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Marcus Druallis
Quantum Industries RAZOR Alliance
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Posted - 2008.10.12 17:58:00 -
[181]
Originally by: Kweel Nakashyn Of course, it's paper-scissor-rock. If you nerf paper, then play rock.
You forgot omnitank btw.
And warp to 0. --
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Mistress Frome
SniggWaffe
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Posted - 2008.10.12 18:28:00 -
[182]
Originally by: Altho Regilian
Originally by: Xzar Fyrarr I want to know how the fu## the inties that are getting outran by cruisers are fitted...
I've been on the receiving end of some of the ludicrous speed nanovaga's before even when I was in a well fit interceptor trying to outrun it. Here's the setup I had:
Crow
HI: 3x Standard II's (faction loaded) MID: Gistii B-Type 1MN MWD, Warp Disruptor II, Stasis Web II LOW: 3x Overdrive II
Rig: 2x Polycarbon I
Average speed: 10.5km/sec
Since I have velocity on my overview, I watched a vaga pilot come after me going about 13km/sec. And for those who ask why I didn't just warp off, I started in a 60km bubble so was working on getting out. By the time I hit the edge of the bubble, he had a warp disruptor on me. Tried to outmaneuver him but he stuck with me. Couple seconds later came the web and then a dead ship. The problem wasn't with my fitting or my tactics, the problem was with a cruiser outrunning me. Yes, I bet that pilot had a full set of snakes, Polycarbon II's, Officer MWD, etc. However that doesn't mean he should be able to travel faster than a very well put together interceptor in his cruiser. I'm fine with a vaga going 4 km/sec. It still means my interceptor has its place. but 13? Give me a break.
someone already might have posted this but I see something in here that's a very good indication as to why you died.
Quote: watched a vaga pilot come after me going about 13km/sec
You let a vaga approach you with 0 transversal. You didn't die because he was faster than you. You died because you gave him a free kill.
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Trojanman190
D00M. Triumvirate.
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Posted - 2008.10.12 18:29:00 -
[183]
I admit I didnt read through all of the posts but it seems to be that people are getting used to nanoers and are learning how to effectively combat them. The mega rediculous speed is an issue and so is the immunity to missiles, but overall this is an extremely important style of gameplay now that eve has grown so much. Active tanking just isn't good enough against 20+ enemies and, as the op said, there aren't really any viable alternatives.
They give the hac specific task on the battlefield and allow small gangs to have fun roaming around. The only times they are woefully overpowered are:
1. You would die anyways. 5 hacs to 1 drake has the same outcome as 5 bs to 1 drake and the same outcome as 5 dreads to 1 drake and also the same outcome as 5 titans to one drake: that drake is ****ing dead and often results in a trip to the forums to whine.
2. Your gang is an assortment of random crap. This means your fc is fail which means skill wise you dudes are pretty weak if you are following such a fool. Basically, it generally does not matter what you fight, the only way you will win is if you can gank it, or the other fc is just as terrible as yours.
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necronarcosis
Shadow Company Axiom Empire
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Posted - 2008.10.12 18:43:00 -
[184]
Originally by: DubanFP Edited by: DubanFP on 25/07/2008 23:05:04
Originally by: Napro the difference is nano is a broken game mechanic never intended by the devs
Jet can mining along with many others was never an intended mechanic either. You're not whining about that are you? These are just things that use the rules the devs gave them to get the desired results. Also look at the "vagabond" and tell me with a strait face that it was never meant to nano.
dude your the op the whine beginith with you!!!
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Crackzilla
The Shadow Order
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Posted - 2008.10.12 19:30:00 -
[185]
Originally by: Mistress Frome You let a vaga approach you with 0 transversal.
0 traversal might be useful if it were a frig going that fast. A bc/bs likely could insta pop the hostile. But this is a nano we're talking about with a decent shield hp buffer. At those speeds the nano is likely only in prime shooting terrority for a slavo or two.
Originally by: Mistress Frome Got webbed by a vaga that sucks. But you have your own web at your disposal + overheating mwd/web. Unless he had a faction web or something which is just shitty luck for you tbh.
Counter webbing would buy some distance, but the issue is time. For the ceptor to get away (assuming already webbed) he likely has to counter web and burn directly away from the vaga. The ceptor will still have the web effectively for 5 secs. So webbed, low traversal, mwd on so high sig radius, and in optimal for the vaga. A vaga will tear up a ceptor like that in seconds.
Counter webbing works great in ceptor vs ceptor fights, but not very well in frig vs nano cruiser fights. The difference between faction and t1 webs are important for ceptor vs ceptor, but again don't matter much with nanos. A ceptor vs ceptor would try and web at max range so overheating make sense here. A nano will attempt to go to zero. So a ceptor would need 2x webs or the ability to overheat to a 99% web to be effective in escaping from a nano in this case.
The only advantage the ceptor had was agility in this case. The ceptor doesn't have the option of making any mistakes.
Originally by: Trojanman190 I admit I didnt read through all of the posts but it seems to be that people are getting used to nanoers and are learning how to effectively combat them. The mega rediculous speed is an issue and so is the immunity to missiles, but overall this is an extremely important style of gameplay now that eve has grown so much. Active tanking just isn't good enough against 20+ enemies and, as the op said, there aren't really any viable alternatives.
A random assortment of crap as you said should be a viable counter to a nano gang. As we both know new players, folks not trained well for pvp, or folks not flying the right ships (nanos/fleet setups) are deadweight and liablities.
Nanos are only important because they've been a flavor of the year and the sheer numbers that have trained for them (myself included).
Nanos shouldn't be the solution for 20+ enemies. Superior scouting and brains should be.
You've forgotten the 3rd option. Most folks fly nano because it is the only rational choice. This is a subtle indicator that nanos are overpowered.
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