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Author |
Thread Statistics | Show CCP posts - 3 post(s) |

Ki An
Gallente The Really Awesome Players
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Posted - 2008.09.02 19:46:00 -
[301]
Originally by: Kelli Flay
AFK or not, it can still be destroyed easily once it jumps a gate.
Spoken as someone who has no frigging idea what she's talking about. Tell me: have you ever tried to suicide gank anyone at all?
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Le Skunk
Low Sec Liberators
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Posted - 2008.09.02 19:47:00 -
[302]
Edited by: Le Skunk on 02/09/2008 19:48:39
Originally by: Kelli Flay
Originally by: Roy Batty68
Originally by: Tatsujin Koufu
Originally by: Ki An
Originally by: Kelli Flay But you agree with the part where he said your kind lacks skill correct?
No, but I would agree that the game that CCP are turning this into requires no skill.
what part of shooting an unarmed hauler that is afk requires skill exactly?
What part of actually flying that hauler that is so hard that it requires game changes to rectify it?
AFK or not, it can still be destroyed easily once it jumps a gate.
In practice, properly fit, piloted haulers are only ever killed outside stations.
Properly fit transports, are un killable whilst traveling in high sec baring someones dog jumping on their keyboard.
So yes you just have to stay at your keyboard and click buttons and you dont get ganked. Its not really rocket science and it always amazed me why people didn't do it.
Freighters are a different matter - the only way they can be protected is to take multiple trips.
SKUNK
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Kelli Flay
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Posted - 2008.09.02 19:49:00 -
[303]
Originally by: Ki An
Originally by: Kelli Flay
AFK or not, it can still be destroyed easily once it jumps a gate.
Spoken as someone who has no frigging idea what she's talking about. Tell me: have you ever tried to suicide gank anyone at all?
No but I do know that you can easily catch someone on the other side of a gate. {especially something as slow and aligns like a hauler} and destroy it easily.
This can happen whether the hauler pilot is afk or not.
Which part of this am I wrong about? 
"The National Weather Bureau is forecasting a thunderstorm of failure." |

Le Skunk
Low Sec Liberators
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Posted - 2008.09.02 19:51:00 -
[304]
Originally by: Kelli Flay
Originally by: Ki An
Originally by: Kelli Flay
AFK or not, it can still be destroyed easily once it jumps a gate.
Spoken as someone who has no frigging idea what she's talking about. Tell me: have you ever tried to suicide gank anyone at all?
No but I do know that you can easily catch someone on the other side of a gate. {especially something as slow and aligns like a hauler} and destroy it easily.
This can happen whether the hauler pilot is afk or not.
Which part of this am I wrong about? 
Use a transport ship... you know.. the ones designed to TRANSPORT high value goods. You cant be killed.
SKUNK
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Kelli Flay
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Posted - 2008.09.02 19:52:00 -
[305]
Originally by: Le Skunk
In practice, properly fit, piloted haulers are only ever killed outside stations.
SKUNK
Explain why this is true then? You simply saying so doesn't convince me.
"The National Weather Bureau is forecasting a thunderstorm of failure." |

Malcanis
RuffRyders Axiom Empire
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Posted - 2008.09.02 19:52:00 -
[306]
Originally by: Kelli Flay
Originally by: Ki An
Originally by: Kelli Flay
AFK or not, it can still be destroyed easily once it jumps a gate.
Spoken as someone who has no frigging idea what she's talking about. Tell me: have you ever tried to suicide gank anyone at all?
No but I do know that you can easily catch someone on the other side of a gate. {especially something as slow and aligns like a hauler} and destroy it easily.
This can happen whether the hauler pilot is afk or not.
Which part of this am I wrong about? 
The part where a hauler can fit a cloak and an afterburner. Or a MWD if it's a DST.
Warp to Hit MWD/Ab Hit cloak As soon as you're up to the normal warp speed, uncloak Instawarp
Win.
CONCORD provide consequences, not safety; only you can do that. |

