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Keen Fallsword
Billionaires Club BLACK-MARK
30
|
Posted - 2012.02.13 18:18:00 -
[1] - Quote
http://eve-kill.net/?a=kill_detail&kll_id=12435592
hue hue hue :)
So after nerf you need 3 not one titan to kill poor drake :) ? Nice job !    |

baltec1
596
|
Posted - 2012.02.13 18:22:00 -
[2] - Quote
Welcome to supercaps online. |

Keen Fallsword
Billionaires Club BLACK-MARK
30
|
Posted - 2012.02.13 18:27:00 -
[3] - Quote
baltec1 wrote:Welcome to supercaps online.
No no :) Its new "Armor HACs" Doctrine :) |

Lexmana
Imperial Stout
204
|
Posted - 2012.02.13 18:28:00 -
[4] - Quote
Haha. Priceless. |

bgummer
Malicious Destruction War Against the Manifest
0
|
Posted - 2012.02.13 18:39:00 -
[5] - Quote
lol i cant help but to wonder how much isk was spent on fuel for that kill.........and if it wasn't a hotdrop things just go to a whole new level of funny |

Keen Fallsword
Billionaires Club BLACK-MARK
30
|
Posted - 2012.02.13 18:42:00 -
[6] - Quote
Sorry to say but that one is even better :(
http://eve-kill.net/?a=kill_detail&kll_id=12435608 |

baltec1
596
|
Posted - 2012.02.13 18:46:00 -
[7] - Quote
http://eve-kill.net/?a=kill_related&kll_id=12435592 The rest of it.
|

Alara IonStorm
1561
|
Posted - 2012.02.13 18:50:00 -
[8] - Quote
http://eve-kill.net/?a=kill_related&kll_id=12435608
You kidding take your pick of BC mails, those things are just getting popped.
|

Aiwha
101st Space Marine Force Nulli Secunda
133
|
Posted - 2012.02.13 18:54:00 -
[9] - Quote
Tracking titans need a bit of a nerf to bring them back in line with Super Carriers. Regards,
LCpl. Aiwha-á Senior Recruiter |
|

Chribba
Otherworld Enterprises Otherworld Empire
2458
|
Posted - 2012.02.13 18:55:00 -
[10] - Quote
The little Drake that could?
|
|

baltec1
596
|
Posted - 2012.02.13 18:59:00 -
[11] - Quote
Chribba wrote:The little Drakes that couldn't?
fixed |

Aqriue
Center for Advanced Studies Gallente Federation
469
|
Posted - 2012.02.13 19:16:00 -
[12] - Quote
Back at you.
1. PVE fit, ******* awesome cause you can't PVP with cap rigs
2. Titan lock time
3. AFK much?
4. How the **** did it point you? See above, cause no ??? needed and PROFIT! ain't telling why he couldn't just warp away.
5. lulz WTF you doing ? Bait? AFK terrible rating fit? Alliance kill for lulz ? Seems so, cause the second one is the same 3 titan pilots and 4 SC setting of remote ECM to get on the killmail, more then enough time to warp out if you are quick on the draw while they are locking (even with sensor boosters, unless you were running a MWD = almost instant while aligning ship could get popped while spaming that WTZ). |

Akrasjel Lanate
Black Thorne Corporation Black Thorne Alliance
587
|
Posted - 2012.02.13 19:28:00 -
[13] - Quote
Titans aren't the problem, blobs of titans are. One titans can do much thats why they use them as blob and eventualy one of them has to hit. |

Alara IonStorm
1561
|
Posted - 2012.02.13 19:31:00 -
[14] - Quote
Aqriue wrote: 1. PVE fit, ******* awesome cause you can't PVP with cap rigs
You know that that is not a PvE fit at all, in the least. It is a common fleet fit.
Aqriue wrote: 2. Titan lock time
Sebo'd it is not that much lower then a Battleship.
Aqriue wrote: 3. AFK much?
Not likely more like Bubbled and Instapopped
Aqriue wrote: 4. How the **** did it point you? See above, cause no ??? needed and PROFIT! ain't telling why he couldn't just warp away.
You don't need a point when you Alpha something. Besides that Bubbles.
Aqriue wrote:5. lulz WTF you doing ? Bait? AFK terrible rating fit? Alliance kill for lulz ? Seems so, cause the second one is the same 3 titan pilots and 4 SC setting of remote ECM to get on the killmail, more then enough time to warp out if you are quick on the draw while they are locking (even with sensor boosters, unless you were running a MWD = almost instant while aligning  ship could get popped while spaming that WTZ). Fleet Fight, this should be obvious alone by the Battle Report. |

Tore Vest
207
|
Posted - 2012.02.13 19:33:00 -
[15] - Quote
Nerf drakes  Highsec carebear... and proud of it |

Reilly Duvolle
Hydra Squadron
294
|
Posted - 2012.02.13 19:34:00 -
[16] - Quote
So basically the complaint is three titans on a killmail in a big fleetfight? Color me unimpressed.
But hey, at least you give the Goon infowar campaign against "stuff that need a nerf so Goons can win EVE" a new thread to post in.
 |

Alara IonStorm
1561
|
Posted - 2012.02.13 19:38:00 -
[17] - Quote
Reilly Duvolle wrote:So basically the complaint is three titans on a killmail in a big fleetfight? Color me unimpressed. But hey, at least you give the Goon infowar campaign against "stuff that need a nerf so Goons can win EVE" a new thread to post in.  I do not think that is the complaint just the solo example.
I think it is the fact that pretty much every one of the 54 Drake kills has just Supers on it.
baltec1 wrote:http://eve-kill.net/?a=kill_related&kll_id=12435592 The rest of it.
Full fight link. |

Reilly Duvolle
Hydra Squadron
294
|
Posted - 2012.02.13 19:55:00 -
[18] - Quote
Alara IonStorm wrote:I do not think that is the complaint just the solo example.
I think it is the fact that pretty much every one of the 54 Drake kills has just Supers on it.
Ah yes. The perma MWD Drake doctrine with dual cap rigs I see. You know, a perma MWDing drake with 2 LSE II and a CDFE I rig has a signature radius of 2097 metres, which by comparison is over 5 times bigger than a Megathron and only slightly less than a dreadnought.
XL guns have a signature resolution of 1000 metres. This means the titans will track these Drakes approximately twice as good as EFT tells you.
You can still color me unimpressed. |

baltec1
597
|
Posted - 2012.02.13 20:29:00 -
[19] - Quote
Reilly Duvolle wrote:Alara IonStorm wrote:I do not think that is the complaint just the solo example.
I think it is the fact that pretty much every one of the 54 Drake kills has just Supers on it.
Ah yes. The perma MWD Drake doctrine with dual cap rigs I see. You know, a perma MWDing drake with 2 LSE II and a CDFE I rig has a signature radius of 2097 metres, which by comparison is over 5 times bigger than a Megathron and only slightly less than a dreadnought. XL guns have a signature resolution of 1000 metres. This means the titans will track these Drakes approximately twice as good as EFT tells you. You can still color me unimpressed.
A ragnarock alpha'd a curse...
******* things even got most of the damn dictors |

Keen Fallsword
Billionaires Club BLACK-MARK
30
|
Posted - 2012.02.13 20:41:00 -
[20] - Quote
Reilly Duvolle wrote:Alara IonStorm wrote:I do not think that is the complaint just the solo example.
I think it is the fact that pretty much every one of the 54 Drake kills has just Supers on it.
Ah yes. The perma MWD Drake doctrine with dual cap rigs I see. You know, a perma MWDing drake with 2 LSE II and a CDFE I rig has a signature radius of 2097 metres, which by comparison is over 5 times bigger than a Megathron and only slightly less than a dreadnought. XL guns have a signature resolution of 1000 metres. This means the titans will track these Drakes approximately twice as good as EFT tells you. You can still color me unimpressed.
http://eve-kill.net/?a=kill_detail&kll_id=12435675
What about this "Einstein" ? :D |

baltec1
597
|
Posted - 2012.02.13 20:43:00 -
[21] - Quote
Keen Fallsword wrote:
What about this "Einstein" ? :D
You think too big
http://eve-kill.net/?a=kill_detail&kll_id=12435783 |

