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lecrotta
lecrotta Corp
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Posted - 2009.01.29 12:35:00 -
[391]
Edited by: lecrotta on 29/01/2009 12:35:18
Originally by: ry ry
so you're saying that sniping battleships with eccm are the best way to combat falcons.
In BS gangs a couple fitted like that are great yes.
Originally by: ry ry However if you do not have a sniping battleship with your roaming gang you should take advantage of your mobility and either run away from gangs with falcons
Reposition not run away.
Originally by: ry ry or primary the recons and burn ~150k out
If you think that's what i was saying then you need to work on a broader vocabulary and practical pvp knowledge base.
If the falcon can make BM's around the gate and use them in the scenario you set i see no reason why yor hac gang should not be assigned some and have the ability to use them as well.
Originally by: ry ry and that both of gang compositions benefit from a logistics spider tank?
It can do although its about available numbers vs most effective gang composition, you would have to decide that as its utterly relative to what you got when you form.
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ry ry
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Posted - 2009.01.29 12:38:00 -
[392]
Edited by: ry ry on 29/01/2009 12:49:05
Originally by: lecrotta Reposition not run away.
aah, a tactical withdrawal.
Originally by: lecrotta If you think that's what i was saying then you need to work on a broader vocabulary and practical pvp knowledge base.
If the falcon can make BM's around the gate and use them in the scenario you set i see no reason why yor hac gang should not be assigned some and have the ability to use them as well.
doesn't that rely on already having bookmarks around the gate? unfortunately that is often not an option unless you've had time to create some before hand. or do you mean an inty zooms off and starts making snipe spots once the fight starts?
either way won't at least some of your gang be tackled, so you only manage to warp some of your mid-range hacs out to the snipe spots to tactically reposition yourself? i'll deffer to your superior skills & knowledge there, but i'd have thought the hostiles already on the stragglers will be lubing up and aiming for penetration at that point.
i've been told by far more experienced pvpers than myself that sometimes a falcon cloaks and may even bounce off a celestial object and comes back to the gate elsewhere in situations where you try to warp ontop of them. |

TZeer
BURN EDEN
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Posted - 2009.01.29 12:49:00 -
[393]
Quote: personally i'd be inclined to agree with the guys who suggested falcon needs a range reduction and eccm modules need to do something useful beyond making you harder to jam. falcons would still be good, but they wouldn't be able to sit at extreme range being good. eccm would be useful on the occasions somebody isn't trying to jam you.
I would have no problems with a range reduction on the falcon. None at all, as long as it`s bonus went to something other that could be useful.
And ECCM have a second bonus to it. You are harder to probe down...
And falcons are not impossible to kill.
Falcon kill 1
Here we had 3 ravens and 1 tackler. Killed a mega and a falcon. How is that possible? We had no ECCM fitted, didnt use FOF`s or drones... How are we even able to kill that falcon when it easily jams 3 BS with no problem 
Falcon kill 2
here we had 3 BS, 2 tacklers and a rapier. They had 1 falcon in their gang. Again, how is this possible? We should be permajammed? Again we had no ECCM fitted.
Falcon kill 3
Here I was by myself. You dont see the whole picture, but they also had a brutix and a vagabond. What happend here was that they engaged some lone guy jumping in with them. Dropped bubble. And trapped themself. I decided to try and get myself a kill and engaged. How was this possible? I had no ECCM, fitted a cloak so I had crap lockingtime and didnt use FOF`s... How is this possible? Falcon should have permajammed me according to the whinebrigade.
Just had a quick look at some stats, last 12 months 183 falcons have died under our fire. Yeah, they are truly untouchable 
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lecrotta
lecrotta Corp
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Posted - 2009.01.29 12:51:00 -
[394]
Edited by: lecrotta on 29/01/2009 12:53:00
Originally by: ry ry
aah, a tactical withdrawal.
If your out of position of course, its the only sensible thing to do.
Originally by: ry ry doesn't that rely on already having bookmarks around the gate?
Are you referring to the falcon?..if so then yes the falcon does rely on having prepared BM's, or are you referring to your gang jumping into a prepared camp..cos that is yes as well.
