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baltec1
600
|
Posted - 2012.02.13 23:01:00 -
[61] - Quote
Reilly Duvolle wrote:baltec1 wrote:
The new battlecruisers have been embraced by all and are a fantastic addition to the game as they are balanced. Adding new things should not stop, but sometimes things do need to be taken away to improve the game. We do not want titans removed from the game just their ability to wipe out everything before them.
I would be more inclined to trust your sincerity if you or any other goon/test member talking in these threads werent ONLY talking about changes that would be a massive benefit to your alliances in-game. Personally I dont think that is a coincidence. So forgive me when I call bullshit 
This benefits everyone. I dont care if this ends up resulting in the destruction of our space and us getting turfed into lowsec by some scrub alliance. For years I fought against the NC in our small alliance in venal. We beat them back cosistently, venal was a thorn in their side they could never conquor. Before that it was the russian block, before them it was TRI, before them it was BoB, before them it was ASCN and all of the little guys in between.
The current titan war waggons would make all of what we managed in the past impossible if they were around back then. We would not have held the space and the fantasticly talented FCs I flew with over the years would not have had their legondary victories. |

Keen Fallsword
Billionaires Club BLACK-MARK
30
|
Posted - 2012.02.13 23:04:00 -
[62] - Quote
Reilly Duvolle wrote:baltec1 wrote:
The new battlecruisers have been embraced by all and are a fantastic addition to the game as they are balanced. Adding new things should not stop, but sometimes things do need to be taken away to improve the game. We do not want titans removed from the game just their ability to wipe out everything before them.
I would be more inclined to trust your sincerity if you or any other goon/test member talking in these threads werent ONLY talking about changes that would be a massive benefit to your alliances in-game. Personally I dont think that is a coincidence. So forgive me when I call bullshit 
I think that "massive benefit" for all of us is fun. For me my loss was big LOL I dont care about it. My Drake was a gift from grandpa :( but anyway :). Thing is that problem must be solved somehow. I dont know how. All things about materials needed for titans etc. are stupid. Like someone said This is the game about moving forward.
I also think that both sides in this "war" are having great fun. So maybe is ok ?
For me at "the end" only two power blocks will stay without winner. 1:1 |

SkiD-MaRk
DEAD-ON
7
|
Posted - 2012.02.13 23:08:00 -
[63] - Quote
Reilly Duvolle wrote:Xolve wrote:Excellent Backpedal Space Friend. Great use of the 'Religion Cop Out' (Prove there isn't, and until you do, I obviously must be right). Its not backpedaling. You can take virtually any killmail in EVE, think abouth it for about 30 seconds and be able to come up with 5 diffrent scenarios for what happend exactly. Killmails dont prove anything. EVER.
When ppl fight only in blobs they dont get there is more then one way to play this game.
|

Sisohiv
Center for Advanced Studies Gallente Federation
19
|
Posted - 2012.02.13 23:09:00 -
[64] - Quote
Keen Fallsword wrote:http://eve-kill.net/?a=kill_detail&kll_id=12435592 hue hue hue :) So after nerf you need 3 not one titan to kill poor drake :) ? Nice job !    
I guess you can never take the BoB out of BloB |

Reilly Duvolle
Hydra Squadron
297
|
Posted - 2012.02.13 23:11:00 -
[65] - Quote
baltec1 wrote: This benefits everyone.
LOL. No Baltec it doesnt. Specifically it doesn't benefit your old arch enemies Raiden, it doesnt benefit most drone russian alliances and it certainly does not benefit PL. What does these alliances have in common? Oh yes. They are your enemies in-game right now.
baltec1 wrote: I dont care if this ends up resulting in the destruction of our space and us getting turfed into lowsec by some scrub alliance.
Indeed a plausible outcome for the biggest and probably best organized nullsec alliance in the game. 
baltec1 wrote: venal was a thorn in their side they could never conquor.
They couldnt conquer NPC nullsec? I think thats sorta intended dude.
baltec1 wrote: The current titan war waggons would make all of what we managed in the past impossible if they were around back then. We would not have held the space and the fantasticly talented FCs I flew with over the years would not have had their legondary victories.
I seem to remember multiple instances the last four years calling for nerfs of diffrent so-called "I win buttons". Yet, in this apparently harsh environment, spectacular victories were scored. |

