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meowcat
|
Posted - 2004.07.26 09:57:00 -
[1]
thanks :-)
~~~~)\~~~~~\o/~~~~
yeah but no but yeah but no but |

meowcat
|
Posted - 2004.07.26 09:57:00 -
[2]
thanks :-)
~~~~)\~~~~~\o/~~~~
yeah but no but yeah but no but |

Kirth Gersen
|
Posted - 2004.07.26 10:06:00 -
[3]
signed.
There is no reason for any individual to have a computer in his home. Ken Olsen (1926 - ), President, Digital Equipment, 1977
|

Kirth Gersen
|
Posted - 2004.07.26 10:06:00 -
[4]
signed.
There is no reason for any individual to have a computer in his home. Ken Olsen (1926 - ), President, Digital Equipment, 1977
|

Orestes
|
Posted - 2004.07.26 10:09:00 -
[5]
An eve ship has no*****pit 
Join the IC! |

Orestes
|
Posted - 2004.07.26 10:09:00 -
[6]
On a completely unrelated note, our language filters is stupid 
Join the IC! |

Orestes
|
Posted - 2004.07.26 10:09:00 -
[7]
An eve ship has no*****pit 
Join the IC! |

Orestes
|
Posted - 2004.07.26 10:09:00 -
[8]
On a completely unrelated note, our language filters is stupid 
Join the IC! |

Jarjar
|
Posted - 2004.07.26 10:10:00 -
[9]
No thanks, this isn't a space sim.
|

Jarjar
|
Posted - 2004.07.26 10:10:00 -
[10]
No thanks, this isn't a space sim.
|

Tristan
|
Posted - 2004.07.26 10:13:00 -
[11]
no, stupid, and utterly pointless idea.
I would rather man time be spent fixing bugs and coding shiva.
|

Tristan
|
Posted - 2004.07.26 10:13:00 -
[12]
no, stupid, and utterly pointless idea.
I would rather man time be spent fixing bugs and coding shiva.
|

Nuala Reece
|
Posted - 2004.07.26 10:18:00 -
[13]
Edited by: Nuala Reece on 26/07/2004 10:19:40 Read this to find out why Jovian Wet Grave
Why there's no*****pit that is, not why the word filter's so crap ;)
 Be Free Freelancing Corp |

Nuala Reece
|
Posted - 2004.07.26 10:18:00 -
[14]
Edited by: Nuala Reece on 26/07/2004 10:19:40 Read this to find out why Jovian Wet Grave
Why there's no*****pit that is, not why the word filter's so crap ;)
 Be Free Freelancing Corp |

meowcat
|
Posted - 2004.07.26 10:19:00 -
[15]
Originally by: Tristan no, stupid, and utterly pointless idea.
I would rather man time be spent fixing bugs and coding shiva.
it's far from pointless.
there a problem with clicking space navigation: your point of view is not the same as that of your ship, so clicking space is only truely accurate if you zoom the camera right in to get an in-ship PoV... at this point you can no longer see anything!!!
nobody is suggesting that eve is or should be a space sim, and nobody wants to use joysticks of clicky-fest tactics - i don't, but the current ship steering / navigation system is seriously limited and primitive.
I should have learnt by now that theres really no point posting on these forums, since all you get is grief and reactionary bullsh1t |

meowcat
|
Posted - 2004.07.26 10:19:00 -
[16]
Originally by: Tristan no, stupid, and utterly pointless idea.
I would rather man time be spent fixing bugs and coding shiva.
it's far from pointless.
there a problem with clicking space navigation: your point of view is not the same as that of your ship, so clicking space is only truely accurate if you zoom the camera right in to get an in-ship PoV... at this point you can no longer see anything!!!
nobody is suggesting that eve is or should be a space sim, and nobody wants to use joysticks of clicky-fest tactics - i don't, but the current ship steering / navigation system is seriously limited and primitive.
I should have learnt by now that theres really no point posting on these forums, since all you get is grief and reactionary bullsh1t |

Crowley
|
Posted - 2004.07.26 10:25:00 -
[17]
Yes you really should of learnt.
Wait for the new Shiva UI then come back and moan if you must. Alternativly break out a hacksaw and chop a hole in the front of your pod, stick some perspex over it and quit been silly.
Until then pls do unplug your keyboad and try garotting small kittens with the cable
Hugs and kisses
|

Crowley
|
Posted - 2004.07.26 10:25:00 -
[18]
Yes you really should of learnt.
Wait for the new Shiva UI then come back and moan if you must. Alternativly break out a hacksaw and chop a hole in the front of your pod, stick some perspex over it and quit been silly.
Until then pls do unplug your keyboad and try garotting small kittens with the cable
Hugs and kisses
|

meowcat
|
Posted - 2004.07.26 10:28:00 -
[19]
Originally by: Crowley Yes you really should of learnt.
Wait for the new Shiva UI then come back and moan if you must. Alternativly break out a hacksaw and chop a hole in the front of your pod, stick some perspex over it and quit been silly.
Until then pls do unplug your keyboad and try garotting small kittens with the cable
Hugs and kisses
rofl 
except the kittens bit, which is just cruel, you nasty nasty man |

meowcat
|
Posted - 2004.07.26 10:28:00 -
[20]
Originally by: Crowley Yes you really should of learnt.
Wait for the new Shiva UI then come back and moan if you must. Alternativly break out a hacksaw and chop a hole in the front of your pod, stick some perspex over it and quit been silly.
Until then pls do unplug your keyboad and try garotting small kittens with the cable
Hugs and kisses
rofl 
except the kittens bit, which is just cruel, you nasty nasty man |

Tristan
|
Posted - 2004.07.26 10:28:00 -
[21]
Your idea has been suggested several times during and since beta.
a tiny minority of people want it, but with no real reason for doing it other than "it would look cool"
why spend time coding and modeling such a thing just for the sake of it, when a huge game changing patch is being created and needs the devs time and attention.
i would rather shiva comes out with less bugs and more features, instead of "well yes the game is pretty unplayable, but look.. meowcat got her*****pit view! now she can sit there and not play the game its so buggy, but got a great view out of her window!"
Draw your own, cut it out, stick it to your monitor. now zoom the view from your ship right out. ta - da
|

Tristan
|
Posted - 2004.07.26 10:28:00 -
[22]
Your idea has been suggested several times during and since beta.
a tiny minority of people want it, but with no real reason for doing it other than "it would look cool"
why spend time coding and modeling such a thing just for the sake of it, when a huge game changing patch is being created and needs the devs time and attention.
i would rather shiva comes out with less bugs and more features, instead of "well yes the game is pretty unplayable, but look.. meowcat got her*****pit view! now she can sit there and not play the game its so buggy, but got a great view out of her window!"
Draw your own, cut it out, stick it to your monitor. now zoom the view from your ship right out. ta - da
|

Valan
|
Posted - 2004.07.26 10:29:00 -
[23]
So what what you really mean is we need a FPS view as well as the 3rd person option. Not just a*****pit thrown over the 3rd person view we currently have. All it needs is a fixed camera option orientated to the correct point.
Would make combat more immersive and easier to fly accurately. Not a big deal with a BS but would really make an inty come alive.
|