Keen Fallsword
Billionaires Club BLACK-MARK
30
|
Posted - 2012.02.13 20:47:00 -
[22] - Quote
Yeah sorry Your is better :) |

Aiwha
101st Space Marine Force Nulli Secunda
135
|
Posted - 2012.02.13 20:57:00 -
[23] - Quote
Mosquito with a sledgehammer. Regards,
LCpl. Aiwha-á Senior Recruiter |

Jacob Straven
Tactical Gaming Property Management Solutions
6
|
Posted - 2012.02.13 21:15:00 -
[24] - Quote
Must suck to be on your own killmail...... :P |

esc shk
GoonWaffe Goonswarm Federation
30
|
Posted - 2012.02.13 21:15:00 -
[25] - Quote
Reset Black Mark. |

Reilly Duvolle
Hydra Squadron
294
|
Posted - 2012.02.13 21:21:00 -
[26] - Quote
Yeah. XL guns hitting a target which is about 50% bigger than a mega is clearly broken. With its tank I suspect all it needed to to was sneeze at it. |

baltec1
597
|
Posted - 2012.02.13 21:24:00 -
[27] - Quote
Reilly Duvolle wrote:Yeah. XL guns hitting a target which is about 50% bigger than a mega is clearly broken. With its tank I suspect all it needed to to was sneeze at it.
Dreadnaught class guns hitting a ship a battleship cannot is fine |

Xolve
The Suicide Kings Test Alliance Please Ignore
870
|
Posted - 2012.02.13 21:28:00 -
[28] - Quote
Reilly Duvolle wrote:Yeah. XL guns hitting a target which is about 50% bigger than a mega is clearly broken. With its tank I suspect all it needed to to was sneeze at it.
Its perfectly reasonable for XL Blasters to hit a Light Dictor though... 
Inappropriate signature removed. Navigator. |

Reilly Duvolle
Hydra Squadron
295
|
Posted - 2012.02.13 21:30:00 -
[29] - Quote
baltec1 wrote:Dreadnaught class guns hitting a ship a battleship cannot is fine 
ROFL. Baltec, are you trying to convince me to believe that a battelship will have a harder time than a titan hitting a MWDing interdictor?
How is this info war campaign of yours working out for you? |

Caldari Citizen20110707
Caldari Provisions Caldari State
3
|
Posted - 2012.02.13 21:32:00 -
[30] - Quote
I like consperacy theories;
Watch how fast this topic gets moved to ships & fitting or warefare tactics after i post this:
Who benfit's the most of overpowered supers?
Why did it takes sooooo long before they got nerfed the first time?
Why are they still not nerfed properly?
Where are the old corps of BoB (aka band of devs) located?
In whitch alliance are they?
Did eve got more dynamic once old NC got removed?
Didnt CCP promised at fanfest 2009 eve 0.0 should become more dynamic?
Did they succeed?
Do CCP still wonder why so many 0.0 vets left?
|

Reilly Duvolle
Hydra Squadron
295
|
Posted - 2012.02.13 21:33:00 -
[31] - Quote
Xolve wrote:Its perfectly reasonable for XL Blasters to hit a Light Dictor though...  Actually the EVE physics engine doesnt really care what you call the target. Every ship is just a sphere with a certain radius as far as it is concerned. And yes, a 1000m sigres gun hitting a 600+ m sigrad targe (for reduced damage) is indeed working as intended. |

baltec1
598
|
Posted - 2012.02.13 21:34:00 -
[32] - Quote
Reilly Duvolle wrote:baltec1 wrote:Dreadnaught class guns hitting a ship a battleship cannot is fine  ROFL. Baltec, are you trying to convince me to believe that a battelship will have a harder time than a titan hitting a MWDing interdictor? How is this info war campaign of yours working out for you?
Ever tried to knock one out of the sky with Large blasters? |

Reilly Duvolle
Hydra Squadron
295
|
Posted - 2012.02.13 21:36:00 -
[33] - Quote
baltec1 wrote:Reilly Duvolle wrote:baltec1 wrote:Dreadnaught class guns hitting a ship a battleship cannot is fine  ROFL. Baltec, are you trying to convince me to believe that a battelship will have a harder time than a titan hitting a MWDing interdictor? How is this info war campaign of yours working out for you? Ever tried to knock one out of the sky with Large blasters?
As a matter of fact, I have. Several times. And unless he is orbiting me closely, I usually succeed. In a big fleetfight, you cant orbit everybody, so somebody will have a clear shot. |

baltec1
598
|
Posted - 2012.02.13 21:37:00 -
[34] - Quote
Reilly Duvolle wrote:Xolve wrote:Its perfectly reasonable for XL Blasters to hit a Light Dictor though...  Actually the EVE physics engine doesnt really care what you call the target. Every ship is just a sphere with a certain radius as far as it is concerned. And yes, a 1000m sigres gun hitting a 600+ m sigrad target is indeed working as intended.
So again, the only ships that wont get alpha'ed by titans are frigates. So the titan blob is invincible.
This is good for EVE how? |

Reilly Duvolle
Hydra Squadron
295
|
Posted - 2012.02.13 21:41:00 -
[35] - Quote
baltec1 wrote:
So again, the only ships that wont get alpha'ed by titans are frigates. So the titan blob is invincible.
This is good for EVE how?
Using a MWD in the vincinity of big stuff that will instapop you if they can hit you is not very smart. Are you advocating we reduce battle parametres in EVE to tank and dps only perhaps? So you dont have to think and you know - fly smartly? I'm sure that would suit the Goon blob perfectly. |

FeralShadow
Mom 'n' Pop Ammo Shoppe R.E.P.O.
50
|
Posted - 2012.02.13 21:47:00 -
[36] - Quote
dictors always get locked up immediately upon arrival. The order probably went out to lock up all dictors, and one titan just got a lucky shot on the eris. It doesn't matter how fast or slow he was going if he is moving directly toward or away, it's gonna hit no matter how big the gun. With 20 titans there trying to shoot it, one is bound to hit. Also, that person is on his own KM because he launched a bubble and then tried to warp out. Obviously he was tackling them and then got locked and poofed. what cap pilot doesn't try to kill the dictors? KM's only tell half the story, and the rest nobody can confirm. |

Xolve
The Suicide Kings Test Alliance Please Ignore
870
|
Posted - 2012.02.13 21:49:00 -
[37] - Quote
Reilly Duvolle wrote: Using a MWD in the vincinity of big stuff that will instapop you if they can hit you is not very smart. Are you advocating we reduce battle parametres in EVE to tank and dps only perhaps? So you dont have to think and you know - fly smartly? I'm sure that would suit the Goon blob perfectly.
Tell me about your experience in fleet fights against Titans skirting a POS shield, and how you took no losses...
Wait- whats that? You don't know what you're talking about- its ok... we figured that out already Inappropriate signature removed. Navigator. |

baltec1
598
|
Posted - 2012.02.13 21:50:00 -
[38] - Quote
Reilly Duvolle wrote:
Using a MWD in the vincinity of big stuff that will instapop you if they can hit you is not very smart. Are you advocating we reduce battle parametres in EVE to tank and dps only perhaps? So you dont have to think and you know - fly smartly? I'm sure that would suit the Goon blob perfectly.
As opposed to;
dump titans, everything dies?
Tactics and fleet comp are useless vs such things. There are no ships with enough firepower to confront them without getting alphaed at such a rate that the DPS will become meaningless very quickly. It doesnt matter if you are MWDing or not, titans will apha battleships and battlescruisers, while the ships that cant get alpha'ed will get torn apart by enemy subcaps and lack the firepower required to bring down a titan anyway.
The only counter to titans are more titans and because of the speed at which they are being built and the lack of deaths the titan blob will only get bigger with time. We are now playing titans online. |

Raneru
Euphoria Released 0ccupational Hazzard
30
|
Posted - 2012.02.13 21:52:00 -
[39] - Quote
Drakes are dieing? Boost Drake!  |

