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Teantis
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Posted - 2008.01.17 19:40:00 -
[1]
So I'm pretty new to the game but I see alot of people on the forums complaining about Amarr ships: laser problems, cap problems, the NOS being nerfed etc., but clearly people still fly it.
I'm currently trained up for an interceptor and shooting for a Curse. I want to know why people do like Amarr.
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Commander Thrawn
Fluffy Rabbit Killers Privateer Alliance
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Posted - 2008.01.17 19:43:00 -
[2]
lose the sheer dmg and crazy tanks the ships have. geddon just awsome. abbadon great
tanks: devoter, sac and damnation all crazy
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Nomakai Delateriel
Amarr Delictum 23216
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Posted - 2008.01.17 19:50:00 -
[3]
I'm an RPer at heart and I like being the arrogant underdog. Besides, Amarr have their choice of excellent ships. Of course the Curse isn't the murder-machine that it used to be, but on the other hand the sacrilege was upgraded from a hard tanking ship that couldn't kill a wet sponge to something with both mobility, firepower and flexibility. ______________________________________________ -You can never earn my respect, only lose it. It's given freely, and only grudgingly retracted when necessary. |
Wayward Hooligan
Sniggerdly Pandemic Legion
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Posted - 2008.01.17 19:50:00 -
[4]
1 - Zealot 120km Sniper with Heavy Beam II's and decent damage. Excellent for roaming gangs.
2 - Sac Very versatile. Nano fit can perma run mwd while spamming missiles on passive regen without gimping the setup in any way. Tank fit can tank sentries all day and is generally hard to break.
3 - Geddon 700 turret dps at 60km optimal with MegaPulse II's and Scorch makes this an insane boat for fighting on gates. Drones give it decent utility as well fitting for either more dps or rep/ecm drones. Cheap Tachyon II sniper though practically impossible to make cap stable.
In general the Amarr boats are a lot of fun to fly if a little on the overly nerfed side. There is no single factor that makes Amarr have problems it just a combination of a lot of small things that make them a little harder to use.
That being said they have some ships that are downright amazing. Geddon being best example. . .. WELP! .. . |
Ogron
Oberon Incorporated Morsus Mihi
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Posted - 2008.01.17 19:53:00 -
[5]
Despite what people say, Amarr ARE fun to fly. I really enjoy flying my ships and gain a certain pride in knowing that people expect us to be the underdogs.
Currently flying the Malediction, which is an awesome fleet and larger gang tackler. Looks awesome, flys nice and fast, can be fitted a number of different ways depending on what you want to do. Ok, so not 'True' Amarr in that it's a khanid ship, but the hull is pure S3x.
I also fly the Crusader, which is a 'True' Amarr ship. Does nice DPS (142 for me) for an inty, flys faster than the Malediction when speed fitted. Lack of a third mid slot limits it slightly as a pure tackler but awesome for frig to frig battles and/or small fast gangs.
I would say that Tech 1 ships below cruiser are a little lacking, both in fitting abilities and performance, not all, just some though.
One of the detractions of flying Amarr I feel is that it IS skill intensive to make them work. I have just got 5m SP and am only now feeling that I'm good at flying smaller ships. We do have some awesome ships, don't let anyone tell you otherwise. We have some problems, yes, but lets be honest, who wants to be run of the mill, flavour of the month players.
Main thing is that if you are having fun, then who cares what race you fly. ---
[Reacz] Morsus Mihi - Sit on their thrones sucking the sweet teet of plex running so I've heard. |
Ishina Fel
Caldari Synergy. Imperial Republic Of the North
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Posted - 2008.01.17 19:55:00 -
[6]
Beam Laser Graphics.
'nuff siad.
Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today! |
Gneeznow
Minmatar North Eastern Swat Pandemic Legion
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Posted - 2008.01.17 19:59:00 -
[7]
Arbitrator is a really nasty combination of ewar and dr0nage, you can stick a 1600 plate and ewar + 3 flights of drones, an expensive cruiser if you fit it all t2 but its very versatile and fun to fly.
Prophecy has an incredible tank (I usually fit it with 1600 plate and 425 II autocannons) but i used to fly a proph with heavy pulse and pure resists + heat sink and it is a monster of a bc in close quarters.
Harbinger is a gankmobile, its damage is incredible with heavy pulse.
Armageddon is my favorite bs in game, for the reason wayward holligan mentioned.
Punisher is great fun also, you can outlast any frigate and some cruisers flying it.
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Marhavus
Amarr Imperial Academy
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Posted - 2008.01.17 20:11:00 -
[8]
The sheer look of the ships - black & gold on the Executioner is enough to make grown men weep.
And the feeling that the Punisher should be in a class of it's own between Frigtes and Destroyers.
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Julius Romanus
Amarr Viziam
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Posted - 2008.01.17 20:13:00 -
[9]
Pre trinity the Malediction was the most badass terrifying looking little frigate, and was/is a joy to fly. The sader has lots of upsides as well, though I dont like it all that much.
The arbitrator is a solid cruiser, decent for gangs or solo. Also seems to handle level 3 missions pretty well for amarr.
The Harb. It spits out a lot of death and looks good doing it.
Range on pulse lasers. Its nice having an optimal of 10km on a frigate, or 20+ on a cruiser/bc.
There's a lot I dont like, but you asked for what I did. Of the ships I can fly those are the ones
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Kunming
The Coalition Of Buccaneers Mercenary Services
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Posted - 2008.01.17 20:15:00 -
[10]
in the age of nano-gangs, tracking boosted pulse lasers are god!
Quote: READ THIS NEXT PART CAREFULLY AS IT IS VERY IMPORTANT AND POSTING A REPLY WITHOUT READING IT MAY RESULT IN YOU LOOKING STUPID.
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Julius Romanus
Amarr
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Posted - 2008.01.17 20:17:00 -
[11]
Originally by: Kunming in the age of nano-gangs, tracking boosted pulse lasers are god!
I wasnt really impressed with them when they announced that and slightly increasing EANM's cpu was going to fix things. But, it was still a problem, and i'm very glad it was fixed. :)
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xHalcyonx
Amarr Wreckless Abandon
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Posted - 2008.01.17 20:37:00 -
[12]
Absolution. Best looking CS bar none. Has a great tank and good damage.
Heavy Pulse Laser IIs: "Shoop shoop shoop"...*explosion*.
Can't wait to get into my Absolution on March 15, it will be a good birthday present for me. ------------------- ნỊs uʍop əpỊsdn Support the introduction of Blaze M crystals for Amarr! |
Opertone
Caldari Rulers Of Mankind
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Posted - 2008.01.17 20:39:00 -
[13]
i want to learn to fly ammar ships too, i can fly caldari ships, i have 11 mill SP, do i have a chance to learn the ammar from scratch? how long will it take me to get into their BS or BC? How long for a command ship plus tech 2 laser turrets?
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Camulos Redne
Amarr No Quarter. Vae Victis.
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Posted - 2008.01.17 20:59:00 -
[14]
it's no good just being uba. You need to look good as well.
I use to have an uba sig. Then it got wtfpwned! |
Teantis
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Posted - 2008.01.17 21:02:00 -
[15]
Originally by: Camulos Redne it's no good just being uba. You need to look good as well.
