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Author |
Thread Statistics | Show CCP posts - 14 post(s) |

Khanto Thor
Amarr Imperial Academy
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Posted - 2008.11.10 09:57:00 -
[151]
On Sisi at the moment, priming weapons only lasts about 20s, then the weapons stop flashing.
Is this mechanism change by design, will it be implemented with QR, or is it a bug?
CCP please clarify!
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MYRTO
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Posted - 2008.11.10 10:09:00 -
[152]
You nerf the Drones now you have to nerf the turrets. Ghost training was one of the features that kept people coming back to the game.
Nerf is the beginning of the end !!! And you do everything in your power to end it !!!
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Plutonias
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Posted - 2008.11.10 10:17:00 -
[153]
I noticed that the times are very misleading, is it 24 hours? Only usually 0200 to 0200 gmt is 24 hours, did you mean 0200hrs to 1400 hrs gmt? Please enlighten me on this as I am sure I cannot be the only one this error has stumped. Thankyou Plutonias
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Tsoula Chimaera
IDEON ANDRON
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Posted - 2008.11.10 10:44:00 -
[154]
I will just compare this whole thing to my prior experience with SWG...(StarWars Galaxies)
This is the CU.... just wait for the NGE...
THEN start crying:))
the worst is yet to come :P
P.S. if you google around a bit you might find what CU and NGE stand for and what they did to one of the best MMO's that was out there ever!
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Croxius
Caldari State War Academy
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Posted - 2008.11.10 11:03:00 -
[155]
The new expansion will implement new stargates for all fractions. But will the old stargates be completely removed from the game? Will we see the new stargates in missions such as 'The Blockade' and others?
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Dariah Stardweller
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Posted - 2008.11.10 11:15:00 -
[156]
Originally by: Plutonias I noticed that the times are very misleading, is it 24 hours? Only usually 0200 to 0200 gmt is 24 hours, did you mean 0200hrs to 1400 hrs gmt? Please enlighten me on this as I am sure I cannot be the only one this error has stumped. Thankyou Plutonias
Was wondering that myself, seems like 24hour downtime. Bummer...
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Jack Nuddels
Congregatio
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Posted - 2008.11.10 11:27:00 -
[157]
thx CCP to nerf Minmatar again and again and again and again and again and again and again and again and again and again ... .. .
and no you cant have my stuff 
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Kozmic
Tyrell Corp INTERDICTION
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Posted - 2008.11.10 11:41:00 -
[158]
Right... nobody liked nanogangs. Nerf the speed. Right... but who in their right mind would use a snake set in a nano gang? Maybe solo... If you think about it... players pay like 1 bil isk for a lg snake set, a few mil for the rest of the "cheap" speed implants, 100 mil for polycarbs, 150+ for a faction mwd to fit a nano cruiser. So usually what they float around in is about 1.5 bil worth of a cruiser.
Now what youre saying is... no, you cant fly in ships that are x times better coz its not fair. Well, the whole point in spending 1.5 bil for this setup is to wtfpwn guys in 20 mil setups.
Alltho I would tend to agree with the idea of only purpose ships should be able to reach speed tanking speeds. But make it 1 for each race/ship type.
Minmatar have the vaga... good enuff Gallente usually used the ishtar, alltho deimos was the one with some sort of bonus. So boost that or something. Caldari...died. Amarr ran out of cap... in cruiser sized ships.
Ceptors and dictors should be able to speed tank... maybe add a BS into equasion? I dont see many scorpions being used... their tank sucks, they cant do much, theyre just overweight blackbirds with bout the same potential, if they could actually move.
After this patch, lets nerf all the other implant sets as well. Coz tbh, snake implants wont be worth much more than t2 wcs. Now I will have to spend another x bil on some other implant set that will be just as useless in one of the following patches. So dear CCP, can you at least arrange that all of the pilots that have snake implants installed or not get their isk back? Coz I can at least buy a few time cards with that.
Speed was a viable way of tank... so now this is gone, we only have shield, armor and honor/pod tank. Shield is hardly viable in small gang pvp, since you need the slots to tackle and we all know caldari love to armor tank for long periods of time, since missiles do crap damage. Ergo more blobs anyone?
In any case, for all the guys that are giving up the game for this... CAN I HAVE YOUR STUFF? Pretty pretty please? With sugar and cherry on top? Contact me ingame. Also if you have any mwds you dont need anymore, just drop me a contract.
