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DREDD xCZx
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Posted - 2008.06.18 18:42:00 -
[1]
Edited by: DREDD xCZx on 18/06/2008 18:45:05 To CCP,
I am creating this thread, not as a threat to you or anything, but I just want it to be known that the conditions at the system motsu are not the best. Myself and many many other people I am sure will have lost hundred of millions of ISK, due to the lag conditions. I am hoping that maybe it would be possible for another, or maybe a couple of high quality caldari navy level 4 agents were created, to prevent clogging up of systems. It is barely possible to even live there sometimes. Again this is no form of threat, I just want it to be known, anybody who agrees with this please sign, let it be known.
Thanks, DREDD
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Surfin's PlunderBunny
Metafarmers
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Posted - 2008.06.18 18:45:00 -
[2]
Wow! This is new breaking news!!! Who knew??? This comes as a totaly surprise to me and I for one am shocked! 
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Muldreck
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Posted - 2008.06.18 18:47:00 -
[3]
i vote for this situation to be sorted, and sarcastic remarks were bound to happen ingnor them dredd
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Rhyddyn
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Posted - 2008.06.18 18:47:00 -
[4]
I Agree DREDD, due to the system resources used up generating the missions, its very laggy in Motsu, Saila, etc. And a few more decent quality lvl 4 agents spread out in other sectors of space, would help with the congestion.
Please CCP, Look at this problem.
Rhyddyn
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slave man
Caldari Provisions
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Posted - 2008.06.18 18:48:00 -
[5]
lag in an overcrowded mission hub with hundreds of missions spawning inside it!!! OMG "Spartans were not ***" |

Dihania
Mucho Dolor
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Posted - 2008.06.18 18:48:00 -
[6]
Perhaps, just perhaps... the fact that there are 200+ players in local and map shows a few tens of thousands of ships destroyed..
Maybe just maybe it's because all those people are running missions in the same system, at once.
Don't know really.
EVE sucks.. 
. Stuff I need isk!Accepting donations. Renting this sig space. Open to take on various jobs. |

Shakuul
Infinitus Sapientia New Eden Research
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Posted - 2008.06.18 18:48:00 -
[7]
You mean agents like these?
Seriously...move out of motsu, and don't cry if your new agent is Q18 instead of Q20.
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Patch86
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2008.06.18 18:49:00 -
[8]
You could try going somewhere else. You know, where theres no lag. Motsu isn't the only system with decent agents in all of EVE.
I can only assume that people who go to Motsu and Jita must be some sort of lag-masochists, who extract some sort of joy from playing games at 2 frames per second. ------
Originally by: Dark Shikari The problem with killing Jesus is he always just respawns 3 days later anyways.
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DREDD xCZx
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Posted - 2008.06.18 18:49:00 -
[9]
yes dihania, there is many people at motsu, that's why it should be made so not so many go there = reduced lag.
Motsu is a very good system and all, I jsut don't think it deserves to be as laggy as it is.
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Basil Vanquish
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Posted - 2008.06.18 18:49:00 -
[10]
singed. there is massive lag and i agree that it would help to add some other lvl 4 agents to decrease the lag.
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Drayke Hyde
The Hyde
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Posted - 2008.06.18 18:49:00 -
[11]
Edited by: Drayke Hyde on 18/06/2008 18:51:17 I can tell you how to get 0 lag in Motsu , Salia and surrounding systems....
1. turn all your grfx down to a minimum... 2. log out of eve 3. walk away from your pc 4. log back in again during off peak hours
I for one would like to see the almost 3 yr problem fixed with that area's lag 
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Daelin Blackleaf
Naqam
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Posted - 2008.06.18 18:51:00 -
[12]
Originally by: Surfin's PlunderBunny Wow! This is new breaking news!!! Who knew??? This comes as a totaly surprise to me and I for one am shocked! 
If this was Jita I'd agree, but it's not it's an issue with agent location, quantity and quality. The kind of thing that could be fixed over the weekend by, I dunno, adding a few more reasonable quality agents to allow the mission runners to spread out.
I know honest pewpewing folk such as you and I shouldn't give a damn, but that doesn't mean we should come in flaming sarcastically every time a non-pvp concern is raised. Sig removed, inappropriate content. If you would like further details please mail [email protected] ~Saint |

Jowen Datloran
Science and Trade Institute
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Posted - 2008.06.18 18:51:00 -
[13]
No.
Why should CCP do anything when you are quite cable already to handle your problem yourself? Have you ever considered that the lag is purposely there as a motivation factor for you to move your butt to somewhere else?
Sheesh, start taking responsibility of your own life/game human. ---------------- Mr. Science & Trade Institute |

Tarminic
Black Flame Industries
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Posted - 2008.06.18 18:52:00 -
[14]
Okay, I'll explain this again.
Let's say that the highest quality agent in a non-laggy system is Quality 10 instead of Quality 20. That means that if you were making 12 million ISK per hour in Motsu, you will now be making 11 million ISK per hour. Still with me? That's a reduction of about 8.3%
Ask yourself this: 1. Does the increased lag mean that you complete your missions more than 8.3% longer than you would without lag? 2. Does the increased risk of ship loss cut into your profits more than 8.3%? 3. Do either of the above, combined, reduce your profits by more than 8.3%?
If you answered yes to any of these questions:
MOVE THE **** OUT OF MOTSU ---------------- Play EVE: Downtime Madness v0.81 (Updated 4/8) |

Rhyddyn
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Posted - 2008.06.18 18:53:00 -
[15]
Sure there are plenty of level 4 agents in other parts of space. Thats not the problem, currently decent quality Caldari Navy agents are mostly in the Motsu area, not to mention the other level agents.
Rhyddyn
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DREDD xCZx
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Posted - 2008.06.18 18:53:00 -
[16]
Seriously, if you do not agree with this thread, don't post, simple as. People do not want to hear silly remarks from people who are ignorant and immature, just please stay out of ht threat if you do not agree.
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Doc Fury
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Posted - 2008.06.18 18:54:00 -
[17]
Epic 5,000 4998 solar system persistent single universe*
*solar system availability on weekends may vary
It's so safe to play along, little soldiers in a row Falling in and out of love, with something sweet to throw away. I want something good to DIE for...to make it beautiful to live. |

Patch86
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2008.06.18 18:55:00 -
[18]
Edited by: Patch86 on 18/06/2008 18:55:12
Originally by: DREDD xCZx Seriously, if you do not agree with this thread, don't post, simple as. People do not want to hear silly remarks from people who are ignorant and immature, just please stay out of ht threat if you do not agree.
Read Tarminic's post. It is a good post. It makes sense.
Also, don't start discussion threads if you don't want people to discuss the issue. If people disagree with something you say then they will tell you- that's how these forum deelees work. ------
Originally by: Dark Shikari The problem with killing Jesus is he always just respawns 3 days later anyways.
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Tarminic
Black Flame Industries
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Posted - 2008.06.18 18:56:00 -
[19]
Originally by: DREDD xCZx Seriously, if you do not agree with this thread, don't post, simple as. People do not want to hear silly remarks from people who are ignorant and immature, just please stay out of ht threat if you do not agree.
I'd say that labeling anyone who disagrees with you as silly, ignorant, or immature is pretty...well...immature. ---------------- Play EVE: Downtime Madness v0.81 (Updated 4/8) |

Jowen Datloran
Science and Trade Institute
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Posted - 2008.06.18 18:56:00 -
[20]
Originally by: Daelin Blackleaf
Originally by: Surfin's PlunderBunny Wow! This is new breaking news!!! Who knew??? This comes as a totaly surprise to me and I for one am shocked! 
If this was Jita I'd agree, but it's not it's an issue with agent location, quantity and quality. The kind of thing that could be fixed over the weekend by, I dunno, adding a few more reasonable quality agents to allow the mission runners to spread out.
I know honest pewpewing folk such as you and I shouldn't give a damn, but that doesn't mean we should come in flaming sarcastically every time a non-pvp concern is raised.
Would not solve anything.
There will always be *one* Caldary Navy agent that will be a tad better than the rest (due to system security rating and localization) and all the zombies will gather in that system. ---------------- Mr. Science & Trade Institute |
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Armoured C
Federal Defence Union
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Posted - 2008.06.18 18:56:00 -
[21]
I AGREE
I AGREE THAT YOU SHOULD LEAVE MOTSU 
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Roy Batty68
Immortal Dead
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Posted - 2008.06.18 18:57:00 -
[22]
Originally by: DREDD xCZx Edited by: DREDD xCZx on 18/06/2008 18:55:32 Seriously, if you do not agree with this thread, don't post, simple as. People do not want to hear silly remarks from people who are ignorant and immature, just please stay out of the thread if you do not agree.
I started playing in 2006. There was lag in motsu threads then.
Just some perspective for you.
Use this. Be happy.
Sig removed, inappropriate content. If you would like further details please mail [email protected] ~Saint |