This was pretty much the extent of my reasoning when I created my character
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Aem
White-Noise
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Posted - 2008.01.17 21:05:00 -
[16]
... I like Amarrian ships, they're balanced bar they dont shine compared to counterparts.
I don't care that some Amarr ships are less adequate, I don't care if I can't solo, I don't care if I'm not #1 DMG on a killmail, it's a laid back life, adding adequate DPS.
And... Amarrian females are by far > Gallente/Caldari females, and rumour has it, they don't interbreed.
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Taraniis
MAFIA
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Posted - 2008.01.17 21:06:00 -
[17]
Amarrian ships are fine, it's usually the pilots that are the problem. Yeah the T1 one cruisers need a little tweak here and there but the T2 stuff is more fun anyway. A gang without a Pilgrim is no gang at all, want to plow mindlessly through a group of people? The the Abaddon is your boy, especially later on in the game when you have huge armour tanking skills and T2 large lasers. It's quite handy at POS sieging too if you find a high sec one.
Lasers are cap heavy but use no ammo, no ammo means more cargo space for cap boosters (or picking up loot) and no reload time... Oh yes that Raven punching out wtfpwnage may look good and hurt a bit, but then he has to reload, you're still there and your lasers are taking his ship to bits. Few mids means little scope for EWar so you have to be clever, nothing is more sinister than a mind that constantly has to out think his opponents rather than simply out jam them and Amarrians are always thinking outside the box. It's why we made slaves out of the Matari. Nos "nerf" isn't that bad, at least you can't be drained out now, if you really want to nail their cap fit some nos and a neut to hit the final blow.
Stick with it, you'll really love it after a while
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xHalcyonx
Amarr Wreckless Abandon
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Posted - 2008.01.17 21:09:00 -
[18]
Edited by: xHalcyonx on 17/01/2008 21:13:16
Originally by: Opertone i want to learn to fly ammar ships too, i can fly caldari ships, i have 11 mill SP, do i have a chance to learn the ammar from scratch? how long will it take me to get into their BS or BC? How long for a command ship plus tech 2 laser turrets?
With my attributes to get to Absolution CBC: Cruiser 5: 25 days (4 days for cruiser 1 to 4, 21 days for cruiser 4 to 5) HAC 4: 5 days Tech 2 Pulse: 26 days (7 days T2 small pulse spec 4 + 19 days medium T2 pulse spec 4) BC 5: 31 days (5 days from BC 1 to 4, 26 days for BC 4 to 5) Leadership 5: 7 days Warfare Link Specialist 4: 8 days CS 4: 6 days Total: 108 days
I myself am only 58 days from having a full T2 fit Absolution. ------------------- ნỊs uʍop əpỊsdn Support the introduction of Blaze M crystals for Amarr! |
Admiral Pelleon
Caldari White Shadow Imperium imPure.
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Posted - 2008.01.17 21:12:00 -
[19]
Malediction is the best looking ceptor in the game. I love rockets, love the slot layout, love the bonuses, and love the under-dog factor. Abbadon is a beast as well, buffer tank + heatsinks + MegapulseII = bye bye everything. ________
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Teantis
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Posted - 2008.01.17 21:14:00 -
[20]
Oh I don't intend on changing at all it's amarr or bust all the way for me. I just wanted to see what more experienced people had to say about the good things, since all everyone talks about on the forums is how terrible amarr is.
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Damneia Achernius
Northen Breeze
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Posted - 2008.01.17 21:22:00 -
[21]
i like amarr alot (23m sp amarr char here :) )
i like laser effect, the damage is nice, tanks are good, no reloads :P fast swaping of crystals.
zealot is my fav ship folowed by absolution :)
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Kruel
Beyond Divinity Inc
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Posted - 2008.01.17 21:27:00 -
[22]
Pwning peeps is one thing, but pwning peeps while flying Amarr ships is stylish.
Plus lasers go pew pew.
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jam6549
Our Leitmotif
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Posted - 2008.01.17 21:39:00 -
[23]
Originally by: Kruel Pwning peeps is one thing, but pwning peeps while flying Amarr ships is stylish.
you can have your nano-ishtars, and your pesky vagas, but amarrians ride out in style, and thats how it always will be...'nuff said
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Kavol Valarius
Amarr Unity of Honor Legion of Honor
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Posted - 2008.01.17 21:50:00 -
[24]
God told me to. -----
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Yao Shiu
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Posted - 2008.01.17 21:52:00 -
[25]
frickin laser beams!
religious zealotry, sadism, racism, and slaves...
what's not to love?
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Xanos Blackpaw
Amarr The Firestorm Cartel
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Posted - 2008.01.17 22:04:00 -
[26]
i'm not that much into amarr, sure they are fun to fly and so but not that effecive...the ones i REALY love is khanid...who cant love missile spamming armor ships with CRAZY powerfull tanks...
Playing minmatar is "like going down a flight of stairs in a office chair firing an Uzi". |
SexehGallente
Gallente Federal Navy Academy
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Posted - 2008.01.17 22:11:00 -
[27]
Basically what all these ammarians are doing is denying the facts because they know their ships are crap, yet they will not or cannot face the fact how much time they've put into training time yet they still are subpar at best. Thus they believe they like amarr for untrue and impractical reasons.
It's sad. really...
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Rialtor
Amarr Yarrrateers Knights Of Syndicate
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Posted - 2008.01.17 22:12:00 -
[28]
Originally by: Teantis So I'm pretty new to the game but I see alot of people on the forums complaining about Amarr ships: laser problems, cap problems, the NOS being nerfed etc., but clearly people still fly it.
I'm currently trained up for an interceptor and shooting for a Curse. I want to know why people do like Amarr.
cause your ships look cooler on average, and you can make your char look like Darth Vader.
---- sig ----
Never doubt that a small group of thoughtful, committed citizens can change the world... Indeed, it's the only thing that ever has. |
Grytok
moon7empler Ev0ke
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Posted - 2008.01.17 22:19:00 -
[29]
Edited by: Grytok on 17/01/2008 22:20:24 I fly Amarrian Ships, because when I die in one, I die good looking
They're also totally underestimated, because people with like 5 Mio SP keep claiming that they're total crap.
With every needed Skill up to LvL 4/5, Amarrian Ships are terrifying however and you'll very fast learn, that Lasers do hurt
EDIT: Does not keep me from telling everyone that they're crap, because I like it when people go "WTF?" after I've killed them .
CCP gave us shiny new graphics. Too bad they removed Anti Aliasing for me :\ |
Azker Khamarr
Amarr
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Posted - 2008.01.17 22:43:00 -
[30]
For the look on someones face when you gank them with an "underpowered" ship.
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StarLite
Amarr Evolution Band of Brothers
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Posted - 2008.01.17 22:51:00 -
[31]
Edited by: StarLite on 17/01/2008 22:51:37 The Archon, wonderfull carrier :D And amarr looks cool :D _______________________________________________________________________
This sig is guarded by SigGuard(c) |
DeadDuck
Amarr Amarr Border Defense Consortium Curatores Veritatis Alliance
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Posted - 2008.01.17 23:43:00 -
[32]
I fly amarr ships because of:
Crusaders; Maledictions; Zealots; Sacrileges; Curses; Pilgrims; Absolutions; Damnations; Geddons, Apocs; Abaddons.