Valan
|
Posted - 2004.07.26 10:29:00 -
[24]
So what what you really mean is we need a FPS view as well as the 3rd person option. Not just a*****pit thrown over the 3rd person view we currently have. All it needs is a fixed camera option orientated to the correct point.
Would make combat more immersive and easier to fly accurately. Not a big deal with a BS but would really make an inty come alive.
|

meowcat
|
Posted - 2004.07.26 10:33:00 -
[25]
Originally by: Valan So what what you really mean is we need a FPS view as well as the 3rd person option. Not just a*****pit thrown over the 3rd person view we currently have. All it needs is a fixed camera option orientated to the correct point.
Would make combat more immersive and easier to fly accurately. Not a big deal with a BS but would really make an inty come alive.
YES.
There is ZERO coding required for this - i don't want any extra crosshairs or silly*****pit GUI stuff - all i want is to lock the camera in the place my ship is sitting, and then hide the ship model so i can SEE WHERE THE **** I'M GOING
|

meowcat
|
Posted - 2004.07.26 10:33:00 -
[26]
Originally by: Valan So what what you really mean is we need a FPS view as well as the 3rd person option. Not just a*****pit thrown over the 3rd person view we currently have. All it needs is a fixed camera option orientated to the correct point.
Would make combat more immersive and easier to fly accurately. Not a big deal with a BS but would really make an inty come alive.
YES.
There is ZERO coding required for this - i don't want any extra crosshairs or silly*****pit GUI stuff - all i want is to lock the camera in the place my ship is sitting, and then hide the ship model so i can SEE WHERE THE **** I'M GOING
|

meowcat
|
Posted - 2004.07.26 10:35:00 -
[27]
Edited by: meowcat on 26/07/2004 10:39:04
Originally by: Tristan Your idea has been suggested several times during and since beta.
a tiny minority of people want it, but with no real reason for doing it other than "it would look cool"
why spend time coding and modeling such a thing just for the sake of it, when a huge game changing patch is being created and needs the devs time and attention.
i would rather shiva comes out with less bugs and more features, instead of "well yes the game is pretty unplayable, but look.. meowcat got her*****pit view! now she can sit there and not play the game its so buggy, but got a great view out of her window!"
Draw your own, cut it out, stick it to your monitor. now zoom the view from your ship right out. ta - da
- no coding required - no modelling required - dunno what you're on about - you obviously haven't understaood what i'm asking for (possibly my fault for not making it clearer)
edit: stop calling me 'her'  |

meowcat
|
Posted - 2004.07.26 10:35:00 -
[28]
Edited by: meowcat on 26/07/2004 10:39:04
Originally by: Tristan Your idea has been suggested several times during and since beta.
a tiny minority of people want it, but with no real reason for doing it other than "it would look cool"
why spend time coding and modeling such a thing just for the sake of it, when a huge game changing patch is being created and needs the devs time and attention.
i would rather shiva comes out with less bugs and more features, instead of "well yes the game is pretty unplayable, but look.. meowcat got her*****pit view! now she can sit there and not play the game its so buggy, but got a great view out of her window!"
Draw your own, cut it out, stick it to your monitor. now zoom the view from your ship right out. ta - da
- no coding required - no modelling required - dunno what you're on about - you obviously haven't understaood what i'm asking for (possibly my fault for not making it clearer)
edit: stop calling me 'her'  |

RagnarH
|
Posted - 2004.07.26 10:47:00 -
[29]
Originally by: Nuala Reece Edited by: Nuala Reece on 26/07/2004 10:19:40 Read this to find out why Jovian Wet Grave
Why there's no*****pit that is, not why the word filter's so crap ;)
then u read the story agaiun, and tell me when u dock in pod why u have your pod + ship in the hangar, that would mean u had to leave the other pod  This char is perm banned on forums :S |

RagnarH
|
Posted - 2004.07.26 10:47:00 -
[30]
Originally by: Nuala Reece Edited by: Nuala Reece on 26/07/2004 10:19:40 Read this to find out why Jovian Wet Grave
Why there's no*****pit that is, not why the word filter's so crap ;)
then u read the story agaiun, and tell me when u dock in pod why u have your pod + ship in the hangar, that would mean u had to leave the other pod  This char is perm banned on forums :S |

Tristan
|
Posted - 2004.07.26 10:55:00 -
[31]
some ships dont even have windows.
so we definatley cant have it, cause then it would look silly.*****pit views from ships with no*****pit.
the end.
|

Tristan
|
Posted - 2004.07.26 10:55:00 -
[32]
some ships dont even have windows.
so we definatley cant have it, cause then it would look silly.*****pit views from ships with no*****pit.
the end.
|

meowcat
|
Posted - 2004.07.26 10:59:00 -
[33]
Originally by: Tristan some ships dont even have windows.
so we definatley cant have it, cause then it would look silly.*****pit views from ships with no*****pit.
the end.
stick a bloody CCTV camera on the outside, and a TV in your pod.
some people have no imagination  |

meowcat
|
Posted - 2004.07.26 10:59:00 -
[34]
Originally by: Tristan some ships dont even have windows.
so we definatley cant have it, cause then it would look silly.*****pit views from ships with no*****pit.
the end.
stick a bloody CCTV camera on the outside, and a TV in your pod.
some people have no imagination  |

Valan
|
Posted - 2004.07.26 11:06:00 -
[35]
Edited by: Valan on 26/07/2004 11:08:09 Forget the*****pit view, window thing.
All hes asking for is a locked forward facing view that is not obstructed by the ship. To be honest I would like that option as well.
That language filter is beginning to get on my wits!
|

Valan
|
Posted - 2004.07.26 11:06:00 -
[36]
Edited by: Valan on 26/07/2004 11:08:09 Forget the*****pit view, window thing.
All hes asking for is a locked forward facing view that is not obstructed by the ship. To be honest I would like that option as well.
That language filter is beginning to get on my wits!
|

spurious signal
|
Posted - 2004.07.26 11:11:00 -
[37]
Problem is that our view of space is provided by a camera drone since we are actually stuck in a pod buried deep in the ship.
Much as I would like the direct-facing view suggested here I have to admit I actually like the small added touch of immersion granted by restricting our view to the drone view with the resulting limitations that entails. I like being able to see the camera drone on the radar when you zoom out too :)
|

spurious signal
|
Posted - 2004.07.26 11:11:00 -
[38]
Problem is that our view of space is provided by a camera drone since we are actually stuck in a pod buried deep in the ship.
Much as I would like the direct-facing view suggested here I have to admit I actually like the small added touch of immersion granted by restricting our view to the drone view with the resulting limitations that entails. I like being able to see the camera drone on the radar when you zoom out too :)
|

L'Ming
|
Posted - 2004.07.26 11:31:00 -
[39]
Well, if we're looking at realism, why can't the drone just hang on to the front of my ship? Why is it always behind? |

L'Ming
|
Posted - 2004.07.26 11:31:00 -
[40]
Well, if we're looking at realism, why can't the drone just hang on to the front of my ship? Why is it always behind? |

Inanna Sumer
|
Posted - 2004.07.26 11:34:00 -
[41]
so just have the drone park itself about 1M in front of your ship facing outward instead of inward ;)
jarjar: what we really need is a mining display! with lots of funky looking dials and readouts on how much ore we're pulling in, since a lot of people seem to think eve is some sort of space age mining simulation....
|

Inanna Sumer
|
Posted - 2004.07.26 11:34:00 -
[42]
so just have the drone park itself about 1M in front of your ship facing outward instead of inward ;)
jarjar: what we really need is a mining display! with lots of funky looking dials and readouts on how much ore we're pulling in, since a lot of people seem to think eve is some sort of space age mining simulation....
|

Dust Puppy
|
Posted - 2004.07.26 11:37:00 -
[43]
Just look at the front of your ship, zoom in and hold the left mouse button down and turn, there¦s your "roosterpit" __________ Capacitor research |

Dust Puppy
|
Posted - 2004.07.26 11:37:00 -
[44]
Just look at the front of your ship, zoom in and hold the left mouse button down and turn, there¦s your "roosterpit" __________ Capacitor research |

Ariell Lucinwind
|
Posted - 2004.07.26 11:58:00 -
[45]
If you want a cokpit view, may I suggest to change games. As others have stated, this game has it coded this way for a reason and there are many other online games you could try. IE Jumpgate (Old dying game - good community) But hey, who knows what can happen.
<<wanders back on over to DnL>>
 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Came back cause I love you guys :P |

Ariell Lucinwind
|
Posted - 2004.07.26 11:58:00 -
[46]
If you want a cokpit view, may I suggest to change games. As others have stated, this game has it coded this way for a reason and there are many other online games you could try. IE Jumpgate (Old dying game - good community) But hey, who knows what can happen.
<<wanders back on over to DnL>>
 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Came back cause I love you guys :P |

Silex D'Arden
|
Posted - 2004.07.26 12:05:00 -
[47]
Kinda hard to look out the ****pit window when you're in a capsule filled with ectoplasm. We like the view the way it is. Don't change it.
|

Silex D'Arden
|
Posted - 2004.07.26 12:05:00 -
[48]
Kinda hard to look out the ****pit window when you're in a capsule filled with ectoplasm. We like the view the way it is. Don't change it.
|

meowcat
|
Posted - 2004.07.26 12:07:00 -
[49]
Originally by: Ariell Lucinwind If you want a cokpit view, may I suggest to change games. As others have stated, this game has it coded this way for a reason and there are many other online games you could try. IE Jumpgate (Old dying game - good community) But hey, who knows what can happen.
<<wanders back on over to DnL>>

