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WhyTry1
Ministry of War Amarr Empire
70
|
Posted - 2012.02.10 11:13:00 -
[1] - Quote
Just wondered if the Titan tracking nerf and stopping them from insta popping sub caps was still going to happen? I remember 50 man RR BS and nano gangs but not it's 50-100 Titan gangs just mental really
For info purposes only before you trolls happen - I live in low sec where real pvp happens :) |

Shawnm339
Galactic Shipyards Inc NEM3SIS.
52
|
Posted - 2012.02.10 11:20:00 -
[2] - Quote
WhyTry1 wrote:Just wondered if the Titan tracking nerf and stopping them from insta popping sub caps was still going to happen? I remember 50 man RR BS and nano gangs but not it's 50-100 Titan gangs just mental really
For info purposes only before you trolls happen - I live in low sec where real gate camps happen :)
Fixed your post |

Destination SkillQueue
Are We There Yet
1834
|
Posted - 2012.02.10 11:21:00 -
[3] - Quote
Who knows. There really is two ways to fix the issue once and for all. One is to create an effective counter to them, that pwns them while is itself vulnerable to other ships classes and the second is to turn them in to non-combat focused ships. As long as they are the top of the foodchain in combat capability it's just a matter of time before their numbers again increase to the point where the old counters become useless in practical combat scenarios. |

Tobias Sjodin
Habitual Euthanasia Pandemic Legion
94
|
Posted - 2012.02.10 11:45:00 -
[4] - Quote
Dear OP,
Thank you for your letter.
I am afraid there are bad news for you, changing the game won't stop you from being terrible.
Just stop sucking.
/T Ronald Reagan: I do not like Sweden, they support communism. Minister: Sir, but Sweden are anti-communist, Sir.-á Ronald Reagan: I do not care what kind of communists they are. |

Roime
UNFRL Fleet Operations CONSORTIUM UNIVERSALIS
176
|
Posted - 2012.02.10 11:46:00 -
[5] - Quote
nerf lowsec |

Alex Sinai
Constantly Causing Problems Everyone Enjoys
87
|
Posted - 2012.02.10 11:58:00 -
[6] - Quote
Tobias Sjodin wrote:Dear OP,
Thank you for your letter.
I am afraid there are bad news for you, changing the game won't stop you from being terrible.
Just stop sucking.
/T
Dear OP, It is my pleasure and honor to let you know that there is an excellent counter to 50-100 Titans. Same number of Titans or decent amount of bombers. Enough that supercap nerf crap. They are called supers not for Rifter to come and shoot at them but because they are superships. Nerf yourself OP. Or learn to fly a Titan in combat instead of sitting at gate pewing 100 at 1 as usual in Lowsec and OMG run run run at sight of a few bombers.
+10 to Tobias. |

Akrasjel Lanate
Black Thorne Corporation Black Thorne Alliance
568
|
Posted - 2012.02.10 12:13:00 -
[7] - Quote
WhyTry1 wrote:Just wondered if the Titan tracking nerf and stopping them from insta popping sub caps was still going to happen? I remember 50 man RR BS and nano gangs but not it's 50-100 Titan gangs just mental really
For info purposes only before you trolls happen - I live in low sec where real pvp happens :)
Firts listen to an opinion of those that use them, and just copy&paste that goons say like a mindles sheep. |

baltec1
576
|
Posted - 2012.02.10 12:20:00 -
[8] - Quote
Alex Sinai wrote:Tobias Sjodin wrote:Dear OP,
Thank you for your letter.
I am afraid there are bad news for you, changing the game won't stop you from being terrible.
Just stop sucking.
/T Dear OP, It is my pleasure and honor to let you know that there is an excellent counter to 50-100 Titans. Same number of Titans or decent amount of bombers. Enough that supercap nerf crap. They are called supers not for Rifter to come and shoot at them but because they are superships. Nerf yourself OP. Or learn to fly a Titan in combat instead of sitting at gate pewing 100 at 1 as usual in Lowsec and OMG run run run at sight of a few bombers. +10 to Tobias.
Welcome to titans online... |

Richard Desturned
GoonWaffe Goonswarm Federation
18
|
Posted - 2012.02.10 12:54:00 -
[9] - Quote
Alex Sinai wrote:Tobias Sjodin wrote:Dear OP,
Thank you for your letter.
I am afraid there are bad news for you, changing the game won't stop you from being terrible.
Just stop sucking.
/T Dear OP, It is my pleasure and honor to let you know that there is an excellent counter to 50-100 Titans. Same number of Titans or decent amount of bombers. Enough that supercap nerf crap. They are called supers not for Rifter to come and shoot at them but because they are superships. Nerf yourself OP or learn to fly a Titan in combat instead of sitting at gate pewing 100 at 1 as usual in Lowsec and ONG run run run at sight of a few bombers. +10 to Tobias.
bombers ahahahahahaha
it's like you don't play eve |

Clith
The Circle
39
|
Posted - 2012.02.10 13:28:00 -
[10] - Quote
Those tracking titans are trading any decent tank they can get in order to make them hit smaller ships, making them a giant glass cannon. Nothing needs changing |

baltec1
576
|
Posted - 2012.02.10 13:28:00 -
[11] - Quote
Clith wrote:Those tracking titans are trading any decent tank they can get in order to make them hit smaller ships, making them a giant glass cannon. Nothing needs changing
A glass cannon with more EHP and RR support than most fleets... |

Xtover
Macabre Votum Against ALL Authorities
63
|
Posted - 2012.02.10 13:31:00 -
[12] - Quote
Clith wrote:Those tracking titans are trading any decent tank they can get in order to make them hit smaller ships, making them a giant glass cannon. Nothing needs changing I know, they only have a few million base HP with supercarrier support.
Not to mention, you can hold them down with a HIC... no wait that was one shotted. Well a dictor bubble.... nope, all of them instapopped.
Tracking titans are so fragile. |

Aruken Marr
BSC LEGION Tactical Narcotics Team
36
|
Posted - 2012.02.10 13:38:00 -
[13] - Quote
Akrasjel Lanate wrote:WhyTry1 wrote:Just wondered if the Titan tracking nerf and stopping them from insta popping sub caps was still going to happen? I remember 50 man RR BS and nano gangs but not it's 50-100 Titan gangs just mental really
For info purposes only before you trolls happen - I live in low sec where real pvp happens :) Firts listen to an opinion of those that use them, and just copy&paste that goons say like a mindles sheep.
BTA have titans now? OMG why did I leave such an awesome alliance! |

Akrasjel Lanate
Black Thorne Corporation Black Thorne Alliance
568
|
Posted - 2012.02.10 13:56:00 -
[14] - Quote
Aruken Marr wrote:Akrasjel Lanate wrote:WhyTry1 wrote:Just wondered if the Titan tracking nerf and stopping them from insta popping sub caps was still going to happen? I remember 50 man RR BS and nano gangs but not it's 50-100 Titan gangs just mental really
For info purposes only before you trolls happen - I live in low sec where real pvp happens :) Firts listen to an opinion of those that use them, and just copy&paste that goons say like a mindles sheep. BTA have titans now? OMG why did I leave such an awesome alliance!
I didn't say no such thing. 
|

Aruken Marr
BSC LEGION Tactical Narcotics Team
36
|
Posted - 2012.02.10 14:07:00 -
[15] - Quote
Akrasjel Lanate wrote:Aruken Marr wrote:Akrasjel Lanate wrote:WhyTry1 wrote:Just wondered if the Titan tracking nerf and stopping them from insta popping sub caps was still going to happen? I remember 50 man RR BS and nano gangs but not it's 50-100 Titan gangs just mental really
For info purposes only before you trolls happen - I live in low sec where real pvp happens :) Firts listen to an opinion of those that use them, and just copy&paste that goons say like a mindles sheep. BTA have titans now? OMG why did I leave such an awesome alliance! I didn't say no such thing. 
Then what's the deal? |

CoLe Blackblood
the united Negative Ten.
22
|
Posted - 2012.02.10 15:01:00 -
[16] - Quote
Look at these bitches that tell the OP to learn to fly a cap so he can fight a cap. What a bunch of tools. It's like watching a monkey with a rock bash himself in the face over and over. He should really stop doing that, but for some reason he just won't. Remember the nano nerf 1 and 2? Remember falcons? Soon it will be remember when titans could hit the broad side of a barn and EVERYBODY had to have one? Good going dipshits as usual the few ruin it for the rest. |

Nova Fox
Novafox Shipyards
3098
|
Posted - 2012.02.10 16:25:00 -
[17] - Quote
CCP is considering some options but doing one may overnerf it into oblivion.
|

DelBoy Trades
Trotter Independent Traders.
222
|
Posted - 2012.02.10 16:33:00 -
[18] - Quote
They cost nearly 100billion isk, the least they can do is insta pop your ****** dominix. Damn nature, you scary! |

Dard Reguloni
Double-Down Narwhals Ate My Duck
0
|
Posted - 2012.02.10 16:35:00 -
[19] - Quote
CoLe Blackblood wrote:Look at these bitches that tell the OP to learn to fly a cap so he can fight a cap. What a bunch of tools. It's like watching a monkey with a rock bash himself in the face over and over. He should really stop doing that, but for some reason he just won't. Remember the nano nerf 1 and 2? Remember falcons? Soon it will be remember the titans!
fixed that for you xD |

Aqriue
Center for Advanced Studies Gallente Federation
465
|
Posted - 2012.02.10 16:37:00 -
[20] - Quote
lol stealth butthurt whine like Ninja in really bad hollywood movie!
*figure moving in the shadows, suddenly it leaps out* "NERF TITANS! Can't take butthurt anymore!" *as OP strikes his enter key with enthusiam to finish post* |

TriadSte
3rd Division
47
|
Posted - 2012.02.10 16:42:00 -
[21] - Quote
DelBoy Trades wrote:They cost nearly 100billion isk, the least they can do is insta pop your ****** dominix.
Since when did price have anything to do with performance?
You can take a $2 million Bugatti Veyron and put it up against a tuned Skyline GTR and the Veyron will loose around a track. For abour $1.8 million less spent.
Titan weapons are so large that giving them fast tracking makes no sense at all. They should only be able to hit other Supers / Titans.
The thought of being able to hit a HIC is just not right.
|

baltec1
576
|
Posted - 2012.02.10 16:42:00 -
[22] - Quote
DelBoy Trades wrote:They cost nearly 100billion isk, the least they can do is insta pop your ****** dominix.
My pirate BS should be able to insta pop any frigate with its main guns because it costs so much more. |

Tore Vest
205
|
Posted - 2012.02.10 16:45:00 -
[23] - Quote
jelly anyone ?  Highsec carebear... and proud of it |

Nicolo da'Vicenza
Divine Power. Cascade Imminent
343
|
Posted - 2012.02.10 16:46:00 -
[24] - Quote
npc corps seem really opinionated on titans for some reason |

WhyTry1
Ministry of War Amarr Empire
70
|
Posted - 2012.02.10 17:33:00 -
[25] - Quote
TriadSte wrote:DelBoy Trades wrote:They cost nearly 100billion isk, the least they can do is insta pop your ****** dominix. Since when did price have anything to do with performance? You can take a $2 million Bugatti Veyron and put it up against a tuned Skyline GTR and the Veyron will loose around a track. For abour $1.8 million less spent. Titan weapons are so large that giving them fast tracking makes no sense at all. They should only be able to hit other Supers / Titans. The thought of being able to hit a HIC is just not right. This... And it defeats the whole point of a Hic when it can be instantly turned into flames but what it's supposed to be stopping |