They all worth the isks :)
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Lil Mule
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Posted - 2008.01.18 00:00:00 -
[33]
I fly them because its a challenge. Amarr ships are under-powered, so its always an extra thrill when you can be competitive with other pilots despite that disparity
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Manus Stuprare
Slug Storm Squadron
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Posted - 2008.01.18 01:23:00 -
[34]
Shiny gold armour, pretty coloured lasers, what's not to love?
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Parhelion
Thundercats RAZOR Alliance
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Posted - 2008.01.18 01:47:00 -
[35]
For the Emperor!!
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Lysander Kaldenn
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Posted - 2008.01.18 01:58:00 -
[36]
Edited by: Lysander Kaldenn on 18/01/2008 01:59:32 Gotta love the sacrilege, the curse (good choice btw), the damnation, the devoter. Amarr are fun you just have to be creative, don't listen to the hype and be thick skinned when your corp mates make fun of you. They'll stop when your zealot puts their nano istar into structure.
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Mo Steel
Caldari Sanguis vix Dignatio
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Posted - 2008.01.18 02:24:00 -
[37]
Originally by: Ishina Fel Beam Laser Graphics.
'nuff siad.
Sexiest animations outside torp explosions. -----
Want a sig made? Eve-Mail me, signatures made for 5 million isk each. |
FT Diomedes
Gallente Ductus Exemplo
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Posted - 2008.01.18 02:43:00 -
[38]
I like Amarr ships cause I can shoot hostile station services all day without having to do anything. Also, they look good. ------------
Improvize. Adapt. Overcome. |
Shardrael
Caldari AWE Corporation Intrepid Crossing
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Posted - 2008.01.18 03:52:00 -
[39]
you know everyone says amarr is like eve on hard mode. Maybe they are right.
but I still fly amarr for two reasons, the first being there is nothing more satisfying the getting on the battlefield and decimating the enemy with a race that everyone says sucks <3 abaddon. The second being, of all the choices in game the armageddon and abaddon are my favorite battleships, each for different situations.
The only warning I would give people that are thinking of amarr, is it takes alot of training to be good with this race, however once you have that training you are superior to other races in a couple of really useful tactics.
some of the ships I would highly recommend going for in amarr. curse, malediction, absolution, damnation, armageddon, abaddon, archon, aeon, revelation, are all some of the best ships in those classes in the game.
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Jack Jombardo
Amarr
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Posted - 2008.01.18 04:10:00 -
[40]
And don't foget the Vangaence. Very cool looking very hard tanking (not so hard hitting) but cap stable Assault *g*. Yea, I know, they have no real roul but I love it at level 2 missions and Complex up to 3/10.
And even if we don't have the best E-War the Sentinal is fun to fly too. 3 packs of small drones (ew, rep, dam), nice slot-layout, very agil and fast. With Centii C-Type NOS/NEUT (not realy hard to get, realy) hell of range to them and if you don't like TDs fit somethink else.
Punisher, one of the best T1 frigs someone could get.
Executor, very nice speed-hauler for small amounts.
Sometimes all of em are hard to fit espezialy with small SP standings. You NEED to max your cap-skills and most likely want Engineering, Electronics and Mechanic very high. Yes, it's hard to start as a Amarr becouse you need so much skills to be effectiv.
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Kiviar
Caldari Vice-Presidential Action Rangers
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Posted - 2008.01.18 05:14:00 -
[41]
Lets be honest here.
One day when I was a wee Eve newbie I flew in to jita or something and saw a BIG GOLDEN PHALIC BATTLESHIP, and instantly I knew that was what I had to fly.
---
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Svett
Destructive Influence Band of Brothers
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Posted - 2008.01.18 05:48:00 -
[42]
Originally by: Teantis So I'm pretty new to the game but I see alot of people on the forums complaining about Amarr ships: laser problems, cap problems, the NOS being nerfed etc., but clearly people still fly it.
I'm currently trained up for an interceptor and shooting for a Curse. I want to know why people do like Amarr.
Cheaper guns, no ammo, less likely to be called primary in a fleet fight. Also the damage is just fine in a zealot/harbinger/bs, when lag is not conspiring against you. Personally I would say don't train for a curse right now. I've had one sitting in my hanger for over a year and I think I've taken it out once.
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Lyria Skydancer
Amarr Dark-Rising The Dawn of Darkness
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Posted - 2008.01.18 06:58:00 -
[43]
Originally by: Kruel Pwning peeps is one thing, but pwning peeps while flying Amarr ships is stylish.
Plus lasers go pew pew.
QFT!
------------------------------------------- [Video]The Inquisition II - Vanguardian |
Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2008.01.18 07:02:00 -
[44]
Amarr caps are great, tbh I;d take archon/rev/aeon over any other race's capitals.
Sacriledge is very good, zealot is okish, and apoc is a decent fleet sniper. Geddon does ok in RR gangs as well.
Most of the rest sucks though. Good thing I have a gallente and minnie alt.
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Karyuudo Tydraad
Caldari Whiskey Pete's Drycleaning Services
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Posted - 2008.01.18 07:46:00 -
[45]
It's not enough to be badass, you actually have to look the part. No matter how much DPS your torp raven can put out, you're still flying an asymmetrical blob.
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Melme Rahka
Minmatar Vulcan Foundry
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Posted - 2008.01.18 08:01:00 -
[46]
- Look great - Lasers go pew pew (and animation looks good) - They can take a lot of damage (remember doing lvl 2s in Punisher and I can only say that thing is more a piece of overpowered armour with weapons than a ship :) ) - Did I mention looks? - as a RPer, I like the feeling of using Ammarian weapons against them :)
Flying Prophecy feels like riding a rhino: just ignore everything that comes while going forward to your target, with laser show to entertain the crew :).
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Ogron
Oberon Incorporated Morsus Mihi
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Posted - 2008.01.18 08:15:00 -
[47]
Originally by: Melme Rahka Flying Prophecy feels like riding a rhino: just ignore everything that comes while going forward to your target, with laser show to entertain the crew :).
I'm saving that quote someplace for prosperity. Brilliant.
PS: Prophecy hull has to be sexiest Amarr hull. ---
[Reacz] Morsus Mihi - Sit on their thrones sucking the sweet teet of plex running so I've heard. |
Grytok
moon7empler Ev0ke
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Posted - 2008.01.18 08:36:00 -
[48]
Some say, that the Prophecy Hull looks like a fat chicken...
I'd say, the Prophecy looks like a an eagle on steroids
Amarr are the best entertainers, when things are a bit boring. Grab a Coercer with every Turret having a different crystal loaded for example... let's Disco anyone? .
CCP gave us shiny new graphics. Too bad they removed Anti Aliasing for me :\ |
N1fty
Amarr Galactic Shipyards Inc HUZZAH FEDERATION
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Posted - 2008.01.18 08:40:00 -
[49]
The best dread for dread work, and the Curse/Pilgrim for their uniqueness.