AAAARGH!!!!
ffs    
whats wrong with hitting a button to hide the ship model?
right now if i zoom the camera right in, i can see THE INSIDE of my ship - it looks absolutely rubbish
even I, with limited coding talents could write a bit of code to hide the ship model when the camera is within x distance of it.
for the tenth time - i dont want a traditional*****pit view like an FPS simulator, i just want to see where i'm going when the camera is zoomed in close
it's not that hard to understand is it? |

meowcat
|
Posted - 2004.07.26 12:07:00 -
[50]
Originally by: Ariell Lucinwind If you want a cokpit view, may I suggest to change games. As others have stated, this game has it coded this way for a reason and there are many other online games you could try. IE Jumpgate (Old dying game - good community) But hey, who knows what can happen.
<<wanders back on over to DnL>>

AAAARGH!!!!
ffs    
whats wrong with hitting a button to hide the ship model?
right now if i zoom the camera right in, i can see THE INSIDE of my ship - it looks absolutely rubbish
even I, with limited coding talents could write a bit of code to hide the ship model when the camera is within x distance of it.
for the tenth time - i dont want a traditional*****pit view like an FPS simulator, i just want to see where i'm going when the camera is zoomed in close
it's not that hard to understand is it? |

Varia
|
Posted - 2004.07.26 12:28:00 -
[51]
Edited by: Varia on 26/07/2004 12:32:18 So why can't we use a joystick again?  I like the idea of a C ockpit view.
Women that strive to equal men lack ambition. |

Varia
|
Posted - 2004.07.26 12:28:00 -
[52]
Edited by: Varia on 26/07/2004 12:32:18 So why can't we use a joystick again?  I like the idea of a C ockpit view.
Women that strive to equal men lack ambition. |

cashman
|
Posted - 2004.07.26 12:31:00 -
[53]
Meowcat, even though this is a pretty stupid idea, there is an actual forum for these kind of things.
Go explore, stop using the General Chat for what ever comes to your mind.
____________________________________
»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»
|

cashman
|
Posted - 2004.07.26 12:31:00 -
[54]
Meowcat, even though this is a pretty stupid idea, there is an actual forum for these kind of things.
Go explore, stop using the General Chat for what ever comes to your mind.
____________________________________
»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»
|

meowcat
|
Posted - 2004.07.26 12:33:00 -
[55]
Edited by: meowcat on 26/07/2004 12:37:35
Originally by: cashman Meowcat, even though this is a pretty stupid idea, there is an actual forum for these kind of things.
Go explore, stop using the General Chat for what ever comes to your mind.
i give up - if you dont want general comments posted in the general discussion forum, i suggest you post a thread advising CCP to change the title
and **** off btw my suggestion is perfectly reasonable (you clearly havent actually read it if you think seeing the inside of a ship model is acceptable)
anyway, i'm off to lurk the forums and shall not post further. far too much flaming here. ~~~~)\~~~~~\o/~~~~
yeah but no but yeah but no but |

meowcat
|
Posted - 2004.07.26 12:33:00 -
[56]
Edited by: meowcat on 26/07/2004 12:37:35
Originally by: cashman Meowcat, even though this is a pretty stupid idea, there is an actual forum for these kind of things.
Go explore, stop using the General Chat for what ever comes to your mind.
i give up - if you dont want general comments posted in the general discussion forum, i suggest you post a thread advising CCP to change the title
and **** off btw my suggestion is perfectly reasonable (you clearly havent actually read it if you think seeing the inside of a ship model is acceptable)
anyway, i'm off to lurk the forums and shall not post further. far too much flaming here. ~~~~)\~~~~~\o/~~~~
yeah but no but yeah but no but |

cashman
|
Posted - 2004.07.26 12:39:00 -
[57]
Originally by: meowcat Edited by: meowcat on 26/07/2004 12:37:35
Originally by: cashman Meowcat, even though this is a pretty stupid idea, there is an actual forum for these kind of things.
Go explore, stop using the General Chat for what ever comes to your mind.
i give up - if you dont want general comments posted in the general discussion forum, i suggest you post a thread advising CCP to change the title
and **** off btw my suggestion is perfectly reasonable (you clearly havent actually read it if you think seeing the inside of a ship model is acceptable)
anyway, i'm off to lurk the forums and shall not post further. far too much flaming here.
Thank you.
Oh and since you don't seem to understand what I meant before:
This topic should have gone under the EVE Idea Lab.
____________________________________
»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»
|

cashman
|
Posted - 2004.07.26 12:39:00 -
[58]
Originally by: meowcat Edited by: meowcat on 26/07/2004 12:37:35
Originally by: cashman Meowcat, even though this is a pretty stupid idea, there is an actual forum for these kind of things.
Go explore, stop using the General Chat for what ever comes to your mind.
i give up - if you dont want general comments posted in the general discussion forum, i suggest you post a thread advising CCP to change the title
and **** off btw my suggestion is perfectly reasonable (you clearly havent actually read it if you think seeing the inside of a ship model is acceptable)
anyway, i'm off to lurk the forums and shall not post further. far too much flaming here.
Thank you.
Oh and since you don't seem to understand what I meant before:
This topic should have gone under the EVE Idea Lab.
____________________________________
»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»
|

DeFood
|
Posted - 2004.07.26 13:13:00 -
[59]
I suggested the same thing. a*****pit view. And had the same problems. Wierd language filtering and people who just didnt get what I was asking for.
For those that still dont get it:
1. Move the camera so its facing the front of your ship. 2. Zoom in. 3. Hold down the right mouse button and rotate 180¦
You are now facing forwards without the damned ship in your way.
I want this view to be available without having to hold down the RMB. So I can, for instance, double click. To go forwards.
Id like the same view to be available in fact when i'm "look at"'ing another ship, as its very useful to be able to synchronize headings.
|

DeFood
|
Posted - 2004.07.26 13:13:00 -
[60]
I suggested the same thing. a*****pit view. And had the same problems. Wierd language filtering and people who just didnt get what I was asking for.
For those that still dont get it:
1. Move the camera so its facing the front of your ship. 2. Zoom in. 3. Hold down the right mouse button and rotate 180¦
You are now facing forwards without the damned ship in your way.
I want this view to be available without having to hold down the RMB. So I can, for instance, double click. To go forwards.
Id like the same view to be available in fact when i'm "look at"'ing another ship, as its very useful to be able to synchronize headings.
|

Tar om
|
Posted - 2004.07.26 13:20:00 -
[61]
/me votes yes to FPS view -- We are the Octavian Vanguard www.octavianvanguard.net http://www.serenitymovie.com |

Tar om
|
Posted - 2004.07.26 13:20:00 -
[62]
/me votes yes to FPS view -- We are the Octavian Vanguard www.octavianvanguard.net http://www.serenitymovie.com |

Cortex Reaver
|
Posted - 2004.07.26 13:48:00 -
[63]
Originally by: spurious signal Problem is that our view of space is provided by a camera drone since we are actually stuck in a pod buried deep in the ship.
Much as I would like the direct-facing view suggested here I have to admit I actually like the small added touch of immersion granted by restricting our view to the drone view with the resulting limitations that entails. I like being able to see the camera drone on the radar when you zoom out too :)
There's no reason why they couldn't add a*****pit view *OPTION*. I don't think anyone's asking that the dizzy-drone camera mode be removed or forced away from you. Yes, we're supposidly in a pod, deep inside the ship. Are all the races ship designers too stupid to mount a camera on the front of the ship?
Speaking of such, WTF are pods so freak'n huge that nothing short of an indy can fit one in its cargo hold? Hell, by definition, even a shuttle should be able to transport one or more.
-CR
/* Cortex Reaver crtxreavr at trioptimum dot com
"They that can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety." -Benjamin Franklin, 1759 */ |

