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Thread Statistics | Show CCP posts - 6 post(s) |
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CCP kieron
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Posted - 2007.12.05 23:48:00 -
[1]
The EVE: Trinity expansion has been deployed and Tranquility has returned to service. Where the other thread is for patch-related Issues, this thread is for thoughts, comments and feedback on the expansion itself.
Please keep feedback constructive and on-topic. Negative, spam or other posts will be deleted.
kieron Director of Community Relations, EVE Online EVE Online, CCP Games Email/Netfang Look ma, I'm in a Dev thread! Oh wait... |
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ThisAlt IsUseless
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Posted - 2007.12.05 23:50:00 -
[2]
nice!
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Zak Bryn
Caldari Omicron Resource Technologies Limited
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Posted - 2007.12.05 23:50:00 -
[3]
Edited by: Zak Bryn on 05/12/2007 23:50:45
Originally by: CCP kieron Where the
other thread is for patch-related Issues, this thread is for thoughts, comments and
feedback on the expansion itself.
Apparently this is the "other thread".
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Idara
Caldari Contraband Inc. Mercenary Coalition
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Posted - 2007.12.05 23:51:00 -
[4]
A thought I guess.
I can't run the new graphic content, but there seems to be next to no improvement running the new Trinity 2.0 engine with the 5 year old graphics, will the improvement become noticeable in fleet battles alone or should there be some improvement all around?
Also, my client now uses around 500mb of memory, just flying around. I do not remember it taking this much before. ---
in EVE - Idara |
Zak Bryn
Caldari Omicron Resource Technologies Limited
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Posted - 2007.12.05 23:55:00 -
[5]
Edited by: Zak Bryn on 05/12/2007 23:55:08 I'm only using 320 MB....
And your mileage may vary, depends on your graphix/CPU combo. You may have been CPU limited before and now GPU limited......
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Wellfan
Snake Eyes Inc
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Posted - 2007.12.05 23:55:00 -
[6]
PLease tell me it is going to be always this fast and smooth now!
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N1fty
Amarr Galactic Shipyards Inc HUZZAH FEDERATION
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Posted - 2007.12.05 23:57:00 -
[7]
Nice one CCP, just in time for me to have a quick go before bed á ============================================
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Briani
The Dotted Line Eve Trade Union
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Posted - 2007.12.05 23:58:00 -
[8]
woot!!!
4 hrs for the dl and I'm in.
Good luck guys. Everything is peachy here.
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Kurogauna
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Posted - 2007.12.05 23:58:00 -
[9]
In classic, i have a boost of fps... great.
Yet, in premium, the gallente ships are horrible... I don't like the way eve is taking either...
- Real men tank hull. |
Stefan F
Enrave Knights Of the Southerncross
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Posted - 2007.12.05 23:58:00 -
[10]
Edited by: Stefan F on 06/12/2007 00:02:35 Edited by: Stefan F on 06/12/2007 00:00:01 nice: stargates outside of stations raven cloaking/decloaking new icons for certain items
utter crap: Nighthawk (make it black again, this gray is so boring and same as ferox) Rokh (even less detailled model, only textures got a bit better) memory leakage (crashing client on 3rd client startup, normally handles 5 clients great. Second and 3rd client i open dont even display textures at all, runs at lik 1fps. no its not my graphics card) Hulk (same, its almost a cube now!) Inside of stations (the textures for the donut sized thingie your ship is floating above are just awkward)
Conclusion: clearly not finished, some models (rokh for example) seem rushed. We'll wait patiently however, hopely lag is reduced in large scale combat (thats my most wanted improvemend, more performance, better gameplay).
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SPIONKOP
Caldari Fire Suppression
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Posted - 2007.12.05 23:59:00 -
[11]
Edited by: SPIONKOP on 05/12/2007 23:59:08 Kieron,
Will you be updating the patch notes to include the stuff you couldn't tell us about before the patch.
You know the usual stealth stuff and exploits. Thats of course if there is anything you kept secret.
--------------------------------------------- Space For Rent.
100mil ISK/Week.
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Chiana Torrou
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Posted - 2007.12.05 23:59:00 -
[12]
While the reduction in flight time for torpedoes to 6 secs may make sense if you are running a blaster/new range torp boat in PvP where you have a single ship against few opponents.
In mission running at lvl4 you are regularly up against large numbers of NPCs so the blaster boat/new range torp boat will probably cost a lot of ships.
I freely accept that I am not an uber player but I can't see how I could tank against the 20 - 40 NPCs found in a lvl4 mission at 13Km.
I would be grateful if you would reconsider this change to make the torp range somewhere in the 20Km range as most missions in deadspace warp you in at approx 30Km.
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Condecinte
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Posted - 2007.12.06 00:01:00 -
[13]
There is a very bright twinkly star in every system, is this the light coming from the New Eden system?
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Toramii
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Posted - 2007.12.06 00:03:00 -
[14]
Well, I took a quick look at the new graphics before bedtime. The new Gallente look left me somewhat underwhelmed!
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Jonny JoJo
Amarr Imperial Academy
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Posted - 2007.12.06 00:03:00 -
[15]
Great Work CCP.
Just for next time, could you release a took to migrate settings? I know it does not matter much, but every little helps.
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Grimpak
Gallente Trinity Nova
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Posted - 2007.12.06 00:05:00 -
[16]
billboards in trinity2 are using trinity1 gfx.
bug or intended? ---
planetary interaction idea! |
Zelfor
Amarr Port Royal Independent Kontractors
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Posted - 2007.12.06 00:06:00 -
[17]
Multiple Account Issues -- Graphics settins no longer assigned on an individual basis
As of the new patch, I have found it impossable to run multiple accnts in window mode, all In different window resolutions. The graphics settings have become shared across all the accounts one computer may have, while previously these settings were individual. Of course the settings can be maunally changed per instance of EVE, however, upon restarting the instances, settings become the same once again.
I would simply like to ask the gentlemen at CCP what the reasoning behind this minor degredation in functionality is, and if there is a way to get around it. "we all have the power to change the world. but few know how to utilize it"
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Lord XSiV
Amarr Unlimited Horsepower
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Posted - 2007.12.06 00:06:00 -
[18]
Does anyone know where the premium download is being stored? I have a bunch of clients that need patching to the premium and I don't want to download it each time if possible. Also it isn't on the link for the patches page.....
And nice improvement on the classic clients - I seem to be getting a good 25-30% improvement in FPS.
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oplus
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Posted - 2007.12.06 00:08:00 -
[19]
Nice work to the developers (Can't wait for the dx10 versions :D). I too noticed the uber bright start looking as if it had gone supernova. Side note to all players. The developers and staff of ccp have worked hard to get this expansion completed and implemented. So give them a bit of peace b4 everyone starts ranting about how its made it worse ;D.
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Lord XSiV
Amarr Unlimited Horsepower
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Posted - 2007.12.06 00:08:00 -
[20]
Originally by: Zelfor Multiple Account Issues -- Graphics settins no longer assigned on an individual basis
As of the new patch, I have found it impossable to run multiple accnts in window mode, all In different window resolutions. The graphics settings have become shared across all the accounts one computer may have, while previously these settings were individual. Of course the settings can be maunally changed per instance of EVE, however, upon restarting the instances, settings become the same once again.
I would simply like to ask the gentlemen at CCP what the reasoning behind this minor degredation in functionality is, and if there is a way to get around it.
Falsehood. On my multiple accounts with multiple installs, they all run independantly, no issues whatsoever, settings ar enot shared at all. Just becuase you suck at running computers doesn't mean you have to crap on CCP for your incompetence.
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.12.06 00:09:00 -
[21]
Edited by: Crumplecorn on 06/12/2007 00:10:28
Originally by: Zelfor Multiple Account Issues -- Graphics settins no longer assigned on an individual basis
Running one client premium and one classic will be handy for performance, and this issue makes it require at least one client reboot to do it every time you play...
Originally by: Lord XSiV [...] Just becuase you suck at running computers doesn't mean [...]
Originally by: Lord XSiV Does anyone know where the premium download is being stored?
ITT: Irony. -
I wish I was a three foot female doll with a watering can and heterochromatic eyes. |
Gedion
S-Mart LLC
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Posted - 2007.12.06 00:09:00 -
[22]
All the new ships look great. In the hanger. but when I un dock, all I see is white. the ship is all white. the stations area all white. the stargates are all white. Like someone cut out the thing and left a white whole where it used to be. If I try and look at something the client crashes.
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Stefan F
Enrave Knights Of the Southerncross
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Posted - 2007.12.06 00:10:00 -
[23]
Originally by: Lord XSiV
Originally by: Zelfor Multiple Account Issues -- Graphics settins no longer assigned on an individual basis
As of the new patch, I have found it impossable to run multiple accnts in window mode, all In different window resolutions. The graphics settings have become shared across all the accounts one computer may have, while previously these settings were individual. Of course the settings can be maunally changed per instance of EVE, however, upon restarting the instances, settings become the same once again.
I would simply like to ask the gentlemen at CCP what the reasoning behind this minor degredation in functionality is, and if there is a way to get around it.
Falsehood. On my multiple accounts with multiple installs, they all run independantly, no issues whatsoever, settings ar enot shared at all. Just becuase you suck at running computers doesn't mean you have to crap on CCP for your incompetence.
I cant run 2 accounts at te time too, but thats because my second instance doesn't load background texture but makes it white ainstead and degrading fps to around 1.
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.12.06 00:12:00 -
[24]
The thing with everything being white instead of textured happened to me for a few seconds when I first ran the classic client, but then the textures loaded and everything was ok... -
I wish I was a three foot female doll with a watering can and heterochromatic eyes. |
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CCP Wrangler
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Posted - 2007.12.06 00:13:00 -
[25]
Originally by: Lord XSiV Does anyone know where the premium download is being stored? I have a bunch of clients that need patching to the premium and I don't want to download it each time if possible. Also it isn't on the link for the patches page.....
And nice improvement on the classic clients - I seem to be getting a good 25-30% improvement in FPS.
Classic to Premium is located under the client download and not in patches.
Wrangler Community Manager CCP Games, EVE Online Email / Netfang
"The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it." |
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Stefan F
Enrave Knights Of the Southerncross
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Posted - 2007.12.06 00:14:00 -
[26]
Forgot the most important thing, you guys actually being a few hours earlier then expected, bravo!
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Mitz Pufos
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Posted - 2007.12.06 00:15:00 -
[27]
how are we supposed to resize the overview? each block at a time? that's insane ! we need an option to get the old overview back
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Khudo
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Posted - 2007.12.06 00:15:00 -
[28]
Quote: All the new ships look great. In the hanger. but when I un dock, all I see is white.
I have the same bug. All my gallente ships are blue
Ah its not a bug ?!
One word: ugly !!!! . The other ships are great.
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Aprudena Gist
Caldari GoonFleet GoonSwarm
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Posted - 2007.12.06 00:15:00 -
[29]
screw you guys to hell for not giving us one of each script for all our modules that use them now we are sitting on ******* useless ships.
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Mitz Pufos
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Posted - 2007.12.06 00:19:00 -
[30]
Originally by: Lazarann There's so much awesome I don't know what to do with it all. Thanks CCP
give me some, I have none
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Making stuff
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Posted - 2007.12.06 00:20:00 -
[31]
After updating I was dissapointed in the quality of the graphics.
They are nothing like that were shown in all the screenshots and movies..
The ships are still flat, and rather lifeless. It seems that CCP cut corners and instead of adding more edges to the ships they instead made textures that look like they have edges, except they are only 2d textures. This becomes evident when you spin your ship both on the x,y,z axis. Look at the textures and how they go from looking nice when looking right at them to blurring out and looking like crap when not looking straight at them.
It also seems we got low res textures as oposed to the textures being shown off on the videos etc.
the ships look rather lifeless, and for 2007/08 graphics they are pretty sub par.
I also feel that more settings should be included to toy around with graphic settings.. AA? AF? etc.
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Daphne Oboe
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Posted - 2007.12.06 00:21:00 -
[32]
Everything's nice so far, but am I the only one who can't read anything in the UI anymore? All the buttons are so small It's really causing some eyestrain. Even with the res all the way down I'm finding myself with my nose touching the monitor to distinguish "target" from "look at". Never had that problem before, and I see no options to make it bigger (I could be overlooking something, I admit).
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Lord XSiV
Amarr Unlimited Horsepower
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Posted - 2007.12.06 00:22:00 -
[33]
Originally by: CCP Wrangler
Originally by: Lord XSiV Does anyone know where the premium download is being stored? I have a bunch of clients that need patching to the premium and I don't want to download it each time if possible. Also it isn't on the link for the patches page.....
And nice improvement on the classic clients - I seem to be getting a good 25-30% improvement in FPS.
Classic to Premium is located under the client download and not in patches.
Awesome, thanks. You just saved a ton of bandwidth....
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.12.06 00:23:00 -
[34]
Originally by: Daphne Oboe Everything's nice so far, but am I the only one who can't read anything in the UI anymore? All the buttons are so small It's really causing some eyestrain. Even with the res all the way down I'm finding myself with my nose touching the monitor to distinguish "target" from "look at". Never had that problem before, and I see no options to make it bigger (I could be overlooking something, I admit).
Resize the window those buttons are in -
I wish I was a three foot female doll with a watering can and heterochromatic eyes. |
Chruker
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Posted - 2007.12.06 00:23:00 -
[35]
Originally by: Lord XSiV Does anyone know where the premium download is being stored? I have a bunch of clients that need patching to the premium and I don't want to download it each time if possible. Also it isn't on the link for the patches page.....
And nice improvement on the classic clients - I seem to be getting a good 25-30% improvement in FPS.
You should be able to find it in the EVE cache folder.
----- http://games.chruker.dk/eve_online ----- Top wishes: - No daily downtime - Faster training on sisi - Speedup IGB table rendering |
Lord XSiV
Amarr Unlimited Horsepower
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Posted - 2007.12.06 00:25:00 -
[36]
Originally by: Crumplecorn Edited by: Crumplecorn on 06/12/2007 00:10:28
Originally by: Zelfor Multiple Account Issues -- Graphics settins no longer assigned on an individual basis
Running one client premium and one classic will be handy for performance, and this issue makes it require at least one client reboot to do it every time you play...
Originally by: Lord XSiV [...] Just becuase you suck at running computers doesn't mean [...]
Originally by: Lord XSiV Does anyone know where the premium download is being stored?
ITT: Irony.
I would agree with you except that I did check my entire machine for any files over 500mb and nothing eve related popped up. It also wasn't in the cache folder as previous patches were normally downloaded to so I didn my checking beforehand.
The other guy was a trolling toolbox who isn't qualified to look at a computer let alone operate one.
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Lazarann
Ideal Machine
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Posted - 2007.12.06 00:29:00 -
[37]
Originally by: Mitz Pufos
Originally by: Lazarann There's so much awesome I don't know what to do with it all. Thanks CCP
give me some, I have none
Matter of opinion I suppose. As far as I'm concerned, it's awesome. Even runs better on my laptop now that it did before the patch. Epic win for me.
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Gypsio III
Darkness Inc.
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Posted - 2007.12.06 00:30:00 -
[38]
Please please please bring back the function of double-clicking on a window to minimise it!!!
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Lone Hitman
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Posted - 2007.12.06 00:30:00 -
[39]
I don't seem to be able to force AA with all the settings on high. My GeForce 8800 GTX graphics card is supposed to be able to render HDR + AA.
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Yuna Higurashi
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Posted - 2007.12.06 00:33:00 -
[40]
The graphics are sexy :D
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Odda
Gallente Eternity INC. Mercenary Coalition
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Posted - 2007.12.06 00:33:00 -
[41]
Edited by: Odda on 06/12/2007 00:33:53 Nice patch 3 hours no crash!
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Aprudena Gist
Caldari GoonFleet GoonSwarm
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Posted - 2007.12.06 00:34:00 -
[42]
Originally by: Lone Hitman I don't seem to be able to force AA with all the settings on high. My GeForce 8800 GTX graphics card is supposed to be able to render HDR + AA.
there was a post about this in the game dev forums where you had to use some program for force the drives to do this.
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Mitz Pufos
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Posted - 2007.12.06 00:34:00 -
[43]
how can I switch back to the old fleet view? the new one takes up ENORMOUS ammounts of screen space
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Kivak Wolf
Caldari Northstar Industrial Corporation VENOM Alliance
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Posted - 2007.12.06 00:35:00 -
[44]
My client says that my computer can't run the new graphics. I say its wrong. Is there any way to get the files without having to go through the client?
_________________________________________________
-Kivak Wolf- Creator of the Opaxse POS Designer |
Maaxeru
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Posted - 2007.12.06 00:36:00 -
[45]
Nicely done CCP!
And ahead of schedule???
Take that blizzard!!!!!!!
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P'uck
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Posted - 2007.12.06 00:36:00 -
[46]
"Accessoires" Button just screams for a freaking
MINIGAME.
You with me?
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Incantare
Caldari Kernel of War Tau Ceti Federation
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Posted - 2007.12.06 00:37:00 -
[47]
That was faster than expected.
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The Snowman
Gallente Four Rings Phalanx Alliance
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Posted - 2007.12.06 00:42:00 -
[48]
smooth deployment, great graphics... and, ooh!, Eve voice is actually very handy ;) *unexpected suprise*
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Kaian Voskhod
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Posted - 2007.12.06 00:43:00 -
[49]
The myrmdidon OMG
Cant write, im vomiting
Where are the "orca" colors ?
The flat grey/blue is shmurf defecation
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Siri Blue
Gallente Arachnea Phoenix Battalion Phalanx Alliance
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Posted - 2007.12.06 00:44:00 -
[50]
Edited by: Siri Blue on 06/12/2007 00:45:10 Yay for bringing us new missions finally! But are mining missions a little overweighted now? Mining Division giving out mining missions regularely...ok... Manufacturing and Production giving them out sometimes ok...but Storage giving them out as often is really quite strange... Please have a look at the mission distributions now that you have new missions and do the distributions according to the names of the divisions please. After all thats what the division were for, right?
And while I understand the need for extra ORE in these missions so people cant just buy and instafinish the missions...you definitely could add a LITTLE bit or real higher end ore for us in these missions, just a TINY bit :)
Otherwise...nice, so few lag :)
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Shirogauna
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Posted - 2007.12.06 00:44:00 -
[51]
Oh my God, Jesus, Virgin Marie and all holy spirits, that's awfull what happened to my Domi ! Simply Dreadful Poor Gallentes
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Michael Shadowstorm
LFC FreeFall Securities
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Posted - 2007.12.06 00:45:00 -
[52]
Not specifically patch related, rather related to the downloads.. Why is it that the premium thing is "avaivable as a Torrent" but instead of a regular .torrent file we all love so much it has to download some DNA download manager that gives no options as to where I want the patch downloaded, also there's no way of limiting the download speed so that the other 3 computers in my household could still use the internet..
If I may ask, next time release it as a regular torrent file :) I want to use my dear friend Azureus to download any bigger stuff..
-------------------
Almost perfect..
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qgbnorman
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Posted - 2007.12.06 00:52:00 -
[53]
first id like to thank ccp for there hard work in the new update, but a lot of caldri pilots including myself used siege launchers in lvl 4 missions and i was getting a torp out the tube every 9.5 secs with tech II launchers and range was awsome 96km, now im geting about 20km , no more missioning with torps? |
Mudkest
Ekliptika Engineers Ekliptika
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Posted - 2007.12.06 00:53:00 -
[54]
why did you nerf my prowler? I want the shiny twirly thingie back :(
other then that, its very shiny and all, but sad cause of the poor prowler(and my claw makes me wanna shout "FOR KANE" in local everytime I warp or shoot something, think that'll pass? :s) ----- GIEV custom ship paint jobs! I want my hello-kitty-kessie!
For your safety do not destroy vital testing apparatus |
Kaian Voskhod
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Posted - 2007.12.06 00:56:00 -
[55]
@Mudkest
Quote: GIEV custom ship paint jobs! I want my hello-kitty-kessie!
You just have to skill gallente ships now. |
Ash Vincetti
Agony Unleashed Agony Empire
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Posted - 2007.12.06 00:57:00 -
[56]
Originally by: Condecinte There is a very bright twinkly star in every system, is this the light coming from the New Eden system?
My guess this is the "Binary Star" that the backstory mentions. Each Stargate is located in a Binary Star System.
Jump Clones: Be very careful, I wouldn't do it just yet. I have filed a petition, but basically, the JC process just misplaced a full set of Rogues, as well as a +3 basic set, plus a Zor's Custom Hyperlink. -----
free bree! |
Fanjita
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Posted - 2007.12.06 01:01:00 -
[57]
An absolutely sterling job ccp preformance is so much improved from sisi my x1900xt manages 80-90fps in space with hdr on bloom off shadows on normal at 2560x1600 whereas on sisi it stuttered along at 2-30fps same settings great stuff and it looks gorgeaous :)
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Luna Nilaya
Ultrapolite Socialites GoonSwarm
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Posted - 2007.12.06 01:01:00 -
[58]
Raven seemed to be missing from Raven's ship icon in classic version.
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Vrabac
Amarr BALKAN EXPRESS
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Posted - 2007.12.06 01:01:00 -
[59]
Im not sure if it has been told, but judging by the numbers i get from module infos you have in fact killed the last bastion of fun in playing Amarr, and that was TD/Damps on aritrator/pilgrim/curse. Nos nerf first, now this, you actually ruined entire dimension of the race. I suppose all that's left is to fit plated gank ships, press F1-F8, lean back and hope your armor lives longer than opponents. GJ
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LUH 3471
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Posted - 2007.12.06 01:05:00 -
[60]
Edited by: LUH 3471 on 06/12/2007 01:06:27 nice work ccp and already one error found the top turret hardpoint of the ishkur hovers slightly above it
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Anova Chiasseciel
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Posted - 2007.12.06 01:08:00 -
[61]
Edited by: Anova Chiasseciel on 06/12/2007 01:08:02 my new friend dominix
Did you thought there were too much gallente ships, so you managed to make players flee from 'em ?!
Who wants my stuff ? =p |
Vync
Caldari Sex Education
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Posted - 2007.12.06 01:10:00 -
[62]
I have a GeForce 7950 GX2 gfx card and when I run EVE after the patch has been deployed it never let me download the new shiny graphics. Now, if 7950 GX2 supports both DirectX 9.0c and Shader Model 3.0, why can't I use the new graphics engine?
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TheRealWaldo
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Posted - 2007.12.06 01:13:00 -
[63]
Seems to lock up randomly. Screen just goes black, hard drive activity goes through the roof, and it just sits there. I'm just sitting in station and it does this.
I have yet to get more than 5 minutes game time in before it tanks. I'm scared to leave the station...
Going to try a re-install, but it's a 5 hour download....
W.
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Maldus NiKunni
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Posted - 2007.12.06 01:15:00 -
[64]
So far it is pretty cool graphics wise.....dont care for the new overview, or the dragging windows by just the little bar.....but really hate the new animations on the ice miner lasers, the old ones are hella better, nice and fat....the new ones are hella weak looking......will keep looking for more bad changes |
Slazia
Minmatar Masuat'aa Matari Ushra'Khan
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Posted - 2007.12.06 01:17:00 -
[65]
Moved from locked post (sorry) Thanks CCP! - For providing fast download servers! Theres nothing worse than getting bandwidth throttled to around 120KBps.
I managed to download the new shiny client in under 5 mins, a resonable download time! Thank you again!
http://imajr.com/eve_download_525261
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J'Mkarr Soban
Amarr Proxenetae Invicti
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Posted - 2007.12.06 01:17:00 -
[66]
First thought: very underwhelming.
* The textures are blocky and pixelated (the thrusters on the Abaddon, for example). * My AA and AF isn't being applied, despite the fact they are enabled in the drivers - no piece of software has the right to mess with - or worse, ignore - system settings, it's very bad engineering. I've read above that there's a third party alternative to sort this - I hope you fix it to be in-game, soon. * Performance is a joke. I've one from 120+ FPS in classic to 60 if I'm lucky in space, and down to something god-awful like 20 or 30 in station. Turning off shadows helped, but there's no excuse for it to be this way. I'm going to do some more testing tomorrow to see if it's not some compatibility issues, but I'm not holding my breath. I can't believe that it's the system settings though, as Oblivion and Bioshock (both HDR, Bloom, shadows et al games) run at around 60 FPS if not more at the same resolution, and they are vastly more complicated that Eve in terms of vectors. I doubt the new models even come close to the poly-count of those two games, given the poor quality of textures.
The good things:
* Drone changes. It took you 4 years, which is ridiculous, but it's here now. * Altering overview. At bloody last. * Moving the targets - I am very very glad about this, however I see the option to stack them in rows of x has been removed since Sisi. This needs to be brought back, if only because we can't move everything on the interface yet. * Uniformity of ships. The Rohk is now the same shade as the other Tech 1 Caldari ships. This is a good thing. I've yet to see other races than Amarr and Caldari.
Still to be done:
* Let us move all the UI components. I'm sick of having to work everything around an over-sized console in the centre of my screen! And as for the system information and autopilot information - eugh, it gets in the way. It's very difficult to work around those two obstacles for the non-flight windows, especially trying to manage multiple chat windows. I know there are a few people who would like to be able to have 5 or 6 groups of chat windows all along the bottom to better communicate when there are battles. * Controls for drone groups. Yes, thank you, I can now move drones together, but only all five. We've been asking to be able to order different groups of drones to do different things though. It's especially important if you're trying to work in more versatility of drones instead of sheer firepower.
All in all, a decent if vastly overdue functionality expansion, a moderate content expansion, and a (thus far) dreadful graphics expansion.
All IMO, of course, and from my own experience. But it sounds like the majority of the things I've listed above aren't unique to me.
----------------------------- "Oh, we're sorry, you had the 'NakedAmarrChicks' bit flagged in your account somehow." "Wait, why was there even a flag for that to begin with?" "..." |
Orcrus
|
Posted - 2007.12.06 01:17:00 -
[67]
Originally by: TheRealWaldo Seems to lock up randomly. Screen just goes black, hard drive activity goes through the roof, and it just sits there. I'm just sitting in station and it does this.
I have yet to get more than 5 minutes game time in before it tanks. I'm scared to leave the station...
Going to try a re-install, but it's a 5 hour download....
W.
My game keeps locking up... no black screen but I'm picture framing. I can't move or anything and I'm not at the best place in the world to test stuff at... |
Daphne Oboe
|
Posted - 2007.12.06 01:20:00 -
[68]
Originally by: Crumplecorn .
Resize the window those buttons are in
Ah, that did the trick. Thanks.
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Hoshi
Blackguard Brigade Aftermath Alliance
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Posted - 2007.12.06 01:25:00 -
[69]
Any way to move the "Star Map/System Map/Close" window away from sitting above the Selected items? I want selected items at the top of the screen but it's moved down every time I open map and doesn't move back up when I close it. ---------------------------------------- A Guide to Scan Probing in Revelations |
Sage Fire
Ars ex Discordia GoonSwarm
|
Posted - 2007.12.06 01:27:00 -
[70]
Edited by: Sage Fire on 06/12/2007 01:29:37 This is an incredible start of a new expansion, at least for me. There is a friend of mine whose client keeps crashing when trying the new Trinity graphics. (His card, drivers, and OS should be able to support it.) But as for me, I had absolutely no problems patching, downloading the premium content (800 KB/Sec, wow!), and playing the game.
I've looked at quite a number of ships. I personally like the color schemes of them. Some of them make the ships look downright scary, which is good since I'm into combat.
Now, I personally thought I would barely be able to run the new Trinity graphics. My machine is well over 3 years old but it was built with some good parts. Sure, I do get a decrease in performance, but it isn't as bad as I thought. Most of the time the FPS is the same as Eve Classic. Ran a couple of test level 4 missions, traveled some, looked around...just wow. I don't have words for it. I thought I was going to switch back to Eve Classic for the sake of staying alive in terms of performance. But I'm not sure if I'll ever go back. Ever.
(Except for super big fleet battles.)
Thank you CCP. Thank you. |
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Daelorn
State War Academy
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Posted - 2007.12.06 01:28:00 -
[71]
Some people will never be happy...
I'm not one of them
Thanks CCP!
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Lazarann
Ideal Machine
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Posted - 2007.12.06 01:30:00 -
[72]
Even though I've already replied, I can't get over how cool everything looks lol. It's like looking at a whole new game. I love it. I could whine about the stuff I'm not a big fan of, but that's pointless, so I'll just keep staring at all the new graphics. Also, I love that my drones now show up next to whatever locked target they're attacking. The movable overview is a bit weird, but I guess I'll get used to it.
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Maldus NiKunni
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Posted - 2007.12.06 01:34:00 -
[73]
ok...now this sucks....why is the targeting on the left side now???? I cant even see the first target anymore......how do I change it back?
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Hungo
Minmatar Nightfallz
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Posted - 2007.12.06 01:36:00 -
[74]
1st thing congrats on the new patch update
but from wht i gather from about 45 of my friends and including me we can not see the new graphics even tho it gave me and my friend Fedor E the choice to download it. From what i hear and read people do not want to be treated like 2nd class players not being able to see and run the graphics. Not all of us have the choice to just go out and buy a new graphics card just to run a game that was fine to begin with.
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TwIsTeDSoLdIeR
The Phoenix Rising FreeFall Securities
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Posted - 2007.12.06 01:38:00 -
[75]
I actually really like the new gfx, being a gallente pilot and blue being my fav colour oooh lovely ;) I guess a lot of other people dont realise this is one of the first majour steps to rev 3 and are acting as if this is an end product but still some really good improvements imo i for one like it, i havent come across any bugs yet but thats not to say there is some, GJ CCP on having one of the biggest engine updates in eve and it went smoothly so far.
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TheXtreme
Gallente
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Posted - 2007.12.06 01:41:00 -
[76]
very very very well done, the new gfx are incredible, and the New UI improvements are Excellent, one of the Best Patches Yet
I love it! Your SIG is to big please reduce it to fit these limits
The size limits for signature graphics are as follows: Maximum height: 120 pixels Maximum width: 400 pixels Maximum file size: 24,000 bytes
Thanks - Hutch |
Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.12.06 01:44:00 -
[77]
Although the cedega update shows the "unsupported" patch....(thanks for the heads upon that Linghorm)...the update was smooth and the client is running. Initial testing shows 15-20% better fps than with the old client.