Dont forget to unlock all the corps bpos while directors arent on and give me those too.
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Johncrab
Minmatar XBeyond
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Posted - 2008.11.10 12:07:00 -
[159]
As mostly a solo and small gang pvper, I'm worried about what this patch will do the game. The ships I fly the most are nerfed to hell and back:
Rapier -> Webbers nerf  Phoon -> Torps nerf (still trying to figure out what dmg I'll be doing with rage torps against a webbed bs)  Drake -> Precision missiles range nerf. As far as I understand, their range will be less than 20km with max skills. A crow orbiting at little over 20km will be impossible to kill with precision missiles  Projectile boats (ac's) -> With 0 dmg outside optimal + falloff, they will lose a lot of their capacity to strike med range orbiting ships.
Above of all, gangs need to get bigger in order to compensate for so many nerfed ships and be efective in diferent scenarios. Speed nerf afected areas of the game that should have been left alone 
On a positive note, although I won't have any use for them, the changes to both transport ships and the introduction of the Orca. And, of course, weapon grouping will be great (that one I'll use).
Red the pacth notes and more than half seems familiar... that's because they are already in game. Really poor content for an expansion  |

Wibbs
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Posted - 2008.11.10 12:07:00 -
[160]
24 HOURS DT OMFG , WHAT am i gonna do NOOOOO!!!!!!!!!
so much for ccp ending ghost training because people where getting free training while not paying for it. now they making us pay to ghost train while being unable to play.
And before anybody says you are getting a free expansion , i never asked for the expansion and i dont like many of the changes. so that point is void.
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Eivy
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Posted - 2008.11.10 12:19:00 -
[161]
I see a handful of people complaining that they dont like the new expansion. You haven't even received it all yet..so how can you be sure you'll hate it. I see 39,000 people on EVE at peak times, yet I see only a handful in this thread complaining? Please wait and see what happens by Wednesday, I'm pretty sure CCP will not disappoint us.
CCP, 24 hours is fine, give me a night to polish my monitor, pop out to the off licence to get some beer and prepare for a good winter period on tranquility 
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Dr Sheepbringer
Gallente
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Posted - 2008.11.10 12:41:00 -
[162]
So....do we get a free day? 
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Clapped Out
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Posted - 2008.11.10 12:46:00 -
[163]
Biggest Problem i see with all these changes and nerfs to ships, is that this game is not like other games where you can just go and reset your skills/talents at a trainer and off you go happy with new things and easily adapt to the changes.
If the play style/type of ship you fly is suddenly nerfed, you have then possibly just wasted many many months of training on something that is now not what you wanted. You then in return have to waste many many more months training something else to be useful or what you want again.
If they introduced some kind of skill reset option to counter the wasted skills training that have been nerfed then this sort of massive change of game mechanics would not be as important.
But as it is this game is unique in its ability to totally ruin possibly years of effort/money in subs wasted because of unwanted changes.
These changed do not actually effect me greatly in my carebear play, but I do feel sorry for the people who have just had their characters ability's ruined with no way of resetting them.
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Antaiir
Gallente Eat My Shorts Inc. Freelancer Coalition
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Posted - 2008.11.10 13:02:00 -
[164]
Quantum Rise was announced as the big winter addon dedicated to the industry. But it is imho just one big nerf.
The Orca will be useless except for macrominers. Why not, they are paying custumers at least, they will really appreciate it. <eg>
And where are the announced storefronts gone? Look at this press release for reference: "Corporations will be able to set their products apart from the rest by building trust in their goods through customizable storefronts."
Not enough skills to make them working, so removed them silent? Stealth nerfed before released <roflmao>
It's much easier to change some numbers in the item database, and then say: "Look at the loooooong list of nerf*.. erm.. changes!". I feel sick by reading that looooong list, before i've read half of it. Is there quantity prefered instead of quality?
And whats about the "new" Feature called "EVE64"? I have sense of dTja vu, thought the servers are running at 64bit already, but i may be wrong.
Devs thinking it's funny to nerf something? Nerf the Chinafarmers, nerf the ISK sellers, nerf the lags, nerf the CTD's, nerf Jita <scnr>... and so on...