Cortex Reaver
|
Posted - 2004.07.26 13:48:00 -
[64]
Originally by: spurious signal Problem is that our view of space is provided by a camera drone since we are actually stuck in a pod buried deep in the ship.
Much as I would like the direct-facing view suggested here I have to admit I actually like the small added touch of immersion granted by restricting our view to the drone view with the resulting limitations that entails. I like being able to see the camera drone on the radar when you zoom out too :)
There's no reason why they couldn't add a*****pit view *OPTION*. I don't think anyone's asking that the dizzy-drone camera mode be removed or forced away from you. Yes, we're supposidly in a pod, deep inside the ship. Are all the races ship designers too stupid to mount a camera on the front of the ship?
Speaking of such, WTF are pods so freak'n huge that nothing short of an indy can fit one in its cargo hold? Hell, by definition, even a shuttle should be able to transport one or more.
-CR
/* Cortex Reaver crtxreavr at trioptimum dot com
"They that can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety." -Benjamin Franklin, 1759 */ |

nieo
|
Posted - 2004.07.26 13:59:00 -
[65]
Originally by: Orestes On a completely unrelated note, our language filters is stupid 
Yes we know. Please disable them! 
|

nieo
|
Posted - 2004.07.26 13:59:00 -
[66]
Originally by: Orestes On a completely unrelated note, our language filters is stupid 
Yes we know. Please disable them! 
|

Mean Jeebus
|
Posted - 2004.07.26 14:01:00 -
[67]
Cockpit*****pit*****pit*****-a-doodle-doo!!11l!uno lol such pwnage
|

Mean Jeebus
|
Posted - 2004.07.26 14:01:00 -
[68]
Cockpit*****pit*****pit*****-a-doodle-doo!!11l!uno lol such pwnage
|

Killash Larz
|
Posted - 2004.07.26 14:58:00 -
[69]
Originally by: Jarjar No thanks, this isn't a space sim.
Huh? wtf is it then?
|

Killash Larz
|
Posted - 2004.07.26 14:58:00 -
[70]
Originally by: Jarjar No thanks, this isn't a space sim.
Huh? wtf is it then?
|

DeFood
|
Posted - 2004.07.26 15:43:00 -
[71]
Well, technically its a submarine sim, but thats really got nothing to do with this issue. Submarine or space, we still need a forward facing POV.
|

DeFood
|
Posted - 2004.07.26 15:43:00 -
[72]
Well, technically its a submarine sim, but thats really got nothing to do with this issue. Submarine or space, we still need a forward facing POV.
|

M0RIARTY
|
Posted - 2004.07.26 15:44:00 -
[73]
Originally by: Orestes On a completely unrelated note, our language filters is stupid 
Please stay on topic.... or you will be spanked 
Noo sig comming SOONÖ =================================================== What are we going to do about all this ignorance and apathy?.... I don't know and I don't care! |

M0RIARTY
|
Posted - 2004.07.26 15:44:00 -
[74]
Originally by: Orestes On a completely unrelated note, our language filters is stupid 
Please stay on topic.... or you will be spanked 
Noo sig comming SOONÖ =================================================== What are we going to do about all this ignorance and apathy?.... I don't know and I don't care! |

Oveur
|
Posted - 2004.07.26 16:12:00 -
[75]
Not going to happen in Shiva. _____________________________ I say hey sky, s'other say I won say, I pray to J I get the same ol' same ol. |

Oveur
|
Posted - 2004.07.26 16:12:00 -
[76]
Not going to happen in Shiva. _____________________________ I say hey sky, s'other say I won say, I pray to J I get the same ol' same ol. |

Harcole
|
Posted - 2004.07.26 16:21:00 -
[77]
Originally by: DeFood I suggested the same thing. a*****pit view. And had the same problems. Wierd language filtering and people who just didnt get what I was asking for.
For those that still dont get it:
1. Move the camera so its facing the front of your ship. 2. Zoom in. 3. Hold down the right mouse button and rotate 180¦
You are now facing forwards without the damned ship in your way.
I want this view to be available without having to hold down the RMB. So I can, for instance, double click. To go forwards.
Id like the same view to be available in fact when i'm "look at"'ing another ship, as its very useful to be able to synchronize headings.
But you can just double click to make your ship go forwards as its currently facing... just double click on the speed bar at the bottom of the screen and off you go 
|

Harcole
|
Posted - 2004.07.26 16:21:00 -
[78]
Originally by: DeFood I suggested the same thing. a*****pit view. And had the same problems. Wierd language filtering and people who just didnt get what I was asking for.
For those that still dont get it:
1. Move the camera so its facing the front of your ship. 2. Zoom in. 3. Hold down the right mouse button and rotate 180¦
You are now facing forwards without the damned ship in your way.
I want this view to be available without having to hold down the RMB. So I can, for instance, double click. To go forwards.
Id like the same view to be available in fact when i'm "look at"'ing another ship, as its very useful to be able to synchronize headings.
But you can just double click to make your ship go forwards as its currently facing... just double click on the speed bar at the bottom of the screen and off you go 
|

sutty
|
Posted - 2004.07.26 16:30:00 -
[79]
/me looks at Oveur sig then at the evolution ones *giggles*
|

sutty
|
Posted - 2004.07.26 16:30:00 -
[80]
/me looks at Oveur sig then at the evolution ones *giggles*
|

DeFood
|
Posted - 2004.07.26 16:50:00 -
[81]
Originally by: Oveur Not going to happen in Shiva.
Can't we simply have a feature then, if we zoom in really close it hides the ship being viewed?
|

DeFood
|
Posted - 2004.07.26 16:50:00 -
[82]
Originally by: Oveur Not going to happen in Shiva.
Can't we simply have a feature then, if we zoom in really close it hides the ship being viewed?
|

meowcat
|
Posted - 2004.07.26 16:58:00 -
[83]
Originally by: Oveur Not going to happen in Shiva.
i do hope something will be done to improve the general manoeverable-ness of ships in shiva, or i shall be a bit disappointed tbh... even if this is just some extra right click options
to me, and i'm obviously in the minority so doubtless i shall be ignored, the actual piloting of ships is probably the weakest part of the game... which is a shame.
|

meowcat
|
Posted - 2004.07.26 16:58:00 -
[84]
Originally by: Oveur Not going to happen in Shiva.
i do hope something will be done to improve the general manoeverable-ness of ships in shiva, or i shall be a bit disappointed tbh... even if this is just some extra right click options
to me, and i'm obviously in the minority so doubtless i shall be ignored, the actual piloting of ships is probably the weakest part of the game... which is a shame.
|

Yael
|
Posted - 2004.07.26 17:00:00 -
[85]
I brought up this point in the Rookoie Help channel a couple of nights ago and one or two people actually got offended that I would suggest anything like a first person view. Then they ranted and rambled about how there is no*****pit and we are just pods inside the ship etc.
It didn't matter what I said, they were just locked into the idea that I wanted twitch action FPS control, which is entirely not true. Yes our characters are supposed to be suspended in some kind of stasis in a liquid filled pod. But then I pose the question - how on earth do we see the view outside the ship at all? Also, many of the ships have*****pit "glass" textures on them. Not to mention that, as was originally posted, we don't want a*****pit view that shows the controls etc. It's just a point of view for crying out loud, nobody is saying to change the game into a first person shooter. You know you can rotate the camera into all kinds of views. You can zoom in/out. All I want (and the original poster if I got it correctly) is the ability to zoom your viewpoint in so that you are seeing what you would if the ship is facing forward and your camera is looking forward from the front (or middle) of the ship and there was no ship graphic in the way to block what you are seeing. Why not have this view available? I don't think it would hinder gameplay at all and it would make certain kinds of navigation way easier to set up.
 |

Yael
|
Posted - 2004.07.26 17:00:00 -
[86]
I brought up this point in the Rookoie Help channel a couple of nights ago and one or two people actually got offended that I would suggest anything like a first person view. Then they ranted and rambled about how there is no*****pit and we are just pods inside the ship etc.
It didn't matter what I said, they were just locked into the idea that I wanted twitch action FPS control, which is entirely not true. Yes our characters are supposed to be suspended in some kind of stasis in a liquid filled pod. But then I pose the question - how on earth do we see the view outside the ship at all? Also, many of the ships have*****pit "glass" textures on them. Not to mention that, as was originally posted, we don't want a*****pit view that shows the controls etc. It's just a point of view for crying out loud, nobody is saying to change the game into a first person shooter. You know you can rotate the camera into all kinds of views. You can zoom in/out. All I want (and the original poster if I got it correctly) is the ability to zoom your viewpoint in so that you are seeing what you would if the ship is facing forward and your camera is looking forward from the front (or middle) of the ship and there was no ship graphic in the way to block what you are seeing. Why not have this view available? I don't think it would hinder gameplay at all and it would make certain kinds of navigation way easier to set up.
 |

