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Thread Statistics | Show CCP posts - 2 post(s) |

Wemo
Caldari Stealth Assassins
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Posted - 2008.11.27 19:11:00 -
[241]
Add me to the list.
Vista 64 (Athlon 64 X2 4600, 2GB RAM) VisionTek 3870 ASUS M2R32-MVP
Random crashed to desktop approching gates.
Got a Windows Data Execution Prevention that closed Eve on me once.
Today it has happened 5 times in 3hrs of play.  -Wemo |

steveid
Killed In Action Zenith Affinity
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Posted - 2008.11.28 00:16:00 -
[242]
I want to reiterate to people tht this is an ATI problem, not CCP. It is something a lot of people are having with a few games and is explained here: http://www.driverheaven.net/vista-radeon-display-drivers/133188-vista-7-3-display-driver-atikmdag-stopped-responding-error-2.html
One of the best known solutions that works for most is only using 1 ram stick instead of two. Works for me, i use a 2 gig stick instead of 2 1 gig's and have no issues now.
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Molly Mayhem
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Posted - 2008.11.28 08:33:00 -
[243]
Edited by: Molly Mayhem on 28/11/2008 08:38:47
Originally by: steveid I want to reiterate to people tht this is an ATI problem, not CCP. It is something a lot of people are having with a few games and is explained here: http://www.driverheaven.net/vista-radeon-display-drivers/133188-vista-7-3-display-driver-atikmdag-stopped-responding-error-2.html One of the best known solutions that works for most is only using 1 ram stick instead of two. Works for me, i use a 2 gig stick instead of 2 1 gig's and have no issues now.
If you read through that entire thread that you linked (and yes, I read the majority of it, it's ****ing huge) and follow a couple of the links (ATI bug reports, NVidia complaints) it's clear that it's a Vista problem.
Here's the problem with that statement - I can play all of my other games flawlessly on Vista. Team Fortress 2 runs for 6+ hours with no lockups. Left 4 Dead runs for hours on end, no lockups. Fallout 3, no crashes other than the ones caused by Bethesda's ****ty programming. I can leave guildwars running for days at a time, no issues. The Witcher, no problems. X3 Reunion, no graphics issues.
I could list off a dozen more games that work flawlessly. EVE is the only game that locks up my machine and only when I'm near a stargate or changing sessions.
So no this isn't just an ATI issue, it's clearly an EVE issue as well.
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Lyria Skydancer
Amarr Home 0f Bored Occultists
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Posted - 2008.11.28 11:56:00 -
[244]
Originally by: Molly Mayhem
And while we're at it, does disabling sound seem to fix the crash for anyone?
No, it crashes with everything turned off. All grafics on low, sounds off. Still crashes.
----------------------------------------- [Video] The Cruise |

Lyria Skydancer
Amarr Home 0f Bored Occultists
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Posted - 2008.11.28 12:00:00 -
[245]
Originally by: steveid I want to reiterate to people tht this is an ATI problem, not CCP. It is something a lot of people are having with a few games and is explained here: http://www.driverheaven.net/vista-radeon-display-drivers/133188-vista-7-3-display-driver-atikmdag-stopped-responding-error-2.html
One of the best known solutions that works for most is only using 1 ram stick instead of two. Works for me, i use a 2 gig stick instead of 2 1 gig's and have no issues now.
How about this? I bet it doesn't work because your source is full of clueless nublets. It won't work just like the gazillion other standard solutions like clear cache, resinstall game, update drivers.
This is a eve problem and you cannot convince anyone of anything else when it is a game mechanic, gate fire, that is activating the problem EVERYTIME and ONLY in this game. I can play cod4, cod2, bf2, bf2142, age of conan, witcher, medieval2, pirates of the burning sea, wow without any problems whatsover. They NEVER EVER crash. Many of those are very new games and even dx10.1. Don't come and tell me this isn't eve's problem. It is crappy ccp programming and it is time they admitted it and fixed it. ----------------------------------------- [Video] The Cruise |

Nhaz
Corp 1 Allstars
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Posted - 2008.11.28 12:55:00 -
[246]
Id like to add myself to this list.
Athlon 3000 8600gt 128 sli driver version 7516
I do have a second video card in the machine but i tend to leave it disabled. i only use it for running the second monitor. which halves my sli bus.
The problem is a strange one. it only occurs when i am coming out of warp on to a gate. once out of warp the game crashes. randomly, as in not every time. the only common theme is the camera is close to the ship.
my workaround seems to work fairly well. stay zoomed out. this problem only started occuring with the recent expansion. _____________________________________________
It's NOT paranoia, If they REALLY ARE out to get you! |