Tippia
Sunshine and Lollipops
4871
|
Posted - 2012.02.10 17:43:00 -
[26] - Quote
DelBoy Trades wrote:They cost nearly 100billion isk, the least they can do is insta pop your ****** dominix. So if I spend 200 billion ISK on my Dominix, I will be able to insta-pop your titan?
Cost is not a balancing factor. Cost is a (very weak) factor in determining availability. Availability may be a balancing factor if you so choose (and utterly suck at balancing things), but is better used as just a pure epeen factor.
More to the point, if cost was a balancing factor, then either Titans would have to be nerfed toGǪ ohGǪ 1/20th of their current strength, or they would have to add another three zeros at the end of the price in order to match the GÇ£marginal improvement for magnitudes larger costGÇ¥ progression of the rest of the game. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |

leich
Sad Panda'z Ninja Unicorns with Huge Horns
13
|
Posted - 2012.02.10 18:51:00 -
[27] - Quote
Most of the posts in this thread miss the issue completely
I can counter BS
I can counter dreads and carriers
i can counter all other ship types
i cant counter titan blobs without more titans.
the issue is not that A titan can track subcaps. It;s that 150 titans cannot be countered without 150 titans.
It was the same issue with supers and is the reason the supers nerf was a complete waste of time. a blob of 50 supers could kill a 100 man BS gang and can still kill 100 man BS gang. but why use supers when titans are better at it.
Supers should be powerfull so should titans But there does need to be ways to counter them without bringing copy paste gang. |

Kessiaan
Greater Order Of Destruction Happy Endings
60
|
Posted - 2012.02.10 18:57:00 -
[28] - Quote
I've been here for a few big rebalancing patches now. The general theme is that whenever X is (nearly) unbeatable, save "Bring more of X!", X and everything related to it always get sweeping rebalances that end up being good for the game in the long run (after much QQ and L2P on the forums, of course). It happened with torps, it happened with T2 BPOs, it happened with nano fits, it'll happen to caps too. My killboard - http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Kessiaan |

Hemmo Paskiainen
Silver Snake Enterprise Against ALL Authorities
300
|
Posted - 2012.02.10 19:11:00 -
[29] - Quote
Titans are not glascannon when tracking fit. You cant tackle them since insta pop hic's or dicters. Only way to counter them is by a bigger blob. Atm there is one blob in eve that has the most supers in eve so they can not be countered by other supers because the first blob is too big and loss value too high. Therefor it is not possible to counter fleets of titans.
The newets trick is to target paint primaries. Instead of making the tracking very good, the sig radius is getting higher. So current stuation is that nothing has been cahnged and ccp need to rebalance them again.
Intoducing stuff properly is not something ccp is very good at. This can be the sandbox nature of eve or just the poo capabilities of the dev modifing the content. Lack of ingame pvp knowlage is rumourd to be the issue at CCP office in Reikjavik.
Inbefore another 10k subscriber loss: NERFBAT IT PROPERLY CCP CCP FIX BLACK OPS FFS |

LtCol Laurentius
Digital Fury Corporation Outbreak.
16
|
Posted - 2012.02.10 22:31:00 -
[30] - Quote
WhyTry1 wrote:Just wondered if the Titan tracking nerf and stopping them from insta popping sub caps was still going to happen?
Yes
Lets make sure that Capitals cant hit battleship sized targets.
And while we're at it, lets make sure that battleships cant hit cruisersized targets, and cruisers cant hit frigatesized targets. Seems only fair.
In 6 months, all of EVE would be back in frigs. Ah, the good 'ol days.
 |

baltec1
579
|
Posted - 2012.02.10 22:53:00 -
[31] - Quote
LtCol Laurentius wrote:Yes Lets make sure that Capitals cant hit battleship sized targets. And while we're at it, lets make sure that battleships cant hit cruisersized targets, and cruisers cant hit frigatesized targets. Seems only fair. In 6 months, all of EVE would be back in frigs. Ah, the good 'ol days. 
Battleship is to a titan what a frigate is to a battleship. Try to fit frigates with BS turrets. |

Soon Shin
Abyssal Heavy Industries Narwhals Ate My Duck
57
|
Posted - 2012.02.10 22:54:00 -
[32] - Quote
Whiners like you really are starting to annoy me, I was in support of supercaps getting nerfed and they did in crucible in that they now require a support fleet to properly use.
Log off timers means they can't escape anymore.
Removal of drones, makes them more susceptible to subcaps, and supercarriers can no carrier a full flight of both bombers and fighters.
Finally Doomsdays can no longer hit subcaps.
Titans are getting assistance from a support fleet with webs and painters.
Titans can no longer receive Tracking Link and Remote sensor boost.
Don't nerf titans, just because the people fielding them are doing what they're supposed to do and backing it up with a support fleet.
The nerf has been done and I believe it is enough.
Besides let say they nerf supercaps to complete oblivion, would that actually change the gamefield?
It would not, people will move on to the next big thing and those who are able to field titans will now field something else in greater numbers than you can.
Nothing changes, the game moves on, the strong get stronger and the weak get weaker.
CCP will lose several of their long term loyal customers when they make supercaps useless to the point that no one would field them.
You would anger several alliances, pilots, industrialists, traders, etc. The building and use of titan involves many people, you want to spit on their time and effort, just because you are unhappy?
Think about it. |

Surge Roth
Center for Advanced Studies Gallente Federation
32
|
Posted - 2012.02.10 23:25:00 -
[33] - Quote
baltec1 wrote:Clith wrote:Those tracking titans are trading any decent tank they can get in order to make them hit smaller ships, making them a giant glass cannon. Nothing needs changing A glass cannon with more EHP and RR support than most fleets... I'd freaking hope so. they cost more than those fleets and require more materials, time, and effort. Also, it makes sense for giants to be stupid strong.
But, sorry. Wanting to nerf ships that are fine because they rustled your jimmies isn't balance. |

Surge Roth
Center for Advanced Studies Gallente Federation
32
|
Posted - 2012.02.10 23:27:00 -
[34] - Quote
DelBoy Trades wrote:They cost nearly 100billion isk, the least they can do is insta pop your ****** dominix.
Thank you. |

Surge Roth
Center for Advanced Studies Gallente Federation
32
|
Posted - 2012.02.10 23:29:00 -
[35] - Quote
baltec1 wrote:DelBoy Trades wrote:They cost nearly 100billion isk, the least they can do is insta pop your ****** dominix. My pirate BS should be able to insta pop any frigate with its main guns because it costs so much more. But they do... |

Surge Roth
Center for Advanced Studies Gallente Federation
32
|
Posted - 2012.02.10 23:36:00 -
[36] - Quote
Tippia wrote:DelBoy Trades wrote:They cost nearly 100billion isk, the least they can do is insta pop your ****** dominix. So if I spend 200 billion ISK on my Dominix, I will be able to insta-pop your titan? Cost is not a balancing factor. Cost is a (very weak) factor in determining availability. Availability may be a balancing factor if you so choose (and utterly suck at balancing things), but is better used as just a pure epeen factor. More to the point, if cost was a balancing factor, then either Titans would have to be nerfed toGǪ ohGǪ 1/20th of their current strength, or they would have to add another three zeros at the end of the price in order to match the Gǣmarginal improvement for magnitudes larger costGǥ progression of the rest of the game.
Considering the price tag is only one of the factors, yea, it is balanced. The overall effort it takes to field a titan compared to a fleet of battleships is worlds apart. Any ******* can make a sub cap ship and fly around in it as they please. The same can't be said for titans. There's a reason why they're used by alliances with a lot of people in them. Unlike that ****** sup cap fleet, it required group effort to field. But i forget we live in a world where people want instant gratification and disregard how people got the power they have in the first place and just assume it's unfair. |

Soon Shin
Abyssal Heavy Industries Narwhals Ate My Duck
58
|
Posted - 2012.02.10 23:37:00 -
[37] - Quote
The issue with supercaps was that they were solo pwnmobiles.
But now they require a support fleet or else they will die.
Titans are only able to hit ships because of that support fleet of webbers and painters, you want to punish them because they were using legitimate gameplay tactics?
Maybe you should do something about the support fleet with your own. When the support fleet is gone, those titans and supercarriers are done for. |

Surge Roth
Center for Advanced Studies Gallente Federation
32
|
Posted - 2012.02.10 23:40:00 -
[38] - Quote
baltec1 wrote:LtCol Laurentius wrote:Yes Lets make sure that Capitals cant hit battleship sized targets. And while we're at it, lets make sure that battleships cant hit cruisersized targets, and cruisers cant hit frigatesized targets. Seems only fair. In 6 months, all of EVE would be back in frigs. Ah, the good 'ol days.  Battleship is to a titan what a frigate is to a battleship. Try to fit frigates with BS turrets. when my mate has them pinned down or if they're so far out that their angular velocity doesn't matter... yea, I can hit them, pal. |

Soon Shin
Abyssal Heavy Industries Narwhals Ate My Duck
58
|
Posted - 2012.02.10 23:48:00 -
[39] - Quote
Surge Roth wrote:baltec1 wrote:LtCol Laurentius wrote:Yes Lets make sure that Capitals cant hit battleship sized targets. And while we're at it, lets make sure that battleships cant hit cruisersized targets, and cruisers cant hit frigatesized targets. Seems only fair. In 6 months, all of EVE would be back in frigs. Ah, the good 'ol days.  Battleship is to a titan what a frigate is to a battleship. Try to fit frigates with BS turrets. when my mate has them pinned down or if they're so far out that their angular velocity doesn't matter... yea, I can hit them, pal.
The applies to when you pin down a Battleship with web and painter enough that a titan can hit it. |

baltec1
581
|
Posted - 2012.02.10 23:52:00 -
[40] - Quote
Surge Roth wrote: when my mate has them pinned down or if they're so far out that their angular velocity doesn't matter... yea, I can hit them, pal.
Newsflash bud.
Drakes are getting swatted out of the sky at close range. Once 50 titans hit the field you cant do squat because you die so fast. 0.0 is now a game of who has the most titans and right now there is only one winner every time. |

Tippia
Sunshine and Lollipops
4875
|
Posted - 2012.02.10 23:56:00 -
[41] - Quote
Surge Roth wrote:Considering the price tag is only one of the factors, yea, it is balanced. GǪexcept that price is not a factor in balancing. Again: price is an easily avoidable factor in availability, which is a completely different thing. So no, costing 100 bil is utterly irrelevant to their ability to instapop a Dominix.
Quote:There's a reason why they're used by alliances with a lot of people in them. GǪexcept that they're quite easy to come by these days, and that they're not (now, or ever before) balanced for that. The problem is that titans still fall into the GÇ£best counter for X ships of type Y is X+1 ships of type YGÇ¥ category. When this happens, things are inherently broken GÇö no GÇ£ifGÇ¥s, no GÇ£butGÇ¥s.
Quote:But i forget we live in a world where people want instant gratification and disregard how people got the power they have in the first place and just assume it's unfair. Good job missing the point almost entirely. 
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |

Proletariat Tingtango
GoonWaffe Goonswarm Federation
5
|
Posted - 2012.02.11 00:01:00 -
[42] - Quote
Titans were a bad idea in the first place, and not being able to hit subcaps is the least they can do to balance those stupid things.
It would be even better if they just removed them from the game, maybe reimbursing the pilots as they did, but that would make too much sense I guess. |

Surge Roth
Center for Advanced Studies Gallente Federation
32
|
Posted - 2012.02.11 00:07:00 -
[43] - Quote
baltec1 wrote:Surge Roth wrote: when my mate has them pinned down or if they're so far out that their angular velocity doesn't matter... yea, I can hit them, pal.
Newsflash bud. Drakes are getting swatted out of the sky at close range. Once 50 titans hit the field you cant do squat because you die so fast. 0.0 is now a game of who has the most titans and right now there is only one winner every time.
I've got a news flash for you too. When you blow up your sig radius with over sized shield extenders, it makes you an easier target to hit. I bet some of them where using microwarps too, to 'go really fast' not realizing that their sig radius is the size of a freighter. Also, I'm willing to bet them drakes where also pinned down by support fleet. |