Two thumbs up!
NOW GET THE SM3 FIXED. heh heh
Ubuntu 3d Beryl-Linux Desktop+EVE |
vostok
Minmatar Suns Of Korhal
|
Posted - 2007.12.06 01:44:00 -
[78]
right well... first glance in station, i think it looks dreadful, i don't really like any of the new ship models, or at best fail to see some big improvement - not a big problem however, i could have lived with new ship designs.
main problem: targeting, my targets are in the middle of the screen and i seem to have no way to move them to anywhere useful. now considering this is exactly what i experienced on test server only now at least there is some consolation that my targets aren't moving around my screen randomly (sorry half way through writing this they started moving around my screen again)... yea not a fan of not knowing where to look to see what im shooting at. which is a shame because i was really looking forward to being able to move my overview (and other stuff in that column) to somewhere useful
and the next problem: this game is killing my pc... my mouse appears once every second or so to give me a general idea where its headed... not great (my pc is far up and beyond the minimum system requirements for people who might like a cheap dig). only thing thats a bit behind the times is the graphics card so i guess ill see what eve looks like after i get a new graphics card in a few weeks though i must say i probably wont ever look at the trinity graphics again until i hear something amazing has happened to it.
Everybody please ignore lyria skydancer, she is a character who does nothing but troll about how amarr sucks and is not worth anybodies time
if you ignore her she'll go away, its like magic |
Maldus NiKunni
|
Posted - 2007.12.06 01:45:00 -
[79]
this is wird.....the targeting on my alt is the same as before - on the right side - and on my main it is on the right???? WTF??? can anyone tell me how to get the main targeting on the right again?
Thanks guys
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Hall Underley
Gallente La Famiglia Torrino
|
Posted - 2007.12.06 01:46:00 -
[80]
Nice, but... five "connection closed" during half hour.
|
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Maldus NiKunni
|
Posted - 2007.12.06 01:48:00 -
[81]
I meant my main targeting is on the left side of the screen....sorry, damn
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Cheng
Reikoku Band of Brothers
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Posted - 2007.12.06 01:52:00 -
[82]
First off all I want to congradulate CCP for a very impressive job! Eve Trinity looks astonishing... Abselute eye-candy. Everything is working perfectly for me, I'm even getting far better FPS than I ever did in Revelations.
PROPS FOR CCP, PROPS FOR ALL OF YOU GUYS AND GIRLS!
----
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The Hat
The Hat Emporium
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Posted - 2007.12.06 01:54:00 -
[83]
Hats off to you guys getting this up and running long before it was due, playing around only in station atm but I am amazed at the the difference with premium.
I run a laptop with classic and my main rig with premium.
I need a new laptop...............
Gratz.
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The Hat
The Hat Emporium
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Posted - 2007.12.06 02:04:00 -
[84]
Sri I have just undocked and noticed a light bulb has gone out in my station, hope someone will be round quick to get it fixed.
Is there an escalation process for these things not being repaired.
Graphix you see, make 'em better but still we complain...........
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Ginger McAle
|
Posted - 2007.12.06 02:05:00 -
[85]
Thank you guys for your efforts!
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Rabs
Hunters Agency Firmus Ixion
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Posted - 2007.12.06 02:07:00 -
[86]
Quality update - keep up the good work :)
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Cyxopyc
|
Posted - 2007.12.06 02:08:00 -
[87]
Edited by: Cyxopyc on 06/12/2007 02:09:11
Originally by: Michael Shadowstorm Not specifically patch related, rather related to the downloads.. Why is it that the premium thing is "avaivable as a Torrent" but instead of a regular .torrent file we all love so much it has to download some DNA download manager that gives no options as to where I want the patch downloaded, also there's no way of limiting the download speed so that the other 3 computers in my household could still use the internet..
If I may ask, next time release it as a regular torrent file :) I want to use my dear friend Azureus to download any bigger stuff..
Some time ago when a popular mmorpg first came out the company that made it distributed updates through torrents but would not use the standard torrent clients. Early on during beta the distribution was so bad the players found a way to use a publicly offered bit torrent client but the next patch this was blocked from happening. Players went into great detail on how to improve on this company's client and gave good reasons why but to no avail and patches were always painful in that respect. At least while I hung around. I can only guess private companies have their reasons for requiring their customers to use their torrent client which offers no bandwidth controls.
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Gunship
Amarr FinFleet Band of Brothers
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Posted - 2007.12.06 02:11:00 -
[88]
Thanks CCP
Looks great and frame rate is nice too.
Can't wait to see how it all works out in a fleet battle
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Taguchi Hiroko
Xoth Inc Firmus Ixion
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Posted - 2007.12.06 02:11:00 -
[89]
Just want to say it's wonderful graphics, simply amazing! Congrats CCP!!
I hope there is a configuration for reducing lag/ hardware slowdown in fleet battles that allows me to keep the premium graphic running and not having have to relog to the rgeular content.
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Fanjita
|
Posted - 2007.12.06 02:13:00 -
[90]
Originally by: TashEve Quick Check.
Did you guys Seed the T2 Capital Components BPOs?
Can't seem to find them in Jita, Amarr or Rens.
Graphic looks great.
you have to invent t2 bpc's
|
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Maldus NiKunni
|
Posted - 2007.12.06 02:15:00 -
[91]
nope....no little dot on targets to resize.....and also when they are on the left side ya cant see anything cause of all the writing on nthe left side of nthe screen and the ui in the way
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Nicoli Voldkif
Caelli-Merced INC. Gunboat Diplomacy
|
Posted - 2007.12.06 02:16:00 -
[92]
One small problem... No new Alliance logos were added to this. Any idea oon when we are going to see them? -----------------------------------------------
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De Bergerac
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Posted - 2007.12.06 02:17:00 -
[93]
::thumbs up::
The new client looks fantastic, and was released sooner than the time we were told to expect. I like the changes. The "classic" client also seems to run well (it also ran well before the patch, though).
(Constructive) criticisms: - Some textures could use more detail. There are a few that look out of place next to some of the other, excellent textures. - The graphics menu doesn't have as many options as I'd expected. AA/AF options would be welcome.
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The Hat
The Hat Emporium
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Posted - 2007.12.06 02:17:00 -
[94]
Undocked put drones in space for a 'look see' right click return drones, but a selection just below that is 'abandon drones', assumption is I leave drones ........point is if that is the case or something similar those two options are too close and could easily be selected incorrectly.
tks, drone friendly person. anyone wanna buy an Eos.....
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Trik Aya
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Posted - 2007.12.06 02:21:00 -
[95]
Just writing to say I am extremely happy with Trinity. Can run two clients at all max settings except Shadows which is on high and still maintain around 70fps. Thanks CCP.
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Ms Vanity
Caldari Hulk Industries
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Posted - 2007.12.06 02:22:00 -
[96]
Originally by: Fanjita
Originally by: TashEve Quick Check.
Did you guys Seed the T2 Capital Components BPOs?
Can't seem to find them in Jita, Amarr or Rens.
Graphic looks great.
you have to invent t2 bpc's
These are not T2 bpc's, they are Capital T2 Component bpos. They are supposed to be seeded as per this statment in the patch notes....
"Advanced capital construction components have been introduced and are required in the manufacture of Tech II capital ships, they require the same advanced materials as normal construction components. Blueprints for them are seeded on the market available from certain NPC corporations."
Teh question is, which NPC corps are they seeded at. I certainly would like ot know. None are avaliable in Lonetrek region, or Forge
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Maldus NiKunni
|
Posted - 2007.12.06 02:24:00 -
[97]
so now i cant see my targets cause they are on the left side of the screen, and the drone info window now has one line divided into three seperate line for diff damage insread of the old 3 lines of info to change color to tell your damage....cant read it without a mag glass.....well no kill missions anymore as I cant see what my status is anymore.....this is a lousy qc job for little stuff like this to crop up
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Guillame Herschel
Gallente Cheers Restaurant and Bar Coalition Of Empires
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Posted - 2007.12.06 02:37:00 -
[98]
Originally by: Making stuff They are nothing like that were shown in all the screenshots and movies..
Check out my screenies and tell me if you still think so.
http://picasaweb.google.com/mikebat/EVETrinity
Quote: The ships are still flat, and rather lifeless. It seems that CCP cut corners and instead of adding more edges to the ships they instead made textures that look like they have edges, except they are only 2d textures.
That's what Shaders are: 2d textures that vary their shading depending on where the light is coming from, in order to simulate a complex 3D wavy or bumpy surface. This is state-of-the-art graphics! All games that use shaders show the same effect when you look at the them from an oblique angle.
-- Guile can always trump hardware -- |
Jodi Goulsti
|
Posted - 2007.12.06 02:38:00 -
[99]
Originally by: The Hat Undocked put drones in space for a 'look see' right click return drones, but a selection just below that is 'abandon drones', assumption is I leave drones ........point is if that is the case or something similar those two options are too close and could easily be selected incorrectly
Seconded.
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CCP kieron
|
Posted - 2007.12.06 02:43:00 -
[100]
Patch Notes have been updated with Exploit Fixes and Changes. I apologize for the delay.
kieron Director of Community Relations, EVE Online EVE Online, CCP Games Email/Netfang Look ma, I'm in a Dev thread! Oh wait... |
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Phoenix Allfire
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Posted - 2007.12.06 02:45:00 -
[101]
In classic, my FPS went down by half ... way to go CCP.
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Cyberstrike2027
Gallente Galactic Savings and Investments The Galactic Equity Conglomerate
|
Posted - 2007.12.06 02:45:00 -
[102]
REVERT THE GALLENTE COLOUR SCHEME BACK TO BLACK/DARK GREEN!!!
Who the hell came up with PALE GREEN/IVORY!?
I am selling all my gallente ships, keeping the kick ass caldari ones now, screw the Moros, gonna have 2 Phoenix instead, I only had it for the looks!
Why change the colours of 1 race's ships? They're FUGLY now!
Nice gfx otherwise. -----------------------
Gallente Titan -
http://www.eve-files.com/media/12/eve_chart-rmr.jpg
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Zkillz kun
Beets and Gravy Syndicate Axiom Empire
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Posted - 2007.12.06 02:47:00 -
[103]
i use an igoogle applet with the api key and now it days the api key is erroreneous _____
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Phoenix Allfire
|
Posted - 2007.12.06 02:49:00 -
[104]
Originally by: Zkillz kun i use an igoogle applet with the api key and now it days the api key is erroreneous
This was reported in the bugs section, the EVE API broke all current APIs, AND it creates invalid new APIs ....
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Baulath
|
Posted - 2007.12.06 02:49:00 -
[105]
First up... I LOVE the new update.. But I have ONE issue.
Hulks... PLEASE redo them. They are like dumpsters. Plan, bland and square. They used to be much nicer. Revert to how they were up update again... Please?
Thanks!
Baulath |
Talijana
Gallente Bluestar Enterprises
|
Posted - 2007.12.06 02:52:00 -
[106]
Thanks for this thread. And what I see, the Devs have done an excellent job. So I would like to thanks them all.
But I have one point, maybe you've readed it here. It's about the colour scheme for the Gallente. I know, there are people who can't understand this but I hope I'm not alone in this matter. The "babyblue" colour scheme does not fit with the Gallente. While other races have really cool and a little bit dark colour schemes, the Gallente looks like Babyblue or Toiletblue. If it was one ship, there is no problem. But many Gallente ships like Myrmidon, Obelisk, Dominix, Hyperion, Megathron have this colour scheme and they look ... something false in the eve universe. All other things are really fine and looks cool, Trinity is an epic milestone.
So I have just a request: Please dear devs, think about this colour scheme. Like in this post, if the colour scheme for Gallente would be a little bit darker, it would be fine.
Sincerely :)
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Vashi Dokumentu
The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2007.12.06 02:53:00 -
[107]
CCP
u need to fix contract system, cuz original selection of group items doesnt work anymore, so i have to go in contract him self to select each items......i have to give like 98 items...............and check and uncheck all of them is pain in ass
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Ogron
Amarr Oberon Incorporated Morsus Mihi
|
Posted - 2007.12.06 02:53:00 -
[108]
Not up and running with new graphics, but so far:
Smooth patching Smoother running in gangs Awesome movable overview <3 basically just good news so far!
Oggy. ------------------------------------------ The Killers: 'I've got soul, but I'm not a soldier' Bill Baily: That's ********, it's like saying "I've got ham, but I'm not a hamster" |
Adunh Slavy
Ammatar Trade Syndicate
|
Posted - 2007.12.06 02:55:00 -
[109]
Originally by: Baulath
Hulks... PLEASE redo them. They are like dumpsters. Plan, bland and square. They used to be much nicer. Revert to how they were up update again... Please?
I like the new barges a lot more. They just feel more industrial now. Funny thing is they have a great combat profile, low and flat.
-AS
The Real Space Initiative - V5 (Forum Link) |
Stitcher
Caldari legion of qui Terra Incognita.
|
Posted - 2007.12.06 03:02:00 -
[110]
Good God, it's a thankless job being an EVE dev...
1: New Gallente ship designs look great. I prefer them this way. 2: It's called a "normal map" people. Look it up on Wikipedia. 3: This new graphics engines is an absolute dream to run. Even on higher graphics settings with more detailed models and extra shiny stuff going on, my machine's reporting a framerate that's 25FPS better than before. 4: If you need convincing that this engine is better, play with it for a week then "roll back" to Classic. You'll immediately cry "Dear sacred feth that's ugly!" and return to Premium.
Kieron - if I could afford it, I'd be sending enough beer to CCP HQ for everyone to have one. I can't afford it, however, so please pass along some virtual Zen Beer from me instead. Everyone who worked on Trinity has done an incredible job and should go home feeling extremely proud of themselves after today. I think they've earned far more recognition and congratulations than the ingrates on this forum will ever be prepared to display. -
"Stitcher" is just a call sign. My name is Verin Tarn-Hakatain. |
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Tsuruhasi Fune
|
Posted - 2007.12.06 03:06:00 -
[111]
Edited by: Tsuruhasi Fune on 06/12/2007 03:07:28 Been playing Eve for a little bit now. Really was looking forward to the trinity expansion... and then after I download it. I than findout that my system is incompatible. The patch that I downloaded, really didn't do anything noticeably different. The overview is about the only change its smaller and harder to read now...
Not impressed, I got completely cut off from seeing the new graphics, and the patch for those players who don't have super end graphics cards sucks. Dunno how much I will keep playing.
Feel kind of left behind, for the sake of better graphics.
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Cyberstrike2027
Gallente Galactic Savings and Investments The Galactic Equity Conglomerate
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Posted - 2007.12.06 03:08:00 -
[112]
Edited by: Cyberstrike2027 on 06/12/2007 03:12:51
Originally by: Tsuruhasi Fune Edited by: Tsuruhasi Fune on 06/12/2007 03:07:28 Been playing Eve for a little bit now. Really was looking forward to the trinity expansion... and then after I download it. I than findout that my system is incompatible. The patch that I downloaded, really didn't do anything noticeably different. The overview is about the only change its smaller and harder to read now...
Not impressed, I got completely cut off from seeing the new graphics, and the patch for those players who don't have super end graphics cards sucks. Dunno how much I will keep playing.
Feel kind of left behind, for the sake of better graphics.
Can I have your stuff?
Seriously tho, if you're gallente, you're not missing much. I'll have to have an eve-classic folder now, just for when I use gallente ships. The models are splendid, as with everything else new in the graphics update, they just need to have the old skins put back on, but sharper textures, just black and green. none of this palegreen/ivory rubbish! -----------------------
Gallente Titan -
http://www.eve-files.com/media/12/eve_chart-rmr.jpg
|
Lucas Avignon
|
Posted - 2007.12.06 03:10:00 -
[113]
Originally by: Tsuruhasi Fune Edited by: Tsuruhasi Fune on 06/12/2007 03:07:28 Been playing Eve for a little bit now. Really was looking forward to the trinity expansion... and then after I download it. I than findout that my system is incompatible. The patch that I downloaded, really didn't do anything noticeably different. The overview is about the only change its smaller and harder to read now...
Not impressed, I got completely cut off from seeing the new graphics, and the patch for those players who don't have super end graphics cards sucks. Dunno how much I will keep playing.
Feel kind of left behind, for the sake of better graphics.
lol it's far from super high end when any graphic card from the last 4 years will run it
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Imhothar Xarodit
Minmatar Wolverine Solutions Interstellar Alcohol Conglomerate
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Posted - 2007.12.06 03:12:00 -
[114]
Why is there no modulated ORE miner? this is really sad...
And is there a way to change the drone settings (focus/aggressive/passive etc) wihout the use of shortcuts?
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Lazarann
Ideal Machine
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Posted - 2007.12.06 03:14:00 -
[115]
What happened to the new drones ("named" drones) we heard about at fanfest?
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Mallikan
Gallente Spartan Hoplites Rare Faction
|
Posted - 2007.12.06 03:14:00 -
[116]
I am a Gallente pilot, meaning I fly the Gallente ships primarily. I use drones a LOT. So why am I telling you this?
Because Trinity is GREAT! The color schemes of my ships look great (regardless of some of the phobic comments out there) and the drone balancing is ok with me. Great job devs, I'd buy you a beer but I hear they're expensive over there in that icy fantasy land you live in. --- lol.. I messed up.
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Cyxopyc
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Posted - 2007.12.06 03:15:00 -
[117]
I'm happy with the changes from the 24mb download. I may never even do the big one. If I can get 1 extra fps by not using the newer graphics I'll do it. My system isn't really bogged down by the EVE client either I just hate video lag... hate. I have never thought of EVE as a good game because of its graphics, it's everything else that makes it good.
Keep making the UI better please.
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Erdisk
Gallente RDIS industries
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Posted - 2007.12.06 03:17:00 -
[118]
Beware of new enemy - graphics. I was looking at my astarte so long, that some very weak NPCs killed me. I just could not take my eyes from the ship to armor status. Anyway, great work CCP!
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Lazarann
Ideal Machine
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Posted - 2007.12.06 03:22:00 -
[119]
ZOMG drones attack a new target together when their last target is destroyed
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Jacob Mei
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Posted - 2007.12.06 03:23:00 -
[120]
I love almost everything so far save:
The multi client issue. It seems that alot of people simply cant play multi account on the prem settings. Not exactly an issue for me at the moment but when I upgrade I really want to enjoy high res on both screens.
Login screen takes over monitor. I use multiple accounts, a common occurance, and it is kinda annoying that my screen is instantly taken over by the client before I can launch my second client.
Other then that everything seems to work great.
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Mataquia
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Posted - 2007.12.06 03:27:00 -
[121]
The "only" thing I am unhappy with are my Amarr ships are now "BOUNCY"!!!!
They went from stable to wobbly....<cries> But I love everything else, so I'll deal with that because I love you!!
Mataquia.
"There is no war so violent as that between people who accepted an idea yesterday and those who will accept the same idea tomorrow |
Bo Bojangles
Minmatar High4Life SMASH Alliance
|
Posted - 2007.12.06 03:30:00 -
[122]
The client performs as well as can be expected. I'd hoped for a little better performance from my 7800GT SLI setup but I know that I can only hope for so much. At 1600x1200 with maximum cache I can run Shadow Quality on High, HDR enabled and Bloom set to Low comfortably just flying around. We'll just have to see how it plays in fleet ops and such.
You can't make everyone happy, and now I'm seeing why we've only had a close look at the Bellicose hull time and time again in the previews instead of some of the other hulls from the Minmatar. While the texture on the Cyclone looks better, the model is not (bug: when guns lose target - they just point out instead of the usual 'parked' position). The Stiletto has lost it's shine, and truly looked better before. The Wolf addl. detail is much appreciated, but the color is dull and simply destroys it. The Stabber has grown some addl. modules here and there and along with so much more detail that's been given the model, makes it look rather clunky, and I was shocked to see that my Fleet Issue Stabber was identical to it with only a slight variation in the color. I've not seen the Vaga yet. The Rupture hull is ok, it looks better with the additional detail, and the Hoarder looks better. The Mammoth also benefits from the addl. detail, it's just that horrid matted rust i suppose that makes it seem that someone went out of their way to keep the Minmatar looking like crap. Typhoon and Tempest look good,.. haven't seen a Maelstrom yet, but I fear you destroyed it like you did the Stiletto with that horrid rusted look as well.
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Stitcher
Caldari legion of qui Terra Incognita.
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Posted - 2007.12.06 03:32:00 -
[123]
Originally by: Tsuruhasi Fune Edited by: Tsuruhasi Fune on 06/12/2007 03:07:28 Been playing Eve for a little bit now. Really was looking forward to the trinity expansion... and then after I download it. I than findout that my system is incompatible. The patch that I downloaded, really didn't do anything noticeably different. The overview is about the only change its smaller and harder to read now...
Not impressed, I got completely cut off from seeing the new graphics, and the patch for those players who don't have super end graphics cards sucks. Dunno how much I will keep playing.
Feel kind of left behind, for the sake of better graphics.
Okay, I usually try to avoid being nasty to people on these boards -
And this is no exception (nice surprise, huh? :D)
Nevertheless, I would like to say that if you've been "left behind" by the new graphics, you really can't reasonably blame CCP for that. DirectX 9.0c has been out for a long while now, and shader model 3 is hardly cutting-edge technology either. So anything that's not within about a $60-or-so upgrade of being Premium-worthy is basically a paperweight anyway.
CCP have taken the sensible route by leaving the old graphics technology in place for users on older systems - which is really all that they needed to do.
While I'm sorry that you don't have access to the shiny stuff, at the end of the day it is not CCP's fault, and you shouldn't be complaining at them. The option is always available to you to go upgrade your machine, after all.
I see no reason why the rest of EVE should be deprived of the pretty new technology, just because you've been dragging your heels. -
"Stitcher" is just a call sign. My name is Verin Tarn-Hakatain. |
Ga'len
The Really Awesome Players
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Posted - 2007.12.06 03:34:00 -
[124]
Great patch CCP, keep up the awesome work!!!
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Maglorre
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Posted - 2007.12.06 03:52:00 -
[125]
Originally by: Lazarann ZOMG drones attack a new target together when their last target is destroyed
And not only that, they seemed to (on the test server when I had a play in a mission) go after the smaller ships first. It might just be that the frigates were closer to my ship or closer to the drones when they picked a new target, more testing required.
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Lazarann
Ideal Machine
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Posted - 2007.12.06 03:53:00 -
[126]
Originally by: Maglorre
Originally by: Lazarann ZOMG drones attack a new target together when their last target is destroyed
And not only that, they seemed to (on the test server when I had a play in a mission) go after the smaller ships first. It might just be that the frigates were closer to my ship or closer to the drones when they picked a new target, more testing required.
THAT would be great. I hope it wasn't a coincidence.
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Rukkal
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Posted - 2007.12.06 04:03:00 -
[127]
I just installed Premium graphics for Eve and I'm only running a Nvidia 66000 GT. I don't have the fancy bloom effects active but I still love the new skins on our ships, stations, and warp gates.
Let go of your hate! Embrace the new and give CCP some love for all of their effort!
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Brother Vaughn
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Posted - 2007.12.06 04:05:00 -
[128]
Superb Update! I am blown out of my socks! This is a dream come true - shadows, reflections, detailed models, the size and scope of objects - simply breathtaking! The races varying art styles are cool and on spot!
One issue though: I cant see my mining laser beam after the first shot anymore. Its like firing invible laser from the second shot on... Thats on gtx 8800, newest driver, Windows XP. Does anybody know a solution or have the same problem?
Anyway, Cheers to CCP and cool dev pics on the wait screen btw :)
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Face Changelette
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Posted - 2007.12.06 04:06:00 -
[129]
I'm sticking with Classic.
The gallente colours really disgust me that much.
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Lledo Nayrb
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Posted - 2007.12.06 04:10:00 -
[130]
Originally by: Stitcher
Originally by: Tsuruhasi Fune Edited by: Tsuruhasi Fune on 06/12/2007 03:07:28 Been playing Eve for a little bit now. Really was looking forward to the trinity expansion... and then after I download it. I than findout that my system is incompatible. The patch that I downloaded, really didn't do anything noticeably different. The overview is about the only change its smaller and harder to read now...
Not impressed, I got completely cut off from seeing the new graphics, and the patch for those players who don't have super end graphics cards sucks. Dunno how much I will keep playing.
Feel kind of left behind, for the sake of better graphics.
Okay, I usually try to avoid being nasty to people on these boards -
And this is no exception (nice surprise, huh? :D)
Nevertheless, I would like to say that if you've been "left behind" by the new graphics, you really can't reasonably blame CCP for that. DirectX 9.0c has been out for a long while now, and shader model 3 is hardly cutting-edge technology either. So anything that's not within about a $60-or-so upgrade of being Premium-worthy is basically a paperweight anyway.
CCP have taken the sensible route by leaving the old graphics technology in place for users on older systems - which is really all that they needed to do.
While I'm sorry that you don't have access to the shiny stuff, at the end of the day it is not CCP's fault, and you shouldn't be complaining at them. The option is always available to you to go upgrade your machine, after all.
I see no reason why the rest of EVE should be deprived of the pretty new technology, just because you've been dragging your heels.
Dragging heels, no its called having responsibilities and a life.
And yes left behind is an applicable thing to say. In the fact that the patch for the "classic" version didn't do anything graphically. After they bragged so much about all their time and effort into the graphics for the expansion. They didn't do anything for those who wouldn't be able to "upgrade".
THAT is what left behind meant, had the comment actually been read with eyeballs. Than there would be a better understanding of the english used therein. Anyways, its just disappointing that they hyped up their expansion. And didn't make it accesible to all their users.
IN the MMO universe, you don't leave paying customers behind. Or you LOSE said customers. Eve doesn't have all that many in the first place. It was a poor decision, to do nothing to the classic version.
Done with this topic. Anyone who wants to speak back against me, i'm glad you were able to see the shiny new graphics, and have enough money to support that. Goodjob, i'll go join the rest of the world, who can't always update, but still can pay to play.
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Ephemeral Waves
The Nine Gates
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Posted - 2007.12.06 04:17:00 -
[131]
Originally by: Aprudena Gist screw you guys to hell for not giving us one of each script for all our modules that use them now we are sitting on ******* useless ships.
As much I hate agreeing with a goon ... he's right. If you're going to screw with the mods, you've got to grant access to the bloody scripts right away. If I had been deep in 0.0 on patch day I'd have been screwed.
I make sigs |
Melwitax
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Posted - 2007.12.06 04:20:00 -
[132]
The good: I love the graphics. I use Caldari and Gallente ships and while I like the look of some ships better then others, there's no question that CCP has topped itself.
The bad: Torpedoes! Trading around 80% of range for greater dps is insane. What good is having the firepower of the Death Star if you can't hit anything that's further from your face then your nose? There are plenty of missions in which the rats hang out at around 40 - 50 km without adding afterburners (can't have MWDs in missions) they're unhittable with torps. In PvP, any player with any common sense will stay 31km away from ravens, something easy to do since Caldari ships are the slowest of all the races. All this "fix" has accomplished is guaranteed that more pilots will be using cruise missiles (which have lower dps then torps originally did).
The fix: Why nerf when you can add? Put torps back the way they were and add a new class of missile that has the specs that torps currently have. It's a have your cake and eat it solution. PvE players get their range, PvP players get their dps and CCP gets more money while both sets of players spend a month or so training the new skills. :)
I don't know if that was completely on topic, but I hope it was constructive.
- Mel
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OldWolfe
The Scope
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Posted - 2007.12.06 04:20:00 -
[133]
The graphic re-design is all awesomely done and well made. I'm impressed.
But the Gallente baby blue colors for T1 ships overall really has taken the individuality out of the Gallente that the Gallente has always have had for many years.
And the voices of so many people that wants Gallente to have better colors can be found in these threads:
http://oldforums.eveonline.com/?a=topic&threadID=645619
http://oldforums.eveonline.com/?a=topic&threadID=645378
Please seriously think about changing the Gallente colors back to what it really means to be Gallente. The baby blue really takes the Gallente out of all the Gallente ships...
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drsam
Lords and Peasants
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Posted - 2007.12.06 04:24:00 -
[134]
well .. it's nice that ccp has that new expansion up and running ... but i fail too see the omg factor in new graphics, it's like someone slapped a new logo on his car and jumps around screaming "i've got cool tuning now".
and this minmatar theme .. rust and poo are kind of two different things, still somehow those ships i've seen look like poo at with some lighting/angles
so .. on technical side, "premium" is slower, alot .. and what's up with that "you've moved your mouse, let's restart your client" thingy ? and also, can you please make graphics settings stick with an account ? it's not that cool to change res every time you login with different account .. from 1920x1200 to 1280x1024 or vice versa
so, all that whine aside, no crashes, no errors, no blue screen on deaths .. good job ccp! :)
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Tractormech
Caldari the evil ones
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Posted - 2007.12.06 04:28:00 -
[135]
Edited by: Tractormech on 06/12/2007 04:29:39 Some points:
PROS -HUGE fps increase on classic client -Drones now work -UI is somewhat manageable -Graphics are here. OK. CCP overhyped on what they could deliver though. -New torp changes make me frisky -electronic attack ships good. assualt frigates really need some love though.
CONS -Scripts as charges are one of the most poorly thought out ideas from CCP so far. The use of scripts should be built into each module, simply right click to change its function. More crap to haul about. -POSs without shields now all over space. CCP did not properly warn people that they were making some changes to the way passowrds work. Something as changed and now there are many many control towers online without shields -Chat boxes now have issues with overlapping text -ONLY ONE ITEM INFO WINDOW CAN NOW BE OPEN. EXTREMELY ANNOYING.
I dont know, nothing really excited me this expansion. Its all meh. Changes that should have been ages ago but took until now to do. However, still good work all around. CCP has definately got the patching process down.
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Lazarann
Ideal Machine
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Posted - 2007.12.06 04:43:00 -
[136]
Originally by: Tractormech
-ONLY ONE ITEM INFO WINDOW CAN NOW BE OPEN. EXTREMELY ANNOYING.
