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Spurty
Caldari Technologic Dance
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Posted - 2009.01.29 18:27:00 -
[121]
New players will get to host a real Icelandic pen pal who will act as a real life tutorial for EVE.
I'd like to get in early and ask for HER to have long legs and dress like a Gallente. She also needs to come with a cloaking device so the Wife doesn't spot her!! BrRAAAAAaaaaaaaaaaaAAAAAAIIIIIIIIIiiiiiiNNNNNNZzzzzzzzzzzz |

Lady Aja
Caldari Hannibals Pirates Damnation of Souls
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Posted - 2009.01.29 18:30:00 -
[122]
I would be happy if basic and advanced learning skilsl were maxed out.. and only learning skill anyone would have to do is "learning" for that extra 10% attribute increase.
everyone would have thier attribute stats maxed out to 5/5 :) this would level the playing field. unless ccp alowed its players 6m sp to spend as they please. ( would make for soem nice alts )
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Eraza
Gallente Fuzzyness Enterprizes
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Posted - 2009.01.29 19:09:00 -
[123]
i'm all for helping the newbies, having to spend months traning stuff like learning, is really NOT a good use of time for a new player
there are some skills everyone needs, and spending the time learning them is dull, which reduces the fun potentially had for new players, i remember when got myself a second account, i didnt even bother undocking that char untill i had around 5m skillpoints, it just felt useless
HOWEVER, why is everyone complaining about new players not being able to catch the older ones, someone that has been playing for years SHOULD have advantage over someone that just started recently, and saying things like "even of the noobs play 5 years they will still not catch the oldest players"
well, then the older players will have been playing for TEN years.. (oh, wait, 11 isnt it?)
it's a complex issue though, the new players are frustrated at being so far behind, but the old players dont want the new ones to have an easyer ride then they had
what would be the point of playing for years if everyone can just catch up easily, that's why i have played eve for 6 years now, while i went through sevral other games in the meantime, when you reach lvl 60/70/80 in wow, and have good equipment there, you are finished really, untill the next expansion arrives
in the end, you have to realize eve just ISNT about that e-peen level contest, after you get to around 30+ mil skillpoints, the skills become less about progress and more about being able to use anything you might think of using i have amarr and caldari BS lvl 3, and i hate nearly all their ships, i mostly just have them because i ran out of useful things to train up at some point
my 20m sp alt is just as good in combat as my main now, just, a lot more specialized
i really hope the changes are giving every new char, and preferably all the semi-new ones, all of those skills you just need, like the learning ones, gunnery, navigation, engineering, they are so standard by now that you cant fit most ships properly without them. and yet, every new player is forced to spend some months training them up.. why? |

Red 7
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Posted - 2009.01.30 08:51:00 -
[124]
The only annoying aspect to maxed out std/adv learning for new chars is that older player have spent between approx 120d training time getting those skills up per char. For 3 chars that's a year of subscription.
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Don ZOLA
Caldari Vale Tudo.
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Posted - 2009.01.30 08:56:00 -
[125]
If something like that happens, i want the same ammount of sp added to my char. Luckily i think that CCP aint ******ed to do that.
Like it wasnt enough that newb chars start with 1 mil sp nowadays. Thats ~20x more then we started with. Focusing attributes is also much better for new bloodlines. They can earn isk so easily compared to old players. I think thats already enough advantage.
Not to mention that i dont want to be overrun in long run, no matter how much time that takes in as i see myself playing eve till the last server is online :D . I am playing and paying over 5 years and that is a good enough reason to be better (more sp) then someone who started much later then me.
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Dirk Magnum
Royal Hiigaran Navy
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Posted - 2009.01.30 09:00:00 -
[126]
Edited by: Dirk Magnum on 30/01/2009 09:00:37 Giving any kind of handouts to new players OTHER THAN an improved tutorial is too much IMO. Maxed learning skills, millions of free SP, and anything remotely related to those ideas are just unfathomably bad. People quit before acquiring tens of millions of SPs before the boxed edition, and they'll quit after, regardless of how many SPs they start with.
Don't buff people to a stupid level out of a misguided notion that it's impossible to compete with older players. Once you get the basic skills done it's only a matter of weeks before you can go toe to toe with a high-SP player in a frigate, and only a matter of months before you can do the same in a cruiser or T2 ship.
Power leveling is one of the lamest, laziest features of MMOs and it should absolutely not have an equivalent in Eve. |