Reilly Duvolle
Hydra Squadron
295
|
Posted - 2012.02.13 21:54:00 -
[40] - Quote
FeralShadow wrote:dictors always get locked up immediately upon arrival. The order probably went out to lock up all dictors, and one titan just got a lucky shot on the eris. It doesn't matter how fast or slow he was going if he is moving directly toward or away, it's gonna hit no matter how big the gun. With 20 titans there trying to shoot it, one is bound to hit. Also, that person is on his own KM because he launched a bubble and then tried to warp out. Obviously he was tackling them and then got locked and poofed. what cap pilot doesn't try to kill the dictors? KM's only tell half the story, and the rest nobody can confirm.
I've flown enough light dictors to know I'll probably die in fights like these. Its just the way it is. Drop bubble, mwd out to get free of the bubble so u can at least save your pod. Happned more than once.
But the point to threads like these is: No amount of killmails will prove that I, You, Baltec or anyone else are right or wrong objectively, because there are multiple possible explanations as to why stuff happens in EVE. The EVE combat system have so many parametres and factors that affect the end result, that killmails are virtually unable to prove anything.
Only way to do it is to jump on SISI and conduct carefully controlled experiments in multiple iterations. |

Paragon Renegade
Wyvern Operations
245
|
Posted - 2012.02.13 21:59:00 -
[41] - Quote
baltec1 wrote:
As opposed to;
dump titans, everything dies?
Tactics and fleet comp are useless vs such things. There are no ships with enough firepower to confront them without getting alphaed at such a rate that the DPS will become meaningless very quickly. It doesnt matter if you are MWDing or not, titans will apha battleships and battlescruisers, while the ships that cant get alpha'ed will get torn apart by enemy subcaps and lack the firepower required to bring down a titan anyway.
The only counter to titans are more titans and because of the speed at which they are being built and the lack of deaths the titan blob will only get bigger with time. We are now playing titans online.
This or urbad
Titans need a nerf, need to be more expensive, and need to be made less ********
The pie is a tautology |

Xolve
The Suicide Kings Test Alliance Please Ignore
870
|
Posted - 2012.02.13 21:59:00 -
[42] - Quote
Reilly Duvolle wrote: I've flown enough light dictors to know I'll probably die in fights like these. Its just the way it is. Drop bubble, mwd out to get free of the bubble so u can at least save your pod. Happned more than once.
But the point to threads like these is: No amount of killmails will prove that I, You, Baltec or anyone else are right or wrong objectively, because there are multiple possible explanations as to why stuff happens in EVE. The EVE combat system have so many parametres and factors that affect the end result, that killmails are virtually unable to prove anything.
Only way to do it is to jump on SISI and conduct carefully controlled experiments in multiple iterations.
Excellent Backpedal Space Friend. Great use of the 'Religion Cop Out' (Prove there isn't, and until you do, I obviously must be right). Inappropriate signature removed. Navigator. |

Reilly Duvolle
Hydra Squadron
296
|
Posted - 2012.02.13 22:00:00 -
[43] - Quote
baltec1 wrote: As opposed to;
dump titans, everything dies?
Tactics and fleet comp are useless vs such things. There are no ships with enough firepower to confront them without getting alphaed at such a rate that the DPS will become meaningless very quickly. It doesnt matter if you are MWDing or not, titans will apha battleships and battlescruisers, while the ships that cant get alpha'ed will get torn apart by enemy subcaps and lack the firepower required to bring down a titan anyway.
The only counter to titans are more titans and because of the speed at which they are being built and the lack of deaths the titan blob will only get bigger with time. We are now playing titans online.
Titans are not OP unless used en-masse. So the question is right, but the prefferred Goon solution (death to all supercaps) is wrong. Its not the ships that are the problem, its how they are used. Besides, in a mature game like EVE, you you have to evolve with the players, adding stuff, not taking stuff away. So, instead of getting rid of the supers, introduce new capital ships that can create a truly rock-paper-scissors environment for capital ships. |

Reilly Duvolle
Hydra Squadron
296
|
Posted - 2012.02.13 22:02:00 -
[44] - Quote
Xolve wrote:[quote=Reilly Duvolle] Excellent Backpedal Space Friend. Great use of the 'Religion Cop Out' (Prove there isn't, and until you do, I obviously must be right).
Its not backpedaling. You can take virtually any killmail in EVE, think abouth it for about 30 seconds and be able to come up with 5 diffrent scenarios for what happend exactly. Killmails dont prove anything. EVER. |

Paragon Renegade
Wyvern Operations
245
|
Posted - 2012.02.13 22:03:00 -
[45] - Quote
Reilly Duvolle wrote: introduce new capital ships that can create a truly rock-paper-scissors environment for capital ships.
Which creates unnecessary complexity and allows problems to crop up in billions of other places.
In fact, I'd go so far as to say the whole game would be better off without the massive ships, or if the ships were in a supportive role, and not the front-line role. The pie is a tautology |

baltec1
600
|
Posted - 2012.02.13 22:06:00 -
[46] - Quote
Reilly Duvolle wrote:
Titans are not OP unless used en-masse. So the question is right, but the prefferred Goon solution (death to all supercaps) is wrong. Its not the ships that are the problem, its how they are used. Besides, in a mature game like EVE, you you have to evolve with the players, adding stuff, not taking stuff away. So, instead of getting rid of the supers, introduce new capital ships that can create a truly rock-paper-scissors environment for capital ships.
Or nerf titans so that they cannot kill subcaps while making them fantastic cap killers and fleet boosters. They dont have to be deathstars to be useful to a fleet. |

Reilly Duvolle
Hydra Squadron
296
|
Posted - 2012.02.13 22:06:00 -
[47] - Quote
Paragon Renegade wrote: Which creates unnecessary complexity and allows problems to crop up in billions of other places.
In fact, I'd go so far as to say the whole game would be better off without the massive ships, or if the ships were in a supportive role, and not the front-line role.
In that case, you are ALSO saying that this games would be better without its veterans. Personally I disagree. Leaving people with nothing to train for would see an exodus of the very same people which this game relies on to produce its signature content. |

Reilly Duvolle
Hydra Squadron
296
|
Posted - 2012.02.13 22:07:00 -
[48] - Quote
baltec1 wrote: Or nerf titans so that they cannot kill subcaps while making them fantastic cap killers and fleet boosters. They dont have to be deathstars to be useful to a fleet.
Its gone too far for that. That could have been an option in 2008 when dominion came along. Now, there are just to many of them. |

baltec1
600
|
Posted - 2012.02.13 22:10:00 -
[49] - Quote
Reilly Duvolle wrote:baltec1 wrote: Or nerf titans so that they cannot kill subcaps while making them fantastic cap killers and fleet boosters. They dont have to be deathstars to be useful to a fleet.
Its gone too far for that. That could have been an option in 2008 when dominion came along. Now, there are just to many of them.
Who cares what kind of numbers there are if they fall into a more balanced roll of fleet support and become vulnerable to subcaps? More of them will die for a start and they wont get used in such great numbers.
Once these get fixed CCP should never again bring about a ship with such power because people will blob with them and price is no barrier. |

Paragon Renegade
Wyvern Operations
245
|
Posted - 2012.02.13 22:12:00 -
[50] - Quote
Reilly Duvolle wrote: In that case, you are ALSO saying that this games would be better without its veterans. Personally I disagree. Leaving people with nothing to train for would see an exodus of the very same people which this game relies on to produce its signature content.
The veterans would fly other ships vastly better than the others, would have better capabilities in terms of fittings and replacements.....
And if I recall, there are decades of skills without the supercap skills, the veterans can adapt The pie is a tautology |

Marcus Harikari
Room Is Empty Enemy-Fleet
21
|
Posted - 2012.02.13 22:17:00 -
[51] - Quote
Reilly Duvolle wrote:baltec1 wrote: As opposed to;
dump titans, everything dies?
Tactics and fleet comp are useless vs such things. There are no ships with enough firepower to confront them without getting alphaed at such a rate that the DPS will become meaningless very quickly. It doesnt matter if you are MWDing or not, titans will apha battleships and battlescruisers, while the ships that cant get alpha'ed will get torn apart by enemy subcaps and lack the firepower required to bring down a titan anyway.
The only counter to titans are more titans and because of the speed at which they are being built and the lack of deaths the titan blob will only get bigger with time. We are now playing titans online.
Titans are not OP unless used en-masse. So the question is right, but the prefferred Goon solution (death to all supercaps) is wrong. Its not the ships that are the problem, its how they are used. Besides, in a mature game like EVE, you you have to evolve with the players, adding stuff, not taking stuff away. So, instead of getting rid of the supers, introduce new capital ships that can create a truly rock-paper-scissors environment for capital ships. yep. nerfing is lame.
besides, why shouldn't a huge, very expensive ship be able to easily win against a smaller much cheaper ship? it makes sense. Your frigate shouldn't be able to take out a titan, or even a battlecruiser. That's like a dude with a knife going up against a tank. |