Hit escape, general options, 3rd from the bottom on the left, uncheck the box.
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Kasriel
Caldari Vengeance 8 Interceptors
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Posted - 2007.12.06 04:53:00 -
[137]
Targetting position - BAD my target slots are now behind my HUD is there any way i can change this?
graphically.. i have to say overall is well done, will be good when all the bugs (or at least the most prominant ones) are sorted. ----------
Theres a wonderful world out there..
lets hope it doesn't hit this one |
TheRealWaldo
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Posted - 2007.12.06 04:57:00 -
[138]
Complete from scratch re-install... Still crashing randomly anywhere between 5 and 10 minutes in. Doesn't seem to matter what I do. System listed as compatible, and well above minimum requirements, running Vista.
W.
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Talla Hurzin
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Posted - 2007.12.06 04:57:00 -
[139]
So why were the highest tier medium sized turrets increased in volume to 100m3, while large turrets are still just 50m3?
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Mhaerdirne Solveig
Minmatar
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Posted - 2007.12.06 05:02:00 -
[140]
a) what the crap is going on with this boot.ini business, it's bad news!
b) MY PROWLER: Where did the lights go?
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Mourn Navarre
Caldari Provisions
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Posted - 2007.12.06 05:04:00 -
[141]
Here's some feedback for you. I've seen some pretty goofy and wierd things put into Eve since I started playing in late beta but what on earth were you thinking when you reduced the RSD effectiveness without giving a small boost to the effectiveness of them on the Maulus and Celestis' hulls? I can understand the need to reduce it for non-ewar style ships that have extra med slots but whole RSD as ewar is just terrible now with ships designed for it. Sensor boosters may have been reduced but you still have to dump alot of RSDs on a target to be really feel like you have an effect at all. I was going to go into Gallente ewar after I finish with some Caldari ewar skills but if gallente ewar stays like this, I sure as hell won't train it. Talk about useless.
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Holly Hollihan
Interstellar Power and Light Company
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Posted - 2007.12.06 05:05:00 -
[142]
Looks good so far, although premium isn't available for the Mac client. Looking forward to trying out some of the new missions.
Just one minor continuing complaint: Could you nerf the green spotlights in the Gallente stations? It doesn't matter how many of those you shine; Batman isn't coming!
-- Noobs! Looking for a corp? Check my bio! |
Sugarush
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Posted - 2007.12.06 05:11:00 -
[143]
The torpedoes, they do nothing!
9k range on torpedoes, 13.5k on the long range torps? You realize that makes it so anybody ratting with torp ravens have to land right on top of their targets, and half the time that never happens? Guristas will try to keep you at a 30k range, making our torpedoes useless. At least bring them back up to around 45-75km range so we can actually hit something with em.
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sintri
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Posted - 2007.12.06 05:17:00 -
[144]
adding on to annoyances... -Arm script really sucks, nerfs pretty much sensor boosters, tracking computers, links all by 50%. First off would've been ok if the attribute changes were over 100% to say 150 or even least 125%. At least even have the decency to seed some scripts and not price the bps at 1.5 mil each. -Pin down windows don't stay pinned down. -Windows no longer open in a new window without the help of shift click -Make up your mind on the volume of items. -Full screen loading's bit annoying as well.
Pretty sure were it not for a new graphics engine, you'd have more complaints regarding the new changes, congrats on distracting the masses.
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Lokduin
Haven Enterprises Incorporated
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Posted - 2007.12.06 05:27:00 -
[145]
I must say, I am thoroughly impressed with the expansion and the new graphics. I was a little worried that my GeForce 6200 LE might struggle with the new graphics, but with tweaking, I am getting all sorts of smoothness. Only place I have trouble is inside the stations, but that is to be expected with that many 3D objects in one place. It still nice enough for me to notice the attention to detail you paid when creating the floaty effect in the hangar. Very nice.
As for all the complaints, give the Dev's a chance guys, It's all data, and bugs can be worked out. Relax!
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Kayleigh Jamieson
Gallente Dragonstar
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Posted - 2007.12.06 05:38:00 -
[146]
I was kind of happy with the premium stuff until I undocked. "Kind of" only because my framerate was going really low. It's okay, I'd sort of expected that as my computer could do with a little update. Love the fact all ships hover in station, now
The problem happened when I, eager to look at more of my ships, tried to undock and go to a different station. I got to see the station and my ship all white for all of 5 seconds and then crashed. Reconnected. Same thing. I am now stuck outside my station because when I reconnect if I so much as move my mouse while I hover outside station the client will crash
And yes, my computer while in need of a little overhaul is still supposed to be able to run the new stuff. I feel lost and sad and unsure of what to do, short of going back to classic content.
Kay.
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NightF0x
Gallente Interstellar Alcohol Conglomerate
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Posted - 2007.12.06 05:38:00 -
[147]
I'm a bit curious as to why the NPC bounty system was changed to add a 15-20 minute delay in the rewards payout. There are no delays in payments for any other profession in Eve so why ratting?
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Cyxopyc
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Posted - 2007.12.06 05:43:00 -
[148]
Originally by: Lledo Nayrb
Dragging heels, no its called having responsibilities and a life.
And yes left behind is an applicable thing to say. In the fact that the patch for the "classic" version didn't do anything graphically. After they bragged so much about all their time and effort into the graphics for the expansion. They didn't do anything for those who wouldn't be able to "upgrade".
THAT is what left behind meant, had the comment actually been read with eyeballs. Than there would be a better understanding of the english used therein. Anyways, its just disappointing that they hyped up their expansion. And didn't make it accesible to all their users.
IN the MMO universe, you don't leave paying customers behind. Or you LOSE said customers. Eve doesn't have all that many in the first place. It was a poor decision, to do nothing to the classic version.
Done with this topic. Anyone who wants to speak back against me, i'm glad you were able to see the shiny new graphics, and have enough money to support that. Goodjob, i'll go join the rest of the world, who can't always update, but still can pay to play.
Your logic is seems wacked. You may leave the game because there are optional prettier graphics available you can't use and you didn't get any prettier graphics with the 24mb patch? Alright...
Originally by: Bagehi I am mildly confused. My computer runs the new graphics better than the old ones. I'm getting better fps with the premium graphics post-trinity than I did pre-trinity. Did anyone else experience this?
The new graphics engine is probably utilizing your graphics card more effectively then the old one. Even with the prettier graphics it may perform better.
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BlackKnight
Minmatar The Nine Gates Aftermath Alliance
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Posted - 2007.12.06 05:54:00 -
[149]
Originally by: Sugarush The torpedoes, they do nothing!
9k range on torpedoes, 13.5k on the long range torps? You realize that makes it so anybody ratting with torp ravens have to land right on top of their targets, and half the time that never happens? Guristas will try to keep you at a 30k range, making our torpedoes useless. At least bring them back up to around 45-75km range so we can actually hit something with em.
/signed This pretty much screws Ravens as ratting ships (for those of us that prefer torps over cruise).
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Dagnoria
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Posted - 2007.12.06 05:55:00 -
[150]
we that use our time on missions and use torps has now a terrible issue we have used our time to skill this skills up and now they are so terrible that i can just throw those skills in the toilett. So why change something that works well?
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Mr Friendly
That it Should Come to This Derek Knows Us
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Posted - 2007.12.06 06:02:00 -
[151]
remarkably smooth deployment for me thus far vs previous patches I've experienced. A ton of little changes I haven't yet explored or tweaked. Overall, I think this was a well done patch, CCP.
Now, the bad: scripts being separate, player made ammo=dumb. Just build it into the module and then supply in 0.0 won't be yet another annoying thing to deal with. There are enough things to remember as is, adding more is simply adding annoyance not features.
I really don't like the tier1 gallente color, CCP. I really don't. It's horrid. I'm not nitpicking here, I'm staunchly opposed to how poorly it looks in a variety of lighting situations. Please consider changing it as I literally cringed in horror when I tried my Mega and Domi. In particular, the Domi reminded me of a toy I would give my nephew for Christmas, not a big, nasty killing machine from the far-flung future. Also, my Deimos looks like french pea soup was sprayed on. Again, it was enough to make me shake my head in wonder at how poor the color choice was given your graphic designers are professionals.
I haven't looked at many of my other ships yet so I hope I will be pleasantly surprised.
My X-fi still doesn't appear to have hw acceleration in Vista. Can we please have that back? Sound seems something obvious to have on a fix-list, tbh.
Overall, I should stress that the release seems stable for me, the 3.0 graphics run well/quite well, many graphical elements look great, but I am left with some issues I hope you look at very soon.
Save EveTV, please. Sign to ask CCP to fund EveTV! |
Triath Lon
Caldari Keepers of Balance Legion of xXDEATHXx
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Posted - 2007.12.06 06:07:00 -
[152]
I wonder who came up with the bright idea to name a MARAUDER class ship - PALADIN?
________
Sig will, eventually, appear here.
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Rylai
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Posted - 2007.12.06 06:08:00 -
[153]
zealots look stupid now :-(. I want the old model back, or at least a trinity version of it, not something completely redone. The stripe down the middle looks stupid, give me my badass grey faceplate back :-(. Khanid ships look sexy as hell tho, mad props. But seriously, whose idea was it to mess with the zealot?
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Vadoc Trax
Caldari RABBLE-RABBLE Knights Of the Southerncross
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Posted - 2007.12.06 06:10:00 -
[154]
Edited by: Vadoc Trax on 06/12/2007 06:10:37
Originally by: Triath Lon
I wonder who came up with the bright idea to name a MARAUDER class ship - PALADIN?
It casts Detect Evil. -------------------------------------------------- #1. Pillage, THEN burn. #8. Mockery and derision have their place. Usually, it's on the far side of the airlock. |
7Z2
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Posted - 2007.12.06 06:17:00 -
[155]
I woke up early to install the new patch and I can't download the new graphics content!! so sad. plz get that boot.ini issue fixed asap!
nice work on getting the patch deployed early though, no complaints here so far.
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Bacchanalian
Stimulus
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Posted - 2007.12.06 06:22:00 -
[156]
In the past, I was able to run two clients off the same install of EVE using different video settings. Now when I attempt to set them to different sizes running simultaneously, the client attempting to change its own settings encounters an EVE error and crashes out.
Yes, could be fixed by creating a copy of EVE and running from a separate client, but might be a sign of something else so I thought it was worth posting. ____________________ GM Sunshine > oops Neurotica > Hate to see a GM in your gang say 'oops'
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Lioness Roseblossum
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Posted - 2007.12.06 06:24:00 -
[157]
My faction fitted missioning CNR is now an expensive piece o' junk. Unless I want to refit with faction cruise launchers there's no way I can effectively mission anymore. Nice nerf taking my range from 95km to 7.5km. A bit extreme don't you think?
Oh and thanks for eating my boot.ini. Damned glad I didn't reboot before I found out about that little jewel.
I'm so close to hitting the cancel button. But the graphics look nice. What a friggen trade.
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Stitcher
Caldari legion of qui Terra Incognita.
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Posted - 2007.12.06 06:25:00 -
[158]
Okay, my earlier "MOAR METAPHORICAL BREE FOR CCP!" post notwithstanding, I do have some negative feedback... (this is largely the result of an extremely long conversation that made me re-consider my opinions on a few things, and reinforced my opinions on others)
1: ARM scripts. I'm sorry, but I've never liked these. Not since they were first announced. I protested them the moment I learned about what they do, and their actual implementation has actually been an even more significant change than I thought it would be.
I continue to view them as an utterly unnecessary change that does nothing but take a number of modules that were not broken, and messily bludgeon to death with the nerf bat.
2: the black ops battleship Nice idea in principle, execution flawed. They're so extremely costly to build that their limited mission profile makes justifying the expense difficult at best.
They are intended to be excellent support for small-scale PvP gangs. Unfortunately, effective PvP on the small scale is a tricky proposition at best - with the systems in place to allow large fleets to relocate pretty much instantly, small gangs are limited in the amount of damage that they can do before an overwhelming response force arrives, especially given that these black ops gangs would naturally consist of those ship classes with some of the lowest DPS outputs in the game.
Black Ops ships, being by nature larger and slower than the rest of their gang (which rely on mobility to survive) and many times more expensive, are impractical for use as they exist right now.
3: Drone Bandwidth Again, the principle's pretty sound but I consider the execution to be marred by the way one specific ship has been handled - the Myrmidon.
If memory terms, the Vexor cruiser presently has a drone bandwidth of 75Mb/s (allowing for three heavy drones - and yes, I know that's not optimal, but this is just for comparison.), and the Dominix battleship has an output of 125 (allowing for five heavy drones). The Myrmidon is a dedicated droneboat battlecruiser - implying to me that it should sit neatly in between the other two with a drone bandwidth of 100, allowing for four heavies out at once. Instead, it has... 75. Same as it's little cousin, and much LESS than the Ishtar. In fact, it has the exact same drone output as any other battlecruiser.... despite being the only (in theory) dedicated drone-BC.
I don't even fly Gallente, but to me, this reads as a case of overcompensating. The Myrmidon may indeed have been a little too heavy-hitting for its weight category, but I am worried that this change might be too heavy-handed, effectively entirely negating the ship's usefulness.
Now for the upbeat stuff: 1: Pretty graphics are always good, and I still think that the people complaining about the new Gallente look are either blind or brain-damaged. I especially like the cloaking effect. 2: Free EVE voice is for considerable win. 3: I like the more customizable UI and new fleet interface 4: the new killmail system's excellent 5: heat's getting some love. Still not going to use it, though.
All in all, I still like Trinity, but I'd be lying if I said I was comfortable with all of the changes it brings. -
"Stitcher" is just a call sign. My name is Verin Tarn-Hakatain. |
Rylai
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Posted - 2007.12.06 06:36:00 -
[159]
Originally by: Lioness Roseblossum My faction fitted missioning CNR is now an expensive piece o' junk. Unless I want to refit with faction cruise launchers there's no way I can effectively mission anymore. Nice nerf taking my range from 95km to 7.5km. A bit extreme don't you think?
Oh and thanks for eating my boot.ini. Damned glad I didn't reboot before I found out about that little jewel.
I'm so close to hitting the cancel button. But the graphics look nice. What a friggen trade.
Did you not know the torp nerf was coming? Have you not been reading? Caldari has been effectively rendered liek all other races, PVP is no longer Easy-Mode for them.
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Heretycs
Paxton Industries Paxton Federation
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Posted - 2007.12.06 06:39:00 -
[160]
Edited by: Heretycs on 06/12/2007 06:39:08 something needs to be changed with loot compression, or ship hold size when it comes to ratting...
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Vorok
Silver Aria
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Posted - 2007.12.06 06:43:00 -
[161]
Was it really necessary to fix the the don't-show-corp-titles bug? Titles amount to access groups - they make it easier to manage access control by assigning corp members to groups with various privileges. Is there actually a good reason for forcibly displaying access groups that are relevant only to in-corp operations in a character's public info? It's just plain clutter. We already have the ability to show custom titles anyway. Why forcibly display functional titles that are relevant only inside the corp? Can we at last get an option to decide whether a title should be displayed?
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Kyra Felann
Gallente Red Eye .Inc.
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Posted - 2007.12.06 06:48:00 -
[162]
Originally by: sintri
-Pin down windows don't stay pinned down. -Windows no longer open in a new window without the help of shift click
These two can be fixed in about 2 seconds in the options screen.
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Kyra Felann
Gallente Red Eye .Inc.
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Posted - 2007.12.06 06:49:00 -
[163]
Originally by: Kasriel Targetting position - BAD my target slots are now behind my HUD is there any way i can change this?
There should be a little icon that looks like a crosshair close to your targets. Drag it around.
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Tyleritus
The Coalition Of Buccaneers Mercenary Services
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Posted - 2007.12.06 07:42:00 -
[164]
Originally by: TheRealWaldo Complete from scratch re-install... Still crashing randomly anywhere between 5 and 10 minutes in. Doesn't seem to matter what I do. System listed as compatible, and well above minimum requirements, running Vista.
W.
What ISP you on? If your on Virgin in the UK your possibly being shaped, in this case you need to goto the general sectiona where to says unable to access port 2600 (its a sticky) and follow the instructions. The Coalition Of Bucaneers Are Recruiting
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TyrianEagle
Checkered Past Vicar
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Posted - 2007.12.06 07:57:00 -
[165]
Good:
Stations (especially Caldari, no more tin cans) Raven Crane (I hated that rust brown color, now my baby's black...with red racing stripes!) Bustard (the camo now seems to change and blends with the region like a chameleon...very cool!) Stargates (especially Caldari, again, less tin cans and stamped metal)
Bad:
Viator (no more front spotlights up top...I always thought they were cool) Dominix (wtf happened to that thing?!) Myrmidon (not as flashy, anymore) All Gallente Ships (they look like they've been sandblasted or in front of suns too long) All ships seem to not display flames from engine thrust at times when in sub warp. May be just me, if not, I'm sure it'll be fixed in a patch.
Overall:
The entire universe overall looks fantastic, and more importantly, EVE seems to run smoother, and maybe even a little faster.
...could someone please clue me in about the bright flashing star in every system now?
"No affiliates, no alliances, In Thrust I Trust" |
Scutters Return
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Posted - 2007.12.06 08:02:00 -
[166]
Excellent work CCP
I had a play last night configuring clients and the new graphics are stunning. Only fly in the ointment being the fps using multiple clients. I have a new Dell XPS 1730 laptop and used to run four clients concurrently without issue. Now I can run two clients at slightly reduced fps but any more and it starts to grind If you have any spare time any chance you can look into this? As a work around I now have eight installs, four Premium and four Classic so I can run four standard clients or one (maybe two) Uber clients.It works a treat so no hurry IMO.
Thank you very much CCP for, IMO the best, smoothest release ever Nice Christmas Present
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SnakeByte86
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Posted - 2007.12.06 08:16:00 -
[167]
I am not the least bit impressed.
First of all, the graphics. I dont have the fastest computer out there, i dont even have the fastest laptop.
But my 7950gs, 2gigs of ram, core 2 duo. Gets about 2 FPS with the new graphics turned on, whats more, i dont notice any difference, except the textures. I've yet to see HDR even once.
With all the new graphics turned off, I get 45 or so fps. Even though nothing changes on my screen from them being turned on. I've compared the screenshots. they are identical.
Why did you nerf my nightmare?
Why did you switch buttons into accessories? I run at 1920x1200 resolution, so everything fits on my screen, now why do i need to go through a menu to find my calculator or my note pad? Poor design for sure.
Why oh god did you nerf torps so bad. I'm not even a mission runner, and i can see where it is an issue.
The most annoying "feature?" is that when i attempt to view info on more then one object, i dont get multiple windows. I get one window with a "previous" and "next" button.
Makes comparing things, especially multiple items, ********.
This is two "expansions" in a row, that have helped little, nerfed lots, broken things that were fine, and further spread the gap between super alliances, and small alliances, or corps.
I've been all for eve, untill these last 2 xpacs.
Stop fixing things that are NOT broken. Stop Nerfing things that do NOT need Nerfed.
I am very disapointed in you. VERY.
Can I get a refund for the month i just purchased an hour ago?
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Mullethead
MicroFunks
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Posted - 2007.12.06 08:42:00 -
[168]
Originally by: J'Mkarr Soban FOR ALL THOSE WITH SKEWED TARGETING
There is a little circle in the corner of where your targets start from. If the target is in the top-left quarter of the screen, the circle will be at the top left of the target. Bottom-right quarter of the screen, bottom-right of the target. You can drag this around to change the initial location of the targets, which automatically align to whichever quadrant the targets are dragged to (you'll see the position of them change around this circle). Right clicking allows you to lock the position and also change horizontal and vertical alignment.
The circle is quite faded, you might need to turn up the brightness to see it.
I have this issue and cant see any little circles...any other ideas anyone....please...?
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Lazarann
Ideal Machine
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Posted - 2007.12.06 08:45:00 -
[169]
Edited by: Lazarann on 06/12/2007 08:45:47
Originally by: SnakeByte86
Why did you nerf my nightmare?
Why did you switch buttons into accessories? I run at 1920x1200 resolution, so everything fits on my screen, now why do i need to go through a menu to find my calculator or my note pad? Poor design for sure.
Why oh god did you nerf torps so bad. I'm not even a mission runner, and i can see where it is an issue.
The most annoying "feature?" is that when i attempt to view info on more then one object, i dont get multiple windows. I get one window with a "previous" and "next" button.
Makes comparing things, especially multiple items, ********.
-In regards to the Nightmare: Not everyone sees it as a nerf, it's a matter of opinion. -Not everyone runs at 1920x1200, or other various resolutions like that. Just because you do doesn't mean that's what the game should be based upon. -IMO, torps are where they should be. Torps and cruise now have the same relationship as blasters and rails. -For the tenth time, hit escape, general options, 3rd from the bottom on the right, uncheck the box where it says something to the effect of "try and use existing show info window" Can I have your stuff? Particularly your Nightmare if it's been so badly "nerfed".
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Minsebstor
Edyta Enterprises Sylph Alliance
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Posted - 2007.12.06 08:47:00 -
[170]
nice work CCP
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Callisto Ares
Eve University Ivy League
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Posted - 2007.12.06 08:50:00 -
[171]
Why 'o why did my mean green Gallente ships go baby blue with the dulled paint? Please reconsider and bring them back inline with how they were before? This was something that made my decision to even go with gallente ships rather than Caldari or Minnie.
Even the fixed shuttle still looks a little dull with the flat paint, but I appreciate the effort to bring the contrast to it and drop the blue.
Everything else looks great in the game.
The only other thing I noticed is it seems difficult to run multiple clients now with the trinity client upgrade even on a 7950gx2 system with 2G ram it can get choppy. ____________________ Callisto Ares |
SnakeByte86
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Posted - 2007.12.06 09:04:00 -
[172]
Originally by: Lazarann Edited by: Lazarann on 06/12/2007 08:45:47
Originally by: SnakeByte86
Why did you nerf my nightmare?
Why did you switch buttons into accessories? I run at 1920x1200 resolution, so everything fits on my screen, now why do i need to go through a menu to find my calculator or my note pad? Poor design for sure.
Why oh god did you nerf torps so bad. I'm not even a mission runner, and i can see where it is an issue.
The most annoying "feature?" is that when i attempt to view info on more then one object, i dont get multiple windows. I get one window with a "previous" and "next" button.
Makes comparing things, especially multiple items, ********.
-In regards to the Nightmare: Not everyone sees it as a nerf, it's a matter of opinion. -Not everyone runs at 1920x1200, or other various resolutions like that. Just because you do doesn't mean that's what the game should be based upon. -IMO, torps are where they should be. Torps and cruise now have the same relationship as blasters and rails. -For the tenth time, hit escape, general options, 3rd from the bottom on the right, uncheck the box where it says something to the effect of "try and use existing show info window" Can I have your stuff? Particularly your Nightmare if it's been so badly "nerfed".
-Nightmare is ****y now. I mean if i want a laser platform i'd just use a Armageddon.... -It has been like this for years, why change now? Why not auto change it depending on resolution? Like i said. Poor design. -I can understand the argument for short range torps, I even agree with it, but 10k? It needs to be 25k. Auto cannons and blasters have falloff, missiles don't. Auto cannons and blasters can also use long range ammo. Long range missile ammo is t2, and useless. Pulse range can hit 40-50k easily with long range crystals, auto cannons 25-30k easily. I don't know about blasters because i never used them, but i sure as hell know I've been shot by blasterthons farther then 15k. -Thank you for telling me about this option, though i don't see why it isn't mention anywhere else, or why it is the new default. It would be wiser to keep the default, what it has always been, and keep the option, for the new design. But ccp, you dont think that far ahead do you? -No you cant have my stuff, Noobs don't know how to use 79billion in assets/isk correctly.
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Dracule
Amarr Yrma sales unlimited
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Posted - 2007.12.06 09:37:00 -
[173]
Why the ****, why the ****, WHY THE **** am I just downloading at 6kb p/second ?
Dont use crappy servers for things like this CCP, any mirror up, other then this *** ccp.lo.llnwd crap
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Jerusalem Eve
Amarr Caldari Navy Volunteer Task Force
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Posted - 2007.12.06 09:40:00 -
[174]
It would have been a much better move in the long run if Zulupark and the balance team would have much upfront and willing to discuss the Torpedo changes. Rather than running off and hiding.
First we get a "wait til we finalize our numbers for torps before commenting". Then we get in a completely different forum topic a short sentance that "the changes are final". That was it. No commentary at all! No blog nothing. Even posts that pointed out some issues, nope.
Its stuff like this that causes far more damage to the game when the players feel the devs are making changes from the "ivory tower". Far worse than even the bpo incedent that was covered up.
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WA Dragon
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Posted - 2007.12.06 09:42:00 -
[175]
DARK why is it so DARK! my ships are now black siloets in some space if it wasant for a few blinking lights I would not know it was there.
Ships and mods in the hanger are black squars, : (
All sems very rushed to me 50 years of man power can not be rushed into 1 year not matter how many programmers you put on it. 1 programer = 1 year- 50 programmers = 50year crambed into 1 year. so what your saying here is you had 50+ programmers all working on this solid with no sick leave, no holidays and no toilet breaks.
It looks rushed it is rushed and well putting all the settings back to pri-patch is a bit like paying for a rolls roys and driving an alegro.
Bottom line here is while you at CCP HQ have high tec computers to run this we in the real world dont, what looks out of this world fantastic to you looks pants on our held togeather by gaffer tape computers. You need to get real CCP.
Seems a little like a waste of 50 man years CCP congrats. Very disapointed
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Admiral Pelleon
Caldari White Shadow Imperium Burning Horizons
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Posted - 2007.12.06 09:55:00 -
[176]
Hey, you broke boot.ini
Just FYI. ________ "It's a good day to die!"
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Dionisius
Gallente Vagabundos
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Posted - 2007.12.06 10:19:00 -
[177]
I'm sooooooo happy right now.
The new graphics look awesome and the connection is smooth, the gameplay is even smoother than before. Me likes it alot!!!
_____________________________________
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Khanar Liden
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Posted - 2007.12.06 10:20:00 -
[178]
Edited by: Khanar Liden on 06/12/2007 10:20:58 seriously, I knew the new graphics engine would be good...but seeing it in action for myself was awe inspiring...my previously cartoonish gold leafed maller suddenly looks...real...nice job ccp...
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Capt Willard
Spartan Industries Triumvirate.
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Posted - 2007.12.06 10:26:00 -
[179]
Good work CCP!!!, everything looks fantastic, although i'd have liked the POS stuff to look abit more different. I'm sure all those who get on with their parents, where not mistreated at school and don't have a PC with a 'Millenium Compliant' sticker on the front will agree this is another great expansion. The Horror...... |
TVPR
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Posted - 2007.12.06 10:30:00 -
[180]
Originally by: SnakeByte86 -Nightmare is ****y now. I mean if i want a laser platform i'd just use a Armageddon.... -It has been like this for years, why change now? Why not auto change it depending on resolution? Like i said. Poor design. -I can understand the argument for short range torps, I even agree with it, but 10k? It needs to be 25k. Auto cannons and blasters have falloff, missiles don't. Auto cannons and blasters can also use long range ammo. Long range missile ammo is t2, and useless. Pulse range can hit 40-50k easily with long range crystals, auto cannons 25-30k easily. I don't know about blasters because i never used them, but i sure as hell know I've been shot by blasterthons farther then 15k. -Thank you for telling me about this option, though i don't see why it isn't mention anywhere else, or why it is the new default. It would be wiser to keep the default, what it has always been, and keep the option, for the new design. But ccp, you dont think that far ahead do you? -No you cant have my stuff, Noobs don't know how to use 79billion in assets/isk correctly.
-Different horses for different courses? -Because there were a zillion buttons on the menu, cluttering stuff up. Had it been my call, I'd have put way more items into categories. And biomassed the tutorial button. More tidy. Good design. -A good T1 blaster has a base range optimal/falloff of some 7/10km, push that to 10/15km with skills and modules. Then load real charges with a 50% range penalty. Now. Would you like some cheese with that long-overpowered torpedo wine? -Agreed, they should have kept it like before. Having to shift+click or disable stuff we've grown used to in the esc-menu is stupid. This is a prime example of that bad design you mentioned earlier. -Then I'd like your stuff. I can find fun stuff to spend it on.
Other that that, yay for new graphics, not so yay for the hordes of non-booting, boot.ini-lacking computers out there, less yay still for me having to dig through tons of crap to get a new driver for my laptop vidcard (why can't they just support regular issue drivers?).
Most of all YAY for not putting us through patch week!
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BAD MUTHER
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Posted - 2007.12.06 10:33:00 -
[181]
Sansh's Savage Load BONTY 950,000.00 15 km from it fiREing 6 x CALDARI NAVY MJOLNIR TORPEDOS at it 6x ARBALEST' SIEGE MISSILE LAUNCHER ALL AT ONCE 200 TORPEDOS WERE FIRED
O EFFECK O DAMAGE THE RAT NELY KILD ME WHAT HAVE YOU DONE TO THE GAME TORPEDOS ARE USELESS THUS BS ES FIREING TORPEDOS CAN BE KILD BY A RAT LOL PLEASE RETURN THE TORPEDO FIRE POWER........... OR DONT MACK THIS Sansh's Savage Load IN TO A GOD RAT IT IS INPOSIBLE TO KILL WHITH TORPEDOS
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Edmund Khan
Destructive Influence Band of Brothers
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Posted - 2007.12.06 10:38:00 -
[182]
Since when is a MS not a carrier?
When we asked for something special for MS, you said MS is just a bigger carrier. Now carrier get a 100% ship maintenance boost, and all of sudden a MS is not a carrier anymore.
I demand justice!
I almost gave up to expect MS being useful again and i hoped that it will at least be a fancy garage for our ships... and now this disappointment.
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ZerKar
Caldari Zen'Tar
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Posted - 2007.12.06 10:40:00 -
[183]
I appriciate that you worked hard and got it out a bit ahead of scheduel and more so that you got it deployed without a serious crash so far.
As for the changes, mostly just little things that are generally useful but nothing that noticable but then you did not promise anything to the contrary. (I cannot use the "shiney new graphics" so I am missing that part)
However, I do think the "abandon" button for drones is a bad idea. It just increases the likelihood of hitting a dumb button with them. I can only imagine 1 case you would WANT to abandon drones and I think it would be rare and just as easily accomplished by warping a little way.