Daelin Blackleaf
Naqam
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Posted - 2008.06.18 18:58:00 -
[23]
Originally by: Patch86 I can only assume that people who go to Motsu and Jita must be some sort of lag-masochists, who extract some sort of joy from playing games at 2 frames per second.
There are three high quality level 4 agents for Caldari Navy in hi-sec. There are several thousand Caldari Navy mission runners. You can GTFO of Motsu and go elsewhere, at a cost, problem is that several hundred other people had the same idea already. Sig removed, inappropriate content. If you would like further details please mail [email protected] ~Saint |

Daelin Blackleaf
Naqam
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Posted - 2008.06.18 19:00:00 -
[24]
Originally by: Jowen Datloran There will always be *one* Caldary Navy agent that will be a tad better than the rest (due to system security rating and localization) and all the zombies will gather in that system.
The "Zombies" are there for the ISK/hr as soon as they know they can make more ISK/hr elsewhere they will move. Besides, just because some people seem to enjoy the lag doesn't mean the rest of them should have to endure it. Sig removed, inappropriate content. If you would like further details please mail [email protected] ~Saint |

Patch86
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2008.06.18 19:03:00 -
[25]
Originally by: Daelin Blackleaf
Originally by: Patch86 I can only assume that people who go to Motsu and Jita must be some sort of lag-masochists, who extract some sort of joy from playing games at 2 frames per second.
There are three high quality level 4 agents for Caldari Navy in hi-sec. There are several thousand Caldari Navy mission runners. You can GTFO of Motsu and go elsewhere, at a cost, problem is that several hundred other people had the same idea already.
Sure, but you've got to ask yourself how much is lag really worth. As Tarminic points out, the difference between a Q20 and a Q18 Lvl4 agent is mere few hundred thousand an hour. The slower missioning speed caused by lag, the lower sell prices on loot, and the danger of being suicide ganked/probed/otherwise robbed will wipe out what tiny profit that "better" agent made you pretty easily.
If you think a smoother playing experience is worth a mere handful of isk an hour (like I do), you can get out of Motsu. If you think those few extra isk are worth the hassle, don't complain about that lag. ------
Originally by: Dark Shikari The problem with killing Jesus is he always just respawns 3 days later anyways.
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Jowen Datloran
Science and Trade Institute
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Posted - 2008.06.18 19:05:00 -
[26]
Originally by: Daelin Blackleaf
Originally by: Jowen Datloran There will always be *one* Caldary Navy agent that will be a tad better than the rest (due to system security rating and localization) and all the zombies will gather in that system.
The "Zombies" are there for the ISK/hr as soon as they know they can make more ISK/hr elsewhere they will move. Besides, just because some people seem to enjoy the lag doesn't mean the rest of them should have to endure it.
Yes, they will all move. The only change we will see is forum post about a new Motsu that is clogging up ---------------- Mr. Science & Trade Institute |

Taedrin
Royal Hiigaran Navy
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Posted - 2008.06.18 19:09:00 -
[27]
@the OP Why should more Caldari Navy agents be added? Are there less Caldari Navy agents than say Gallente Navy or Amarr Navy?
@the thread in general There are PLENTY of Level 4, Q15-20 agents. There is absolutely no reason why everyone should be running missions for ONLY Caldari Navy. If the lag in Motsu is costing you hundreds of millions of ISK, then start running missions for another Caldari corp. I'm sure that your Caldari faction standing should be good enough to only have to bump down to level 3 missions for awhile.
A better solution would be to convince or force the players to spread out. Not by adding agents, but by shuffling them around (like they did with Jita/Yulai agents). Or if you are feeling particularly sadistic, simply removing the Motsu agents.
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spanky herman
Gulfonodi Industries Shadow Donkeys
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Posted - 2008.06.18 19:10:00 -
[28]
Originally by: Tarminic
MOVE THE **** OUT OF MOTSU
Someone understands the problem and has given you the solution. It doesn't matter if there are more agents if they are better everyone will move to them and the problem is just moved. If they are "worse" people wont move because they are set where they are.
If you go to Jita or a mission hub at peak usage times you will get lag, if you didn't expect it then you just haven't been paying attention.
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brinelan
Victory Not Vengeance Intrepid Crossing
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Posted - 2008.06.18 19:14:00 -
[29]
Find a high level lvl4 agent in a lower sec system. There are tons in .5 space in backwater systems that are pretty high quality that give better isk/lp.
If you don't like the conditions there, then go somewhere it is better. Don't put up with it and whine and demand that the game get changed to suit your playstyle. There are over 5000 other systems, I am sure there has got to be a place in one of them that will be what you are looking for.
Following the crowd is bad m'kay --------------------------
Some days you're the bug, some days you're the windshield |

Tippia
School of Applied Knowledge
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Posted - 2008.06.18 19:15:00 -
[30]
Correct me if I'm wrong, but as I understand it agent quality determines three things: standings increase, ISK reward, and LP reward.
The standings increase is worthless – you already have access to Lvl4 agents. The ISK reward is insignificant compared to the bounties, loot and salvage of a Lvl4 – all of which are independent to the agent quality. That leaves the LP rewards as the only useful reason to choose a higher-quality agent.
So what's the ISK/hour reward from those extra few LP? Are they really worth the lag, hassle, increased risk, and general unpleasantness of a crowded mission hub?
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Daelin Blackleaf
Naqam
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Posted - 2008.06.18 19:18:00 -
[31]
Originally by: Patch86 If you think a smoother playing experience is worth a mere handful of isk an hour (like I do), you can get out of Motsu. If you think those few extra isk are worth the hassle, don't complain about that lag.
For those running Caldari Navy missions the options are pretty much lag or level 3's. Besides the solution to something being broken should never be don't use it.
Adding more high quality agents would solve the problem, there are not an infinite number of mission runners and so there will be less of them per system the more systems have good agents.
I recall it being a nightmare running even low quality CN level fours and high quality level threes back when missioning was my "thing" I imagine since then the problem has gotten worse. Sig removed, inappropriate content. If you would like further details please mail [email protected] ~Saint |

Tarminic
Black Flame Industries
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Posted - 2008.06.18 19:23:00 -
[32]
Originally by: Daelin Blackleaf
Originally by: Patch86 If you think a smoother playing experience is worth a mere handful of isk an hour (like I do), you can get out of Motsu. If you think those few extra isk are worth the hassle, don't complain about that lag.
For those running Caldari Navy missions the options are pretty much lag or level 3's. Besides the solution to something being broken should never be don't use it.
Adding more high quality agents would solve the problem, there are not an infinite number of mission runners and so there will be less of them per system the more systems have good agents.
I recall it being a nightmare running even low quality CN level fours and high quality level threes back when missioning was my "thing" I imagine since then the problem has gotten worse.
Static solutions to a dynamic problem. CCP should be accommodating player stupidity as little as possible. Adding extra agents because some players don't know how to gauge agent quality beyond a number between -20 and 20 is doing just that. ---------------- Play EVE: Downtime Madness v0.81 (Updated 4/8) |

