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Oveur
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Posted - 2004.06.18 10:09:00 -
[1]
Constructive comments here, this is the place to get it noticed. Please don't start multiple threads and read the previous posted issues or known issues before posting your own. 
Known issues include: - Missile skills missing from market - Market window broken (95.1%) - Some cases missile launcher not autorepeating - Turret hitting being audited - Pods incorrectly display Criminal flag, they should not - Missiles are hitting cargo cans, causing CONCORD response, this is not intended. *list being updated with new patch
As always, Tech Level 2 additions are not visible from the market, they come through Research agents. First batch added roughly a week ago.
Friday Server patch includes fixes to stuck cases, Trade window fix, fixes to large chat channels, Railgun, Cruise missile launcher and Ballistic Control available on market and missiles no longer damage targets they were not explicitly targeted, preventing CONCORD response if missiles accidentally hit containers, corp has default 10 standing towards own corp and members (fixes POS problem), fix to objective of fourth gallente storyline mission.
Client patch has been delayed to Tuesday, last minute defect prevents deployment. The patch includes standing limit increased, deletion of standing if at limit, fix for session change bug with gangs and generally more robust session change code and fixes a mismatch in the way agents and info window/agent lists interpreted skills that modify standings.
Client fix Wednesday fixed the incorrect threat indicator. Server fix corrected sentries, two issues causing stuck cases, fixing many NPC bounties, various standing fixes and bad direct trade sessions get items back, if not, send a petition.
*I'm only listing the most severe either in gameplay stopping or outspread. Sound is known but limited spread. _____________________________ I say hey sky, s'other say I won say, I pray to J I get the same ol' same ol. |

Tenashi
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Posted - 2004.06.18 10:18:00 -
[2]
better sticky it and unstick III 
Everlasting Vendetta - Search |

Daakkon
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Posted - 2004.06.18 10:28:00 -
[3]
while your at it oveur you owe me 50mil :)
www.dark-cartel.com |

Tenashi
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Posted - 2004.06.18 10:29:00 -
[4]
dunno if it was posted or not(to many pages...)
in channels, when joining/leaving a channel, all the folders expand. deleting a channel from the list(custom 1) it doesn`t delete it and reopens all the folders.
ceo chan is public, why is it ceo diplomacy and not public? <- just wondering
Everlasting Vendetta - Search |

Marcus Aurelius
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Posted - 2004.06.18 10:35:00 -
[5]
It seems GM's do NOT replace shiplosses from the hit can -> CONCORD gank you, bug. Have the GM's been informed that this is a verfied bug and thus lost items will be replaced as according to the rules ccp has set ?
The losses should be verifiable, and if not, though luck on ccp i imagine. Bug liek this one cause too much grief not to be compensated for.
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Tas Devil
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Posted - 2004.06.18 10:44:00 -
[6]
Not hugely dramatic bugs ...
But worth noting ...not sure if this has been reported before...
Heavy missile kinetic (black) has unusually low mineral requirement making it cheaper then the light version in same dmg class
Phoenix Thermal (red) FOF cruise missile did not have its mineral requirement values reduced on the original patch....not sure if this was intentional or not ...but that one did not change for a fact
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Hanilein
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Posted - 2004.06.18 10:49:00 -
[7]
Hi Oveur,
whats's about the wight change of the punisher? Is it a bug or not? |

BobaFett DC
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Posted - 2004.06.18 10:51:00 -
[8]
Perhaps not dramatic bugs for you. I lost about 50% of my assets cause of hitting an secure container with an missle an was destroyed by concord. I would like to know if i get my Moa replaced. Still waiting for Info.
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Tenashi
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Posted - 2004.06.18 10:51:00 -
[9]
oh yea, frigs need to be switched back to old weight, kinda hate not going +7600m/s in a punisher for pickup/delivery runs 
Everlasting Vendetta - Search |