I still cannot wait for the actual game changing stuff like Ambulation and the like. +++++++++++++++ I saw the Sign...!
O.o |
Genocya Zolan
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Posted - 2007.12.06 10:59:00 -
[184]
I would like to see the return of transparent pinned windows, or at least the option to have them transparent if so desired.
At the moment if I run my local window for 0.0 down the left hand side and have all the various dark grey/semi transparent windows such as overview, gang & drone open it seems as though you are looking at the ships through a letter box. Fully transparent pinned windows along with regular opaque chat windows give a much larger sense of play area.
Other than that a superb job on Trinity guys.
Genocya
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CCP Greyscale
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Posted - 2007.12.06 11:03:00 -
[185]
Originally by: Mitz Pufos how are we supposed to resize the overview? each block at a time? that's insane ! we need an option to get the old overview back
Try holding shift while dragging, that should help with the problem
Originally by: Hoshi Any way to move the "Star Map/System Map/Close" window away from sitting above the Selected items? I want selected items at the top of the screen but it's moved down every time I open map and doesn't move back up when I close it.
It's now a draggable UI element, although there's not much to grab hold of If you move your mouse over the edge, there's a point where the box in the centre of the cursor expands, and at that point you can click and drag the entire thing around.
Originally by: J'Mkarr Soban FOR ALL THOSE WITH SKEWED TARGETING
There is a little circle in the corner of where your targets start from. If the target is in the top-left quarter of the screen, the circle will be at the top left of the target. Bottom-right quarter of the screen, bottom-right of the target. You can drag this around to change the initial location of the targets, which automatically align to whichever quadrant the targets are dragged to (you'll see the position of them change around this circle). Right clicking allows you to lock the position and also change horizontal and vertical alignment.
The circle is quite faded, you might need to turn up the brightness to see it.
Bolded for "this man is correct"
Originally by: Lazarann What happened to the new drones ("named" drones) we heard about at fanfest?
Nothing "happened" with them - they're out there... somewhere
Originally by: Maglorre
Originally by: Lazarann ZOMG drones attack a new target together when their last target is destroyed
And not only that, they seemed to (on the test server when I had a play in a mission) go after the smaller ships first. It might just be that the frigates were closer to my ship or closer to the drones when they picked a new target, more testing required.
Improved targetting AI means they now try and engage the targets whose signature radius most closely matches the drones' signature resolution. In other words, light drones will generally go after frigates, medium drones will generally go after cruisers and heavy drones will generally go after battleships. Tux thought it sounded like a good idea
Originally by: Bagehi I am mildly confused. My computer runs the new graphics better than the old ones. I'm getting better fps with the premium graphics post-trinity than I did pre-trinity. Did anyone else experience this?
Curses! I thought we'd disabled the /freeperformanceboost switch!
Seriously though, this is probably due to the graphics load being moved off the CPU and onto the GPU, which (as you'd expect) is generally better at that job
Originally by: Del Narveux 4. What's up with eve voice? I never signed up or anything, but its got all its settings and stuff in my options now. So is it like enabled for everyone now? That might be nice, if everyone has it and its free and blah blah blah.
Yup, EVE Voice is now enabled by default and for free on every account.
Originally by: NightF0x I'm a bit curious as to why the NPC bounty system was changed to add a 15-20 minute delay in the rewards payout. There are no delays in payments for any other profession in Eve so why ratting?
This is a DB optimisation
Originally by: Vadoc Trax Edited by: Vadoc Trax on 06/12/2007 06:10:37
Originally by: Triath Lon
I wonder who came up with the bright idea to name a MARAUDER class ship - PALADIN?
<... |
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Bezzell
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Posted - 2007.12.06 11:12:00 -
[186]
Awesome! Pretty smooth transition as well, considering everything implemented. Nice job and thx.
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Komachi
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Posted - 2007.12.06 11:28:00 -
[187]
Edited by: Komachi on 06/12/2007 11:29:48 CCP I want to say THANK YOU for all your hard work with this project. I cant tell you how awesome eve looks and plays.
-the reflective layer is very impressive
-the newer ship designs are sweet (the nighthawk IMO)
To all though that see fit to wine and complain. Rome was not built in a day, week or month but years. This took years and a lot of hard work so remember that.
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Jo Nafarxx
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Posted - 2007.12.06 11:32:00 -
[188]
what i have to note so far about patch....i guess eve is a bit cooler looking, seems that my screen is always filled with chat, info, and other windows so i made the effort to have a peek ..wow nice ..ok back to game heheh.. well i thought i would do a bit of ratting.. this turned out to be a total bummer.. most often i would fly from belt to belt and collect some goodies as i go, or now n then find a nice 3 bs spawn and stay put a spell. i see that collecting the loot now is all but impossible.. is this an effort perhaps to force folks to school for and use the new t2 bs's? that is what i am thinking anyhow .. well in a short time i had a jet can worth full of loot. prior to the patch this would have been 8-10km3 at best.. so as i see it the reward for my efforts just got cut by a good third as i was simply not able to keep up with the massive loot any longer and gave up trying and watched a good few hundred million worth of named mods and salvage go pop .. o well.. sooo unless i can find a builder that can fit me some turrets on a nano freighter or something, i need a solution..any ideas out there? i am finding the loot from a decent bs to be roughly 500 to 700m3 now.. be nice to think there is an easy something to do other than taking a huge pay cut or having to put in an additional amount of effort.. o yea i love the new overview . made my day to take apart and minimize that.. now if i could just close alliance and local when i liked, the screen would begin to be manageable ..>=) jo
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TRIGGER
MASS
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Posted - 2007.12.06 11:32:00 -
[189]
luvly jubbly and job well done ..... now when do we move onto 48hr between dt's ?
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eWrath
Caldari Revenent Defence Corperation The Omni Federation
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Posted - 2007.12.06 11:40:00 -
[190]
First of all, let me thank the developers and all who participated bringing this huge performance boost.. I must admit that I'm really amazed how smoothly my client runs now..
And... normally I hate to rant, but.. Either give me back my good old myrmidon, or remove the 5 drones cap..
The drone changes are nice, but not totally fair, I was expecting that with the new drone bandwidth stuff, one would be allowed to launch more than 5 smaller drones, in exchange of limited functionality with the heavy variants; according to the bandwidth limits.. what I see is the total opposite of that..
Instead, I found out that it's being restricted to either 3 heavy drones or 5 medium ones.. I can't see how exactly does the Drone Bandwidth feature benefit anyone flying this ship?
Drones no longer recharge 100% shields when retracted and re-released.. I'm completely fine with this fact (and I personally think that's fair), but with the restriction introduced above, where are the advantages of using a drone ship (especially this one)?
Myrmidons don't get bonuses to turrets, that can be understood, but medium drones are fragile. they could carry more drones now.. but what's the point if I'll keep on losing them?
The way I see it, 25 cubic meters of extra drone bay capacity aren't worth the fuss, the only outcome I see is rendering the ship as a completely crippled piece of junk, I'd prefer being able to launch 5 heavy/sentry drones at the same time to the extra (mostly dead weight) space; take the 25 m3 back, and give me my old ship back any time..
or just remove the 5 drones restriction and allow pilots to control whatever drones they can fit into their bandwidth limits..
Beware miners with guns! |
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Felysta Sandorn
Caldari System-Lords Insurgency
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Posted - 2007.12.06 11:41:00 -
[191]
Best patch ever, CCP... Thanks for this!
And I can't even see the new graphics yet!
In honour of your hard work, as soon as I get a job, I'll buy another few accounts... Even if I don't play them!
Much love!
Latest Video, Click Here!
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Mullethead
MicroFunks
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Posted - 2007.12.06 11:56:00 -
[192]
Originally by: J'Mkarr Soban FOR ALL THOSE WITH SKEWED TARGETING
There is a little circle in the corner of where your targets start from. If the target is in the top-left quarter of the screen, the circle will be at the top left of the target. Bottom-right quarter of the screen, bottom-right of the target. You can drag this around to change the initial location of the targets, which automatically align to whichever quadrant the targets are dragged to (you'll see the position of them change around this circle). Right clicking allows you to lock the position and also change horizontal and vertical alignment.
The circle is quite faded, you might need to turn up the brightness to see it.
Bolded for "this man is correct"
Yes he is correct and it is very faint, however, it seems many of us, including all my accounts and toons have the little crosshair icon you refer to off screen and therefore it is unable to even be seen. I tried changing screen res and making it full screen etc.
Can one of you nice CCP lads move em all down a bit please :)
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Pitt Bull
Caldari
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Posted - 2007.12.06 12:03:00 -
[193]
Originally by: Mitz Pufos
Originally by: Lazarann There's so much awesome I don't know what to do with it all. Thanks CCP
give me some, I have none
No kidding, did I miss something here?
Have you looked past the trailer yet?
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Kylar Renpurs
Dusk Blade
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Posted - 2007.12.06 12:11:00 -
[194]
So Advanced Capital Ship Component BPOs, still no love for them actually being seeded? I still can't spot them in either of Lonetrek, The Citadel or The Forge...
Improve Market Competition! |
Drako Krakin
Okkelen Defense Force
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Posted - 2007.12.06 12:25:00 -
[195]
Small little error in the Patch Notes:
"Hacking containers have been removed from the following sites: Contested Minmatar Army Complex, Contested Caldari Lai Dai Refinery, Port Maphante and Contested Skeleton Comet. Modules"
In fact only the containers that yielded decryptors have been removed. The containers that yield the COSMOS build components are still there. Additionally, the other hacking complexs (like in Friggi) have had the same change but are not listed here. The word "Modules" needs to be moved down a line and bolded for the next section.
So all invention decryptors are now only to be found via exploration. Not sure if the encryption skill books are the same, but is very likely.
Nice patch by the way
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N4PALM
Caldari Annihilative Intention. space weaponry and trade
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Posted - 2007.12.06 12:25:00 -
[196]
I'm finding the effects volume to be overpowering compared to the music volume. Perhaps a separate slider for effects.
In order to properly hear the music I have to turn the speakers up, the sound effects are too loud when I do this.
Also it would be good to listen to just the music and no sound effects. --- I'm in yr posts dleetin all yr sigs - Cortes Fight the power! - Cortes |
000Hunter000
Gallente Magners Marauders
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Posted - 2007.12.06 12:26:00 -
[197]
Just a shame that so many people just now realize that certain ships have gone backwards in looks, i profoundly dislike the looks of most black (BLACK!! HAH!!) caldari ships now.
Oh well... i might not bother to do the so called 'premium' graphics update even ans 9 out of 10 times i zoom out anyways and only see the ships as lil blips.
guess will see. CCP, let us pay the online shop with Direct Debit!!! Magners is now recruiting, evemail me or Dagazbo ingame.
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Ryoji Tanakama
Caldari Daikoku Fleet Shipyards
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Posted - 2007.12.06 12:55:00 -
[198]
My 4 year old machine aquired an 8800GT a few months back when DX10 games started to appear. Other than that it's a old box. So long as shadows are set to 'low' it loves the new graphics. I havent seen any of the pixilation and other problems people are reporting. The thing that stands out the most is the glow mapping on windows for ships and stations, it looks freaking awesome.
I'm miffed that i'm going to have to repair my BOOT.INI when I get home however. Luckily I have my Vista CD, and should be able to fix it in 20 seconds flat.
~Ryoji Tanakama
Daikoku Fleet Shipyards |
Soy Lu
Gallente GoonFleet GoonSwarm
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Posted - 2007.12.06 13:01:00 -
[199]
Edited by: Soy Lu on 06/12/2007 13:02:04 Gallente always looked like some of the worst ships, they never had a real theme like any of the other races, and it always seemed like they were basically just the models that the developers had made and wanted to use but they didn't fit into any other catagory...
And now they are friggin teal or some crap? That's the gallente theme now? Teal? Why do all of my ships look like some kind of new-age hippie space mobile? Especially the thanatos, come on I spend all this time getting one and now it looks awful. The model is great, don't get me wrong, but the coloring is absolutely terrible.
I'd rather it be the old darkish puke-green color. I realize we're based off the french and for that we must be silly looking, but this is just excessive.
Oh yeah and your patch is horribly bug ridden, fire the QA department if you want to salvage any credibility. Thanks!
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Roc Wieler
Polytope
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Posted - 2007.12.06 13:02:00 -
[200]
This patch makes me very happy...in the pants.
"Never start a fight you can win." - Roc Wieler |
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Baulath
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Posted - 2007.12.06 13:06:00 -
[201]
Re-skin the Hulk please. It's bland and boring at the moment. It needs more "colour".
Baulath |
Bish Ounen
Gallente Omni-Core Freedom Fighters
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Posted - 2007.12.06 13:08:00 -
[202]
I don't know if this has been covered yet (sorry, I'm NOT reading through 8 pages of comments, that's for the devs and gms to do.)
An annoyance with the new UI: The "Selected Item" section just above the overview is now it's own separate window. Normally this would be good, except that it's impossible to CLOSE the window. All you can do is either minimize it down to the bottom of the screen (Upon docking and undocking it will just pop back up to where it was), leave it where it is (being all big and useless and taking up screen real-estate), or move it elsewhere on the screen (still taking up screen real-estate).
Please either bring back the old behavior (being able to permanently shrink it up to the top to save screen real-estate, but still pop it down again when and if needed) or allow us to permanently close it (not the preferred behavior since it is occasionally wanted). But being FORCED to have it either open ALL THE TIME or annoyingly minmized down to the bottom of the screen was a bad bad bad UI design decision. The previous behavior was inspired design, the current behavior is bad design.
One last thing, please Pod the person who thought this particular idea was good, it's NOT.
Thank you.
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Komaito
AFK
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Posted - 2007.12.06 13:15:00 -
[203]
1st impression:
Trinity sucks, because
- The graphical update won't work for me, I don't have shader model 3.0 (Ati x850 here). - The new overview made window management an even bigger pain than it was already. ------------------------------------ radiation... too much radiation... |
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CCP Greyscale
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Posted - 2007.12.06 13:17:00 -
[204]
Originally by: Bish Ounen I don't know if this has been covered yet (sorry, I'm NOT reading through 8 pages of comments, that's for the devs and gms to do.)
An annoyance with the new UI: The "Selected Item" section just above the overview is now it's own separate window. Normally this would be good, except that it's impossible to CLOSE the window. All you can do is either minimize it down to the bottom of the screen (Upon docking and undocking it will just pop back up to where it was), leave it where it is (being all big and useless and taking up screen real-estate), or move it elsewhere on the screen (still taking up screen real-estate).
Please either bring back the old behavior (being able to permanently shrink it up to the top to save screen real-estate, but still pop it down again when and if needed) or allow us to permanently close it (not the preferred behavior since it is occasionally wanted). But being FORCED to have it either open ALL THE TIME or annoyingly minmized down to the bottom of the screen was a bad bad bad UI design decision. The previous behavior was inspired design, the current behavior is bad design.
One last thing, please Pod the person who thought this particular idea was good, it's NOT.
Thank you.
Try double-clicking on the title-bar. This should shrink it back up; this works on pretty much any window with a title bar now.
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Phil Exon
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Posted - 2007.12.06 13:19:00 -
[205]
A couple of things I've noticed soo far: - Torps explore doing 0 damage. Maybe because of lowered range but why explode if they never get there? - Local chat got buggy if you switch between windows. The scroll down feature is enabled when there is no need and local shows empy though there are 15 people in it. Happens when switching local\corp\alliance - NPC nexus buy orders are gone!!! This is HUGE! It was the main benefit of running missions in low sec. Now what? I hope this is just a bug. - The Abandon Drones button too close to Return to Bay. This will frustrate many people going forward. Not even sure who needs "abandon drones" feature.
THats my 5 cents. Thanks
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Bein Glorious
GoonFleet GoonSwarm
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Posted - 2007.12.06 13:42:00 -
[206]
Originally by: BAD MUTHER Sansh's Savage Load BONTY 950,000.00 15 km from it fiREing 6 x CALDARI NAVY MJOLNIR TORPEDOS at it 6x ARBALEST' SIEGE MISSILE LAUNCHER ALL AT ONCE 200 TORPEDOS WERE FIRED
O EFFECK O DAMAGE THE RAT NELY KILD ME WHAT HAVE YOU DONE TO THE GAME TORPEDOS ARE USELESS THUS BS ES FIREING TORPEDOS CAN BE KILD BY A RAT LOL PLEASE RETURN THE TORPEDO FIRE POWER........... OR DONT MACK THIS Sansh's Savage Load IN TO A GOD RAT IT IS INPOSIBLE TO KILL WHITH TORPEDOS
amazing post
nice patch by the way, gj ccp (o'.')b |
Arrs Grazznic
Poena Executive Solutions
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Posted - 2007.12.06 13:55:00 -
[207]
Can I get some more info about the issues with X1950 video cards? The known issues page only has the following info:
The Trinity client causes graphical issues with ATI X1950 video cards.ATI X1950 video cards have problems with rendering suns and related effects. As a X1950 owner, I'm interested to know what the 'graphical issues' are and if they are only limited to 'rendering suns and related effects'. I tried Trinity on SiSi a few days ago and the graphics were fine, apart from some odd pixilation with HDR enabled.
Cheers, Arrs
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Saldory
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Posted - 2007.12.06 13:58:00 -
[208]
i don't have access to premium graphics...
is that possible with this computer (i thought that was)? 2.6Ghz 1024 ram ATI X850
and if that's possible, why have i no access to premium graphics?
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Komaito
AFK
|
Posted - 2007.12.06 14:03:00 -
[209]
Edited by: Komaito on 06/12/2007 14:04:24 Same problem like me - Ati x850 does not support shader model 3.0. Whatever that is, it is required to run the premium content.
Those without shader model 3.0 are just not premium enough for ccp. ^^
I want a discount on my suscription! ------------------------------------ radiation... too much radiation... |
LtCmdrCass
Amarr Explora Empire
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Posted - 2007.12.06 14:13:00 -
[210]
Originally by: qgbnorman first id like to thank ccp for there hard work in the new update, but a lot of caldri pilots including myself used siege launchers in lvl 4 missions and i was getting a torp out the tube every 9.5 secs with tech II launchers and range was awsome 96km, now im geting about 20km , no more missioning with torps?
I've sent in a petition regarding this (which like most petitions will get nowhere). I'd like to say very nice job on the graphics overhaul CCP, but terrible nerf on torps. Velocity was increased 20%, launcher RoF was decreased by 25%. That's all well and good, but it doesn't matter now because I can't hit a f***ing BS orbiting at 25K. I mean really, 30 secs flight time reduced to 6?? If I wanted heavy assault missiles, I'd fly a Sac. My Raven was the ultimate lvl 4 mission boat and now I have to switch to cruise missiles which barely scratch a 1mil BS. Once again, a perfect weapon with nothing wrong with it gets nerfed. Guess we can expect the market to get flooded with faction siege launchers. I know mine will be there.
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Electroclan
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Posted - 2007.12.06 14:14:00 -
[211]
Wow, just.. WOW. I logged in Trinity and was like . The graphics are amazing! With excellent FPS, on an MMO!
I just have 2 questions:
I get great framerate when docked in an Amarr station, but whenever I enter a gallente/minmatar/caldari station, frames drop to 15-20. Why? Odd, but not too important.
Whatever happened to that button that rolled up the overview instead of minimizing it? I don't need the overview in the way when I am wandering about.. wondering if the button moved or I just can't see it.
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Bish Ounen
Gallente Omni-Core Freedom Fighters
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Posted - 2007.12.06 14:19:00 -
[212]
Originally by: CCP Greyscale
Originally by: Bish Ounen I don't know if this has been covered yet (sorry, I'm NOT reading through 8 pages of comments, that's for the devs and gms to do.)
An annoyance with the new UI: The "Selected Item" section just above the overview is now it's own separate window. Normally this would be good, except that it's impossible to CLOSE the window. All you can do is either minimize it down to the bottom of the screen (Upon docking and undocking it will just pop back up to where it was), leave it where it is (being all big and useless and taking up screen real-estate), or move it elsewhere on the screen (still taking up screen real-estate).
Please either bring back the old behavior (being able to permanently shrink it up to the top to save screen real-estate, but still pop it down again when and if needed) or allow us to permanently close it (not the preferred behavior since it is occasionally wanted). But being FORCED to have it either open ALL THE TIME or annoyingly minmized down to the bottom of the screen was a bad bad bad UI design decision. The previous behavior was inspired design, the current behavior is bad design.
One last thing, please Pod the person who thought this particular idea was good, it's NOT.
Thank you.
Try double-clicking on the title-bar. This should shrink it back up; this works on pretty much any window with a title bar now.
Glad to know that, The next question is; If I shrink the "Selected Item" window, will the "Overview" window snap to it? IE: shrink up the "SI" window, "Overview" follows it up. Bring the "SI" back down, and the "Overview" moves down with it. Or will the two windows just move separately? If they move separately that will be a problem.
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General Coochie
New Justice Minuit.
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Posted - 2007.12.06 14:19:00 -
[213]
Just wanna say nice transition you guys did at CCP.
Ability to have new or old graphics in same content. Don't know if servers were up in time or how late they were. But in my experience it must be the smoothest transition to a new patch with this much new content Ive experienced so far in EvE.
New GFX is downloading at 340kb/s. Wich is also impressive.
You got atleast a CCP guy in rens talking to ppl and answering questions . Again awesome.
So good work.
/happy customer
My other thread got locked so posting here.
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Hugh Ruka
Caldari Exploratio et Industria Morispatia
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Posted - 2007.12.06 14:20:00 -
[214]
Logged in with Classic. Quite nice, I can finaly customise my UI (overview, target list) etc.
Some things to note:
1. Drone window. When I first deployed my drones, it VANISHED and poped up again in a few seconds with all drones in space. I nearly freaked out when it vanished. It does not do this on scoop/relaunch.
2. I want to TURN OFF WINDOW SNAPING !!! The closest option I found is to reduce it to 3 pixel distance. I HATE THIS FEATURE !!! (sorry for the caps, but I realy hate window snaping).
3. Any way to turn off Z-buffer ingame ? I know this is not a most wanted feature, but I used it on my office laptop to get the load as low as possible.
4. Vertical target list !!! HELL YES !!!
further feedback after I get home from work and play a bit longer.
Originally by: Aravel Thon
Originally by: Nith Batoxxx Hi my alt just leanred to fly the ferox...............
I am so so terribly sorry...
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Mother M
Ark Royals
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Posted - 2007.12.06 14:31:00 -
[215]
My feedback is that 8 million to place an advertisement on the new recruitment tool is a bit steep.
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Tai Shea
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Posted - 2007.12.06 15:16:00 -
[216]
Edited by: Tai Shea on 06/12/2007 15:17:54 First of all, great job CCP, graphics are breathtaking!! (in general)
Ive got an min frame rate of at least 100 wherever I go and Ive got everything cranked up high, so well pleased with that :)
Few negative points though...
1.Where did the AA option dissapear to? (Wll have to find out how to force that, and see if it still works, I cant remember)
2. Whats up with the new Gall colour scheme? Did someone do it at 16:50 on a fri afternoon in a rush to get to the pub? My moros just looks pathetic now. It looks almost.. babyish, for a station killer, the old dark colour scheme suited it perfectly.
3. Engine exhausts more often that not dont appear at all now, and the gate animations dont work all the time either
4. WHAT THE HELL HAVE YOU DONE TO THE MINING LASERS!!!!!!!!! I dont know what that pathetic, very brief, string of blue fuzzyness is about, but man, get the old animation back, NOW!!!! The graphics and sound effects are just mind boggelingly awful!! Who the hell thought that was better than the old yellow/amber animation.. They should be fired, or sent to the opticians for new glasses... Was your testing team high when they tested and approved that?? (Was it even tested at all?)
5. Why the drone cap at 5? It seems rather odd to tell us we have a ship capability of 75Mbits, yet we can only use 25Mbits of it if we using light drones... The drone cap seems out of place now.. Take it out, or get rid of the bandwidth thing, they dont go together... Thats like giving you a car that can do 180mph but limiting it to 50mph
6. I partially agree with the torp nerf, but I think you went a bit overboard! I agree they needed nerfing a bit to bring them into a similar comparison to blasters and rails etc, ie smaller damage at long range with high damage close up (as they were torps had high dam pretty much anywhere), but I think you went a bit too far. Beef the cruise missile damage up a tad and extend the torp range by about 10km.
In summary, great patch :) Just change the gall colour scheme and FFS change the mining lasers back!!
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Joss Sparq
Caldari Agony Unleashed Agony Empire
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Posted - 2007.12.06 15:39:00 -
[217]
I can't tell if this was covered yet, but why were Caldari Navy faction F.o.F. missiles removed?
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RogueMind
Caldari
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Posted - 2007.12.06 15:49:00 -
[218]
I've yet to hear any audio at all for engines, mining lasers, or turrets. The graphics section loads pretty well after I lower the cache and drop the shadows.
Has anyone noticed a flicker/freeze when you're undocking? I see it floating out, it freezes for a second or two, then I'm sitting outside the dock not moving. -- Opinions are my own.
Torp Nerfing: A thousand BS Campers cried out in terror and were suddenly silenced...
EVE Trinity: The first game where Vista pwned XP. |
Daerkannon Shimmerscale
Gallente Paxton Industries Paxton Federation
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Posted - 2007.12.06 15:55:00 -
[219]
Overall: great patch. I'm impressed with the server stability. Usually there's at least a day or two of "don't bother to do anything but change skills". New graphics are nice, but it's a good thing I'm a forum ***** and caught that boot.ini problem before going to bed.
Now onto the parts I don't like: the new cloaking effects. Most people will only see these after jumping through a stargate. As a dedicated explorer and fleet scout I can spend hours cloaked and looking at this disco flashing effect is going to give me epileptic seizures. Also the decloak effect is too slow. It's not even half done by the time the sound effect is. I think if it moved at the same speed as the cloaking effect it would be better. --- Honest officer, the dwarf was on fire when I got here! Can't find a mechanical engineering agent? Need a non-Caldari Navy agent? http://www.eve-agents.com/ for all your agent needs! |
stylianos
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Posted - 2007.12.06 16:30:00 -
[220]
um, where can i download the premium?
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Adnvari Nehal
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Posted - 2007.12.06 16:38:00 -
[221]
CCP, one small nitpick what happened to the letterbox mode? :( I loved playing EVE in letterbox, all the widescreen option does now is seem to stretch the display a little more. If this was removed, why?
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oniplE
Aliastra
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Posted - 2007.12.06 16:39:00 -
[222]
Great patch, but i dislike the gallente theme. The theme is too light, too "plastic", there's no.. spark.. they're boring. x |
Adnvari Nehal
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Posted - 2007.12.06 16:45:00 -
[223]
Originally by: oniplE Great patch, but i dislike the gallente theme. The theme is too light, too "plastic", there's no.. spark.. they're boring.
Yea I have to agree with you after seeing a Gallente ship for the first time since Trinity, the texturing seems a little flat. Not as shiny as the Caldari for Example, and needs a darker green I think.
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Oregem 2
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Posted - 2007.12.06 16:59:00 -
[224]
Dear CCP,
Thank you for ******* up production royally. After 4 and a half year of playing you really managed to **** me off so much that I dont like to play anymore. All the T2 ship production batches have changed, you even managed to change the requirements for T2 drones, needing t1 drones to make t2.... Wanna bet you didnt do that for all the other ammo, hell knows what else you managed to cripple. Clearly you think that we are now going to build 1 T2 ship at a time? Are you guys trying to drive ppl away?
You clearly dont have a shimmer how much work we production guys do to keep all this in spreadsheets and such. Its very, very dissapointing.
emote waves a certain finger at Iceland.
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SirTKAR
Gallente Garoun Investment Bank
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Posted - 2007.12.06 17:06:00 -
[225]
Howdy,
I haven't got my desktop upgraded to Premium yet, so all I've been able to experience so far is Trinity Classic.
I love a lot of the little changes that have been made. Like being able to move the Overview, Drone, and Fleet lists. The elimination of the X button from the chat window, since you can't close it anyway. The autotargeting settting in the options. All great tweaks :)
The only tweak that I've found so far that I really really don't like is that the Notes, Log, and Calculator are now in that Accessories tab in the NeoCom. I use those often and having three buttons on the NeoCom itself was much more convenient than having to go through a litte dropdown menu to reach them.
L8Rz,
SirTKAR
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Eraggan Sadarr
Phoenix Tribe
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Posted - 2007.12.06 17:16:00 -
[226]
Originally by: SnakeByte86 I am not the least bit impressed. But my 7950gs, 2gigs of ram, core 2 duo. Gets about 2 FPS with the new graphics turned on, whats more, i dont notice any difference, except the textures. I've yet to see HDR even once.
There must be something wrong with your driver of eve settings. Teh system you have suggests better fps. If you have shadows at extreme, i suggest lowering it to high or normal.
Originally by: SnakeByte86
Why did you switch buttons into accessories? I run at 1920x1200 resolution, so everything fits on my screen, now why do i need to go through a menu to find my calculator or my note pad? Poor design for sure.
Agree
Originally by: SnakeByte86
The most annoying "feature?" is that when i attempt to view info on more then one object, i dont get multiple windows. I get one window with a "previous" and "next" button.
Makes comparing things, especially multiple items, ********.
There is a checkbox in settings thats called something like "reuse info windows", check this off!
Eve Market Scanner
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Lazarann
Ideal Machine
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Posted - 2007.12.06 17:16:00 -
[227]
Originally by: Oregem 2 Dear CCP,
Thank you for ******* up production royally. After 4 and a half year of playing you really managed to **** me off so much that I dont like to play anymore. All the T2 ship production batches have changed, you even managed to change the requirements for T2 drones, needing t1 drones to make t2.... Wanna bet you didnt do that for all the other ammo, hell knows what else you managed to cripple. Clearly you think that we are now going to build 1 T2 ship at a time? Are you guys trying to drive ppl away?
You clearly dont have a shimmer how much work we production guys do to keep all this in spreadsheets and such. Its very, very dissapointing.
emote waves a certain finger at Iceland.
