Pages: 1 2 3 [4] 5 6 7 8 9 10 11 12 .. 12 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 33 post(s) |
Vertigo Ren
Estrale Frontiers Project Wildfire
9
|
Posted - 2012.04.18 16:18:00 -
[91] - Quote
Having recently lost a ship to exactly this, I like this change very much. |
Galmas
United System's Commonwealth
0
|
Posted - 2012.04.18 16:19:00 -
[92] - Quote
Ok, if you dont bring this feature anytime soon i will quit my accout, hack your servers, drop a bomb on your office, kill your kids and everyone you ever knew.
alright?
seriously, you are quite daft to feed such expectations all the time keep going!
Cheers Gal |
Snowflake Tem
The Order of Symbolic Measures
70
|
Posted - 2012.04.18 16:20:00 -
[93] - Quote
this should shake up combat for a bit - good news.
i'd love to have a fly on the wall watching noir struggling to maintain efficiently under these new conditions. but i'm sure Captain Spacey and the Hamsternauts are furiously bashing away on sisi as we speak. |
Salpun
Paramount Commerce Masters of Flying Objects
235
|
Posted - 2012.04.18 16:22:00 -
[94] - Quote
Galmas wrote:Ok, if you dont bring this feature anytime soon i will quit my accout, hack your servers, drop a bomb on your office, kill your kids and everyone you ever knew. alright? seriously, you are quite daft to feed such expectations all the time keep going! Cheers Gal Deploying next week |
Cathrine Kenchov
Ice Cold Ellites
0
|
Posted - 2012.04.18 16:24:00 -
[95] - Quote
CCP karkur wrote:Bloodpetal wrote:Madame Karkur, Instead of the horizontal count down bars that count down, can we get circular count down timers the same as on the module bar to show how long the effect will last? Thanks! That's actually like that in the original design, but we did not have enough time to implement that right now.
Oh cool, that is good to hear that its in the works.
Then we can finally get rid of "countdown: miscellaneous " Because that was never vauge |
|
CCP Goliath
C C P C C P Alliance
195
|
Posted - 2012.04.18 16:24:00 -
[96] - Quote
This is on Sisi right now guys, go try it out! CCP Goliath | QA Team Lead | @CCP_Goliath |
|
ROXGenghis
Agony Unleashed Agony Empire
18
|
Posted - 2012.04.18 16:26:00 -
[97] - Quote
Lots of great enhancement ideas in this thread; I won't repeat them and I hope CCP uses them.
One more idea: under combat conditions it's going to be difficult for the human eye to parse that text box because both player and ship names can be long or short, single or multiple words:
Jammed Chribba in Badger Mark II (1x) Harlequid D'Earth in Raven Navy Issue (3x) FakenaMeisvErylongCAPs in Ibis (1x) and 23 more
It would be much easier if this were in table form, much like a mini-overview. Have columns for player, ship, num_effects, and maybe distance, and let us interact with it as we do with the overview. More intuitive this way. |
TheButcherPete
Specter Syndicate CORE Alliance
127
|
Posted - 2012.04.18 16:31:00 -
[98] - Quote
:D I like this feature, but Punkturis is still my favorite Dev!
She's just so pretty :3 My moncole doubles as a cigarette lighter, a flashlight, a laser and x-ray goggles. If you haven't noticed yet, I'm in love with Punkturis. -á-á-á
|
Ines Fy
Heroes of the Past Goonswarm Federation
28
|
Posted - 2012.04.18 16:32:00 -
[99] - Quote
Question:
The warp disruption icon appears when we are inside a bubble?
You are probably asking why do I need to see the icon... "can't you see the bubble in the screen and if your ship is inside of it or not?"
- yes and no
1 - no when I'm zoom out 2 - yes when I'm zoom in, but in this case when I'm in the edge of the bubble, since the bubble makes this wave efffect ,we never know for sure until we press warp 3 - with this feature it will be nice to have the icon so I can see who the bubble belongs too and target it back.
|
Ifly Uwalk
Concentrated Evil Mining For Profit Alliance
203
|
Posted - 2012.04.18 16:36:00 -
[100] - Quote
/me heads off to null in a stock Impairor.