Originally by: ry ry or do you mean an inty starts making snipe spots for your mid-range hacs to warp to.
No need for the inty to make new ones just warp to the ones you already had, just like the ones your giving the opposing falcon....
Originally by: ry ry won't at least some of your gang be tackled, so you only manage to warp some of them off out of range.
Im not sure what kind of combat you have been taught but you will have scouted the camp and decided to engage it, in that scenario your tanked ships would uncloak slightly before the ones you assign to deal with the falcon with either range or by warping to a BM within weapons range of it. After all your gank/tank fits should be more than happy enough to sit at gank/tank range while your other ships deal with the jammer.
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ry ry
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Posted - 2009.01.29 12:55:00 -
[395]
wrong racials? **** t1 fits? pilot error? who knows. |

lecrotta
lecrotta Corp
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Posted - 2009.01.29 12:58:00 -
[396]
Edited by: lecrotta on 29/01/2009 12:59:17
Originally by: ry ry wrong racials? **** t1 fits? pilot error? who knows.
Or they just aint that great and team work, ability and pvp knowledge works wonders against them and the gangs they are in. Much more preferable to the "easier to cry than to try" attitude ppl seem to have on here.
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daisy dook
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Posted - 2009.01.29 12:59:00 -
[397]
Originally by: ry ry wrong racials? **** t1 fits? pilot error? who knows.
Nothing wrong with a best named T1 Falcon fit...
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Major Celine
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Posted - 2009.01.29 12:59:00 -
[398]
/trollmode
Originally by: ry ry wrong racials? **** t1 fits? pilot error? who knows.
Pure luck + pilot errors + wrong fit + bad day + blind player + connection loss + power blackout, because Falcon is unbeatable.
/end trollmode
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ry ry
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Posted - 2009.01.29 13:01:00 -
[399]
Edited by: ry ry on 29/01/2009 13:05:20
Originally by: lecrotta Im not sure what kind of combat you have been taught but you will have scouted the camp and decided to engage it, in that scenario your tanked ships would uncloak slightly before the ones you assign to deal with the falcon with either range or by warping to a BM within weapons range of it. After all your gank/tank fits should be more than happy enough to sit at gank/tank range while your other ships deal with the jammer.
yeah, far more experienced players than me have suggested a similar approach for 'scouting' and then 'engaging' a 'gatecamp'. i'm not entirely sure what these things mean but i have racial frigate trained to III and i'm ready to rock :)
basically you're saying "engage the gang as normal and send somebody to kill the falcon". not being funny mate but what on earth do you think people usually do?
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ry ry
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Posted - 2009.01.29 13:03:00 -
[400]
Originally by: Major Celine /end trollmode
if only you could...
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lecrotta
lecrotta Corp
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Posted - 2009.01.29 13:10:00 -
[401]
Edited by: lecrotta on 29/01/2009 13:13:16
Originally by: ry ry
basically you're saying "engage the gang as normal and send somebody to kill the falcon". not being funny mate but what on earth do you think people usually do?
They try to "burn out" 150 km according to you.... 
Originally by: ry ry burn ~150k out
NEWS FLASH..a prepared gate camp with ships fitted and setup at long and short range with prepared BM's has the advantage over a unprepared team jumping into it....
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Zhula Guixgrixks
Increasing Success by Lowering Expectations Vanguard.
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Posted - 2009.01.29 13:13:00 -
[402]
Originally by: TZeer ....
TZeer 4president ! :-)
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The Tzar
Malicious Intentions The Church.
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Posted - 2009.01.29 13:17:00 -
[403]
Originally by: TZeer
Just had a quick look at some stats, last 12 months 183 falcons have died under our fire. Yeah, they are truly untouchable 
Take that you disgustingly nooby falcon whiners!
So looking at Tzeers post one of two things are possible;
a) Burn Eden lie and falsify killmails
b) All those pilots who claim 'permajam', 'ECM is broken', 'Falcon is overpowered' etc. are allowing their own ignorance of probability and lack of skill to get in the way of fact based, logical analysis.
One answer is infinitly more probable than the other, but I guess with no knowledge of statistics that will confuse most falcon whiners.