Well that's how you make tech 2 ships, so it makes sense really.
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Rells
Caldari Agony Unleashed Agony Empire
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Posted - 2007.12.06 17:18:00 -
[228]
Minor bugs. Unfortunate likely typo on the BOOT.INI. Otherwise STELAR job.
Thanks for the free content yet again.
Four years is long enough to leave the corp interface broken! |
Dressan Zarrs
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Posted - 2007.12.06 17:19:00 -
[229]
first of all: well done CCP! great work.The game really looks way better than before. but: the quality of the ingame-graphics doesn¦t reach the trailer. (ok... mostly the ingame-graphics don¦t reach the quality of the trailer/s) one example is the new texture-system. for example..if you look on the raven or ferox on the trinity wallpaper and compare it to the ingame graphics you¦ll see the difference.
nevertheless: eve is a great game and trinty makes it even better (looking)! respect CCP! I hope the eve-universe will stay alive for a long time.
when is the dx10 update being released?
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Kurogauna
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Posted - 2007.12.06 17:31:00 -
[230]
Edited by: Kurogauna on 06/12/2007 17:31:40
i love the new graphism for the gallentean faction damage control
- Real men tank hull. |
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Xaen
Caldari Caldari Provisions
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Posted - 2007.12.06 17:59:00 -
[231]
Edited by: Xaen on 06/12/2007 18:02:55 Some constructive (I hope) feedback:
Put the permanent pin/close/minimize buttons back on. The "only appear on mouse over" functionality is nothing but an irritating novelty much like mouse-hover menus.
Minimize all hotkey also minimizes overview and selected target windows. This sucks. It didn't do it before.
Why did you move/rearrange the quit game/close buttons? They were fine the way they were before (centered, and therefore more likely to require less mouse movement to use.
Where the heck is the "launch all drones" hotkey?!?! If there's a hot key to recall them, there should be a hotkey to launch them. Understandably this would not be ideal for ships holding more drone-age than than they can control, but for all the other ships it would be nice. A better implementation would be drone groups.
Also, moving the log, calculator into "Notes". WHY? There's was plenty of unused space on the side bar and now there's even MORE wasted space. Why did you add additional, unnecessary user actions to the process of launching one of these apps? Which one of you sadistic bastards gets off on popup menus? Please sack that person. As far as UI changes go, this was a step in the WRONG direction. Support fixing the EVE UI | Suggest Jita fixes If you'd suicide gank yourself for what you're hauling, don't.
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Lazarann
Ideal Machine
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Posted - 2007.12.06 18:11:00 -
[232]
Originally by: Xaen Edited by: Xaen on 06/12/2007 18:02:55 Some constructive (I hope) feedback:
Put the permanent pin/close/minimize buttons back on. The "only appear on mouse over" functionality is nothing but an irritating novelty much like mouse-hover menus.
Minimize all hotkey also minimizes overview and selected target windows. This sucks. It didn't do it before.
Why did you move/rearrange the quit game/close buttons? They were fine the way they were before (centered, and therefore more likely to require less mouse movement to use.
Where the heck is the "launch all drones" hotkey?!?! If there's a hot key to recall them, there should be a hotkey to launch them. Understandably this would not be ideal for ships holding more drone-age than than they can control, but for all the other ships it would be nice. A better implementation would be drone groups.
Also, moving the log, calculator into "Notes". WHY? There's was plenty of unused space on the side bar and now there's even MORE wasted space. Why did you add additional, unnecessary user actions to the process of launching one of these apps? Which one of you sadistic bastards gets off on popup menus? Please sack that person. As far as UI changes go, this was a step in the WRONG direction.
The mouse-over of the pin/close/minimize is probably more of an opinion thing, personally, I like it. If you want less mouse movment to quit the game, why not just use ctrl+q? Complaining you have to move your mouse another few inches is kind of silly. Suggesting someone should be sacked over something that you don't like is a bit extreme, although I agree it's annoying.
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CCP Greyscale
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Posted - 2007.12.06 18:15:00 -
[233]
Originally by: Bish Ounen Glad to know that, The next question is; If I shrink the "Selected Item" window, will the "Overview" window snap to it? IE: shrink up the "SI" window, "Overview" follows it up. Bring the "SI" back down, and the "Overview" moves down with it. Or will the two windows just move separately? If they move separately that will be a problem.
Yes
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Lazarann
Ideal Machine
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Posted - 2007.12.06 18:34:00 -
[234]
Originally by: CCP Greyscale
Originally by: Lazarann What happened to the new drones ("named" drones) we heard about at fanfest?
Nothing "happened" with them - they're out there... somewhere
Any chance you want to be more specific? I'll assume for now they're through invention or something to that effect.
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FireFoxx80
Caldari E X O D U S Imperial Republic Of the North
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Posted - 2007.12.06 18:36:00 -
[235]
All the textures of ships look worse than before. Now just faux-metal, like you get in Doom3.
7600GT 256MB, E6400, 2GB RAM.
What I do the rest of the time - Vote for a Jita bypass! |
Price Watcher
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Posted - 2007.12.06 18:40:00 -
[236]
Good job on the Eve-Voice.
Minus several bazillion points for the destruction of many boot.ini files due to extremely poor planning and programming.
I hope CCP will reimburse all those poor people who are not technophiles and had to pay someone real-life money to fix their computers after CCP broke them. (Not me BTW)
Man up, CCP.
POST WITH YOUR ALT!
The Shame o' The Galaxy |
Bellasarius Baxter
Caldari Cryogenic Consultancy Black Sun Alliance
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Posted - 2007.12.06 18:43:00 -
[237]
The new Premium stuff is looking good, unfortunately I have a few things I would like to see fixed in the new UI, though:
1) In the overview it is no longer possible to collapse the "Selected item" window. It can be minimized, instead. Very annoying. 2) In the new drone window, the shield/armor/hull display is right-to left, not left-to-right, as before. Needs some getting used to. 3) The "Floating cargo" and "Items" windows seem to share properties (size & position), so I can no longer have a small "Floating cargo" window for looting, and a big "Items" window when docked. Extremely annoying.
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Jommis
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Posted - 2007.12.06 18:52:00 -
[238]
Hi.
I have some trouble using torpedoes. My torps does no damage at all against sansha lords.
Anyone else have this problem?
- Jommis
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Poba
Firing Squad Pure.
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Posted - 2007.12.06 18:57:00 -
[239]
not that I really want to kick a dead horse, being that the issue has come up so much, but please reconsider the gallente ship color scheme, its not the worst thing you could have done, but it deffinatly could be changed to make alot of people happy.
I see drones how stick together more; which is a great improvement, but i still have issues with OGRE IIs getting distracted as they fly 50 km to a RAT and having to remind them to attack the same target multiple times to get them all on the right ship.
myrm/eos nerf : i understand they had the ability of being overpowered, but if you wanted to reduce their DPS I think you should have removed turrent slots from the myrm (6 turrent slots with no bonus on a drone boat ?!?!?) like you did with the eos, and should have reduced the drone bandwidth to 100 instead of 125, i think the turrent + 25m3 reduction would have made the myrm alot more balanced without infuriating all the gal drone pilots, and wouldnt be surprised if we ended up with a myrm more like that after all the feedback is assessed.
Damps needed a nerf I agree, but for non damp ships only. damp ships should have bonus increased from 5% to 10% to help them be more usefull again (when u nerfed NOS, you gave amarr recons new bonuses to help compensate instead of leaving the ships broken)
Drone bandwidth is nice, but i think you should have the ability to launch full bandwidth not limited by 5 drones, bandwidth and drone limit together are a bit excessive i think.
Pretty new graphics tho, great jobs CCP, but like all things in the MMO world it will need some changing, but thats what more patches are for so everyone just calm down and try to give them usefull and non-irate feedback.
[url=http://a4d.corpsewatch.net/?a=pilot_detail&plt_id=3607] [/url]
~Welcome to the internet, where the men are men, the women are men |
Lazarann
Ideal Machine
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Posted - 2007.12.06 19:04:00 -
[240]
Originally by: Jommis Hi.
I have some trouble using torpedoes. My torps does no damage at all against sansha lords.
Anyone else have this problem?
- Jommis
Read the patch notes or the millions of threads about it. Max you can get your torps with a raven is like 30km now. Get closer and you should be fine (or use cruise).
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Xaen
Caldari Caldari Provisions
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Posted - 2007.12.06 19:17:00 -
[241]
Originally by: Lazarann If you want less mouse movment to quit the game, why not just use ctrl+q?
Ctrl+q is not bound to anything :)
Originally by: Lazarann Complaining you have to move your mouse another few inches is kind of silly.
No. The difference between a poor UI and a great one is measured in hand movement, number of actions required to accomplish a task(fewer is better), and intuitiveness. Station hangar item management can take as many as eighteen steps. This could easily be reduced by 94%. But CCP clearly doesn't know wtf they're doing when it comes to HCI.
Originally by: Lazarann Suggesting someone should be sacked over something that you don't like is a bit extreme, although I agree it's annoying.
Whomever it was was apparently in a position of power to make changes to the game client and clearly don't have a freaking clue about HCI. It's not just one change. It's what that change reveals about the designer. Support fixing the EVE UI | Suggest Jita fixes If you'd suicide gank yourself for what you're hauling, don't.
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Xaen
Caldari Caldari Provisions
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Posted - 2007.12.06 19:20:00 -
[242]
Originally by: Bellasarius Baxter 2) In the new drone window, the shield/armor/hull display is right-to left, not left-to-right, as before. Needs some getting used to.
Agreed, this is, to use proper HCI terminology, "bassackwards".
It doesn't need getting used to, it needs changed. Support fixing the EVE UI | Suggest Jita fixes If you'd suicide gank yourself for what you're hauling, don't.
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VheroKai
Vhero' Multipurpose Corp
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Posted - 2007.12.06 19:22:00 -
[243]
Originally by: Lazarann If you want less mouse movment to quit the game, why not just use ctrl+q? Complaining you have to move your mouse another few inches is kind of silly.
It is silly for You. Glad to know You are healty person without any issues with sight or motion. But blaming people for their health problem is at least non-ethical. Please shut up. --sig--
Originally by: Bunyip The LOLqual is a capital-sized joke
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Lazarann
Ideal Machine
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Posted - 2007.12.06 19:27:00 -
[244]
Originally by: VheroKai
Originally by: Lazarann If you want less mouse movment to quit the game, why not just use ctrl+q? Complaining you have to move your mouse another few inches is kind of silly.
It is silly for You. Glad to know You are healty person without any issues with sight or motion. But blaming people for their health problem is at least non-ethical. Please shut up.
Right, I'll certainly listen to a reply like that. Instead, why not act like a mature adult and explain a little more? I said nothing regarding health issues, and his was obviously not regarding a health issue either, so please shut up yourself unless you're going to give a mature response.
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Nhi'Khuna
e X i l e Atrum Tempestas Foedus
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Posted - 2007.12.06 19:34:00 -
[245]
Nice job CCP. Whiners be damned, you've worked hard and I think it shows.
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Ethaet
Gallente
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Posted - 2007.12.06 19:34:00 -
[246]
I have this really bad bug, all the gallente ships now look really ugly. Switching back to the old graphics fixes it though.
Feel free to copy my sig. Save the nice looking gallente ships! |
VheroKai
Vhero' Multipurpose Corp
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Posted - 2007.12.06 19:46:00 -
[247]
Originally by: Lazarann Right, I'll certainly listen to a reply like that. Instead, why not act like a mature adult and explain a little more? I said nothing regarding health issues, and his was obviously not regarding a health issue either, so please shut up yourself unless you're going to give a mature response.
Well, I have problem with Ctrl+Q or whatever key "Exit" assigned to. I use keyboard extensively while playing and even I have no major problem with motion, I accidentally pushing Alt+Enter or Ctrl+Q from time to time. Alt+Enter (Fullscreen) force my PC to unexpected reboot, Ctrl+Q is a bit less problematic. Before Trinity, I was able to kick both shortcuts off from list, now Alt+Enter is locked and cannot be removed. (That's idiocy) With the latest update I was pushed away for a couple of hours before my friend came back from work and help me placing client back in windowed mode. But it is impossible to prevent future problems due to locked key. --sig--
Originally by: Bunyip The LOLqual is a capital-sized joke
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Lazarann
Ideal Machine
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Posted - 2007.12.06 19:53:00 -
[248]
Originally by: VheroKai
Originally by: Lazarann Right, I'll certainly listen to a reply like that. Instead, why not act like a mature adult and explain a little more? I said nothing regarding health issues, and his was obviously not regarding a health issue either, so please shut up yourself unless you're going to give a mature response.
Well, I have problem with Ctrl+Q or whatever key "Exit" assigned to. I use keyboard extensively while playing and even I have no major problem with motion, I accidentally pushing Alt+Enter or Ctrl+Q from time to time. Alt+Enter (Fullscreen) force my PC to unexpected reboot, Ctrl+Q is a bit less problematic. Before Trinity, I was able to kick both shortcuts off from list, now Alt+Enter is locked and cannot be removed. (That's idiocy) With the latest update I was pushed away for a couple of hours before my friend came back from work and help me placing client back in windowed mode. But it is impossible to prevent future problems due to locked key.
Much better, thank you. I agree, they should allow you to remove those binds. I still have no idea what health problems you were talking about, but thanks for reposting. Kinda weird your PC reboots with Alt+Enter though lol. Maybe your video drivers are out of date and it causes some kind of hardware problem? Just a guess, never heard of that before.
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VheroKai
Vhero' Multipurpose Corp
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Posted - 2007.12.06 20:05:00 -
[249]
Originally by: Lazarann Much better, thank you. I agree, they should allow you to remove those binds. I still have no idea what health problems you were talking about, but thanks for reposting. Kinda weird your PC reboots with Alt+Enter though lol. Maybe your video drivers are out of date and it causes some kind of hardware problem? Just a guess, never heard of that before.
I know that it is driver conflict problem, but for ages we every time failed to solve it, so we decided to live with it. It is working fine with anything I want from it, and beeing unable to run 3D apps in fullscreen is a minor issue, really. (In fact, it is advantage - I have access to other things like IM client window while playing EVE)
Speaking about health problems I'd better decline to comment further, just notify that it is real problem, and with new "interface" (read: "idiocy"), at least one person barely can play EVE and decided to suspend account. If 3 things will not be rolled back, it is end of game for my best friend. --sig--
Originally by: Bunyip The LOLqual is a capital-sized joke
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Lazarann
Ideal Machine
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Posted - 2007.12.06 20:09:00 -
[250]
Edited by: Lazarann on 06/12/2007 20:10:41
Originally by: VheroKai
Originally by: Lazarann Much better, thank you. I agree, they should allow you to remove those binds. I still have no idea what health problems you were talking about, but thanks for reposting. Kinda weird your PC reboots with Alt+Enter though lol. Maybe your video drivers are out of date and it causes some kind of hardware problem? Just a guess, never heard of that before.
I know that it is driver conflict problem, but for ages we every time failed to solve it, so we decided to live with it. It is working fine with anything I want from it, and beeing unable to run 3D apps in fullscreen is a minor issue, really. (In fact, it is advantage - I have access to other things like IM client window while playing EVE)
Speaking about health problems I'd better decline to comment further, just notify that it is real problem, and with new "interface" (read: "idiocy"), at least one person barely can play EVE and decided to suspend account. If 3 things will not be rolled back, it is end of game for my best friend.
Fair enough, although if they're health issues, mentioning them might make the change more likely, although I understand why you don't want to.
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VheroKai
Vhero' Multipurpose Corp
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Posted - 2007.12.06 20:23:00 -
[251]
Well, we saw some posts mentioning same issues, and while his account was suspended in the same time as patch deployed, he decided to wait at least month (time to complete ongoing skill) before reactivating account and post issues in a whole. --sig--
Originally by: Bunyip The LOLqual is a capital-sized joke
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Marsian
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Posted - 2007.12.06 20:54:00 -
[252]
CCP,
just wanted to say : great upgrade...
i saw the screenshots, but it really is amazing, what an enormous amount of work this must have been. I don't even have such a great gfx card and it still works great. |
Triana
Gallente We Stand As One
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Posted - 2007.12.06 21:31:00 -
[253]
ok a few things:
New engine is the top dog, amazing really
on the downside, looting mission has become a nightmare with the size of mods being increased :( -- War is like any other bad relationship. Of course you want out, but at what price? And perhaps more importantly, once you get out, will you be any better off? |
Ormen Tuttle
Caldari Intergalactic Amalgamated Inc.
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Posted - 2007.12.06 21:49:00 -
[254]
Thanks CCP for the update. There is no such thing as a patch without bugs and most of us know that. The graphics are beautiful and I'm looking forward to the fixes and additions made to the game. Keep up the good work.
Ormen Tuttle http://www.ahnog.us |
Poreuomai
Minmatar Republic Military School
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Posted - 2007.12.06 22:35:00 -
[255]
I've only done the basic upgrade but that worked without any problems and I'm back to playing EVE.
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Rusty Hinge
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Posted - 2007.12.06 22:39:00 -
[256]
Happy, Had a little ini scare like so manny but got that fixed up. One computer running the good stuff and it looks and seems to perform great for me. Other box is running classic and it also lookcs good. Seems to perform ok but now I wanna buy another vid card for it... Who said fun was cheap?
Rusty
_______________________________________________
Running with scissors. Want to play? |
VheroKai
Vhero' Multipurpose Corp
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Posted - 2007.12.06 23:35:00 -
[257]
Damn that worst thing seen to date.
Without 3D engine FPS is over 20, with 3D engine it is about 2.9 FPS.
CCP, what happened? Where is that "new fast 3D engine utilizing Your Videocard and freeing Your CPU"?
It plainly looks like new content created to be sure we'll go to market and buy new PC's, but it is false idea.
I'd better trow away EVE and return to Lineage2. It have 3D engine with better FPS, than EVE, on wide variety of systems. From bottom to top of all ranks. --sig--
Originally by: Bunyip The LOLqual is a capital-sized joke
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Lazarann
Ideal Machine
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Posted - 2007.12.06 23:56:00 -
[258]
Originally by: VheroKai Damn that worst thing seen to date.
Without 3D engine FPS is over 20, with 3D engine it is about 2.9 FPS.
CCP, what happened? Where is that "new fast 3D engine utilizing Your Videocard and freeing Your CPU"?
It plainly looks like new content created to be sure we'll go to market and buy new PC's, but it is false idea.
I'd better trow away EVE and return to Lineage2. It have 3D engine with better FPS, than EVE, on wide variety of systems. From bottom to top of all ranks.
It's probably your video card drivers, like i mentioned in the other thread about your Alt+Enter issue. Personally, my fps went up.
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Lord Hobbes
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Posted - 2007.12.07 00:06:00 -
[259]
Edited by: Lord Hobbes on 07/12/2007 00:11:12 Greetings all.
Apologies if this has already been mentioned or discussed but I just felt that it had to be raised.
I am a dedicated miner and spend most of my eve time mining. I am director of mining ops for my corporation. I generally prefer mining over the other aspects of the game. So I download the new client, install the graphics pack and then go to start mining, and what do I get. My ship looks much prettier and I'm impressed. I fly out, everything looks great. I lock on a roid and fire my strip miners and....... frankly I am disgusted.
Strip miners had that glorius thick orange beam and a sound of huge power and what do we get with this huge graphics update? We get screwed.
Miner beams are now 2 pixels wide and alternate between white and blue pixels. You get a tiny pulse of pixels, blue, white, blue white and so on. Thats it. It's smaller, its shorter and frankly now looks like I'm using 8 bit VGA graphics. Its pathetic.
So lets talk about sounds. We had that big booming thrum, made you think that the local power generator is discharging its power. It was without a doubt the most awesome sound in eve. Can you guess what we have now????
The most pitiful annoying sound you've ever heard. It sounds like a hollow tinny midget shouting "oooohhhh, weeeeeeeeeeeeee".
Congratulations to CCP, they have now created the first ever EVE brown noise generator. If you don't know what brown noise is, it's a sound that resonates to a certain frequency that sends yours bowels into involuntary spasms causing you to immediately soil yourself. Thats what the new mining sound is like.
After 5 minutes of that sound I wanted to put my head through my monitor. I now run EVE with my audio disabled because I just can't take hearing that sound ever again.
Way to go to completely ruin the part of the game I enjoy the most. I get that CCP wants this to be a completely PVP game, cause thats all they seem to do with all the updates. Make it more geared to fighting. But seriously, without the miners the economy if this game will simply stop. You can't PVP if you have no ships, you can't get ships if there are no minerals. You can't get minerals without MINERS!!!
Don't screw your own game by alienating parts of the player base. We play eve because we don't want to play another game of nothing but pvp and yet each update this game becomes more about PVP. At this rate in another few updates we're likely to see Mining, Science, Invention and all those other great things removed completely since they detract from the successful annihilation of the other players.
I'm not expecting anything to come by this post. But on behalf of all miners out there I beg of CCP, please take out that god awful sound. The graphics I can live with, but that sound is just too much.
Thankyou.
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Xaeon
Murder-Death-Kill
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Posted - 2007.12.07 00:41:00 -
[260]
Sticking to the classic client;
I've been having major crashes and conflicts since the patch. Occasionally the screen will just display random lines all over with colours, then proceed to tell me my display driver has failed. Worse still, sometimes it will just crash entirely and lock up my PC.
Now I thought it could be my GC or some hardware failure on my end, but I managed to duplicate the crashes in the same place. There would be particular grids that I would crash on upon trying to load, on multiple accounts, on the same grid, in the same place.
Other corp mates are having similar issues, please help, it's making PvP a game of "will this grid crash?".
P.s. I have reinstalled my GC's drivers, updated them also. Uninstalled and resinstalled Eve from scratch.
P.p.s Clearing my cache doesn't help
Chapter VIII 14/11/07 |
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Maldus NiKunni
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Posted - 2007.12.07 00:56:00 -
[261]
Well...I can say great graphics in the patch........Lousy Quality Control in the boot.ini snafu, whoever is responsible should be booted out the door as it will cost CCP dearly in money andcredibility if they do not honor all damages........and the torpedo debacle, didn't anyone ask for opinions on that one? If so they must have ignored all cause it is one of the dumbest I have seen in 4 years. I am staying with the classic version until the min er lasers and sounds are put back to their originals. As usual the miners and manufacturers got the shaft cause we just do our job and are not out there whining and crying for more PVP....we just stay out here and mine to support all the whiners who would not have ships if not for us.......But no one listens to the lot of us and we get +++t. Oh and thanks for making me spend 2 hrs redoing my screen just to see a damn icon to put my targets back to where they were......once again .....bad QC
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Dennmoth Ferdier
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Posted - 2007.12.07 01:14:00 -
[262]
oh WHY God, WHY did they ruin the strip miner visuals... WHY!? The new visuals look like a light show, a kid pointing with a blue infra lamp. It's CRAP I tell you, utter CRAP! Please, for the love of GOD change it, or change it back, PLEASE! I might actually quit eve because of this. I love to mine, I live to mine, I don't want to be shooting rocks with pew pew, I want to suck them dry with SWOOOOOSH SWIIIIIH, SWOOOOOOH! *runs off crying*
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Ayee
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Posted - 2007.12.07 01:29:00 -
[263]
For around half a gig of downloaded content I expected a lot more than what we recieved. The new look of the ships is somewhat lacking to say the least. Giving them a little metalic shine and adding more lights to everything hardly is a serious upgrade. I could live with the lackluster look of the ships, however, as a miner, I almost went into shock when I saw what the graphics for the stripmining lasers had turned into. They used to be large, powerful, and in a strange way, soothing. Now they're pathetic, and honestly, considering the only reason I play the game is because I enjoy mining, I have to say that now I don't really feel like playing much at all with my tiny pathetic pew pew stripminers. I haven't checked the ice harvesters yet, but I hope nothing has happened to those lovely blue beams.
On another note, I used to be able to run two clients and have the sound for one turned on, and the other off, and when I switched to the second one, or when I alt tabbed to an out of game web browser, I could still hear the sound from the client where the sound was turned on. Now however, once I alt tab out of the client with the active sound to anything else, the sound shuts off. This is a huge disadvantage to me. I can't listen for 'astroid depleted' or the sound of the rats attacking if there's no sound.
All things considered, I want more than just the option to switch the graphics back to classic, I want an options to play the game as it was before the patch.
If it's not broken don't 'fix' it. This expansion broke a lot of things.
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Kurogauna
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Posted - 2007.12.07 01:44:00 -
[264]
there are too many non-balance changes that should require the feedback of the player base before patching to the final release !
I know that everything is reversible. But, that could spare a lot of mess. Or maybe it is visual nerf to add some balance (less miners, less gallente ships ^ ^). I know, i'm paranoid sometimes.
Anyway, while the last fan fest, ccp were proud of his player base communication... Mhhh, sure the com between ccp and us is fine... but... The no-answer about visuals is quite upsetting.
IMO the trinity has been released too fast.
- Real men tank hull. |
Kintai mangi
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Posted - 2007.12.07 02:18:00 -
[265]
I have a few observations that I hope will actually garner some attention.
First, give us a brightness selector in the game menu. I personally think the game is too damned bright now. These ships look like honda's with all these oddly placed lights and funky paint jobs. (perhaps now we can have selectable skins ? *not custom*)
Second you were doing so well with Amarr, but your job is not done. You gave amarr some usable t2 ships (the khanid) and killed some others (curse and pilgrim). Then you go and release the paladin and redeemer. The redeemer is like most amarr ships the most useless is its class. A 10% reduction in energy turret use ? Why dont you just leave the bonus off ? Its been pointed out many times that if you want to make amarr the 'cap' race that the bonus should *NOT* be weapons dependent, but just a generic bonus. The paladin has this bonus, and looks to be a decent ship, the redeemer however is utterly gimped from day 1.
Second, why would you move away from the Khanid platform ? The khanid ships were the only variants among the entire amarr fleet that were different and fun (after the fixes). Now the amarr have 'more of the same', the same crap that has been broken for AGES, and instead of fixing it you spend 50 man years on making the game shiny. whoopee.
I'd rather play an average looking game with good gameplay and options then a good looking game where 25% of the options are pure neglected crap.
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Death Mate
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Posted - 2007.12.07 04:11:00 -
[266]
Originally by: Kintai mangi I have a few observations that I hope will actually garner some attention.
First, give us a brightness selector in the game menu. I personally think the game is too damned bright now. These ships look like honda's with all these oddly placed lights and funky paint jobs. (perhaps now we can have selectable skins ? *not custom*)
Second you were doing so well with Amarr, but your job is not done. You gave amarr some usable t2 ships (the khanid) and killed some others (curse and pilgrim). Then you go and release the paladin and redeemer. The redeemer is like most amarr ships the most useless is its class. A 10% reduction in energy turret use ? Why dont you just leave the bonus off ? Its been pointed out many times that if you want to make amarr the 'cap' race that the bonus should *NOT* be weapons dependent, but just a generic bonus. The paladin has this bonus, and looks to be a decent ship, the redeemer however is utterly gimped from day 1.
Second, why would you move away from the Khanid platform ? The khanid ships were the only variants among the entire amarr fleet that were different and fun (after the fixes). Now the amarr have 'more of the same', the same crap that has been broken for AGES, and instead of fixing it you spend 50 man years on making the game shiny. whoopee.
I'd rather play an average looking game with good gameplay and options then a good looking game where 25% of the options are pure neglected crap.
Shutup nerd and keep paying your monthly stipen to CCP, as if you weren't.
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Araxmas
The Blue Dagger Mercenery Agency
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Posted - 2007.12.07 04:19:00 -
[267]
Originally by: Death Mate
Originally by: Kintai mangi I have a few observations that I hope will actually garner some attention.
First, give us a brightness selector in the game menu. I personally think the game is too damned bright now. These ships look like honda's with all these oddly placed lights and funky paint jobs. (perhaps now we can have selectable skins ? *not custom*)
Second you were doing so well with Amarr, but your job is not done. You gave amarr some usable t2 ships (the khanid) and killed some others (curse and pilgrim). Then you go and release the paladin and redeemer. The redeemer is like most amarr ships the most useless is its class. A 10% reduction in energy turret use ? Why dont you just leave the bonus off ? Its been pointed out many times that if you want to make amarr the 'cap' race that the bonus should *NOT* be weapons dependent, but just a generic bonus. The paladin has this bonus, and looks to be a decent ship, the redeemer however is utterly gimped from day 1.
Second, why would you move away from the Khanid platform ? The khanid ships were the only variants among the entire amarr fleet that were different and fun (after the fixes). Now the amarr have 'more of the same', the same crap that has been broken for AGES, and instead of fixing it you spend 50 man years on making the game shiny. whoopee.
I'd rather play an average looking game with good gameplay and options then a good looking game where 25% of the options are pure neglected crap.
Shutup nerd and keep paying your monthly stipen to CCP, as if you weren't.
*sigh* --------
The Derek Quote Pyramid |
Angeltara
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Posted - 2007.12.07 04:57:00 -
[268]
Go back to the original killmail process. My buddies and I just took out another ship, and no one got anything in their combat log.....and of course, no mail. An no, there were no NPC's around, so the mail didn't go to them.
Angel
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Chib
Rampage Eternal Ka-Tet
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Posted - 2007.12.07 05:48:00 -
[269]
i'm just trying to find the system requirements for the premium, says my system isnt compatible
running 2.7ghz p4 768mb RAM ( i think this is my problem) radeon 9550 (256mb ram) dx 9.0c windows xp
apart from the ram i cant think of anything else which would be causing me issue,
is there a minimum and reccomended system requirements posted anywhere ? ? ---------------------------------------------
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Chib
Rampage Eternal Ka-Tet
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Posted - 2007.12.07 05:54:00 -
[270]
Originally by: VheroKai Damn that worst thing seen to date.
Without 3D engine FPS is over 20, with 3D engine it is about 2.9 FPS.
CCP, what happened? Where is that "new fast 3D engine utilizing Your Videocard and freeing Your CPU"?
It plainly looks like new content created to be sure we'll go to market and buy new PC's, but it is false idea.