Ralitge boyter
Minmatar
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Posted - 2009.01.30 09:47:00 -
[127]
New players should not just get free skill points it makes no sence, what will they do with 9M or 13M sp, fly a battle ship they day they start, or a mining barge? Can you say macro miners/pirates 
It would make no sence at all to just give people all kinds of things that they are simply not ready for. What I think CCP might do is speed up the leanring skills, make people start with higher leanring skills then they have now in order for them not to have to sit around and wait for these to be done which is what most noobs seem to be doing these days. That is something that I could understand, new players having all the basic leanring skills at 4 at the start for instance would not be a strange thing. But new players having a BS when they are a few days old? It would only serve the pirates and the crying on the forums because these new players have no idea how to handle these ships and they will loose them very very fast.
It is sad and understandable that CCP does not want to say what will happen for the new players it makes for a lot of speculation about the wildest and craziest ideas. It makes people uncertain about starting a new character (would you now that you know that something big will change for new characters?). Omber thinks he is being helpful by his comments on these threads in fact he is just fueling the speculation making sure that the new character creation process will be pretty much at a stand still because no one is going to risk loosing out on that next big thing.
I know these things always happen on the forums but it is a little upsetting to see it happen over and over again with people like omber with his CSM badge joining in.  Lets hope CCP will not do anything stupid to make the whiners happy, when starting out there where not even advancd learning skills or +4 implants and people where hapy to train battleship to level 5 (~80 days) now people have +5 implants, all learning skills maxed out extreamly low charisma and level 5 battleship takes 20 days and people are crying because they cannot catch up . Maybe just maybe there is nothing wrong with not being able to catch up in the end you payed CCP a lot less money and thus you do not deserve being as strong as people that send hundreds of dolars to CCP's accounts... ------------------------------------------- Should you disagree with me, well I guess that is because I disagree with you. If you have a problem with that please feel free not to tell me. |

01shining01
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Posted - 2009.01.30 11:30:00 -
[128]
Edited by: 01shining01 on 30/01/2009 11:33:09 ccp has no choice if he wants to win new market share, it should more skill point, or make the time spent on eve online, increasing the skill of learning, not forget that it takes between 6 and 8 months to have the skill and pleasure in pvp, and that the average time a subscriber on a mmo is around 3 to 6 months only !
most new subscribers are tired of having to spend months or even years waiting stupidly, games and pay for nothing, because they have already done the same thing on other mmo.
Eve Online is the only games, including the time spent in line, does not increase the speed of learning skill is problemme for the new souscriber.
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cpt Mark
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Posted - 2009.01.30 11:35:00 -
[129]
If i'm reading this correctly and these statements are correct.
I've been playing 2 months, and have about 4 million SP. a new player with the box set will have 15 million SP?
Does that mean my character is now officially a ******?
What will happen to players under 15 million SP? Will we have 15 million added?
WTF!
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H Lecter
Gallente The Black Rabbits The Gurlstas Associates
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Posted - 2009.01.30 11:40:00 -
[130]
Originally by: Ralitge boyter Maybe just maybe there is nothing wrong with not being able to catch up in the end you payed CCP a lot less money and thus you do not deserve being as strong as people that send hundreds of dolars to CCP's accounts...
Be careful with that argumentation mate. I remember a thread where someone asked if he could pay CCP to get more SP...
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Steve Celeste
Caldari Paxton Industries
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Posted - 2009.01.30 11:45:00 -
[131]
Originally by: cpt Mark a new player with the box set will have 15 million SP?
I see your 15 million, and raise to 25 million. |

Ryoji Tanakama
Caldari Firestar Drive Yards
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Posted - 2009.01.30 12:08:00 -
[132]
Originally by: Chribba I for one will buy the boxed version to get them announced 13.37M SP characters from the box.
I saw what you did there Chribba. I thought it was funny. |

Tippia
Raddick Explorations BlackWater.
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Posted - 2009.01.30 12:23:00 -
[133]
Originally by: Steve Celeste
Originally by: cpt Mark a new player with the box set will have 15 million SP?
I see your 15 million, and raise to 25 million.
N00b. You know as well as I do that it will be 50 million SP and a free 9.0 standing with all factions. Get the deluxe box set and you also get a Navy Titan as your starting ship (you know, the kind they use in the PR videos, that can jump into highsec). ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