Over 3 falcons (consistantly) a week killed by one corp alone.
A sample set of 183 data points collected over 12 months.
This is the ONLY way of analysing statistical data. With an increase in sample size, statisical analysis becomes MUCH more robust. Turn this round the other way; each whine about a single loss or one sessions playing time means absolutely nothing.
Top post, mods plz autosticky this to every thread with falcon or ECM in the title. __________________________________________
'Light travels faster than sound. This is why some people appear intelligent until they speak' __________________________________________ |

TZeer
BURN EDEN
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Posted - 2009.01.29 13:17:00 -
[404]
Originally by: ry ry
Originally by: lecrotta Im not sure what kind of combat you have been taught but you will have scouted the camp and decided to engage it, in that scenario your tanked ships would uncloak slightly before the ones you assign to deal with the falcon with either range or by warping to a BM within weapons range of it. After all your gank/tank fits should be more than happy enough to sit at gank/tank range while your other ships deal with the jammer.
yeah, far more experienced players than me have suggested a similar approach for 'scouting' and then 'engaging' a 'gatecamp'. i'm not entirely sure what these things mean but i have racial frigate trained to III and i'm ready to rock :)
basically you're saying 'engage the gang as normal and send somebody to kill the falcon'. not being funny but what on earth do you think people normally do?
TBH, I think it goes something like this:
Player 1> X for gang!! Player 2> X Player 3> X, what do i bring? Player 1> DPS, or tackler Player 4> XXX, hu hu hu p0rn, Im bringing my leet gank ship HARR HARR!! Player 5> ready to roll, YARR!!
After a few jumps of looking for targets someone report a small gang in a nearby system.
Player 2> Lets gogogo. Gonna gank some noobs!! Player 1> /emote strokes his killboard stats. Player 3> My ship have 700 DPS!! EAT LEAD!!
Player 1> Who are the 2 unknown in local? Player 6> Dunno, havent seen them, probarbly docked.
Few minutes later
Player 1> jump jump jump, primary is fat guy in domi!!
30 sec into the fight a falcon uncloaks.
Player 1> Damn, I`m jammed. Player 2> Me to Player 3> What do we do? Player 1> OK I`m unjammed. Player 6> Jammed
And so it goes, targets getting jammed here and there, falcon is spreading it`s love. Keeping at least 1 target jammed at all time.
People start raging on TS and TS dicipline goes out the window, some are already on the forums writing a post about the falcon before the fight is over.
Because at least one guy was jammed at any time, it felt the jammers was extremely effective.
Also, 20 sec while jammed, is helluva long time compared to 20 sec not jammed 
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Embarcadero
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Posted - 2009.01.29 13:17:00 -
[405]
Holy moly... thats a **** ton of bs...
Originally by: TZeer
Yes you do. Why is it mandatory in almost every pvp 0.0 shipfit out there to fit MWD? To gtfo of bubbles.
1) mobile warp disruptors; 2) getting in range of your guns / drone control range; 3) burning back into FF of the POS ect ect ect
Its by far not only DICTOR bubbles and besides ALL races have dictors.
Originally by: TZeer
If it hadnt been for bubbles I would never had a mwd on my battleship.
Then you are pretty much an idiot, sorry. But Im sure you are not an idiot you just pretending to be one... You just spinning facts trying to defend single most overpowered recon in EVE.
Originally by: TZeer
You logic is beyond anything I have ever seen. Not one single module gives you immunity to anything in EVE. Why should ECCM? By your logic hardeners should take away all damage...
One word: warp core stabilizers.
Originally by: TZeer
And saying the falcon will make you cry if you are alone, same will an arazu. Arazu will have no problem dampening you and scrambling you outside your range. On top of that, that wont be chancebased. Thats 100% success. You will not be able to do anything...
Orly? What about drones? Scrambling outside range? Oh yeah? Did you even check the scramble range of arazu? 20 whole kms. 2 RSD and perfect skills will be barely enough to damp not boosted BS to under that range. Not to mention that such arazu can be only effective against 1 target. If there is fleet fight going you are pretty much a toast once anyone turns his attention to you. Falcon has by FAR FAR FAR better survivability then arazu.
