 -
[398]
Originally by: Dismus
Originally by: Sevette LeFay Like marauders, they have 4 hardpoints, but they have 100% dmg bonus, so it's like having 8 hardpoints...
And 50% less cap usage for the "simulated" 8 hardpoints. ;) It's win/win!
That is only fully applicable to the Kronos.
The weapons on the Golem and Vargur do not use any cap.
Most Ammarian ships have a 50% bonus to laser cap usage, but the Paladin does not. So you are using 50% less cap than a Abaddon while getting the same damage, or using the same cap as an Apocalypse while getting 25% more damage. The closest cap/damage comparision is to an Armageddon where the Paladin deals 7% more damage and uses 12.5% less cap.
************************** Datacore Harvesting IPO |

acs
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Posted - 2007.12.04 22:35:00 -
[399]
Originally by: Tirabi
Originally by: Helison
Originally by: Aprudena Gist
Originally by: CCP kieron The following has been added to the Patch Notes under the NPC heading:
ò NPC bounties are no longer delivered when you kill an NPC but rather 15-20 minutes after you kill your first NPC in a system.
wtf does this mean?
IF i kill a guy i have to wait 15-20 minutes till i receive the bounties? because of so your choice of words sucks.
Exactly. Concord became a bit lazy and is only making payments every 15-20 minutes. All NPC-kills within one system during this time are concentrated into one payment.
Uhhh, how does this affect corporate taxes? Before it was a percent of each kill if it was over a certain limit. Now all payments will most likely be over that limit.
Is this just a way for corps to earn more money? Sucks if you ask me.
I hope the use of the word "payment" in the post you quoted was a freudian slip :) Because yeah, I agree with you, Tirabi. I'd bet they know what they're doing, though. But it's a very good point.
It's important to realize that this only goes for NPC bounties. Bounties from real-life players are still paid as normal.
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Valeria Diao
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Posted - 2007.12.04 22:38:00 -
[400]
Great news!!!:) Been waiting for this, main reason I got into EVE :)
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Maliano
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Posted - 2007.12.04 22:56:00 -
[401]
Hmm... So Trinity becomes available on the eve of finals. Wow, thats just bad luck for finals.
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BigFoot 78
Caldari The Incorporated Slavs
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Posted - 2007.12.05 00:05:00 -
[402]
Originally by: Dismus Honestly I didn't see anything wrong with your english at all, man. :) Just out of curiosity (mostly because you mentioned your "terrible" english), is english your first language?
Sorry for offtopic.  Thanks, but english isn't my first language. Russia still use russian as official national language. 
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Pigboy
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Posted - 2007.12.05 01:04:00 -
[403]
Originally by: Ancy Denaries snip
And about the ratting payout:
Once you kill an NPC, a clock starts ticking. Every NPC you kill (belt rat or mission rat) during that time gets accumulated to one big payout. That payout will be payed if you jump system (unsure about that) or if you wait 25 minutes. You still get the same payout. This is to reduce database read/writes and increase performance overall. Imagine you kill 80 rats. That's 80 writes in the database, and 80 writes in your wallet. Now, imagine you kill those rats in less than 40 minutes. That's 2 writes in your wallet, and 2 to the database. Some increase in performance, hmm?
so the corporations collect more tax income too eh? hmmm.... that'll fatten up corp wallets when the noobs go hunting.
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Tallain
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Posted - 2007.12.05 01:08:00 -
[404]
Will the test server (singularity) be online during the update?
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Grods
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Posted - 2007.12.05 01:38:00 -
[405]
Can we dowload the new content before it goes live so we can start playing @ 02:00?
If we can, where and when?
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GorX
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Posted - 2007.12.05 01:42:00 -
[406]
Just Started the game and loving every minute, and now theres a newer update(Expansion) I am going to love it even more lol. Hopefully nothing happens to my character or anything but if something does then oh well.
Once it's done, I will follow through with paying for it :) 10 days left lol. Once it comes back on, I have some new updtes for my character :)
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Yoinx
Caldari Pheonix From the Ashes New Eden Conglomerate
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Posted - 2007.12.05 01:55:00 -
[407]
Personally, I think it may have been a good idea for CCP to have began offering the updated client like a week early, with an updated version once everything comes back online.
Ya know, that way 30,000 people were'nt trying to download the same 500MB file on 06Dec. The downloads could have been spread out a little, with 30,000 people downloading a few MB in an update on the sixth.
Meh. that's just my 2 cents on an easy way to reduce bandwidth consumption for the expansion. Though, I'm sure there would have been a ton of "I just downloaded the client, and it says incompatable version." or something. Would be nice to have the majority of the download out of the way before hand though.
- I wish I had something witty to put in a signature. - |

Moni Toimikone
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Posted - 2007.12.05 02:02:00 -
[408]
/me waves eve good bye for 24 hours, come back alive 
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Preya Halxyon
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Posted - 2007.12.05 23:47:00 -
[409]
Edited by: Preya Halxyon on 05/12/2007 23:47:09 forums are back, that's a start :D
and i'm downloading a 24meg patch \o/
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Tanya Sarpati
Perkone
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Posted - 2007.12.06 00:20:00 -
[410]
Woooot!
I already prepared and cleared my desk just in case I drool so much... And darn you CCP! (in the most posititve way =p) It is my examination week!!! hahahahaha
And thanks for the perfect christmas gift. Just in time to baptize my new PC rig ^_^
Cheers!
CCP ROXXORZ!!!! Booyah!!!!! ^_^
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meene1594
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Posted - 2007.12.07 11:18:00 -
[411]
Trinity looks great. A compliment to the people who made it happen. Only I dont understand why they reduse the drones you fly in space. I lost two drones for my Myrmidon and a Myrmydon is a drone ship.
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inza onoa
Gallente GoonSwarm
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Posted - 2007.12.10 11:08:00 -
[412]
Trinity looks great. FPS are also normal, around same as Rev2.
Though, as suspected drone got nerfed more. ROF is doubled but dmg is by far not 2x. Maybe dmg 2x mod is forgotten to apply? Takes way longer to kill same angel bs again.
Window positions don't save when quit in station.
Onboard scanner scan degree doesn't save.
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