Surge Roth
Center for Advanced Studies Gallente Federation
32
|
Posted - 2012.02.11 00:15:00 -
[44] - Quote
Tippia wrote:Surge Roth wrote:Considering the price tag is only one of the factors, yea, it is balanced. GǪexcept that price is not a factor in balancing. Again: price is an easily avoidable factor in availability, which is a completely different thing. So no, costing 100 bil is utterly irrelevant to their ability to instapop a Dominix. Quote:There's a reason why they're used by alliances with a lot of people in them. GǪexcept that they're quite easy to come by these days, and that they're not (now, or ever before) balanced for that. The problem is that titans still fall into the GÇ£best counter for X ships of type Y is X+1 ships of type YGÇ¥ category. When this happens, things are inherently broken GÇö no GÇ£ifGÇ¥s, no GÇ£butGÇ¥s. Quote:But i forget we live in a world where people want instant gratification and disregard how people got the power they have in the first place and just assume it's unfair. Good job missing the point almost entirely. 
Cost is a determining factor because it takes time and some PvEing and/or ganking of high value targets to get that isk. Again, they're easy to come by because people allowed it to happen. The alliances fielding these ships of mass destruction didn't start off with 150 titan fleets. Took em years to make it happen. And any fool who is stupid enough to fly solo in one will part ways with it in no time. They are justified in blowing up your crappy sub cap ships. If they get nerfed and become too weak, then it'll be one of many ships people just don't bother using anymore because they suck. They're suppose to be all powerful. They're suppose to be a pain in the ass to fight. |

Surge Roth
Center for Advanced Studies Gallente Federation
32
|
Posted - 2012.02.11 00:15:00 -
[45] - Quote
Proletariat Tingtango wrote:Titans were a bad idea in the first place, and not being able to hit subcaps is the least they can do to balance those stupid things.
It would be even better if they just removed them from the game, maybe reimbursing the pilots as they did, but that would make too much sense I guess. Reimbursement would be the best solution. |

baltec1
581
|
Posted - 2012.02.11 00:22:00 -
[46] - Quote
Surge Roth wrote:baltec1 wrote:Surge Roth wrote: when my mate has them pinned down or if they're so far out that their angular velocity doesn't matter... yea, I can hit them, pal.
Newsflash bud. Drakes are getting swatted out of the sky at close range. Once 50 titans hit the field you cant do squat because you die so fast. 0.0 is now a game of who has the most titans and right now there is only one winner every time. I've got a news flash for you too. When you blow up your sig radius with over sized shield extenders, it makes you an easier target to hit. I bet some of them where using microwarps too, to 'go really fast' not realizing that their sig radius is the size of a freighter. Also, I'm willing to bet them drakes where also pinned down by support fleet.
So the options are, brick tank armour fleet that cant move and get ripped apart by titans or faster sheild fleets that get ripped apart by titans.
When the only counter to a ship is more of the same ship things need to change as they have done in the past. |

LtCol Laurentius
Digital Fury Corporation Outbreak.
16
|
Posted - 2012.02.11 00:32:00 -
[47] - Quote
baltec1 wrote:
Battleship is to a titan what a frigate is to a battleship. Try to fit frigates with BS turrets.
Sorry my friend, but you are wrong. There are only 4 main classes of ships and weapons in EVE.
To the games physics engine, a titan is a XL ship, like the dread, the carrier and the supercarrier, armed with XL guns. Battleships are large, armed with large weapons Battlecruisers and cruisers are medium, armed with medium weapons Frigates and destroyers are small, armed with small weapons.
So if you advocate XL turrents not hitting large targets, I guess you also advocate large guns not hitting medium targets and medium guns not hitting small targets. |

Surge Roth
Center for Advanced Studies Gallente Federation
32
|
Posted - 2012.02.11 00:48:00 -
[48] - Quote
baltec1 wrote:Surge Roth wrote:baltec1 wrote:Surge Roth wrote: when my mate has them pinned down or if they're so far out that their angular velocity doesn't matter... yea, I can hit them, pal.
Newsflash bud. Drakes are getting swatted out of the sky at close range. Once 50 titans hit the field you cant do squat because you die so fast. 0.0 is now a game of who has the most titans and right now there is only one winner every time. I've got a news flash for you too. When you blow up your sig radius with over sized shield extenders, it makes you an easier target to hit. I bet some of them where using microwarps too, to 'go really fast' not realizing that their sig radius is the size of a freighter. Also, I'm willing to bet them drakes where also pinned down by support fleet. So the options are, brick tank armour fleet that cant move and get ripped apart by titans or faster sheild fleets that get ripped apart by titans. When the only counter to a ship is more of the same ship things need to change as they have done in the past.
Tough ****. A fleet that has years worth of effort behind it should kill your crappy sentimental battle cruisers. this is eve. Not world of warcraft where everything is the same with a different shade of brown and yellow. |

baltec1
581
|
Posted - 2012.02.11 01:02:00 -
[49] - Quote
Surge Roth wrote:
Tough ****. A fleet that has years worth of effort behind it should kill your crappy sentimental battle cruisers. this is eve. Not world of warcraft where everything is the same with a different shade of brown and yellow.
Because the fleets involving hundreds of people that have worked together over years havent put in just as much if not more effort. What you are defending is exactly like wow gameplay where the level 85 (titans) wipe out the level 70s ( subcaps, carriers/dreads) in a handfull of vollies. |

Tippia
Sunshine and Lollipops
4878
|
Posted - 2012.02.11 01:06:00 -
[50] - Quote
Surge Roth wrote:They're suppose to be all powerful. They're suppose to be a pain in the ass to fight. No. They're supposed to be giant epeens. Unfortunately, they made them all-powerful and a pain in the ass to fight for no particularly good reason.
Unless they're also supposed to be very easy to fight if you bring the right tools (and GÇ£the right toolsGÇ¥ must not meant GÇ£more titans than the other sideGÇ¥), they are flawed designs to begin with, so it doesn't matter what else they're supposed to do GÇö they need to be repurposed to fit within the overall design strategy of the game.
And no, no matter how much people would like it to be, price is not a factor in well-designed balance. People who bring it up only highlight that the balance needs to be fixed because it is based on fundamentally flawed and downright idiotic principles.
Oh, and by the wayGǪQuote:this is eve. Not world of warcraft where everything is the same with a different shade of brown and yellow. GǪthat's why Titans dying horribly when faced with its proper counter needs to happen, rather than the current situation where the GÇ£N+1 of the sameGÇ¥ is still the best solution for supercaps GÇö that's pretty much the epitome of GÇ£the same with a different shadeGÇ¥. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |

Surge Roth
Center for Advanced Studies Gallente Federation
32
|
Posted - 2012.02.11 01:14:00 -
[51] - Quote
baltec1 wrote:Surge Roth wrote:
Tough ****. A fleet that has years worth of effort behind it should kill your crappy sentimental battle cruisers. this is eve. Not world of warcraft where everything is the same with a different shade of brown and yellow.
Because the fleets involving hundreds of people that have worked together over years havent put in just as much if not more effort. What you are defending is exactly like wow gameplay where the level 85 (titans) wipe out the level 70s ( subcaps, carriers/dreads) in a handfull of vollies.
The circumstantial evidence says different. When an alliance pummels another with ships that take vastly more materials to build, time, and isk... I'm gonna side with the big guys as the people putting in more effort. Btw, WoW game play is to homogenize everything so no one feels they're at a disadvantage when pvping. In a game that's about war and money there's gonna be things that are the best. It only makes sense. And despite all the whining going on the forums I still see these ships as meh. Oh, they can insta pop a ****** tanked battleship. Boo hoo, go get a Kleenex and wipe those tears so no one can see them.
|

Tippia
Sunshine and Lollipops
4878
|
Posted - 2012.02.11 01:18:00 -
[52] - Quote
Surge Roth wrote:Btw, WoW game play is to homogenize everything so no one feels they're at a disadvantage when pvping. In a game that's about war and money there's gonna be things that are the best. It only makes sense. No. What makes sense is if there are things that are the best for a given situation, and if what you bring does not match the situation you're in, you're screwed GÇö you should feel the disadvantage you (accidentally?) chose to the very marrow of your bonesGǪ
GǪfor about 5s, when you wake up in your clone bay. This is what the current system fails to provide because there is a GÇ£bestGÇ¥ thing to be had. War is about strategy. GÇ£Everyone bring as many [best thing] as you canGÇ¥ is not strategy GÇö it's just a flat, moronic and thoroughly uninteresting levelling system. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |

Surge Roth
Center for Advanced Studies Gallente Federation
32
|
Posted - 2012.02.11 01:21:00 -
[53] - Quote
Tippia wrote:Surge Roth wrote:They're suppose to be all powerful. They're suppose to be a pain in the ass to fight. No. They're supposed to be giant epeens. Unfortunately, they made them all-powerful and a pain in the ass to fight for no particularly good reason. Unless they're also supposed to be very easy to fight if you bring the right tools (and GÇ£the right toolsGÇ¥ must not meant GÇ£more titans than the other sideGÇ¥), they are flawed designs to begin with, so it doesn't matter what else they're supposed to do GÇö they need to be repurposed to fit within the overall design strategy of the game. And no, no matter how much people would like it to be, price is not a factor in well-designed balance. People who bring it up only highlight that the balance needs to be fixed because it is based on fundamentally flawed and downright idiotic principles. Oh, and by the wayGǪ Quote:this is eve. Not world of warcraft where everything is the same with a different shade of brown and yellow. GǪthat's why Titans dying horribly when faced with its proper counter needs to happen, rather than the current situation where the GÇ£N+1 of the sameGÇ¥ is still the best solution for supercaps GÇö that's pretty much the epitome of GÇ£the same with a different shadeGÇ¥.
Didn't realize epeen ships required months of training time and a galactic amount of effort that can only be accomplished by a well situated alliance, which is meant to be the flag ship of the alliance. The end all that be type ship.
Yea, it's only to say, "lulz we've spent months worth of effort and billions of isk to let one dude fly this ship so you guys can blow it up!"
No, it's a weapon meant to be used by alliances. If the only counter is to field more titans, then people know what they must do. They are balanced, but in a game that has no limits to how many can be fielded and what have you, of course people are going to field them if they put out the results they want. And that's to kill their enemies.
As many posters have said before, when people nerf something and destroy its capabilities to actually do what it used to do, people will settle for some lesser version of it and then that new thing will be whined about on the forums.
People will argue it's for the sake of balance, but in reality it's only for their perceived notion of balance. After all, it is in the eye of the beholder and to disagree with that is just plain ignorant when you got people who don't even do null sec defending them. |

Tippia
Sunshine and Lollipops
4878
|
Posted - 2012.02.11 01:28:00 -
[54] - Quote
Surge Roth wrote:Didn't realize epeen ships required months of training time and a galactic amount of effort that can only be accomplished by a well situated alliance, which is meant to be the flag ship of the alliance. Of course. That's why they are epeen ships.
Quote:The end all that be type ship. No such thing, unless the game is broken.
Quote:If the only counter is to field more titans GǪthen they are inherently unbalanced and the game is broken. Congratulations, all ships are meaningless and three is no choice or variety in the game GÇö it has become a pointless levelling system.
GǪaside from the points you made that explained why they weren't.
Quote:As many posters have said before, when people nerf something and destroy its capabilities to actually do what it used to do, people will settle for some lesser version of it and then that new thing will be whined about on the forums. If the new thing has a proper counter, then it's all good.
Oh, and it has nothing to do with GÇ£perceived balanceGÇ¥ either GÇö one thing being universally better than all other options is pretty much the definition of GÇ£not balancedGÇ¥.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |

Surge Roth
Center for Advanced Studies Gallente Federation
32
|
Posted - 2012.02.11 01:29:00 -
[55] - Quote
Tippia wrote:Surge Roth wrote:Btw, WoW game play is to homogenize everything so no one feels they're at a disadvantage when pvping. In a game that's about war and money there's gonna be things that are the best. It only makes sense. No. What makes sense is if there are things that are the best for a given situation, and if what you bring does not match the situation you're in, you're screwed GÇö you should feel the disadvantage you (accidentally?) chose to the very marrow of your bonesGǪ GǪfor about 5s, when you wake up in your clone bay. This is what the current system fails to provide because there is a GÇ£bestGÇ¥ thing to be had. War is about strategy. GÇ£Everyone bring as many [best thing] as you canGÇ¥ is not strategy GÇö it's just a flat, moronic and thoroughly uninteresting leveling system.
War is about taking something you want, not strategy. Strategy is only involved when brute force can't get the job done. Look at WWII for an example. Threw as much people as possible to the ***** while constantly dropping bombs and kitchen sinks while shooting nukes at japan.
Not all strategies are good and what you said about best for the given situation is true, but no one has clearly found one to counter a few dozen titans with a support fleet outside of bringing more brute force, which makes sense. No game mechanic is stopping people from doing this.
It sucks if a certain alliance can't be beaten because they simply have more firepower, but that's fair. People shouldn't be given a helping hand by ccp to claim some space or w/e dumb ambitions they may have. Nerfing the titan wouldn't even make them more vulnerable. It'll just make it where they redirect their efforts in the next best thing, and then the cycle of crying will continue. |