Reilly Duvolle
Hydra Squadron
296
|
Posted - 2012.02.13 22:17:00 -
[52] - Quote
baltec1 wrote:Reilly Duvolle wrote:for that. That could have been an option in 2008 when dominion came along. Now, there are just to many of them. Who cares what kind of numbers there are if they fall into a more balanced roll of fleet support and become vulnerable to subcaps? More of them will die for a start.
Who cares? I guess most titan owners care? And titan heavy alliances? I mean how many fleetboosters would a fleet need exactly?
Its just too many of them, and they want to play too.
Now I dont think you are ever going to agree with me on this Baltec, because we are not discussing the same thing.
I am discussing game design. You are not. You are a Goon lobbyist, which by definition means that you will hold the point of view most beneficial to the in-game Goon interests. And presently my friend, those interests include a game preferably without titans at all, but secondary titans that have been nerfed into oblivion. |

Paragon Renegade
Wyvern Operations
245
|
Posted - 2012.02.13 22:19:00 -
[53] - Quote
Reilly Duvolle wrote:You are a Goon lobbyist, which by definition means that you will hold the point of view most beneficial to the in-game Goon interests. And presently my friend, those interests include a game preferably without titans at all, but secondary titans that have been nerfed into oblivion.
Something Awful gets **** done
The pie is a tautology |

baltec1
600
|
Posted - 2012.02.13 22:29:00 -
[54] - Quote
Reilly Duvolle wrote:
Who cares? I guess most titan owners care? And titan heavy alliances? I mean how many fleetboosters would a fleet need exactly?
Its just too many of them, and they want to play too.
Now I dont think you are ever going to agree with me on this Baltec, because we are not discussing the same thing.
I am discussing game design. You are not. You are a Goon lobbyist, which by definition means that you will hold the point of view most beneficial to the in-game Goon interests. And presently my friend, those interests include a game preferably without titans at all, but secondary titans that have been nerfed into oblivion.
I want fights that dont require the most titans to win. I want new aliances taking 0.0 on and winning which they currently cant do. I want the 99% of pilots who are out in 0.0 to matter not the 1% in god ships.
Even if I was not in goons I would be saying this because this hurts the game. The overpowered supercaps resulted in a stagnation of 0.0 for a year and a half untill they got nerfed. The exact same is going to happen if titans are not delt with as the 0.0 powerblocks hide behind their cynojammers and new alliances are faced with an impossible task.
The titan pilots trained for a FOTM and like all the FOTM before they will get nerfed and only they will cry about it. Perhaps the funds used on titan construction can be used to fund ships that everyone can use and we will get real fights based on clever tactics and fleet setups again. |

Reilly Duvolle
Hydra Squadron
296
|
Posted - 2012.02.13 22:33:00 -
[55] - Quote
baltec1 wrote:
I want fights that dont require the most titans to win. I want new aliances taking 0.0 on and winning which they currently cant do. I want the 99% of pilots who are out in 0.0 to matter not the 1% in god ships.
Even if I was not in goons I would be saying this because this hurts the game. The overpowered supercaps resulted in a stagnation of 0.0 for a year and a half untill they got nerfed. The exact same is going to happen if titans are not delt with as the 0.0 powerblocks hide behind their cynojammers and new alliances are faced with an impossible task.
The titan pilots trained for a FOTM and like all the FOTM before they will get nerfed and only they will cry about it. Perhaps the funds used on titan construction can be used to fund ships that everyone can use and we will get real fights based on clever tactics and fleet setups again.
If this was the case, I wonder why any solution to add to the game rather that detract from it is the wrong solution?
Well you dont need to answer that, because I know  |

baltec1
600
|
Posted - 2012.02.13 22:37:00 -
[56] - Quote
Reilly Duvolle wrote:If this was the case, I wonder why any solution to add to the game rather that detract from it is the wrong solution? Well you dont need to answer that, because I know 
The new battlecruisers have been embraced by all and are a fantastic addition to the game as they are balanced. Adding new things should not stop, but sometimes things do need to be taken away to improve the game. We do not want titans removed from the game just their ability to wipe out everything before them. |

Xolve
The Suicide Kings Test Alliance Please Ignore
870
|
Posted - 2012.02.13 22:38:00 -
[57] - Quote
Reilly Duvolle wrote: Killmails dont prove anything. EVER.
API verified killmails don't mean ships exploded, got it.
Please, I implore you, tell me more. 
Inappropriate signature removed. Navigator. |

Fredfredbug4
Kings of Kill EVE Animal Control
42
|
Posted - 2012.02.13 22:39:00 -
[58] - Quote
I say just make the resources required to build titans reach the point of ridiculousness. So ridiculous that even the most efficient botting and RMT alliance would take 5 years to build and that's if they did nothing but try to build a titan.
Or just stop them from being built for several years. Eventually people will be too afraid of losing them to take them into combat or the majority are eventually destroyed and only a select few will remain.
That or add something to counter titans. Pretty much every ship in the game has a ship that can either match it or completely counter it.
Hell I know I will take some flak for this but maybe when DUST 514 comes out we should be able to hire people to launch boarding parties on Titans and Supercaps in general, destroying them from the inside. |

Reilly Duvolle
Hydra Squadron
296
|
Posted - 2012.02.13 22:45:00 -
[59] - Quote
baltec1 wrote:
The new battlecruisers have been embraced by all and are a fantastic addition to the game as they are balanced. Adding new things should not stop, but sometimes things do need to be taken away to improve the game. We do not want titans removed from the game just their ability to wipe out everything before them.
I would be more inclined to trust your sincerity if you or any other goon/test member talking in these threads werent ONLY talking about changes that would be a massive benefit to your alliances in-game.
Personally I dont think that is a coincidence. So forgive me when I call bullshit  |

Xolve
The Suicide Kings Test Alliance Please Ignore
870
|
Posted - 2012.02.13 22:48:00 -
[60] - Quote
Reilly Duvolle wrote:baltec1 wrote:
The new battlecruisers have been embraced by all and are a fantastic addition to the game as they are balanced. Adding new things should not stop, but sometimes things do need to be taken away to improve the game. We do not want titans removed from the game just their ability to wipe out everything before them.
I would be more inclined to trust your sincerity if you or any other goon/test member talking in these threads werent ONLY talking about changes that would be a massive benefit to your alliances in-game. Personally I dont think that is a coincidence. So forgive me when I call bullshit 
TEST, have titans? In my EvE? This will end well.
:t1trimark: Inappropriate signature removed. Navigator. |

baltec1
600
|
Posted - 2012.02.13 23:01:00 -
[61] - Quote
Reilly Duvolle wrote:baltec1 wrote:
The new battlecruisers have been embraced by all and are a fantastic addition to the game as they are balanced. Adding new things should not stop, but sometimes things do need to be taken away to improve the game. We do not want titans removed from the game just their ability to wipe out everything before them.
I would be more inclined to trust your sincerity if you or any other goon/test member talking in these threads werent ONLY talking about changes that would be a massive benefit to your alliances in-game. Personally I dont think that is a coincidence. So forgive me when I call bullshit 
This benefits everyone. I dont care if this ends up resulting in the destruction of our space and us getting turfed into lowsec by some scrub alliance. For years I fought against the NC in our small alliance in venal. We beat them back cosistently, venal was a thorn in their side they could never conquor. Before that it was the russian block, before them it was TRI, before them it was BoB, before them it was ASCN and all of the little guys in between.
The current titan war waggons would make all of what we managed in the past impossible if they were around back then. We would not have held the space and the fantasticly talented FCs I flew with over the years would not have had their legondary victories. |