There are so many bugs in the game, known and reported since ages. No skills to fix them? How many new bugs this time? Suggestions about improvements are just for the trashcan?
Devs asking always for feedback. Devs getting always much feedback. Devs ignoring the feedback...
CCP, are you kidding us?
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Shate Def
The Order of Chivalry Nex Eternus
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Posted - 2008.11.10 13:06:00 -
[165]
Originally by: Innaara Obvious conclusion reading the nerfs: - Sniping HACS can be an option but HACS will not be used much anymore.
lol!? maybe less nano hacs will be used that's true; i predict that hacs will have their reemerge as bs killers cause of web and missile changes.
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Maria Kalista
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Posted - 2008.11.10 13:08:00 -
[166]
Originally by: Dr Sheepbringer So....do we get a free day? 
Yes you do... a day free of EVE. 
Originally by: CCP Mitnal You put a bear in your tea???
Clear Skies - an EVE vid with a difference.
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Gromilia
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Posted - 2008.11.10 13:21:00 -
[167]
Another ton of nurfs again well what CCP said it is balancing,to me its not balancing the game its destroying the game. CCP wants to destroy minmatar and Caldari. Last Year we had the nos & torp nurf. this year is the Cruise nurf & drone nurf.It seems this game is all about nurfing well if i dont see any improvements next year in march 2009 i will be closing my 2 accounts in april 2009.BTW people i will not be giving my stuff to anyone only to the corp that i am in will have my stuff so please dont ask for it. CCP more and more older players who have played this game are leaving. And a question i am asking CCP are the tech 1 and Faction cruise missiles staying the same or are you going to change them as well ?.
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Tanya Stritner
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Posted - 2008.11.10 13:37:00 -
[168]
Originally by: Leyline777
Originally by: Innaara Obvious conclusion reading the nerfs:
- CCP wants to attract new players by giving them a chance to survive in 0,0. Eve is not like WoW where you not lose anything after being killed. - When new players have a chance in 0,0, so will Chinese isk farmers.
Gameplay wise:
- By nerfing like this, targets can almost always get back to gates. - Minni boats are next to useless (Vaga, rapier) while other races are intact. - Blobs will emerge - Small roaming gangs will not survive - Sniping HACS can be an option but HACS will not be used much anymore. - No more roaming fun. We should all join GBC or the NC so we can see the stackless bla bla crap that does not work.
CCP is a company that is all for the buck. New players that can go into 0,0 with limited amount of SP and will stay a bit longer in the game (that's CCP's aim; More money). Although CCP will not listen to me or anyone else, we will see how this turns out. CCP is not the only player in the market for a Space MMO.
As for the new content: Lame.
You really want something for the press so you won't be completely in the shadow of Wrath of the Linch king eh?
key issue WoW is now becoming better than Eve due to ignoring player issues and test results... at least Blizzard isnt cheap on customer service. They value your money and addiction :P. I had quit WoW cause of the perks of eve... due to the fact that soloing (minus either luck or frigates) and gatecamping are going the way of the dinos i cancelled my account and will be going to warhammer online ;) Hope you get fired Nohz.
CAN I HAZ YOUR STUFF? 
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FireFoxx80
Caldari E X O D U S Imperial Republic Of the North
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Posted - 2008.11.10 14:28:00 -
[169]
Warp Scrambler Range = 20km Warp Disruptor Range = 7.5km Webifier Range = 10km
Now, considering that the BS can only 'reach' 10km to its target, and the scrambler can reach 20km. How the hell is the BS going to damage the scrambler at all?
Raise webifiers' range to 20km I say.
What I do the rest of the time - Vote for a Jita bypass! |

Beaty Swollocks
Freelancing Corp
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Posted - 2008.11.10 14:29:00 -
[170]
One question : How long the server is gonna be down for is abit unclear, is it 24hours or 12 hours or 2 days or more ?
You normaly say server wil be down for xx:xx for 24hours untill xx:xx.
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CCP Explorer

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Posted - 2008.11.10 14:56:00 -
[171]
Originally by: Khanto Thor On Sisi at the moment, priming weapons only lasts about 20s, then the weapons stop flashing.
Is this mechanism change by design, will it be implemented with QR, or is it a bug?
