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Thread Statistics | Show CCP posts - 14 post(s) |

General Esylium
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Posted - 2008.11.09 17:09:00 -
[121]
"The capacitor penalty associated with micro warp drives will now be based on meta level. A standard Tech I MWD will have a capacitor penalty of 25% when equipped while the meta 14 MWD will have a 0% penalty to capacitor status. Signature radius bonus will also be applied in this manner."
what will happen to ships which have a bonus to MWD capacitor penalty like the deimos and vigilant? this bonus will be useless if you put anything better than meta 5 MWD in this case and there is nothing in the notes that addresses matters.
could a dev or CCP representative answer to this matter please?
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Arkady Sadik
Gradient Electus Matari
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Posted - 2008.11.09 17:11:00 -
[122]
Edited by: Arkady Sadik on 09/11/2008 17:11:31
Originally by: General Esylium "The capacitor penalty associated with micro warp drives will now be based on meta level. A standard Tech I MWD will have a capacitor penalty of 25% when equipped while the meta 14 MWD will have a 0% penalty to capacitor status. Signature radius bonus will also be applied in this manner."
what will happen to ships which have a bonus to MWD capacitor penalty like the deimos and vigilant? this bonus will be useless if you put anything better than meta 5 MWD in this case and there is nothing in the notes that addresses matters.
Answered here
Summary: Those ships have more cap with an MWD fitted than without.
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Oreth Te
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Posted - 2008.11.09 18:25:00 -
[123]
Humph! Just adapt guys and gals, and get on with playing the dam game, get out of your comfort zone, if you canÆt or won't evolve then join all the other species that failed, and which are remembered only in the history books and museums, humans dislike change imposed on them, it's unsettling, but it stops you staying in a rut. It encourages you to think, and EVE is intended to be a thinking personÆs game. FFS anyone can play limited adaptability æshootemupsÆ with a little hand and eye co-ordination.
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CCP Explorer

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Posted - 2008.11.09 18:42:00 -
[124]
Originally by: Gaius Sejanus I'd appreciate an official dev response (or a link to an explicit dev response) regarding implants being shoved into conflicting slots.
It would also be nice to know what will happen to inactive jump clones who have implants that will conflict after the patch. Will those implants show up in the hangar where the clone is located?
The implants will be unplugged from the character and the clones. The character's implants will be put into its home station but the clones implant into the hangar where they are located.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer

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Posted - 2008.11.09 18:44:00 -
[125]
Originally by: Lord Zarcam Can anybody explain this from the patch notes:
Quote: Miscellaneous
Players will now receive a warning when taking more than one item from another player's wreck.
Currently you receive a warning before taking an item from another player's wreck (but no warning if you take more than one item at the same time). Now you will receive a warning before taking one or more items from another player's wreck.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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Esmenet
Gallente
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Posted - 2008.11.09 19:15:00 -
[126]
Originally by: Oreth Te Humph! Just adapt guys and gals, and get on with playing the dam game, get out of your comfort zone, if you can’t or won't evolve then join all the other species that failed, and which are remembered only in the history books and museums, humans dislike change imposed on them, it's unsettling, but it stops you staying in a rut. It encourages you to think, and EVE is intended to be a thinking person’s game. FFS anyone can play limited adaptability ‘shootemups’ with a little hand and eye co-ordination.
Adapting by switching ships/mods is easy. The ones that died to nanoships will still die. But the only way to adapt to the continuing nerfs to the fun in pvp is by quitting the game.
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Ame Nanaro
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Posted - 2008.11.09 19:42:00 -
[127]
After endless pages of whines and whatnot about the patch - here's my thoughts, and a lesson worth learning too.
I trained on Gallente ships for 18 months. Lots of long hard griding and saving up to make a Blaster-Boat actually work!
Given the near-constant string of nerfs handed out to drones, laser, hybrid and projectile users over the development of the game, I've cross trained to Caldari instead.
Low and behold, with a mere 3 months training on a race that I've otherwise not touched, I can field a BS, and almost a marauder, that vastly outclasses anything I can fly from any of the other races.
Caldari, being naturally slow, and (largely) independent of tracking speed issues, avoid most of the issues that this nerfpatch seeks to correct.
So, if you really want to annoy CCP we should all switch to caldari and effectively ignore the rest of the content in game, as it seems there is no love given to the attention of anyone outside of the "Chosen" race.