Lunewraith
Amarr Celestial Ascension Tenth Legion
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Posted - 2009.01.30 12:35:00 -
[134]
IMO, new players don't need additional skill points, in fact this may be detrimental to their experience. They need two things:
1) Missions and mission arcs suitable to their level that gives useable, attainable rewards. This may be addressed with the forthcoming expansion. The current format of mission running is horrible for newer players, run the same 20-30 boring missions over and over for rewards that impact your character development nil. These mission can be daunting and frustrating for players wanting something other than combat or hauling professions.
2) Skills need to be more attainable. The cost of skills for newer players can be crippling (advanced learning skills particularially). This can often be offset by training programs with established corps and alliances; however most new players are solo players, or in poorer corps.
New player receiving an boost to SP will likely not have the in game training or resources to apply them appropriately. The 'noob in a Raven' phenomena will become extremely commonplace. There should be some level of trajectory in learning - it can still be a sandbox game, however newer players need some structure to ward off discouragement and burnout with the game. SP alone cannot prevent this. |

Xiao Tek
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Posted - 2009.01.30 12:44:00 -
[135]
Originally by: baltec1
Just to point out. I have no problem beating up people with 2 million sp or 90 million. Unfortunatly the same happens to me.
^^ this tbh, if they get a load of SP's and shiny gear it just means that we get to take the lewts of over confident newbies. |

Avaleric
Amarr SC Special Circumstances
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Posted - 2009.01.30 13:31:00 -
[136]
Edited by: Avaleric on 30/01/2009 13:32:05 New chars should start with just enough skillpoints to be able to crawl out from the station. Because that's what they are - NEW.
Why won't people put any effort or work into anything anymore..?
- Ignorance is bliss... |

Don ZOLA
Caldari Vale Tudo.
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Posted - 2009.01.30 14:11:00 -
[137]
Originally by: 01shining01 Edited by: 01shining01 on 30/01/2009 12:19:43 yet it is only speculation, ccp and the dev not decide anything yet
but...
ccp has no choice if he wants to win new market share, it should more skill point, or make the time spent on eve online increasing the skill time training, not forget that it takes between 6 and 8 months to have the skill and pleasure in pvp, and that the average time a subscriber on a mmo is around 3 to 6 months only !
most new subscribers are tired of having to spend months or even years waiting stupidly, games and pay for nothing, because they have already done the same thing on other mmo.
Eve Online is the only games in the time spent in line not increase the speed of skill training...i think is problemme for the new souscriber in eve online.
in any other MMO, you can have fun in pvp after some hour, but not on eve online, or you spend time waiting, because the time skill is fixed.
they could have made something like counter strike also. but they didnt. welcome to eve-online. stop whining already. or go play wow  |

SkeletonDenial
Federation of Freedom Fighters Executive Outcomes
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Posted - 2009.01.30 15:15:00 -
[138]
Edited by: SkeletonDenial on 30/01/2009 15:18:37
Originally by: Kessiaan ... The main barrier for new players isn't SPs, it's ISK .....
The Caldari, Gallentee, Minmatar, and Amarr governments should introduce an economic stimulus package. Especially for outlaws, as they have been hit the hardest by the collapse of the Ferrogel Market.
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Kessiaan
Minmatar Army of One
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Posted - 2009.01.30 15:21:00 -
[139]
Learning the learning skills puts a lot of people off, and rightly so. Everyone tells the new guys "Train learning skills first!", but I don't know *anyone* who actually did that, at least on their main / first character, because if you do you get bored spending a month sitting on your hands waiting to learn how to learn so you can learn how to play (character skills wise).
While I don't support giving rookies more 'general' SPs, for the reasons others have pointed out above, giving them lv. 4 in all learnings out of the gate and then adv. learning skills as they do the tutorial (maybe finishing with level 5 in one or two of the basic learnings) is a great idea.
Or just even scrapping the learning skills altogether, and giving everyone +10 all stats.
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Loneez
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Posted - 2009.01.30 15:24:00 -
[140]
Edited by: Loneez on 30/01/2009 15:25:13
Originally by: Avaleric Edited by: Avaleric on 30/01/2009 13:32:05 New chars should start with just enough skillpoints to be able to crawl out from the station. Because that's what they are - NEW.
Why won't people put any effort or work into anything anymore..?
I don't understand how training skills in Eve involves effort or skill? You right click a skill....you log off....come back when its done, eventually when you have enough skills you can go make some real isk, and then the only reason you log on is to change skills or grind isk in a vain attempt to PvP a little, till you run out of money and the whole cycle begins again
That is the core nature of Eve, because there is no interesting NPC encounters and mining would make you want to slit your wrists
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Tippia
Raddick Explorations BlackWater.
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Posted - 2009.01.30 15:33:00 -
[141]
Originally by: Loneez I don't understand how training skills in Eve involves effort or skill? You right click a skill....you log off....come back when its done, eventually when you have enough skills you can go make some real isk
No, what happens is that you come back and lose everything you own because you didn't put in the work and effort to learn what those skills mean in a practical application.
Yes, right-clicking a skill and learning it is easy; understanding the implication of learning it is not. Ask around how many lost their first cruiser/battleship/whatever because they rclick→learned the skill before they knew how to use it. |