Apart from that: I like gooooooooolld! --
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Patso Tappaja
Paisti Paisti Syndicate
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Posted - 2008.01.18 08:43:00 -
[50]
Sig says it all.
This Sig doesnt lack eve-online material THIS time. |
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Culitza
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Posted - 2008.01.18 12:41:00 -
[51]
tank and pretty ships :) lawlz
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Julius Romanus
Amarr
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Posted - 2008.01.18 13:03:00 -
[52]
Heavy beams. Hate their fitting, love everything else.
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Take Enemy
Species 5618 Ministry Of Amarrian Secret Service
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Posted - 2008.01.18 13:53:00 -
[53]
Originally by: Yao Shiu frickin laser beams!
religious zealotry, sadism, racism, and slaves...
what's not to love?
^^What he said...
Originally by: TheDagda
*click* For the love of the jovians stops necroing
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Take Enemy
Species 5618 Ministry Of Amarrian Secret Service
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Posted - 2008.01.18 13:54:00 -
[54]
Originally by: SexehGallente Basically what all these ammarians are doing is denying the facts because they know their ships are crap, yet they will not or cannot face the fact how much time they've put into training time yet they still are subpar at best. Thus they believe they like amarr for untrue and impractical reasons.
It's sad. really...
There is always one jack*** in an Amarr thread... /sigh
Go away.
Originally by: TheDagda
*click* For the love of the jovians stops necroing
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Kagura Nikon
Minmatar Infinity Enterprises Interstellar Alcohol Conglomerate
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Posted - 2008.01.18 14:11:00 -
[55]
Originally by: Kunming in the age of nano-gangs, tracking boosted pulse lasers are god!
Pulse lasers even with the current 25% track boost still track worse than blasters and autocannons.
The beams are the good tracking weapons, obviously when compared to arties.
------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
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Vrabac
Amarr BALKAN EXPRESS
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Posted - 2008.01.18 14:17:00 -
[56]
Originally by: Ogron I have just got 5m SP
I have 20 mil SP and I disagree with most that you said.
With tracking disruptors effectively murdered and nos nerfed, there is one fun part of flying amarr left: Being the damage dealer.
Fit 3 heatsinks on everything and anything. As soon as you hit t2 guns of the needed size that is. 3 Heatsinks is the answer to most issues, excluding the useless ships that sadly form most of the current amarr's choice. Also in most cases forget about rep. Plates and trimarks are the way to go.
Fit 3 heatsinks on harbinger. Find a solopwnmobile gallente fellow thinking he can take you, your mother, your brother, your dog and everyone else in vicinity because he's flying a gallente solopwnmobile. Lock him. Watch him melt away. Scoop the corpse.
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Derek Sigres
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Posted - 2008.01.18 14:22:00 -
[57]
I'd have to say (not having flown amarr) that the BEST thing about Amarr is the simple fact that their ships look like they were built to hurt someone. I've flown nothing but caldari since I started this game and there are only a HANDFUL of ships that don't look like some sort of terrible mistake from a design standpoint (those being the Merlin, the Drake and the Rokh). Gallente ships look more like flying racecars and minmitar ships look like someone built a racecar with parts out of a junkyard.
That being said, I think I'm gonna try playing Amarr, given that they have two of the best missile ships out there (And the Sac may JUST be better than a Cerb, but that's hard to tell.
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burek
Mercenary Forces
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Posted - 2008.01.18 14:57:00 -
[58]
I really like amarr. Only cross trained for them (from minmatar actually) not long ago and just love the sacrilege and the absolution. The sac is so versatile and tough while every time in an absolution you feel like an anchor of a small gang. It's tough and bbqs stuff real nice
The sac can tank like a mofo or be nanoed pretty easily. In fact it's better than nano cerb because the sacrilege runs mwd permanently. You can stick that in eft and start whining
Granted, a lot of their t1 stuff seems real aweful, but it is irrelevant to my gameplay. |
Victor Forge
Amarr
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Posted - 2008.01.18 15:00:00 -
[59]
Edited by: Victor Forge on 18/01/2008 15:00:40 The sound of beamlasers in combo with the occasional missile from my prophecy is unbeatable. But I can¦t close my eyes and listen to that for too many seconds or I will hear the sound of an exploding Amarr ship and then there will be silence.
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Haradgrim
The Wild Bunch INTERDICTION
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Posted - 2008.01.18 16:16:00 -
[60]
People enjoy flying Amarr for the same reason they like being tied up in leather, whipped and called names
Originally by: CCP Oveur ...every forum whine feels like a baby pony is getting killed
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Andreask14
Alterum - Infinitus - Fabula Dragons Of Oceans
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Posted - 2008.01.18 17:19:00 -
[61]
Edited by: Andreask14 on 18/01/2008 17:20:51 \o/ hello new page
I like amarr because i crosstrained gallente. Gallente does everything better on the cruiser level, and most things on the BS and Frig level.
The Thorax is COMPLETELY overpowered (does way more DPS than an omen) and the vexor is WAY better than an arby (i mean, TWO turrets on the arby LAWL). Lets not even start about the useless TDs, the nerfed NOS and the horribly boned tracking on pulse lasers.
The Mega is a capstable (!) sniper with a tank (!) while only doing like 20% less damage than an apoc, having the same range. The apoc runs inevitbaly out of cap in 6 minutes, because you need 3 lows for fitting mods for highest tier guns on it. Ridiculous.
Gotta hate the proph for having the least dps of all t1 BCs also.
I have amarr BS level 5 though, scince their capitals are decent.
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Wishy
Amarr
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Posted - 2008.01.18 17:25:00 -
[62]
Originally by: Ishina Fel Beam Laser Graphics.
'nuff siad.
Signed.... Its all about the lasershow ;) No many races can do that
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Setana Manoro
Gallente Firefly Inc.
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Posted - 2008.01.18 17:41:00 -
[63]
Originally by: Teantis So I'm pretty new to the game but I see alot of people on the forums complaining about Amarr ships: laser problems, cap problems, the NOS being nerfed etc., but clearly people still fly it.
I'm currently trained up for an interceptor and shooting for a Curse. I want to know why people do like Amarr.
It's awesome to kill people in what is regarded as a crap race. On the other hand, most ppl that complain should play the game more, and learn to adapt, amarr were meant to be a tough race. In truth, Amarr should be buffed a bit, even the devs have stated this on numerous ocasions, but not all ppl fit uber stuff, or have skills at level 5, or are knowledgeble about tactics and fits, like the forum trollers would like you to believe.
There is nothing sweater than killing your opponent while you lament in local about how under-powered you are. :)
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Lil Mule
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Posted - 2008.01.18 17:48:00 -
[64]
Originally by: Haradgrim People enjoy flying Amarr for the same reason they like being tied up in leather, whipped and called names
Hilarious - love it and stealing it People enjoy flying Amarr for the same reason they like being tied up in leather, whipped and called names
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Ogdru Jahad
Amarr Utopian Research I.E.L. Hedonistic Imperative
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Posted - 2008.01.19 00:05:00 -
[65]
Originally by: xHalcyonx Edited by: xHalcyonx on 17/01/2008 21:13:16
Originally by: Opertone i want to learn to fly ammar ships too, i can fly caldari ships, i have 11 mill SP, do i have a chance to learn the ammar from scratch? how long will it take me to get into their BS or BC? How long for a command ship plus tech 2 laser turrets?
