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Revan Tiberius
Demonic Retribution
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Posted - 2008.03.26 15:14:00 -
[1]
Who the hell said that salvaging someone elses wrecks in a mission is not stealing and can not get aggression is rubbish that has to be one of the worst game mechanics decisions ever made. i dont do alot of mission i do about 4 days to get a gtc and then go back to 0.0 to pvp, so to come up and on nmy first mission of the day some arse comes in and salvages my wrecks and and i couldnt even do anything who ever decided that is an idiot in my view andmaybe they should ask people what they want before they start making these dam anoying changes all the time.
Revan Tiberius
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Strak Yogorn
Mind Warpers United Corporations Against Macros
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Posted - 2008.03.26 15:24:00 -
[2]
go away already..
post in one of the other 3245626 threads .. oh and also, there is no issue, you salvage as you go.
paragraphs are your friend too.
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Revan Tiberius
Demonic Retribution
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Posted - 2008.03.26 15:28:00 -
[3]
i dont think i will go away and no i aint going to post in one of the other 38234729 threads on this dam forum if you aint got anything better then to say what you did dont post a reply
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Durzel
State War Academy
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Posted - 2008.03.26 15:38:00 -
[4]
Don't mission out of busy hubs maybe?
I'm running L4 missions for a Q16 agent and I haven't even seen anyone else appear in my mission, much less ninja-loot/salvage anything.
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Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2008.03.26 16:05:00 -
[5]
Originally by: Revan Tiberius Who the hell said that salvaging someone elses wrecks in a mission is not stealing and can not get aggression is rubbish that has to be one of the worst game mechanics decisions ever made. i dont do alot of mission i do about 4 days to get a gtc and then go back to 0.0 to pvp, so to come up and on nmy first mission of the day some arse comes in and salvages my wrecks and and i couldnt even do anything who ever decided that is an idiot in my view andmaybe they should ask people what they want before they start making these dam anoying changes all the time.
It's not a change, that's the way it's been since salvage was introduced. * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |

Salliene
Happy Unicorn Initiative
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Posted - 2008.03.26 16:10:00 -
[6]
Originally by: Revan Tiberius Who the hell said that salvaging someone elses wrecks in a mission is not stealing and can not get aggression is rubbish that has to be one of the worst game mechanics decisions ever made. i dont do alot of mission i do about 4 days to get a gtc and then go back to 0.0 to pvp, so to come up and on nmy first mission of the day some arse comes in and salvages my wrecks and and i couldnt even do anything who ever decided that is an idiot in my view andmaybe they should ask people what they want before they start making these dam anoying changes all the time.
Revan Tiberius
The crying when viewed in relation to that tough guy avatar you chose is priceless irony.
One Girls Journey through the EVE Universe |

Emily Spankratchet
Pragmatics
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Posted - 2008.03.26 16:16:00 -
[7]
Originally by: Revan Tiberius ... so to come up and on nmy first mission of the day some arse comes in ...
I've never had anyone come into my missions to salvage. I've been grinding ISK in level 4s for the last few weeks.
Let me guess, you're running missions for Caldari Navy in a system with 150 other mindless sheep?
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Kahega Amielden
Legacy Syndicate space weaponry and trade
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Posted - 2008.03.26 16:18:00 -
[8]
Originally by: Salliene
Originally by: Revan Tiberius Who the hell said that salvaging someone elses wrecks in a mission is not stealing and can not get aggression is rubbish that has to be one of the worst game mechanics decisions ever made. i dont do alot of mission i do about 4 days to get a gtc and then go back to 0.0 to pvp, so to come up and on nmy first mission of the day some arse comes in and salvages my wrecks and and i couldnt even do anything who ever decided that is an idiot in my view andmaybe they should ask people what they want before they start making these dam anoying changes all the time.
Revan Tiberius
The crying when viewed in relation to that tough guy avatar you chose is priceless irony.
This
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Space Wanderer
Center for Advanced Studies
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Posted - 2008.03.26 16:33:00 -
[9]
Originally by: Revan Tiberius i dont do alot of mission i do about 4 days to get a gtc and then go back to 0.0 to pvp
Let me understand, you LIVE in 0.0, do pvp, and then complain about a game mechanics that requires from you just a little bit of resourcefulness? Really, you seem a kid that enjoys the rules when they let him win and starts crying rivers when the shoe is on the other foot.