DeFood
|
Posted - 2004.07.26 17:43:00 -
[87]
I dont understand the fixation that some have in associating our desire for a front facing view with a full on 3d rendered in-cockpit view + twich based steering control.
I dont want joystick / direct steering control (well I do, but I understand I cant have it). I dont want in "inside*****pit" view - I understand that all teh views are delivered neurally to the pilot in an enclosed pod.
All I want is to be able to see where my ship is pointing without my (or any looked at) ship in the center of the screen interfering with the view - and interefering with my ability to double click exactly where I want to.
|

DeFood
|
Posted - 2004.07.26 17:43:00 -
[88]
I dont understand the fixation that some have in associating our desire for a front facing view with a full on 3d rendered in-cockpit view + twich based steering control.
I dont want joystick / direct steering control (well I do, but I understand I cant have it). I dont want in "inside*****pit" view - I understand that all teh views are delivered neurally to the pilot in an enclosed pod.
All I want is to be able to see where my ship is pointing without my (or any looked at) ship in the center of the screen interfering with the view - and interefering with my ability to double click exactly where I want to.
|

Fenris
|
Posted - 2004.07.26 18:25:00 -
[89]
Its got my vote too.
I think it is a great idea, and I dont understand why it is so hard to do.?
As has been mentioned, if you zoom the camera too close to the ship it goes inside the ship and looks terrible. Just make the ship dissapear.
Sounds easy.
Though I know nothing about coding so I could be wrong. :(
------------------------------ "Burn the land and boil the sea, you cant take the sky from me"
Fenris. |

Fenris
|
Posted - 2004.07.26 18:25:00 -
[90]
Its got my vote too.
I think it is a great idea, and I dont understand why it is so hard to do.?
As has been mentioned, if you zoom the camera too close to the ship it goes inside the ship and looks terrible. Just make the ship dissapear.
Sounds easy.
Though I know nothing about coding so I could be wrong. :(
------------------------------ "Burn the land and boil the sea, you cant take the sky from me"
Fenris. |

Digital Illusion
|
Posted - 2004.07.26 18:33:00 -
[91]
Originally by: sutty /me looks at Oveur sig then at the evolution ones *giggles*
exploit exploit!
|

Digital Illusion
|
Posted - 2004.07.26 18:33:00 -
[92]
Originally by: sutty /me looks at Oveur sig then at the evolution ones *giggles*
exploit exploit!
|

MrBinary
|
Posted - 2004.07.26 18:50:00 -
[93]
I think a c0 ckpit view would be cool. Sure it's not needed...but what's the problem with having things added to the game, just for the sake of being a neato feature?
Another thing...as far as I'm concerned, and since we're all gaming and pretending anyway...MY ship does have a bridge from which I pilot my ship...heck...it even has windows, and a big leather captains chair! And while I'm piloting around this great galaxy, my character regularily looks out those windows on the bridge. On the few occasions where my ship has met its demise, my character had to quickly make his way to his "escape pod" before ejecting from the burning hulk.
Thats the way I imagine the game.
The rest of you can choose to be stuck in some gelatin pod. But even that doesnt make sence if you think about it. Think about all the docking and undocking you do. So each time you dock, you have to suck yourself out of your jelly filled pod, and hit the showers before exiting your ship just to conduct a few moments business. Then jump back in the jelly? Jump to the next station and repeat process? Shyaa right!
In fact...what's the point of ALL the ships having windows and such??? And as a great example...if you look close at the Minmatar shuttle, you will actually see 2 seats behind that windshield or window.
What's the point of the windows if your not going to pretend your character is standing around on the bridge gazing out into space as you chart your next course, or sitting in his captains chair giving orders during all these cool moments we all share?
My 2ó MrBinary
"[ 2004.05.20 20:11:42 ] Hodal Xibur > Die MrBinary" |

MrBinary
|
Posted - 2004.07.26 18:50:00 -
[94]
I think a c0 ckpit view would be cool. Sure it's not needed...but what's the problem with having things added to the game, just for the sake of being a neato feature?
Another thing...as far as I'm concerned, and since we're all gaming and pretending anyway...MY ship does have a bridge from which I pilot my ship...heck...it even has windows, and a big leather captains chair! And while I'm piloting around this great galaxy, my character regularily looks out those windows on the bridge. On the few occasions where my ship has met its demise, my character had to quickly make his way to his "escape pod" before ejecting from the burning hulk.
Thats the way I imagine the game.
The rest of you can choose to be stuck in some gelatin pod. But even that doesnt make sence if you think about it. Think about all the docking and undocking you do. So each time you dock, you have to suck yourself out of your jelly filled pod, and hit the showers before exiting your ship just to conduct a few moments business. Then jump back in the jelly? Jump to the next station and repeat process? Shyaa right!
In fact...what's the point of ALL the ships having windows and such??? And as a great example...if you look close at the Minmatar shuttle, you will actually see 2 seats behind that windshield or window.
What's the point of the windows if your not going to pretend your character is standing around on the bridge gazing out into space as you chart your next course, or sitting in his captains chair giving orders during all these cool moments we all share?
My 2ó MrBinary
"[ 2004.05.20 20:11:42 ] Hodal Xibur > Die MrBinary" |

DeFood
|
Posted - 2004.07.26 19:09:00 -
[95]
It doesnt have to make sense. It is the prime fiction.
The pod interface is how a single player controlls a whole battleship.
Presumably pods arnt needed to fly something as simple as a shuttle.
Also, battleships do actually still have crew.
But you - the pilot - youre in a pod.
|

DeFood
|
Posted - 2004.07.26 19:09:00 -
[96]
It doesnt have to make sense. It is the prime fiction.
The pod interface is how a single player controlls a whole battleship.
Presumably pods arnt needed to fly something as simple as a shuttle.
Also, battleships do actually still have crew.
But you - the pilot - youre in a pod.
|

MrBinary
|
Posted - 2004.07.26 19:32:00 -
[97]
Originally by: DeFood But you - the pilot - youre in a pod.
Sorry...you may be, but I am not. Not untill I jump into it.
Why? Because I have a better ship that does not require me to be encased in a jello mold the whole time I fly it. That's MY prime fiction. 
Regards, MrBinary
"[ 2004.05.20 20:11:42 ] Hodal Xibur > Die MrBinary" |

MrBinary
|
Posted - 2004.07.26 19:32:00 -
[98]
Originally by: DeFood But you - the pilot - youre in a pod.
Sorry...you may be, but I am not. Not untill I jump into it.
Why? Because I have a better ship that does not require me to be encased in a jello mold the whole time I fly it. That's MY prime fiction. 
Regards, MrBinary
"[ 2004.05.20 20:11:42 ] Hodal Xibur > Die MrBinary" |

meowcat
|
Posted - 2004.07.26 20:52:00 -
[99]
oh well, never mind... it's not going to happen so **** it.
shame
|

meowcat
|
Posted - 2004.07.26 20:52:00 -
[100]
oh well, never mind... it's not going to happen so **** it.
shame
|

DeFood
|
Posted - 2004.07.26 21:02:00 -
[101]
I have a horrible suspicion the response was to the thread title. Which does seem to be asking for an inside-cockpit view. Which is not what we want is it? :/
|

DeFood
|
Posted - 2004.07.26 21:02:00 -
[102]
I have a horrible suspicion the response was to the thread title. Which does seem to be asking for an inside-cockpit view. Which is not what we want is it? :/
|

Roughneck18
|
Posted - 2004.07.26 21:06:00 -
[103]
I think it is not a bad idea, however for the people that completly bashed meowcat for even suggesting it was the most annoying portion of this thread.
=======================================
One death is a tragedy, a million is a statistic.
======================================= |

Roughneck18
|
Posted - 2004.07.26 21:06:00 -
[104]
I think it is not a bad idea, however for the people that completly bashed meowcat for even suggesting it was the most annoying portion of this thread.
=======================================
One death is a tragedy, a million is a statistic.
======================================= |