Spartacus Cray
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Posted - 2008.06.18 19:26:00 -
[33]
The Problem isn't Motsu itself. The next best Agent resides in Aramachi, which is only 2 jumps away. And now the fun begins: both Agents love Saila. And guess what-here the Lag is even worse. They only need to seperate the Agents a bit more. And no, if you want some special implants or blueprints you have to go trough this. To run L4's for ISK there are by far better NPC corps to work for.
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Dante024781
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Posted - 2008.06.18 19:29:00 -
[34]
Edited by: Dante024781 on 18/06/2008 19:33:49
Originally by: Daelin Blackleaf Adding more high quality agents would solve the problem, there are not an infinite number of mission runners and so there will be less of them per system the more systems have good agents.
You wouldn't even have to add more agents, just spread them out. Having 8 of the 13 Caldari Navy agents within 4 jumps of each other is a recipe for laggy overcrowded systems. Flame away .
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Stele Toque
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Posted - 2008.06.18 19:30:00 -
[35]
here's a better idea. how about moving the agents and spreading them out away from neighboring systems so all the level 4 caldari navy agents aren't in Motsu, Saila, Aramachi ... etc. it might reduce the lag and make life easier on all of us.
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DREDD xCZx
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Posted - 2008.06.18 19:32:00 -
[36]
Yes I agree with this, making the agents further apart would help, I am not saying making new agents is the thing we NEED to do... It is just one thing we CAN do. Either way, it still should be looked at.
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Tippia
School of Applied Knowledge
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Posted - 2008.06.18 19:32:00 -
[37]
Originally by: Spartacus Cray The Problem isn't Motsu itself. The next best Agent resides in Aramachi, which is only 2 jumps away. And now the fun begins: both Agents love Saila. And guess what-here the Lag is even worse.
A similar problem exists in Dodixie and Aunia: the two are two jumps apart, and they share three of the in-between systems… and Dodixie is a trading hub. Fun times 
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Haradgrim
Tyrell Corp INTERDICTION
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Posted - 2008.06.18 19:40:00 -
[38]
Edited by: Haradgrim on 18/06/2008 19:42:06 Whining about lag when it can't be helped (i.e. 500+ pilot fleet battle in 0.0) is one thing, but there is no "balance" reason that I am aware of for CCP not spreading out the level 4 agents. Mission running is part of the game, people should be allowed to do it whether you like it or not, if someone wants to run lvl 4 missions 24/7 in a high sec sytem then they should be able to, thats part of the game, if its allowed at all it should be allowed for everyone. If something is artificially prohibitting that and there is an easy fix then it should be a moot point.
Lag should never be an intended method of creating a bottleneck, if you want ISK to enter the system at a certain rate or want to limit the amount of missions that can be run then fine, limit it, hard code it through game mechanics (we know it can be done). But for them to leave the situation as it is when it could be easily changed is stupid, why should Russian players have an advantage over primetime Euro players simply because the best mission running system is more or less lagged out during their primetime.
Disclaimer: I'm a primetime NA player who has, but doesn't, run lvl 4s in motsu....
And to the bandwagon hoppers saying "get the **** out of motsu!" why the **** do you even care what happens in Motsu? OH NOES! MACROS!  --
Originally by: CCP Oveur ...every forum whine feels like a baby pony is getting killed
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Tarminic
Black Flame Industries
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Posted - 2008.06.18 19:51:00 -
[39]
Originally by: Haradgrim Lag should never be an intended method of creating a bottleneck, if you want ISK to enter the system at a certain rate or want to limit the amount of missions that can be run then fine, limit it, hard code it through game mechanics (we know it can be done). But for them to leave the situation as it is when it could be easily changed is stupid, why should Russian players have an advantage over primetime Euro players simply because the best mission running system is more or less lagged out during their primetime.
Hard-coded limits like that are extremely poor solutions to problems of that nature. Remember the last time that CCP added agents and rearranged jumps? It just resulted in new hotspots cropping up elsewhere. Even if CCP did at agents of equal quality elsewhere, most of those in motsu would stay due to it's proximity to Jita, and the same is true with the other empires as well. ---------------- Play EVE: Downtime Madness v0.81 (Updated 4/8) |

Cors
It's A Trap
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Posted - 2008.06.18 19:57:00 -
[40]
I'll state something different here.
I used to run missions in Motsu. When it hit 150 people in local most of the time, I looked for another agent. I picked a non Caldari Navy agent that had lvl 4's in a system with VERY low local counts. Was averageing about 10 people in local. I started from lvl 2's and worked them up to lvl 4's. It's only a quality 14 agent(44 with skills).
Over the past year, local has climbed from 10-100. It's now topping out at 130 or so mid week, almost 150 on the weekends.
This was AFTER intentionally looking for a lower quality agent, in a low populous system.
This is exactly what most of you are saying with the GTFO OF MOTSU posts above.
The problem is this.
There are STILL too many people in this game running missions in empire that don't want to go to low sec to risk their ships.
Even if they took every lvl 4 agent in the game, across all of empire, and cloned them 5 times, and spread those out to hundreds of systems, it would eventually start happening again.
We simply have too many folks in empire.
Faction warfare is compunding this.
Becuase certain systems all over space are mission running hubs, they're by nessesity market hubs too. And because they're market hubs, those participateing in Faction warfare are now going to those systems to purchase ships by the boatload. Hense why JITA is worse then normal.
Short term solution would be to spread clone the agents and spread them out evenly over empire. To ALL corners of empire.
Until the new server is onlined, the only thing CCP CAN do is add more agents. Spread them out, don't put 2 or 3 of them in once system for christs sake. That's just stupid.
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Haradgrim
Tyrell Corp INTERDICTION
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Posted - 2008.06.18 20:01:00 -
[41]
Edited by: Haradgrim on 18/06/2008 20:01:25
Originally by: Tarminic
Originally by: Haradgrim Lag should never be an intended method of creating a bottleneck, if you want ISK to enter the system at a certain rate or want to limit the amount of missions that can be run then fine, limit it, hard code it through game mechanics (we know it can be done). But for them to leave the situation as it is when it could be easily changed is stupid, why should Russian players have an advantage over primetime Euro players simply because the best mission running system is more or less lagged out during their primetime.
Hard-coded limits like that are extremely poor solutions to problems of that nature. Remember the last time that CCP added agents and rearranged jumps? It just resulted in new hotspots cropping up elsewhere. Even if CCP did at agents of equal quality elsewhere, most of those in motsu would stay due to it's proximity to Jita, and the same is true with the other empires as well.
Yes but relying on lag to distribute the population out to lower quality agents is just a stop gap measure that gets worse the larger the game's population gets thus only increasing the problem.
My personal belief is that lvl 4 missions should be removed from high-sec completely (or at least any with a quality above 0), however, as I stated, if anyone is allowed to do something in this game; then everyone should be allowed (exception being our lord and saviour, the mighty Chribba and his holy capital array!) --
Originally by: CCP Oveur ...every forum whine feels like a baby pony is getting killed
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Daelin Blackleaf
Naqam
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Posted - 2008.06.18 20:06:00 -
[42]
Originally by: Tarminic Adding extra agents because some players don't know how to gauge agent quality beyond a number between -20 and 20 is doing just that.
The only stupidity one could assume is that many of these people refuse to sign on with a different corp to avoid the mess. Other than changing corp they don't have anywhere else to go.
..and the fact that people think that the majority of greedy ISK counting mission runners aren't looking at their ISK/hr is something of a surprise. They put up with the lag because the other option is significantly less reward for their time (including time wasted due to lag) and because they want to make as much ISK in any given hour as possible regardless of the quality of play during that time.
Would a few more, better located, agents actually make the game that much worse for anyone other than those selling stuff at the current "mission hubs"? It's a lag problem with a clear solution, if for no other reason than PR it should be addressed and these players should be spread over several nodes. Sig removed, inappropriate content. If you would like further details please mail [email protected] ~Saint |

bitters much
Nekkid Inc.
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Posted - 2008.06.18 20:28:00 -
[43]
Originally by: DREDD xCZx Myself and many many other people
Thats exactly is your problem and you created it by yourself. If you think about abit you will maybe find a solution also by yourself 
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Haradgrim
Tyrell Corp INTERDICTION
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Posted - 2008.06.18 20:34:00 -
[44]
Originally by: bitters much
Originally by: DREDD xCZx Myself and many many other people
Thats exactly is your problem and you created it by yourself. If you think about abit you will maybe find a solution also by yourself 
I know you think you know what you said, but I don't think what you said means what you think --
Originally by: CCP Oveur ...every forum whine feels like a baby pony is getting killed
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bitters much
Nekkid Inc.
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Posted - 2008.06.18 20:36:00 -
[45]
Originally by: Haradgrim
Originally by: bitters much
Originally by: DREDD xCZx Myself and many many other people
Thats exactly is your problem and you created it by yourself. If you think about abit you will maybe find a solution also by yourself 
I know you think you know what you said, but I don't think what you said means what you think
soz 
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Haradgrim
Tyrell Corp INTERDICTION
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Posted - 2008.06.18 20:37:00 -
[46]
Originally by: bitters much
Originally by: Haradgrim
Originally by: bitters much
Originally by: DREDD xCZx Myself and many many other people
Thats exactly is your problem and you created it by yourself. If you think about abit you will maybe find a solution also by yourself 
I know you think you know what you said, but I don't think what you said means what you think
soz 
Its cool  --
Originally by: CCP Oveur ...every forum whine feels like a baby pony is getting killed
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Taloic
Black Watch Regiment New Eden Conglomerate
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Posted - 2008.06.18 21:09:00 -
[47]
Do what I did run missions for another empire faction. Life is great in Amarr space I barely see anyone in my L4 system 12 total max at prime time.
I ran the Motsu-Aramachi-Sailia hell and got used to 30-50 sec module lag. Life really is much greener in other pastures.
Even Dodoxide was better for lag when I ran missions there.
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AKULA UrQuan
Druuge Crimson Corporation
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Posted - 2008.06.18 21:16:00 -
[48]
Here's the cruel part. There's a L4 Q18 agent like 6 jumps from motsu in high sec that only has 60 people in local max that I've seen. It's a minmatar agent. 
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Micheal Dietrich
Terradyne Networks
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Posted - 2008.06.18 21:16:00 -
[49]
I found a non laggy decent L4 agent outside of Motsu 
Originally by: El'tar I WOULD WARRIOR FOR WOMAN BELONG TO ME!
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Epidemis
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Posted - 2008.06.18 21:22:00 -
[50]
Originally by: Tippia Correct me if I'm wrong, but as I understand it agent quality determines three things: standings increase, ISK reward, and LP reward.
The standings increase is worthless û you already have access to Lvl4 agents. The ISK reward is insignificant compared to the bounties, loot and salvage of a Lvl4 û all of which are independent to the agent quality. That leaves the LP rewards as the only useful reason to choose a higher-quality agent.
So what's the ISK/hour reward from those extra few LP? Are they really worth the lag, hassle, increased risk, and general unpleasantness of a crowded mission hub?
Quality also affects the distance to the mission.
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Ghengis Tia
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Posted - 2008.06.18 21:29:00 -
[51]
Make LP's transferable between like entities, with a slight penalty. That way you can go to Amarr and earn LP's(that only buy Amarr stuff) and for a 10% penalty use them to buy Caldari stuff.
Or make LP's a market commodity, sell your Amarr LP's and buy Caldari LP's, etc. Maybe only use LP's as a sort of "currency" so only mission runners can benefit by them.
I'm actually going to Caldari Navy agents to get LPs for the missile and shield stuff. Thanks for the tips, I'll keep myself satisfied with Level III's.
Honestly, in Amarr I've never had problem with mission lag due to player congestion.
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Artemis Rose
Eleckrostatik
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Posted - 2008.06.18 21:30:00 -
[52]
Guys I know. Lets hack CS:Source and make it so you can stuff 240 people on a single server (system).
Now, we should spawn over 1K NPCs all across the map, run queries on the database constantly, and have players leave and come in as often as they please. Furthermore, allow each player to be able to use 5 drones, adding EVEN more things for the server to handle in system. Wow, its laggy.
Okay, this server(system) sucks now. I know, lets stay here and continue to play? Why would I want to go to another server(system)?
 __________________________________________________
Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine. WTB Purple Nerf Bat. |

