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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Soltueur
Gallente 0utbreak KrautbreaK
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Posted - 2009.02.18 16:06:00 -
[361]
Edited by: Soltueur on 18/02/2009 16:06:48
Originally by: michelle lavite Wow, you obviously haven't read the posts in this thread. I think I only mentioned it three times. You would know if someone jumps cause you'd still hear the sound. As it is now, I have to zoom all the way out to play the game which means I don't see the effect anyway. I'd rather be able to play zoomed in to be honest.
I have read it and to be honest i cant really understand your reply. So you mentioned it before and i mentioned it again, big whoop wanne fight(last 5 secs) about it?. Doesnt mean you gotta go all badass that i havent read the damn thing. shees.. ----------------------------------------
"It is only by fate that any life ends, and only by chance that it is yours... not mine"
New vid |
WackyRMa
Caldari Mindstar Technology Executive Outcomes
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Posted - 2009.02.18 16:45:00 -
[362]
Originally by: Soltueur Another solution might be a 'Turn of gate effect' button. Similar to the turn off gun effects etc. This wouldnt be to much to ask for would it? You wont know if someone jumps in but you got corpmates for that
The gate effect is just an easy/stable trigger(jump through g8 and 'boom'), but not the only 'effect'. I've had it with gun-fires, warp-engages etc. Even with all effects and sounds off it still happens, just less frequent. Kindda annoying if each salvo in a fight could be your last. Classic doesnt have this issue.. but march 10th... |
michelle lavite
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Posted - 2009.02.18 17:37:00 -
[363]
The gate effect is just an easy/stable trigger(jump through g8 and 'boom'), but not the only 'effect'. I've had it with gun-fires, warp-engages etc. Even with all effects and sounds off it still happens, just less frequent. Kindda annoying if each salvo in a fight could be your last. Classic doesnt have this issue.. but march 10th...
For many of us that have posted in this thread, the gate fire seems to be the only cause. It occurs in both Premium and Classic modes. If classic works out well for you, congrats, for me it does not.
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michelle lavite
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Posted - 2009.02.18 17:38:00 -
[364]
Originally by: Soltueur Edited by: Soltueur on 18/02/2009 16:06:48 I have read it and to be honest i cant really understand your reply. So you mentioned it before and i mentioned it again, big whoop wanne fight(last 5 secs) about it?. Doesnt mean you gotta go all badass that i havent read the damn thing. shees..
Sorry, I'm just frustrated at this game. Didn't mean to take it out on you. Let me mention it again while I'm at it, "A gate fire effect button in graphics settings would alleviate this issue for many of us."
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Darth Obvious
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Posted - 2009.02.19 13:54:00 -
[365]
Confirming that I have crashing issues with my X1950 card as well (catalyst 8.12). It seems to be related to combat; gate guns and scrambler effects most likely. And now to the "funny" part: I only experience crashing on one of my accounts, the other one is totally unaffected
I run both accounts from the same install and with the same settings, and I have absolutely no idea how this is possible.
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Molly Mayhem
Caldari
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Posted - 2009.02.20 03:29:00 -
[366]
Originally by: michelle lavite Sorry, I'm just frustrated at this game. Didn't mean to take it out on you. Let me mention it again while I'm at it, "A gate fire effect button in graphics settings would alleviate this issue for many of us."
Can you try something for me? I've stopped all of my gate fire crashes, I want to see if it works for you. I need some diagnostic info to start, it should only take you about 20 seconds. If you're willing, do this:
Start up EVE alt-tab out to desktop right click on the desktop, open up CCC advanced view, expand the 3D tree click "all settings"
now just list off all of the settings in there, for example I'm using:
AA: use application settings (true) filter (edge detect)
AF: use app settings (false) p.pixel samples: 16x (forced 16x AF)
Catalyst AI: low Mipmap detail: High Quality Vertical Refresh: Off unless app spec. Adaptive AA: Enabled, Quality
I had exactly the same gate-fire crashes until I turned off custom AA and set it to "use app. settings." Catalyst AI is also known to cause some instability in games at times.