Joshua Calvert
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Posted - 2004.06.18 10:55:00 -
[10]
Megathron & Scorpion are both a lot more agile than pre-patch, I think.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Viceroy
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Posted - 2004.06.18 10:56:00 -
[11]
local is bugged. discards random pilots in local from the list. fixy fixy! -
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Opalfruit
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Posted - 2004.06.18 10:59:00 -
[12]
When leaving a station on most occasions I get stuck and it wont finish loading "Tuning in o sub space...", so I have to relog..
You get ****ed off of having to do this every 5 mins
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Slarty Bardfast
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Posted - 2004.06.18 11:02:00 -
[13]
Sansha's Nation has invaded Fountain.
I havn't seen any Serpantis/Guardian battleships since the patch, its all Sansha's.
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Hardin
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Posted - 2004.06.18 11:03:00 -
[14]
Not just the Punisher - All Amarr frigs seem to have mass doubled 
Even the Executioner - which according to the storyline was designed specifically as a lightweight fighter to combat Minmatars.
Please CCP look at this change to Amarr frigs again (if its not a bug) - and do not apply a wholescale doubling but something more intelligent for each ship!
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Nemoyo
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Posted - 2004.06.18 11:05:00 -
[15]
I to would like to know if the mass changes to certain Amarr frigates was intentional or a bug. The Punisher's mass is very high at the moment.
'Nothing emboldens sin so much as mercy.' |

Nightfang
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Posted - 2004.06.18 11:12:00 -
[16]
No sound makes Nightfang go crazy.
Seriously, Oveur. The game has never been as boring as in the last few days. You can't have any sound at all because EVE makes it behave in a way which gives you a headache.
This will make me quit the game if I will have to wait for some Soon (TM) patch to fix it. Trust me. Probably the rest of the community with the same problem as well...
Not because of whinage over balance changes, but because of ruined experience.
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AbraKadaver
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Posted - 2004.06.18 12:13:00 -
[17]
Sometimes the autoreload function will come up with 'no more ammo of same type found' when there is plenty of ammo left in your cargo hold. Perhaps related to the minor glitch that when you hit reload on one of your turrets, it will take a few seconds for you to be able to reload another turret if it uses the same ammo. Possibly lag related?  ..:: Electro-shock therapy ::..
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dabster
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Posted - 2004.06.18 12:20:00 -
[18]
Originally by: Slarty Bardfast Sansha's Nation has invaded Fountain.
I havn't seen any Serpantis/Guardian battleships since the patch, its all Sansha's.
They are still there, but it's like 90% Sanshas in the belts. Only Serpentis gatecamp though. It's also Serpentis who defend the 'mining ops' (the 2 ones i have encountered so far) ___________________________ Chicks dig Brutor's |