Ruze
Amarr No Applicable Corporation
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Posted - 2008.09.02 19:52:00 -
[307]
Originally by: Cody Quinn
Actually thats funny you mention SWG... I quit SWG when they ruined it and joined EVE. They were opposite though, they didn't listen to their majority of the customer base. Here they are listening to both sides... may not seem like it but by the changes they are making you can tell they arn't leaning too far to one side or the other.
Again they just want to find EVE's equilibrium.
Actually, considering I played SWG from live and still do, off and on, let's be honest.
SOE listened to it's playerbase when creating the NGE. Application failed, no doubt, and many were betrayed. But the forums were FULL of complaints about unbalanced combat mechanics, FOTM class combinations, etc, etc.
The simple truth is, SOE tried to listen to everyone, and left their original concept behind. Will CCP do that? I don't think so, at least in such a broad and broken manner. I don't think we'll ever get levels and such here. But the more subliminal message about the SWG Pub9/CU/NGE/CH4 lessons is that when you betray your original game principles, you can't go back. No amount of fixes will draw those scorned back for more than a month.
It was a sandbox there, and it has been a sandbox here. But listening to the larger playerbase, the majority, and dropping basic principles of the game ...
You lose just 20k players (gaining 40k in return) through this sharding concept, and that's 20k players roaming other games and boards, telling how horrible EvE is, how bad it is. And another 10k still in game, complaining about the good old days and the CCP betrayal, steadily pushing new players away.
Your game doesn't recover from that.
Ruze Ashkor'Murkon Security File |

Roy Batty68
Caldari Immortal Dead
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Posted - 2008.09.02 19:52:00 -
[308]
Originally by: Kelli Flay
Originally by: Ki An
Originally by: Kelli Flay
AFK or not, it can still be destroyed easily once it jumps a gate.
Spoken as someone who has no frigging idea what she's talking about. Tell me: have you ever tried to suicide gank anyone at all?
No but I do know that you can easily catch someone on the other side of a gate. {especially something as slow and aligns like a hauler} and destroy it easily.
This can happen whether the hauler pilot is afk or not.
Which part of this am I wrong about? 
 Pretty much all of it.
But whatever. You are the new face of Eve. The "I Know It Alls Cause teh FOREMS told me so" crowd. The "I Knows Just what needs to be Nerfed!"
Thanky CCP! Thanky for lookin out for my FAIR. Cause teh bad old gankers on the forums needed a spankin any old way.
Sig removed, inappropriate content. If you would like further details please mail [email protected] ~Saint |

Kelli Flay
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Posted - 2008.09.02 19:54:00 -
[309]
Edited by: Kelli Flay on 02/09/2008 19:56:32
Originally by: Le Skunk
Originally by: Kelli Flay
Originally by: Ki An
Originally by: Kelli Flay
AFK or not, it can still be destroyed easily once it jumps a gate.
Spoken as someone who has no frigging idea what she's talking about. Tell me: have you ever tried to suicide gank anyone at all?
No but I do know that you can easily catch someone on the other side of a gate. {especially something as slow and aligns like a hauler} and destroy it easily.
This can happen whether the hauler pilot is afk or not.
Which part of this am I wrong about? 
Use a transport ship... you know.. the ones designed to TRANSPORT high value goods. You cant be killed.
SKUNK
So in order to haul anything in high sec, noobs are expected to drop what they are training to train up Transports? {which are like a 2 month train}
edit: i meant high sec, not low....corrected.
"The National Weather Bureau is forecasting a thunderstorm of failure." |

RagnhildR tu
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Posted - 2008.09.02 19:54:00 -
[310]
Originally by: Ki An
Originally by: Rafau Maco Any why would there be any changes like they are making in high-sec in 0.0? Read your posts when you write them. Or at least think them through.
Its so simple it doesn't make sense why people cant figure it out.
If you want to PvE go to high-sec, if you want to PvP go to lowsec or 0.0 and if you cant handle PvPing against players who can actually hurt you back then maybe you should re-think your EVE "profession"
As I said, little bear, CCP is on your side. The sharding of Eve has begun. High sec will be reserved for PvE and PvP will be regulated to low sec and 0.0. That is, until some of you bears decide that you would like to have a bit of the riches of 0.0. Then CCP will be forced to step in and reduce the risk from 'griefers' again. The result: Two servers. One for PvP and one for PvE. Sounds great on paper, doesn't it?
Ki An what is your problem?, what makes you so pivotal in the world of Eve, without players coming into Eve there would be no Eve. Players need to mine, mission or whatever to pay for the skills and improve their ships. If butt wipes keep on trashing strating out players there will be No New PLayersa, no new players= less cash for CCP, less cash for CCP, an in the end they call it a day, an go on to a new project.
What are you doing in my pod? GTFO!
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Esmenet
Gallente
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Posted - 2008.09.02 19:55:00 -
[311]
Thanks for the clarification Greyscale. Its refreshing to see someone beeing so honest.
Sadly the result is that my interest in EVE took another dive. And i used to have such faith in ccp devs. Vote against the nano nerf! |