Try that and see what happens, I've had no crashes for days now sine I made those two adjustments.
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Soltueur
Gallente 0utbreak KrautbreaK
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Posted - 2009.02.20 13:59:00 -
[367]
Edited by: Soltueur on 20/02/2009 14:01:32 New gate effect in the new patch. Still has a flash but might have changed stuff.
http://www.youtube.com/watch?v=RqA9MKyOlrs&feature=related
Its at about 2:15 ----------------------------------------
"It is only by fate that any life ends, and only by chance that it is yours... not mine"
New vid |
Rektide
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Posted - 2009.02.24 17:05:00 -
[368]
Edited by: Rektide on 24/02/2009 17:05:37 the whole gate thing seems somewhat incidental; the greater issue seems to be rampant instability with SLI AMD cards. adjusting adaptive AI to low and AA to app settings has not fixed anything.
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Havus Mauth
Ars ex Discordia GoonSwarm
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Posted - 2009.02.24 17:14:00 -
[369]
Originally by: Xyfu Just passed by this topic, and I kinda wanna point out that going: "CCP ARE EFFING ****, I HATE THEM, I WANT TO **** THEIR EYES, SOMEONE NEEDS TO BE FIRED!" Generally doesn't put them in the best mood to help you. I can fully imagine myself keeping an eye on this thread, were I a GM, and pushing the petition to the bottom of the queue every time someone was a d*ckhead about my colleagues or I.
TL;DR LRN2/POLITE
This thread is nearing its one year anniversary and CCP has yet to tell anyone with SLI AMD cards how to play their game without it breaking, has yet to even acknowledge there is an issue. I've refrained from using course language, but only because the level of incompetence apathy and immovability displayed by CCP made me go out and buy a nv 9800 since evidently CCP doesnt care about SLI AMD users. I found no other solution to utilize the three accounts I've purchased after my last video card died and I bought a 4870x2; the game is completely unplayable with SLI AMD cards and even the most facile testing reveals a horrendously non-working game.
Who are these planted shills who keep coming in here and telling people reporting issues that its their fault / they have no right to be furious? Fly away silly trolls, fly away.
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Marlon Shakespeare
Vanishing Point. The Initiative.
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Posted - 2009.02.26 11:06:00 -
[370]
CCP FFS COME ON!
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Furion iV
Minmatar Imperial Production
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Posted - 2009.02.26 16:47:00 -
[371]
Good news for my problem with the 4870 1gb version. The new stargate effects cause no problem for me when jumping whereas before, it would lower my fps to a lowly 3fps. Great success!
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Matarella
Fremen Sietch White Noise.
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Posted - 2009.02.27 12:39:00 -
[372]
Dunno if it was mentioned before, but try to set AA to "interval default", it reduces your FPS a little, but instead you dont get freezes that lockup your pc. But yes, you still get freezes. ;)
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Havus Mauth
Ars ex Discordia GoonSwarm
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Posted - 2009.03.01 07:48:00 -
[373]
Originally by: Matarella Dunno if it was mentioned before, but try to set AA to "interval default", it reduces your FPS a little, but instead you dont get freezes that lockup your pc. But yes, you still get freezes. ;)
It seems like quite a few of the suggestions here involve doing things to slow eve down. interval default & one other suggestion I've seen, using the box filter, will both cause significant slowdown.
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Elysarian
Minmatar dudetruck corp
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Posted - 2009.03.04 20:32:00 -
[374]
Edited by: Elysarian on 04/03/2009 20:32:25
Originally by: Havus Mauth
Originally by: Matarella Dunno if it was mentioned before, but try to set AA to "interval default", it reduces your FPS a little, but instead you dont get freezes that lockup your pc. But yes, you still get freezes. ;)
It seems like quite a few of the suggestions here involve doing things to slow eve down. interval default & one other suggestion I've seen, using the box filter, will both cause significant slowdown.
The "Interval One" fix only reduces your framerate to the refresh rate of your monitor (unless you are a special case and running multiple clients with Aero enabled on Vista/Win7 where you get refresh rate divided by number of clients/screens).