Keen Fallsword
Billionaires Club BLACK-MARK
30
|
Posted - 2012.02.13 23:04:00 -
[62] - Quote
Reilly Duvolle wrote:baltec1 wrote:
The new battlecruisers have been embraced by all and are a fantastic addition to the game as they are balanced. Adding new things should not stop, but sometimes things do need to be taken away to improve the game. We do not want titans removed from the game just their ability to wipe out everything before them.
I would be more inclined to trust your sincerity if you or any other goon/test member talking in these threads werent ONLY talking about changes that would be a massive benefit to your alliances in-game. Personally I dont think that is a coincidence. So forgive me when I call bullshit 
I think that "massive benefit" for all of us is fun. For me my loss was big LOL I dont care about it. My Drake was a gift from grandpa :( but anyway :). Thing is that problem must be solved somehow. I dont know how. All things about materials needed for titans etc. are stupid. Like someone said This is the game about moving forward.
I also think that both sides in this "war" are having great fun. So maybe is ok ?
For me at "the end" only two power blocks will stay without winner. 1:1 |

SkiD-MaRk
DEAD-ON
7
|
Posted - 2012.02.13 23:08:00 -
[63] - Quote
Reilly Duvolle wrote:Xolve wrote:Excellent Backpedal Space Friend. Great use of the 'Religion Cop Out' (Prove there isn't, and until you do, I obviously must be right). Its not backpedaling. You can take virtually any killmail in EVE, think abouth it for about 30 seconds and be able to come up with 5 diffrent scenarios for what happend exactly. Killmails dont prove anything. EVER.
When ppl fight only in blobs they dont get there is more then one way to play this game.
|

Sisohiv
Center for Advanced Studies Gallente Federation
19
|
Posted - 2012.02.13 23:09:00 -
[64] - Quote
Keen Fallsword wrote:http://eve-kill.net/?a=kill_detail&kll_id=12435592 hue hue hue :) So after nerf you need 3 not one titan to kill poor drake :) ? Nice job !    
I guess you can never take the BoB out of BloB |

Reilly Duvolle
Hydra Squadron
297
|
Posted - 2012.02.13 23:11:00 -
[65] - Quote
baltec1 wrote: This benefits everyone.
LOL. No Baltec it doesnt. Specifically it doesn't benefit your old arch enemies Raiden, it doesnt benefit most drone russian alliances and it certainly does not benefit PL. What does these alliances have in common? Oh yes. They are your enemies in-game right now.
baltec1 wrote: I dont care if this ends up resulting in the destruction of our space and us getting turfed into lowsec by some scrub alliance.
Indeed a plausible outcome for the biggest and probably best organized nullsec alliance in the game. 
baltec1 wrote: venal was a thorn in their side they could never conquor.
They couldnt conquer NPC nullsec? I think thats sorta intended dude.
baltec1 wrote: The current titan war waggons would make all of what we managed in the past impossible if they were around back then. We would not have held the space and the fantasticly talented FCs I flew with over the years would not have had their legondary victories.
I seem to remember multiple instances the last four years calling for nerfs of diffrent so-called "I win buttons". Yet, in this apparently harsh environment, spectacular victories were scored. |

Paragon Renegade
Wyvern Operations
246
|
Posted - 2012.02.13 23:17:00 -
[66] - Quote
Your lack of common sense makes me want to drown kittens The pie is a tautology |

Reilly Duvolle
Hydra Squadron
297
|
Posted - 2012.02.13 23:19:00 -
[67] - Quote
Paragon Renegade wrote:Your lack of common sense makes me want to drown kittens
Yes. Stupid men are often capable of things the clever would not dare to contemplate. |

baltec1
600
|
Posted - 2012.02.13 23:21:00 -
[68] - Quote
Reilly Duvolle wrote:baltec1 wrote: This benefits everyone.
LOL. No Baltec it doesnt. Specifically it doesn't benefit your old arch enemies Raiden, it doesnt benefit most drone russian alliances and it certainly does not benefit PL. What does these alliances have in common? Oh yes. They are your enemies in-game right now.
Shock horror, the biggest abusers of the curret problem who utterly rely upon them would suffer the most. God forbid they have to actually use their heads and come up with a better tactic than "dump the titans on them".
If the alliances you listed should fall because titans got their god mode removed then it would be because they were not worthy of holding their space and out manovered by smarter people using better tactics. |

Reilly Duvolle
Hydra Squadron
297
|
Posted - 2012.02.13 23:23:00 -
[69] - Quote
baltec1 wrote:
If the alliances you listed should fall because titans got their god mode removed then it would be because they were not worthy of holding their space and out manovered by smarter people using better tactics.
Or - in your case - a bigger blob |

baltec1
600
|
Posted - 2012.02.13 23:25:00 -
[70] - Quote
Reilly Duvolle wrote:baltec1 wrote:
If the alliances you listed should fall because titans got their god mode removed then it would be because they were not worthy of holding their space and out manovered by smarter people using better tactics.
Or - in your case - a bigger blob
That worked well for BoB, MC, ASCN, TRI, RA, RA again and the NC.. ..oh wai... |

Ganagati
Perkone Caldari State
70
|
Posted - 2012.02.13 23:27:00 -
[71] - Quote
The image in my signature is /thread for this topic.
http://i.imgur.com/CY6x4.jpg Proof Titans are rare (just another null battle): http://i.imgur.com/CY6x4.jpg-áBattles in EVE can look kinda silly sometimes, huh? |

Reilly Duvolle
Hydra Squadron
297
|
Posted - 2012.02.13 23:28:00 -
[72] - Quote
baltec1 wrote:Reilly Duvolle wrote:baltec1 wrote:
If the alliances you listed should fall because titans got their god mode removed then it would be because they were not worthy of holding their space and out manovered by smarter people using better tactics.
Or - in your case - a bigger blob That worked well for BoB, MC, ASCN, TRI, RA, RA again and the NC.. ..oh wai...
Well it has worked out for You hasnt it? That is, if it wasnt for those pesky titans ofc. |

baltec1
600
|
Posted - 2012.02.13 23:29:00 -
[73] - Quote
Reilly Duvolle wrote:
Well it has worked out for You hasnt it? That is, if it wasnt for those pesky titans ofc.
Because goons started out with everything you see today... |

Reilly Duvolle
Hydra Squadron
297
|
Posted - 2012.02.13 23:30:00 -
[74] - Quote
The discussion isnt about the titan blob not beeing a problem. Nobody disagrees. What we disagree upon is the solution. |

Reilly Duvolle
Hydra Squadron
297
|
Posted - 2012.02.13 23:37:00 -
[75] - Quote
baltec1 wrote:Reilly Duvolle wrote:
Well it has worked out for You hasnt it? That is, if it wasnt for those pesky titans ofc.
Because goons started out with everything you see today...
Using blob tactics has been a Goon signature tactic for as long as it has existed. You are not alone in this ofc, but this is your main modus operandi and has always been. Right now titans > blob, and you dont like it, which is fine.
What I dont like is a solution that will just remove titan and free the goon blob. I'd like to see a more balanced way forward. And introducing a true rock-paper-scissors capital game available as low entry (like dreads/carriers) for everybody I think is much better than just freeing the blob. |

baltec1
600
|
Posted - 2012.02.13 23:39:00 -
[76] - Quote
Reilly Duvolle wrote:
Using blob tactics has been a Goon signature tactic for as long as it has existed. You are not alone in this ofc, but this is your main modus operandi and has always been. Right now titans > blob, and you dont like it, which is fine.
What I dont like is a solution that will just remove titan and free the goon blob. I'd like to see a more balanced way forward. And introducing a true rock-paper-scissors capital game available as low entry (like dreads/carriers) for everybody I think is much better than just freeing the blob.
You do realise that all of the powers you listed are fully capable of just as large a blob and have been doing so for a few months now right? |

Keen Fallsword
Billionaires Club BLACK-MARK
30
|
Posted - 2012.02.13 23:40:00 -
[77] - Quote
Reilly Duvolle wrote:baltec1 wrote:Reilly Duvolle wrote:
Well it has worked out for You hasnt it? That is, if it wasnt for those pesky titans ofc.
Because goons started out with everything you see today... Using blob tactics has been a Goon signature tactic for as long as it has existed. You are not alone in this ofc, but this is your main modus operandi and has always been. Right now titans > blob, and you dont like it, which is fine. What I dont like is a solution that will just remove titan and free the goon blob. I'd like to see a more balanced way forward. And introducing a true rock-paper-scissors capital game available as low entry (like dreads/carriers) for everybody I think is much better than just freeing the blob.
Question is why CCP dont want to Boost Dreads ? |