Titan kill-mail here i come! |
|
Lubricious Cain
Black Ice Recon
1
|
Posted - 2012.04.18 16:38:00 -
[101] - Quote
Watching the video, this looks pretty slick. My only possible concern is the fact that the icons move as new ones are added/removed. I'm just wondering if it puts things in a similar situation like the overview use to be where you are trying to quickly target the guy that has you warp scrambled, but are having to chase down the icon with your shaky, fear stricken hand. |
TheMercenaryKing
StarFleet Enterprises Red Alliance
11
|
Posted - 2012.04.18 16:40:00 -
[102] - Quote
what about when 50 scorpions are jamming you? what would happen then? a 50 item dropdown menu or would it be like drones assist/guard/assign where then names show up in alphabetical subgroups?
Edit: I changed 5 to 50 like it was to be. |
Skyreth
Revelation of Wrath
18
|
Posted - 2012.04.18 16:42:00 -
[103] - Quote
I fully endorse this product and/or service.
Now if only we had some EWAR to use against their EWAR so that EWAR would get EWARed and...no wait...we got that already, dammit
Still, good work. Looking forward to seeing this in game. |
Cryten Jones
Advantage Inc The Matari Consortium
73
|
Posted - 2012.04.18 16:42:00 -
[104] - Quote
Dear Awesomeness,
This is full of win!
would you mind adding the win sauce of making the effect countdown timers red rings around the effect?
This will add to the overall cohesiveness of the UI:
an icon = a thing a ring around the icon is it's timer
p.s. - Can I has your lazors :-)
-CJ
|
Sakurako Kimino
Eternal Darkness. G00DFELLAS
13
|
Posted - 2012.04.18 16:45:00 -
[105] - Quote
WTB super noob ship, looks great.
also the changes look good
eve is about sin |
Kurai Okala
Okala Corp
13
|
Posted - 2012.04.18 16:48:00 -
[106] - Quote
The new debuff bar is a great addition but I LOVE Sentient Blade's mock-up/ideas for it which I've quoted below.
Sentient Blade wrote:I like it, it's smooth. But I think the information on time / quantity needs to be better displayed, I would suggest on the icons themselves... http://i40.tinypic.com/15nvjtj.pngAlso, if we could get one for other remote effects such as friendly sensor boosting, and better yet, remote repairs, then that would be awesome. Edit: I originally thought about the rings too, but then decided I like having the time remaining shown, although not to a completely nonsensical number of decimal figures. 1 will be fine, and the best way of ensuring that text is clear to read is to put it on a background, might as well be a bar.
|
Wil Kaziklu
Power of the Phoenix
0
|
Posted - 2012.04.18 16:48:00 -
[107] - Quote
How is this just coming in now? I'm happy to see it... but it seems odd that in 9 years no one thought hey lets make this a little easier to locate. |
Knug LiDi
N00bFleeT Numquam Ambulare Solus
45
|
Posted - 2012.04.18 16:54:00 -
[108] - Quote
I endorse this service.
I can't imagine how many ships of mine this may have help save.
However, if I may add a further request:
- Instead of the horizontal greyish bar indicating the cycle on the ewar module, could we have a circular progress bar of similar appearance to the ones on our modules? That way if we are scrammed and target painted, we can see the cycles for each affect.
Obviously, the information is passed to the client currently, so no additional server load.
But even without my suggestion, this is simply loaded with awesome.
If only we could fall into a woman's arms
without falling into her hands |
TheLostPenguin
Surreal Departure
22
|
Posted - 2012.04.18 16:54:00 -
[109] - Quote
Very nice, I'm sure I can't have been the only one dreading what mess would be served up after reading about a new piece of ui, but this looks like a good solid first implementation to me
Now for a few suggestions that I think bear repeating again...
1: Make this a seperate ui window like the selected item window so we can position it to taste within our weird and wonderfull ui setups, ideally also let us resize it to some degree or indeed close it, if for some reason someone totally hates it and doesnt want to use it.
2: Kind of comes with the first idea, but failing implementing that at a later stage at least let us chose to have all icons displayed but greyed out/faint if not applicable, as a couple of people (whos names I cba to go back and find, sorry whoever you were) already suggested this will help with familiarity and prevent those annoying edge cases where the icon you were trying to mouseover jumps back and forth because several effects cycled on/off JUST as you wanted to lock someone up...