I've yet to hear a compelling argument as to why anyone needs a refresh rate that's over 30FPS (bear in mind that US TV and cinema screens run at that, UK TV at 25FPS).
Also: Interval One doesn't always work, especially for the people with cards listed on this thread - the gate fire crashes are a result of an interaction between the ATI drivers (some Xfire, some not) and the Eve rendering engine.
Another note:
ATI/AMD = Crossfire (sometimes shortened to Xfire). nVidia = SLI.
There is no such thing as "ATI SLI" (though some AMD motherboards do support SLI).
Edit: my bump for this thread for today ===================================== It smells of spoon! ===================================== |
Daveion Steel
Gallente Blades of Fire Libertas Fidelitas
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Posted - 2009.03.08 15:38:00 -
[375]
Originally by: Rektide Edited by: Rektide on 24/02/2009 17:05:37 the whole gate thing seems somewhat incidental; the greater issue seems to be rampant instability with SLI AMD cards. adjusting adaptive AI to low and AA to app settings has not fixed anything.
No, I'm afraid the whole gate thing is not incidental, read the hole thread and you will see that most have a gate freeze and blue screen of death, also it is not just with SLI or newer 3650 cards as I have had the problem since they patched to the Premium graphic content last year. I bought a ATI 2600 hd to play the premium content and have had trouble ever since. Btw, I upgraded from an x700 ati card that now sits in my son's computer and he can play premium just fine, with lower frame rates ofc, but not gate freeze blue screens. However I seem to be fairly untouched in the last few weeks by the bug, no idea what has changed, except my MSI K9a platium mobo has recently lost all sound, cannot even get a sound card to work on it. I always wondered if this was a sound issue but the fixes posted to maybe help fix a sound issue did not work.
I leave the debate an anxiously await the patch.
D...
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Misanth
RABBLE RABBLE RABBLE Black Legion.
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Posted - 2009.03.09 01:38:00 -
[376]
..too bad I didn't see this thread long ago, hardly ever visit this section of the forum, but I'll do a +1 on your guys count here.
My old PC ran with an ATI card, Asus mobo. Can't check specifics atm but can dig it up in a day or three from now (card on attic, documentations from order in another box). Did read the whole thread, can just add up with what's been said.
Basicly what happened was this; I had 'freezes' in the game, usually 2-3 seconds, on gates. Occationally I got the VPU recover, which was easily solved by tabbing out of the game, killing it from task manager and reload the game. No system shutdowns. However, I noticed that my card got really damn hot, and only when playing EVE.
I ran a comparison on the heat on the card from multiple games and it was clear that EVE put some significant stress on it. I tried to increase cooling in my chassi as I figured this was a heat issue, but the odd thing was; it was fine in other games. And the other hardware ran at nice temperatures, only the ATI-card would get hot, and only in EVE.
EVEntually the card started to get visual heat damage, I got fed up and bought a cheap nVidia replacement card, which I ran for nearly 9 months with no issues whatsoever. Got a new PC this week and went with a XFX GeForce GTX 285 BLACK this time. No issues.
It's pretty simple to find the key elements here. EVE + gatefires + (in most cases, I saw some rare nVidia posters in here but only one or two?) ATI. It's a bit ridicilous a cheap low-end nVidia card got alot less stress than the high end ATI-card, and only in EVE. As far as I'm concerned, CCP killed my card, but it'd be damn messy to prove it. The very least they could do it so help others solve this issue.
Shouldn't be too hard for CCP to plug in an ATI-card and check the gatefire over and over? -
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Daveion Steel
Gallente Blades of Fire Libertas Fidelitas
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Posted - 2009.03.11 11:03:00 -
[377]
Well, I suspect the new gate fire has done something to help this out, I just had over 7 hours of game play with no incident.... And then Wham. something new happened at a gate fire, I CTD!!! I declined sending info of the Eve exe crash and logged back in, all in all I was out of game for maybe 3 minutes. You probably think thats pretty good, except I noticed that although the exe had crashed and I had to reload the game, I had not made an emergeancy warp, I was exactly where I was when the exe crashed
I really hope this is not going to be a reason for an entire new thread for ATI cards.