With my attributes to get to Absolution CBC: Cruiser 5: 25 days (4 days for cruiser 1 to 4, 21 days for cruiser 4 to 5) HAC 4: 5 days Tech 2 Pulse: 26 days (7 days T2 small pulse spec 4 + 19 days medium T2 pulse spec 4) BC 5: 31 days (5 days from BC 1 to 4, 26 days for BC 4 to 5) Leadership 5: 7 days Warfare Link Specialist 4: 8 days CS 4: 6 days Total: 108 days
I myself am only 58 days from having a full T2 fit Absolution.
Funny thing is, it takes me a little over 21 days to go from no cruiser skill to cruiser V
-
At last the Gallente can finally lay claim to saying... "my DICtor" is bigger than yours.
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xHalcyonx
Amarr Wreckless Abandon
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Posted - 2008.01.19 00:46:00 -
[66]
Originally by: Ogdru Jahad
Originally by: xHalcyonx Edited by: xHalcyonx on 17/01/2008 21:13:16
Originally by: Opertone i want to learn to fly ammar ships too, i can fly caldari ships, i have 11 mill SP, do i have a chance to learn the ammar from scratch? how long will it take me to get into their BS or BC? How long for a command ship plus tech 2 laser turrets?
With my attributes to get to Absolution CBC: Cruiser 5: 25 days (4 days for cruiser 1 to 4, 21 days for cruiser 4 to 5) HAC 4: 5 days Tech 2 Pulse: 26 days (7 days T2 small pulse spec 4 + 19 days medium T2 pulse spec 4) BC 5: 31 days (5 days from BC 1 to 4, 26 days for BC 4 to 5) Leadership 5: 7 days Warfare Link Specialist 4: 8 days CS 4: 6 days Total: 108 days
I myself am only 58 days from having a full T2 fit Absolution.
Funny thing is, it takes me a little over 21 days to go from no cruiser skill to cruiser V
Try not to laugh: Char: 7.56 Int: 21.60 Per: 19.44 Mem: 19.44 Will: 28.08
*cough*
------------------- ნỊs uʍop əpỊsdn Support the introduction of Blaze M crystals for Amarr! |
Liet Traep
Minmatar D00M. Triumvirate.
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Posted - 2008.01.19 00:58:00 -
[67]
In some ways the best Amarr ships are the khanid variants. Curse, Sacrilege, Malediction. The khanid ships have more mid slots and more flexibility. Standard Amarr ships are more like the Absolution, Zealot and Crusader. Great armor tanks, good resistances, lots of laser damage. But they lack midslots and their weapons systems are vulnerable to tracking disruptors and nos/neuts. When everything is going right and it's a simple matter of firing back and forth then the standard amarr ships shine. When you need to hammer someone down an absolution or harbinger is the hammer you need. A little more flexibility and a curse might just be your thing. Amarr ships have their uses. And right now they're not FOTM. So if you kill someone in an amarr ship you get style points!!
[green]Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty. If you would like further details please mail mods@ccpgame |
Marcus TheMartin
Gallente Tuxedo.
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Posted - 2008.01.19 01:23:00 -
[68]
Never primaried
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Taraniis
MAFIA
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Posted - 2008.01.19 02:04:00 -
[69]
Originally by: SexehGallente Basically what all these ammarians are doing is denying the facts because they know their ships are crap, yet they will not or cannot face the fact how much time they've put into training time yet they still are subpar at best. Thus they believe they like amarr for untrue and impractical reasons.
It's sad. really...
Yeah, my Sacrilege that can blast through a Myrmydon, two Drakes and a Brutix whilst having all its resists above 84% sucks. I have no idea why I fly it at all to be honest, a complete waste of isk and money. Suppose I'll just have to use my Abaddon that can obliterate Hyperions and Megas without breaking a sweat. Pilgrim that can shut down an Astarte anyone?
On second thoughts, don't touch Amarr ships, they are completely useless and you will never actually use them. Ever. Honest. A Gallente FNA pilot told me so
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Sakhr Otaktay
Amarr The Funkalistic SMASH Alliance
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Posted - 2008.01.19 02:22:00 -
[70]
Uhm.. im just waiting untill ccp realizes what they have done to amarr and buff,buff, buff :D ------ Zombies! Aliens! Vampires! Dinosaurs! |
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VJ Maverick
Caldari Maverick Specialized Services
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Posted - 2008.01.19 03:44:00 -
[71]
I started flying Amarr after the Khanid II changes. I absolutely love the rocket Malediction. The ship is pure seks on wheels.
BUT, why is the BEST Amarr ship, the Sacrilege, also the ugliest? It's really a shame.
Originally by: Bodhisattvas
by the way you keep on missing the "a" from pwn, do you need any help with its placement? |
Taraniis
MAFIA
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Posted - 2008.01.20 11:35:00 -
[72]
Edited by: Taraniis on 20/01/2008 11:35:50 It balances itself out see, if you get blown up by an ugly ship in a really horrible way people wont complain as they then have to explain how a really ugly ship just beat them. If you get ripped to bits by something really sexy like a Vindicator then immediately 17 different "zOmg Vindi pwns! Boost Amarr" threads get made.
Although tbh the Zealot could do a bit more damage (not too much, just make that extra high a turret mount) and the T1 cruisers need a looking at as they are really hard to fit out.
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Jill Antaris
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Posted - 2008.01.20 12:00:00 -
[73]
For Fun and Style.
Playing EvE Hard mode is yust so mutch more fun.
Also I realy have to say I like Lasers on a personal Level because of the good range with the moderate Tracking.
Omen and Prophecy are not that bad they are fun to fly seted up right. Nerf Lasers! Thay need far to less CPU and Grid to Fit. Still using not enught Cap and do far to mutch Damage. O wait... they allready did... =( |
Skulls'n'Bones
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Posted - 2008.01.20 12:03:00 -
[74]
It's an internet spaceship game. I want to shoot LAZORS.
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Chainsaw Plankton
IDLE GUNS
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Posted - 2008.01.20 12:18:00 -
[75]
stop saying good stuff about amarr, we wont get that boost that people have been whining for for months
awwww 44.5 days to a t2 fit abso, but there are other things to be done first, my t2 fit abaddon is sexier anyways
being the one of the first to lock and hit unhardened shields is just such a sexy feeling. hate flying with drakes/ravens, you hit once or twice and then boom huge missile alpha hits, depending on the ship there goes the kill mail
the 15km optimal + 10km fall off with short range high damage ammo makes for sexy gate camping. and since your gatecamping your speed doesn't mean much, 4 midslots is fine for scram/sensorbooster/capbooster + something else, fuk microwarp drives!
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Dristra
Amarr Shadows of the Dead The Dawn of Darkness
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Posted - 2008.01.20 13:26:00 -
[76]
They have good range with pulses, i mostly fly galante and mini really
It's great being Amarr isn't it.
Support the introduction of Blaze M crystals for Amarr!