Being serious, the only real gripe I have with this patch is my set of implants is going to get bumped around a bit - and hopefully popped out of my head. If I can then sell those implants off to pay for missile upgrades instead, then, you can be rest assured that I will...
Enjoy the fun and games folks...
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RedSplat
Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2008.11.09 20:08:00 -
[128]
Originally by: CCP Explorer
Originally by: Lord Zarcam Can anybody explain this from the patch notes:
Quote: Miscellaneous
Players will now receive a warning when taking more than one item from another player's wreck.
Currently you receive a warning before taking an item from another player's wreck (but no warning if you take more than one item at the same time). Now you will receive a warning before taking one or more items from another player's wreck.
Can we turn this silly warning off or, like the equally ill thought of warning on attacking someone in highsec is this warning message permanent?
In fact...why the hell do we have these warning messages anyway?
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Retarded Noob
Caldari The Nightwatch
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Posted - 2008.11.09 20:14:00 -
[129]
any body know if there are any other new games coming out online. Im looking for one as I'm sick and tired of getting ripped off by foriegn lands. prefebaly an American company that truly understands the words CUSTOMER SERVICE!!! thank you ccp for scheduling another patch during an American holiday. really appreciated.
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Oreth Te
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Posted - 2008.11.09 20:33:00 -
[130]
Originally by: ******ed Noob any body know if there are any other new games coming out online. Im looking for one as I'm sick and tired of getting ripped off by foriegn lands. prefebaly an American company that truly understands the words CUSTOMER SERVICE!!! thank you ccp for scheduling another patch during an American holiday. really appreciated.
Aw, shame, well all countries have hols and its tough if it falls on them but to the rest of the world, its just another workday, u win some u lose some.
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Ra Vhim
Black Bag Ops
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Posted - 2008.11.09 21:03:00 -
[131]
Originally by: Ame Nanaro Words
After 18+ months of playing Eve you reach the conclusion that Caldari own everyone because missiles are not really affected by speed? Alrighty.
Anyway. I am very sceptic about this patch, but I will give it a month of in game battle testing before I make up my mind.
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Suga H
Gallente Federal Navy Academy
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Posted - 2008.11.09 21:11:00 -
[132]
Holy minmatar nerf!
It's nice to see patch notes for this finally. A lot of this has been in testing for a while, so hopefully the outcry isn't too terrible when it goes live :/ (though it always is)
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Retarded Noob
Caldari The Nightwatch
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Posted - 2008.11.09 21:19:00 -
[133]
Edited by: ******ed Noob on 09/11/2008 21:23:35
Originally by: Oreth Te
Originally by: ******ed Noob any body know if there are any other new games coming out online. Im looking for one as I'm sick and tired of getting ripped off by foriegn lands. prefebaly an American company that truly understands the words CUSTOMER SERVICE!!! thank you ccp for scheduling another patch during an American holiday. really appreciated.
Aw, shame, well all countries have hols and its tough if it falls on them but to the rest of the world, its just another workday, u win some u lose some.
well I was asking for more useful information than that but yeah I ask for advice, I get hello America We hate you. (must be a f---terrorist.) for your information this is about the third time I've noticed this issue. It's why I brought it up.
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RedSplat
Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2008.11.09 21:37:00 -
[134]
Originally by: ******ed Noob well I was asking for more useful information than that but yeah I ask for advice, I get hello America We hate you. (must be a f---terrorist.) for your information this is about the third time I've noticed this issue. It's why I brought it up.
The world doesn't revolve around America, stop acting as if it does and you will get better responses from people.
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Quicktime
Caldari State War Academy
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Posted - 2008.11.09 21:40:00 -
[135]
Edited by: Quicktime on 09/11/2008 21:41:51 Good bye Eve no more money for CCP from me! Worst patch to the game, and in history of games has to be one of the worst of all time.
Eve is a game for hardcore people, and will always be, reason this game didn't do well at first, and to be bought back by CCP and re-released and slowly grew into what we have today is that SPACE game aren't that sexy to the mainstream customer base that plays WOW, we are the people that love Eve, love Space games, kept CCP alive, and now we are taking a giant step in the wrong direction with this patch (not expansion)
These changes will not make the game more popular it will make it less as the people that love combat as it is now will quit out of boredom, and less fun then the current system. I have said this many times, fire the people that made these choices and don't change combat in Eve we have the tools to counter ever tactic available.