steveid
Killed In Action Zenith Affinity
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Posted - 2008.11.29 14:16:00 -
[247]
it would be nice if you could turn off the gate fire graphics as an effect. Probably stop the issue and I imagine make fleet fights on gates less likely to lag.
tbh tho its not a card load problem afaik. I was in a 1000 man fight that was on a gate that was constantly firing and had no problems at all. Once the inevitable happened and i had to fly a few jumps to gate back in it in a new ship i had the issue in a system with 4 in it. Odd.
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Lyria Skydancer
Amarr Home 0f Bored Occultists
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Posted - 2008.11.29 16:07:00 -
[248]
Edited by: Lyria Skydancer on 29/11/2008 16:07:30
Originally by: steveid it would be nice if you could turn off the gate fire graphics as an effect. Probably stop the issue and I imagine make fleet fights on gates less likely to lag.
tbh tho its not a card load problem afaik. I was in a 1000 man fight that was on a gate that was constantly firing and had no problems at all. Once the inevitable happened and i had to fly a few jumps to gate back in it in a new ship i had the issue in a system with 4 in it. Odd.
If you're zoomed out in a fleet fight you don't see the gate flash and therefor don't crash. If you have max zoom out you NEVER EVER crash around gates. There is a grafic command that is being used for the gate fire flash that is causing the gpu to crash obviously. ----------------------------------------- [Video] The Cruise |

michelle lavite
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Posted - 2008.11.30 15:37:00 -
[249]
Edited by: michelle lavite on 30/11/2008 15:41:29 Edited by: michelle lavite on 30/11/2008 15:39:30 Well it did seem to get a little better but with the latest patch 1.0.2 it has all come back. I had multiple lags/lockups last night while traversing systems. I've filed a fresh petition. Hopefully someone will figure this one out.
I agree with the zoom out "fix". It seems to work for me as well, but it kinda defeats the purpose of having a graphics card when you can't see anything. I might as well play be playing the text version of Eve-Online.
It is interesting that people claim this is a driver issue and not a CCP issue. Since I only have problems with Eve and no other 3D games, I think it is of CCP's concern. How about an option to turn off gate fire effects in the GPU settings. Would this not "solve" my problem?
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Lyria Skydancer
Amarr Home 0f Bored Occultists
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Posted - 2008.12.02 11:20:00 -
[250]
This is still not fixed. Bump. ----------------------------------------- [Video] The Cruise |
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Ninninx Jaasii
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2008.12.02 17:28:00 -
[251]
Bump.
Gate activations and bubbles it seems.
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michelle lavite
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Posted - 2008.12.02 22:55:00 -
[252]
Filed a new petition with CCP. I got a response to update the audio and video drivers as the combination might be causing the problem. In my case I've already tried just about everything with 6 ATI driver versions under my belt. I thought I would post it as others might find it useful.
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Lyria Skydancer
Amarr Home 0f Bored Occultists
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Posted - 2008.12.03 00:58:00 -
[253]
Originally by: michelle lavite Filed a new petition with CCP. I got a response to update the audio and video drivers as the combination might be causing the problem. In my case I've already tried just about everything with 6 ATI driver versions under my belt. I thought I would post it as others might find it useful.
Nope, done that months ago. ----------------------------------------- [Video] The Cruise |

Lyria Skydancer
Amarr Gunship Diplomacy
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Posted - 2008.12.08 10:36:00 -
[254]
Still not fixed. ----------------------------------------- [Video] The Neverending Story |

Elaron
Jericho Fraction The Star Fraction
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Posted - 2008.12.08 19:15:00 -
[255]
Edited by: Elaron on 08/12/2008 19:15:21 There's an nVidia "The Way It's Meant to be Played" logo on the Trinity and Empyrean Age expansion features pages. nVidia also co-sponsored and presented at the 2007 and 2008 FanFests.
Which GPU vendor do you think CCP works more closely with?
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Marlon Shakespeare
Vanishing Point. The Initiative.
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Posted - 2008.12.09 16:49:00 -
[256]
Originally by: Elaron Edited by: Elaron on 08/12/2008 19:15:21 There's an nVidia "The Way It's Meant to be Played" logo on the Trinity and Empyrean Age expansion features pages. nVidia also co-sponsored and presented at the 2007 and 2008 FanFests.
Which GPU vendor do you think CCP works more closely with?
Tbh it's irrelevant who they work more closely with. This is such a critical bug that anyone who experiences it is literally unable to play! Try PVP or 0.0 travel when your whole machine locks up (requiring a reboot!) non-deterministically on gate fires. This has been repeatedly reported to CCP and not even a single response in this thread to even acknowledge or put a timeframe on a fix. This isn't an issue for some quirky card that only 1 or 2 people use, it's for some of the most prevalent graphics cards in the market at the moment.
I couldn't care less about the nvidia vs. api debate, it's not relevant.
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Lyria Skydancer
Amarr Gunship Diplomacy
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Posted - 2008.12.10 11:02:00 -
[257]
Still not fixed and bug reports systematically ignored. ----------------------------------------- [Video] The Neverending Story |