Paragon Renegade
Wyvern Operations
246
|
Posted - 2012.02.13 23:17:00 -
[66] - Quote
Your lack of common sense makes me want to drown kittens The pie is a tautology |

Reilly Duvolle
Hydra Squadron
297
|
Posted - 2012.02.13 23:19:00 -
[67] - Quote
Paragon Renegade wrote:Your lack of common sense makes me want to drown kittens
Yes. Stupid men are often capable of things the clever would not dare to contemplate. |

baltec1
600
|
Posted - 2012.02.13 23:21:00 -
[68] - Quote
Reilly Duvolle wrote:baltec1 wrote: This benefits everyone.
LOL. No Baltec it doesnt. Specifically it doesn't benefit your old arch enemies Raiden, it doesnt benefit most drone russian alliances and it certainly does not benefit PL. What does these alliances have in common? Oh yes. They are your enemies in-game right now.
Shock horror, the biggest abusers of the curret problem who utterly rely upon them would suffer the most. God forbid they have to actually use their heads and come up with a better tactic than "dump the titans on them".
If the alliances you listed should fall because titans got their god mode removed then it would be because they were not worthy of holding their space and out manovered by smarter people using better tactics. |

Reilly Duvolle
Hydra Squadron
297
|
Posted - 2012.02.13 23:23:00 -
[69] - Quote
baltec1 wrote:
If the alliances you listed should fall because titans got their god mode removed then it would be because they were not worthy of holding their space and out manovered by smarter people using better tactics.
Or - in your case - a bigger blob |

baltec1
600
|
Posted - 2012.02.13 23:25:00 -
[70] - Quote
Reilly Duvolle wrote:baltec1 wrote:
If the alliances you listed should fall because titans got their god mode removed then it would be because they were not worthy of holding their space and out manovered by smarter people using better tactics.
Or - in your case - a bigger blob
That worked well for BoB, MC, ASCN, TRI, RA, RA again and the NC.. ..oh wai... |

Ganagati
Perkone Caldari State
70
|
Posted - 2012.02.13 23:27:00 -
[71] - Quote
The image in my signature is /thread for this topic.
http://i.imgur.com/CY6x4.jpg Proof Titans are rare (just another null battle): http://i.imgur.com/CY6x4.jpg-áBattles in EVE can look kinda silly sometimes, huh? |

Reilly Duvolle
Hydra Squadron
297
|
Posted - 2012.02.13 23:28:00 -
[72] - Quote
baltec1 wrote:Reilly Duvolle wrote:baltec1 wrote:
If the alliances you listed should fall because titans got their god mode removed then it would be because they were not worthy of holding their space and out manovered by smarter people using better tactics.
Or - in your case - a bigger blob That worked well for BoB, MC, ASCN, TRI, RA, RA again and the NC.. ..oh wai...
Well it has worked out for You hasnt it? That is, if it wasnt for those pesky titans ofc. |

baltec1
600
|
Posted - 2012.02.13 23:29:00 -
[73] - Quote
Reilly Duvolle wrote:
Well it has worked out for You hasnt it? That is, if it wasnt for those pesky titans ofc.
Because goons started out with everything you see today... |

Reilly Duvolle
Hydra Squadron
297
|
Posted - 2012.02.13 23:30:00 -
[74] - Quote
The discussion isnt about the titan blob not beeing a problem. Nobody disagrees. What we disagree upon is the solution. |