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Leandro Salazar
Aeon Industries
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Posted - 2008.01.20 13:42:00 -
[77]
I like Amarr, because for intelligent and openminded people, Amarr BS are the best mission runners around. Good thing that these people are no more common in EVE than they are in the real world, else I guess Motsu would be somewhere else ;)
There is no 'n' in turret There is no 'r' in faction There is no 'a' in Scorpion There is no 'e' in Caldari There is no makeup in rogue drones |
Azbuga
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Posted - 2008.01.20 14:25:00 -
[78]
maller - underrated cruiser can get 2 1600 rt plates (with t2 pulse lasers). it gives him about 13k hit points of pure pasive armor :) with resistances about 80% on level 5 skill and hardeners. :) i love it
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Azbuga
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Posted - 2008.01.20 14:25:00 -
[79]
i forgot :) small guns
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DuLciKa
Amarr Dead Man's Click
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Posted - 2008.01.20 15:01:00 -
[80]
NOS Nerfed helped the amarr ships by far more then hurting them, cap problems are due to the fact that the guns are designed to wipe out any shield tank within minutes, espically as we all know the passive drake 1v1 is a beast to take out but an amarrian ship can make it look easy, you gotta love that. They do have the *in my point of view* best armor tanks in game, nothing better then a good looking ship with huge armor resis and hard to break, also geddon is so sexy, my set up atm just does over 800dps and completely pwns but the abaddon if set up properly can do over a 1000dps. The RoF the geddon can get is ridiculous for large guns. the only problem is you do need alot of skill to fly amarr successfully, so my point of view is that if you get beaten by a amarrian pilot in a ship you believe to be crap obviously you just been beaten by overall a better pilot. People whine about them due to the fact that they can't seem to pilot them that good early into game and give up early. You want to be an amarr pilot you must stay as one until you hit about 15milll sp of good laser and armor skills and you will start to see how good these ships can be
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arbalesttom
Caldari Glauxian Brothers
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Posted - 2008.01.20 15:03:00 -
[81]
Originally by: VJ Maverick I started flying Amarr after the Khanid II changes. I absolutely love the rocket Malediction. The ship is pure seks on wheels.
BUT, why is the BEST Amarr ship, the Sacrilege, also the ugliest? It's really a shame.
Hey, same with the raven, but i learned to deal with my anger Nice hamster! - Mindstar Thanks! We wont touch this sig! - Cortes I lied - Cortes LIAR! |
Potes
Amarr Dkiller Delta Force Corp. Knights Of the Southerncross
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Posted - 2008.01.20 15:52:00 -
[82]
This has been a good post so far and i agree fully that we amarrians look the coolest! we also have very skill intensive ships and for new players t1 fittings and ships can be hard to use effectively. some ships could do with boosts to make them on par with other races. (paladin is ****e in comparison to other races marauders) perhaps cos Apoc is gimped.
However we have had our moments, Geddon (cheap / high dps) Pulse laserzII Tm Absolution (pwnage) Harbinger (slightly less pwnage) Caps, Archon and Rev And Curse / Pilgrim (pre nerf) Arbi of course
anything Khanid MK II is officially weak and un amarrian as it requires blasphemous caldari missile skills.
besides that the Devoter has a fat tank and the Punisher is the most uber frig ever and always will be. everyone always underestimates the amarrian ;-)
Potes
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Naomi Wildfire
Amarr Stardust Heavy Industries Majesta Empire
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Posted - 2008.01.20 16:28:00 -
[83]
i love to be amarr
You just need good skills to make it pwnage. whiners also dont know how to fit amarr ships.
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Iasus
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Posted - 2008.01.20 18:41:00 -
[84]
Originally by: Haradgrim People enjoy flying Amarr for the same reason they like being tied up in leather, whipped and called names
...Because it's fun?
Ias :P -- Remember: Pillage, then burn |
Arya Aiedail
Caldari State War Academy
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Posted - 2008.01.20 19:10:00 -
[85]
omigod lasor beams just love beam weps but i wont go in them full just cruiser to get a arbitrator finnal stop for me will be chimera. but that cruiser is drone carrier thingy and it looks sweet.
Quote: A indian word of saying: Listen or your own thounge will make you deaf.
I advise every one to follow this since it will make your life a lot easier.
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Meridius Dex
Amarr Foundation R0ADKILL
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Posted - 2008.01.20 22:04:00 -
[86]
Originally by: Andreask14
I like amarr because i crosstrained gallente. Gallente does everything better on the cruiser level, and most things on the BS and Frig level.
That's why I crosstrained, as well. I couldn't believe the first time I fitted (and flew) a Myrmidon. Imagine, a cap stable boat that can tank and gank!
Originally by: Andreask14 The Thorax is COMPLETELY overpowered (does way more DPS than an omen) and the vexor is WAY better than an arby (i mean, TWO turrets on the arby LAWL). Lets not even start about the useless TDs, the nerfed NOS and the horribly boned tracking on pulse lasers.
Agree totally on the Thorax. That boat is sick! Since I'd already cross-trained earlier and now needed a cruiser PvP boat, I went back and checked everything out in the Amarr line. With the exception of the Arbie, everything sucks to fit and is inferior to the Thorax, by a wide margin. Imagine my surprise to find I could actually fit a Thorax WITH LASERS and get better DPS, better speed, better tank and better better cap stability than either an Omen or Maller. That's just.. sad.
[Thorax, PvP 259/6/1281/18K] 800mm Reinforced Rolled Tungsten Plates I Damage Control II Energized Adaptive Nano Membrane I 2x Heat Sink II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive X5 Prototype I Engine Enervator J5 Prototype Warp Inhibitor I
5x Focused Anode Pulse Particle Stream I, Multifrequency M
Hammerhead I x5
-- And that's 259 points of DPS with just the cheap guns fitted (ofc, drones make the difference). Plus 12-18000 points of effective tank, depending on whether you swap out the plate for a repper.
The problem with Amarr, as has been said ad nauseum, is lasers. Many of the boats themselves are either fine or could be improved with minor changes - if only laser cap usage were addressed.
And, to answer the OP, I chose Amarr (never having played an MMO before and knowing nothing of how gimped this race was) because the ships were sweet looking and the Amarr seemed like the badass overlords of EVE. Turns out that sound of cheering parades I thought I'd heard were really the sounds of Caldari, Gallente and Minimatar players lulzing at me. -- Meridius Dex --
Amarr = EVE on Hard setting |
azure starmyst
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Posted - 2008.01.20 23:02:00 -
[87]
Edited by: azure starmyst on 20/01/2008 23:01:45
Originally by: Kiviar Lets be honest here.
One day when I was a wee Eve newbie I flew in to jita or something and saw a BIG GOLDEN PHALIC BATTLESHIP, and instantly I knew that was what I had to fly.
QFT
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Yarlan Zey
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Posted - 2008.01.21 10:03:00 -
[88]
I like amarr.. but.. I`m not flying any laser boats anymore. After 10.2mill SP wasted in gunnery. I realized that its ways more fun of flying these Khanid versions.
the only ships I use from amarr now are. curse sentinel sacrilege
..and I rally enjoy them. There is nothing wrong with the ships.. just devs made kind of grande mistake with the lasers. You saw the devs blog about the ship usage percentages. If amarr ships are at last place by using, then there is kind of problem. doenst matter how shini they are.