quickshot89
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Posted - 2008.06.18 21:46:00 -
[53]
i havnt noticed any lag in motsu for the past week
maybe i just have a better connection than you do
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Dante024781
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Posted - 2008.06.18 21:48:00 -
[54]
Originally by: Artemis Rose Guys I know. Lets hack CS:Source and make it so you can stuff 240 people on a single server (system).
Now, we should spawn over 1K NPCs all across the map, run queries on the database constantly, and have players leave and come in as often as they please. Furthermore, allow each player to be able to use 5 drones, adding EVEN more things for the server to handle in system. Wow, its laggy.
Okay, this server(system) sucks now. I know, lets stay here and continue to play? Why would I want to go to another server(system)?

Nice troll, and I'll bite. No one is asking why it's laggy. What were asking is why these agents are all located in the same area of the map.
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Smantha Dering
Suddenly Ninjas
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Posted - 2008.06.18 21:53:00 -
[55]
Edited by: Smantha Dering on 18/06/2008 21:53:24 Run missions for a different corp. Here is a news flash for you! CALDARI NAVY ARE NOT THE ONLY CORP THAT GIVE NAVY RAVENS!!!! You can get navy faction items from other corps, you can get Faction increases with other Caldari corps. Stop crying about a problem that you and people just like you create. I run level 4 missions in a system that tops at about 60 during peak times and regularly has <20. Use your damned head!!
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Xps Dana
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Posted - 2008.06.18 22:00:00 -
[56]
Edited by: Xps Dana on 18/06/2008 22:02:22 Why are people against ideas that reduce lag?
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Dante024781
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Posted - 2008.06.18 22:01:00 -
[57]
I Fly Minmatar actually 
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nobodyspecialhere
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Posted - 2008.06.18 23:44:00 -
[58]
Same at Dodixie, suggest move to slightly lesser agents?
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Zinras
Caldari Provisions
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Posted - 2008.06.19 00:00:00 -
[59]
Edited by: Zinras on 19/06/2008 00:01:34 Edited by: Zinras on 19/06/2008 00:01:10 BREAKING NEWS: Jita is laggy on sundays.
This new development is as shocking as when we discovered that Motsu also lags. Surely the endtimes are nigh and we should do our utmost to hide away in bomb shelters before it's too late.. Or people could just move their asses a little bit.
Obviously, the endtimes WILL arrive before that happens, though.
Originally by: CCP Greyscale *moderated - mother abuse - Mitnal*
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Xps Dana
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Posted - 2008.06.19 00:12:00 -
[60]
God I love Good Flame. Any idea where I could find one ?
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Vanessa Vasquez
planet eyeQ
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Posted - 2008.06.19 00:21:00 -
[61]
certainly. But it has been suggested many time before and CCP doesn't respong, nor change anything. Maybe they will someday when too many ppl have left eve already.
To all those very smart lads who suggest to move ...
... tell me a system in caldari space with lvl4 killmission agent without lag. Motsu, Kakakela, Irjunen ... all places with agents over quality 12 are laggy, more or less. And what will happen if enough guys would follow your "solution"? Motsu would get lagfree. Ppl would get back to motsu. It would start to lag again. Ppl would leave.... and if they finally would not come back, the winners would be the dump asses who stayed there. What a ridiculous suggestion ...
It would be no problem 4 CCP to add some more lvl4 agents, and therefore, i can't understand why they don't. Only thing that comes to my mind is that they want everybody to pvp. To bad that ppl tend to have their own mind what they want to do in their playtime ...
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Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2008.06.19 00:33:00 -
[62]
Originally by: Daelin Blackleaf
Besides the solution to something being broken should never be don't use it.
Actually, as far as players are concerned, that should be the first solution.  * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |

Lia Darklotus
Hematite Rose Bionic Dawn
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Posted - 2008.06.19 01:02:00 -
[63]
Originally by: Smantha Dering Edited by: Smantha Dering on 18/06/2008 21:53:24 Run missions for a different corp. Here is a news flash for you! CALDARI NAVY ARE NOT THE ONLY CORP THAT GIVE NAVY RAVENS!!!! You can get navy faction items from other corps, you can get Faction increases with other Caldari corps. Stop crying about a problem that you and people just like you create. I run level 4 missions in a system that tops at about 60 during peak times and regularly has <20. Use your damned head!!
I would love to run missions for another corp but having built up 200,000 lp I don't to want start up that hill again. If I could transfer my lp to another corp and maybe take a 10%-15% hit in lp points by doing so I would. To bad CCP doesn't give a crap. Salia by the way is the worst system to run missions in period. Jita and Motsu have nothing over that system when it comes to lag. When it takes you 10 minutes to jump into the system and get your chat and ship controls back you know it sucks. The sad part is there are less people in Saila running missions then there are in Motsu and Jita.
Another solution would be for a system to randomly( or optionally) reroute missions 1-2 jumps away to other less crowded areas of space when there is a heavy load in that system building up. This way new people logging on won't add to the problem.
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Zaknussem
The Ironbreakers
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Posted - 2008.06.19 01:09:00 -
[64]
Originally by: Haradgrim My personal belief is that lvl 4 missions should be removed from high-sec completely (or at least any with a quality above 0)
Won't solve anything. The "zombies" will just go for the best agent that's still in Hi-Sec. |