Reilly Duvolle
Hydra Squadron
297
|
Posted - 2012.02.13 23:37:00 -
[75] - Quote
baltec1 wrote:Reilly Duvolle wrote:
Well it has worked out for You hasnt it? That is, if it wasnt for those pesky titans ofc.
Because goons started out with everything you see today...
Using blob tactics has been a Goon signature tactic for as long as it has existed. You are not alone in this ofc, but this is your main modus operandi and has always been. Right now titans > blob, and you dont like it, which is fine.
What I dont like is a solution that will just remove titan and free the goon blob. I'd like to see a more balanced way forward. And introducing a true rock-paper-scissors capital game available as low entry (like dreads/carriers) for everybody I think is much better than just freeing the blob. |

baltec1
600
|
Posted - 2012.02.13 23:39:00 -
[76] - Quote
Reilly Duvolle wrote:
Using blob tactics has been a Goon signature tactic for as long as it has existed. You are not alone in this ofc, but this is your main modus operandi and has always been. Right now titans > blob, and you dont like it, which is fine.
What I dont like is a solution that will just remove titan and free the goon blob. I'd like to see a more balanced way forward. And introducing a true rock-paper-scissors capital game available as low entry (like dreads/carriers) for everybody I think is much better than just freeing the blob.
You do realise that all of the powers you listed are fully capable of just as large a blob and have been doing so for a few months now right? |

Keen Fallsword
Billionaires Club BLACK-MARK
30
|
Posted - 2012.02.13 23:40:00 -
[77] - Quote
Reilly Duvolle wrote:baltec1 wrote:Reilly Duvolle wrote:
Well it has worked out for You hasnt it? That is, if it wasnt for those pesky titans ofc.
Because goons started out with everything you see today... Using blob tactics has been a Goon signature tactic for as long as it has existed. You are not alone in this ofc, but this is your main modus operandi and has always been. Right now titans > blob, and you dont like it, which is fine. What I dont like is a solution that will just remove titan and free the goon blob. I'd like to see a more balanced way forward. And introducing a true rock-paper-scissors capital game available as low entry (like dreads/carriers) for everybody I think is much better than just freeing the blob.
Question is why CCP dont want to Boost Dreads ? |

Reilly Duvolle
Hydra Squadron
297
|
Posted - 2012.02.13 23:47:00 -
[78] - Quote
baltec1 wrote: You do realise that all of the powers you listed are fully capable of just as large a blob and have been doing so for a few months now right?
No baltec. Because if the last few months had been blob vs blob, we wouldnt have this dicsussion would we?
After the internal civil war within DRF and WN essentially knocked out of the game at least for the time beeing, Deklein enjoys numerical superiority. The key to maintaining this superiority is however to maintain pilot morale which essentially means maintaining some sense of progress. And right now, you meet titans at an increasing rate. Which is precisely why these threads pops up on the foums at an equally increasing rate. |

Xolve
The Suicide Kings Test Alliance Please Ignore
870
|
Posted - 2012.02.13 23:49:00 -
[79] - Quote
Reilly Duvolle wrote:Using blob tactics has been a Goon signature tactic for as long as it has existed. You are not alone in this ofc, but this is your main modus operandi and has always been. Right now titans > blob, and you dont like it, which is fine.
What I dont like is a solution that will just remove titan and free the goon blob. I'd like to see a more balanced way forward. And introducing a true rock-paper-scissors capital game available as low entry (like dreads/carriers) for everybody I think is much better than just freeing the blob.
There isn't really "blobbing" in nullsec, its expected when you're fighting the largest alliance in the game. Goons originally came in droves simply because at the beginning the skill point average of the average goon was terribly small, <5m typically, and we accomplished many victories outclassed and outgunned.
I love this foolish proposal that maneuvering multiple fleets of all kinds of people is simple and effortless. Plain and simple, SuperCaps shouldn't be able to hit Sub-Capitals, with any success. The very fact that they can makes them extremely difficult to counter without more Supers. Currently 50 titans can all target the same person, all fire, and if one titan scores a hit, that ship is space dust; in essence they can effectively dwindle even the largest fleets before they can become a threat, all any supporting subcaps need to do is clear the field of bubbles and dictors/hictors and the titans can blap away. This is wrong. Especially since they can effectiely reduce the chances of killing even the smallest ships to practically 0 in less then 5 vollies, without being in danger.
I am not saying that Supers shouldn't be able to lock onto subcap ships and attempt to defend themselves, but it should be an attempt, not guarunteed success. No ship regardless of price, mineral cost or build time should be able to engage hostile fleets outnumbered 50:1 and not be in grave danger, being an exceptional pilot is one thing (read: Garmon, Gods Coldblood, Hera Darkthorne) but you shouldn't be able to train for a few months, sit in a ship, and be relatively safe.
Inappropriate signature removed. Navigator. |