Reilly Duvolle
Hydra Squadron
297
|
Posted - 2012.02.13 23:47:00 -
[78] - Quote
baltec1 wrote: You do realise that all of the powers you listed are fully capable of just as large a blob and have been doing so for a few months now right?
No baltec. Because if the last few months had been blob vs blob, we wouldnt have this dicsussion would we?
After the internal civil war within DRF and WN essentially knocked out of the game at least for the time beeing, Deklein enjoys numerical superiority. The key to maintaining this superiority is however to maintain pilot morale which essentially means maintaining some sense of progress. And right now, you meet titans at an increasing rate. Which is precisely why these threads pops up on the foums at an equally increasing rate. |

Xolve
The Suicide Kings Test Alliance Please Ignore
870
|
Posted - 2012.02.13 23:49:00 -
[79] - Quote
Reilly Duvolle wrote:Using blob tactics has been a Goon signature tactic for as long as it has existed. You are not alone in this ofc, but this is your main modus operandi and has always been. Right now titans > blob, and you dont like it, which is fine.
What I dont like is a solution that will just remove titan and free the goon blob. I'd like to see a more balanced way forward. And introducing a true rock-paper-scissors capital game available as low entry (like dreads/carriers) for everybody I think is much better than just freeing the blob.
There isn't really "blobbing" in nullsec, its expected when you're fighting the largest alliance in the game. Goons originally came in droves simply because at the beginning the skill point average of the average goon was terribly small, <5m typically, and we accomplished many victories outclassed and outgunned.
I love this foolish proposal that maneuvering multiple fleets of all kinds of people is simple and effortless. Plain and simple, SuperCaps shouldn't be able to hit Sub-Capitals, with any success. The very fact that they can makes them extremely difficult to counter without more Supers. Currently 50 titans can all target the same person, all fire, and if one titan scores a hit, that ship is space dust; in essence they can effectively dwindle even the largest fleets before they can become a threat, all any supporting subcaps need to do is clear the field of bubbles and dictors/hictors and the titans can blap away. This is wrong. Especially since they can effectiely reduce the chances of killing even the smallest ships to practically 0 in less then 5 vollies, without being in danger.
I am not saying that Supers shouldn't be able to lock onto subcap ships and attempt to defend themselves, but it should be an attempt, not guarunteed success. No ship regardless of price, mineral cost or build time should be able to engage hostile fleets outnumbered 50:1 and not be in grave danger, being an exceptional pilot is one thing (read: Garmon, Gods Coldblood, Hera Darkthorne) but you shouldn't be able to train for a few months, sit in a ship, and be relatively safe.
Inappropriate signature removed. Navigator. |

Reilly Duvolle
Hydra Squadron
297
|
Posted - 2012.02.13 23:57:00 -
[80] - Quote
Xolve wrote: Plain and simple, SuperCaps shouldn't be able to hit Sub-Capitals, with any success.
I know this guy that loves to roam in lowsec in his HAC, but he is ******* annoyed when ge get dropped by multiple battlehsips. He once told me that a big ass gun on a battleship shouldnt be able to hit a lowly cruiser.
Basically, This game has only 4 gun classes. XL for capitals (including titans), L for battleships, M for BC/Cruisers and S for destroyers and frigates.
So, if we take this proposal and implement it in the physics engine, there should really be no downward efficiency between classes. Or do you mean it should only affect XL guns because you happen to not fly a capital?
Yeah thats a retorical question. |

baltec1
600
|
Posted - 2012.02.14 00:00:00 -
[81] - Quote
Reilly Duvolle wrote:baltec1 wrote: You do realise that all of the powers you listed are fully capable of just as large a blob and have been doing so for a few months now right?
No baltec. Because if the last few months had been blob vs blob, we wouldnt have this dicsussion would we? After the internal civil war within DRF and WN essentially knocked out of the game at least for the time beeing, Deklein enjoys numerical superiority. The key to maintaining this superiority is however to maintain pilot morale which essentially means maintaining some sense of progress. And right now, you meet titans at an increasing rate. Which is precisely why these threads pops up on the foums at an equally increasing rate.
I have seen it. They are all capable of such fleets, we fought one for 3 hours on friday before they dumped the titan blob on us when we started to win which endend the fight almost instantly. |

baltec1
600
|
Posted - 2012.02.14 00:03:00 -
[82] - Quote
Reilly Duvolle wrote:Xolve wrote: Plain and simple, SuperCaps shouldn't be able to hit Sub-Capitals, with any success.
I know this guy that loves to roam in lowsec in his HAC, but he is ******* annoyed when ge get dropped by multiple battlehsips. He once told me that a big ass gun on a battleship shouldnt be able to hit a lowly cruiser. Basically, This game has only 4 gun classes. XL for capitals (including titans), L for battleships, M for BC/Cruisers and S for destroyers and frigates. So, if we take this proposal and implement it in the physics engine, there should really be no downward efficiency between classes. Or do you mean it should only affect XL guns because you happen to not fly a capital? Yeah thats a retorical question.
20 HAC would kill those battleships, the same cannot be said of titans |

Reilly Duvolle
Hydra Squadron
297
|
Posted - 2012.02.14 00:06:00 -
[83] - Quote
baltec1 wrote:
I have seen it. They are all capable of such fleets, we fought one for 3 hours on friday before they dumped the titan blob on us when we started to win which endend the fight almost instantly.
Now Now. You cant really blame the game for the goon FC not having the balls to respond in kind. Because he could have, the blob wasnt that large. Or perhaps the tech moon wasnt deemed strategically important enough to risk your titans? Which of course is fair enough.
Thats not a design problem though. |

Reilly Duvolle
Hydra Squadron
297
|
Posted - 2012.02.14 00:07:00 -
[84] - Quote
baltec1 wrote:
20 HAC would kill those battleships, the same cannot be said of titans
Hm you say 20 battleships wouldnt kill a Titan? |

baltec1
600
|
Posted - 2012.02.14 00:11:00 -
[85] - Quote
Reilly Duvolle wrote:baltec1 wrote:
I have seen it. They are all capable of such fleets, we fought one for 3 hours on friday before they dumped the titan blob on us when we started to win which endend the fight almost instantly.
Now Now. You cant really blame the game for the goon FC not having the balls to respond in kind. Because he could have, the blob wasnt that large. Or perhaps the tech moon wasnt deemed strategically important enough to risk your titans? Whic of course is fair enough. Thats not a design problem though.
Yes, lets jump our titan fleet into the single largest collection of titans over a tech moon and get them all killed
Or we could engage them as we did, save the moon, and simply wait for the cyno jammers to come onlinewhich will end this war. |

Reilly Duvolle
Hydra Squadron
297
|
Posted - 2012.02.14 00:17:00 -
[86] - Quote
baltec1 wrote:Yes, lets jump our titan fleet into the single largest collection of titans over a tech moon and get them all killed 
Exactly. There is a strategic imbalance between you and your enemies. You percive that you cannot do something about it directly, so you resort to the indirect approach and lobby for their removal or gutting as combat ships on the forums. This will of course also affect your own titans, but since you have less of them, it will hit your enemies harder.
Any proposal that adress the problem of titan blob in any other way that removal or nerfing of titans gets rejected, because your true agenda isnt really game design after all, its in-game power. |

baltec1
600
|
Posted - 2012.02.14 00:21:00 -
[87] - Quote
Reilly Duvolle wrote:baltec1 wrote:Yes, lets jump our titan fleet into the single largest collection of titans over a tech moon and get them all killed  Exactly. There is a strategic imbalance between you and your enemies. You percive that you cannot do something about it directly, so you resort to the indirect approach and lobby for their removal or gutting as combat ships on the forums. This will of course also affect your own titans, but since you have less of them, it will hit your enemies harder. Any proposal that adress the problem of titan blob in any other way that removal or nerfing of titans gets rejected, because your true agenda isnt really game design after all, its in-game power.
Tell me, how would anyone else with even fewer resources than goons fight them? |