Slade Hoo
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Posted - 2008.06.19 01:11:00 -
[65]
I thought caldari to be the "King" of PvE. Missile can all damage types...why stick to Caldari Navy, etc.? While we others take 7,5k+ from big missions in hisec with 15 in local without any lag, im glad that the server load is centralized around caldari to offer me a quiet system to run missions in. Thats why i like motsu so much...and in terms of highsec ganking or selling overpriced ammo/mods, Motsu will offer even more fun  So keep Motsu how it is!
Stupidity in Eve is not good, but others (like me) profit from this...it's an awsome game
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Smantha Dering
Suddenly Ninjas
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Posted - 2008.06.19 01:44:00 -
[66]
Quote: ... tell me a system in caldari space with lvl4 killmission agent without lag. Motsu, Kakakela, Irjunen ... all places with agents over quality 12 are laggy, more or less.
No. I found my good lag free agent, get your own you lazy arse.
Originally by: Lia Darklotus Edited by: Lia Darklotus on 19/06/2008 01:30:23 I would love to run missions for another corp but having built up 200,000 lp I don't to want start up that hill again. If I could transfer my lp to another corp and maybe take a 10%-15% hit in lp points by doing so I would. To bad CCP doesn't give a crap. Salia by the way is the worst system to run missions in period. Jita and Motsu have nothing over that system when it comes to lag. When it takes you 10 minutes to jump into the system and get your chat and ship controls back you know it sucks. The sad part is there are less people in Saila running missions then there are in Motsu and Jita.
200K lp is not that much. Really, find a different corp to run agents for. I never suggested Saila, why are you bringing up Saila?
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Ga'len
Neo Spartans
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Posted - 2008.06.19 01:46:00 -
[67]
FYI, everywhere lag is exceedingly bad. Module activation times of over 10 minutes in systems with 4 people.
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Surfin's PlunderBunny
Metafarmers
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Posted - 2008.06.19 01:47:00 -
[68]
Originally by: Ga'len FYI, everywhere lag is exceedingly bad. Module activation times of over 10 minutes in systems with 4 people.
*checks bottom of boots for the bull***** 
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syphurous
Center for Advanced Studies
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Posted - 2008.06.19 01:56:00 -
[69]
Originally by: Ga'len FYI, everywhere lag is exceedingly bad. Module activation times of over 10 minutes in systems with 4 people.
Thats what you get from playing from Sera Leon.
I would prefer to address the number of lvl4 Gallente agents in highsec. Count them, we're beaten by Amarr FFS 
Most people will read this thinking it's part of my post, when its actually my sig :P
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Lia Darklotus
Hematite Rose Bionic Dawn
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Posted - 2008.06.19 02:04:00 -
[70]
Edited by: Lia Darklotus on 19/06/2008 02:04:20
Originally by: Smantha Dering
Quote: ... tell me a system in caldari space with lvl4 killmission agent without lag. Motsu, Kakakela, Irjunen ... all places with agents over quality 12 are laggy, more or less.
No. I found my good lag free agent, get your own you lazy arse.
Originally by: Lia Darklotus Edited by: Lia Darklotus on 19/06/2008 01:30:23 I would love to run missions for another corp but having built up 200,000 lp I don't to want start up that hill again. If I could transfer my lp to another corp and maybe take a 10%-15% hit in lp points by doing so I would. To bad CCP doesn't give a crap. Salia by the way is the worst system to run missions in period. Jita and Motsu have nothing over that system when it comes to lag. When it takes you 10 minutes to jump into the system and get your chat and ship controls back you know it sucks. The sad part is there are less people in Saila running missions then there are in Motsu and Jita.
200K lp is not that much. Really, find a different corp to run agents for. I never suggested Saila, why are you bringing up Saila?
Saila is worse then any of those systems you mentioned period. Go log on and jump into that system and run a few missions there I dare you. Hell I rather do missions in Jita or Motsu then in Saila. As for my 200k lp well sorry bud but it's a lot for me because I value my time. Starting over is not an option I am interested in at all unless I can transfer most of it over to another npc mission corp.
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Sgt Blade
Save Yourself Inc.
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Posted - 2008.06.19 02:15:00 -
[71]
you do know that there are other high level agents for caldari NOT in that general area
even better here is a list 
Hypnotic Pelvic Thrusting Level 5 |

Lia Darklotus
Hematite Rose Bionic Dawn
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Posted - 2008.06.19 03:01:00 -
[72]
Edited by: Lia Darklotus on 19/06/2008 03:03:24
Originally by: Sgt Blade you do know that there are other high level agents for caldari NOT in that general area
even better here is a list 
Great how many of those aren't in low sec, are not below a 10 quality in rating and not in a lag infested region of Caldari space, of which is pretty much any place with a quality level four agent with kill missions. As I said I wouldn't mind taking a slight lp hit to switch npc corps to run missions for as it would be a welcomed relief but I ain't through away the hours spent mission running just because it is not a problem too [b]YOU[b]!
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Quelque Chose
New Eden Roller Disco Supply
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Posted - 2008.06.19 03:07:00 -
[73]
Originally by: Lia Darklotus
Great how many of those aren't in low sec, are not below a 10 quality in rating and not in a lag infested region of Caldari space, of which is pretty much any place with a quality level four agent with kill missions. As I said I wouldn't mind taking a slight lp hit to switch npc corps to run missions for as it would be a welcomed relief but I ain't through away the hours spent mission running just because it is not a problem too [b]YOU[b]!
My safe, easy source of great honking stacks of ISK in high sec is no longer convenient enough. CCP PLZ FIX! ___________________________________________
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Black Leather
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Posted - 2008.06.19 03:16:00 -
[74]
While I personally only use missions for standing increase (don't care who they are as long as I get to use a jump clone), the OP has a point.
I think that as the player population increases then so should access to high level agents be increased. There should, imo, be a ratio kept. Say... One agent for every 'X' number of players. Doesn't seem right to double or triple the population and not increase the number of agents.
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Tortun Nahme
Umbra Synergy Final Retribution Alliance
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Posted - 2008.06.19 03:18:00 -
[75]
has anyone violenced the failboat?
Originally by: Cecil Montague They should change that warning on entering low sec to:
"Go read Crime and Punishment for a few days then come back."
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Quelque Chose
New Eden Roller Disco Supply
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Posted - 2008.06.19 04:33:00 -
[76]
Originally by: Black Leather While I personally only use missions for standing increase (don't care who they are as long as I get to use a jump clone), the OP has a point.
I think that as the player population increases then so should access to high level agents be increased. There should, imo, be a ratio kept. Say... One agent for every 'X' number of players. Doesn't seem right to double or triple the population and not increase the number of agents.
Don't be taken in. There are plenty of good or better quality L4 agents in high sec. The problem here is that 50 million lemmings have decided they want to run for Caldari Navy and now they're paying the price for their lack of ingenuity.
But hey, maybe the OP will get his wish. And maybe, just maybe if I'm very good, eat my peas and say my prayers every night then one of the nice, quiet missioning or mining systems I was diligent enough to sniff out will suddenly one day get a shiny new high quality L4 Caldari Navy agent. And with it will come all the fabulous benefits of Caldari society: inflated prices, lag, can flippers, ninja salvagers, suicide gankers, and 50 HI SEC LOLWARZZZZ(TM) per day rolling in and out of there with all the associated "lmao no u r n00b lololololol" smacktalk in the local channel.
Yes please CCP, those of us with the good sense not to do the same thing as everybody else and his dog have been terribly, terribly bad. Please punish us by spreading the L4 Caldari Navy Plague as far and wide as possible. ___________________________________________
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Jurgen Cartis
Interstellar Corporation of Exploration Nex Eternus
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Posted - 2008.06.19 05:09:00 -
[77]
Motsu has lag. Shocking, simply shocking.
The best part is that Motsu's infamous agent is actually subpar compared to better agents elsewhere. Please, stay in Motsu and keep the lag there, keep it out of the other corp's playgrounds.
I've never run a regular mission for the Navy, all my CN standing comes from storylines. Every thread like this I see reminds me what a good idea that was. . . pity people found the secret garden and it's almost as bad now. On the upside, there are some unspoiled missioning grounds left, I just have to get out of Caldari space. -------------------- ICE Blueprint Sales FIRST!! -Yipsilanti Pfft. Never such a thing as a "last chance". ;) -Rauth |

Lady Aja
No Angels Here
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Posted - 2008.06.19 05:30:00 -
[78]
goto another system or stop playing eve if your going to blame eve for your carbear empire hugging ways!
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Artemis Rose
Eleckrostatik
|
Posted - 2008.06.19 05:34:00 -
[79]
Originally by: Dante024781
Originally by: Artemis Rose Guys I know. Lets hack CS:Source and make it so you can stuff 240 people on a single server (system).
Now, we should spawn over 1K NPCs all across the map, run queries on the database constantly, and have players leave and come in as often as they please. Furthermore, allow each player to be able to use 5 drones, adding EVEN more things for the server to handle in system. Wow, its laggy.
Okay, this server(system) sucks now. I know, lets stay here and continue to play? Why would I want to go to another server(system)?