Lyria Skydancer
Amarr Gunship Diplomacy
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Posted - 2008.12.10 15:01:00 -
[258]
Still not fixed. Odd how we don't even get a single asnwer or confirmation on a problem that has now existed for OVER SIX MONTHS. ----------------------------------------- [Video] The Neverending Story |

Lyria Skydancer
Amarr Gunship Diplomacy
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Posted - 2008.12.11 20:37:00 -
[259]
Why is my bugreport ID:66261 being ignored about this issue? ----------------------------------------- [Video] The Neverending Story |

Lyria Skydancer
Amarr Gunship Diplomacy
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Posted - 2008.12.12 12:21:00 -
[260]
Bugreport is still ignored. No confirmation of anything. ----------------------------------------- [Video] The Neverending Story |
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leboe
Dark Star Cartel
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Posted - 2008.12.13 04:55:00 -
[261]
bumping because it still happens, I just don't camp gates anymore.
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michelle lavite
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Posted - 2008.12.13 22:47:00 -
[262]
WOW! QR 1.0.3 seems to have made this much worse. I can't fly through 4 gates without it freezing up. Sure it comes back, but it's black while it does. It usually lasts about 20 seconds. Extra Scary since I'm in FW and fly through contested space. 
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Matarella
Fremen Sietch White Noise.
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Posted - 2008.12.14 19:12:00 -
[263]
I got the same crap..
When I try to jump through a gate, i get gate activation animation and total PC lockup so I have to to hard reset. I dont get this often, but in gang or solo in 0.0, it very annoying as you jump in to clean or camped system.
Here are my specs:
CPU Type DualCore AMD Athlon 64 X2, 2600 MHz (13 x 200) 5200+
Motherboard Name Asus M2R32-MVP
Motherboard Chipset AMD 580X CrossFire, AMD Hammer
System Memory 3072 MB (DDR2-800 DDR2 SDRAM)
Video Adapter ATI Radeon HD 3870 X2 (R680) (512 MB)
Audio Adapter Creative SB X-Fi Xtreme Audio Sound Card
Disk Drive ST3400620NS (400 GB, 7200 RPM, SATA-II)
Optical Drive Optiarc DVD RW AD-7170S
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Lyria Skydancer
Amarr Gunship Diplomacy
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Posted - 2008.12.14 21:58:00 -
[264]
Originally by: Matarella
Video Adapter ATI Radeon HD 3870 X2 (R680) (512 MB)
That's the problem. Eve is sending these cards requests that lock them up. CCP won't admit it and are ignoring the problem. Bug reports aren't getting answered and nothing is being done. This issue is more then SIX MONTHS old. Yeah, it's quite disturbing as you can see. Customer support? What's that? Sigh. ----------------------------------------- [Video] The Neverending Story |

Lyria Skydancer
Amarr Gunship Diplomacy
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Posted - 2008.12.15 13:46:00 -
[265]
Bug report still ignored and issue still persists for over SIX MONTHS and counting. ----------------------------------------- [Video] The Neverending Story |

Marlon Shakespeare
Vanishing Point. The Initiative.
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Posted - 2008.12.16 11:57:00 -
[266]
I had a response on my petition suggesting to turn off anti-aliasing. Tried that, machine locked up within 30 mins. Back to square 1. Not exactly hard to reproduce this defect is it!
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Blake Rathen
Caldari Yurai-Tenshin Zaibatsu Celestial Imperative
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Posted - 2008.12.16 16:17:00 -
[267]
Edited by: Blake Rathen on 16/12/2008 16:17:27 Ah, entering this thread a bit late in the game... ;) But I get the lock ups inside stations when lots of windows are open and when there are lots of drones and/or laser fire in fleets of 3 or more. Edit: never had trouble at a gate yet.
Similar PC set up to the ones seen here... 2+ ghz, win xp, and an ATI X1950 (not an HD card, but still has no problem with any other game).
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Lyria Skydancer
Amarr Gunship Diplomacy
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Posted - 2008.12.17 12:49:00 -
[268]
Still not fixed and bugreport still ignored. ----------------------------------------- [Video] The Neverending Story |

Elaron
Jericho Fraction The Star Fraction
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Posted - 2008.12.17 17:52:00 -
[269]
Originally by: Lyria Skydancer Still not fixed and bugreport still ignored.
Do you think it's being deliberately ignored? Malice rather than incompetence? If so then perhaps trying to engage the CSM on your side or perhaps getting in touch with Internal Affairs might be your best routes.
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michelle lavite
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Posted - 2008.12.18 11:43:00 -
[270]
Edited by: michelle lavite on 18/12/2008 11:45:11 QR 1.0.4 still no glory, i.e. still busted.
Luckily I have 3 macs at home that I can also play on. They don't exhibit the problem (X1600 and Nvidia 8600) but the machine I want to play on won't work (ATI 3850)!
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