I'd better trow away EVE and return to Lineage2. It have 3D engine with better FPS, than EVE, on wide variety of systems. From bottom to top of all ranks.
doesnt free your cpu, its just uses ur graphics card aswell
Quote: Premium Graphic content: unlocks advanced object models and textures with shadow, HDR and bloom effects requiring DirectX 9.0 Shader Model 3.0. This version runs faster on recent computers since it fully uses both CPU and GPU to render graphics
---------------------------------------------
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Sismar
Minmatar Vagabundos
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Posted - 2007.12.07 06:08:00 -
[271]
My System Game perfomance went up a lot :) i have one crappy Intel 945 board on laptop, and my game is much better now :)
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Catamarack
Minmatar Sebiestor tribe
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Posted - 2007.12.07 06:16:00 -
[272]
Nice patch and all...one thing I've noticed though with both classic and premium is that I can no longer force a refresh of the overview. This is a really annoying problem when you get 1 or 2 ships stuck there after a few jumps...
Let's put the Laughter back into Manslaughter....
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Unit 1
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Posted - 2007.12.07 06:26:00 -
[273]
Kudos on Trinity, CCP. I love the way things look. Top notch. The boot thing was silly but it doesn't detract away from a very nice job done on this release.
Unit 1 Agony Alliance
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Gel Kolea
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Posted - 2007.12.07 06:45:00 -
[274]
I wasn't aware I was paying CCP monthly to screw my computer up.
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Siri Blue
Gallente Arachnea Phoenix Battalion Phalanx Alliance
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Posted - 2007.12.07 08:02:00 -
[275]
I won't get started on the boot.ini issue Though appearently my ATI Radeon 9600 Atlantis 256mb can't handle the shading effects, at least Eve tells me I can't use the premium graphics On top of that the whole user interface has gotten damned laggy, moving windows is laggy, clicking stuff is laggy, everything is laggy...I don't like laggy games at all...
Then there is the modules adjustment...which just screwed any non-compression relations for modules...
Lots of tiny bugs I can't even be bothered to count... *sigh*
I'm not happy at all so far...probably cause I don't even get the blingbling graphics to compensate for all the lag and bugs
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Ambo
2nd Outcasters
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Posted - 2007.12.07 08:16:00 -
[276]
Well I kind of have mixed feelings about trinity.
On the one hand, the new graphics are nice and the game runs much better.
On the other, the graphics just are not as good as I was expecting from the trailers and pre-release screenshots. I know why it's not as good and I'm fine with it, just a little disapointed.
Overall though, it's great and I'm well pleased
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VheroKai
Vhero' Multipurpose Corp
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Posted - 2007.12.07 09:35:00 -
[277]
Originally by: Lazarann
Originally by: VheroKai Damn that worst thing seen to date.
Without 3D engine FPS is over 20, with 3D engine it is about 2.9 FPS.
It's probably your video card drivers, like i mentioned in the other thread about your Alt+Enter issue. Personally, my fps went up.
These are all latest available drivers (for video - latest available Detonator). My PC is not THAT old (But yes, it's somewhat aged) --sig--
Originally by: Bunyip The LOLqual is a capital-sized joke
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dreamhunter20
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Posted - 2007.12.07 10:51:00 -
[278]
My opinion on the update... Very nice new graphics, I really liked the graphs.
I do have a few comments though. At first i think the recons(amarr and gallente) are hit very hard by the new nerf. The meaning of an ewar ship is ewar so why nerf the role? I really think they should increase the bonusses for the nerfed recons. I can imagine you nerf it on not ewar ships though. Also I don't like the screens and not be able to disable screens i don't use. My whole screen is filled with screens now. But maybe i will have to figure out how to best place em. Also i noticed that when i undock the game hangs for a bit.. Anyone else sees this?
well those are my 2 cents
regards
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Master Raydon
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Posted - 2007.12.07 11:11:00 -
[279]
I like the graphics that came out, it's really gr8 and drones are a lot better now cuz they don't go just shoot every rat and make them all target me in missions.
But I also hate what happend to strip miners visual. It's just... ugh... don't wanna say it...
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SpawnSupreme
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Posted - 2007.12.07 11:35:00 -
[280]
this is lame that our cargo holds not grow but the amount of crap we must fit in it does. first of all i rather not have the new addition of making ew stuff have charges but if it stays how about larger cargo holds because its hard enough to fit you cap charges missiles and gun charges you should already be full but now theres no room to pick up loot but now we get more charges??? or how about making cap charges quarter the size they are now that would work as well. still does not negate the head ache of charging your ew mods making it so you spend less time in space more time buying charges because who knows how long a full cargo hold of cap and ew and ammo will last and if 1 goes out first then you hope your still not in the mix.
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Genetic Ice
Caldari
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Posted - 2007.12.07 11:39:00 -
[281]
Not sure if this is the place to ask this question but is there any way i can go back to using the old / classic fleet overview ? i really hate the new one as it takes up way to much space on my screen and its a bit tricky moving windows all over the place so i can see everything. |
FluterEx
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Posted - 2007.12.07 11:39:00 -
[282]
Originally by: Ambo Well I kind of have mixed feelings about trinity.
On the one hand, the new graphics are nice and the game runs much better.
On the other, the graphics just are not as good as I was expecting from the trailers and pre-release screenshots. I know why it's not as good and I'm fine with it, just a little disapointed.
Overall though, it's great and I'm well pleased
Thats what i wanted to say ^^
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NeoTheo
Caldari Species 5618 R0ADKILL
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Posted - 2007.12.07 11:40:00 -
[283]
Originally by: SpawnSupreme this is lame that our cargo holds not grow but the amount of crap we must fit in it does. first of all i rather not have the new addition of making ew stuff have charges but if it stays how about larger cargo holds because its hard enough to fit you cap charges missiles and gun charges you should already be full but now theres no room to pick up loot but now we get more charges??? or how about making cap charges quarter the size they are now that would work as well. still does not negate the head ache of charging your ew mods making it so you spend less time in space more time buying charges because who knows how long a full cargo hold of cap and ew and ammo will last and if 1 goes out first then you hope your still not in the mix.
what the hell are you talking about?
scripts take up no space, and you only need 1 MAX 2 (one of each type) permodule. its not like they are consumed.
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SpawnSupreme
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Posted - 2007.12.07 11:49:00 -
[284]
come on art team you are really good at making a turd look like a shiny turd... what i mean is minmitar and caldari have some of the ugliest ships and not feasable to fly. like the black hawk, it has a frame that would not stand much damage in the middle were it could break clean in half and is the ship flying bacward. how about the cyclone, still looks like a puffer fish. i been playing 2 years and grown to ignore how ugly some ships are untill i look at my hurricain. if you cant perdy up the darn ship how about you make the hurricain a bit uglier so it fits.
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SpawnSupreme
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Posted - 2007.12.07 11:54:00 -
[285]
the new missions treat you like a newb with all the how to instructions... how about you remove that mess and place more pertanet info like class of ship limitations or indicate some more info other than newb stuff thats what tutorial missions are for
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SpawnSupreme
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Posted - 2007.12.07 12:02:00 -
[286]
the whole fleet/gang thing has gotten confusing lately why can you begin by making a gang like we used to then create a fleet... now that we creat fleet first and then you go to warp your party and it say to warp gang and im like...... not happy with it the old way rocked.
i like how you can remove gange or drone but you should be able to lock them if you like so if i enlarge or shrink overview anything attached should as well i kinda miss the larger buttons above overview now they so small you have to focus on the buttons but yet you make the overview wider... i like a thin overview
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Snowcrash Winterheart2
Gallente Concordia Discors
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Posted - 2007.12.07 12:04:00 -
[287]
Well, I can only comment on the cegeda client... so expect lyrical waxing about the new textures/models in Q1 2008 (or whenever Wine fixes the bug).
Like the black theme and transparencies, until their is lots of action on screen the thing seems to keep up nicely. Missle spam swarms really cause lag. Although heavy lag could be due to number of people going "shiny".
Don't like the batch updating of the wallet with rat bounties. The 2s ROF on drones is kinda funny to watch, rat wanders.... wanders more... pop. I'm sure it'll loose the giggle generating factor but at the mo' I like it :)
I'm also liking the overhaul to the lighting system, perhaps not as WOW as Premium but still very good.
----- Four paws... four sets of claws. |
manasi
Caldari Valhalla Navy Technical Institute
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Posted - 2007.12.07 12:07:00 -
[288]
Originally by: VheroKai Damn that worst thing seen to date.
Without 3D engine FPS is over 20, with 3D engine it is about 2.9 FPS.
CCP, what happened? Where is that "new fast 3D engine utilizing Your Videocard and freeing Your CPU"?
It plainly looks like new content created to be sure we'll go to market and buy new PC's, but it is false idea.
I'd better trow away EVE and return to Lineage2. It have 3D engine with better FPS, than EVE, on wide variety of systems. From bottom to top of all ranks.
Not sure what happened to you but my FPS doubled. Using a 7600 GT I was getting about 30-32 FPS BEFORE the GFX upgrade...Now I get about 60-65 FPS. YMMV
Try a new driver maybe it will improve.
GL
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Snowcrash Winterheart2
Gallente Concordia Discors
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Posted - 2007.12.07 12:12:00 -
[289]
Originally by: Xaen
Originally by: Bellasarius Baxter 2) In the new drone window, the shield/armor/hull display is right-to left, not left-to-right, as before. Needs some getting used to.
Agreed, this is, to use proper HCI terminology, "bassackwards".
It doesn't need getting used to, it needs changed.
Indeed, when I was doing stuff it was "WTF?? Hullshot???" until I figured out they'd got them assbackwards.
----- Four paws... four sets of claws. |
Xerxes Ceasar
InfoMorph Services Ltd
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Posted - 2007.12.07 12:17:00 -
[290]
I dont know if anyone mentioned it yet but why has the Nightmare been nerfed? Now it only got 6 highslots with 4 gun hardpoints, before it could fit 4 guns and 4 launchers. Now it got 7 mid- and 5 low- slots instead of 4 and 8. What is the reason behind this and why isnt it mentioned in the patch notes(as far as i see)?
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Matthew
Caldari BloodStar Technologies
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Posted - 2007.12.07 12:53:00 -
[291]
Originally by: Xerxes Ceasar I dont know if anyone mentioned it yet but why has the Nightmare been nerfed? Now it only got 6 highslots with 4 gun hardpoints, before it could fit 4 guns and 4 launchers. Now it got 7 mid- and 5 low- slots instead of 4 and 8. What is the reason behind this and why isnt it mentioned in the patch notes(as far as i see)?
How about:
Originally by: patch nodes As part of Sansha Mk II, the Nightmare has exchanged the following: 2 high slots, 3 low slots and 4 launcher hard points in exchange for a fixed 100% damage bonus, as well as 7.5% tracking and 5% damage bonuses per level"
So it is mentioned, and it's part of a shift of all the Sansha ships towards being pure laser boats. Your 4 guns with 100% damage bonus are equivalent to having 8 guns, and you get 2 spare high slots for something else on top. ------- There is no magic Wand of Fixing, and it is not powered by forum whines. |
Alexah
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Posted - 2007.12.07 13:14:00 -
[292]
New strip miner effects look awful. They look broken and are far inferior to the old ones. The blue colour could look nice but as they stand now i cant tell if they're just broken or have been "improved" for the worse.
The sound they make also sounds glitchy and broken.
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Darth StickyFingers
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Posted - 2007.12.07 13:18:00 -
[293]
I do not understand the need for the torpedo changes. I don't remember seeing anybody complain about them being too powerfull or anything like that. I know it will make mission running more difficult due to some rats running from you and staying 40-50 km from you. This will cause looting/salvaging to take more time because of having to chase the rats down, spreading out the wrecks. Same with ratting. Also, the fact that even though ships are out of torp range, there are still explosions visable, that makes me think they are hitting my targets, but not dealing any damage. This caused me to submit a bug report that I was not caausing any damage with torps. I'm hoping the Devs will read this and give me some idea as to the reasons for the reduction in flight time on these.
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Kurita SilverDragon
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Posted - 2007.12.07 13:42:00 -
[294]
Trinity requires me to purchase an expensivevideo card
My old (4 years old) Dell laptop uses an 128 mb ATI card. It has worked well for me with various online games such as WOW, EQ2, BF 2, BF 2142, etc. I know I always had to tweak the settings to min, but I accepted that. Anyway my question/problem is that after the upgrade I get the message that the æpremium package will not work with my computerÆ. Anyway I can get around this?
I am saving up for a desktop PC, but for now I just have the laptop. If there is a way to get trinity working fine, if not then thank you anyway. I will deal with the classic version until I can afford another pc. Note: The classic version with the updated patch still works.
Thank you.
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Xaen
Caldari Caldari Provisions
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Posted - 2007.12.07 14:12:00 -
[295]
Originally by: VheroKai Damn that worst thing seen to date.
Without 3D engine FPS is over 20, with 3D engine it is about 2.9 FPS.
CCP, what happened? Where is that "new fast 3D engine utilizing Your Videocard and freeing Your CPU"?
It plainly looks like new content created to be sure we'll go to market and buy new PC's, but it is false idea.
I'd better trow away EVE and return to Lineage2. It have 3D engine with better FPS, than EVE, on wide variety of systems. From bottom to top of all ranks.
Try disabling Extreme shadows or HDR.
With either on I get 20FPS. With both off I get a stable 60FPS (capped via v-sync). Support fixing the EVE UI | Suggest Jita fixes If you'd suicide gank yourself for what you're hauling, don't.
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Dravius Luxor
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Posted - 2007.12.07 14:13:00 -
[296]
Happy days.
Happy happy days!
Thank you - thank you very much
I could go on... but I'll just tell you why i'm so pleased, since you created a thread for it:
First of all - my Hurricane looks awesome. It used to be a shovel, now it is a glistening knife of death.
I can now look at my Typhoon without being sick. In fact it's lovely!
But most important of all - Gallente ships! I'm tempted to train for them now, and am baffled by all the derision they're getting. They are tough-looking, graceful boats (yes, despite the colour - I thought the old colour scheme was ugly), and now they no longer look like cartoon or balloon animals... well done.
I'll probably get flamed for this, and I don't care - because no matter what one says on a public forum it will attract vocal vermin of one kind or another, but I think some people need to read this:
Yesterday I thought CCP had removed bounties, as did many others, because of the new payment scheme. So what did I do?
I trained salvaging, and set up a salvaging ship, and went off salvaging my missions. Then I realised, and parked it back in the hangar.
My point is this: No matter what you do, people will whinge because they feel they have the right to dictate to you, as customers. This is a misguided mindset - all they can do is quit, which doesn't affect you because by failing to succumb you will attract more customers (your game will be better).
When I thought bounties had gone, I thought "B*****ds!". But then went about manipulating circumstance to my benefit, which is what the whole game's about! I wish peole could see that a nerf to you is ALSO a nerf to your enemy. It really sickens me to see all the smack on this forum, because it doesn't represent what has been achieved.
All it represents is the stubbornness and lack of wit of the players who now have to make minor alterations to their strategies, when what has been achieved is remarkable.
Even on the lowest settings (computer a little out of date) it looks stunning. The whole galaxy is much more compelling, rich, and intriguing. I can't quite explain it - Eve is just nicer to look at, and spend time in, than before...
Glad I don't have to salvage, but I'm prepared to do it if I need to. To cut a long story short: Don't like something? Adapt.
Thx for reading.
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Aremy Stillaar
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Posted - 2007.12.07 14:41:00 -
[297]
TBH I question the wisdom of nerfing things at all when you could make things better to effect balance instead. . . eg the nerf of torps and drone bandwidth (specifically the Myrmidon, which is now underpowered as a BC) all this means is missions and ratting are more "fiddly" and time consuming for Myrm' and torp users. The Arm scripts are a bad idea for all the reasons already stated, reading the list of Nerfs people have cited in this thread I now view this as a spoilsport patch. . .and if i had my boot.ini file deleted like some have I'd have been WELL ****ed.
Restore torps and give the Myrm back at least one of it's heavy drones. . .it's a DRONE BOAT!! Thats why it has one less highslot. . .and remember games are meant to be FUN stop making them LESS fun. . .give all the whingers BETTER ships and mods don't NERF the good aspects of your creation CCP!!
I'm not one of those who would sacrifice playability for graphics so this patch aint for me, having said that I hope the majority of players enjoy the game as it now is.
P.S I don't need a special command to abandon my drones, I manage to do that often enough :P |
Disteeler
Neh'bu Kau Beh'Hude Ushra'Khan
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Posted - 2007.12.07 14:50:00 -
[298]
Thanks for the expansion. Even I can't get premium grafics, the engine is very fast. Thanks!!!
Sig by Black Necris |
Drew Falcon
Joint Ventures Limited
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Posted - 2007.12.07 15:49:00 -
[299]
THANKS! The graphics are great but I have a question, what happened to the variety of station interiors. I am completely missing the environment in gallente stations with all of the activity and the city-like atmosphere. Anyways, small complaint there. I notice so far that the client itself runs a ton smoother, and the graphics effects are running at high FPS with only a BFG GeForce7800GS OC AGP, AWESOME!
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Dennmoth Ferdier
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Posted - 2007.12.07 16:36:00 -
[300]
Change the strip miner visuals. Please. I'm begging you. I can't stand it for much longer.
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Katarrin
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Posted - 2007.12.07 17:21:00 -
[301]
I must say, you all have outdone yourselves this time. In the past "improvements" the bugs weren't nearly as numerous, though they were there. In this "Upgrade" its easier for me to list the things that DO work properly, but I'll start with the biggest problems first. The eve client doesn't see my keyboard at all, @ the log in page I cant type in my password, but i can copy/paste from windows to get around that problem. In game I cant type in any of the chat windows. None of the keys on my keyboard are seen by the client at all except, and only except for the windows key. Esc doesn't even work so that I might get out of the game, I have to go to the desk top and right click on eve in the bottom bar to exit eve. My question is: Why would you even bother putting out such **** in the first place? Am I the only one having this problem? I know of one other person in our corp having the same problem, so no, I'm not the only one. Second, all the targeted items are now over-lapping part of the cap icon (targets are now near the bottom of the screen instead of on the top). Now that some of the targets are on the bottom of the screen I can't see the range to some of targets anymore. I have MANY other problems such as these. I cant use the scroll wheel anymore to zoom out on battles. To exit any of the windows such as the character sheet i have to right click on the task bar and click "exit" or "minimize" to do either, all the icons meant for the upper right corner of the task bar are gone. When I float the cursor over any of the buttons on the left of the screen such as the wallet I get on information there, such as what's in my wallet, what the buttons are for like before and so-forth. The overview overlays the modules so I cant activate those modules.
As for the crud thats happened toward "balancing" : My much loved, and skill intensive, drone boats have been severely crippled in that now it takes twice as many EW modules to get a vastly reduced effectiveness AFTER the "Scripts" are applied. What the hell am I supposed to do with all my Mid-slots now? shield crap? hardly. You gave the tech II Caldari Electronincs frigates a 20% bonus to effectiveness and left he rest of the EW frigates with 5%?!?!?? How is this balance?!!? Now due to the severe crippling of the dampeners, I REALLY feel like my Arazu is crap and only good for smuggling crud past gate camps, since the interceptors can do its warp scrambling job cheaper and nearly (at least) as well as the Arazu. I sure am glad I trained all the EW skills needed for a decent drone boat now! Waisted time!
I have a ton of other bugs, but i would rather try and play the game than sit here listing them all right now. I shall return MAYBE. Or maybe I'll just sit out the rest of the time I was foolish enough to pay for in advance and end this game for me .
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Jorana Rowan
Gallente Flying Fox Industries
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Posted - 2007.12.07 18:42:00 -
[302]
Originally by: Alexah New strip miner effects look awful. They look broken and are far inferior to the old ones. The blue colour could look nice but as they stand now i cant tell if they're just broken or have been "improved" for the worse.
The sound they make also sounds glitchy and broken.
I would like to add my vote to this one.
Firstly though, thank you CCP for the free wonderful and visually awesome upgrade.
Getting back to the point. In my opinion the mining lasers were conducive to the long sessions in the asteroid fields you need in order to build.
The music, plus the soporific hum of the miners, made it a pleasant experience. Those lovely long beams of orange were visually pleasant too, and gave you the feeling of achievement.
Now, its like you're 'pecking' at the stroids or using them for target practice rather than mining them. Also, if I were mining with a friend, I could see if we were going for the same stroid, and switch over. The noise they make now sounds like combat to me - which I don't mind actually in combat, but would rather have something more soothing during a mine session.
This is my opinion and hopefully constructive only.
Eve is fab, superb, gorgeous and I have never found a better stress reliever.
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Chevy Prefect
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Posted - 2007.12.07 19:24:00 -
[303]
When Microsoft launched Vista they eventually had to allow a method for users to go back to XP. Does CCP have a method to allow users to go back to Revelations? Trinity sucks!!!!!!!
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Khwalik
Ghetto Kings
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Posted - 2007.12.07 19:31:00 -
[304]
I hate the new overviewbeing able to move drone window is nice i admit that as it stays out of my mods at the bottom of the screen. but i liked having target selection at the top not on a seperate tab. Perhaps there is some way to fix it like it used to be but i have yet to find it. New graphic content, nice eyecandy bbut with poor performance issues i swapped back to classic for now.
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Bish Ounen
Gallente Omni-Core Freedom Fighters
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Posted - 2007.12.07 19:57:00 -
[305]
<i>Copied from a Mod-locked thread (was directed to this thread by the mod for this discussion)</i>
----------------------------------
I HATE HATE HATE the stupid baby blue colors. I swear to god, the Art team must have just finished watching "The Patriot" when they were designing the ships and said "Hey, the Gallenete are descended from Frenchman, let's make them all look like the Marquis De Lafayette or Major Jean Villeneuve! Yeah, that'll look so cool!"
Yeah, um.. Bad idea guys. Pretty much NOBODY likes the baby-blue ships. If they were NAVY blue (you know, since it's the Gallente NAVY and all) then i think people would be OK with that. But powder/baby blue? Not so good.
Let's get the art team back in there to re-color those skins Mmmmkay? Thanks. --------------------------------
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Reoohki
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Posted - 2007.12.07 20:11:00 -
[306]
Originally by: Bish Ounen <i>Copied from a Mod-locked thread (was directed to this thread by the mod for this discussion)</i>
----------------------------------
I HATE HATE HATE the stupid baby blue colors. I swear to god, the Art team must have just finished watching "The Patriot" when they were designing the ships and said "Hey, the Gallenete are descended from Frenchman, let's make them all look like the Marquis De Lafayette or Major Jean Villeneuve! Yeah, that'll look so cool!"
Yeah, um.. Bad idea guys. Pretty much NOBODY likes the baby-blue ships. If they were NAVY blue (you know, since it's the Gallente NAVY and all) then i think people would be OK with that. But powder/baby blue? Not so good.
Let's get the art team back in there to re-color those skins Mmmmkay? Thanks. --------------------------------
I wholeheartedly agree with you.
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Era Leatol
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Posted - 2007.12.07 20:50:00 -
[307]
...and I'll have to second that.
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Turix
Interstellar eXodus R0ADKILL
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Posted - 2007.12.07 21:09:00 -
[308]
I can pretty much sum up my opinions of this patch up to;
Fire the QA dept Fire the guy responsible for ruining gallentte ships
| Image Hosting | My Movies | |
Jory
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Posted - 2007.12.07 21:12:00 -
[309]
HATE the new mining lasers. Hate them; please give us the old ones back. I do not care about the blue color; a lot of people do however. But PLEASE, please for the love of this game because all I do is mine, please give me my strip laser sound and size back, not the CRAP pew pew burst with crappy little blue lights and horrible sound. Please!!!!
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Wyliee
Taurus Inc
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Posted - 2007.12.07 21:12:00 -
[310]
why can i no longer scan for cargo containers? Someone stole my boot.ini! |
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Concorde Rules
Amarr
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Posted - 2007.12.07 21:31:00 -
[311]
Edited by: Concorde Rules on 07/12/2007 21:33:43
Originally by: Kurita SilverDragon Trinity requires me to purchase an expensivevideo card
My old (4 years old) Dell laptop uses an 128 mb ATI card. It has worked well for me with various online games such as WOW, EQ2, BF 2, BF 2142, etc. I know I always had to tweak the settings to min, but I accepted that. Anyway my question/problem is that after the upgrade I get the message that the æpremium package will not work with my computerÆ. Anyway I can get around this?
I am saving up for a desktop PC, but for now I just have the laptop. If there is a way to get trinity working fine, if not then thank you anyway. I will deal with the classic version until I can afford another pc. Note: The classic version with the updated patch still works.
Thank you.
Erm, the premium package is for people with newer PCs.
If you can't run it then thats it. It needs SM3 and even IF there is, performance WILL be terrible.
Sorry guys with old PCs, you'll have to stick with standard!
As for me, AA or lack of it (even forced at 6xAA) looks terrible. HDR + AA not working, med to extreme shadows does nothing except decrease FPS
Otherwise all good as far as I can see. ------------------------------------------------- | Concorde G-BBDG Restoration Team 2004-Present | |
Twiagon
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Posted - 2007.12.07 22:15:00 -
[312]
Edited by: Twiagon on 07/12/2007 22:16:08 If this is not in the correct forum, please be a sweet and move it if I haven't posted there already :?
Since Trinity, select item in remote station, create contract, shows only items in station you are currently sat in :?
Has to be a bug?
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annoing
Amarr
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Posted - 2007.12.07 22:41:00 -
[313]
Originally by: CCP kieron
Please keep feedback constructive and on-topic. Negative, spam or other posts will be deleted.
So you dont want the truth then? You want fanbois only? Any negative thoughts about this update will be deleted? Whats the point of asking? Constructive comment only? Here it is.....
Gameplay over gfx please. Making the game look pretty doesnt make up for the facts: Bugs still not fixed. New bugs added. Ships & moddules nerfed, Amarr ignored again. Some faction ships now worthless. Research oppotunities still only available to those in large corps with huge resources, small corps / lone players not wanted in game. System overloads still not fixed, but hey, the ships looks nice and the system backgrounds look pretty too. My overwhelming contstructive comment is this..... GAMEPLAY OVER GFX CONTENT PLEASE.
Oh well, you wouldnt understand constructive so I dont waste my time making those posts. You ignore the truth and blame it as negative. A golden oppotunity wasted.
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Dani Leone
Gallente Freelancer Union The Reckoning.
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Posted - 2007.12.08 00:30:00 -
[314]
To be constructive, remove the new fleet interface and replace it with the old one, I dont want to have to fiddle around, every time I get in a gang setting who I am paying attention to in respect to damage I liked the old way (and if you dont change it back then at least let me choose how to display it!).
The size of the names and icons are too big, and cause uneeded clutter. making it very difficult to see who is in what squad without risking carpal tunnel syndrome.
On a positive note, the broadcast box is useful I found, but again too big and cluttery. Tidy it a little please.
Perhaps the best thing for you guys to do would be to release an api and let the players put together frontends that suit our needs.
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Risi Surtur
Ratatosk Industries
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Posted - 2007.12.08 01:03:00 -
[315]
Quote: Perhaps the best thing for you guys to do would be to release an api and let the players put together frontends that suit our needs.
/signed All this shiny crap and no customizable UI ?
Quote: Ships & moddules nerfed, Amarr ignored again.
/signed Could the Amarr and Minmatar be any more useless at this point ? Sure the Gallente got shafted with the color thing, but damn. No love. The Amarr ships keep getting crap bonus's and lasers still suck. The only upside to Minny is speed, and thats it.
Six months from now we'll be able to walk in stations and the Amarr and Minny will still be busted.
Where is the balance ? Who's job is it to ensure the ships are different but equal ?
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Road Meats
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Posted - 2007.12.08 01:11:00 -
[316]
Ok, I don't know what is up with this, perhaps it is just a momentary EVE bug, but the prowler ''appears'' unfinished. IT is missing its blue swirly particle effects and grating over the warp core thingy in the middle of the ship. Even some parts of the ship, (the middle back pannel in paticular) seems a bit slapstick as well. Also for the jaguar some of the blue thruster particle effects are missing and is this ship supposed to be dull in colour? Even if I have the HDR on with full bloom the ship is still really dull.
Now, i know you people out in dev world have been really busy with the ''oh noes! the world is going to end!'' bug and all of late, but I am kinda dissapointed at the fact my 2 favorite ships are either unfinshed or looks like it was produced by the Wonka factory. Perhaps you can take a look at these ships in the somewhat near future?
That, and yes perhaps I am just not used to it and all, but the brown and baby blue of the Minmatar Tech 2 ships really dose not suite them well, or, at least in my eyes.
Anywho, that's my feedback. With the galente/caldari/ammar, just stunning, absolutely stunning.
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Mara Rinn
Minmatar
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Posted - 2007.12.08 01:22:00 -
[317]
Edited by: Mara Rinn on 08/12/2007 01:23:14 What's the bright star we can see from everywhere now? Is that Imlau Eman?
Dammit... too long an Amarr slave. I meant to say, is that the EVE gate?
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Mullethead
MicroFunks
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Posted - 2007.12.08 02:59:00 -
[318]
Nice work CCP!
Love the new grafix....love the redone ships n stuff.
BUT
1. Go back to old gang/fleet interface 2. Put the old strip miners back 3. Put the locked targets back on the right. (yeah yeah I know theres a little target icon you can use to move them but the icon is off screen so I cant even see the damn thing on half my accounts and toons)
Tell us where all the new exploration sites are!!! Ive scanned about 30 systems and found NOT ONE site other than hidden belts (and I only got 2 of them).
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Agent Sever
Caldari Perkone
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Posted - 2007.12.08 10:11:00 -
[319]
Love the new graphics though they do run a little slow on my system. Probably for fleet stuff I'll want to use the old graphics.
But I don't understand why torps were changed. Testing them out the other day I noticed they are essentially useless on my Raven now. The ship is just too slow to close the distance enough to use the increased damage.
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Gloria Stitz
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Posted - 2007.12.08 11:26:00 -
[320]
Originally by: Mara Rinn Edited by: Mara Rinn on 08/12/2007 01:23:14 What's the bright star we can see from everywhere now? Is that Imlau Eman?
Dammit... too long an Amarr slave. I meant to say, is that the EVE gate?