Bubba Fett
|
Posted - 2004.07.26 23:59:00 -
[105]
We can all agree that the fiction of EVE is that the ship is normally piloted from inside the pod using a fairly simple interface. But I've always taken for granted that there was a crew somewhere behind that interface taking care of the little details. (like which way to steer when I want to orbit at 15km) It stands to reason that there would be a bridge somewhere on the ship where the pod encased commander could project a hologram to communicate with them if he choose.
It could be implemented fairly easily by having the camera view pull all the way in to the orbit origin. Moving the camera would then cause rotation rather than orbiting. Using the RMB would work as currently. (rotation while held, snapping back when released) The bridge model would be a simple cylinder or hemisphere with a texture. (possibly animated) Transparencys could provide windows or viewscreens. It would be ideal if you could also use your own textures for this allowing you to customize your ship. No one else would ever see your bridge so there'd be no reason to keep it on the server With careful modeling and texturing the performance hit shouldn't be any worse than having a couple of frigates on you screen and of course you should be able to turn it off to boost performance. The only concern would be making the normal model of your ship transparent to you but not anyone else.
While this feature wouldn't add any functional advantage, it would be a nice little bit of content to help people immerse themselves in the fiction of flying a huge spacecraft rather than the little spec you often watch.
If the devs are too busy with shiva to do this (I hope) how about making it a contest for subscribers. Specify texture sizes, poly count, and model format and give ISK or subscription time as prizes. They could probably do that with a lot of ship and station models rather than making them all themselves. All they need to do is pick the best ones , edit a few stats, and plug them into the game. :)
|

Bubba Fett
|
Posted - 2004.07.26 23:59:00 -
[106]
We can all agree that the fiction of EVE is that the ship is normally piloted from inside the pod using a fairly simple interface. But I've always taken for granted that there was a crew somewhere behind that interface taking care of the little details. (like which way to steer when I want to orbit at 15km) It stands to reason that there would be a bridge somewhere on the ship where the pod encased commander could project a hologram to communicate with them if he choose.
It could be implemented fairly easily by having the camera view pull all the way in to the orbit origin. Moving the camera would then cause rotation rather than orbiting. Using the RMB would work as currently. (rotation while held, snapping back when released) The bridge model would be a simple cylinder or hemisphere with a texture. (possibly animated) Transparencys could provide windows or viewscreens. It would be ideal if you could also use your own textures for this allowing you to customize your ship. No one else would ever see your bridge so there'd be no reason to keep it on the server With careful modeling and texturing the performance hit shouldn't be any worse than having a couple of frigates on you screen and of course you should be able to turn it off to boost performance. The only concern would be making the normal model of your ship transparent to you but not anyone else.
While this feature wouldn't add any functional advantage, it would be a nice little bit of content to help people immerse themselves in the fiction of flying a huge spacecraft rather than the little spec you often watch.
If the devs are too busy with shiva to do this (I hope) how about making it a contest for subscribers. Specify texture sizes, poly count, and model format and give ISK or subscription time as prizes. They could probably do that with a lot of ship and station models rather than making them all themselves. All they need to do is pick the best ones , edit a few stats, and plug them into the game. :)
|

Xavier Cardde
|
Posted - 2004.07.27 00:03:00 -
[107]
Originally by: Nuala Reece Edited by: Nuala Reece on 26/07/2004 10:19:40 Read this to find out why Jovian Wet Grave
Why there's no*****pit that is, not why the word filter's so crap ;)
there would still be a crew bridge or some other view... and yes there are hundreds of crew on the big ships as it says in other stories...
anyway it would be great if they had a different bridge for everyship.
|

Xavier Cardde
|
Posted - 2004.07.27 00:03:00 -
[108]
Originally by: Nuala Reece Edited by: Nuala Reece on 26/07/2004 10:19:40 Read this to find out why Jovian Wet Grave
Why there's no*****pit that is, not why the word filter's so crap ;)
there would still be a crew bridge or some other view... and yes there are hundreds of crew on the big ships as it says in other stories...
anyway it would be great if they had a different bridge for everyship.
|

Xavier Cardde
|
Posted - 2004.07.27 00:07:00 -
[109]
Originally by: Silex D'Arden Kinda hard to look out the ****pit window when you're in a capsule filled with ectoplasm. We like the view the way it is. Don't change it.
if you dont want to use it dont... it would be a button to change both...
so yes, if youa re against an option to do something you are a 'tard.
it would be fine...after all even if you are in a goo-ball you are using a camera on a drone to see... that unrealistic to say there would be other cameras? 
|

Xavier Cardde
|
Posted - 2004.07.27 00:07:00 -
[110]
Originally by: Silex D'Arden Kinda hard to look out the ****pit window when you're in a capsule filled with ectoplasm. We like the view the way it is. Don't change it.
if you dont want to use it dont... it would be a button to change both...
so yes, if youa re against an option to do something you are a 'tard.
it would be fine...after all even if you are in a goo-ball you are using a camera on a drone to see... that unrealistic to say there would be other cameras? 
|

Xavier Cardde
|
Posted - 2004.07.27 00:10:00 -
[111]
Originally by: DeFood It doesnt have to make sense. It is the prime fiction.
The pod interface is how a single player controlls a whole battleship.
Presumably pods arnt needed to fly something as simple as a shuttle.
Also, battleships do actually still have crew.
But you - the pilot - youre in a pod.
read one of the short stories... all the ships (even some frigates) have crew, sometimes thousands of members.
|

Xavier Cardde
|
Posted - 2004.07.27 00:10:00 -
[112]
Originally by: DeFood It doesnt have to make sense. It is the prime fiction.
The pod interface is how a single player controlls a whole battleship.
Presumably pods arnt needed to fly something as simple as a shuttle.
Also, battleships do actually still have crew.
But you - the pilot - youre in a pod.
read one of the short stories... all the ships (even some frigates) have crew, sometimes thousands of members.
|

Negotiator
|
Posted - 2004.07.27 00:12:00 -
[113]
i'd rather they spent time on improving the current interface then to make another, not guaranteed to be less buggy, one. and yes, i know, shiva is bringing UI improvements. But this feature is so severely unneeded, and also would probably extreemly time consuming, that i would say - no. ever.
|

Negotiator
|
Posted - 2004.07.27 00:12:00 -
[114]
i'd rather they spent time on improving the current interface then to make another, not guaranteed to be less buggy, one. and yes, i know, shiva is bringing UI improvements. But this feature is so severely unneeded, and also would probably extreemly time consuming, that i would say - no. ever.
|

Rachel Darkstar
|
Posted - 2004.07.27 00:21:00 -
[115]
Edited by: Rachel Darkstar on 27/07/2004 00:23:32 Excelent idea you can never have enough views. different views in different windows would be cool too.
On the point of joystick controlled Iwar-II/X/elite type of flightsystem in EVE. I don't think it can be pulled of in a massive online game. It would be a totally different version of EVE. A different game for a different kind of player even. It's a game I'd love to see though.
Oh and there's a bunch of people on this forum who react to any idea for change with the."oh there's another one,go play a different game, NOT GONNA HAPPEN, how dare you to suggest it you stupid noob" response. The finger too al of them.
|

Rachel Darkstar
|
Posted - 2004.07.27 00:21:00 -
[116]
Edited by: Rachel Darkstar on 27/07/2004 00:23:32 Excelent idea you can never have enough views. different views in different windows would be cool too.
On the point of joystick controlled Iwar-II/X/elite type of flightsystem in EVE. I don't think it can be pulled of in a massive online game. It would be a totally different version of EVE. A different game for a different kind of player even. It's a game I'd love to see though.
Oh and there's a bunch of people on this forum who react to any idea for change with the."oh there's another one,go play a different game, NOT GONNA HAPPEN, how dare you to suggest it you stupid noob" response. The finger too al of them.
|

Silex D'Arden
|
Posted - 2004.07.27 00:54:00 -
[117]
Is there a reason why this topic isn't locked yet? You're not getting a*****pit view. End of story. End Transmission!
|

Silex D'Arden
|
Posted - 2004.07.27 00:54:00 -
[118]
Is there a reason why this topic isn't locked yet? You're not getting a*****pit view. End of story. End Transmission!
|