D...
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Marlon Shakespeare
Vanishing Point. The Initiative.
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Posted - 2009.03.12 22:48:00 -
[378]
Well I'm very disappointed to say that the new patch hasn't resolved this issue at all. I have just retried my 3870 X2's with the latest drivers and the same issue still persists. After three graphics crashes (requiring reboot each time), I've gone back to a 3 year old graphics card.
It beggars belief that this issue which was reported some 8 months ago has not had a single CCP reponse or fix of any sort. Considering the amount of grief this issue has caused I am amazed CCP is doing nothing about it. I feel sorry for all those people who are probably still struggling with this issue, unaware of the glaring underlying defect in Eve which is causing it.
It really is pathetic that we are getting crap like 'bigger lights' on ships when such a fundamental game-breaking exists for all those with ATI 3870/4870 cards.
Shame on CCP!
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Dasalt Istgut
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Posted - 2009.03.13 03:45:00 -
[379]
Originally by: Marlon Shakespeare Well I'm very disappointed to say that the new patch hasn't resolved this issue at all. I have just retried my 3870 X2's with the latest drivers and the same issue still persists. After three graphics crashes (requiring reboot each time), I've gone back to a 3 year old graphics card.
It beggars belief that this issue which was reported some 8 months ago has not had a single CCP reponse or fix of any sort. Considering the amount of grief this issue has caused I am amazed CCP is doing nothing about it. I feel sorry for all those people who are probably still struggling with this issue, unaware of the glaring underlying defect in Eve which is causing it.
It really is pathetic that we are getting crap like 'bigger lights' on ships when such a fundamental game-breaking exists for all those with ATI 3870/4870 cards.
Shame on CCP!
This thread doesn't actually make much sense. Its clearly obvious that several posters have different problems and others are running setups that they clearly don't understand/grasp the power requirements for. A video card getting extremely hot for instance has to do with why its freezing. A freeze means one of two things - either something is cycling hard (GPU max'd - ie makes the card hot, which shouldn't cause damage if it is properly cooled) or there's a deadlock.
I'd actually like to help someone troubleshoot but I need someone who is fairly technical. Anyone here having this issue happen to be a programmer? |
Dasalt Istgut
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Posted - 2009.03.13 03:48:00 -
[380]
Originally by: Havus Mauth
Originally by: Matarella Dunno if it was mentioned before, but try to set AA to "interval default", it reduces your FPS a little, but instead you dont get freezes that lockup your pc. But yes, you still get freezes. ;)
It seems like quite a few of the suggestions here involve doing things to slow eve down. interval default & one other suggestion I've seen, using the box filter, will both cause significant slowdown.
Which is part of why I was pointing out that it seems like there are multiple issues. Slowing down the processing speed would impact deadlock issues (because collision chances are reduced). Others appear to be having infinite loop issues - which should be relatively deterministic in nature and unrelated to the framerate. |
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Dasalt Istgut
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Posted - 2009.03.13 03:50:00 -
[381]
Originally by: Molly Mayhem To anyone running Vista- when the game crashes, or you force quit, make sure you "check online for solutions." If you do this you'll send a small crashdump to micro$oft which is then forwarded to CCP (since CCP now subscribes to this service), spam them with crashdumps early and often .
All they're going to see is "the likely cause for this problem is atikmdag.sys" or something to that affect. The person who should actually receive that crash dump is ATI/NVidia but they likewise won't have any reproduction steps. Basically the only reason anyone subscribes to these services is to get a feeling for how often their stuff is crashing in the field and use it for metrics purposes - no one actually fixes stuff this way. |
Dasalt Istgut
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Posted - 2009.03.13 04:01:00 -
[382]
Edited by: Dasalt Istgut on 13/03/2009 04:06:06
Originally by: Soltueur
Originally by: Elysarian
Originally by: VicturusTeSaluto Wow, so many more people posting about this problem. CCP still ignores it. You guys have really poor customer service.