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Johan Quinn
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Posted - 2008.01.21 10:32:00 -
[89]
I fly Gallente. Im gonna train Amarr, they look cool and lasers give me a reason to turn the sound on :D
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Brother Tycho
Amarr
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Posted - 2008.01.21 10:36:00 -
[90]
tbh the only reason i havent sold my amarr toon is the Sacralige and Nightmare and there hardly typical of the Amarr lineup one being missile focused and the other shield tanker with the sexy bonuses think about it 4 tachyons with 100% damage bonus its basicly 8 tachyons with 50% cap reduction 2 two other usefull bonuses. -------------------------------------------- All the girls say im pretty fly for Ni-Kunni. |
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Wardeneo
Gallente
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Posted - 2008.01.21 10:52:00 -
[91]
Originally by: Aem ... I like Amarrian ships, they're balanced bar they dont shine compared to counterparts.
I don't care that some Amarr ships are less adequate, I don't care if I can't solo, I don't care if I'm not #1 DMG on a killmail, it's a laid back life, adding adequate DPS.
And... Amarrian females are by far > Gallente/Caldari females, and rumour has it, they don't interbreed.
i agree but i have my own reasons why im training ammar and specialising in them...
great armor tanks, and yes some gellent ships can equal but in my eyes gellente excel in versitile drone boats and good dmge dealers, i think ammar are all about tanking and delivering ok dmge
i also like the fact that they look sexy, just look at ammar ceptors adn the abso nuff said imho
and then the guns, i often get into combat and i need to change ammo and you get the "aprox 10seconds to reload" rubbish, but then in big fleet ingagments u can lose half ur fleet, however in ammar lasers it only takes 1-2 seconds to change ammo adn then u can carry on firing again, plus with t1 ammo u font run out adn with t2 ammo u save cargo space coz crystals dont take up any space what so ever
speed - in most instances minmitar are allways faster but has any1 compared speed fit ceptors? the minmitar claw is only just faster than a sader and once u add rigs/implants the sader overtakes the claw and once ur faster than a claw and u stick some beams on ur sader, u stay out of web range adn shoot, with out having to worry bout the claw cathing u and webbing u
and then we hit ammar recons, yes they have been nerfed but imho oppinoin theres nothing better than a curse for making a nano ship run/die (along with min recons) - u stick 2-3 neuts on a vaga dn its got no cap, plus with some tracking disruptors - tracking speed script and u geta ceptor 2 get him weebed adn scrammed - hes dead in most cases
thats some of the reasons i like ammar
wardeneo
Support the introduction of Blaze M crystals for Amarr! (Or make Amarr the only race able to deal EM damage from turrets). |
Wardeneo
Gallente
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Posted - 2008.01.21 10:55:00 -
[92]
Originally by: Liet Traep In some ways the best Amarr ships are the khanid variants. Curse, Sacrilege, Malediction. The khanid ships have more mid slots and more flexibility. Standard Amarr ships are more like the Absolution, Zealot and Crusader. Great armor tanks, good resistances, lots of laser damage. But they lack midslots and their weapons systems are vulnerable to tracking disruptors and nos/neuts.
yes but i think of ammar as more fleet ships, and races like gellent adn minmitar as more able solo races
Originally by: Marcus TheMartin Never primaried
true i was in a prophessy and i had cruisers and i was primaried last adn by the time they primaried me they cudnt break my tank :)
wardeneo
Support the introduction of Blaze M crystals for Amarr! (Or make Amarr the only race able to deal EM damage from turrets). |
Jones Maloy
Minmatar Unified Naval Command
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Posted - 2008.01.21 11:38:00 -
[93]
i have to say i was appalled when i fit autocannons on my punisher and they un-broke it. then i found the perfect fit for my coecer and realised i had forgot to fit a repairer. at that point the thought that came into mind was "wow, they really do suck as bad as everyone says".
but my harbringer is ok. free ammo is nice. my hurricane still out performs it. mines better too >_>
really the only reason i fly amarr is because i like blowing up structures for loot. free ammo means i can blow up everything i want. then my corp mates start firing torps when it is taking too long. *sigh*
my main gripe with amarr is lack of ship agility and general slowness. i feel like i'm flying a cruiser when i go from my harbringer to my hurricane. --- Originally by: Kagura Nikon .......That is why I started an alt to be completely specced in ammar. Because eventually CCP will buff it......
rofl p.s. I fly Amarr and they blow. |
Kuolematon
Space Perverts and Forum Warriors United Privateer Alliance
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Posted - 2008.01.21 12:59:00 -
[94]
Originally by: xHalcyonx Tech 2 Pulse: 26 days (7 days T2 small pulse spec 4 + 19 days medium T2 pulse spec 4) CS 4: 6 days
LOL, try to have pulse spec lvl5 and CS lvl5 .. then come to talkin' me boya!
It's great being Amarr isn't it.
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Derek Sigres
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Posted - 2008.01.21 14:25:00 -
[95]
I started training Amarr because I was tired of shooting missiles.
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Yakkha
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Posted - 2008.01.21 17:49:00 -
[96]
I started training Amarr because my cat likes looking at the lazerz.
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zacuis
Great Big Research
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Posted - 2008.01.21 18:47:00 -
[97]
i fly them cos they look the coolest gallente ships used to but now amarr wins hands down.
ihate all the people in this thread that even suggest amarr are not massivly underpowered tho. my caldari and gall toons still pipe the floor with my 40 mill sp only trained in pvp amarr toon
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AnKahn
Caldari Perkone
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Posted - 2008.01.21 20:20:00 -
[98]
I have dueled Amarr BS with my Drake and sadly won. Of course neither of us could tackle the other so not a realistic test. Issue for Amarr was running out of cap boosters and I tend to fill the EM resist hole out of respect for Amarr.
What is sad about that is Amarr should eat shield tankers for breakfast. I've gotten away from "tank testing" because the Drake can be killed easily if you still know how to nos/nuet (active hardeners for the win or lose depending). But same can be said for Amarr, the lazors just shut off. And the beams kind of bounce off armor.
I'm far from an EvE expert, but Amarr need a boost. With the progression of nerf/boosts (new devs?) I expect Amarr love soon. Good luck to you guys.
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xHalcyonx
Amarr Wreckless Abandon
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Posted - 2008.01.21 20:50:00 -
[99]
I like how I started a trend with getting people to support the introduction of Blaze M (and just Blaze crystals in general). ------------------- ნỊs uʍop əpỊsdn Support the introduction of Blaze M crystals for Amarr! |
Julius Romanus
Amarr
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Posted - 2008.01.21 20:52:00 -
[100]
Originally by: xHalcyonx I like how I started a trend with getting people to support the introduction of Blaze M (and just Blaze crystals in general).
Explosive dammage isnt the solution though.
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Terianna Eri
Amarr
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Posted - 2008.01.21 23:14:00 -
[101]
Originally by: Julius Romanus
Originally by: xHalcyonx I like how I started a trend with getting people to support the introduction of Blaze M (and just Blaze crystals in general).
Explosive dammage isnt the solution though.