All EVE is pvp, even the carebearing activities, just of a different sort. When you do the industrialist you are in competition against other players. When you do the trader you are in competition against other players. When you do exploration you are in competition against other players. Now you found out (because it has always been like that) that when you do missions you are in competition against other players. Congratulations, better late than never. Just because players can't shoot each other that doesn't mean there isn't pvp.
But analysing more in depth your complaint, I can notice that the root of it is that you just want to make money fast to get your gtc and go back to play the way you like it. That's all well and good, but have you considered to actually, well, _paying_ for the game you play? I do, and that means I can play the game I want all the time.
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Anaalys Fluuterby
Perkone
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Posted - 2008.03.26 16:44:00 -
[10]
You might want to read the following quotes from CCP:
From one of the GMs:
Quote:
This is an intended game mechanic and is in no way an exploit. People salvaging your missions npcs or the player you just blew up are doing nothing wrong. The players are salvaging what is effectively floating rubbish in space and Concord places no value on this wreckage.
Eve is a harsh place you won't always have everything go your way, its a do or die world and people do what they can to get along. If salvaging some wreckage gets them a few more ISK someone will do it, it doesn't matter who just blew it up.
From the Dev PrismX
Quote:
If we end up having to chose between the salvagers right to salvage whatever he finds and the mission runners right to salvage his own loot without competition and getting rights to pwn empire salvagers, we'd probably go for the former.
Simply the people that decided that "salvaging" was not stealing are the people that made the game. Salvaging is supposed to be open to all, not a mission-runner's entitlement program.
Quote:
maybe they should ask people what they want before they start making these dam anoying changes all the time.
This is NOT a "change", salvaging has never drawn aggro since it was originally implemented with Revelations 1 over a year ago.
Originally by: Audri Fisher On the other, the emo tears being cryed in this thread tell me that just because you shoot somebody for a living, does not mean you aren't a carebear
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Myshella Drake
Ward-Tech Industries
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Posted - 2008.03.26 18:29:00 -
[11]
Originally by: Revan Tiberius i dont think i will go away and no i aint going to post in one of the other 38234729 threads on this dam forum
Thats right, because your whine is sooo incredibly revolutionary and important that it requires its own thread.
------------------
Proud to stand up for my Profession
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Jolliejoe
Quad Tech Industries
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Posted - 2008.03.26 18:43:00 -
[12]
OK, granted... the gm's like people stealing salvage and a lot of people ingame like it and it isn't an exploit.
But fact is that salvage is an essential part of the mission runners income. Without the salvage it becomes totally useless to do missions because the bounties alone are mediocre.
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Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2008.03.26 19:36:00 -
[13]
Originally by: Jolliejoe OK, granted... the gm's like people stealing salvage and a lot of people ingame like it and it isn't an exploit.
But fact is that salvage is an essential part of the mission runners income. Without the salvage it becomes totally useless to do missions because the bounties alone are mediocre.
Which isn't true, but more importantly, it's irrelevant.
Figure out how to get the salvage yourself, figure out how to make good isk mission running without it, or figure out another way to make your isk. * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |

xenoin
The Aduro Protocol
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Posted - 2008.03.26 19:38:00 -
[14]
Missions need risks!! Oh dear lvl 4's aint perfectly safe. I can't believe CCP would want to give something a disadvantage! You want complete fluffy, warm inside carebearness, play WOW.
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Commander OTG
Logistic Exposium Industries
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Posted - 2008.03.26 19:45:00 -
[15]
The obvious solution to the problem is to remove missions from the game. Make it so salvage can only be gained from pvp wrecks and thats that...easy as pie..lol
Quote: Originally by: GM Faolchu It is within the rules of the game for someone to enter your mission and steal the loot/salvage.
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Space Wanderer
Center for Advanced Studies
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Posted - 2008.03.26 21:52:00 -
[16]
Edited by: Space Wanderer on 26/03/2008 21:55:09
Originally by: Jolliejoe But fact is that salvage is an essential part of the mission runners income. Without the salvage it becomes totally useless to do missions because the bounties alone are mediocre.