Reilly Duvolle
Hydra Squadron
297
|
Posted - 2012.02.13 23:57:00 -
[80] - Quote
Xolve wrote: Plain and simple, SuperCaps shouldn't be able to hit Sub-Capitals, with any success.
I know this guy that loves to roam in lowsec in his HAC, but he is ******* annoyed when ge get dropped by multiple battlehsips. He once told me that a big ass gun on a battleship shouldnt be able to hit a lowly cruiser.
Basically, This game has only 4 gun classes. XL for capitals (including titans), L for battleships, M for BC/Cruisers and S for destroyers and frigates.
So, if we take this proposal and implement it in the physics engine, there should really be no downward efficiency between classes. Or do you mean it should only affect XL guns because you happen to not fly a capital?
Yeah thats a retorical question. |

baltec1
600
|
Posted - 2012.02.14 00:00:00 -
[81] - Quote
Reilly Duvolle wrote:baltec1 wrote: You do realise that all of the powers you listed are fully capable of just as large a blob and have been doing so for a few months now right?
No baltec. Because if the last few months had been blob vs blob, we wouldnt have this dicsussion would we? After the internal civil war within DRF and WN essentially knocked out of the game at least for the time beeing, Deklein enjoys numerical superiority. The key to maintaining this superiority is however to maintain pilot morale which essentially means maintaining some sense of progress. And right now, you meet titans at an increasing rate. Which is precisely why these threads pops up on the foums at an equally increasing rate.
I have seen it. They are all capable of such fleets, we fought one for 3 hours on friday before they dumped the titan blob on us when we started to win which endend the fight almost instantly. |

baltec1
600
|
Posted - 2012.02.14 00:03:00 -
[82] - Quote
Reilly Duvolle wrote:Xolve wrote: Plain and simple, SuperCaps shouldn't be able to hit Sub-Capitals, with any success.
I know this guy that loves to roam in lowsec in his HAC, but he is ******* annoyed when ge get dropped by multiple battlehsips. He once told me that a big ass gun on a battleship shouldnt be able to hit a lowly cruiser. Basically, This game has only 4 gun classes. XL for capitals (including titans), L for battleships, M for BC/Cruisers and S for destroyers and frigates. So, if we take this proposal and implement it in the physics engine, there should really be no downward efficiency between classes. Or do you mean it should only affect XL guns because you happen to not fly a capital? Yeah thats a retorical question.
20 HAC would kill those battleships, the same cannot be said of titans |

Reilly Duvolle
Hydra Squadron
297
|
Posted - 2012.02.14 00:06:00 -
[83] - Quote
baltec1 wrote:
I have seen it. They are all capable of such fleets, we fought one for 3 hours on friday before they dumped the titan blob on us when we started to win which endend the fight almost instantly.
Now Now. You cant really blame the game for the goon FC not having the balls to respond in kind. Because he could have, the blob wasnt that large. Or perhaps the tech moon wasnt deemed strategically important enough to risk your titans? Which of course is fair enough.
Thats not a design problem though. |