ViRUS Pottage
SniggWaffe EVE Corporation 123566322353
3
|
Posted - 2012.02.14 00:23:00 -
[88] - Quote
It's too late to properly balance titans and supers. At this point they're either overpowered or underpowered. Fact is, they are too readily available. The prices of titans and supers should be tripled at least, since 20b isn't much nowadays, and 80b isn't much to a semi capable alliance.
Titans should be absolute rapefests, however with the current amount of them they're being used in way too large numbers. |

Reilly Duvolle
Hydra Squadron
297
|
Posted - 2012.02.14 00:23:00 -
[89] - Quote
baltec1 wrote:
Tell me, how would anyone else with even fewer resources than goons fight them?
You are avoiding the question again. Why do you reject any other solution to the problem of the titan blob than nerfing/gutting of titans as combat ships? |

Xolve
The Suicide Kings Test Alliance Please Ignore
870
|
Posted - 2012.02.14 00:24:00 -
[90] - Quote
Reilly Duvolle wrote:So, if we take this proposal and implement it in the physics engine, there should really be no downward efficiency between classes. Or do you mean it should only affect XL guns because you happen to not fly a capital?
Yeah thats a retorical question.
Well your rhetoric is wrong.
I'm not against Titans being the be-all-end-all answer to Capital Ship destruction, but if you honestly think 20 battleships can pose a threat to a Titan by themselves before the Titan can kill them, your ******* ******** (neccessary emphasis applied).
This isn't a whine or *****, its just statistically stupid that a single ship class can utterly decimate any opposition regardless of ship size. Even the people that abuse Titans will admit its over-powered. I'm also not arguing against the idea of ships exploding, stuff blowing up is good; I am however against risk-free PvP and thats exactly what a Titan blob is... Inappropriate signature removed. Navigator. |

Reilly Duvolle
Hydra Squadron
297
|
Posted - 2012.02.14 00:27:00 -
[91] - Quote
Xolve wrote: I'm not against Titans being the be-all-end-all answer to Capital Ship destruction, but if you honestly think 20 battleships can pose a threat to a Titan by themselves before the Titan can kill them, your ******* ******** (neccessary emphasis applied).
Tell that to PL |

baltec1
600
|
Posted - 2012.02.14 00:30:00 -
[92] - Quote
Reilly Duvolle wrote:baltec1 wrote:
Tell me, how would anyone else with even fewer resources than goons fight them?
You are avoiding the question again. Why do you reject any other solution to the problem of the titan blob than nerfing/gutting of titans as combat ships?
No it is you.
I have given ample reasons as to why titans raping everything is bad for EVE. New capitals are not the answer because smaller alliances would still be at an impassable barrier to 0.0. The only answer is to nerf the titans themselves and chane their roll into a fleet flagship roll. As was intended.
Now answer me, how does a body with fewer resources than goons combat titan blobs? |

Andski
GoonWaffe Goonswarm Federation
2049
|
Posted - 2012.02.14 00:30:00 -
[93] - Quote
Reilly Duvolle wrote:Xolve wrote: I'm not against Titans being the be-all-end-all answer to Capital Ship destruction, but if you honestly think 20 battleships can pose a threat to a Titan by themselves before the Titan can kill them, your ******* ******** (neccessary emphasis applied).
Tell that to PL 
A few dozen battleships will absolutely wipe the floor with a single titan, full stop. Try doing that with 20 other titans on the field and the situation suddenly changes. yeah no i'm not actually running for csm7
got you lol!!!!!!!!!!!!! |

Surge Roth
Center for Advanced Studies Gallente Federation
38
|
Posted - 2012.02.14 00:31:00 -
[94] - Quote
baltec1 wrote:Reilly Duvolle wrote:baltec1 wrote: This benefits everyone.
LOL. No Baltec it doesnt. Specifically it doesn't benefit your old arch enemies Raiden, it doesnt benefit most drone russian alliances and it certainly does not benefit PL. What does these alliances have in common? Oh yes. They are your enemies in-game right now. Shock horror, the biggest abusers of the curret problem who utterly rely upon them would suffer the most. God forbid they have to actually use their heads and come up with a better tactic than "dump the titans on them". If the alliances you listed should fall because titans got their god mode removed then it would be because they were not worthy of holding their space and out manovered by smarter people using better tactics.
Lol, or something awful would just dump more people into a system than they have in a single fight. Not using tatics at all. |

Xolve
The Suicide Kings Test Alliance Please Ignore
870
|
Posted - 2012.02.14 00:33:00 -
[95] - Quote
Reilly Duvolle wrote:Xolve wrote: I'm not against Titans being the be-all-end-all answer to Capital Ship destruction, but if you honestly think 20 battleships can pose a threat to a Titan by themselves before the Titan can kill them, your ******* ******** (neccessary emphasis applied).
Tell that to PL 
They already admit to abusing the power of Super Caps to engage in Risk Free PvP whenever possible. Inappropriate signature removed. Navigator. |

Surge Roth
Center for Advanced Studies Gallente Federation
38
|
Posted - 2012.02.14 00:34:00 -
[96] - Quote
Andski wrote:Reilly Duvolle wrote:Xolve wrote: I'm not against Titans being the be-all-end-all answer to Capital Ship destruction, but if you honestly think 20 battleships can pose a threat to a Titan by themselves before the Titan can kill them, your ******* ******** (neccessary emphasis applied).
Tell that to PL  A few dozen battleships will absolutely wipe the floor with a single titan, full stop. Try doing that with 20 other titans on the field and the situation suddenly changes.
Seems like it's working as intended to me. You gang bang one flag ship. with a few dozen battleships. When 20 more appear and you have the same number... well, you're not suppose to win  |

sakurako
The Circle
1
|
Posted - 2012.02.14 00:35:00 -
[97] - Quote
baltec1 wrote:Reilly Duvolle wrote:baltec1 wrote:Yes, lets jump our titan fleet into the single largest collection of titans over a tech moon and get them all killed  Exactly. There is a strategic imbalance between you and your enemies. You percive that you cannot do something about it directly, so you resort to the indirect approach and lobby for their removal or gutting as combat ships on the forums. This will of course also affect your own titans, but since you have less of them, it will hit your enemies harder. Any proposal that adress the problem of titan blob in any other way that removal or nerfing of titans gets rejected, because your true agenda isnt really game design after all, its in-game power. Tell me, how would anyone else with even fewer resources than goons fight them?
stop trying to make goon out to be the heros here.
goons we have tech moons and yet we fight in drakes.
the only reason goons want titans nerfed is so that they can conroll all of null, state who can live where and who they can fight.
goons are becoming the bigest problem to this game i can't wait for an eve with out goons.
|

baltec1
600
|
Posted - 2012.02.14 00:36:00 -
[98] - Quote
Surge Roth wrote:
Lol, or something awful would just dump more people into a system than they have in a single fight. Not using tatics at all.
The NC had much larger fleets and still the fell. |

Reilly Duvolle
Hydra Squadron
297
|
Posted - 2012.02.14 00:36:00 -
[99] - Quote
baltec1 wrote:Reilly Duvolle wrote:baltec1 wrote:
Tell me, how would anyone else with even fewer resources than goons fight them?
You are avoiding the question again. Why do you reject any other solution to the problem of the titan blob than nerfing/gutting of titans as combat ships? No it is you. I have given ample reasons as to why titans raping everything is bad for EVE. New capitals are not the answer because smaller alliances would still be at an impassable barrier to 0.0. The only answer is to nerf the titans themselves and chane their roll into a fleet flagship roll. As was intended. Now answer me, how does a body with fewer resources than goons combat titan blobs?
Nobody. I think I have said 2 or 3 times in this thread allready that the titans used en-mass is a problem. What we disagree on is the solution.
Your "enable small alliances to conquer nullsec" argument is pretty cute comming from a goon. The goons have played this power game with skill for the last 6 years. Im sure you havent suddenly developed an acute considreation for the small unproven highsec alliance wanting to conquer null on its own lol. So forgive me once more when I call bullshit. |

Reilly Duvolle
Hydra Squadron
297
|
Posted - 2012.02.14 00:37:00 -
[100] - Quote
baltec1 wrote:Surge Roth wrote:
Lol, or something awful would just dump more people into a system than they have in a single fight. Not using tatics at all.
The NC had much larger fleets and still the fell.
they didnt fail because the blob failed mind you. I was there. |