I'm afraid that CCP doesn't care past your last payment. The only solution for me was new hardware.
So lemme get this straight... You replaced soem hardware component (whether that be graphics card or otherwise) and you STLL blame CCP?
*shakes head*
Explain why it only happens with EvE.... So yes it is eve related.
It could be anything. That's the point. Have you ever worked with hardware issues like this? I have - for years - its a pain in the ass. I wouldn't be so quick to cast blame on CCP. Edited to add: Just reading through this thread I've come across at least 4 distinct and separate, unrelated issues. Ugh. |
Soltueur
Gallente 0utbreak KrautbreaK
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Posted - 2009.03.13 14:30:00 -
[383]
Its solved for me...did some gangs and all worked out fine. Only had one CTD but that was because I lost connection. ----------------------------------------
"It is only by fate that any life ends, and only by chance that it is yours... not mine"
New vid |
michelle lavite
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Posted - 2009.03.14 13:49:00 -
[384]
Edited by: michelle lavite on 14/03/2009 13:51:21 Edited by: michelle lavite on 14/03/2009 13:50:16
Originally by: Dasalt Istgut Edited by: Dasalt Istgut on 13/03/2009 04:06:06 It could be anything. That's the point. Have you ever worked with hardware issues like this? I have - for years - its a pain in the ass. I wouldn't be so quick to cast blame on CCP. Edited to add: Just reading through this thread I've come across at least 4 distinct and separate, unrelated issues. Ugh.
Ugh is right. While we all appreciate your comments we cannot help that other people have jumped our thread and posted seemingly related information. The CORE focus of this thread is a discussion about the gate fire effect and it's subsequent issues with ATI 38XX and 48XX series GPUs. As for your comments about hardware issues, you are correct that many people who have posted in this thread are not diagnostic-ly inclined. What I can tell you is that I am. For real life I run a software development department at my company, we build PC based 3D training systems. I have my OWN QA/QC staff and yes, I'm also an electrical engineer. I have personally done both hardware and code troubleshooting, bug tracking and conflict resolution. Here is what I KNOW about this problem.
1) it occurs on multiple systems (I've tested 4 different systems myself) with both ATI 38XX and 48XX based cards (I've tested 3 cards, two from one manufacturer, one from a 2nd.) It causes a hang or crash depending on the VPU recovery settings of the ATI driver set with all cards (mine were all 38XX based).
2) It occurs across multiple versions of the ATI driver. I've run 6 now in an effort to eliminate the issue. Some seem better than others, but ALL have exhibited the issue for me.
3) These tested systems do not exhibit ANY issues with other games, and it's not the power supply, voltages or heat related. I've tested ALL of the above in my home machine. My GPU runs cool (monitored both via internal temp sensor and external ones) in eve (much hotter in something like mass effect), the voltages are on spec and in my home machine, I've put 3 different power supplies in all to no avail.
4)It's not my memory. Aside from trying two sets I've run memtest86 on it over a weekend with no failures.
5) My home PC runs fine with an older x1600 based card.
6) It happened in both the classic and premium versions (no longer relevant). I'm testing it today in APOC.
7) setting interval 1 seems to have decreased the rate of occurrence.
8) zooming all the way out when on gates ELIMINATES lockups/freezes for me all together since the gate fire effect is not "fired" when you are zoomed out do to the "LOD" algorithm.
9) #8 above makes PvP on gates nearly impossible since I can't see anything.
10) the new Apoc update runs so well on my Macintosh, I've switched to using that at home. Luckily I've got 6 machines at home to choose from and another 4 at work that I can use.
I hope this helps clear up the current known state of this issue. Please, please don't post anything about my GPU overheating as it will likely just **** me off and cause me to type another VERY long post. Keep in mind that MANY of us are very frustrated about this since the gameplay (#9 above) has been effectively ruined for us for quite some time.
So is it a CCP issue, an ATI issue or an end user issue?