Nice troll, and I'll bite. No one is asking why it's laggy. What were asking is why these agents are all located in the same area of the map.
I'll bite you back. Because they aren't the best agents?
Originally by: Sgt Blade you do know that there are other high level agents for caldari NOT in that general area
even better here is a list 
And heck, thats only Caldari, You have so many other factions to run missions for.
__________________________________________________
Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine. WTB Purple Nerf Bat. |

Italian Wedding
Soup Of The Day
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Posted - 2008.06.19 06:55:00 -
[80]
Allow Alliances to higher agents into their 0.0 stations. That would cut down on a lot of alts/0.0 alliance folk running around in empire doing missions.
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Andrue
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Posted - 2008.06.19 07:22:00 -
[81]
Originally by: Vanessa Vasquez certainly. But it has been suggested many time before and CCP doesn't respong, nor change anything. Maybe they will someday when too many ppl have left eve already.
To all those very smart lads who suggest to move ...
... tell me a system in caldari space with lvl4 killmission agent without lag. Motsu, Kakakela, Irjunen ... all places with agents over quality 12 are laggy, more or less.
Not true. I know of several agents that meet your criteria that are not laggy. Personally I run a lower quality agent anyway. It's not like it makes much difference. In any case I play Eve to have fun not to have lag and I treasure the fact that my preferred system is free of asshats and pirates because of the relatively low population.
Quote: And what will happen if enough guys would follow your "solution"? Motsu would get lagfree. Ppl would get back to motsu. It would start to lag again. Ppl would leave.... and if they finally would not come back, the winners would be the dump asses who stayed there. What a ridiculous suggestion ...
Don't be silly..and don't forget that you are one of the dumbasses. It's so typical of you lot that you think it's 'other people' who are to blame. You choose to say in Motsu. You are part of the problem. If you left the area other people would experience less lag.
Quote: It would be no problem 4 CCP to add some more lvl4 agents, and therefore, i can't understand why they don't.
Because you quite clearly don't understand how people think and operate. Humans are social animals. They will always congregate in large groups rather than spreading out. You are demonstrating exactly how strong that instinct is by refusing to move. Your brain is hard wired to stay with the crowd and you are incapable of breaking that programming. It's sad.
Quote: Only thing that comes to my mind is that they want everybody to pvp. To bad that ppl tend to have their own mind what they want to do in their playtime ...
Actually they would rather players do that but unfortunately at the moment that leads to lag for essentially the same reason. As for players wanting to do what they want...that's why I and a few others choose quieter, lower level agents. I play Eve to have fun and lag is not fun. The difference in income between a high Q agent and a low one isn't very great. It's certainly not worth subjecting myself to lag and piracy over. -- (Sarcastic mission running veteran, 4+ years)
[Brackley, UK]
My budgie can say "ploppy bottom". You have been warned. |

Tippia
School of Applied Knowledge
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Posted - 2008.06.19 07:31:00 -
[82]
Originally by: Epidemis
Originally by: Tippia Correct me if I'm wrong, but as I understand it agent quality determines three things: standings increase, ISK reward, and LP reward. […]
Quality also affects the distance to the mission.
…which might mean that it's better to get a low-qual agent, since chances are that the players using that agent will be more dispersed over the nearby systems. It might be a bad thing for courier missions (low qual = longer run), but I have to come across a kill mission that sends me more than two systems away.
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The Wounded
Center for Advanced Studies
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Posted - 2008.06.19 08:04:00 -
[83]
CCP please move all the lvl 4 agents to lowsec 
Balance the risk reward system.
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Zaknussem
The Ironbreakers
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Posted - 2008.06.19 11:32:00 -
[84]
Originally by: The Wounded CCP please move all the lvl 4 agents to lowsec
This is even worse than the first like-minded idea in this thread, because this will just lead to the "zombies" farming the best L3 Agents in Hi-Sec. In their Ravens.
L4 missions will go the way of the L5 missions, and prices in general will skyrocket as the ISK faucet will stop flowing and start trinkling.
It doesn't matter what changes will be made to the agents, as a large majority of the mission runners will never go to low-sec. |

Andrue
|
Posted - 2008.06.19 11:53:00 -
[85]
Edited by: Andrue on 19/06/2008 11:53:34
Originally by: Tippia
Originally by: Epidemis
Originally by: Tippia Correct me if I'm wrong, but as I understand it agent quality determines three things: standings increase, ISK reward, and LP reward. [à]
Quality also affects the distance to the mission.
àwhich might mean that it's better to get a low-qual agent, since chances are that the players using that agent will be more dispersed over the nearby systems. It might be a bad thing for courier missions (low qual = longer run), but I have to come across a kill mission that sends me more than two systems away.
If it's true then it isn't much of an effect and easily countered. My agent is -2 (although my skills counteract that) but nearly all missions are within his system. I occasionally have to go next door and once or twice two jumps but mostly I just undock and warp to the BM. -- (Sarcastic mission running veteran, 4+ years)
[Brackley, UK]
My budgie can say "ploppy bottom". You have been warned. |

Rheddin
|
Posted - 2008.06.19 12:10:00 -
[86]
It does feel a bit silly that CCP have placed agents in systems in such a way that then almost breaks the systems playability.
Would it be so hard an act of balancing, to redistribute the agents around a bit to try and help avoid situations like they have in Motsu?
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Haradgrim
Tyrell Corp INTERDICTION
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Posted - 2008.06.19 13:46:00 -
[87]
Originally by: Zaknussem
Originally by: Haradgrim My personal belief is that lvl 4 missions should be removed from high-sec completely (or at least any with a quality above 0)
Won't solve anything. The "zombies" will just go for the best agent that's still in Hi-Sec.
then just remove them from high-sec all together and let the "zombies" run lvl 3s  --
Originally by: CCP Oveur ...every forum whine feels like a baby pony is getting killed
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Tarminic
Black Flame Industries
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Posted - 2008.06.19 13:55:00 -
[88]
Originally by: Haradgrim
Originally by: Zaknussem
Originally by: Haradgrim My personal belief is that lvl 4 missions should be removed from high-sec completely (or at least any with a quality above 0)
Won't solve anything. The "zombies" will just go for the best agent that's still in Hi-Sec.
then just remove them from high-sec all together and let the "zombies" run lvl 3s 
And that would solve what problem? ---------------- Play EVE: Downtime Madness v0.81 (Updated 4/8) |

Uzume Ame
Federal Navy Academy
|
Posted - 2008.06.19 14:11:00 -
[89]
Edited by: Uzume Ame on 19/06/2008 14:12:28 Ignorant mission runners for the win...
a) Don't work for Caldari Navy b) An agent with less quality in a 0.5 system gives higer reward that one with better quality in 1.0 c)More lag = slower mission running d) Use your brain
Cheers.
Teh failure of a signature. |

Haradgrim
Tyrell Corp INTERDICTION
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Posted - 2008.06.19 14:32:00 -
[90]
Originally by: Tarminic
Originally by: Haradgrim
Originally by: Zaknussem
Originally by: Haradgrim My personal belief is that lvl 4 missions should be removed from high-sec completely (or at least any with a quality above 0)
Won't solve anything. The "zombies" will just go for the best agent that's still in Hi-Sec.
then just remove them from high-sec all together and let the "zombies" run lvl 3s 
And that would solve what problem?
Actually, this is entirely seperate from the original point:
Originally we were debating the merits of creating additional, or more evenly distributing, the existing high quality level 4 agents in order to limit the effects of lag due to concentrated player population.
My point in that regard is that if something can be done that does not materially affect gameplay but has the potential to reduce lag for everyone, then implementation should be a no brainer since everyone should be entitled to use the same resources as everyone else.
With regard to moving agents to low sec and 0.0: the reason I suggest this, and have many times in the past, you would see a great reduction in the amount of brainless farmers running lvl 4s 24/7, provide more targets to pvpers in low sec, and finally balance out the risk vs reward disparity between lvl4 missions and just about everything else.... --
Originally by: CCP Oveur ...every forum whine feels like a baby pony is getting killed
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brinelan
Victory Not Vengeance Intrepid Crossing
|
Posted - 2008.06.19 16:02:00 -
[91]
I don't see low sec being any more or less dangerous then what you have to deal with now with the gankers / ninja salvagers etc. If anything , it will make it so you can retaliate easier when those gankers try to act all tough because you cannot retaliate in hi sec without serious consequences. --------------------------
Some days you're the bug, some days you're the windshield |

Tippia
School of Applied Knowledge
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Posted - 2008.06.19 16:56:00 -
[92]
Originally by: Uzume Ame
Ignorant mission runners for the win...
a) Don't work for Caldari Navy b) An agent with less quality in a 0.5 system gives higer reward that one with better quality in 1.0 c)More lag = slower mission running d) Use your brain
Cheers.
You're sugar-coating it too much.
Short'n'sweet version: quality means fsck-all! Find another agent and stop whining.
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Lorieen
AQ Militis Seprentia
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Posted - 2008.06.19 17:22:00 -
[93]
I agree with those that say move the agents..... I think all the lvl 4s with Q5 or higher should be moved to low sec.
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Haradgrim
Tyrell Corp INTERDICTION
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Posted - 2008.06.19 19:59:00 -
[94]
Originally by: brinelan I don't see low sec being any more or less dangerous then what you have to deal with now with the gankers / ninja salvagers etc. If anything , it will make it so you can retaliate easier when those gankers try to act all tough because you cannot retaliate in hi sec without serious consequences.
True to a certain extent, but if your agent sends you into a system with a gate camp you might feel otherwise. At the same time though, neccessity is the mother of invention, some of the existing low-sec mission running hubs have their own coallitions and communities that rival that of a small 0.0 alliance, if a change like that led to there being more of those, I think everyone can agree it would be largely positive. --
Originally by: CCP Oveur ...every forum whine feels like a baby pony is getting killed
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brinelan
Victory Not Vengeance Intrepid Crossing
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Posted - 2008.06.19 20:04:00 -
[95]
I don't see that being too much different then my FC leading me into a gate camp.. but at least I can decline the mission 
And there are going to be backwater low / null sec systems you can run missions in that will have a low / nonexistant chance of finding that nasty gatecamp. Gatecamps are the low / nullsec way of dealing with the kinds of things motsu is dealing with now.
System security rating means more for rewards then agent quality. --------------------------
Some days you're the bug, some days you're the windshield |