Too many assumptions methinks...
1) "Fact", "Essential"? By whose meter, really? "Fact" is only that salvaging is A source of income of the mission runner, the "essential" part is purely YOUR opinion. Which is easily contestble anyway. 2) Have you thought that during the time lost having to change ship, salvaging and then changing ship again you could run a good chunk of another lvl4? 3) It's not like you can't do anything about rogue salvagers (which I think is a better definition than the incorrect "salvage thieves"). You have tons of choices about that, if that source of income were so "essential". It's just you don't want to take them. Words are cheap, the actions of the people speak more clearly. I guess that the "salvage thieves" are not that much of a problem for you if you can't even be bothered to take one of the many possible precautions.
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Nitemare111
Republic University
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Posted - 2008.03.26 22:46:00 -
[17]
Originally by: Revan Tiberius Whine whine whine, cry, *****, suck thumb. Rant, wet self, hug teddy, whine some more. Sob, whine, whine, whine, whine. WoW drool, whine whine whine whine WHINE! Moan, gripe, cry some more.
Revan Tiberius
Mechanics of salvage are following real world salvage laws. They are working as intended, not our fault you're a whiney little girl.
------ "When in doubt, aim for the crotch." "There's no problem that the application of suitable firepower cannot fix."
Originally by: A Belief Nothing is yours until it's ISK in your wallet. So it goes.
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Kahega Amielden
Legacy Syndicate space weaponry and trade
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Posted - 2008.03.26 23:53:00 -
[18]
Quote: But fact is that salvage is an essential part of the mission runners income. Without the salvage it becomes totally useless to do missions because the bounties alone are mediocre.
Oh poor you. It's not enough that you get LPs, standing, and more ISK than most professions in EVE at no real risk at all. You're just trying to get by.
Yeah, you missionrunners have it real tough 
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Baldemar
The Scope
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Posted - 2008.03.27 00:15:00 -
[19]
Originally by: Durzel Don't mission out of busy hubs maybe?
I'm running L4 missions for a Q16 agent and I haven't even seen anyone else appear in my mission, much less ninja-loot/salvage anything.
What Durzel said...
If you have a bunch of people picking apart your wrecks, chances are you've picked a very popular spot.
As a suggestion, take a mild hit on agent quality and chances are the area will be less populated with mission runners.
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Dotard
Eternal Guardians Corp. The Covenant Alliance
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Posted - 2008.03.27 01:25:00 -
[20]
Boobies!
--------------- Nerf You! Buff Me!
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Cypher V
Silent-I.K.Y
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Posted - 2008.03.27 03:14:00 -
[21]
EPIC FAIL ----------------------------------------------
Yeeees, YEEEES! Sell all your Cargo Expander IIs in Jita and Rens... Let MEEE have the profit... |

Commander OTG
Logistic Exposium Industries
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Posted - 2008.03.27 03:37:00 -
[22]
Im going to break a cardinal Salvagers rule and tell you how to reduce the salvage "thieves" intrusions.
While doing missions, attempt to do them without drones. Most probers are finding you by tracking them.
Bookmark your rooms with each jump. Turn in your mission BEFORE you return to salvage. This will eliminate the jump gates which most probers bookmark and enter when you leave. In the least it will save you the salvage from the last room because they will not have reached it yet and when you turn in the mission they no longer have a way to get there.
Don't smack talk the salvager that does show up. Simply advise him to leave. If he fails to leave then blow them up.
Aside from this the best bet is to salvage as you go.
Quote: Originally by: GM Faolchu It is within the rules of the game for someone to enter your mission and steal the loot/salvage.
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syphurous
Center for Advanced Studies
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Posted - 2008.03.27 03:52:00 -
[23]
This will explain it all in a carefully put together diagram.
Originally by: GM Faolchu People salvaging your missions npcs or the player you just blew up are doing nothing wrong.
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Dahak2150
Chaos Monkeys
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Posted - 2008.03.27 10:48:00 -
[24]
Edited by: Dahak2150 on 27/03/2008 10:49:15
Originally by: Revan Tiberius
Revan Tiberius
Thank you ever so much for signing your name. Truly I wouldn't have known who had written the post without it.