LtCol Laurentius
Digital Fury Corporation Outbreak.
16
|
Posted - 2012.02.11 01:29:00 -
[56] - Quote
XL gun tracking on the whole is not imbalanced, and identyfiyng "tracking" as the problem is derailing the entire discussion. And no, the cost of said ship or the training time required to get into one isnt really valid arguments either.
Basically the problem isnt tracking, cost or training time - it is the lack of rock-paper-scissors gameplay options for handling titans. And this problem gets more and more acute for each new titan that gets built, because the larger group of titans that gets fielded is, the likelyness of countering it with anything else than more titans quickly diminishes to zero.
Let me say that again: Lack of rock-paper-scissors options is the problem.
Now, you can nerf XL gun tracking to the point of gutting titans as combat ships. The prolem with this is of course that it is inconsistent with other ship classes, and it takes away rather than add to the game. EVE is 10 years old. It has pilots with 150 million SP or more, and counting. I counted over 3000 pilots with over 100 million SP the other day. These veterans are EVEGÇÖs main content creators for the games signature features. We all know that without epic fleet battles and sovereignty conflict involving tens and thousands of players, EVE would just be like any other MMO, and to be perfectly honest, probably a mediocre one. Epic tales of epic fleet battles needs epic ships and epic losses. Losing your damned Abbadon doesnGÇÖt really cut it.
So no, you just canGÇÖt dial the game back to pre-RMR, take away the super caps and think for a minute that the game wonGÇÖt lose the very same people that drive null sec conflict. Telling an EVE player to just stop training is NOT the solution. To coin a CCP catchphrase; EVE is forever. That means that the game needs to evolve with its players.
Personally I like adding to the game rather than detracting from it. Give the vets new things to train for. Capital interdictors. Capital electronic warfare ships. Mobile capital cynojamming ships. Capital mines (dont affect subcaps much), minelayers and minesweepers. Deployable and dockable motherships. In short - introduce a capital level rock-paper-scissors game that will drive the scale of EVEs allready massive battles to previosly unheard of complexity and scale. |

Tippia
Sunshine and Lollipops
4878
|
Posted - 2012.02.11 01:37:00 -
[57] - Quote
Surge Roth wrote:War is about taking something you want GǪwhich requires strategy. Brute force alone doesn't get anything done GÇö you need an end-state and a way to get there. Want to know what happens when you brute-force without strategy? Embarassing things, that's whatGǪ
Quote:Not all strategies are good and what you said about best for the given situation is true, but no one has clearly found one to counter a few dozen titans with a support fleet outside of bringing more brute force, which makes sense. No, that's the part that doesn't make sense. If simple brute force can't be broken with smarts, then GÇ£senseGÇ¥ has long since left the building (and in a game, in particular, it has made vast portions of the game pointless).
Quote:No game mechanic is stopping people from doing this. GǪaside from the mechanics that make Titans their brute force and makes them a GǣbestGǥ ship without a hard counter except for more of the same.
Quote:It sucks if a certain alliance can't be beaten because they simply have more firepower, but that's fair. Not really, no. They should be trivial to beat with intelligent application of firepower.
Quote:Nerfing the titan wouldn't even make them more vulnerable. It'll just make it where they redirect their efforts in the next best thing, and then the cycle of crying will continue. GǪand the next best thing would have hard counters that would make it easy to beat, as it should be, so the cycle of crying would be vastly diminished. This is the error of your line of thinking: you believe that there must be a GÇ£bestGÇ¥ ship without counters, but there is absolutely no reason for any such thing to exist. In fact, if such a thing exists, then it is, by definition, broken, overpowered, up for a nerf. The best thing would be to have a proper hard counter, but that would be seen as a nerf as well, so the QQ:ing from people who suddenly have to apply skill rather than rely on their wallets to buy them out of trouble would be the same. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |

baltec1
581
|
Posted - 2012.02.11 01:38:00 -
[58] - Quote
Surge Roth wrote:
The circumstantial evidence says different. When an alliance pummels another with ships that take vastly more materials to build, time, and isk... I'm gonna side with the big guys as the people putting in more effort.
So why are you siding with titans which do not require even a fraction of the logistical resources a large subcap fleet needs?
Quote: Btw, WoW game play is to homogenize everything so no one feels they're at a disadvantage when pvping. In a game that's about war and money there's gonna be things that are the best. It only makes sense. And despite all the whining going on the forums I still see these ships as meh. Oh, they can insta pop a ****** tanked battleship. Boo hoo, go get a Kleenex and wipe those tears so no one can see them.
So you feel a hanfull of people should utterly wipe out the vast bulk of people with a single ship that invalidates everything else? Tactics, fleet comp, FC skill, logistics and fleet discipline mean nothing. In essence, exactly the opposide to what you want is happening. It is currently impossible for a new alliance to make any gains in 0.0 because they just have titans dumped on them all the time which they cannot counter. |

Surge Roth
Center for Advanced Studies Gallente Federation
32
|
Posted - 2012.02.11 01:40:00 -
[59] - Quote
They're tools and are used to bust balls. Kill boards and isk efficiency is epeen.
Also, the game isn't broken, what's broken is your sick sense of balance. In almost all situations in this game, numbers win. A well tanked battleship can't be killed by ****** 3 or 4 ****** frigate players, but with 5 or 6 crappy players it can. Alternatively, getting 2 players battleship sized damage will take it down.
That N+1 crap is in all forms of the game we play in. And a titan being able to rofl stop a few people is perfectly fine. either bring more fodder like the Americans did when storming the beach or get equivalent firepower. |

Surge Roth
Center for Advanced Studies Gallente Federation
32
|
Posted - 2012.02.11 01:47:00 -
[60] - Quote
baltec1 wrote:Surge Roth wrote:
The circumstantial evidence says different. When an alliance pummels another with ships that take vastly more materials to build, time, and isk... I'm gonna side with the big guys as the people putting in more effort.
So why are you siding with titans which do not require even a fraction of the logistical resources a large subcap fleet needs? Quote: Btw, WoW game play is to homogenize everything so no one feels they're at a disadvantage when pvping. In a game that's about war and money there's gonna be things that are the best. It only makes sense. And despite all the whining going on the forums I still see these ships as meh. Oh, they can insta pop a ****** tanked battleship. Boo hoo, go get a Kleenex and wipe those tears so no one can see them.
So you feel a hanfull of people should utterly wipe out the vast bulk of people with a single ship that invalidates everything else? Tactics, fleet comp, FC skill, logistics and fleet discipline mean nothing. In essence, exactly the opposide to what you want is happening. It is currently impossible for a new alliance to make any gains in 0.0 because they just have titans dumped on them all the time which they cannot counter.
Nothing is stopping those people from applying to those alliances and join the winning side. They got that way because they put in the time and effort into it. Those start up alliances haven't done anything outside of leaving carebear land.
What wouldn't be fair is if small fish were able to take out bigger fish. Obviously, they'd lose. All that they have ever done would never prepare them for what the group with the titans have accomplished to get there. Again, when claiming space seems impossible to claim on your own, maybe it's time to suck it up and join one of the bigger groups. Preferably the one that seems like it'll be around for a while.
|

Tippia
Sunshine and Lollipops
4879
|
Posted - 2012.02.11 01:48:00 -
[61] - Quote
Surge Roth wrote:They're tools and are used to bust balls. You're confusing GÇ£isGÇ¥ with GÇ£supposed to beGÇ¥.
Quote:Also, the game isn't broken GǪand yet you provide ample evidence that it is, and even argue that it should be. That makes a whole lot of sense. 
Quote:In almost all situations in this game, numbers win. GǪexcept for one thing: EVE has this thing called force multipliers, and the main thing that having numbers lets you do is add force multipliers (and force to be multiplied too, of course). If you bring a fleet of one thing in massive numbers, it will die horribly because it is incredibly vulnerable to those force multipliers. This is because the game operates on a paper-scissors-rock kind of balancing.
There are a few ships that sit outside of this balancing, though, and you apparently think this is a good thingGǪ
Quote:And a titan being able to rofl stop a few people is perfectly fine. Indeed it is. The problem comes when its lack of counters GÇö its being outside of the balancing structure of the game GÇö means that GÇ£a few peopleGÇ¥ cannot turn the tables using strategy and tactics because the (lack of) balance prohibits it for absolutely no good reason whatsoever.
Quote:What wouldn't be fair is if small fish were able to take out bigger fish. Of course it would be fair, especially if the big fish is stupid, predictable and monolithic. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |

Surge Roth
Center for Advanced Studies Gallente Federation
32
|
Posted - 2012.02.11 01:53:00 -
[62] - Quote
As long as there are losers losing, people will always be crying for nerfs. Look at the drake for christs' sake or anything with autocannons. Crying galore. And a simple counter is to jam those kind of ships. And the counter to ecm is to fit eccm mods and primary the jammers 
Titans are fair and balanced. They're just tools like any other ship in the game. Seemingly, unfair, but it is fair considering all that goes into fielding them along the way as opposed to a regular sub cap fleet which is to take a bpo some trit here and there a manufacturing lab which can be done in high sec in a npc station in complete safety.
|

Surge Roth
Center for Advanced Studies Gallente Federation
32
|
Posted - 2012.02.11 02:01:00 -
[63] - Quote
Tippia wrote:Biased dribble about what is "balanced". The only thing broken about this game is the losing side's ambition and attitude. The bigger fish were small at some point and smart enough to not take on so many losses to allow then to become bigger fish. Which requires far more effort than jumping into low sec and setting some bpos to manufacture a few ships. And this force multiplier you speak of, why are there whelp fleets, alpha doctrine fleets, and lol drake fleets? So much for that. Guess it does come down to numbers. Don't get me wrong, I'm all for startegy and tactics being able to turn the tables in a given situation but if it can't, find another one and keep trying until you do find one. If not, take the simple route and bring more firepower or join the winning team. |

baltec1
581
|
Posted - 2012.02.11 02:01:00 -
[64] - Quote
Surge Roth wrote:
Nothing is stopping those people from applying to those alliances and join the winning side. They got that way because they put in the time and effort into it. Those start up alliances haven't done anything outside of leaving carebear land.
What wouldn't be fair is if small fish were able to take out bigger fish. Obviously, they'd lose. All that they have ever done would never prepare them for what the group with the titans have accomplished to get there. Again, when claiming space seems impossible to claim on your own, maybe it's time to suck it up and join one of the bigger groups. Preferably the one that seems like it'll be around for a while.
No they got that way because they own an I win button. Skill should always trump cash. There is a damn good reason why my corp managed to live in venal and hold off the NC at the hight of its power for years and cause some of the largest fleet losses ever seen in the game to that point. Small fish have always been able to take on the large and win in this game. Right now however even the large fish cant take on the titan blob.
|

Tippia
Sunshine and Lollipops
4879
|
Posted - 2012.02.11 02:05:00 -
[65] - Quote
Surge Roth wrote:I am a colossal moron and don't know anything about anything We know. See how that works? If you can't argue people's points, just stop postingGǪ ok?
Quote:As long as there are losers losing, people will always be crying for nerfs. GǪexcept that you're missing the point, even though you manage to provide so many examples of it yourself.
Quote:Look at the drake for christs' sake or anything with autocannons. Crying galore. And a simple counter is to jam those kind of ships.  And the counter to ecm is to fit eccm mods and primary the jammers  GǪwhich is why they aren't really being touched and why the Drake is, in fact, getting buffed last we heard.
Quote:Titans are fair and balanced. GǪaside from them not having any hard counters, and aside from them falling into the N+1 category, both of which means they're unfair and unbalanced by very definition.
Quote:it is fair considering all that goes into fielding them along the way as opposed to a regular sub cap fleet which is to take a bpo some trit here and there a manufacturing lab which can be done in high sec in a npc station in complete safety. You mean like everything up to the very last step (which doesn't require all that much either) for a supercap? So yeahGǪ no, GÇ£as opposed toGÇ¥ isn't quite the right word there GÇö GÇ£just likeGÇ¥ is probably what you're looking for.
Also, GÇ£all that goes into fielding themGÇ¥ is actually not all that much, since it's such a safe investment, but more to the point GÇö again GÇö cost is not a balancing factor so what goes into them is utterly irrelevant and doesn't for a second excuse them not falling in line with the balancing that applies to everything else in the game. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |

Surge Roth
Center for Advanced Studies Gallente Federation
32
|
Posted - 2012.02.11 02:07:00 -
[66] - Quote
baltec1 wrote:Surge Roth wrote:
Nothing is stopping those people from applying to those alliances and join the winning side. They got that way because they put in the time and effort into it. Those start up alliances haven't done anything outside of leaving carebear land.
What wouldn't be fair is if small fish were able to take out bigger fish. Obviously, they'd lose. All that they have ever done would never prepare them for what the group with the titans have accomplished to get there. Again, when claiming space seems impossible to claim on your own, maybe it's time to suck it up and join one of the bigger groups. Preferably the one that seems like it'll be around for a while.
No they got that way because they own an I win button. Skill should always trump cash. There is a damn good reason why my corp managed to live in venal and hold off the NC at the hight of its power for years and cause some of the largest fleet losses ever seen in the game to that point. Small fish have always been able to take on the large and win in this game. Right now however even the large fish cant take on the titan blob.
Good for you, but people asking for nerfs because they're losing is a far cry from balance. What about all them industrial ships that get ganked all the time in high sec? Them medium sized ships with a signature radius twice the sized of a cruiser, and effective hp of a frigate. The balance people want isn't balance because they just want to win without having to put in the same amount of effort and time as the cap pilots. |

Tippia
Sunshine and Lollipops
4879
|
Posted - 2012.02.11 02:11:00 -
[67] - Quote
Surge Roth wrote:The only thing broken about this game is the cap owners' ambition and attitude. Fixed. They seemingly think that just because they have ground their way to a big ship, they should be exempt from having any kind of intelligence or skill or having to apply even a modicum of effort GÇö it should aaall be from from there on.
It's that attitude and lack of ambition that should mean they die. Horribly. Repeatedly. No matter what silly ship they're in. Unfortunately, the game protects them from their own lack of ambition and their own complacent attitude.
Quote:The bigger fish were small at some point and smart enough to not take on so many losses to allow then to become bigger fish. GǪand if they had to keep using those smarts, that would be fine. Since they don't, it's just a race to the top, at which point smarts no longer matter and the runners-up have lost forever. This is bad game design. It's the kind of design you see in a levelling system, not in a game such as EVE, where choices have consequences.
Quote:And this force multiplier you speak of, why are there whelp fleets, alpha doctrine fleets, and lol drake fleets? Because the other side is too stupid to bring force multipliers, so there is no need for it. Funnily enough, all of those fleets are very susceptible to force multipliersGǪ
Quote:Don't get me wrong, I'm all for startegy and tactics being able to turn the tables in a given situation No you're not. You're for there being a GÇ£best shipGÇ¥ because it took GÇ£effortGÇ¥ and GÇ£costGÇ¥ to get there. That's is the exact opposite.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |

Tippia
Sunshine and Lollipops
4879
|
Posted - 2012.02.11 02:13:00 -
[68] - Quote
Surge Roth wrote:What about all them industrial ships that get ganked all the time in high sec? Them medium sized ships with a signature radius twice the sized of a cruiser, and effective hp of a frigate. GǪand they have readily available counters that they can employ against the gankers, which makes it a matter of strategy, not balance.
Quote:The balance people want isn't balance because they just want to win without having to put in the same amount of effort and time as the cap pilots. You haven't been paying attention, have you? 
By the way, you do know that some of the largest proponents for (super)cap nerfs are also the people with the most (super)caps, right? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |

Soon Shin
Abyssal Heavy Industries Narwhals Ate My Duck
58
|
Posted - 2012.02.11 02:15:00 -
[69] - Quote
I agree with Surge Roth, most of the super capital nerf cryers are doing this because it benefits them.
They don't want to be able to think outside the box or use stragedy and tactics other than mindless blobbing.
They don't care if you put money, time, and effort in getting your supercap.
They want to spit upon what effort you put it so they can play the game with ease and get easy kills.
Super capitals require a support fleet to be any use.
Titans cannot hit moving subcaps by themselves, they require a subcap fleet to pin them down.
AB Tengus can easily be instapopped by a group of battleships.
I don't really like supercaps myself, but this incessant whining and crying for nerfs has gotten to the point of baby crying.
This is the comprehensive mindset of the current whiners:
"Oh he killed me with a titan, NERF TITANS, Oh he killed me with a Tengu, NERF TENGUS, he killed me with a Drake, NERF DRAKES, he killed me with a Hurricane, NERF HURRICANES, he kileld me with X, NERF X!!!.
Stop whining about the supercapitals and shoot the subcapital fleet that's supporting them. Then those supers are just sitting ducks since they can't hit you. |

Surge Roth
Center for Advanced Studies Gallente Federation
32
|
Posted - 2012.02.11 02:18:00 -
[70] - Quote
Tippia wrote:Boo hoo  Fielding more ships of the same is fair considering the effort needed to get them there. Never mind the fact that if the enemy is using tracking links to hit sub caps (one of them tactics and strategies you love so much) their EHP is ripe for a fleet with tanked out caps. But again, too much effort, people would rather kill em with rifters because it requires none. Did I mention they can only be made outside of high sec, require tremendous materials to make, ridiculous amounts of time to fly properly, and a support fleet of some variety? unlike those precious sub cap fleets Also, the drake isn't getting buffed. What you heard is that it's having some of its bonuses switched out.
|

Tippia
Sunshine and Lollipops
4879
|
Posted - 2012.02.11 02:19:00 -
[71] - Quote
Soon Shin wrote:I agree with Surge Roth, most of the super capital nerf cryers are doing this because it benefits them. They don't want to be able to think outside the box or use stragedy and tactics other than mindless blobbing. Just one problem: thinking outside the box isn't applicable because the mechanics ensure that there is no GÇ£outsideGÇ¥ to think about.
Quote:They don't care if you put money, time, and effort in getting your supercap. GǪbecause none of that matters for making it balanced. What matters is them having hard counters GÇö the one thing they lack. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |

baltec1
582
|
Posted - 2012.02.11 02:24:00 -
[72] - Quote
Soon Shin wrote:
Stop whining about the supercapitals and shoot the subcapital fleet that's supporting them. Then those supers are just sitting ducks since they can't hit you.
Because nobody has been trying this...
While you are trying to bring down the sub caps the titans are picking off ships at such a rate that you just get wiped out as your firepower gets ever lower. The only defence against titans are to hide behind cyno jammed systems which is just going to result in the same stagnation we suffered for a year and a half after supers were first buffed to stupid levels. |

Surge Roth
Center for Advanced Studies Gallente Federation
32
|
Posted - 2012.02.11 02:34:00 -
[73] - Quote
Tippia wrote:GǪwhich will buff it quite drastically. Except for when it comes to stuff like this http://www.youtube.com/watch?v=q5aR0OK7MXE. I'm sure there are other areas in the game where their shields stay at 27-30 percent and taking away the shield resists will make them pop in those situations. But people like you wouldn't care. So the drakes gains some more dps which will make it more effective at blobbing, but because they are in a blob, the dps increase will go unnoticed. |

Tippia
Sunshine and Lollipops
4879
|
Posted - 2012.02.11 02:41:00 -
[74] - Quote
Surge Roth wrote:Except for when it comes to stuff like this http://www.youtube.com/watch?v=q5aR0OK7MXE.I'm sure there are other areas in the game where their shields stay at 27-30 percent and taking away the shield resists will make them pop in those situations. GǪexcept that the loss can be compensated for.
Quote:But people like you wouldn't care. What kind of people are those, pray tell?
Quote:So the drakes gains some more dps which will make it more effective at blobbing. No, the DPS will not really go up.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |

Surge Roth
Center for Advanced Studies Gallente Federation
32
|
Posted - 2012.02.11 03:03:00 -
[75] - Quote
Tippia wrote:Surge Roth wrote:Except for when it comes to stuff like this http://www.youtube.com/watch?v=q5aR0OK7MXE.I'm sure there are other areas in the game where their shields stay at 27-30 percent and taking away the shield resists will make them pop in those situations. GǪexcept that the loss can be compensated for.
Even if the drake is compensated for, it still doesn't make up for the fact that what was once possible now is not. And that, is a swift kick in the balls for the poor sap who had nothing to do with a bunch of selfish whiny people who want things their way. As for the topic, I still firmly believe titans are ok. I wouldn't want to fly one, but they should be all powerful considering what they are and how much effort it takes to get one flying properly.
|

BinaryData
Helljumpers Nulli Secunda
2
|
Posted - 2012.02.11 03:30:00 -
[76] - Quote
WhyTry1 wrote:Just wondered if the Titan tracking nerf and stopping them from insta popping sub caps was still going to happen? I remember 50 man RR BS and nano gangs but now it's 50-100 Titan gangs thats just mental really
Btw i am asking because i am interested to know not because its a whine - before you trolls happen - I live in low sec where real pvp happens:).
Lmao. A kid whose in low-sec is bitching about titan tracking? Is this forreal or just a troll?
You bitched and moaned about doomsdaying of subcaps, now you're bitching about titans being able to pop sub-caps with regular guns. When the **** will you STOP bitching? Christ, you kids whine more than a nursery filled with infants. |

Ashera Yune
Royal Amarr Institute Amarr Empire
8
|
Posted - 2012.02.11 05:27:00 -
[77] - Quote
BinaryData wrote:WhyTry1 wrote:Just wondered if the Titan tracking nerf and stopping them from insta popping sub caps was still going to happen? I remember 50 man RR BS and nano gangs but now it's 50-100 Titan gangs thats just mental really
Btw i am asking because i am interested to know not because its a whine - before you trolls happen - I live in low sec where real pvp happens:). Lmao. A kid whose in low-sec is bitching about titan tracking? Is this forreal or just a troll? You bitched and moaned about doomsdaying of subcaps, now you're bitching about titans being able to pop sub-caps with regular guns. When the **** will you STOP bitching? Christ, you kids whine more than a nursery filled with infants.
Seriously, I thought they would stop bitching after Crucible, but they just came back ten times worse moaning and bitching even harder.
They won't stop bitching until EVERYTHING in the game has been nerfed and "balanced" to them.
When titans get their guns nerfed, they'll whine and ***** even more about how OP jump bridges and doomsdays are.
When those get nerfed they will ***** about how it has so many hitpoints.
You are all just a bunch of whiny little crybabies. |

Valentyn3
16
|
Posted - 2012.02.11 06:30:00 -
[78] - Quote
Surge Roth wrote:Tippia wrote:GǪwhich will buff it quite drastically. Except for when it comes to stuff like this http://www.youtube.com/watch?v=q5aR0OK7MXE.I'm sure there are other areas in the game where their shields stay at 27-30 percent and taking away the shield resists will make them pop in those situations. But people like you wouldn't care. So the drakes gains some more dps which will make it more effective at blobbing, but because they are in a blob, the dps increase will go unnoticed.
I especially liked the part of the video where he just floated in space and waited for the red bars to fill. I see no reason to take away ones freedom to not have to try. Frequent squinting even in low light? You may be showing early signs of Brock Eye Syndrome. Talk to your doctor today. |

Surge Roth
Center for Advanced Studies Gallente Federation
37
|
Posted - 2012.02.11 06:32:00 -
[79] - Quote
Valentyn3 wrote:Surge Roth wrote:Tippia wrote:GǪwhich will buff it quite drastically. Except for when it comes to stuff like this http://www.youtube.com/watch?v=q5aR0OK7MXE.I'm sure there are other areas in the game where their shields stay at 27-30 percent and taking away the shield resists will make them pop in those situations. But people like you wouldn't care. So the drakes gains some more dps which will make it more effective at blobbing, but because they are in a blob, the dps increase will go unnoticed. I especially liked the part of the video where he just floated in space and waited for the red bars to fill. I see no reason to take away ones freedom to not have to try.
The gist of eve is this. Some people might have to manually turn on and off a module here and there. Maybe double click in some space. There are other ships out there that do this faster than 40 minutes too. Just as easily. |