Idara
|
Posted - 2004.07.27 01:38:00 -
[119]
Hey, how about stopping the cameras from zooming too close and INTO the ship before giving us a "cockpit" view? Eh?
It works in a station when you're docked, but then why is it screwed up when your outside?
 Idara Section Leader - Security & Warfare Member of Metatron Incorporated |

Idara
|
Posted - 2004.07.27 01:38:00 -
[120]
Hey, how about stopping the cameras from zooming too close and INTO the ship before giving us a "cockpit" view? Eh?
It works in a station when you're docked, but then why is it screwed up when your outside?
 Idara Section Leader - Security & Warfare Member of Metatron Incorporated |

Ravenstar
|
Posted - 2004.07.27 04:23:00 -
[121]
Originally by: Silex D'Arden Is there a reason why this topic isn't locked yet? You're not getting a*****pit view. End of story. End Transmission!
I guarantee you that this a topic that isn't going away. It will be brought up again and again simply because it's a good idea.
The*****pit might not happen. But the frontside camera view is a veryy good and practical idea easy to implement. I'm sure it will be there within a year, because it would be stupid not to do it. (a bit like finding a 100 dollar bill liying on an empty street and not pick it up.)
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Ravenstar
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Posted - 2004.07.27 04:23:00 -
[122]
Originally by: Silex D'Arden Is there a reason why this topic isn't locked yet? You're not getting a*****pit view. End of story. End Transmission!
I guarantee you that this a topic that isn't going away. It will be brought up again and again simply because it's a good idea.
The*****pit might not happen. But the frontside camera view is a veryy good and practical idea easy to implement. I'm sure it will be there within a year, because it would be stupid not to do it. (a bit like finding a 100 dollar bill liying on an empty street and not pick it up.)
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Mr nStuff
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Posted - 2004.07.27 05:02:00 -
[123]
I can already get a front view, and some pretty cool c♀ckpit style views, just by moving the camera.
So yeah.. Easy to implement. Just making the cΘckpits would take a little time.
5 R&D Agents, 10months, Zero BPO Offers.. Onboard navigational [Planetary Avoidance] computer.
My account will be suspended at the end of the current play period. Expires on 19. September 2004 |

Mr nStuff
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Posted - 2004.07.27 05:02:00 -
[124]
I can already get a front view, and some pretty cool c♀ckpit style views, just by moving the camera.
So yeah.. Easy to implement. Just making the cΘckpits would take a little time.
5 R&D Agents, 10months, Zero BPO Offers.. Onboard navigational [Planetary Avoidance] computer.
My account will be suspended at the end of the current play period. Expires on 19. September 2004 |

Graelyn
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Posted - 2004.07.27 07:27:00 -
[125]
To address a couple of items lost in the chaos reguarding the Prime Fiction....
-Pods allow the pilot to move the ship. -Having your crew do it would require a chain of crew issuing orders, and would not be as responsive, hence thier invention. -Ships do have crew, in fact, if you scour the site, you CAN find a few ship schematics that list the number of crew, IE the Maller cruiser requires 800 crew to run (Poor bastards, they must hate to even look at you, knowing that if you do something stupid, you're the only one who will live...) -When switching ships, the pod itself is extracted from the ship via dedicated tunnel and hatch, and inserted into the new ship, no showering and dressing at MWD speeds.  -A pod cannot fit too well in the cargohold of another ship, because you are carrying not only the pod, but it's outer shell, command and control systems, and uplink apparatus...this takes up more space. -There is nothing saying that your char, at least in your own mind's eye, cannot leave his pod and command from the bridge.
I have my own ways to play this, but there you have it, straight from the established CCP Canon. 
For more, feel free to peruse the short-story section of this website.
Minister - Public Affairs AEGIS MILITIA ATCR Forums |

Graelyn
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Posted - 2004.07.27 07:27:00 -
[126]
To address a couple of items lost in the chaos reguarding the Prime Fiction....
-Pods allow the pilot to move the ship. -Having your crew do it would require a chain of crew issuing orders, and would not be as responsive, hence thier invention. -Ships do have crew, in fact, if you scour the site, you CAN find a few ship schematics that list the number of crew, IE the Maller cruiser requires 800 crew to run (Poor bastards, they must hate to even look at you, knowing that if you do something stupid, you're the only one who will live...) -When switching ships, the pod itself is extracted from the ship via dedicated tunnel and hatch, and inserted into the new ship, no showering and dressing at MWD speeds.  -A pod cannot fit too well in the cargohold of another ship, because you are carrying not only the pod, but it's outer shell, command and control systems, and uplink apparatus...this takes up more space. -There is nothing saying that your char, at least in your own mind's eye, cannot leave his pod and command from the bridge.
I have my own ways to play this, but there you have it, straight from the established CCP Canon. 
For more, feel free to peruse the short-story section of this website.
Minister - Public Affairs AEGIS MILITIA ATCR Forums |

Aerol
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Posted - 2004.07.27 09:20:00 -
[127]
meowcat,
I support you in this. To be able to lock your camera view/orientation or make your ship model disappear would be a great change. I don't think that this would be very difficult to implement, but not sure all that would be involved. Hopefully this will be implemented one day.
Now I know this would require a lot more programming, but I would LOVE an interior camera. I don't need them for every part of the ship. Start with the womens showers, and maybe the rec hall so I could watch what's on "TV". I just hate missing 'As the Galaxy Turns'. Oh, I want TIVO so I can pause when someone starts shooting me. 
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Aerol
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Posted - 2004.07.27 09:20:00 -
[128]
meowcat,
I support you in this. To be able to lock your camera view/orientation or make your ship model disappear would be a great change. I don't think that this would be very difficult to implement, but not sure all that would be involved. Hopefully this will be implemented one day.
Now I know this would require a lot more programming, but I would LOVE an interior camera. I don't need them for every part of the ship. Start with the womens showers, and maybe the rec hall so I could watch what's on "TV". I just hate missing 'As the Galaxy Turns'. Oh, I want TIVO so I can pause when someone starts shooting me. 
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Alexis Machine
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Posted - 2004.07.27 09:24:00 -
[129]
The crew of my ship(s) spend their time betting on fedo fights. If not for the pod, I would die from the smell.
Hail the mighty pod.
What advantage would a ****pit view, or nose cam provide? I can't really see any. Other than it would just "look cool".
Personally, I rarely even see my ship. I zoom out all the way and click my ship (so it has a square where I am) so I have a better view of my surroundings. That paired with the scanner and some quick mouse-clicks, gives me every bit of imformation I could possibly want.
That may be why I can't understand the value of a ****pit/nosecam view. But everyone plays with their own style so I don't see what the problem is?
If people want a nosecam, I think they should be able to have one. (As in, "lock" the camera drones in a certain position)
****pit on the otherhand, I would say no to though. There is no ****pit other than the inside of your pod, among other reasons.
Now.. about the whole "clickly fest navigation fun" I WANT THE ******* ctrl+arrowkeys NAVIGATION BACK!
Why do people get so damned offended on here? It's like.. anything that goes against the way you play is automatically a horrible idea and the poster should be perma-banned, but only after they get flammed for a few hours. 
----------------sig---------------------------- Dtai'kai'-dte sa-de nau'gkon dtain'aun bpi-de.
if you don't wake up, i'll have to stop kissing you. all that flailing has made you sleepy. you rest while i untie you. stay here until they find you. My hand made mannequin. i won't let them get you. they'll know you're mine by the fingerprints on your throat. isn't she lovely? isn't she wonderful? like the *****s that we are, swatting flies from the wounds we design. |

Alexis Machine
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Posted - 2004.07.27 09:24:00 -
[130]
The crew of my ship(s) spend their time betting on fedo fights. If not for the pod, I would die from the smell.
Hail the mighty pod.
What advantage would a ****pit view, or nose cam provide? I can't really see any. Other than it would just "look cool".
Personally, I rarely even see my ship. I zoom out all the way and click my ship (so it has a square where I am) so I have a better view of my surroundings. That paired with the scanner and some quick mouse-clicks, gives me every bit of imformation I could possibly want.
That may be why I can't understand the value of a ****pit/nosecam view. But everyone plays with their own style so I don't see what the problem is?
If people want a nosecam, I think they should be able to have one. (As in, "lock" the camera drones in a certain position)
****pit on the otherhand, I would say no to though. There is no ****pit other than the inside of your pod, among other reasons.
Now.. about the whole "clickly fest navigation fun" I WANT THE ******* ctrl+arrowkeys NAVIGATION BACK!
Why do people get so damned offended on here? It's like.. anything that goes against the way you play is automatically a horrible idea and the poster should be perma-banned, but only after they get flammed for a few hours. 
----------------sig---------------------------- Dtai'kai'-dte sa-de nau'gkon dtain'aun bpi-de.
if you don't wake up, i'll have to stop kissing you. all that flailing has made you sleepy. you rest while i untie you. stay here until they find you. My hand made mannequin. i won't let them get you. they'll know you're mine by the fingerprints on your throat. isn't she lovely? isn't she wonderful? like the *****s that we are, swatting flies from the wounds we design. |