You see, I have a medical condition that prevents me from peering anything more than two degrees to the left. The right side is fine, but woe be upon the avatar whose name is automatically placed on the left of every post along with their name and their picture.
You sir, are a hero. I hope to see everyone following your example.
-Dahak2150, Chaos Monkeys, Caldari Civire.
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Roche Pso
Deltole Research Labs
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Posted - 2008.03.27 11:06:00 -
[25]
Originally by: Commander OTG
Im going to break a cardinal Salvagers rule and tell you how to reduce the salvage "thieves" intrusions. ... Don't smack talk the salvager that does show up. Simply advise him to leave. If he fails to leave then blow them up.
Speaking as a salvager myself, being blown up really does ruin my day. If I turn up in a mission and start stealing your loot then the best thing to do is to take a pop at me, there is no way my untanked ship can stand up to a CNR, so this is definitley something that will make me avoid you in future.
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Chaundra Ratami
A GmbH
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Posted - 2008.03.27 13:49:00 -
[26]
Originally by: Dahak2150 Edited by: Dahak2150 on 27/03/2008 10:49:15
Originally by: Revan Tiberius
Revan Tiberius
Thank you ever so much for signing your name. Truly I wouldn't have known who had written the post without it.
You see, I have a medical condition that prevents me from peering anything more than two degrees to the left. The right side is fine, but woe be upon the avatar whose name is automatically placed on the left of every post along with their name and their picture.
You sir, are a hero. I hope to see everyone following your example.
-Dahak2150, Chaos Monkeys, Caldari Civire.
And you Sir, clearly pawned this pathetic thread. 
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Jolliejoe
Quad Tech Industries
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Posted - 2008.03.27 13:54:00 -
[27]
unfortunately it doesn't work that way for the tards that are so "clever" to only salvage and not loot. You have no kill rights then which is stupid to begin with. But since Gm's think it is perfectly fair, that says enough about the gm's and CCP.
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Jolliejoe
Quad Tech Industries
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Posted - 2008.03.27 13:56:00 -
[28]
Edited by: Jolliejoe on 27/03/2008 13:58:14
Originally by: xenoin Missions need risks!! Oh dear lvl 4's aint perfectly safe. I can't believe CCP would want to give something a disadvantage! You want complete fluffy, warm inside carebearness, play WOW.
Again, you are missing the point totally. That is not the point.. Reread this thread again dude.
And to the previous posters who are addressing me personally: I'm more than self sufficient and if people do try to come into my missions I'll simply pop every single wreck. They will leave soon enough. I don't have a problem with salvage thieves because they do not show up. I have enough other means of income also. The fact that I'm responding in A thread doesn't necessarily means that thread applies to me now does it?
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Burnharder
Tiny Industries
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Posted - 2008.03.27 14:14:00 -
[29]
I've never had salvage looted on a mission, even though I sometimes spend time in a relatively busy mission hub. However, I can see how annoying this might be, especially as you have no recourse. The idea that "Eve is a harsh place" is a joke. It isn't harsh for the people looting the salvage. As always, the "mechanics" that allow people to be ass-hats (because lets face it, you aren't looting salvage because it's the quickest route to a profit, you are doing it because you want to `grief' the other player), are defended in threads like this by said ass-hats.
The real question is just how old does your mental age have to be to spend your free time griefing mission runners?
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Commander OTG
Logistic Exposium Industries
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Posted - 2008.03.27 14:32:00 -
[30]
I can salvage a large size mission in about 20 minutes...getting anywhere from 10 to 15 million on average.
For the last week I have tracked not only the average value of salvage per hour, but then the average gained from rigs I created from those same salvage parts...which can exceed 20 million.
Granted there was an initial investment in the blueprints, which is more then paid for, as well as the ships that I have set up specifically for the job and the implants to improve my abilities...but one long weekend covered all that.
I would say that salvaging can be quite lucrative. just day before yesterday i stumbled across a low grade snake epsilon implant that the owner gave me 100 million for finding it.
Quote: Originally by: GM Faolchu It is within the rules of the game for someone to enter your mission and steal the loot/salvage.
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