Originally by: TZeer
Then we need modules that makes us immune against damps, TD, TP, webs, etc. You see the stupidity in it? I guess not.
Exaxtly! We do not. And you know why? Because all other types of Ewar, all other recons by far not as effective as Falcon. Just check a first page "Rokh fitted for anti-falcon". There is NO "domi fitted for anti-arazu", or "mega fitted for anti-pilgrim". Simply because all those recons may give you troubles but by FAR not as much as Falcons can. And will...
Originally by: TZeer
And that you have been in tons of roaming gangs and still havent figured out a way to kill a falcon, or deal with them, makes me think you are kinda slow...
Its not about figuring out how to kill ridiculously overpowered recon. It's about making all recons equally effective in gangs.
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Embarcadero
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Posted - 2009.01.29 13:24:00 -
[406]
Originally by: lecrotta
Solo.... with 2 or 3 ships(ie: a small gang)?.
Welcome to the wonderful world of redefining the dictionary...
Holy crap you are really really stupid. Do you even PLAY EVE? Who the hell flys ONE ship in 0.0 when solo? Solo means 1 player. It doesn't mean 1 ship.
Go play the game before posting more of your nonsense here. 
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The Tzar
Malicious Intentions The Church.
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Posted - 2009.01.29 13:26:00 -
[407]
Originally by: Embarcadero
Originally by: TZeer
And that you have been in tons of roaming gangs and still havent figured out a way to kill a falcon, or deal with them, makes me think you are kinda slow...
Its not about figuring out how to kill ridiculously overpowered recon. It's about making all recons equally effective in gangs.
Embaradero, surely if the falcons can be taken out as Tzeer has shown without a shadow serpentis of a doubt then they are not overpowered.
Why does something need changing if the tools to tackle the 'problem' already exist in game and can be achieved with ease?
I would say now that I would be much more worried about a razu with a scram or a curse than ever a falcon. Boohoo so i got jammed by an enemy falcon, you didn't die though. Range bonus'd scrams are now very worrying as it kills your chance for getting out of bubbles or getting back to ze gate. Curse not so much of a worry but without cap you cant tank (if active) or warp. At least when I'm jammed I can still get away and tank. __________________________________________
'Light travels faster than sound. This is why some people appear intelligent until they speak' __________________________________________ |

lecrotta
lecrotta Corp
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Posted - 2009.01.29 13:28:00 -
[408]
Originally by: Embarcadero Holy crap you are really really stupid. Do you even PLAY EVE? Who the hell flys ONE ship in 0.0 when solo? Solo means 1 player. It doesn't mean 1 ship.
Go play the game before posting more of your nonsense here. 
Solo can mean both MUPPET.
And even so the predictable effects of the other recons make them far better options for 2ish ship teams, controlled by one player or not....
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Embarcadero
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Posted - 2009.01.29 13:30:00 -
[409]
Originally by: lecrotta
And even so the predictable effects of the other recons make them far better options for 2ish ship teams, controlled by one player or not....
Like what?    
God bless idiots... they are so amusing
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lecrotta
lecrotta Corp
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Posted - 2009.01.29 13:30:00 -
[410]
Edited by: lecrotta on 29/01/2009 13:33:49
Originally by: Embarcadero
One word: warp core stabilizers.
That is 3 words muppet.
Two words,..... guaranteed effect.
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Embarcadero
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Posted - 2009.01.29 13:32:00 -
[411]
Originally by: The Tzar
Embaradero, surely if the falcons can be taken out as Tzeer has shown without a shadow serpentis of a doubt then they are not overpowered.
Why does something need changing if the tools to tackle the 'problem' already exist in game and can be achieved with ease?
So tell me WHY exactly ONE single ship draws SO much attention and worries?
Originally by: The Tzar
I would say now that I would be much more worried about a razu with a scram or a curse than ever a falcon. Boohoo so i got jammed by an enemy falcon, you didn't die though. Range bonus'd scrams are now very worrying as it kills your chance for getting out of bubbles or getting back to ze gate. Curse not so much of a worry but without cap you cant tank (if active) or warp. At least when I'm jammed I can still get away and tank.