Most star systems are binary, I think you can see the companion star in each system now, as a slightly bigger/brighter star.
(might be wrong though)
------------- 'Don't try to learn Eve all at once, otherwise your brain will explode' - Albert Einstein ------------ |
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RAVEN jib
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Posted - 2007.12.08 11:31:00 -
[321]
Omg thanks for ruining all my favourite ships, The machariel looks like **** now with that lame camo scheme. You guys have to revert back to BLACK the same goes for the Hel. Im not sure if i can keep playing the game with no cool ships anymore.
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SiJira
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Posted - 2007.12.08 15:13:00 -
[322]
fix mining laser visual and sound
i havent met a person yet that prefers either one over the old ones ____ __ ________ _sig below_ devs and gms cant modify my sig if they tried! _lies above_ CCP Morpheus was here Morpheus Fails. You need colors!! -Kaemonn [yellow]Kaem |
Galton Grimm
Gallente Seven Dwarves
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Posted - 2007.12.08 15:32:00 -
[323]
Guess I should have posted this
Gallente colors suck. Super suck. Not fun to play suck.
in this thread instead. Note the section about "persistent universe".
All the other race's ships look great, the HDR and shadows are beautiful on my nVidia 8800 GTS. The screen does periodically flash black for maybe 1/8 of a second every minute or so, don't know what's going on with that.
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RAVEN jib
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Posted - 2007.12.08 15:52:00 -
[324]
OH GOODY GOOD just found out u guys also removed the machariel bpc and pre buildt from the arch angels lp store, YIPEEE not even worth doing faction missions any more. im gonna keep training skills for a few more months and see if u guys can make this game fun again, if not im gonna quit. This game is just lame the way it is now, thanks for ruining what was a great game, Cya all in hell
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Kurogauna
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Posted - 2007.12.08 16:09:00 -
[325]
+1
The FACT is that a significant amount of players just hate the new gallentean color sheme.
Ccp should investigate this. Maybe the hypothetic eye-candy-catch-me-a-new-customer will result on a "What is that crap?! I'll go playing another game."
The trailers and the officials screenshots are taken in dark and green areas. I guess why . But, the real design can't be hidden forever, reviews, "google images", eve files ... All show gallente ships under they true schmurf face, not dark geen badass that ccp used to show in trinity previews.
As i said, it must be investigated. ,many people are whining, some like the changes it is true... BUT The least that we can say is that color sheme is NOT federative. Look at the new Caldari graphics: except for the nighthawk, do you hear Calda pilots saying that they prefer their old raven? No !! No one ! Do you hear Gallente pilots saying they prefer the old myrm, the old hyperion (and other T1 ships) ? Yes ! they are a lot.
New graphics are money tractor beam feature, it is sad that it could'nt be exploited to its optimal. ... And there is no smoke without fire ...
- Real men tank hull. |
Dani Leone
Gallente Freelancer Union The Reckoning.
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Posted - 2007.12.08 16:22:00 -
[326]
I thought I would add a little to my earlier comment having played around for a solid block of a few hours.
I have turned off premium content. Dont get me wrong, some of the new ship models are truly beautiful, I really like my new Enyo model, with everything turned on full it looks fantastic, like a little die cast model :) Not fond of the 'baby' blue colours of other Gallente ships though, in fact I'd like it a lot if you swapped them back to previous colourations thank you very much.
However, when I try and use two clients, everything all goes to hell. So eve voice turned off (by the way I'd have that off by default if I were you, there is no need at all for something like that to by insta absorbing resources if it isn't needed) cache's off etc etc. Still no good. One client on Classic one on premium still major frame rate dropout so as I said back to basics, and things got better immediately.
Next, doing anything with the interface seems now to be a very slow process, buying items seems laggy. As does searching though cans, using the assets tab. Doesn't matter if I am in a crowded high sec hub or a desolate 0.0 wasteland, there is a definite loss of responsiveness in all my interactions, except flying.
Contracting goods is now a positively awful experience, particularly if like my trader alt, you have crap in many stations and just want to right click and contract the item, it adds several extra clicks to what I want to do and adds them repetitively.
Next I cannot contract secure passworded cans anymore, why not? Is this a change designed to inspire more in game theft or just to make things more awkward? Not needed so change back please.
There are quite a few interface bugs, using the compare function without closing its window after each item brings up faults.
Looking at corporations standings and then looking at one of the standing holders, then clicking the back chevron causes odd behaviour.
My interface is not persistant, in that local is remerged with my other tabs after each restart. Also sometimes when I open more than one container it is merged with another container window, despite the fact that I have settings that are supposed to stop this happening. When I split these containers, they both drop to a tiny size and I have to resize them, adding more wasted time and more unneccesary repetitive motions...
Also as this is constructive, may I suggest that you guys see if you can hire Jacob Neilson to give the overview and general UI a once over. It would be expensive to get his team to do a thorough examination but really worthwhile I think.
Also I know we bugged you to release Trinity as soon as possible, but it looks like it just wasn't ready. Using Eve has gone from feeling like home, to feeling like I am wading through jelly. There is just so much unfamiliar and unexpected behaviour about the interface that I am only scratching the surface in my comments above. I enjoy playing for several hours at a stretch but in the present state the UI is pretty discordant and I don't really want to. I hope you sort it all out soon, so that I can feel comfortable playing long stretches again.
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washinton
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Posted - 2007.12.08 17:44:00 -
[327]
the mining laser really need to remain the classic version one, the "new" one sounds and looks noob laser alike.
gellente ships's colour isn't that impressive... it is F.E.A.R. alike standard graphic, well, can't compare with both, since those arn't independent developer.
anyway, i personally demand some new ship model, not some kind of upgrade version of the old model. if CCP is lack of ideas, why not set a new ship design contest, surely it would help alot to both parties.
on the pro side, trinity is looks good, and better drones managment. on the con side, it lag even i've a core 2 quad 2.6G + 8600GTS. there are some bug such as overview bug need to fix, graphic bugs also.
i say CCP has done it's proactive move, need some more quality control on scriping/programming for sure.
finally plase do some exercise, that could boost some work efficiency up for sure. :P
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Kee Fox
The Elliance
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Posted - 2007.12.08 18:55:00 -
[328]
Wow, lotta people really hate the new Gallente color scheme. That's a shame, I think it is really pretty.
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Sky Marshal
Aeden Tau Ceti Federation
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Posted - 2007.12.08 18:56:00 -
[329]
Edited by: Sky Marshal on 08/12/2007 19:00:44
- EvE Voice need a larger choice of activation hotkeys. No, in fact it would be better if it can be like TS : The user set a key of his choice, but not like EvE where we had to choice in a predefined and limited list.
Habitually for TS I use the AppsKey because he is totally useless in a normal situation. I wanted use the Right Windows Key for EvE Voice (totally useless too) to have it beside TS so easily accessible, but none of them are in the list in EvE, so I must choice in one of the useful key and risk some unwanted activations in the future...
- The "Selected Item" panel of the overview must permit to anyone to set and fix icons at big size, not by an automatic (and really annoying) resizing way of the panel.
Big icons can use a second line if required, but not reduce their size because I don't give them enough space to be big. Too small, there are totally not user-friendly.
So I had so to expand the general size of the overview to have big icons, at the expense of more precious space where I can see the background/ship correctly.
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Cpt Wisdoom
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Posted - 2007.12.08 20:14:00 -
[330]
There is all ok with gallentian color, but what they do with dampers? I've spend 2 month to train damper skills to good level, and what? Before my dampers strenght was 70% (a lot, i know, but its take a long time to train them so strong) now they are 53% WITH scripts. Its on celestis, and all corresponding skills at 5. 53%!!! Dampers is TRASH now... Where my 2 months of study goes?
It may be ok if they cut base of T2 dampers from 37% to 30 or even 25... But 17% on T2 - it is absurd! And they bust jammers in same time... I don't get the idea...
And this "bandwith" stuff... Its ok, its realistic, but it make impossible use 5 heavy drones on Myrmidon.
This patch hit me hard. Really hard. Because i'am:
1 - Gallente 2 - Drone User 3 - Damper specialist
Expect this i cannot do anything. So, what should i do now?
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Jach Wong
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Posted - 2007.12.08 23:23:00 -
[331]
Beautiful graphics, horrible nerfs.
Loot sizes from frigate belt rats going up to 20m3 or 100m3? Salvaging for low level missions and asteroid belts is going to require a dedicated hauler at this rate.
It strikes me that patches should make a game more fun, not less. If this is an attempt to fix the problem of mineral compression, it's a poorly designed bandaid that fails to address the problem at its source. "This is not the boot you're looking for." |
mcSpeedfreak
Draconis Cooperation Phoenix Allianz
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Posted - 2007.12.08 23:30:00 -
[332]
I love what ye done to the grafix... everything looks EXcellent... well, nearly everything... i actually swithced back to the old contend a all gallente ships look absolutely uninspired! the new models are nice, dont get me wrong, but the skins... well... dull, to say the least...
any thoughts of having another go at them?
aside from that... Trinity 4TW HELP my monitor isnt working is it turned on? Yes.. ok can you turn it off? Oh thanks .. that did it.. - based on a true story |
Mundem Pashdale
Exanimo Inc
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Posted - 2007.12.08 23:39:00 -
[333]
Edited by: Mundem Pashdale on 08/12/2007 23:39:16 I'm still getting my head around all the changes; most seem OK. however, I already went back to the old graphics because the Gallente ships now just make me want to hurl up lunch. What happend to dark green and gunmetal? They used to look so good... now they look tacky
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Nyu Victoria
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Posted - 2007.12.09 00:10:00 -
[334]
I've not gone too deep into trinity, but the nightmare nerf seems to be another blow to the mission runners. It seems that it can only be that ccp wishes to make the new marauder BSs look more appealing by killing a good mission ship. Not only that, the NPC nightmares still cruise missile spam you relentlessly. It saddens me more then their choice to not let carriers do low sec exploration missions or lvl4s.... The mission runners and industrialists in empire drive alot of the eve economy. Please don't drive them away from the game. I know of one who will quit eve due to this, and he's been here since "frigate" was the only ship class...
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Dennmoth Ferdier
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Posted - 2007.12.09 01:02:00 -
[335]
1. Gallente coulours, I love them. I don't see why all the whining about them, but I guess it's a matter of opinion. I think they look a lot more appropriate for space ships. The dominix doesn't look like a brown piece of freshly baked crap, it's pretty cool now actually.
2. Strip miner visuals, I hate them. I can absolutely see, as I hope you will too ccp, why this whining is occuring. And no, I don't think this is a matter of opinion, if there's a single hard-core miner out there who likes the new audio/visual on them, let him speak now or forever hold his peace.
That's what I thought...
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Roemy Schneider
BINFORD Solidus Alliance
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Posted - 2007.12.09 01:37:00 -
[336]
just wanted to post something about the drone mechanics:
lovely
(remotely sensor-booster'ed hyena, overheated web, rest painters, assisted by lots of droneships' sentries - good stuff) - putting the gist back into logistics |
Dzajic
Gallente
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Posted - 2007.12.09 02:38:00 -
[337]
Gallente T1 ship color scheme sucks, bad.
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Atsuko Ratu
Caldari Advanced Logistics
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Posted - 2007.12.09 03:57:00 -
[338]
Love everything about this patch
Ships look wonderful in my opinion, and the graphics are insane. But then again, I don't play to stare at graphics, I play to play the game. They can make my ships squares for all I care, as long as the game is fun
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Medea Aux
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Posted - 2007.12.09 04:22:00 -
[339]
Edited by: Medea Aux on 09/12/2007 04:22:29 The baby blue gallente color scheme needs to be looked at and adjusted in my opinion. While I do think a bluish-green color works well with the silver hulls of gallente ships, I think a slightly darker/bolder shade would be appropriate.
The pastel bluish color makes otherwise intimidating ships look very passive. I think a darker color like Navy blue or perhaps Hunter green would look much better on the new ship designs.
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Lazuran
Gallente Time And ISK Sink Corporation
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Posted - 2007.12.09 07:34:00 -
[340]
CCP, please hire some professional UI designers/programmers and QA people ... The client needs a major rewrite and I don't mean 2-3 drunk people working on it now and then.
EVE has a great game design, but the code is crap. It's a shame.
"...been designed for one purpose and one purpose only. Imagine a handful of repair drones pouring from the carebear's mouth. Now imagine they have um, nothing." -Unknown Hel redesigner (2007) |
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Al Gabraith
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Posted - 2007.12.09 08:02:00 -
[341]
IS it just me but this is how I set the game up to play:
undock turn off ALL special effects, all fancy occlusion etc. zoom out to actually see all the area out to (say) 50km
Now stop me if I'm wrong but that's 50 man years worth of graphics updates wasted .. I never see them. My ship is so small at the centre of my display and as for who I'm shooting .. jeez .. no idea .. they are a red cross . very graphics intensive (/sarcasm) sure they make for a nice promo video to reel in new paying accounts but I think most seasoned players would be happy with wire-frame if it meant smooth gang vs. gang combat.
Just think what 50 man-years worth of bug fixing and balancing would have achieved? but I suppose that doesn't attract more paying customers does it?
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Sidious Cruz
Amarr Stormrage Exiles
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Posted - 2007.12.09 08:45:00 -
[342]
I love it.
Graphics: I have a 7950 GX2 and with HDR, Bloom, Shadows all on max my card sails through it good as gold. This pleases me no end. Pff, who needs Dx10 :-p
New ships look very nice - i hate the the way they are implemented the same as i hated the way HAC's where introduced, just gives the profiteers the chance to screw the rest of us but I understand why its like that and i will live.
Moveable interface: Well, its not THAT moveable is it? give us the option of moving the center-piece?
Overall: Nice job CCP
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Jonat Eken
Gallente
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Posted - 2007.12.09 09:17:00 -
[343]
First the good things:
Nice job on the graphics, overall. Minor quibbles, but a lot of good stuff there. Being able to see what your drones are attached to. Assist function for drones Adjustable interface (not there yet, but it's a start)
Now the bad:
Torps. They were just fine the way they are, now they are almost useless. Put them back, please! CNR paint scheme. Black was nice. Jungle Camo is not. (It's a spaceship, not a hovercraft) Not a big fan of the new Gallente colours, either. Baby blue warships just don't do it for me, somehow. Module size changes. Looting missions or even a half decent belt of rats is just painful now. Yes, I can understand changing sizes to bring inline with materials used, but a lot of them are well in excess of that. And why on earth did the size of ppl for missions go up by more than a factor of six? Surely everyone in the EVEverse didn't gain THAT much weight overnight...
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chuckus
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Posted - 2007.12.09 11:20:00 -
[344]
Originally by: Nyu Victoria I've not gone too deep into trinity, but the nightmare nerf seems to be another blow to the mission runners. It seems that it can only be that ccp wishes to make the new marauder BSs look more appealing by killing a good mission ship. Not only that, the NPC nightmares still cruise missile spam you relentlessly. It saddens me more then their choice to not let carriers do low sec exploration missions or lvl4s.... The mission runners and industrialists in empire drive alot of the eve economy. Please don't drive them away from the game. I know of one who will quit eve due to this, and he's been here since "frigate" was the only ship class...
Now to be fair there were battleships in the game when I started, I'm old but not that old.
I suppose in fairness I should comment on the changes before going on about my buisness of not renewing when my account comes up at the end of the month. I will do this in the futile knowledge that whomever is in charge of the game mechanics and changes subscribes to the Gary Gygax school of thought.
1: The supprise changes to the Nightmare is admitidly a sore spot with me. Why what is arguably the best mission ship in the game was rendered unuseable is beyond reasoning. That it was done with zero warning is also puzzling. Fine, I can go back to my navypoc, it is slower but was serving well before when jobbing, however, I did notice that npc sanshas seem to have there missiles still and as I noted in a bug report, that should be fixed if the changes were for balance like the notes say they were.
2: The nerfing of tracking computers and sensor boosters. The sensor booster nerf is annoying but is not actualy a game breaker since in all honesty, if I need to lock at range the speed of that lock was not as critical as it is for locking smaller targets that are much closer.
The nerf to tracking computers however is much more sever. any beam or rail user will feel the hit to these as now you are either loosing your ability to hit small targets or your ability to use better damage ammo/crystals at farther range. As an interesting note, I couldn't help notice that this does not effect projectiles to the same degree as the other two turret types since there range comes mostly from there falloff. Yet another way the non nerfing of the Mach is suspicious.
For me, the booster nerfs, specificly the targeting comps is the deal breaker for me.
It has been mentioned before and does bear repeating, you do not improve a game by taking away things, but by adding them. You do not improve your cash flow by ****ing off the people who pay you for your product.
Since there is such a big deal about the new content I suppose I will throw a bone to the artists. The new skins are not bad, there not spectacular by anymeans and certainly do not show any particular features that allegedly too 50 man years to produce, but at least they show some effort where before non was apparent.
I was convinced by online friends in the community to stay with eve over a year ago, since I was promised that the gameplay would not continue to be degraded. Sadly this has not been shown to be the case with this latest downgrade of the game and I am forced to conclude that you realy do have no idea who or what your fanbase is or what brought us to the game to begin with.
Eve is not a 'Hack and Slay', nor, despite your claims otherwise is it a pvp game. A pvp game would have little to no barriers to myself or others engaging in battle if we so desired. A pvp game would not be so devestating to recover from when you lose your "mount", or worse, get killed by loss of pod.
Despite your efforts to deny it, this is mainly a PvE game with PvP elements. Once you remember that and act accordingly, preferably before you lose a far larger portion of your playerbase than you realize, those of us who no longer have paitence with the changes may come back.
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The Djego
Minmatar FORTES FORTUNA ADIUVAT CORP. Veritas Immortalis
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Posted - 2007.12.09 11:37:00 -
[345]
I like the new Models(exept some Minmatar Models) they look very cool(coolest one is the Navy Auguror this is shiny¦ the 3D Artists did a awsome Job). But I miss some details like the glowing Gem at the Ishkur. The T1 Color Theme of Galente is to BLUE . A nice fade into gray would be cooler, Vindicator on the other hand looks just awsome without the blue. The new Domi Model is awsome but please give it back that old colors the big Blue parts look like it¦s purchased in a candystore. Also the Thorax, Vigilant(hurts bad without the Black\Gray paintshop) and the Deimos(looks more for jungle Action than Space combat) don¦t look massive any more. The Edges are yust to sharpe.
The Drone Changes are also good. I like the new AI Options that Drones finaly focus fire. Nerf Tank, boost Gank! XD
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Kokkoro
|
Posted - 2007.12.09 11:58:00 -
[346]
New Gallente colors suck. Nothing looks metallic anymore. I don't give a sh!t if I'm the minority, I pay for 3 accounts.
Yes, it's an opinion, not fact. But the FACT is a lot of people feel the same way.
Not constructive enough? How about cut your design teams pay in half since the best they could come up with these once beautiful ships is flat, bland colors and plastic looking grays.
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Toramii
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Posted - 2007.12.09 13:01:00 -
[347]
Edited by: Toramii on 09/12/2007 13:05:25 The new Gallente 3d models look ok but the T1 colour scheme is totally uninspired, it looks washed out especially in the bright light of station interiors.
If this is ever redressed, can we move to something that gives these ships a solid real presence, if CCP art department want the ships to reflect the surroundings then make them more metallic (silver) and get rid of that reflective hue that covers them currently.
While I'm at it, please re-visit the bonus of the Gallente Recon ships since the dampener changes (and other race recons too)
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Blake Ice
Gallente Northern Star Enterprises
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Posted - 2007.12.09 15:12:00 -
[348]
Edited by: Blake Ice on 09/12/2007 15:24:12 The models look great guys!
There is a lot of color banding in the backdrops. It appears that they are in 16 bit color depth. Can those get updated?
The old mining lasers are better. Better yet would be a solid thick beam with bits of ore flowing back to the ship.
Forgot to mention that mining a belt in 0.8 space the other night was surreal...there were no GSCs...just asteroids. Do this for all systems!
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Righteous Deeds
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Posted - 2007.12.09 15:13:00 -
[349]
Just in case the feedback on the other forums is not being viewed by CCP:
The graphics are very well done.
The module changes need to be withdrawn. The changes go too far to address issues that were vastly overstated to begin with. I've cnx my subscription until I see how you deal with these.
In general, CCP needs to stop nerfing and balance (when absolutely necessary) by addition to the game rather than radically changing the rules and assumptions. Adding new capabilites CREATES avenues for players to explore. Eliminating capabilites WASTES their time investing in skills, gear, and strategy development. This is not good. This one poor practice is the single largest source of player frustration with Eve if the forums are any indication.
Note how the market has responded to the torp changes, for example. I think it's safe to say that on average the change is not considered a buff. This and the mod size changes mean a whole lot of mission runners are going to quit selling to the market. Those that prefer mission running most in Eve may just quit entirely. That is a huge segment of the Eve community.
I hope you folks are willing to reconsider.
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Qui Shon
|
Posted - 2007.12.09 16:11:00 -
[350]
Love the focus fire on drones. Still not perfect, but a great improvement.
Most of the new ship models look great, and many of the skins do as well. But, <deep sigh> why in gods name did you choose the color for Gallente, so that it should make me think of Barbie, Disney and MyLittlePony versions of Hotwheels. Did the designer just become a parent to the cutest little boy? Or are they in the process of becoming that?
It doesn't look oxidized to me, it doesn't even look like metal. Also, any lighter main color you put on the Domi, it simply has too much space for it in the front for it to work.
From the back I could live with it, in fact, the ship model itself looks great from the back. Many of the small details are great, on the top as well as on the lower sidesection.
Unfortunately the color completely ruins it. People keep saying it looks better in space, and then post a screenshot with as much shadow as can possibly be gotten. It doesn't look much different in space, I'm afraid, all you can do is show less of it by hiding as much as possible in shadow. Full shadow + bloom effects don't actually do so much for the dominix.
The Badger I had in my hangar on the other hand has a great skin, it actually looks like a spaceship surface.
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Akrinos LuCont
Gallente No Quarter. Vae Victis.
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Posted - 2007.12.09 16:47:00 -
[351]
Looking forward to seein the planetary inviroment match the quality of the ships,stations, and jumpgates....soon we hope!
Your signature exceeds the maximum allowed filesize of 24000 bytes -Kreul Intentions ([email protected])
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Vagel
|
Posted - 2007.12.09 18:27:00 -
[352]
I dont really care a about colors or models that i cant even see, yea lucky me.
Module size is... making me want to quit. Cant even loot ONE battleship before you have to return with a full hold.
Common, there's GOT to be a better way of fix'n some movement of minerals that doesnt f*** anyone else up totally ?
If this "fix" stays in, i have no more methods of making isk, since i dont have a miner alt... guess that's what dev's want or - whats up?
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Wyliee
Taurus Inc
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Posted - 2007.12.09 18:57:00 -
[353]
Edited by: Wyliee on 09/12/2007 18:59:11 corporation confirmed kills and losses section does not give name of pilot of that killed the ship in kills section or the pilot's name of who lost a ship in the losses section.
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Aurakan
|
Posted - 2007.12.09 19:40:00 -
[354]
Originally by: Righteous Deeds
In general, CCP needs to stop nerfing and balance (when absolutely necessary) by addition to the game rather than radically changing the rules and assumptions. Adding new capabilites CREATES avenues for players to explore. Eliminating capabilites WASTES their time investing in skills, gear, and strategy development. This is not good. This one poor practice is the single largest source of player frustration with Eve if the forums are any indication.
^^^ CCP READ THIS ^^^
I agree with Righteous, instead of nerfing and frustrating the players, make new ways to counteract current tech.
I have to wonder though, does CCP just hate Gallente? I was reading the patch notes and I saw that, despite the fact you have less drones, they fire quicker and do more damage, but for some reason this was not applied to sentries. I understand that less drones will make for less lag, but why all the other changes? Why not apply the damage buff to sentries? Why remove the insta-shield regen? It's almost as if there is some troll making changes to the game just to annoy the players. Please, make it so that I can go out in myrm, launch the max amounts of drones that I can, and they will do EQUAL damage to the amount I could with a max load pre-patch.
-The gallente colors are DISGUSTING, make it a darker green please, or ANYTHING other than what it currently is. I find it funny how a majority of people who are telling others to stop complaining about the gallente colors are from another race.
-Please bring back the old mining lasers, these new ones don't even look like they are hurting the asteroids. The old lasers were just better.
-PLEASE remove the salvage size changes. It's ridiculous. What was the point of doing it in the first place?
*Some of these changes were altogether unnecessary, they aren't really going to help gameplay and they are only going to cause you to lose players.
Other than that though, I am very pleased with new stations and stargates.
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Galton Grimm
Gallente Seven Dwarves
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Posted - 2007.12.09 20:25:00 -
[355]
New mining missions are nice to fly in my hulk, I like the mining specific goals. I'm a solo PvE player and enjoy mining.
I don't like the new mining laser effect. The old mining laser was one of the neatest effects in the game, the weird howling sound, the slow increase and decrease of the mining laser beam. The new effect is very uninspired, simplistic, reminds me of the short sound effects of 80s arcade video game (it's not quite that bad, but it's short duration reminds me of that).
I like the idea of the T1 race ships each having a metallic theme with two tones. Amarr has shiny/dull gold, Caldari has shiny/oxidized lead, Minmatar has shiny/rusted steel, Gallente has shiny/oxidized copper. All ships have some surfaces clean, some surfaces oxidized, it's all very self consistent.
But (this is a big but, a great big butt) you need to increase the saturation of the Gallente textures, make them not darker but more saturation so the green is greener and the polished copper is more brown. I think that would solve a lot of the Gallente texture problems.
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Sky Marshal
Aeden Tau Ceti Federation
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Posted - 2007.12.09 21:00:00 -
[356]
Edited by: Sky Marshal on 09/12/2007 21:05:30
Just now, I am totally unable to launch a second client without suffer of critical graphical issues in the second client, as long as I don't close the first one before, but he don't suffer of any problems ATM The first one limit my computer to one account only.
It is not the first time and the only problem. I have also some freezes of one of the two clients, during 10 seconds, who can happen at any moment. This problem already existed before Trinity, but I think that it is become more frequent.
All Classic Edition. EvE become impossible to use for multi-account players :-/
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Neptvne
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Posted - 2007.12.09 21:35:00 -
[357]
New Gallente ships look absolutely wonderful. That is all.
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marie claude
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Posted - 2007.12.09 22:53:00 -
[358]
i have to say the colors make no diff to me im color blind my pc display is set to black and white. that aside this last patch is a slap in the face to most of us. first the mod size is just stupid. min compression can not big a big enough problem to punnish us all.fire the moron that came up with that and put it back the way it was. the only good changes to drones was the targeting all the rest is a big time nerf and takes away the best weapon most gall pilots have. the lag is worse than ever btw.tbh a lot of the lag may come from the 1000's of abandon drones in space.probers cant find them,or wont cause its not worth it.if the deves were smart the old drones would decay say in 48 hours or blast them all on each update.the cripeling of the eos makes me want to scream i spent a lot of time trainig toward it now all that is wasted.and the eos is not 'balenced' now its wrecked! "the eos is too uber we need to nerf it" bull it takes a ton of sp to fly so it SHOULD be uber. why else make it so hard to fly? the gates are a lag fest we all get lag when we launch/return drones. the ships look washed when u undock.the new overview is justr a pain.and the torp they nerf it for us but not the rats. i was in worlds colide last night the rats hit me at 123km with a torp for 210 damage. wtg ccp. imho trinity = fail.
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Kurogauna
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Posted - 2007.12.09 23:19:00 -
[359]
Edited by: Kurogauna on 09/12/2007 23:25:15
Quote: New Gallente ships look absolutely wonderful. That is all
You seems to be overwhelmed.
ANYWAY
I've only spoken about gallente blue before. Now some other features.
the pro + Drones interface is sweet. Drones a far smarter than before even if they are still a little dumb. + Free evevoice, nice ! + All ships, excepted T1 gallente are awesome (yeah some need a little much love like the minmatars, but they're still in the spirit of their Rev2 ancestors) + trinity classic is much smoother than before. I've got a huge fps boost on my old computer. + I like the sum of all bounties in 30 minutes + thanks for not nerfing the traders, i've made a huge stock of cruise launcher, both best named and T2. The prices are exploding, my wallet too ( happy trader). Hum, its not a "pro". Anyway, i don't have any opinion on the torpedo "boorf" (nerf + boost)
the con - Ccp spoke a lot about their need for speed, and drones were nerfed in that purpose. Damn devs, players need for speed too . Jita is lost in a black hole, some well known mission centers are lagged to death ! I even can't change my skill in dodixie LOL. (will change it later, no probz) - two T1 modules and ... wtf, i am full ?! Forcing players to mine ... ok why not ... But the nerf is HEAVY - dunno why but i found my ogre II do less damage than before. Maybe its just a feeling, maybe the npc are stronger. - I must zoom out at the max when i see a T1 gallente ship =p - Where are gone the sparks on my hoarder ? =) - Incredible, NO! Supernatural amount of bugs and critical issues... - The lack of apologizes fromm ccp about the bugs and damages. The absence of explanations from the devs about the nerfs...
Sure trinity have some nice "customer magnet" features... But... I dunno... all Eve is now a shiny broken thing.
Hope for patches, Kisses from Dodi Dont like baby blue ? Tell it to the devs HERE, Thanx. |
Paul Castrin
Gallente Shiva Morsus Mihi
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Posted - 2007.12.10 00:10:00 -
[360]
Just want to say:
WOW! Great graphics and you have done a outstanding job at refreshing the old look. I have no problem with any of the color schemes (even the Gal which I fly A LOT) and some of the textures are so cool I could sit and stare all day at them. The stations are awesome and even the jumpgates look way cool. +1
WOW! The largest nerfing of EVE to date. I've never seen so much pain inflicted on the players since the hack job that was done to drones. Actually this nerf job, since it simply hammers every single player instead of a small subset, it makes that nerf job look like an improvement. Between crippling pve players ability to loot (massive loot size increases) and crippling pvp modules on a scale unseen till today you have pretty much punched every player in the face. -2
WTF! You some how went and deleted the 'boot.ini' from peoples machines runing the most popular OS currently (WinXP). Well that was a massive mistake that should never have gotten through QA. Someone's head should roll for it but we know the odds on that happening. Just be glad all it was was 'boot.ini' and not something that would have been truly difficult to recover from. -1
So, for the score: -2 and a bullet point ...