Haradgrim
Tyrell Corp INTERDICTION
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Posted - 2008.06.19 20:05:00 -
[96]
Originally by: brinelan I don't see that being too much different then my FC leading me into a gate camp.. but at least I can decline the mission 
And there are going to be backwater low / null sec systems you can run missions in that will have a low / nonexistant chance of finding that nasty gatecamp. Gatecamps are the low / nullsec way of dealing with the kinds of things motsu is dealing with now.
System security rating means more for rewards then agent quality.
If your FC jumps a fleet into a gate camp without knowing its there, then maybe you need a new FC  --
Originally by: CCP Oveur ...every forum whine feels like a baby pony is getting killed
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brinelan
Victory Not Vengeance Intrepid Crossing
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Posted - 2008.06.19 20:07:00 -
[97]
OR, we got a bigger group of ships then they do and the objective is on the other side.. or were running.. or.. umm ya you get the picture  --------------------------
Some days you're the bug, some days you're the windshield |

Haradgrim
Tyrell Corp INTERDICTION
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Posted - 2008.06.19 20:10:00 -
[98]
Originally by: brinelan OR, we got a bigger group of ships then they do and the objective is on the other side.. or were running.. or.. umm ya you get the picture 
If you know you have a bigger fleet then they do then you are aware they are there, and if you are running without a scout......FOR SHAME! --
Originally by: CCP Oveur ...every forum whine feels like a baby pony is getting killed
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brinelan
Victory Not Vengeance Intrepid Crossing
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Posted - 2008.06.19 20:13:00 -
[99]
Edited by: brinelan on 19/06/2008 20:12:56 unless the scout found the gate camp.. the hard way 
(we see why I don't FC lol) --------------------------
Some days you're the bug, some days you're the windshield |

Sgt Blade
Caldari Save Yourself Inc.
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Posted - 2008.07.01 16:09:00 -
[100]
Originally by: Lia Darklotus Edited by: Lia Darklotus on 19/06/2008 03:03:24
Originally by: Sgt Blade you do know that there are other high level agents for caldari NOT in that general area
even better here is a list 
Great how many of those aren't in low sec, are not below a 10 quality in rating and not in a lag infested region of Caldari space, of which is pretty much any place with a quality level four agent with kill missions. As I said I wouldn't mind taking a slight lp hit to switch npc corps to run missions for as it would be a welcomed relief but I ain't through away the hours spent mission running just because it is not a problem too YOU[b]!
without looking through the list i know of 2 agents, yes in caldari space but in high sec and have less then 100 players in local seeing as i run them. no lag what so ever in them systems when i run them. im sure there are plenty more and for other races aswell. so stop complaining and do abit of research
[b]Hypnotic Pelvic Thrusting Level 5 |
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Elhina Novae
Amarr Destruction Reborn CORPVS DELICTI
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Posted - 2008.07.01 16:11:00 -
[101]
Guess why i never mission at mission hubs ^^ I prefer abit lower quality where i can put on a pure gank and minimal tank and don't have to worry about lagging too hell and loose my ship. But in a Tradinghub permatanking ALOT of dps is pretty much a must and your DPS suffers from it.
Don't mission in Motsu =D Somebody set up us the bomb |

Feilamya
Minmatar Pelennor Swarm Souls of Vengeance
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Posted - 2008.07.01 17:01:00 -
[102]
I vote for a new shard.
Simply fork the current EVE server into two shards: The new one has only Motsu, Jita, Tama and ... well, you complete the list for me. All players who are in those systems at the time of the fork are moved to the new shard. The rest will stay on the old shard.
I like this idea, not because it would solve any problems, but because it would be interesting to see how many players would notice the change.
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Grarr Dexx
Amarr Naval Protection Corp Intrepid Crossing
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Posted - 2008.07.01 17:44:00 -
[103]
Originally by: Feilamya I vote for a new shard.
Simply fork the current EVE server into two shards: The new one has only Motsu, Jita, Tama and ... well, you complete the list for me. All players who are in those systems at the time of the fork are moved to the new shard. The rest will stay on the old shard.
I like this idea, not because it would solve any problems, but because it would be interesting to see how many players would notice the change.
hahahahahahahaahhaahahahahahahahahahaa
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Xaen
Caldari Caritas.
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Posted - 2008.07.01 17:49:00 -
[104]
People have complained about this for literally years. Many perfectly viable solutions have been proposed and only stop-gap measures have been made. It seems the only thing they listen to is the sound of accounts being canceled.
So you have two choices, complain and have nothing done about it or stop playing EVE. They aren't going to fix it any time soon. It's been broken for literally years. - Support fixing the UI|Suggest Jita fixes|Compact logs |

Grarr Dexx
Amarr Naval Protection Corp Intrepid Crossing
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Posted - 2008.07.01 18:36:00 -
[105]
Originally by: Xaen People have complained about this for literally years. Many perfectly viable solutions have been proposed and only stop-gap measures have been made. It seems the only thing they listen to is the sound of accounts being canceled.
So you have two choices, complain and have nothing done about it or stop playing EVE. They aren't going to fix it any time soon. It's been broken for literally years.
Nothing here is broken but your stupid ass brain.
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Layla McScout
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Posted - 2008.07.01 18:53:00 -
[106]
A good start to create less lag for those hubs would be to kick the chinese farmers out. Even Blizzard is able to do that, but I guess 5% less subscriptions is something CCP doesn't want.
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Tyrantus
Amarr 24th Imperial Crusade
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Posted - 2008.07.01 19:26:00 -
[107]
Wow. 4 pages and not one person has come up with the real reason Motsu lags. Its so the rest of us can play in peace. The Motsu area collects all the uncounted hoards of mission lemmings with the attendant lag and leaves plenty of node power in other areas for players fighting in low sec or empire wars or doing just about anything else but grinding missions. If CCP distributed the top quality agent out farther it would mearly lag up the rest of the Caldari regions and as for me I say no to that.
Kudos to CCP for thinking about your subscribers greater needs and having the wisdom to act on it. 
Originally by: Tzujeih Quick, somebody other than myself, make my decisions for me!
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Steve Celeste
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Posted - 2008.07.01 19:56:00 -
[108]
Originally by: DREDD xCZx Seriously, if you do not agree with this thread, don't post, simple as.
Wow that's pathetic. 
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Alphrenel
Caldari The Black Rabbits
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Posted - 2008.07.01 20:07:00 -
[109]
As Hilmar said on the Fanfest 2007 "Once we have our supercomputer solution, all lag will go away.".
Click this: http://link.brightcove.com/services/link/bcpid1274008831/bclid1301134687/bctid1302124596
And move the slider to 36:04 there you gonna hear it  ___________________________________ Best regards, ALPR CEO Alphrenel
Alphrenel Productions - making nice videos for everyone! |

Aslord
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Posted - 2008.07.01 21:11:00 -
[110]
another fail at ccp, whats so hard about creating more high quality agents for the mission running. it puzzles me.
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Grarr Dexx
Amarr Naval Protection Corp Intrepid Crossing
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Posted - 2008.07.01 21:21:00 -
[111]
Originally by: Aslord another fail at ccp, whats so hard about creating more high quality agents for the mission running. it puzzles me.
Troll
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Olga Mokroff
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Posted - 2008.07.01 21:23:00 -
[112]
Originally by: Aslord another fail at ccp, whats so hard about creating more high quality agents for the mission running. it puzzles me.
BS
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Aslord
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Posted - 2008.07.01 21:34:00 -
[113]
well if you like hauling cra*p, then yeah. if you dont understand me make more kill agent. man people find any excuse to flame.
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Sgt Blade
Caldari Save Yourself Inc.
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Posted - 2008.07.01 21:55:00 -
[114]
Originally by: Aslord well if you like hauling cra*p, then yeah. if you dont understand me make more kill agent. man people find any excuse to flame.
if you actually check that dam link you will find that it lists all the good kill mission agents, stop being lazy and do research
Hypnotic Pelvic Thrusting Level 5 |