You should have figured out a different way to solve the technical problems that walking in stations is creating, we know that this is ground work for the distant WISE, and it not a good enough excuse, hurting the game, hoping it survives until a big lift from WISE is a bad call I dont care what data you have generated to give this concept confidence.
Quicktime votes with her feet, no reason to invest more time in something that wont be worth playing very soon.
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Lord Zarcam
Amarr Royal Amarr Institute
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Posted - 2008.11.09 21:59:00 -
[136]
Originally by: CCP Explorer
Originally by: Lord Zarcam Can anybody explain this from the patch notes:
Quote: Miscellaneous
Players will now receive a warning when taking more than one item from another player's wreck.
Currently you receive a warning before taking an item from another player's wreck (but no warning if you take more than one item at the same time). Now you will receive a warning before taking one or more items from another player's wreck.
Thank you for responding to my question. I understand the purpose of the message, but if someone has already taken one piece of loot from a wreck, I second message will not deter them from taking additional pieces. The damage is done and the agro timer has already started.
At a time when we CCP it trying to lighten the server loads and improve performance, why create additional loads with un-needed pop-ups?
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Retarded Noob
Caldari The Nightwatch
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Posted - 2008.11.09 22:12:00 -
[137]
Originally by: RedSplat
Originally by: ******ed Noob well I was asking for more useful information than that but yeah I ask for advice, I get hello America We hate you. (must be a f---terrorist.) for your information this is about the third time I've noticed this issue. It's why I brought it up.
The world doesn't revolve around America, stop acting as if it does and you will get better responses from people.
uhm you need to go learn better English. if you would read which obviously you didn't because I wasn't really trying to one up America ( I already know she's great)I was trying to point out a failure in customer service. there are 290 million American's I'm sure that is a pretty large customer base from my country so i'm sure again that this is a ligitimate issue here. that is unless EVE wants us to take our money here and go somewhere else.The last time I saw a online internet company ignore it's American base they went bankrupt. that company would be vibz. they ended up being bought out by by O2. So lets stop making this a political issue and keep it where it's at a CUSTOMER SERVICE ISSUE!! thanks.
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CCP Explorer

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Posted - 2008.11.09 22:37:00 -
[138]
Originally by: Lord Zarcam
Originally by: CCP Explorer
Originally by: Lord Zarcam Can anybody explain this from the patch notes:
Quote: Miscellaneous
Players will now receive a warning when taking more than one item from another player's wreck.
Currently you receive a warning before taking an item from another player's wreck (but no warning if you take more than one item at the same time). Now you will receive a warning before taking one or more items from another player's wreck.
Thank you for responding to my question. I understand the purpose of the message, but if someone has already taken one piece of loot from a wreck, I second message will not deter them from taking additional pieces. The damage is done and the agro timer has already started.
At a time when we CCP it trying to lighten the server loads and improve performance, why create additional loads with un-needed pop-ups?
No, the issue was that if you took just one item you got a warning but if you took many items in one go (multi-move) then you got no warning and an agression timer straigt-away. These warnings are client-side, have no impact on server performance.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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RedSplat
Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2008.11.09 22:54:00 -
[139]
Originally by: CCP Explorer
At a time when we CCP it trying to lighten the server loads and improve performance, why create additional loads with un-needed pop-ups?
No, the issue was that if you took just one item you got a warning but if you took many items in one go (multi-move) then you got no warning and an agression timer straigt-away. These warnings are client-side, have no impact on server performance.
Can we disable this message?
If not, as its a client side matter i am guessing it will be easy for someone to setup a fix that prevents it or automatically says 'yes'?
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Yamataka Maikolo
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Posted - 2008.11.09 23:03:00 -
[140]
For the record, whiners are an invaluable part of the feedback mechanism to online game developers. When someone whines about a possible change, it is usually involves some game flaw or exploit, which he/she has been taking advantage of.
In this case, all of the (ex)nano pilots should be very happy to learn that CCP has indeed been listening to their complaints. Your whining indicated that the proposed speed nerfs would probably work as they are intended to work, and guaranteed that the nerfs would get into this release. 
Rock on CCP!