I also like how they have no tracking penalty, the range of standard M, and the raw damage of multifrequency :P
GO GO OVERPOWERED GO __________________________________
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Julius Romanus
Amarr
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Posted - 2008.01.22 00:58:00 -
[102]
Originally by: Terianna Eri
Originally by: Julius Romanus
Originally by: xHalcyonx I like how I started a trend with getting people to support the introduction of Blaze M (and just Blaze crystals in general).
Explosive dammage isnt the solution though.
I also like how they have no tracking penalty, the range of standard M, and the raw damage of multifrequency :P
GO GO OVERPOWERED GO
I hate agree'ing with someone who cant figure out why a ship with 2 high slots cant fit 3 highslot mods, but zulupark was mostly right in that amarr dont need some Big ChangeÖ, the ships that are not performing however, need to be revised.
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Kolnaz Eriga
Winds of Dawn Elemental Fury
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Posted - 2008.01.29 23:22:00 -
[103]
Why i fly them? They tend too look the most ship-like + those lasers sure are pretty, not too say that that they feel like the only guns that "should" be in a Sci-fi game.
ohh and i¦m in it for the bling.
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ry ry
StateCorp The State
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Posted - 2008.01.29 23:25:00 -
[104]
+ they look cool + they can tank + no ammo + they look cool
[IMAGE REMOVED] |
Ruciza
Minmatar The Feminists
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Posted - 2008.01.29 23:47:00 -
[105]
Originally by: Wardeneo
and then we hit ammar recons, yes they have been nerfed but imho oppinoin theres nothing better than a curse for making a nano ship run/die (along with min recons) - u stick 2-3 neuts on a vaga dn its got no cap, plus with some tracking disruptors - tracking speed script and u geta ceptor 2 get him weebed adn scrammed - hes dead in most cases
NUGGET OF WISDOM
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Varrakk
Phantom Squad Insurgency
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Posted - 2008.01.30 12:22:00 -
[106]
For roaming I almost exclusivly use the Zealot with sniper fittings for extreme dps. fantastic ship! In fleet battles I pick the Apoc, also for good DPS and I can usually keep my 7 t2 tachys firing longer then a megas 425's due to its big cap and handy cap reduction bonus.
As with all races, you have to be selective with which ships to fly. Find ships that fit your play style and you will excel
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UGLYUGLY
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Posted - 2008.01.30 12:55:00 -
[107]
Started with caldari, then saw a video of a bleeder punisher slapping around caracals. Made me want it bad, so i started training up amarr and never looked back.
The ships just look sexy and with the new graphics they look even better. They can tank like a beast. I love the curse, it is a awesome boat, solo and small gangs, I know it must be good as i see lots of yellow and red boxes start blinking as soon as i come out of warp . The absolution has one of the best balance of gank and tank. A abbadon with a full rack of Tacs and 2-3 heat sinks has a insane alpha, it blows massive chunks out of ships (needs support but meh, some setups do.)
The ammo is some what true, I giggle in prolonged 0.0 campaigns when people have to scrounge around the dead for ammo, "WTF why did you blow up his wreck? We need that antimatter!" But that said amarr eat cap booster 800's like tic tacs.
The earlier ships are not so great, but the t2 stuff and higher tier are some of the best ships around. Playing amarr, it will be rough to start off with, but it only gets better.
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Megan Maynard
Minmatar Clearspace Operations Carpe Diem.
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Posted - 2008.01.30 16:40:00 -
[108]
Edited by: Megan Maynard on 30/01/2008 16:42:07 Only thing that can touch my nano'd, and fast as hell hyena enough to make me worry alot is an amarr ship with small/medium pulse lasers that have optimal's out to 20 km.
Scary.
Example, destroyers? Miz Stelth Bomerz iz the ****nit. |
Lyria Skydancer
Amarr Dark-Rising The Dawn of Darkness
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Posted - 2008.01.30 16:46:00 -
[109]
Originally by: Varrakk For roaming I almost exclusivly use the Zealot with sniper fittings for extreme dps. fantastic ship!
Yeah its nice with some range and speed but extreme dps is a bit too far from the truth. Amarr pvp Vids: Inq - I Inq - II |
Julius Romanus
Amarr
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Posted - 2008.01.30 16:59:00 -
[110]
Originally by: Megan Maynard Edited by: Megan Maynard on 30/01/2008 16:42:07 Only thing that can touch my nano'd, and fast as hell hyena enough to make me worry alot is an amarr ship with small/medium pulse lasers that have optimal's out to 20 km.
Scary.
Example, destroyers?
Sorry, lie. Med AC's on anything with a falloff bonus or ambit rigs. If you're "fast as hell" pulses cannot track you. Ac's though, thats the ticket.
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Megan Maynard
Minmatar Clearspace Operations Carpe Diem.
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Posted - 2008.01.30 18:11:00 -
[111]
Edited by: Megan Maynard on 30/01/2008 18:14:16
Originally by: Julius Romanus
Originally by: Megan Maynard Edited by: Megan Maynard on 30/01/2008 16:42:07 Only thing that can touch my nano'd, and fast as hell hyena enough to make me worry alot is an amarr ship with small/medium pulse lasers that have optimal's out to 20 km.
Scary.
Example, destroyers?
Sorry, lie. Med AC's on anything with a falloff bonus or ambit rigs. If you're "fast as hell" pulses cannot track you. Ac's though, thats the ticket.
Ur kidding right?
Small medium PULSE t2 laser with microwave crystal (not t2) on a coercer has with Maxed skills a 18 km optimal with .46172 tracking and a 2.5 km falloff.
Medium 425 autocannon t2 with barrage ammo (Is t2) on a munnin has a 4.5 optimal with a 15 km fall off. (With maxed skills.) Tracking is .13612.
So yeah, coecer, and I know this from experience, can absolutely make a frigate pilot have a bad day. And those are pulse lasers, you put beams on it it's even nastier. Miz Stelth Bomerz iz the ****nit. |
Julius Romanus
Amarr
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Posted - 2008.01.30 18:29:00 -
[112]
On a destroyer. Good job, you found 1 ship to prove your point.
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MenanceWhite
Amarr
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Posted - 2008.01.30 20:57:00 -
[113]
1 ship. That ship only has 1 midslots. With tracking and optimal bonus. Using Microwave(a pretty weak crystal) with probably all 5 EFT skills. Reaches 18km optimal.
And it dies in 1 torp volley.
That's great. ---
Originally by: Torfi There's alot. That can be done. With.. corpses
Originally by: Oveur
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Jandice Ymladris
Caldari Perkone
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Posted - 2008.01.30 22:59:00 -
[114]
Not flying amarr yet; but might change soon. I enjoy shooting lasers & shields (might be silly; but in a SF game I wanna see shields & lasers on my ships) The Sansa ships are the ones who make me switch; nice ships; who unite what I like in spaceships.
In overall: lasers rock! they might have resists & ca****ues; but they look great! -------------- Cleaning up wrecks others leave behind! Got to keep space clean! |
Mrski Okupator
Amarr The Arrow Project Morsus Mihi
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Posted - 2008.01.30 23:03:00 -
[115]
Originally by: Megan Maynard
missinformed babble
ROFL
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