Aslord
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Posted - 2008.07.01 22:04:00 -
[115]
Originally by: Sgt Blade
Originally by: Aslord well if you like hauling cra*p, then yeah. if you dont understand me make more kill agent. man people find any excuse to flame.
if you actually check that dam link you will find that it lists all the good kill mission agents, stop being lazy and do research
cheese man, dont you understand people do in motsu because all the mission is in high sec. those other agent sometime have mission in low sec.
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Celeste Coeval
The Gosimer and Scarab
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Posted - 2008.07.01 22:48:00 -
[116]
Originally by: Tarminic
MOVE THE **** OUT OF MOTSU

Originally by: Lance Fighter This is either a troll or a noob... Ill take the noob route.
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Aslord
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Posted - 2008.07.01 23:02:00 -
[117]
Originally by: Celeste Coeval
Originally by: Tarminic
MOVE THE **** OUT OF MOTSU

where to go?
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Sakura Nihil
Stimulus
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Posted - 2008.07.01 23:11:00 -
[118]
No, REALLY!?
Click me! You know you want to... |

Tippia
Caldari School of Applied Knowledge
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Posted - 2008.07.01 23:14:00 -
[119]
Nice necro.
That said, I have since changed my mind: please stay in Motsu. Don't move an inch.
…and please keep buying my (heavily) marked-up mission supplies in bulk! 
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Forge Lag
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Posted - 2008.07.01 23:20:00 -
[120]
Who cares about Motsu. It is your choice to play with lag and thieves and rats spamming defenders.
The best solution to Motsu lag is just removing the agents. Caldari has way more good agents than other factions anyway and it will definitely solve the Motsu lag and make all Achuras happy.
Or you can move them to Jita and nerf their quality and LP pay so you can enjoy what Gallente have - crappy agents, trade hub in same system as mission hub and crappy LP store.
Now me, I mission in a system with some 15 in local and still get minor lag from time to time. Also lately I was doing Amarr Cosmos and very often got several seconds of module lag with below 10 in local. You may look at pilot density and move to other place but how can you tell that the new place apparently happens to sit on same machine as some FW blob or how you can adjust when there is only one Cosmos per faction is beyond me.
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Aslord
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Posted - 2008.07.01 23:26:00 -
[121]
Originally by: Forge Lag Who cares about Motsu. It is your choice to play with lag and thieves and rats spamming defenders.
The best solution to Motsu lag is just removing the agents. Caldari has way more good agents than other factions anyway and it will definitely solve the Motsu lag and make all Achuras happy.
Or you can move them to Jita and nerf their quality and LP pay so you can enjoy what Gallente have - crappy agents, trade hub in same system as mission hub and crappy LP store.
come on spread the wealth!
Now me, I mission in a system with some 15 in local and still get minor lag from time to time. Also lately I was doing Amarr Cosmos and very often got several seconds of module lag with below 10 in local. You may look at pilot density and move to other place but how can you tell that the new place apparently happens to sit on same machine as some FW blob or how you can adjust when there is only one Cosmos per faction is beyond me.
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Khrillian
Minmatar Sebiestor tribe
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Posted - 2008.07.01 23:28:00 -
[122]
Originally by: Sgt Blade
Originally by: Lia Darklotus Edited by: Lia Darklotus on 19/06/2008 03:03:24
Originally by: Sgt Blade you do know that there are other high level agents for caldari NOT in that general area
even better here is a list 
Great how many of those aren't in low sec, are not below a 10 quality in rating and not in a lag infested region of Caldari space, of which is pretty much any place with a quality level four agent with kill missions. As I said I wouldn't mind taking a slight lp hit to switch npc corps to run missions for as it would be a welcomed relief but I ain't through away the hours spent mission running just because it is not a problem too [b]YOU[b]!
without looking through the list i know of 2 agents, yes in caldari space but in high sec and have less then 100 players in local seeing as i run them. no lag what so ever in them systems when i run them. im sure there are plenty more and for other races aswell. so stop complaining and do abit of research
Congratulations, you are now a level 2 necromancer!
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spampan
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Posted - 2008.07.01 23:39:00 -
[123]
Just a guess, but i think CCP doesnt add more agents in high-sec only, easy access to Jita systems because really, they are trying to make the nest a bit uncomfortable. CCP wants you to go out into the wider world and see the sights, take the risks, get blown up, etc. And yeah, your game experience will be a lot more satisfying if you follow that model, so GTFOOM (just made that up ). That said, i agree that lag should not be a part of the experience at all, why have hub systems if they are so dysfuntional? Oh well, move out, you'll never look back...
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Sgt Blade
Caldari Save Yourself Inc.
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Posted - 2008.07.02 00:09:00 -
[124]
Originally by: Aslord
Originally by: Sgt Blade
Originally by: Aslord well if you like hauling cra*p, then yeah. if you dont understand me make more kill agent. man people find any excuse to flame.
if you actually check that dam link you will find that it lists all the good kill mission agents, stop being lazy and do research
cheese man, dont you understand people do in motsu because all the mission is in high sec. those other agent sometime have mission in low sec.
actually im using a L4 Q18 agent atm for combat missions and i am nowhere near lowsec.
how about this... i will list a few agents and you can tell me why the hell you cant use them
Eratsaka Ogyonin L4 Q18 in Irjunen 0.5 System, in Empire, not near any lowsec
Kakukainen Kittavas L4 Q18 in Isinokka 0.7 System, in Empire, closest low sec is 4 jumps
Ashin Puvenen L4 Q16 in Kaimon 0.7 System, in Empire, not near any lowsec
there are alot more if your willing to go down to Q10 so you sir are talking BS
Hypnotic Pelvic Thrusting Level 5 |

Sgt Blade
Caldari Save Yourself Inc.
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Posted - 2008.07.02 00:16:00 -
[125]
Originally by: Khrillian Congratulations, you are now a level 2 necromancer!
zomg 10 days, and im a necro now....
Hypnotic Pelvic Thrusting Level 5 |

Tortun Nahme
Minmatar Umbra Synergy Final Retribution Alliance
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Posted - 2008.07.02 01:17:00 -
[126]
you really had to grind for this level up didn't you 
Originally by: Cecil Montague They should change that warning on entering low sec to:
"Go read Crime and Punishment for a few days then come back."
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Daily Essentials
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Posted - 2008.07.02 03:23:00 -
[127]
I doubt CCP can fix this. If they could I would think they would of a long time ago (like Jita lag). Just going to have to settle for worse agents and higher risk or live with the lag.
Of coarse I agree with you though - just being real about this. To me it is not worth quiting over and this is probably why it is low priority if any to try and fix.

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CyGoR VII
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Posted - 2008.07.05 13:44:00 -
[128]
People should stop shouting the 'get out of Motsu and surrounding systems' line. In my eyes this is an Eve problem which should have been fixed, a long time ago.
You don't go tell people playing an FPS game where the publisher made an error in a map to 'go play on other maps' and let the faulty map run unfixed on the servers.
If you do think we should just all adept to CCP's ignorance, why would any publisher even bother with patches? Changes to game balance are often made, what's the reason behind it?
I'm not saying there's an obvious way to fix this problem, but I blame them for not even trying, and there's some pretty good advice mentioned in this thread.
I kinda hate taking ships (mission ship(s)/ salvagers) and lot's of modules and ammo around to find a good agent in a lag free system (DON'T post that eve-agents link again), just to find out the local market sucks so you still need to make lot's of jumps to get some modules and (faction)ammo..
Yes, I'm mainly a mission runner, I got to fund my lousy pvp actions of my alt someway..
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Cambarus
RillaCorp Executive Outcomes
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Posted - 2008.07.05 14:57:00 -
[129]
What I never understood is why CCP insists on keeping agent qualities. I can understand having 2 seperate quality agents (Highsec and lowsec, they gotta keep lowsec at least a teeny bit more profitable) but what good does having all these different qualities in highsec do? Mission runners would spread out much more evenly if it didn't matter where they ran missions and hubs like motsu would cease to exist. Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty. If you would like further details please mail [email protected] ~Saint |

LittleTerror
Caldari Mortis Angelus The Church.
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Posted - 2008.07.05 15:06:00 -
[130]
This is funny because I use a lvl 4 agent where there is next to no one apart from other intelligent people and we make alot more money than the ******s in motsu due to no module lag etc. There is also no ****s trying to probe me to loot my wrecks, its a -18 agent yeah so big deal, its the same fricken missions who cares about LP's really... I'll just buy the damn things if I want them that bad and half of it is not even worth it.... |
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