At this point I think you can see that it is a CCP issue that occurs on ATI hardware. In my business I would be bugging the heck out of the ATI driver guys trying to figure this out if the % affected users was high enough (probably not in this case). I strongly believe it has something to do with a bug/change in the ATI driver for 38XX and 48XX series GPUs that CCP could work around (see earlier post about a graphics option to turn off gate fire). I doubt it's a bug in CCPs "code" but since it only happens in their software, guess what, it's their problem!
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michelle lavite
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Posted - 2009.03.20 20:31:00 -
[385]
This issue has been revolved for me as of the APOC release. I haven't had a single gate fire lockup issue since the install. YEAH!
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Grifter Steel
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Posted - 2009.03.30 02:12:00 -
[386]
This bites. I never had an issue of my computer freezing in Eve until today. And it has nothing to do with Gates or anything. I can sit in the station docked and be chatting with someone and the sound stutters and the monitor goes to sleep. A hard reset is my only way out. A few weeks ago, I was playing Eve for hours with no problems. Today I was Fallout 3 for 3 hours straight. But I go into Eve for about 1.5 hours and it happens again... I have confirmed twice, but cannot find a mention in the logs of any errors.
Do you think it is me?
GEForce 9800 GT Vista (32) 4 Gig ram 500W power
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Morzen
Caldari
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Posted - 2009.04.07 14:53:00 -
[387]
I had been experiencing a problem simular to what is described above. With random crashes that didnt seem to be related to anything else on my ATI 4870 X2. Running Vista 64. After quite a bit of time searching I found that a number of 3D applications (including games) conflict with the Windows Areo apperance color scheme setting, which uses ones graphics hardware to make windows have transparent borders and the like.
I disabled this and my crashes have since disappeared Anyone who isnt helped by other solutions might want to try this, it does make windows and the desktop look less polished if you will, but it also reduces the system resources used on a regular basis by windows and has improved my loading times in various applications
To turn off the Areo Scheme: Right click the desktop and select Personalize --> select Window Color and Apperance from the top of the window --> In the Color Scheme box select either Windows Vista Basic or Windows Standard (whichever you prefer)
This will in some cases also cause the windows desktop background to be reset to black of course this can simply be set again
Again this problem appears to be exclusive to vista as other versions of windows dont include this useless feature
I hope this helps. |
Final8ty
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Posted - 2009.04.14 00:36:00 -
[388]
Edited by: Final8ty on 14/04/2009 00:37:00 Well i have looked through this thread & tried all conceivable solutions. Never had Gate fire problem BTW.
Disabling vista Aero & running even in classic mode. Under clocking my ati gfx cards by 200Mhz from 800Mhz default to 600Mhz, ATI CCC default everything else. Bloom & HDR off & i still get driver restarts, BSOD & DEP crashes.
Driver restarts, BSOD & DEP crashes causes that i can replicate with out fail. In Order of severity from instant to random times but a certainty if left opened long enough or opened enough times.
Opening the settings menu at any time other than the login screen. the quickest of the lot is when docked. The non transparent Confirm Buying/selling quantity menu & any similar non transparent menu of equal or greater size. The fitting screen. Calculator.
All GUI/UI related. And never had this problem for me anyway until this latest client.
This is the only game that has ever crashed my gfx drivers at stock speed. I have also never had a DEP pop-up before.
Pls fix the game.
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Molly Mayhem
Caldari
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Posted - 2009.04.14 09:03:00 -
[389]
Originally by: michelle lavite This issue has been revolved for me as of the APOC release. I haven't had a single gate fire lockup issue since the install. YEAH!
Yeah, I haven't had any gate fire crashes since APOC release either. I'm one happy camper :D
Now if we could just get AA implemented :p
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Final8ty
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Posted - 2009.04.14 11:00:00 -
[390]
Originally by: Molly Mayhem
Originally by: michelle lavite This issue has been revolved for me as of the APOC release. I haven't had a single gate fire lockup issue since the install. YEAH!
Yeah, I haven't had any gate fire crashes since APOC release either. I'm one happy camper :D
Now if we could just get AA implemented :p
This game begs for ingame official supported AA.
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