Karentaki
Gallente Fighting While Intoxicated Intrepid Crossing
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Posted - 2008.09.02 19:55:00 -
[312]
Originally by: 5pinDizzy
... Stuff about how hard EVE is ...
Does this not make sense?
NO!
Quote:
EVE is like a sandbox with landmines. Deal with it.
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Navdaq
Gallente
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Posted - 2008.09.02 19:56:00 -
[313]
Originally by: Ruze
However, I think that, with an increase in hisec security, there should be an implemented tax that covers ALL hisec activity, so that those who are relying on NPC's for safety (instead of the safety garnered from their own actions or the actions of teamwork), are in some way paying for that security.
This is a good idea.
Make empire safe but at a cost.
I like it.
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Granmethedon III
RuffRyders Axiom Empire
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Posted - 2008.09.02 19:57:00 -
[314]
Originally by: Kelli Flay
Originally by: Le Skunk
In practice, properly fit, piloted haulers are only ever killed outside stations.
SKUNK
Explain why this is true then? You simply saying so doesn't convince me.
You cannot kill what you cannot see. |

Granmethedon III
RuffRyders Axiom Empire
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Posted - 2008.09.02 19:59:00 -
[315]
Originally by: Kelli Flay
So in order to haul anything in high sec, noobs are expected to drop what they are training to train up Transports? {which are like a 2 month train}
edit: i meant high sec, not low....corrected.
Who on earth wants to suicide gank a noob? |

Le Skunk
Low Sec Liberators
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Posted - 2008.09.02 20:00:00 -
[316]
Originally by: Kelli Flay Edited by: Kelli Flay on 02/09/2008 19:56:32
Originally by: Le Skunk
Originally by: Kelli Flay
Originally by: Ki An
Originally by: Kelli Flay
AFK or not, it can still be destroyed easily once it jumps a gate.
Spoken as someone who has no frigging idea what she's talking about. Tell me: have you ever tried to suicide gank anyone at all?
No but I do know that you can easily catch someone on the other side of a gate. {especially something as slow and aligns like a hauler} and destroy it easily.
This can happen whether the hauler pilot is afk or not.
Which part of this am I wrong about? 
Use a transport ship... you know.. the ones designed to TRANSPORT high value goods. You cant be killed.
SKUNK
So in order to haul anything in high sec, noobs are expected to drop what they are training to train up Transports? {which are like a 2 month train}
edit: i meant high sec, not low....corrected.
Well if your asking me do i think should there be some benefit to training skill points to make your chose profession easier...
THATS ONE OF THE FOUNDING PRINCIPLES OF THE GAME
You train skills, you become better, you get access to better equipment, you become more efficent. PVPm, mining, trading, mission running, and indeed hauling all follow this model.
SKUNK |

Ruze
Amarr No Applicable Corporation
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Posted - 2008.09.02 20:00:00 -
[317]
Originally by: Granmethedon III
Originally by: Kelli Flay
So in order to haul anything in high sec, noobs are expected to drop what they are training to train up Transports? {which are like a 2 month train}
edit: i meant high sec, not low....corrected.
Who on earth wants to suicide gank a noob?
HAHAHAHAHHAHAAHHAHAHAH!!
AHAHAHAHHH!!!!
Heh ... heh ...
HAHAHAHAHAHA *snort* HAHAHAHAH !!!
You made it come out my nose!!! |

Lucyfear
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Posted - 2008.09.02 20:01:00 -
[318]
Edited by: Lucyfear on 02/09/2008 20:01:57 Don't mind getting killed if I do something but I am not sure that minning should be such a crime against the game. Ever noticed that the only way to mine these days is with a Badger because so many people re-can your can to try and gank you.
As a starter it forces you to go somewhere you can use a lockable can, all great. Are the gankers running out of us newbies to gank/rob and so the few joining are feeling hard done by and quiting?#
Making this game like WOW would be a mistake but keeping it so hard on new player will cause economic issues for all? |