Reilly Duvolle
Hydra Squadron
297
|
Posted - 2012.02.14 00:07:00 -
[84] - Quote
baltec1 wrote:
20 HAC would kill those battleships, the same cannot be said of titans
Hm you say 20 battleships wouldnt kill a Titan? |

baltec1
600
|
Posted - 2012.02.14 00:11:00 -
[85] - Quote
Reilly Duvolle wrote:baltec1 wrote:
I have seen it. They are all capable of such fleets, we fought one for 3 hours on friday before they dumped the titan blob on us when we started to win which endend the fight almost instantly.
Now Now. You cant really blame the game for the goon FC not having the balls to respond in kind. Because he could have, the blob wasnt that large. Or perhaps the tech moon wasnt deemed strategically important enough to risk your titans? Whic of course is fair enough. Thats not a design problem though.
Yes, lets jump our titan fleet into the single largest collection of titans over a tech moon and get them all killed
Or we could engage them as we did, save the moon, and simply wait for the cyno jammers to come onlinewhich will end this war. |

Reilly Duvolle
Hydra Squadron
297
|
Posted - 2012.02.14 00:17:00 -
[86] - Quote
baltec1 wrote:Yes, lets jump our titan fleet into the single largest collection of titans over a tech moon and get them all killed 
Exactly. There is a strategic imbalance between you and your enemies. You percive that you cannot do something about it directly, so you resort to the indirect approach and lobby for their removal or gutting as combat ships on the forums. This will of course also affect your own titans, but since you have less of them, it will hit your enemies harder.
Any proposal that adress the problem of titan blob in any other way that removal or nerfing of titans gets rejected, because your true agenda isnt really game design after all, its in-game power. |

baltec1
600
|
Posted - 2012.02.14 00:21:00 -
[87] - Quote
Reilly Duvolle wrote:baltec1 wrote:Yes, lets jump our titan fleet into the single largest collection of titans over a tech moon and get them all killed  Exactly. There is a strategic imbalance between you and your enemies. You percive that you cannot do something about it directly, so you resort to the indirect approach and lobby for their removal or gutting as combat ships on the forums. This will of course also affect your own titans, but since you have less of them, it will hit your enemies harder. Any proposal that adress the problem of titan blob in any other way that removal or nerfing of titans gets rejected, because your true agenda isnt really game design after all, its in-game power.
Tell me, how would anyone else with even fewer resources than goons fight them? |

ViRUS Pottage
SniggWaffe EVE Corporation 123566322353
3
|
Posted - 2012.02.14 00:23:00 -
[88] - Quote
It's too late to properly balance titans and supers. At this point they're either overpowered or underpowered. Fact is, they are too readily available. The prices of titans and supers should be tripled at least, since 20b isn't much nowadays, and 80b isn't much to a semi capable alliance.
Titans should be absolute rapefests, however with the current amount of them they're being used in way too large numbers. |

Reilly Duvolle
Hydra Squadron
297
|
Posted - 2012.02.14 00:23:00 -
[89] - Quote
baltec1 wrote:
Tell me, how would anyone else with even fewer resources than goons fight them?
You are avoiding the question again. Why do you reject any other solution to the problem of the titan blob than nerfing/gutting of titans as combat ships? |

Xolve
The Suicide Kings Test Alliance Please Ignore
870
|
Posted - 2012.02.14 00:24:00 -
[90] - Quote
Reilly Duvolle wrote:So, if we take this proposal and implement it in the physics engine, there should really be no downward efficiency between classes. Or do you mean it should only affect XL guns because you happen to not fly a capital?
Yeah thats a retorical question.
Well your rhetoric is wrong.
I'm not against Titans being the be-all-end-all answer to Capital Ship destruction, but if you honestly think 20 battleships can pose a threat to a Titan by themselves before the Titan can kill them, your ******* ******** (neccessary emphasis applied).
This isn't a whine or *****, its just statistically stupid that a single ship class can utterly decimate any opposition regardless of ship size. Even the people that abuse Titans will admit its over-powered. I'm also not arguing against the idea of ships exploding, stuff blowing up is good; I am however against risk-free PvP and thats exactly what a Titan blob is... Inappropriate signature removed. Navigator. |
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