Valentyn3
16
|
Posted - 2012.02.11 06:36:00 -
[80] - Quote
Surge Roth wrote:Valentyn3 wrote:Surge Roth wrote:Tippia wrote:GǪwhich will buff it quite drastically. Except for when it comes to stuff like this http://www.youtube.com/watch?v=q5aR0OK7MXE.I'm sure there are other areas in the game where their shields stay at 27-30 percent and taking away the shield resists will make them pop in those situations. But people like you wouldn't care. So the drakes gains some more dps which will make it more effective at blobbing, but because they are in a blob, the dps increase will go unnoticed. I especially liked the part of the video where he just floated in space and waited for the red bars to fill. I see no reason to take away ones freedom to not have to try. The gist of eve is this. Some people might have to manually turn on and off a module here and there. Maybe double click in some space.
I hear fleet combat is whole groups of people doing this all at once. It's quite riveting I must say. Frequent squinting even in low light? You may be showing early signs of Brock Eye Syndrome. Talk to your doctor today. |

Surge Roth
Center for Advanced Studies Gallente Federation
37
|
Posted - 2012.02.11 07:05:00 -
[81] - Quote
Valentyn3 wrote:Surge Roth wrote:Valentyn3 wrote:Surge Roth wrote:Tippia wrote:GǪwhich will buff it quite drastically. Except for when it comes to stuff like this http://www.youtube.com/watch?v=q5aR0OK7MXE.I'm sure there are other areas in the game where their shields stay at 27-30 percent and taking away the shield resists will make them pop in those situations. But people like you wouldn't care. So the drakes gains some more dps which will make it more effective at blobbing, but because they are in a blob, the dps increase will go unnoticed. I especially liked the part of the video where he just floated in space and waited for the red bars to fill. I see no reason to take away ones freedom to not have to try. The gist of eve is this. Some people might have to manually turn on and off a module here and there. Maybe double click in some space. I hear fleet combat is whole groups of people doing this all at once. It's quite riveting I must say.
Good for them. |

Richard Desturned
GoonWaffe Goonswarm Federation
30
|
Posted - 2012.02.11 07:34:00 -
[82] - Quote
Surge Roth wrote:Even if the drake is compensated for, it still doesn't make up for the fact that what was once possible now is not. And that, is a swift kick in the balls for the poor sap who had nothing to do with a bunch of selfish whiny people who want things their way. As for the topic, I still firmly believe titans are ok. I wouldn't want to fly one, but they should be all powerful considering what they are and how much effort it takes to get one flying properly.
yeah all that effort to build them has ensured their rarity
or not
stop being dumb? |

Surge Roth
Center for Advanced Studies Gallente Federation
37
|
Posted - 2012.02.11 07:51:00 -
[83] - Quote
Richard Desturned wrote:Surge Roth wrote:Even if the drake is compensated for, it still doesn't make up for the fact that what was once possible now is not. And that, is a swift kick in the balls for the poor sap who had nothing to do with a bunch of selfish whiny people who want things their way. As for the topic, I still firmly believe titans are ok. I wouldn't want to fly one, but they should be all powerful considering what they are and how much effort it takes to get one flying properly.
yeah all that effort to build them has ensured their rarity or not stop being dumb?
No one ever said anything about them being rare. But if you something awful guys want them to be rare, how about you guys build some of your own and then kill a whole bunch of them to make them rare again? Or are you guys just going to continue to gank miners in npc corps in high sec? |

Caldari Citizen20110707
Caldari Provisions Caldari State
1
|
Posted - 2012.02.11 09:30:00 -
[84] - Quote
LtCol Laurentius wrote:WhyTry1 wrote:Just wondered if the Titan tracking nerf and stopping them from insta popping sub caps was still going to happen?
Yes Lets make sure that Capitals cant hit battleship sized targets. And while we're at it, lets make sure that battleships cant hit cruisersized targets, and cruisers cant hit frigatesized targets. Seems only fair. In 6 months, all of EVE would be back in frigs. Ah, the good 'ol days. 
i can take on a battleschip with 3 ctuisers... can i also take on a titan with 3 battleships? |

WhyTry1
Ministry of War Amarr Empire
70
|
Posted - 2012.02.11 10:52:00 -
[85] - Quote
BinaryData wrote:WhyTry1 wrote:Just wondered if the Titan tracking nerf and stopping them from insta popping sub caps was still going to happen? I remember 50 man RR BS and nano gangs but now it's 50-100 Titan gangs thats just mental really
Btw i am asking because i am interested to know not because its a whine - before you trolls happen - I live in low sec where real pvp happens:). Lmao. A kid whose in low-sec is bitching about titan tracking? Is this forreal or just a troll? You bitched and moaned about doomsdaying of subcaps, now you're bitching about titans being able to pop sub-caps with regular guns. When the **** will you STOP bitching? Christ, you kids whine more than a nursery filled with infants.
wow you really are a dumbass...which part of this isnt a whine didnt you understand? i have lived in nullsec for many years until i moved to lowsec. Just becuase i live in lowsec doesnt mean i am not interested in eve overall and whats going on. gtfo of my thread and take anger management classes...man there really are many losers in eve...and your sir are one of them |

Tore Vest
205
|
Posted - 2012.02.11 11:09:00 -
[86] - Quote
I want the old DD back  Highsec carebear... and proud of it |

WhyTry1
Ministry of War Amarr Empire
70
|
Posted - 2012.02.11 11:13:00 -
[87] - Quote
So on to the thread and topic
look titans DO NOT take as much effort anymore! I mean these are flying out of the ovens at a ridiculous pace. Alliances make so much isk from moongold its unreal, they have all the minerals to mine at their disposal. they have hundreds f busy worker bees do this. Its a finely tuned machine now. So stop saying its so hard to build a titan, its not.
Titans have become just a massive pvp ship, its stupid. Titans, Motherships as supposed to be really support ships. The mother! A mother that bares its children, that keeps them safe. Motherships should be massive support ships that can hold tons of ships, ammo etc etc. Like carriers but much much more capacity, and titans really should be like moving home! Perhaps titans should become the carrier of cap ships. Thats how they should of been from the start. But no they had to be made into ultra destruct ships. On movies/books etc factions usually only have 1 or 2 of these beasts, but when you see 50,60,70 i mean seriously! wtf.... its just doesnt make sense... These massive ships have massive guns, they cannot hit small ships. The size of a battleship compared to a titan/ms is a massive difference. Maybe that's the issue, conception titans are actually too big from a design point of view. Silly i know but think about it. Because actualy battleships in 'real life' are pretty big ships.
personally titans should have the cap ship killer capability, but i think their role is totally wrong. These should be like your removal vans. Where you are moving your entire fleet somewhere, they should be carriers of cap ships, and personally the jump drives should be removed. If you want to move an entire fleet there should be a risk to doing that, not just jumped freely in and out of anywhere at an instant.
so carriers carry ships, mother ships carry ships and ammo supplies, titans carry the caps, and perhaps people too!
and yes have DEFENSIVE capabilites not offensive. If you want a doomsday ship then really they should be super limited to say a couple per alliance. because seriously when do you seen 50-100 doomsday type ships in any literature...you dont
|

Alara IonStorm
1548
|
Posted - 2012.02.11 11:13:00 -
[88] - Quote
Tore Vest wrote:I want the old DD back  20 Titans on Grid.
Rocks Fall every Subcap dies. |

Tobias Sjodin
Habitual Euthanasia Pandemic Legion
99
|
Posted - 2012.02.11 11:31:00 -
[89] - Quote
When there's a fight, any fight there is always an individual or group of individuals who cannot cope with the fact that they lost. They will say: "I had a back injury going into the fight" or "I didn't think you would fight dirty". The excuses and rampant bullshit coming from losers will always be ever present.
So is it in EVE. Losers want game mechanics to change, not because they are imbalanced but because losers lose. The problem is that it is a slippery slope, because no matter the game mechanics, losers will always find a way to lose. Before titans, losers whined about carriers and dreadnoughts and how everyone blobbed with carriers, and that it was "unfair". Even before that, battleships were "imbalanced" and only "no-lifers who grinded isk for months" were able to get them. And then when they became cheaper the losers whined once more because the "no-lifers" grouped together and had "blobs" of battleships.
The constant pattern of meandering drivel hurf-blurfing out of the inane mind of losers is tiresome. They resort to some kind of misplaced idealism and illusions of "balance", where they really mean that they want the game imbalanced on their behalf, safety-mechanisms in the game so they won't have to deal with the fact that they're losers.
I would give losers the advice to go play another game, but even with some games being like virtual overprotective parents out there, the unfortunate fact is that "loser" is a state of mind, and no changes or game mechanics will change that fact.
You have to change yourselves first.
But that notion is so deeply buried below psychological defense mechanism, denial, projection and self-loathing that probably is impossible. As is this futile attempt at making losers realize that they are.
Ronald Reagan: I do not like Sweden, they support communism. Minister: Sir, but Sweden are anti-communist, Sir.-á Ronald Reagan: I do not care what kind of communists they are. |

Caldari Citizen20110707
Caldari Provisions Caldari State
2
|
Posted - 2012.02.11 12:06:00 -
[90] - Quote
Surge Roth wrote:Tippia wrote:Surge Roth wrote:Considering the price tag is only one of the factors, yea, it is balanced. GǪexcept that price is not a factor in balancing. Again: price is an easily avoidable factor in availability, which is a completely different thing. So no, costing 100 bil is utterly irrelevant to their ability to instapop a Dominix. Quote:There's a reason why they're used by alliances with a lot of people in them. GǪexcept that they're quite easy to come by these days, and that they're not (now, or ever before) balanced for that. The problem is that titans still fall into the GÇ£best counter for X ships of type Y is X+1 ships of type YGÇ¥ category. When this happens, things are inherently broken GÇö no GÇ£ifGÇ¥s, no GÇ£butGÇ¥s. Quote:But i forget we live in a world where people want instant gratification and disregard how people got the power they have in the first place and just assume it's unfair. Good job missing the point almost entirely.  Cost is a determining factor because it takes time and some PvEing and/or ganking of high value targets to get that isk. Again, they're easy to come by because people allowed it to happen. The alliances fielding these ships of mass destruction didn't start off with 150 titan fleets. Took em years to make it happen. And any fool who is stupid enough to fly solo in one will part ways with it in no time. They are justified in blowing up your crappy sub cap ships. If they get nerfed and become too weak, then it'll be one of many ships people just don't bother using anymore because they suck. They're suppose to be all powerful. They're suppose to be a pain in the ass to fight.
some northrn regions with tech moons have 800-1200 billion isk income... a month... titan production cost; 45b at 800 billion that is 18 titans a month........
|

lilol' me
Comply Or Die
7
|
Posted - 2012.02.11 12:08:00 -
[91] - Quote
Ok PL guy, put your money where your mouth is. Stop using Titan blobs and lets see how you become one of those losers shall we |

Tore Vest
205
|
Posted - 2012.02.11 12:18:00 -
[92] - Quote
So.... when a alliance is getting to strong for you.... nerf their supers...
Everything for EVE domination 
Highsec carebear... and proud of it |

Richard Desturned
GoonWaffe Goonswarm Federation
33
|
Posted - 2012.02.11 12:26:00 -
[93] - Quote
Tobias Sjodin wrote:When there's a fight, any fight there is always an individual or group of individuals who cannot cope with the fact that they lost. They will say: "I had a back injury going into the fight" or "I didn't think you would fight dirty". The excuses and rampant bullshit coming from losers will always be ever present.
So is it in EVE. Losers want game mechanics to change, not because they are imbalanced but because losers lose. The problem is that it is a slippery slope, because no matter the game mechanics, losers will always find a way to lose. Before titans, losers whined about carriers and dreadnoughts and how everyone blobbed with carriers, and that it was "unfair". Even before that, battleships were "imbalanced" and only "no-lifers who grinded isk for months" were able to get them. And then when they became cheaper the losers whined once more because the "no-lifers" grouped together and had "blobs" of battleships.
The constant pattern of meandering drivel hurf-blurfing out of the inane mind of losers is tiresome. They resort to some kind of misplaced idealism and illusions of "balance", where they really mean that they want the game imbalanced on their behalf, safety-mechanisms in the game so they won't have to deal with the fact that they're losers.
I would give losers the advice to go play another game, but even with some games being like virtual overprotective parents out there, the unfortunate fact is that "loser" is a state of mind, and no changes or game mechanics will change that fact.
You have to change yourselves first.
But that notion is so deeply buried below psychological defense mechanism, denial, projection and self-loathing that probably is impossible. As is this futile attempt at making losers realize that they are.
you sure needed a lot of words to say "hi i'm a no-lifer" |