illuminati
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Posted - 2004.06.18 12:33:00 -
[19]
Edited by: illuminati on 18/06/2004 12:41:14 Not sure thats a bug but the npc miningops drop refined minerals instead of ore. I'm not the one complaining but it doesnt make much sence unless the npc use that redhot new indy-deployed refinermod. 
Also, glad to see the turrets are still being audited, yes to balancing, no to overnerfing. 
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Jet Max
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Posted - 2004.06.18 12:35:00 -
[20]
Not sure is it just for me but, after patch i can no longer copy and paste text, not even from maim box.
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Takari
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Posted - 2004.06.18 12:45:00 -
[21]
Small display bug. When you first enter a station (or log on into a station) all Agents show as "Not available to you" until you click on one of the other station interface tabs (ie. Guests) and then click back on the "Agents" tab, then it properly shows you which ones are available.
You can still use Agents that are available to you if you know which ones they are. It just displays them as Not Available.
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Deadeye Blind
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Posted - 2004.06.18 12:52:00 -
[22]
Oveur,
What about those of us that were effected by the targeted missile hitting a can accidentally? I was fighting in a Rat spawn that had lots of secure cans around and I guess a missile hit one of them. Concorde of course did what Concorde does and all of a sudden I was in a pod. I had no idea there was a problem. I took a -.5 security hit as well.
I don't really mind the ship loss, it was insured, but at least reverse the security hit. It takes to long to build up a positive sec status to have it take a hit for faulty game mechanics.
Thanks.
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Schmeck Bletherer
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Posted - 2004.06.18 13:06:00 -
[23]
No response from yesterday leads me to further my queries today and all the more so angry I might add!!! 
Shaking bug? Many people have mentioned it and one on the post yesterday. What's up with that? Lost a Blackbird and had to replace it myself even though somewhat of a widespread bug 
Heavy missiles to do any damage what so ever? 
Just tried to take on a 125K Rax and had to warp out being reduced to 36% armor Can a Cruiser not combat another cruiser anymore then? I was in my Blackbird and had myself shield boosted to 1430 shield hp. The Rax was recharging the armor faster than I could take it off! My mate hasn't got his minerals back and HOPEFULLY something WILL MOST DEFINATELY be done about this! I did not mine and waste part of my days and subscription money for my own personal entertainment! I HATE MINING AND IT SUX! Finally to get his an Apoc which is now lost in cyber space. I find it VERY odd to be able to take out and kill a 500K Rax but not a 125K Rax  These Rax's I would expect deep in 0.0 maybe but not in 0.1 system and upwards. Balancing is all well and good but by ballancing some things you've thrown other things completely out of balance! I along with many other people am getting massively @X=+ú$ off with this now. It's 3 days and nothing has really been proposed of anything about anything. I know of many people who have left the game and also of 20 more people that are about to leave!! When you stop getting the mony in will you then realise you should have done something earlier?? Answering yesterday could have prevented my anger and out and out rage today with the lack of communication and to see other peoples queries answered who asked after me then WTF is all that about? Just trying to annoy people?! Hopefully I can get back to a game that I used to enjoy. Raising Heavies to 200hp has been agreed by LOADS of people as would only take it up to 250hp where cruise would still be at 375hp which is still a massive difference. Shaking Bug? What's going on... and finally minerals that we were told would be replaced after DT today!!! or as tactfully put "should" be replaced. How lame! A substitute should be made and resolutions becoming apparent as people are leaving this game at a rapid rate. Regards Schmeck Bletherer
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Taumenka
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Posted - 2004.06.18 13:10:00 -
[24]
Originally by: AbraKadaver Sometimes the autoreload function will come up with 'no more ammo of same type found' when there is plenty of ammo left in your cargo hold. Perhaps related to the minor glitch that when you hit reload on one of your turrets, it will take a few seconds for you to be able to reload another turret if it uses the same ammo. Possibly lag related? 
This has always been there. Try manually reloading several turrets and you'll notice sometimes the ammo simply isn't there. Best done whit having a diffrent ammo typ in all turrets then switching to a new one on all in a few secs. This would also cause the problem under previous patches. If you also have your cargo open you'll notice the "biggest" ammo stack dissapearing while creating several smaller stacks to load into the diffrent turrets.
Drink StarsiÖ Are you Caldari enough?
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Tophereon
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Posted - 2004.06.18 13:18:00 -
[25]
Where are the cruise launcher bpos? I've been all round caldari space as well as other regions, not available anywhere, though they are on the market now.
Toph.
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Oohwha Schipperman
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Posted - 2004.06.18 13:19:00 -
[26]
Still haven't seen a response to the issue about AB use triggering aggro from station defenses.
Is this intended? If so, what other entities will try to kill you for AB use? If it's a bug, when will it be fixed? |

Gunstar Zero
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Posted - 2004.06.18 13:21:00 -
[27]
in case anyone hadnt worked it out for themselves (apologies if this has already been posted):
gun / missile autoreload bug workaround:
create a pile of ammo / missiles for each turret / bay and it will work fine.
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Booky
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Posted - 2004.06.18 13:22:00 -
[28]
Just so I know exactly how ****ed to be when I get home; Is my understanding that you are going to reduce my standing for the 3rd time now just because I had it maxed?
WTF CCP, I work hard for my standings and security status, I don't need it being cut in half again. I had it dropped from 10.0 to 2.0 then from 9.0 to 4.5 (with castor) and now from what I read your going to do it again? Whats the point in getting a high security status if your jsut going to chop it on me?
Booky
Spelling corrections welcome, but don't expect me to edit my post. |

Jarjar
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Posted - 2004.06.18 13:35:00 -
[29]
Originally by: Tophereon Where are the cruise launcher bpos? I've been all round caldari space as well as other regions, not available anywhere, though they are on the market now.
Toph.
There are 3 in molden heath at the time of writing this. Also available ballistic control system (and possibly railguns, didn't check).
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Tophereon
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Posted - 2004.06.18 13:35:00 -
[30]
np, got one! :)
Toph. 
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