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CCP Explorer

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Posted - 2008.11.09 23:06:00 -
[141]
Originally by: RedSplat
Originally by: CCP Explorer
No, the issue was that if you took just one item you got a warning but if you took many items in one go (multi-move) then you got no warning and an agression timer straigt-away. These warnings are client-side, have no impact on server performance.
Can we disable this message?
It's the same message as is currently on TQ. It was simply not triggered in all cases. It is suppressible.
Originally by: RedSplat If not, as its a client side matter i am guessing it will be easy for someone to setup a fix that prevents it or automatically says 'yes'?
It is a violation of the EULA to modify the client.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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Kelshron
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Posted - 2008.11.09 23:33:00 -
[142]
Originally by: CCP Navigator The EVE Online: Quantum Rise patch will be deployed this Tuesday, 11th November. Tranquility will be down from 02.00 to 02.00 GMT.
ummm...Is this really a 24 hour downtime or a typo ???
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acs
shadow and flame Arcane Alliance
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Posted - 2008.11.10 00:12:00 -
[143]
Originally by: Kelshron
Originally by: CCP Navigator The EVE Online: Quantum Rise patch will be deployed this Tuesday, 11th November. Tranquility will be down from 02.00 to 02.00 GMT.
ummm...Is this really a 24 hour downtime or a typo ???
I don't think it's a typo. It has happened before with previous expansions.
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Len Huntae
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Posted - 2008.11.10 00:20:00 -
[144]
This patch/expansion/whatever includes alot of performance enhancing goodness, and I don't think anyone can complain about that. The nerfs might suck, but only until people adapt to it. Then it's game on and pew pew as per regular.
I just wish the performance hadn't come at the cost of Industry love, as I was really looking forward to that. Hopefully us Industry Addicts see some more love next expansion. I would hate to think this was a one time deal and we lost out to Stackless and Eve64bit permanently.
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Ranger 1
Amarr Shiva Morsus Mihi
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Posted - 2008.11.10 03:48:00 -
[145]
If "branding" is integrated in with the new T3 ship production, industry should have a huge boost in 4 months.
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Laechyd Eldgorn
Caldari Art of War Exalted.
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Posted - 2008.11.10 04:23:00 -
[146]
Patch notes: *Flycatcher now officially most useless interdictor, ever. There will be no doubt. *Kronos and Paladin now have imba webifiers. Just to make sure they can gank also smaller ships. *Missiles have been nerfed into oblivion, just to make sure that having lowest dps of all weapons they also don't hit a.. mushroom. *blackops will be excellent logistic ships, just to make sure they're expensive and useless for anyone who would like to use them in combat. *deadspace/faction mwd's now useless, scam all isk you can make of them liek.. now. *nighthawk bonus changed into some other useless bonus *badger *badger *badger
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Daan Sai
Polytrope
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Posted - 2008.11.10 04:49:00 -
[147]
Look, just forget about Quantum Rise, we already have the most important bits deployed, and the rest is largely decoration and blunt instrument nerfs. Move along to next March where we may get an actual content expansion, as well as the oustanding parts of the last three expansions :)
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testkyra
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Posted - 2008.11.10 08:03:00 -
[148]
Will the component assembly array and the advanced assembly arrays have their ME multiplier reduced to 1?
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Cerui Tarshiel
Minmatar Stimulus Rote Kapelle
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Posted - 2008.11.10 08:56:00 -
[149]
Now the main thing about the nanonerf is not the nanonerf itself. It's the fact that the whole reason for using nanoed ships (mostly skilless blobs of lemmings due to how things work in 0.0) hasn't been adressed along with the nanoes but *shrug* I'll adapt, the only nanoed ship I flew just because of the speed was the fleet stabber.
I'm really missing the promised fuel bay on black ops along with the changes to the black ops portal. Sure the blockade runners will help but you don't want to have to have three characters just to move a blackops some distance (blackops pilot, blockade runner pilot and cyno pilot).
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oni911b
Caldari Suns Of Korhal
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Posted - 2008.11.10 09:53:00 -
[150]
Turrets will only do damage when within the maximum allowed optimal and falloff range
This really grinds my gears. Does that means that chance to hit do damage at optimal+falloff will be close to 0 instead of 0.5?
If goes to rest, im hoping that expansion will be followed by series of patches that will add stuff that didnt make it to release date.
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