JC Anderson
Noir. Noir. Mercenary Group
194
|
Posted - 2012.02.11 12:44:00 -
[94] - Quote
Mmmhmmm.... Prophetic.
http://www.youtube.com/watch?v=Q_Hb6I-_mq8 |

Stoned Spaceship
Science and Trade Institute Caldari State
0
|
Posted - 2012.02.11 13:41:00 -
[95] - Quote
titans? |

JC Anderson
Noir. Noir. Mercenary Group
194
|
Posted - 2012.02.11 13:50:00 -
[96] - Quote
Stoned Spaceship wrote:titans?
Its not a titan.. It's a templa.... Nevermind. |

Tobias Sjodin
Habitual Euthanasia Pandemic Legion
99
|
Posted - 2012.02.11 14:29:00 -
[97] - Quote
lilol' me wrote:Ok PL guy, put your money where your mouth is. Stop using Titan blobs and lets see how you become one of those losers shall we
Richard Desturned wrote: you sure needed a lot of words to say "hi i'm a no-lifer"
Thank you for proving my point. Ronald Reagan: I do not like Sweden, they support communism. Minister: Sir, but Sweden are anti-communist, Sir.-á Ronald Reagan: I do not care what kind of communists they are. |

Fredfredbug4
Kings of Kill EVE Animal Control
39
|
Posted - 2012.02.11 15:20:00 -
[98] - Quote
DelBoy Trades wrote:They cost nearly 100billion isk, the least they can do is insta pop your ****** dominix.
Clearly 100bill isn't enough to stop alliances from mass producing them.
|

Onictus
Silver Snake Enterprise Against ALL Authorities
96
|
Posted - 2012.02.11 15:22:00 -
[99] - Quote
Fredfredbug4 wrote:DelBoy Trades wrote:They cost nearly 100billion isk, the least they can do is insta pop your ****** dominix. Clearly 100bill isn't enough to stop alliances from mass producing them.
They are being built faster than they are being killed, so yes, true statement. |

Alxea
The Army of The Ori
57
|
Posted - 2012.02.11 15:54:00 -
[100] - Quote
WhyTry1 wrote:Just wondered if the Titan tracking nerf and stopping them from insta popping sub caps was still going to happen? I remember 50 man RR BS and nano gangs but now it's 50-100 Titan gangs thats just mental really
Btw i am asking because i am interested to know not because its a whine - before you trolls happen - I live in low sec where real pvp happens:). You must be new to blobs online, welcome. More power to players who use teamwork and kiss up to the big dogs at knee level. If you can't beat them, beat people you can, or join them. |

Alxea
The Army of The Ori
57
|
Posted - 2012.02.11 16:32:00 -
[101] - Quote
Tobias Sjodin wrote:When there's a fight, any fight there is always an individual or group of individuals who cannot cope with the fact that they lost. They will say: "I had a back injury going into the fight" or "I didn't think you would fight dirty". The excuses and rampant bullshit coming from losers will always be ever present.
So is it in EVE. Losers want game mechanics to change, not because they are imbalanced but because losers lose. The problem is that it is a slippery slope, because no matter the game mechanics, losers will always find a way to lose. Before titans, losers whined about carriers and dreadnoughts and how everyone blobbed with carriers, and that it was "unfair". Even before that, battleships were "imbalanced" and only "no-lifers who grinded isk for months" were able to get them. And then when they became cheaper the losers whined once more because the "no-lifers" grouped together and had "blobs" of battleships.
The constant pattern of meandering drivel hurf-blurfing out of the inane mind of losers is tiresome. They resort to some kind of misplaced idealism and illusions of "balance", where they really mean that they want the game imbalanced on their behalf, safety-mechanisms in the game so they won't have to deal with the fact that they're losers.
I would give losers the advice to go play another game, but even with some games being like virtual overprotective parents out there, the unfortunate fact is that "loser" is a state of mind, and no changes or game mechanics will change that fact.
You have to change yourselves first.
But that notion is so deeply buried below psychological defense mechanism, denial, projection and self-loathing that probably is impossible. As is this futile attempt at making losers realize that they are.
The real troll fact here is that because you have your big protective space bunkers threatened into becoming more like mass HP coffins. You feel that defending them and calling people names is the only way you can fight back. Build more mass HP coffins for all your members to compensate for the loss in power. Because you fear if you must use sub caps you will lose. Being in a titan all your life and never experiancing death makes you soft and fear it. Being in a softer hull is just scary to you mates. Lets face it being in a titan or SC all your life makes you feel superior (Prob compensates for size issues) but most of all the loss of skill in the majority of other ships. All you do really is soak up a lot of damage, point, click, and shoot... repeat. Does not require much of a thought process to fly a object that doesn't really move and has about the usefulness of a brick when CCP is done with it. All you were ever good at is hot dropping SC's and titans onto loan boats and popping them with no chance of yourself being in any danger. It is lovely to see those days are numbered and you for once can taste mortality. Cry for us some more how useless your mass HP coffins are going to become.
The inability to survive while logging out has really changed the game. Now you can become losers like the rest of us and actually lose ships and not take the cowards way out by logging off in the middle of a fight so you don't die to superior numbers. About time they really did become mass HP coffins. XD If you really don't fear death then why do you log out in the past to save your big nice hp bunker you can safely vanish in when out matched. Since you can't you must resort to other things. But you know what. CCP is about to hit the final nail into your coffins when they make the guns untrackable for subcaps. Means with given time a single subcap could solo a titan given enough time. It was dumb to begin with titans could solo without support when they are meant to have support. Not lone pawn tools you can sit in with god mode turned on for the majority of eve. About time they started dieing more. Your missing a big part of the game if you don't know what pending loss feels like with that rush. Almost like just before *** makes ya feel alive and really enjoy the game. Pretty hard to feel if there is no risk. This way it will be more enjoyable for you as a game. To have that part of the void in your life filled. Welcome to the mortal world feel its pleasures. About time huh. |

Surge Roth
Center for Advanced Studies Gallente Federation
38
|
Posted - 2012.02.11 19:48:00 -
[102] - Quote
Caldari Citizen20110707 wrote:
some northrn regions with tech moons have 800-1200 billion isk income... a month... titan production cost; 45b at 800 billion that is 18 titans a month........
Are you trying to say that moon goo is a problem? Then go break them and take them and don't use them. Nothing is stopping people from doing that except, well, sucking. |

Surge Roth
Center for Advanced Studies Gallente Federation
38
|
Posted - 2012.02.11 19:50:00 -
[103] - Quote
lilol' me wrote:Ok PL guy, put your money where your mouth is. Stop using Titan blobs and lets see how you become one of those losers shall we They'd still win and then you losers would whine about what they did to get it nerfed. |

Surge Roth
Center for Advanced Studies Gallente Federation
38
|
Posted - 2012.02.11 19:51:00 -
[104] - Quote
Fredfredbug4 wrote:DelBoy Trades wrote:They cost nearly 100billion isk, the least they can do is insta pop your ****** dominix. Clearly 100bill isn't enough to stop alliances from mass producing them.
That's what happens when you get powerful. This post stinks of jealousy. |

baltec1
587
|
Posted - 2012.02.11 21:02:00 -
[105] - Quote
Surge Roth wrote:lilol' me wrote:Ok PL guy, put your money where your mouth is. Stop using Titan blobs and lets see how you become one of those losers shall we They'd still win and then you losers would whine about what they did to get it nerfed.
Like how thier tengu fleet got wiped out in under 20 min last night?
|

Joshua Aivoras
Tech IV Industries Pandorum Invictus
193
|
Posted - 2012.02.11 21:04:00 -
[106] - Quote
DelBoy Trades wrote:They cost nearly 100billion isk, the least they can do is insta pop your ****** dominix.
Isk cost of a ship cannot be used as a balancing factor between ships, considering the ******** amounts of Isk titan-alliances get from tech/bots.
|

Alavaria Fera
GoonWaffe Goonswarm Federation
95
|
Posted - 2012.02.11 22:00:00 -
[107] - Quote
Onictus wrote:They are being built faster than they are being killed, so yes, true statement. Lets all sink disgusting amounts of materiel into Titans and start waving our massive supercap blob at people at blapping entire fleets.
That would make em get nerfed.
If you can't form a massive blob or join one, then please refrain. When you get blown up by subcaps and the like, you make it easier for CCP to say Titans are balanced. |

Berke Negri
GoonWaffe Goonswarm Federation
4
|
Posted - 2012.02.11 22:24:00 -
[108] - Quote
Tobias Sjodin wrote: The constant pattern of meandering drivel hurf-blurfing out of the inane mind of losers is tiresome. They resort to some kind of misplaced idealism and illusions of "balance", where they really mean that they want the game imbalanced on their behalf, safety-mechanisms in the game so they won't have to deal with the fact that they're losers.
I would give losers the advice to go play another game, but even with some games being like virtual overprotective parents out there, the unfortunate fact is that "loser" is a state of mind, and no changes or game mechanics will change that fact.
You have to change yourselves first.
But that notion is so deeply buried below psychological defense mechanism, denial, projection and self-loathing that probably is impossible. As is this futile attempt at making losers realize that they are.
"as an elite pvper, let me just tell you guys that "game balance" is, like, just a state of mind maannnn" |

MeBiatch
Republic University Minmatar Republic
165
|
Posted - 2012.02.11 22:25:00 -
[109] - Quote
simple way to neftbat titans... change the damage applied formula to have two new values...
if 1 = yes then x= 0.5-1 if 0= yes then x = 0.01-1
value 1 is sub capital ships value 0 is capital ships
x is the variable in the damage applied formula... so if chance to his is anything under 0.5 then you will never hit a sub cap...
what this will do is in effect reduce titan chance to do damage to a sub cap by 50%...
hell you could even make it by 75% so if 1=true then x= 0.75-1
so that means you would have to have chance to hit be 0.75-1 to do any damage and at most would get a scratch hit... |

Surge Roth
Center for Advanced Studies Gallente Federation
38
|
Posted - 2012.02.11 22:32:00 -
[110] - Quote
baltec1 wrote:Surge Roth wrote:lilol' me wrote:Ok PL guy, put your money where your mouth is. Stop using Titan blobs and lets see how you become one of those losers shall we They'd still win and then you losers would whine about what they did to get it nerfed. Like how thier fleet got wiped out in under 20 min last night?
It's like in those movies when the main character is a child who is constantly getting bullied and in the end of the movie the kid finally wins a fight against the bully and the credits roll. Know what happens in a real world situation? The bully comes back with his friends and beats the little squirt so bad he ends up dying at the hospital.
One victory is nothing. |

baltec1
588
|
Posted - 2012.02.11 22:44:00 -
[111] - Quote
Surge Roth wrote:baltec1 wrote:Surge Roth wrote:lilol' me wrote:Ok PL guy, put your money where your mouth is. Stop using Titan blobs and lets see how you become one of those losers shall we They'd still win and then you losers would whine about what they did to get it nerfed. Like how thier fleet got wiped out in under 20 min last night? It's like in those movies when the main character is a child who is constantly getting bullied and in the end of the movie the kid finally wins a fight against the bully and the credits roll. Know what happens in a real world situation? The bully comes back with his friends and beats the little squirt so bad he ends up dying at the hospital. One victory is nothing.
Your right. Unfortunatly for you we keep on blowing up these subcap fleets. Once we get the cyno jammers up in our new branch of 0.0 these massive fights will end because these people never fight without their titans on call because they know full well they need their god mode to win. |