Andski
GoonWaffe Goonswarm Federation
2049
|
Posted - 2012.02.14 00:40:00 -
[101] - Quote
let's face it the whole "noooo don't nerf them they are expensive" boat sailed long ago yeah no i'm not actually running for csm7
got you lol!!!!!!!!!!!!! |

baltec1
602
|
Posted - 2012.02.14 00:40:00 -
[102] - Quote
Reilly Duvolle wrote:
Nobody. I think I have said 2 or 3 times in this thread allready that the titans used en-mass is a problem. What we disagree on is the solution.
Your "enable small alliances to conquer nullsec" argument is pretty cute comming from a goon. The goons have played this power game with skill for the last 6 years. Im sure you havent suddenly developed an acute considreation for the small unproven highsec alliance wanting to conquer null on its own lol. So forgive me once more when I call bullshit.
6 years ago, goons were a small unproven high sec alliance that set out to conquer o.o on its own. Every single 0.0 powerhouse started in the exact same way. So yes, I argue for this to continue.
Now answer my question. |

Akirei Scytale
Test Alliance Please Ignore
783
|
Posted - 2012.02.14 00:44:00 -
[103] - Quote
Akrasjel Lanate wrote:Titans aren't the problem, blobs of titans are. One titans can do much thats why they use them as blob and eventualy one of them has to hit.
Tracking fit titans have significantly better tracking than Alphafleet Maelstroms. A vote for Akirei is a vote for Awesome! |

Reilly Duvolle
Hydra Squadron
298
|
Posted - 2012.02.14 00:45:00 -
[104] - Quote
baltec1 wrote:
Now answer my question.
I did, actually. You need to actually read answers before hitting the reply button.
So there we have it. The only acceptable solution (because it will help the little guy wink wink) is incidentally the same solution that will strip the Goons enemies of their power to stop the goon blob advancing.
I think that sums it up. |

Ohanka
The Lone Patrol Tactical Narcotics Team
11
|
Posted - 2012.02.14 00:47:00 -
[105] - Quote
well this thread was a waste of my time.
maybe if i smash my teeth out i'll get a hamster. |

Alara IonStorm
1562
|
Posted - 2012.02.14 00:50:00 -
[106] - Quote
Ohanka wrote: maybe if i smash my teeth out i'll get a hamster.
Put them under your pillow and you might have enough to buy a Hamster.
|

Reilly Duvolle
Hydra Squadron
298
|
Posted - 2012.02.14 00:50:00 -
[107] - Quote
Akirei Scytale wrote:Akrasjel Lanate wrote:Titans aren't the problem, blobs of titans are. One titans can do much thats why they use them as blob and eventualy one of them has to hit. Tracking fit titans have significantly better tracking than Alphafleet Maelstroms.
Lies dont get true even if they get repeated you know.
For your benefit, i link you the EVE tracking formula so you can have a look yourself. Enjoy. |

baltec1
602
|
Posted - 2012.02.14 00:51:00 -
[108] - Quote
Reilly Duvolle wrote:baltec1 wrote:
Now answer my question.
I did, actually. You need to actually read answers before hitting the reply button. So there we have it. The only acceptable solution (because it will help the little guy wink wink) is incidentally the same solution that will strip the Goons enemies of their power to stop the goon blob advancing. I think that sums it up.
I see you have no answer to counter titans then. Therefore I must assume you are either clueless or an alt of one of the titan heavy blocks. |

Akirei Scytale
Test Alliance Please Ignore
783
|
Posted - 2012.02.14 00:56:00 -
[109] - Quote
Reilly Duvolle wrote:Akirei Scytale wrote:Akrasjel Lanate wrote:Titans aren't the problem, blobs of titans are. One titans can do much thats why they use them as blob and eventualy one of them has to hit. Tracking fit titans have significantly better tracking than Alphafleet Maelstroms. Lies dont get true even if they get repeated you know. For your benefit, i link you the EVE tracking formula so you can have a look yourself. Enjoy.
I said tracking.
And I do hope you realize that the sig res on capital turrets is pretty moot when a glancing blow can essentially cripple nearly any subcap. A vote for Akirei is a vote for Awesome! |

Reilly Duvolle
Hydra Squadron
298
|
Posted - 2012.02.14 01:01:00 -
[110] - Quote
baltec1 wrote:
I see you have no answer to counter titans then. Therefore I must assume you are either clueless or an alt of one of the titan heavy blocks.
I have the solution. I have told you twice. That you refuse to acknowledge the wisdom of actually building on the game instead of retracting from it just proves what you really are. You see what you want to see. And right now, the only solution you see is the one that will benefit Goonswarm the most.
Coinicidence? I dont think so. Throughout this thread you have acted exactly lke I said you would in the beginning, refusing to see any other solution that the one that would benefit Goons. Which is the very definition of a lobbyist.
Sorry fellas, but discussing game design with lobbyist for interest groups is pretty moot anyways. So I'll call it a day. Have fun. |

Akirei Scytale
Test Alliance Please Ignore
783
|
Posted - 2012.02.14 01:13:00 -
[111] - Quote
Reilly Duvolle wrote:baltec1 wrote:
I see you have no answer to counter titans then. Therefore I must assume you are either clueless or an alt of one of the titan heavy blocks.
I have the solution. I have told you twice. That you refuse to acknowledge the wisdom of actually building on the game instead of retracting from it just proves what you really are. You see what you want to see. And right now, the only solution you see is the one that will benefit Goonswarm the most. Coinicidence? I dont think so. Throughout this thread you have acted exactly lke I said you would in the beginning, refusing to see any other solution that the one that would benefit Goons. Which is the very definition of a lobbyist. Sorry fellas, but discussing game design with lobbyist for interest groups is pretty moot anyways. So I'll call it a day. Have fun.
What you fail to realize is that currently, Titans are stupid broken. The metagame made sure of that. What needs to be done is a redefinition of the roles of all capital ships. As is, there are the borderline pointless (dreads), the confused stepchild that got overnerfed (supercarriers), and the facerolling OP (titans). none have clearly defined roles, because their initial roles are essentially outdated and all of the changes made had no clear direction or goal.
If CCP can redefine said roles, then what will happen is change, not buffs nor nerfs. Titans are too strong right now, and supercarriers too weak relative to them (IMO). Dreads need a ground-up overhaul. A vote for Akirei is a vote for Awesome! |

Wacktopia
Noir.
171
|
Posted - 2012.02.14 01:32:00 -
[112] - Quote
New fleet doctrine; "Derp-cats" Vote Alekseyev Karrde for CSM7. -áhttps://forums.eveonline.com/default.aspx?g=posts&t=67574 Get War Decs, Sov, Low Sec that works.-á |

Alavaria Fera
GoonWaffe Goonswarm Federation
121
|
Posted - 2012.02.14 02:40:00 -
[113] - Quote
Someone said all the goons need to to is mass tons of Titans, then everyone will want them nerfed. And then we can go back to our real main characters and have fun.
And then Titans are the new rifter and we can argue about how overpowered Gargantuans (death to all Megacaps) are. All hail the tracking of Mega sized turrets. |

Alavaria Fera
GoonWaffe Goonswarm Federation
121
|
Posted - 2012.02.14 02:49:00 -
[114] - Quote
The CCP Spaceship Issue Mega Capital class "Abomination" is the glory of all major universe powers. With a full array of no less than NINE Mega sized turrets and the ability to deploy the Fighter Bomber Nuker battleship sized drones, this amazing mix of super carrier and titan, upsized 100x is the staple of all "real" warfare.
Its reinforced systems give it more durability than a POS, immunity to all forms of propulsion jamming, electronic warfare while allowing all beneficial effects though. Additionally, each Mega turret is able to reaching out to 250KM with deadly pinpoint accuracy.
All for the low low price of 1trillion isk, this beauty's armor is made of pure Tears and Tech. It is said a techmoon's worth of tech is needed just to lay the structure, but currently approximately 100x of these exist, compared to the number of techmoons in existance.
P.S. It also needs a lot of Tritanium for various things. About 500billion for the hull and more for its modules.
Capable of fitting the Mega Invulnerability Shield Capable of fitting the Old-Skool Doomsday device Capable of fitting Mega turrets Capable of fitting sniper-accuracy module Capable of fitting hyper-tracking module |
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