Greup
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Posted - 2009.01.30 15:45:00 -
[142]
I think giving the new newcomers any sort of boost above what they are given today is just stupid. People that cant take the current system but has to be given gifts out of the gate just to play will just be a pain for the rest of us later on when they want to nerf everything else to make it easier. People should just learn to play the game as it is. |

TraininVain
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Posted - 2009.01.30 15:47:00 -
[143]
Originally by: Loo Kinn I can confirm the adding of 9M skills points to box set noobs. What you don't know is that CCP must balance this by remooving 9M sp from old players. 
I'm sooo serious.

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Mr Xanatos
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Posted - 2009.01.30 16:02:00 -
[144]
If they do give the boxed version extra SP thats fine, just give me the same amount and let me apply if to my accounts as I see fit.
Keeps eveyone happy, older players aren't being cheated out of SP, time, hard work and new players get a leg up. |

Max Teranous
Reikoku Band of Brothers
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Posted - 2009.01.30 16:05:00 -
[145]
Man, i think letting new players start with 38 million skill points is quite unreasonable.
Max  |

Phienta Industry
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Posted - 2009.01.30 21:35:00 -
[146]
Give em more SP thats fine,but I want either free game time or free sp too. After all I paid real money for the sp I have i would see it as them stealing my time and money. |

Statsministern
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Posted - 2009.01.30 22:52:00 -
[147]
I pity you all.
All you do is come on this forum every day only to complain. Why don't you try and log on to eve instead and play the game that you all pay for.
God damn pathetic whiners. |

Lady Aja
Caldari Hannibals Pirates Damnation of Souls
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Posted - 2009.01.30 23:35:00 -
[148]
Originally by: Kessiaan Learning the learning skills puts a lot of people off, and rightly so. Everyone tells the new guys "Train learning skills first!", but I don't know *anyone* who actually did that, at least on their main / first character, because if you do you get bored spending a month sitting on your hands waiting to learn how to learn so you can learn how to play (character skills wise).
While I don't support giving rookies more 'general' SPs, for the reasons others have pointed out above, giving them lv. 4 in all learnings out of the gate and then adv. learning skills as they do the tutorial (maybe finishing with level 5 in one or two of the basic learnings) is a great idea.
Or just even scrapping the learning skills altogether, and giving everyone +10 all stats.
I know someone that did that... maxed out learnins skills before playing eve...
mind you same person was a perfectionist and lectured everyone in corp that they was trainign thier characters WRONG!
needless to say he was not overly loved...
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Lady Aja
Caldari Hannibals Pirates Damnation of Souls
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Posted - 2009.01.30 23:41:00 -
[149]
Originally by: cpt Mark If i'm reading this correctly and these statements are correct.
I've been playing 2 months, and have about 4 million SP. a new player with the box set will have 15 million SP?
Does that mean my character is now officially a ******?
What will happen to players under 15 million SP? Will we have 15 million added?
WTF!
To be honest i dont think ccp will do a 15m sp character OOTB..
tooo game breaking..
can you imagine what us vets would do?
1st being an outlaw would not matter so much anymore...
15m sp invention character... 15m sp back up pvp chars 15m sp seriously stupidly skilled hac pilots. 15m sp average commandship pilots 15m sp ****ing not have bad battleship pilots.
the list goes on and can only be limited by how one thinks.
I honestly think its easier of ccp maxed out the learnign skills bar the learning skill it self. and added two or three more higher tier learning skills... IE: Learning = +2% /Lvl on youre attribs ( a tier two and three would be 3% and 4% per lvl repectivly...
newer chars could train faster if they wanted... and older chrs could train something else up..
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Erica 'cowpig'Lafehr
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Posted - 2009.01.31 00:19:00 -
[150]
I particularly don't care for all this so called "leveling" of the playing field. I understand CCP tries to emulate r/l in certain aspects of the game but this is social engineering. Governments are doing this all the time and the one escape from r/l for many, which is to play this game, are having it forced upon them here as well. And as in r/l, much as it may happen here in Eve, there could be a backlash. My main toon was created in Aug. 2008. when I first started playing Eve, and you're telling me that noobs just starting may start with more sp than what my toon has currently? F that. How many thousands have earned their sp by sticking their nose to the grinding wheel and working for it with constant monitoring, progression, drive to improve, etc...? Wanna level that playing field? Step aside and let the universe do what it does. Adapt or die. |
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