3: Add the total # of people inflicting that effect on you to the icons, in the same manner as ammo counts are shown on weps, for easier at-a-glance use of the bar to tell if you're totally and hopelessly jammed into next year by everyone or just need to get one guy called primary to solve all your problems.
Looking forward to some small iterations in the future, but good job on adding a usefull feature (and not removing the old way via overview as some had feared). |
|
Chribba
Otherworld Enterprises Otherworld Empire
3202
|
Posted - 2012.04.18 16:59:00 -
[110] - Quote
Looks neat!
|
|
|
Avila Cracko
344
|
Posted - 2012.04.18 17:00:00 -
[111] - Quote
NICE...
But, what is with Buffs??? truth, the whole truth and nothing but the truth. |
bornaa
GRiD.
218
|
Posted - 2012.04.18 17:03:00 -
[112] - Quote
CCP karkur wrote:Bloodpetal wrote:Madame Karkur, Instead of the horizontal count down bars that count down, can we get circular count down timers the same as on the module bar to show how long the effect will last? Thanks! That's actually like that in the original design, but we did not have enough time to implement that right now.
Is that that from UI video??? And, when we can expect to see that??? Because, this lines are just ugly... That Ain't Right |
Solhild
Republic Military School Minmatar Republic
676
|
Posted - 2012.04.18 17:04:00 -
[113] - Quote
Tlat Ij wrote:Why not add an e-war column to the overview?
Then we could filter to put ewar peeps at the top of the list |
witchking42
Brutor Tribe Minmatar Republic
6
|
Posted - 2012.04.18 17:06:00 -
[114] - Quote
Great addition...
As has been previously said, timers under each icon would be great, if not please remove the MISCELLANEOUS and replace with what it actually is!!!
wk |
Aemonchichi
Limited Access Guardian Society
2
|
Posted - 2012.04.18 17:08:00 -
[115] - Quote
nice feature 8)
is it possible to not make it fixed to the position shown in the dev blog screenies ? i am using this space otherwise and i would like to have this new feature freemoving |
Crestor Markham
Reasonable People Of Sound Mind
0
|
Posted - 2012.04.18 17:08:00 -
[116] - Quote
Would it be possible to include "shooting" as an effect? I know it's not ewar, but an easy way to tell who is shooting you would be great. It can be hard to sort out who the incoming damage is from... especially when it's coming from a confused blue who isn't on your overview... |
Snus Mumriken
EVE University Ivy League
7
|
Posted - 2012.04.18 17:15:00 -
[117] - Quote
Cryten Jones wrote:Dear Awesomeness,
This is full of win!
would you mind adding the win sauce of making the effect countdown timers red rings around the effect?
This will add to the overall cohesiveness of the UI:
an icon = a thing a ring around the icon is it's timer
p.s. - Can I has your lazors :-)
-CJ
I support this, because it is the same I wanted to write. :-) Replace the old progress bars because they are really really outdated. I'm on Twitter. |
ergherhdfgh
Imperial Academy Amarr Empire
13
|
Posted - 2012.04.18 17:18:00 -
[118] - Quote
Holy **** you guys gotta nerf civilian pulse lazors right meow! |
Nirnaeth Ornoediad
Clan Shadow Wolf Fatal Ascension
101
|
Posted - 2012.04.18 17:20:00 -
[119] - Quote
I've been playing for 2 years, and have never even seen those icons on the Overview. I always thought the Overview tab related to EWAR was bugged because I couldn't select a color. "The Mittani isn't even gone for a day and CCP's management is already making bad decisions."
THE MITTANI for CEO of CCP 1-800-273-8255 |
Meissa Anunthiel
Redshift Industrial Rooks and Kings
1281
|
Posted - 2012.04.18 17:25:00 -
[120] - Quote
Good job, this has been long in coming.
Can you make sure "broadcast target" is available as a right-click option on the person name though (assuming fleet & whatnot) Member of CSM 2, 3, 4, 5, 6 and 7 |
|
|
|
|
Pages: 1 2 3 [4] 5 6 7 8 9 10 11 12 .. 12 :: one page |
First page | Previous page | Next page | Last page |