Le Skunk
Low Sec Liberators
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Posted - 2008.09.02 20:02:00 -
[319]
Originally by: Granmethedon III
Originally by: Kelli Flay
So in order to haul anything in high sec, noobs are expected to drop what they are training to train up Transports? {which are like a 2 month train}
edit: i meant high sec, not low....corrected.
Who on earth wants to suicide gank a noob?
Indeed though there is an outside possibility he would have lucked out on something worthwhile.
Basicaly fit a tank, fit agility mods and stabs, fit a cloak but most importantly
DONT AUTOPILOT TAKE MULTIPLE TRIPS FOR LARGE HAULS
And don't dawdle - straight to the gate, spam jump.
SKUNK
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Kudon Astraisx
Minmatar 17th Minmatar Tactical Wing
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Posted - 2008.09.02 20:02:00 -
[320]
Originally by: Shodowcrow As a new starter I have found it impossible to play this game in any zone. I wanted to play and mine a bit for cash. Because you are not safe minning anywhere because there is no safezone. Everytime I get 6000m3 in a can along comes a gang takes it and says please shoot us so we can have your ship too. they dont even take it they just recan it so if I am moving it I became the the theif!?!?!? Any logic in the world says thats an exploit. There are so many people doing this the only way to mine is in a dam badger or as part of a gang. The gang idea is impossible because THERE ARE NO OTHER NEW PLAYERS because so many people are stealing.
You might want to look into secure containers. Ore theft only works against folks not willing to spend the time and ISK to mine safely. |
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Le Skunk
Low Sec Liberators
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Posted - 2008.09.02 20:04:00 -
[321]
Edited by: Le Skunk on 02/09/2008 20:05:49
Originally by: Lucyfear Edited by: Lucyfear on 02/09/2008 20:01:57 Don't mind getting killed if I do something but I am not sure that minning should be such a crime against the game. Ever noticed that the only way to mine these days is with a Badger because so many people re-can your can to try and gank you.
As a starter it forces you to go somewhere you can use a lockable can, all great. Are the gankers running out of us newbies to gank/rob and so the few joining are feeling hard done by and quiting?#
Making this game like WOW would be a mistake but keeping it so hard on new player will cause economic issues for all?
Yes - and its a damming indictment of CCP that PVP in high sec now consists of
"FREE LOOT""CHRIBBAS LOVE CAN" -And other such can baits outside stations.
Dudes nicking handfulls of ore from miners cans
Dudes invading missions and trying to annoy a mark into shooting them.
Wardecs with multiple get out clauses, all endorsed by ccp
This is why there is a call to kill off the last pathetic above vestiges of the old eve, and move forward. ITs what this thread is about.
Cold hard universe.........?
SKUNK |

c4 t
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Posted - 2008.09.02 20:04:00 -
[322]
wow after reading what grey said about war deccing being pay to greif and then reading somebody say that what he described was exactly what mercs do i was deeply saddened.
**** i hope they dont ruin this game. |

Locke DieDrake
Human Information Virus
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Posted - 2008.09.02 20:05:00 -
[323]
Originally by: Roy Batty68
 Pretty much all of it.
But whatever. You are the new face of Eve. The "I Know It Alls Cause teh FOREMS told me so" crowd. The "I Knows Just what needs to be Nerfed!"
Thanky CCP! Thanky for lookin out for my FAIR. Cause teh bad old gankers on the forums needed a spankin any old way.
I'm just curious, have you ever ganked someone? Because if you can't gank a hauler as it aligns to warp, you fail at eve. Thank you, good bye.
Yes, I've ganked haulers, in highsec no less. A couple of caracals or a handful of Kessies will do it nicely. Upgrade as needed against harder targets.
The fact of the matter is, I don't see a need for changes. If you want to protect a high value load of cargo, there are PLENTY of ways to do that. Logistics is an important part of eve, and breaking the ability to go after logistics targets (even in high sec) is contrary to EVE IMO. However, I don't think they've done that yet. Just made it harder, which is ok with me.
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Kelli Flay
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Posted - 2008.09.02 20:07:00 -
[324]
Originally by: Granmethedon III
Originally by: Kelli Flay
So in order to haul anything in high sec, noobs are expected to drop what they are training to train up Transports? {which are like a 2 month train}
edit: i meant high sec, not low....corrected.
Who on earth wants to suicide gank a noob?
" "noob" was wording it badly. Another way to put it is in order to move things around in high sec, everyone should have Transports trained? I don't think that was the dev's intentions. |