Emlyn Telak
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Posted - 2004.07.27 09:45:00 -
[131]
Please read people post's , instead of reading the first few then posting. He wants a forward facing camera, not a*****pit... so stop bringing it up..
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Emlyn Telak
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Posted - 2004.07.27 09:45:00 -
[132]
Please read people post's , instead of reading the first few then posting. He wants a forward facing camera, not a*****pit... so stop bringing it up..
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Starbrow
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Posted - 2004.07.27 09:52:00 -
[133]
Quote: Please read people post's , instead of reading the first few then posting. He wants a forward facing camera, not a*****pit... so stop bringing it up..
Yes I like cheese too, and tbh the new sentrys rock!
What? This was the post about...? Wasnt it? :P
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Your parrot flys away... |

Starbrow
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Posted - 2004.07.27 09:52:00 -
[134]
Quote: Please read people post's , instead of reading the first few then posting. He wants a forward facing camera, not a*****pit... so stop bringing it up..
Yes I like cheese too, and tbh the new sentrys rock!
What? This was the post about...? Wasnt it? :P
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Your parrot flys away... |

WelshFox
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Posted - 2004.07.27 11:10:00 -
[135]
Originally by: Tristan I would rather man time be spent fixing bugs and coding shiva.
Agreed. Get us a bug free game before bringing in new stuff, or get a lot in then de-bug it, but either way, get rid of these damned bugs!
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WelshFox
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Posted - 2004.07.27 11:10:00 -
[136]
Originally by: Tristan I would rather man time be spent fixing bugs and coding shiva.
Agreed. Get us a bug free game before bringing in new stuff, or get a lot in then de-bug it, but either way, get rid of these damned bugs!
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Graelyn
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Posted - 2004.07.27 11:16:00 -
[137]
Heh, if you want a ****pit(pod) view, just press the power switch on your monitor....
Minister - Public Affairs AEGIS MILITIA ATCR Forums |

Graelyn
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Posted - 2004.07.27 11:16:00 -
[138]
Heh, if you want a ****pit(pod) view, just press the power switch on your monitor....
Minister - Public Affairs AEGIS MILITIA ATCR Forums |

Yakoza
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Posted - 2004.07.27 12:31:00 -
[139]
In several CSM's this has been expalined but apparently it bears saying again. In the eve universe the introduction of the pod system revolutionized the way ships are built and operated. Where they used to need a command crew of 20 they only need one and in some cases, no crew at all. The logistical advancements of this are understandably amazing. With the Pod technology came camera drone technology. This was yet another large advancement in warfare. This allows the single pilot to see his entire ship and it's surroundings, uninterrupted. Cameras mounted on a hull can easily be interfeared or even destroyed in combat. Even worse, when hit with large amounts of em energy the electricity could sheet over your hull and short out your entire camera system leaving you blind. Cameras aside a radar echo would be the second way of scanning but we all know what would happen one you started to get jammed ;). The camera drone doesn't succumb to these flaws since it is a second entity and if it is damaged or hacked a second one is immediately deployed.
Now my bad spelling and the written reason why aside I like the idea of locking the cam to the nose of the ship. I manually do that anyway, but as it has been said the time could be spent on somthing better. Logo's on ships rate higher on my list then this. (I want to customize my damn ship!) --------------------------------------------- The opinions posted here are mine, and do not necessarily reflect the goals or opinions of my corperation or affiliates. "BS > Cruiser | Cruiser > Frigate | Frigate(s) > BS" -Vlad Hazzard "'You wreck Asteroid (Scordite) for 215 m3 of ore'" -Pandora Panda "It seems that some people think that by aquiring a battleship they are entitled to some kind of invulnerability-switch -Marc Wiatt |

Yakoza
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Posted - 2004.07.27 12:31:00 -
[140]
In several CSM's this has been expalined but apparently it bears saying again. In the eve universe the introduction of the pod system revolutionized the way ships are built and operated. Where they used to need a command crew of 20 they only need one and in some cases, no crew at all. The logistical advancements of this are understandably amazing. With the Pod technology came camera drone technology. This was yet another large advancement in warfare. This allows the single pilot to see his entire ship and it's surroundings, uninterrupted. Cameras mounted on a hull can easily be interfeared or even destroyed in combat. Even worse, when hit with large amounts of em energy the electricity could sheet over your hull and short out your entire camera system leaving you blind. Cameras aside a radar echo would be the second way of scanning but we all know what would happen one you started to get jammed ;). The camera drone doesn't succumb to these flaws since it is a second entity and if it is damaged or hacked a second one is immediately deployed.
Now my bad spelling and the written reason why aside I like the idea of locking the cam to the nose of the ship. I manually do that anyway, but as it has been said the time could be spent on somthing better. Logo's on ships rate higher on my list then this. (I want to customize my damn ship!) --------------------------------------------- The opinions posted here are mine, and do not necessarily reflect the goals or opinions of my corperation or affiliates. "BS > Cruiser | Cruiser > Frigate | Frigate(s) > BS" -Vlad Hazzard "'You wreck Asteroid (Scordite) for 215 m3 of ore'" -Pandora Panda "It seems that some people think that by aquiring a battleship they are entitled to some kind of invulnerability-switch -Marc Wiatt |

Silex D'Arden
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Posted - 2004.07.27 14:12:00 -
[141]
Yeah I'd rather customise. Plus who wants to just look forward. The battles happen all around you.
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Silex D'Arden
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Posted - 2004.07.27 14:12:00 -
[142]
Yeah I'd rather customise. Plus who wants to just look forward. The battles happen all around you.
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DeFood
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Posted - 2004.07.27 14:32:00 -
[143]
Originally by: Silex D'Arden Yeah I'd rather customise. Plus who wants to just look forward. The battles happen all around you.
er, I thought we'd covered that already.
At least myself and meowcat. Plus others who have posted to this thread.
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DeFood
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Posted - 2004.07.27 14:32:00 -
[144]
Originally by: Silex D'Arden Yeah I'd rather customise. Plus who wants to just look forward. The battles happen all around you.
er, I thought we'd covered that already.
At least myself and meowcat. Plus others who have posted to this thread.
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khainestar
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Posted - 2004.07.27 15:52:00 -
[145]
I like the idea of a nosecam. It would make the interceptors feel more real and make piloting through a 'roid field easier too.
Would it really be that hard to add in a nosecam for the ships?
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Pain. Looks great on other people. Its what there for. |

khainestar
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Posted - 2004.07.27 15:52:00 -
[146]
I like the idea of a nosecam. It would make the interceptors feel more real and make piloting through a 'roid field easier too.
Would it really be that hard to add in a nosecam for the ships?
-----------------------------------------------------
Pain. Looks great on other people. Its what there for. |

DeFood
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Posted - 2004.07.27 16:52:00 -
[147]
perhaps we should recreate this thread using the nosecam name.
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DeFood
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Posted - 2004.07.27 16:52:00 -
[148]
perhaps we should recreate this thread using the nosecam name.
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DeFood
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Posted - 2004.07.27 17:04:00 -
[149]
Please dont reply to this thread. Reply Here Instead!
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DeFood
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Posted - 2004.07.27 17:04:00 -
[150]
Please dont reply to this thread. Reply Here Instead!
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Raem Civrie
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Posted - 2004.07.27 18:21:00 -
[151]
Fowlpit camera my celestial buttocks. Bring back the missile camera!
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Raem Civrie
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Posted - 2004.07.27 18:21:00 -
[152]
Fowlpit camera my celestial buttocks. Bring back the missile camera!
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