Next time do what you say and tell us EVERYTHING long before the roll out. Oh and maybe, just maybe, listen to those that were already sounding the alarm when they saw the changes on SiSi.
Peace.
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RedWyvern
Gallente FireStar Inc Pure.
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Posted - 2007.12.10 00:24:00 -
[361]
Deepen the 'baby blue' of Gallente t1 ships, or revert them to their classic green (keep the gold trim). Really. Trinity will be complete once this is done.
Oh, and my new-ish pc hard-crashed for the first time ever whilst I spinning the camera looking at a Maelstromm. 8-bit graphic artifacts covering the screen to. (but we'll put that one down to coincidence)
-------------------------------------------------- Loyalty, Integrity, Honour. |
Esme Nomarra
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Posted - 2007.12.10 00:27:00 -
[362]
I'm a relatively new player - bit over three months, I think. So most of the nerfing hasnt directly affected me, BUT - I simply do NOT like the notion of doing that more than very mildy. The thing is that when you make a radical change to a ships capabilities, suddenly we're not in the same universe anymore. We - or at least, our characters - are in a universe where the laws of physics can be deifferent from one day to the next, and so can the properties of objects around them. Which is, quite simply, weird.
That said -
'Linux Client' - OK idea, not well executed. Needed more time on it for quality testing before going live - as did the Trinity patch overall. Would prefer a proper Linux client. Am finger-wagging Transgaming for not ensuring the Linux-wrapped EVE client plays nicely with pre-existing Cedega installs.
Trinity patch overall - why not just use OpenGL and remove the potential problems with DirectX versions on different systems? Given that EVE didnt use our graphics cards at all before, this was a great opportunity lost to make EVE more OS-independent! - Prior to Trinity I had precisely two crash to desktops. In the 30 hours or so since I finally managed to get Trinity running, I've had eight or nine crash to desktops (several when exiting a station, two when using a stargate), and four or five Black Screen Of Deaths. Worse, when I've restarted EVE it's put me straight back to the BSOD. The workaround is easy enough - uninstall the Linux wrapper then reinstall it, but I find it hard to believe this was adequately tested.
- Classic Graphics - OK, except that where Revelations II graphics were flawless, I'm seeing graphics glitches at stations, now, glitches when my ship is attacked.
- UI - PLEASE sort out the problems with the Overview. Mine resolutely refuses to recognise the existence of a single damned thing in some systems, and rather more oddly, doesnt recognise the existence of moons even when I'm practically close enough to spit at them in Abudban. I'm also getting very tired of the overview settings being lost every now and then (something that happened in Revelations II as well), necessitating setting them up how one likes again.
- gang/fleet mining bonuses etc - still overly cryptic how this works, IMO. Or maybe I'm just being obtuse on those.
- speed - isnt running any faster on a PC with a Intel 3Ghz twin CPU PC with 1 GB of RAM than Rev II did on a PC with an AMD 2200+ with 512MB of RAM (same graphic card used on both). Warps to places like the icefield in Abudban still become a slideshow at the far end. Doesnt look as if my graphics card is earning its keep any more than it was before.. - is it?
Overall - sorry, I'm having a much worse experience than I was a week ago. Still just about playable but I'm keeping out of anything too critical in case EVE suddenly CTD's on me. Looking forward to seeing it all fixed, just wish it had been held back three months or so for more testing before release. And that the nerfs werent so extreme.
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Zarlis
Gallente Center for Advanced Studies
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Posted - 2007.12.10 02:44:00 -
[363]
I'll get straight to the point. IMO the changes to the ship models are great except for Gallente T1. Brutix and Exequror are not to bad (probably because they started from so low). Domi has gone from ugly to ugly (admittadly with its shape you are off to a really bad start anyway). The vexor thorax and mega are a step backwards and what you did to the Myrm was nothing short of a crime. The crappy splashes of light blue undercoat really aren't in keeping with the quality of the rest of trinity.
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Revnant
Caldari Uninvited Guests Cult of War
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Posted - 2007.12.10 03:39:00 -
[364]
Edited by: Revnant on 10/12/2007 03:40:21
- Gallente T1 colours are bad. Part of playing eve is looking at cool looking ships and the pastel blue really leaves alot to be desired. If its a theme why is the navy mega so different? The serpentis colour scheme is more inline with the old gallente colours imo. Keep in mind that a big part of any computer game is asthetics, how things look. We're playing a game here internet spaceships, make them look badass not fruity, deliverers of death and destruction not flowers and muffins. Style and how our internet spaceships look is a big aspect no matter how much people try to shout that down.
Forever being relegated to boring looking ships while npc's fly awesome ships of doom that we can never pilot makes for a frustrating aspect of the game.
- Damp spec ships and target disruptor spec ships are over nerfed. They are no longer desirable in gangs for their main ewar abilities. They are quite close to be pointless.
edited cause i ramble like a drunken yokel....
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Vyktor Abyss
The Abyss Corporation Abyss Alliance
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Posted - 2007.12.10 04:38:00 -
[365]
Lots to say about Trinity but too tired to put it all down right now.
One thing I will say is the pastel shades of Gallente looks terrible. Guns, Ares colours look great, but Pink/Cyan/Turquoise!? - Even the French don't have taste THAT bad.
- Ideas are my business...maybe thats why I'm always skint! Please read my ideas |
BhallSpawn
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Posted - 2007.12.10 04:54:00 -
[366]
Feedback? Here's my feedback.
Grahpics mean squat. fix the lag.
that is all.
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Khwalik
Ghetto Kings
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Posted - 2007.12.10 11:32:00 -
[367]
Originally by: BhallSpawn Feedback? Here's my feedback.
Grahpics mean squat. fix the lag.
that is all.
And bring back the old or fix the new overview
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Voin
Caldari School of Applied Knowledge
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Posted - 2007.12.10 11:33:00 -
[368]
There is nothing close to in-line about mineral's... CCP can tell a crap as long as they want, but fact is - I reprocessed all my loot of station container wich was ~ 120000 m3 and it gave out ~560000m3 minerals... So, about inline is a buL$h1t. Just another stupid idea of CrapCann'tPlay studio inline with other IMHO...
at the end
To those, you know who:
1. English is not my native language 2. You can have my stuff in a Hell in your next life 3. I don't give a $h1t, cause Eve become a deadmeat
!!!My little friend (be aware)!!!
To those, you know who:
1. English is not my native language 2. You can have my stuff in a Hell in your next life |
Cpt Branko
The Bloody Red
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Posted - 2007.12.10 11:36:00 -
[369]
Why has the directional scanner recieved a stealth nerf? It's no longer possible to see wrecks and cans on the directional scanner. If this is intended, I'd really love the rationale.
At any rate, graphics are fine although the new fleet window is a big clunky (too big icons). I dislike the lack of rust on the new Rifter (it looks quite plastic), though.
Rifters!
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Coprolaliac
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Posted - 2007.12.10 12:38:00 -
[370]
Congrats on the biggest yet expansion, and I do hope the mood at the office is sullen or grim about disgraceful condition you launched it... ...and you were showing promise with the last releases.
Mechanics-wise I am seeming changes that promote your commitment-to-a-fight filosophy, which make me warm and fuzzy inside, then there are ofcourse number of other changes that I don't really know how to take (yet). Time will tell how they serve the game, not my subjective speculation. Despite the loud ruckus in forums, I don't see any such that would make me tear my tunic and sprinkle ashes over myself.
New ships are (still) interesting, althou I am inclined to think that they (BS'es) may be pre-nerfed too far, and I see why some people say that for a ship of their price, they should show some more potential. But again, little time will tell, if they exceed their apparent potential.
What comes to the graphics, I think I understand more than well why it is imperative for Eve to get modernised graphics, as so much of the income comes from new suscriptions, and since the average "lifespan" of a subscription is (in my opinion) so short. You would attract less and less new customers with ever aging graphics. Heck, even I was drawn to Eve in my first days because of the graphics alone(!) - the game crashed on me several times an hour (in the first few minutes of tutorial too, which was not restartable at the time). So while I didn't even know how to warp for the first evening, I stayed, and overcame... A good, or even mandatory, move from CCP.
Personally thou, I will be postponing my personal graphics upgrade to premium due to the crazy glitching. The release is blatantly obviously premature, but I'm sure you get it hammered down by next summer. Who knows, maybe we'll finally have darker backdrops too by that time.
Finally, what suprised me was the apparent lack of performance increase. At best it is negliable (ca. 3% more fps). I was under the assumption that it would be significant given that whopping load of the processing would now be done by the GFX chip...
Good expansion. My only real critism goes out to QA and/or management for making the decision to release prematurely. ...althou I have no suggestions on how to handle masses of raging forum monkeys screaming it being late.
Perhaps the next release has more limited scope and is easier to get into shape in time. Good luck with the next one, already.
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James Duar
Merch Industrial GoonSwarm
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Posted - 2007.12.10 15:54:00 -
[371]
CCP need to realize the realities of mineral usage and the balance of low-end and high-end minerals in EVE and plan their changes accordingly, rather then screwing around breaking game mechanics where they don't need to be broken.
Module sizes are absurd now, and inflationary - people not looting when ratting means only ISK and not minerals/goods enter the economy.
Modules should be restored to their previous size. Minerals should be reduced in size below that of the modules they build. High-yielding ores for low end minerals need to be introduced to 0.0.
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Chi Quan
DEFCON. Phoenix Allianz
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Posted - 2007.12.10 17:03:00 -
[372]
all has been mentioned so far, i cant add anything new rather than another plea to fix those things. my biggest concern is with the plae blue of gallentean ships.
-- Tempus fugit -- quote spiralJunkie: it doesn't matter how you pronounce it, it still shoots you in the face |
Vyktor Abyss
The Abyss Corporation Abyss Alliance
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Posted - 2007.12.10 21:53:00 -
[373]
CCP,
This release has some VERY ill thought out ideas...
The Premium graphics which like the sound is now being turned off by quite a significant number of players for a wide variety reasons (namely):
ò Bugs ò Lag due to horrible memory usage ò More Bugs
There's the uncontrollable 'jitter', the horrible looking Gallente colours, aswell as none of the icons for ships loading properly in stations...It used to just be blueprints would overwrite the icon for some items in stations in the 'merged' view. Now I can't even see my ships anymore a lot of the time.
Worse still is the horrible slowdown I've experienced during PVP with the Premium graphics. Yes it 'could' be my 2gb RAM machine is the issue, but it is sad that the performance is degraded if you want to play with the latest graphics on the same machine.
Aside from the graphics, You've also made a fundamentally STUPID gameplay design decisions with Trinity.
Tech 1 modules taking 100m3 of space
The STUPIDITY of this change simply irritates the hell out of me. I believe it was done to stop mineral compression for easier transportation (enlighten me if I'm not correct). Though it has been glossed over without any real explanation being given.
The FACT of the matter is that you have killed TECH 1 Manufacturing pretty much dead anywhere besides Jita and the god-damn-aweful-lag-fest trade-hubs you claim to be wanting to disperse.
Why so stupid?
Primarily logistics:
People previously would buy a T1 set of modules needed to fit their ship from suppliers (who currently manufacture T1 in all sorts of off the beaten track places) and transport it quickly in a small ship to their 'base' location. For speed, for security (avoiding suicide gankers) and for convenience of not having to go to that lag-hell Jita.
By making EANM I's 100m3 though for example, you've made it impossible for someone wanting to fit a T1 battleship able to gather their equipment, and transport it quickly to their BS's location for fitting. Sorry but moving Industrials over 20 jumps is a waste of my playing time considering I used to be able to do the same job in a cargo fitted frigate (Imicus/Catalyst) in half the time etc.
The change now gives people 2 options. i) Fly their hauler all the way to Jita for T1 since if you're going to have to be slow as hell to pick up a T1 module, you going to want to make sure all ranges of the T1 modules you want are there which = Jita rather than fly round a few smaller hubs like happened previously.
or ii) Fly the BS itself to the trade hub to fit it taking fecking ages and basically nerfing people's valuable playing time by doubling or trebling the time it takes to fit a ship compared to pre-Trinity.
So in summary the T1 volume change effectively:
ò kills the T1 Manufacturing business everywhere except Jita ò screws over people who 'rat' for their income by making them unable to gather a small portion of their loot. ò Wastes playing time of everyone who wants to fit T1 to ships by forcing people to use industrials to do a job they used to do in a frigate/destroyer. ò Probably has ZERO impact on mineral compression since mineral compression is just a symptom of a much worse problem with 0.0 - Namely: NOONE WANTS TO MINE FOR TRIT IN 0.0, when it is safer/easier/more profitable in High Sec - And this issue is being addressed by the Rorqual and other changes (like carrier nerfs) anyway.
Balance changes with scripts
Great idea in theory, but WHY ruin a lot of (not imbalanced) modules just because sensor damps are imbalanced?
Sensor boosters, tracking computers and those boosting modules were already balanced to allow for long range sniping etc
You also boosted ECM: ridiculous considering a single rook/falcon/blackbird/scorpian can completely disable a gang more effectively than the support from other races respective ships.
Running out of space for feedback except to say this relaese oozes POORLY thought out balancing changes.
- Ideas are my business...maybe thats why I'm always skint! Please read my ideas |
Andreus Ixiris
Gallente Dichotomy Total Comfort
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Posted - 2007.12.10 23:15:00 -
[374]
Main Trinity Issue:
YOU NERFED EVERYTHING. IT SUCKS.
JUST MAN UP AND ADMIT YOU WERE WRONG ABOUT SOMETHING. UN-NERF.
Thank you. ----- The views expressed in these posts, while inarguably correct, are not neccessarily the views of my corporation or alliance.
I never sleep. I wait. |
Aremy Stillaar
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Posted - 2007.12.10 23:59:00 -
[375]
OMFG I just realised what was done to the volume of loot. . .and it still doesn't correct the fact that you get more minerals than you should when re-processing. . .so playing the game becomes even more boring and chorelike (I spent too long looting missions before). . .the answer is simple. . .make minerals smaller or just forget about it! Now after spending some time on the game i am thinking about just finding something else to do with my time. . .if i adapt to this slap in the face (And i mean the general nerfing) by re-training to do something else. . .will this just be Nerfed that away from under me? More fool me for investing time/money in a game.
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Skraeling Shortbus
Caldari The Arrow Project Morsus Mihi
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Posted - 2007.12.11 00:07:00 -
[376]
Now that loot volume was increased to where i cannot even loot a very short level 4 mission without filling up... Can we get a dedicated salvaging vessel with a LARGE cargo bay finally? Bonus to tractor range and or salvager range/duration/power consumption.
Love to the Assault Frigate! |
3rdD Dave
Gallente Deadly Addiction
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Posted - 2007.12.11 00:31:00 -
[377]
Originally by: Cpt Wisdoom Edited by: Cpt Wisdoom on 08/12/2007 20:17:39 There is all ok with gallentian color, but what they do with dampers? I've spend 2 month to train damper skills to good level, and what? Before my dampers strenght was 70% (a lot, i know, but its take a long time to train them so strong) now they are 53% WITH scripts. Its on celestis, and all corresponding skills at 5. 53%!!! Dampers is TRASH now... Where do my 2 months of study go?
It may be ok if they cut base of T2 dampers from 37% to 30 or even 25... But 17% on T2 - it is absurd! And they bust jammers in same time... I don't get the idea...
And this "bandwith" stuff... Its ok, its realistic, but it make impossible to use 5 heavy drones on Myrmidon in same time.
This patch hit me hard. Really hard. Because i'am:
1 - Gallente 2 - Drone User 3 - Damper specialist
Expect this i cannot do anything. So, what should i do now?
Same here mate, personally ive been hit quite hard with this nerf. But I have no say as a paying customer so i`ll ahve to suck it up and adapt.
I honestly wish some other MMO would come out, i only subscribe to eve to play wiht my corpies.
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shibbymonkey
Minmatar Spartan Dynamics
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Posted - 2007.12.11 02:01:00 -
[378]
Like the graphics, and was just starting to look into the new functionality when issues de-railed me. With the lack of response and help on my petitions, however, the new 'shiny' means nothing to me.
I am a supporter of CCP, and understand the magnitude of the update, having worked on large scale IT deployments, but the lack of updates and information on issues that leave the game basically unplayable for many subscribers is getting annoying. --------------------------------------- Ever in search of new ways to turn ISK into noise and smoke.
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marie claude
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Posted - 2007.12.11 03:02:00 -
[379]
yeah the lack of response is bad.and the new graphics stink tbh and now i cant open 2 clients without all the graphics smearing all over themselves wtf?
trinity = FAIL
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Knightside
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Posted - 2007.12.11 11:47:00 -
[380]
Edited by: Knightside on 11/12/2007 11:54:46
Originally by: Ethaet I have this really bad bug, all the gallente ships now look really ugly. Switching back to the old graphics fixes it though.
Great to see the games evolving and more things are being added.
Pro's to Trinity; The new ships, PVP centric and all desirable. The new drone mechanic does seem to be keeping my drones under command far better. Pro's to Premium Trintity; The lines! DEAR GOD THE CURVES ON MY SEXY GALLENTE SHIPS! And the somewhat fun lines on the other ships I fly. The Enyo looks rather tough and mean and the lance is chunkier, which works.
Cons to Trinity; boot.ini... enoughs been said. POS jump bridges? Jump clone Implant suprise! Myrmidon hold the drones...
Cons to Premium Trinity; My Dominix... its less ugly cool drone boat and now a Fischer Price "My first Carrier!" And the Premium Sin isn't some non-premium black and pink affair which I would have played KISS to piloting. The Megathrons lines, as I have mentioned are drop dead gorgeous, when planning to fly it for a while I load the premium package and restart EVE. Then when I am getting back to other stuff I turn it off. The dull rough powder blue/grey look of every other ship in the T1 range bores me. I believe that the ships are made by different ship yards, so why are they all painted the same? The Amarr; I fly with a couple other Amarr pilots, in Amarr space. bring back the bling! The Absolution looks great with its matte shine and crimson highlights. Its not a high gloss sheen I fell in love with in the shuttle, yes the shuttle. Candy Canes! Ever fly the Ishkur? a Helios? even the Ares I think had them... Swirly candy cane appendages. It may not be much but I rather liked having them on the ship. Yes, most of my complaints with Primo Trinity is the skinning...
Since Premium is about graphics, and the new models are great, why is it that I feel like my ships are worth less... even bleached and homogenized? The Paintshop, another Station Service is a graphics upgrade that some people like and some people dont... so far they haven't spoken up :) I dont know how the game handles ships entering and leaving the grid, I imagine once its on the grid you're sent info about it, where it is, speed, and the like. Among this information 1 byte, a table referenced color character tells you what the ships base colour is, its highlight colour, and if applicable or possible the sheen you want over your ship (none, matte, gloss, 'bling').
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hantwo
S.A.S Ministry Of Amarrian Secret Service
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Posted - 2007.12.11 13:23:00 -
[381]
It seems to me that CCP have just over complicated a already complicated game. Once apon a time if i wanted to pvp or rat i selected a ship and messed around with a slot layout which suited me and off i went. Then came rigs, followed by overheating followed by scipts and so on. Now i can't be bothered to do much in Eve its just too time condsuming to get anything done and if i finally make the effort to grab all the stuff i need and i finally start pvping do i really need to worrying about overheating and scripts or do i just want to shoot at something. Eve stopped being fun when posses were introduced but some elements were still worth playing for but as of last week that stopped being so for me.
Trinty was it worth it? not for me.
Why me eh? |
Vagel
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Posted - 2007.12.11 18:41:00 -
[382]
More work, less income after Trinity.
Even the new marauder class ships will not be able to loot a level 4 mission after the "loot volume stealth nerf"
Will give it to xmas, where my sub. runs out - but I doubt I'll stay - too much work just to earn some few ISK now.
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Maldus NiKunni
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Posted - 2007.12.12 00:13:00 -
[383]
After reading 13 plus pages of this forum I have yet to see CCP reply to any of these complaints or complements listed in this forum. Is this just a place to vent our frustrations or do they really read any of this. Or do the forum mods even get asked what the mood of the forum is or do they forward any of our feelings or ideas? I have one question I do not see posted here yet. When I read the patch notes and such that CCP put out about the patch why is it I do not see any referance to 95% of the problems voiced in this forum? Why the undercover nerfing, color change, animation changes, etc., problems that are really crucial to the play of the game and the happiness of its players. I see we reached a new high in the numbers of players. Are these new teenagers playing, that dont know any better and are happy to be told what we need and how to play the way CCP wants, which seems to be PVP and nothing else? What will happen when people start to leave the game in numbers because CCP has no love for its hard core players and just seems to spend money with drunk young programmers and worthless Q&A. Why dont we have a window where we can color and change our ships to our own chosing as was implemented in Earth & Beyond?(A killer space game many of us came from). Why doesnt CCP just send out an Eve-mail and ask people what we think and for suggestions? Oh, gee, that's to easy and doesn't eat any money or employ 55 people.
oh, well hope this all gets fixed soon
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Tawrich Tistrya
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Posted - 2007.12.12 00:21:00 -
[384]
i have just 1 question to ccp :
Which of you is the colour blind tree hugging junkie that thought up the idea of making all my beloved ships look like kiddy toys with the damn baby blue?
Obviously i'm a ****ed of gallente pilot.
Everything else looks great , and the modeling is good aswell.
But for god sake get rid of the baby blue , bring back the colours i had , dont make me leave the premium content.
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Khudo
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Posted - 2007.12.12 08:17:00 -
[385]
/ratatosk mode on
@Tawrich
Seems Ccp want to change the "toy" light blue by something darker.
check this thread
/ratatosk mode off
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Max Essen
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Posted - 2007.12.12 22:27:00 -
[386]
Well, being a CareBear at heart. The new graphics are just fine while mining in HiSec. Very well done and a darn good thing that I have a very high-end computer and a very high-end graphics card.
However, when I head down to my corp's POS in 0.0 I switch back to classic graphics before leaving HiSec. I just don't need the loss of FPS if PvP is imminent.
Additionally, neither of my laptops can support the premium graphics so I just play there with Classic. Which suprisingly has also taken a FPS hit .... still playable, just have to be more careful.
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Dennmoth Ferdier
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Posted - 2007.12.13 02:25:00 -
[387]
I've said it before, I'll say it again. Change back / or do over the strip miner visuals. They are damn awful. Seriously, it's horrible to the point my eyes hurt.
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HarryManback
Minmatar Conniving Opportunist
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Posted - 2007.12.13 05:58:00 -
[388]
Buff Vargur
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Sean Drake
Caldari Dirty Deeds Corp. Axiom Empire
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Posted - 2007.12.13 12:40:00 -
[389]
You guys complaining obviously forgot the golden rule with a CCP major content release train a long skill and don't even bother logging in till after the 1-2 week is up and they have the 1st set of post-patch patches out.
Sometimes you may even want to wait for the patch for the patch for the patch for the content release
P.S on a serious note yeah Trinty is most underwhelming pile of nerfs & bugs disguised as content ever released but it's all good because we have shiny graphics now to pull in more unsuspecting nubs
If Goons AND BoB are agreeing with each other that your idea is stupid, it's probably stupid. |
Elbert Ainstein
Perkone
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Posted - 2007.12.14 07:40:00 -
[390]
Edited by: Elbert Ainstein on 14/12/2007 07:40:29 Hoping there will come some hotfixes soon, this game is not running very smoothly anymore. Even with only the Classic version it is bad
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Loc Maythan
Gallente AlfaCorp
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Posted - 2007.12.14 11:34:00 -
[391]
Originally by: Sean Drake P.S on a serious note yeah Trinty is most underwhelming pile of nerfs & bugs disguised as content ever released but it's all good because we have shiny graphics now to pull in more unsuspecting nubs
Of course, because of the implementation, there are a lot of us who don't even have the shiny graphics to look at while we cry ourselves to sleep at night over the nerfs ;-)
Loc.
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Arthegon
Cohortes Vigilum Curatores Veritatis Alliance
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Posted - 2007.12.14 12:02:00 -
[392]
1. Damp specialist.... is there such a thing anymore. Gallente recons "slightly" over-nerfed.
2. Jump bridges dont work but still POS warfare has been re-enabled? Something is not right here, esp. when JBs were specifically setup with POS warfare/defence in mind..
3. I guess petition system isnt working properly? (3+ days now no response to a combat log related bug)
...
Performance increase (as in FPS) is the one big positive side to trinity patch IMO.
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Loc Maythan
Gallente AlfaCorp
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Posted - 2007.12.14 16:26:00 -
[393]
Originally by: Arthegon Performance increase (as in FPS) is the one big positive side to trinity patch IMO.
This is true - contrary to a number of other posts, I am finding there to be less lag, and the graphics to be smoother. Note that I cannot (and don't want to) use the premium graphics.
I also like most of the changes to the fleet windows - changes that result in less clutter without loss of functionality = good.
Other things I like are ... erm ... hang on a sec ... let me think ... um ... I know ... the single new level 4 mission I've found. OK, it's a 5 part mission, so technically 5 missions, but it's against the Amarr, and they already hate me so much that they shoot me on sight :-(
Seriously, though, I like some of the new item icons, login seems to be faster, drone focus-fire is useful (when it's not being hampered by the still present target amnesia problem), and that fact that tractor beams no longer flash all over the place when activated.
Loc.
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Phelan Driscoll
GoonFleet GoonSwarm
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Posted - 2007.12.15 04:07:00 -
[394]
I also think the Angel loot tables are still messed up. Killed a domination cruiser and didn't get any actual domi loot. Also, angel rats seem to be dropping less named loot then they used to. \/\/ *snip* Signature is totally inappropriate and not allowed on EvE Forums. Contact us at [email protected] if you have any queries - Valorem |
Roger Douglas
Infinite Improbability Inc Mostly Harmless
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Posted - 2007.12.15 06:22:00 -
[395]
The improvements to drone AI and hotkeys are WIN!!!
POS bugs aside, trinity so far has impressed me. The people whining about their uberwin setups being nerfed, ya, it sucks. More nerfs will come. More buffs will come. Better setups, New FOTMs will appear. Ah well, just play the game and go pod someone, get your frustrations out.
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Romana Zangi
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Posted - 2007.12.15 08:02:00 -
[396]
Where are the "Hundreds of New Missions"? I only found silly Mining-Missions.
The new Premiumgraphics are fine. But is this all? Give us empire-based players more stuff please.
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Legolad
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Posted - 2007.12.15 23:30:00 -
[397]
Geez...glad I have a job that sometimes keeps me from playing games.
Looks like I missed most of the fireworks. I got the newest patch today. It didn't delete any OS files and it has a beautiful splash screen. Now if I could just log in and witness all the shiny nerfs you folks are talking about. As it stands, I enter my ID and password and get NOTHING. No login.
Cleared the cache. Rebooted. Checked my driver revs. blah blah blah.
WTF!?!
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ARREB
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Posted - 2007.12.17 00:12:00 -
[398]
CCP do the players a great thing and if it works please do not fix it.We see how you fix it ends up. This patch and expansion has more stuff wring with it then right. The graphics are great but everything else stinks. This should be undone or give the players this month free for the dang near impossibility to play it. Where do I start with the bugs . 1. Rats will not stay on one person any more making tanking a spawn to mine impossible this in my book is stupid.Sure its artificial intelligence but its now a lot harder to make isk in this game unless your barge can tank battleships. 2. Torpedoes which maybe by design are useless now because rats will not stay in range unless you use a microwarp drive using to much cap making it very hard to tank. Rats should also have this change as well to make it fair. 3. Chat windows will not lock any more. 4. Abandon drones option its to close to recall drones.Making it to easy to accidently leave your drones. 5. Implants getting lost when clone jumping. 6. jump Bridges are only working for the corp hat deployed them. 7.Pos loosing shields letting hostiles come in and destroy our ships in it. 8.New graphics lagging players in pvp combat. 9.Standings not working properly or were not. I am sure if I sit here and think about it I would find alot more but you get the picture. I as well as many other players are having a hard time playing because of all these bugs and to be truthful its not even enjoyable anymore. If everyone suspends their accounts for a month which I may do on both of my almost 5yr account I bet ccp sill get the picture. Seems like all or most of the changes that accured in this expansion are not what most of the players wanted either. Maybe you folks will one day listen to the players. Anyway I will be suspending my accounts for a month and hopefully by then this beta test will be over. Good luck for all of you that stay with it. You gonna need it. Oh yea and your account suspension isnt working either I suspened both my accounts few days befor my billing cycle and got a confirmation from you that they were canceled. I didnt come back and try it for days and what do I find .My credit card was billed and was never suspended. Not only is the game bugged but also CCP websight as well. I sent email about this going on 4 days ago and no reply. Looking more and more that you peopel are only interested in the mighty $Dollar and not the players. ARREB
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Lucre
STK Scientific Black-Out
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Posted - 2007.12.17 12:00:00 -
[399]
Most annoying Trinity feature?
Production used to default to one corp hangar - now it defaults to a different one (and not the one that the bpos are in either!). Having to reset the input and output hangars of every single corp build is a real PITA. Can we have this particular "feature" put back how it was please? |
Driven
Caldari Mass Produced Venturi Starea
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Posted - 2007.12.23 16:55:00 -
[400]
Originally by: Lucre Most annoying Trinity feature?
Production used to default to one corp hangar - now it defaults to a different one (and not the one that the bpos are in either!). Having to reset the input and output hangars of every single corp build is a real PITA. Can we have this particular "feature" put back how it was please?
THIS!
Also
Would someone please check on why Combat Recons no longer install for production in hi-sec? Is this a new un-announced feature? I can't install my Curse in the same station it has been building in for the last year.
I need a sig here. |
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ARREB
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Posted - 2007.12.25 02:50:00 -
[401]
Bug that are supposed to be fixed in tis patch some have but some are not like the target behind hud problem still there. Mods disappearing from ships when boarded in certain systems .Making everyone in that system have to reset their cache. Getting to be a pain when ccp needs to fix this game no the players.
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