One word to you: spider tank.
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lecrotta
lecrotta Corp
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Posted - 2009.01.29 13:34:00 -
[412]
Edited by: lecrotta on 29/01/2009 13:36:07
Originally by: Embarcadero
Like what?    
1. Jamming a high dmg ship while your tackler/dmg dealer kills it, jam fails target ship eats your tackler dmg dealer.
Damping or disrupting a the same ship to below the range of your tackler/dmg dealer, damps and disruptors never fail = i-win yay.
Go back to pvp school jr.
Originally by: Embarcadero God bless idiots... they are so amusing
You do seem to be amusing yourself..
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Embarcadero
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Posted - 2009.01.29 13:37:00 -
[413]
Edited by: Embarcadero on 29/01/2009 13:39:07
Originally by: lecrotta Edited by: lecrotta on 29/01/2009 13:35:20
Originally by: Embarcadero
Like what?    
Jamming a high dmg ship while your tackler/dmg dealer kills it, jam fails target ship eats your tackler dmg dealer.
Right. Jam fails against taranis. Right...   You need to fix your math knowledges before posting next time.
Originally by: lecrotta
Damping or disrupting a the same below the range of your tackler/dmg dealer, damps disruptor never fail = i-win yay.
Oh yeah damps could sure help against 2 ranis's that had my vaga webbed and scrambled.
I need to stop wasting my time arguing with such an ignorant fool who doesn't know a jack about EVE.
Originally by: lecrotta
Go back to pvp school jr.
You never been in one. 
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lecrotta
lecrotta Corp
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Posted - 2009.01.29 13:38:00 -
[414]
Originally by: Embarcadero
One word to you: spider tank.
That is two words again.. 
Nuets kill spider tanks..
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Embarcadero
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Posted - 2009.01.29 13:40:00 -
[415]
Originally by: lecrotta
Originally by: Embarcadero
One word to you: spider tank.
That is two words again.. 
Nuets kill spider tanks..
Since when neutralizers work in 200kms?
Idiot...
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lecrotta
lecrotta Corp
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Posted - 2009.01.29 13:44:00 -
[416]
Originally by: Embarcadero
Oh yeah damps could sure help against 2 ranis's that had my vaga webbed and scrambled.
So great you found a scenario that you may lose against although vagas can be very nasty against small ships.....especially those damped into web range...
Or if the vaga is supported by a rapier instead...
You fail.
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lecrotta
lecrotta Corp
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Posted - 2009.01.29 13:44:00 -
[417]
Edited by: lecrotta on 29/01/2009 13:45:31
Originally by: Embarcadero
Originally by: lecrotta
Originally by: Embarcadero
One word to you: spider tank.
That is two words again.. 
Nuets kill spider tanks..
Since when neutralizers work in 200kms?
Idiot...
In the same game that jammers effects are 100% guaranteed like nuets.....
Muppet.
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ry ry
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Posted - 2009.01.29 13:46:00 -
[418]
Originally by: lecrotta NEWS FLASH..a prepared gate camp with ships fitted and setup at long and short range with prepared BM's has the advantage over a unprepared team jumping into it....
really? i wish somebody had told me that sooner :(
although i must say, i was shocked to discover that not all pvp takes place between prepared gate camps with ships fitted and setup at long and short range with prepared BM's and an unprepared team jumping into it.
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Embarcadero
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Posted - 2009.01.29 13:46:00 -
[419]
Originally by: lecrotta
Originally by: Embarcadero
Oh yeah damps could sure help against 2 ranis's that had my vaga webbed and scrambled.
So great you found a scenario that you may lose against although vagas can be very nasty against small ships.....especially those damped into web range...
Or if the vaga is supported by a rapier instead...
This scenario is WAY more possible then "vaga being attacked by BS which is 20+kms away from you and you sit there and wait for your arazu to damp that BS".    
Originally by: lecrotta
You fail.
Me fail? Very funny When last time you looked into mirror?
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ry ry
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Posted - 2009.01.29 13:47:00 -
[420]
Originally by: TZeer TBH, I think it goes something like this:
worryingly close to the truth  |
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