You mean when you click a module and then target? That's a bug, being fixed.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer

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Posted - 2008.11.10 14:59:00 -
[172]
Edited by: CCP Explorer on 10/11/2008 14:58:53
Originally by: Plutonias I noticed that the times are very misleading, is it 24 hours? Only usually 0200 to 0200 gmt is 24 hours, did you mean 0200hrs to 1400 hrs gmt?
It's 11 Nov 02:00 GMT until 12 Nov 02:00 GMT.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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Rannis Ironfist
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Posted - 2008.11.10 15:12:00 -
[173]
I thought the Orca was supposed to be a mining support ship primarily aimed at high sec?
if so why expand the drone bandwidth to 50M^3 and not give a bonus to the number of controlled drones if you're nerfing medium drones against frigates?
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general hack
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Posted - 2008.11.10 15:16:00 -
[174]
What can I say? I love this new patch, nice job ccp, tired of these whines to be honest. I mean...Everything is going to change, nothing wrong with that, I read the complaints, so what.. the nano bs is over...no more engaging then run when the odds arnt in your favor. YOU start a fight finish it. win or lose, This is great thing for noob corps, now they have chance to fight back. Typical high sec wars, nano fleet against noobs= no chance to win. Cry all you want...Tired of these nano fleets, even though i loved the challenge taking them out. ( honestly it made me think of every possible tactic.)
The downside of this nano nerf, I beleive this is going to hurt turret boats, missles will always hit now, damage will always be there, unlike turrets do to tracking. Unless ccp fixes defender missles. For me its wait and see how it turns out, overall the patch rocks.
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Khanto Thor
Amarr Imperial Academy
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Posted - 2008.11.10 15:21:00 -
[175]
Originally by: CCP Explorer
Originally by: Khanto Thor On Sisi at the moment, priming weapons only lasts about 20s, then the weapons stop flashing.
Is this mechanism change by design, will it be implemented with QR, or is it a bug?
You mean when you click a module and then target? That's a bug, being fixed.
Yes, Great news, thanks for your prompt response.
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Fin Kename
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Posted - 2008.11.10 15:23:00 -
[176]
I'm curious CCP Navigator if you know when the Expansion will be released? Of the items listed in the notes, only the Orca and a new POS construction hangar is new content. All of the other changes are just that changes of existing content.
- Nano/Speed changes - all things currently in the game.
- Weapon groups - user interface changes.
- EVE64 - already in the game and hardly content.StacklessIO - while we welcome lag reductions, it still isn't anything approaching content.
- Certificates/Medals - Extension of the FW ranks. RP Content?
When you get back to work, post us an idea about if we can actually expect something from CCP. You acknowledge in your initial introduction that this is the "Quantum Rise patch" complete with a notice that "Patch Notes are now available." Thank you for not patronizing us with petty changes and calling them Expansion.
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Savage Roar
Storm Thesis
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Posted - 2008.11.10 15:28:00 -
[177]
Originally by: Kozmic we only have shield, armor and honor/pod tank.
as far as i can tell, we have:
active shield tank shield boosters ftw
passive shield tank shield regen ftw
active armour tank armour reps ftw
buffer tank taking forever to die, ftw.
spider tank remote reps ftw
ewar tank jam the f***ers, ftw
hull tank um.... ftw!!
drone tank (pve only) launch light drones and have them pull full agro then send them to orbit some roid far away and proceed to kill all the rats while they're busy failing to kill your drones. ftw
range tank stay the f*** away from ur enemies and snipe them ftw
and there's plenty more, the list goes on and on... and yes, this is my sig. IBTL |

Jake McCord
Minmatar
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Posted - 2008.11.10 15:55:00 -
[178]
I am getting so tired of all the nerfing. Is it time to go play WoW yet?
crap.
This is a FIX?????
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n'kki
Amarr Hedion University
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Posted - 2008.11.10 16:03:00 -
[179]
24 hours? yeesh.
otherwise kinda looking forward to it all
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Nekopyat
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Posted - 2008.11.10 16:10:00 -
[180]
Originally by: Poreuomai
This man understands game design. Kudos to you sir, you hit the nail on the head.
He does not seem to understand the point at the heart of the issue - CCP asked customers for feedback and then seems to have ignored a large portion of the feedback - that's like doing a beta test and ignoring the results.
Modern beta tests have less to do with generating feedback and changes and more to do with building community interest. 'beta' has slowly become little more then a marketing ploy to most game companies.
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