Cody Quinn
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Posted - 2008.09.02 20:07:00 -
[325]
Originally by: Ruze
Originally by: Cody Quinn
Actually thats funny you mention SWG... I quit SWG when they ruined it and joined EVE. They were opposite though, they didn't listen to their majority of the customer base. Here they are listening to both sides... may not seem like it but by the changes they are making you can tell they arn't leaning too far to one side or the other.
Again they just want to find EVE's equilibrium.
Actually, considering I played SWG from live and still do, off and on, let's be honest.
SOE listened to it's playerbase when creating the NGE. Application failed, no doubt, and many were betrayed. But the forums were FULL of complaints about unbalanced combat mechanics, FOTM class combinations, etc, etc.
The simple truth is, SOE tried to listen to everyone, and left their original concept behind. Will CCP do that? I don't think so, at least in such a broad and broken manner. I don't think we'll ever get levels and such here. But the more subliminal message about the SWG Pub9/CU/NGE/CH4 lessons is that when you betray your original game principles, you can't go back. No amount of fixes will draw those scorned back for more than a month.
It was a sandbox there, and it has been a sandbox here. But listening to the larger playerbase, the majority, and dropping basic principles of the game ...
You lose just 20k players (gaining 40k in return) through this sharding concept, and that's 20k players roaming other games and boards, telling how horrible EvE is, how bad it is. And another 10k still in game, complaining about the good old days and the CCP betrayal, steadily pushing new players away.
Your game doesn't recover from that.
EVE Isn't re-doing combat and really isn't changing anything except keeping the game on-track with what they wanted originally. High-sec was never meant for mass PVP, sorry, just wasn't designed that way. |

Granmethedon III
RuffRyders Axiom Empire
|
Posted - 2008.09.02 20:09:00 -
[326]
Originally by: Kelli Flay
Originally by: Granmethedon III
Originally by: Kelli Flay
So in order to haul anything in high sec, noobs are expected to drop what they are training to train up Transports? {which are like a 2 month train}
edit: i meant high sec, not low....corrected.
Who on earth wants to suicide gank a noob?
" "noob" was wording it badly. Another way to put it is in order to move things around in high sec, everyone should have Transports trained? I don't think that was the dev's intentions.
If you want to move low amounts of very high value goods, I think you'll find that's exactly what transports are for.
|

Le Skunk
Low Sec Liberators
|
Posted - 2008.09.02 20:09:00 -
[327]
Originally by: c4 t wow after reading what grey said about war deccing being pay to greif and then reading somebody say that what he described was exactly what mercs do i was deeply saddened.
**** i hope they dont ruin this game.
Well people are waking up, thats for sure
Its been staring many of us in the face, as pvp in high sec its been drip dripp diluted.
I give a lot of credit to greyscale for actualy coming out with it - even though what he typed was utterly dismaying.
Its why after a full 16 months of trying to lobby against it - Im calling for the full pacification of high sec, and the balancing of resources.
SKUNK
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Kelli Flay
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Posted - 2008.09.02 20:10:00 -
[328]
BTW: You guys sound just like the nano whiners. It is funny how you are so willing to give "easy," "common sense" solutions to the problem after you are in danger of being nerfed.
In this case, the nerf is a done deal...but still funny. 
"The National Weather Bureau is forecasting a thunderstorm of failure." |

Le Skunk
Low Sec Liberators
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Posted - 2008.09.02 20:11:00 -
[329]
Originally by: Kelli Flay
Originally by: Granmethedon III
Originally by: Kelli Flay
So in order to haul anything in high sec, noobs are expected to drop what they are training to train up Transports? {which are like a 2 month train}
edit: i meant high sec, not low....corrected.
Who on earth wants to suicide gank a noob?
" "noob" was wording it badly. Another way to put it is in order to move things around in high sec, everyone should have Transports trained? I don't think that was the dev's intentions.
Small items can be moved totally safely in frigates. Larger items can be hauled safely taking multiple trips.
Fit correctly, choose the right ship, dont go afk.... all the things you would expect to be common sense to a pilot.
SKUNK
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Trebor Notlimah
Lone Star EVE Group Veni Vidi Vici
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Posted - 2008.09.02 20:12:00 -
[330]
Yea - lets implement this!!
Afterwards, we can convert low sec into a 'PvP only if flagged' area~!!!!!
YEAA!!!!! YEAAAAA!!!!
<3 Trebor
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