Reilly Duvolle
Hydra Squadron
294
|
Posted - 2012.02.11 22:56:00 -
[112] - Quote
I find it fascinating to watch the goons in this thread and their incredibly consistent messaging. You have been trained good, I'll give you that.
Wonder what would be in the Goons best interest in game right now btw. Titan nerf or leave them as they are?
It is a mystery...
 |

Orcirk
The Baros Syndicate
0
|
Posted - 2012.02.12 00:53:00 -
[113] - Quote
MeBiatch wrote:simple way to neftbat titans... change the damage applied formula to have two new values...
if 1 = yes then x= 0.5-1 if 0= yes then x = 0.01-1
value 1 is sub capital ships value 0 is capital ships
x is the variable in the damage applied formula... so if chance to his is anything under 0.5 then you will never hit a sub cap...
what this will do is in effect reduce titan chance to do damage to a sub cap by 50%...
hell you could even make it by 75% so if 1=true then x= 0.75-1
so that means you would have to have chance to hit be 0.75-1 to do any damage and at most would get a scratch hit... The problem is this: Dreads are already fairly useless against subcaps, carriers are at best meh, and SCs are also pretty damn useless. If titans were made to ALSO be useless against subcaps, then there's not much of a reason to actually field capital ships, ever. IMO what should happen is titans getting a good tracking nerf, while removing the tracking penalty from siege mods. Suddenly dreads become a viable counter to BCs/BSs, while still being unable to hit HACs, and titans get nerfed without being made useless.
There NEEDS to be some reason to field capitals against subcaps, because otherwise there's not reason to field caps at all. Shooting structures? Subcap fleets can do that no problem, and it's not something that happens often enough to justify making the entire upper tier of ships (and the only ones that can't be used in highsec) useless for everything else. |

baltec1
588
|
Posted - 2012.02.12 01:06:00 -
[114] - Quote
Orcirk wrote: The problem is this: Dreads are already fairly useless against subcaps, carriers are at best meh, and SCs are also pretty damn useless. If titans were made to ALSO be useless against subcaps, then there's not much of a reason to actually field capital ships, ever. IMO what should happen is titans getting a good tracking nerf, while removing the tracking penalty from siege mods. Suddenly dreads become a viable counter to BCs/BSs, while still being unable to hit HACs, and titans get nerfed without being made useless.
There NEEDS to be some reason to field capitals against subcaps, because otherwise there's not reason to field caps at all. Shooting structures? Subcap fleets can do that no problem, and it's not something that happens often enough to justify making the entire upper tier of ships (and the only ones that can't be used in highsec) useless for everything else.
Triage carriers to support the subcaps, dreads to take out other capitals, supers to hit dreads, titans to counter the supers. |

Aedon Exitius
Integrated Designs Incorporated
0
|
Posted - 2012.03.14 02:21:00 -
[115] - Quote
Tobias Sjodin wrote:When there's a fight, any fight there is always an individual or group of individuals who cannot cope with the fact that they lost. They will say: "I had a back injury going into the fight" or "I didn't think you would fight dirty". The excuses and rampant bullshit coming from losers will always be ever present.
So is it in EVE. Losers want game mechanics to change, not because they are imbalanced but because losers lose. The problem is that it is a slippery slope, because no matter the game mechanics, losers will always find a way to lose. Before titans, losers whined about carriers and dreadnoughts and how everyone blobbed with carriers, and that it was "unfair". Even before that, battleships were "imbalanced" and only "no-lifers who grinded isk for months" were able to get them. And then when they became cheaper the losers whined once more because the "no-lifers" grouped together and had "blobs" of battleships.
The constant pattern of meandering drivel hurf-blurfing out of the inane mind of losers is tiresome. They resort to some kind of misplaced idealism and illusions of "balance", where they really mean that they want the game imbalanced on their behalf, safety-mechanisms in the game so they won't have to deal with the fact that they're losers.
I would give losers the advice to go play another game, but even with some games being like virtual overprotective parents out there, the unfortunate fact is that "loser" is a state of mind, and no changes or game mechanics will change that fact.
You have to change yourselves first.
But that notion is so deeply buried below psychological defense mechanism, denial, projection and self-loathing that probably is impossible. As is this futile attempt at making losers realize that they are.
Video games are serious business! |

Potamus Jenkins
The Lucky Bible Company
50
|
Posted - 2012.03.14 02:40:00 -
[116] - Quote
Quote:Personally I like adding to the game rather than detracting from it. Give the vets new things to train for. Capital interdictors. Capital electronic warfare ships. Mobile capital cynojamming ships. Capital mines (dont affect subcaps much), minelayers and minesweepers. Deployable and dockable motherships. In short - introduce a capital level rock-paper-scissors game that will drive the scale of EVEs allready massive battles to previosly unheard of complexity and scale.
this is good |

Catherine Konami
Beyond the Event Horizon
0
|
Posted - 2012.03.15 12:44:00 -
[117] - Quote
I'm not sure if it's been mentioned or do people actually realise this but:
- many CCP players are Goons - many CCP decisions are made by those people - Titans at the moment are one of the last effective weapons against the Goon Drake fleets
- nerfing Titans' tracking will render them useless against Goonswarm and soon we will all be speaking "goonish"...
Also, EVE Online IMHO is going backwards instead of forwards. All the fancy ships that we were dreaming of using when we finally have the skills are becoming useless as a thousand Drakes piloted by an army of 7-day-old noobs will annahilate anything... Instead of being deadlier, stronger and more efficinent in higher tier ships the wise thing to do now is to leave them docked and set out in a BC or a HAC. |

SMT008
Les chevaliers de l'ordre Goonswarm Federation
380
|
Posted - 2012.03.15 12:54:00 -
[118] - Quote
Catherine Konami wrote:I'm not sure if it's been mentioned or do people actually realise this but:
- many CCP players are Goons - many CCP decisions are made by those people - Titans at the moment are one of the last effective weapons against the Goon Drake fleets
You're misunderstanding the whole thing.
We throwed Drakefleets in Titan Meatgrinders until CCP saw that there is nothing 800 subcaps can do to a Titan fleet.
Of course we knew it was going to happen.
And it happened. And CCP took notice.
And boom, nerf.

The plan worked as expected, thank you very much Raiden for participating in this. |

Catherine Konami
Beyond the Event Horizon
0
|
Posted - 2012.03.15 13:40:00 -
[119] - Quote
SMT008 wrote:Catherine Konami wrote:I'm not sure if it's been mentioned or do people actually realise this but:
- many CCP players are Goons - many CCP decisions are made by those people - Titans at the moment are one of the last effective weapons against the Goon Drake fleets You're misunderstanding the whole thing. We throwed Drakefleets in Titan Meatgrinders until CCP saw that there is nothing 800 subcaps can do to a Titan fleet. Of course we knew it was going to happen. And it happened. And CCP took notice. And boom, nerf.  The plan worked as expected, thank you very much Raiden for participating in this.
I'm not saying that ALL Goons are mindless drones. Those at the helm are even dumber then a standard Goonfleet Pilot... They are like cancer, driving the ONLY host they have towards their own death and destruction. In two years nobody will even remember what EVE Online was...
Thank you very much Goonswarm for participating in this. |

Sevena Black
Royal Amarr Institute Amarr Empire
6
|
Posted - 2012.03.15 14:01:00 -
[120] - Quote
To summarize:
Titans are too powerfull due to a lack of a decent counter
Ofcourse a titan would require a counter. I completely agree with that. So here we go:
A Titan requires 100 billion ISK, 3 months to build and massive logistics to properly field. Since we're all about having a balanced game that counter needs to be on par with that. Unfortunately thats not really fair cos not everybody has sov. So we need to look at counters that require massive effort, but no sov. What would 100 billion ISK get us?
A single BS costs 200 mill when properly fit. Ofcourse it should be cheaper since we're talking about alliance effort etc. But lets not get too hardcore here.
What do you think happens when 500 BS starts pounding on a Titan?
Ofcourse its rather unbalanced since you can pick em up in Jita and dont need fuel, can dock etc. But hey; lets keep things easy. Big downside is the lag this induces. So we need more powerfull ships that dont induce as much lag. So we dont need sov to build do we? A dread is about 2 bill. 50 dreads shooting a Titan...
The main problem isnt the ship or any of its possible counters guys. It's lag. Supers are powerfull because their "lag signature" is relatively low compared to its counters.
|

Cearain
Imperial Outlaws
304
|
Posted - 2012.03.15 15:06:00 -
[121] - Quote
Tippia wrote:[quote=DelBoy Trades] Cost is not a balancing factor. .
Yeah that whole risk reward thing should go right out the window.
Lets make titans free like rookie ships. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Crucis Cassiopeiae
EvE-COM
909
|
Posted - 2012.03.15 19:31:00 -
[122] - Quote
I see more and more no face avatars here...  Vote Issler Dainze for CSM7! http://community.eveonline.com/council/voting/Vote.asp?c=470-á |

Tippia
Sunshine and Lollipops
5595
|
Posted - 2012.03.15 19:39:00 -
[123] - Quote
Cearain wrote: Yeah that whole risk reward thing should go right out the window. No. But that doesn't make cost a balancing factor.
Sevena Black wrote:The main problem isnt the ship or any of its possible counters guys. No, the ship and the lack of counters is pretty much the problem. That, and how people insist on injecting irrelevancies such as cost as a way of determining what the ship should or shouldn't be able to do.
Also, nice necro. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |

Venustas Blue
Federal Navy Academy Gallente Federation
12
|
Posted - 2012.03.15 19:45:00 -
[124] - Quote
As has been said before,Titans when they are fit for tracking & DPS,are very much glass cannons,a fleet can easily take out a glass fit titan,just need to have a pair of nuts,nothing needs changing on the titan basis. What does need changing is for Titans to only be able to be used in 0.0 as its very much a Sov war that Titans are used for. Goons want Titans nerfed under the basis of if they are, then they will then be able to WIN @ eve by pure numbers but poor quality players. Why give the blob factor of numbers the WIN button,when you can counter it to a degree with Titans/Supers + support of what numbers are a fraction of Goon blob numbers,why take that concept of possibility away? If 1 titan is lost,then efficientcy sways massively how ever many Supcaps are lost. CCP once again have been listening to Goon CSMs whining far too much,hence why you are failing at EVE.Facepalm. P.S. Mittens is modern version of ******. |

Takashi Kaeda
Perkone Caldari State
62
|
Posted - 2012.03.15 19:47:00 -
[125] - Quote
The bottom line is that if we keep titans as is in two years half of eve will be in titans and eve will explicitly be an n+1 game.
What will the forces of elite pvp do when they're titans are outnumbered by our titans?
Having a linear progression to 'the best ship' will destroy everything about EVE that's cool. |

Venustas Blue
Federal Navy Academy Gallente Federation
13
|
Posted - 2012.03.15 19:55:00 -
[126] - Quote
True wich is why the game needs to be developed further,bringing in new counters,new capital ship types,& developing 0.0 for just Supercapitals. Every1 is going to progress & prior to the stupidity of this so say patch,every1 would of wanted to 1 day have a titan,but whats the point after making them a coffin?The whole nerf is due to Goons failing @ EVE,and becuase they fail @ EVE every1 has to pay the price. |

Kessiaan
Greater Order Of Destruction Happy Endings
100
|
Posted - 2012.03.15 20:10:00 -
[127] - Quote
lol, the day I have to train to caps is the day I unsub, for good this time.
I like to roam nullsec in (relatively) cheap ships that I can pew anything that looks good with and not give a rat's ass if it explodes or not. Which is pretty much everything cap warfare isn't. My killboard - http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Kessiaan |

Takashi Kaeda
Perkone Caldari State
62
|
Posted - 2012.03.15 20:30:00 -
[128] - Quote
Venustas Blue wrote:True wich is why the game needs to be developed further,bringing in new counters,new capital ship types,& developing 0.0 for just Supercapitals. Every1 is going to progress & prior to the stupidity of this so say patch,every1 would of wanted to 1 day have a titan,but whats the point after making them a coffin?The whole nerf is due to Goons failing @ EVE,and becuase they fail @ EVE every1 has to pay the price.
Sorry but this is a sandbox, not some stupid wowclone of grinding to the next best thing that the developers have to patch in every 6 months.
Titans should have a place, but that place should not be the end all be all in eve. |
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