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Tobiaz
Spacerats
321
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Posted - 2012.04.24 07:32:00 -
[91] - Quote
Misanthra wrote:Tobiaz wrote:Drakes take a long time to die, and 'real' PvP-ers don't like it when things take a long time to die. lot of ftruth to that lol. Flew and flown agaisnt drakes. Tank is its main feature imo. And why its not liked. Takes a while to kill. Fleet level makes it unliked as you actually have to primary them to drop em fast. And it can be done, I have been 3 shotted, well the volleys hit so I saw 3 massive dips in tank to be more accurate, by a good pirmary call out....km list of shooters read like the same ones I got in bs' lol. Skirmish style its not liked, imo, becasue if you don't bring the proper dps it basically goes on and on till the other guy gridns the tank down or gets bored and burns out to break point and gtfo since he knows he's jsut burning ammo on a semi-lost cause lol. If proposed drake change go through, be interesting to see how this "nerfs" the drake . Part of me is thinking the ROF will still make this ship hated. Just hated for more gank instead of tank. While not the same as winmatar ac round spewing its still better than what she has now. Fleet or skirmish....this should be an actual improvement. Worth the lost tank imo.
In view of the very good upcoming Tiercide, I think CCP should keep their hands of the Drake. With it's low DPS and massive signature the Drake already is quite balanced, and this is shown by the fact that Tr3 BC have taken over a lot of the BC-spots in fleets.
The uber-tanky Drake was a very good role-defined ship. Giving it a tank-nerf and dps-boost just puts it back in the area of general usefulness area that is ruled by 'flavour of the day' of the highest tier, doing a 180 degree turn on what Tiercide is supposed to achieve.
Besides, giving a ROF boost to a ship wielding 7 missile launchers, the most lag-heavy weapons in this game? OMG CCP what the hell are you thinking?! Operation WRITE DOWN ALL THE THINGS!!!-á Check out the list at http://bit.ly/wdatt Collecting and compiling all fixes and ideas for EVE. Looking for more editors! |
Crellion
Parental Control
14
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Posted - 2012.04.24 11:45:00 -
[92] - Quote
Tobiaz wrote:Misanthra wrote:Tobiaz wrote:Drakes take a long time to die, and 'real' PvP-ers don't like it when things take a long time to die. lot of ftruth to that lol. Flew and flown agaisnt drakes. Tank is its main feature imo. And why its not liked. Takes a while to kill. Fleet level makes it unliked as you actually have to primary them to drop em fast. And it can be done, I have been 3 shotted, well the volleys hit so I saw 3 massive dips in tank to be more accurate, by a good pirmary call out....km list of shooters read like the same ones I got in bs' lol. Skirmish style its not liked, imo, becasue if you don't bring the proper dps it basically goes on and on till the other guy gridns the tank down or gets bored and burns out to break point and gtfo since he knows he's jsut burning ammo on a semi-lost cause lol. If proposed drake change go through, be interesting to see how this "nerfs" the drake . Part of me is thinking the ROF will still make this ship hated. Just hated for more gank instead of tank. While not the same as winmatar ac round spewing its still better than what she has now. Fleet or skirmish....this should be an actual improvement. Worth the lost tank imo. In view of the very good upcoming Tiercide, I think CCP should keep their hands of the Drake. With it's low DPS and massive signature the Drake already is quite balanced, and this is shown by the fact that Tr3 BC have taken over a lot of the BC-spots in fleets. The uber-tanky Drake was a very good role-defined ship. Giving it a tank-nerf and dps-boost just puts it back in the area of general usefulness area that is ruled by 'flavour of the day' of the highest tier, doing a 180 degree turn on what Tiercide is supposed to achieve. Besides, giving a ROF boost to a ship wielding 7 missile launchers, the most lag-heavy weapons in this game? OMG CCP what the hell are you thinking?!
So they are giving Draeks a rof bonus? Dunno bout pvp (though I know I might now try one again for small gang) but for pve this is a bit OTT...
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Sunviking
The Shining Knights
31
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Posted - 2012.04.24 14:01:00 -
[93] - Quote
The reason why I don't use the Drake anymore is because it's DPS is the poorest of the Tier 2 Battlecruisers.
EFT comparison: Hurricane: 787DPS with 6 Autocannons + 2 HAM launchers, 3 x Gyros, 1 x BCS. Myrmidon: 878DPS with 6 Blasters + 3 x damage mods and Drones (Kinetic + Thermal + selectable drone damage types). Harbinger: 671DPS with Pulses and 3 x damage mods (even mix of EM + Thermal damage). Drake: 638DPS with HAMs and 3 x damage mods (only with Kinetic damage). FEROX: 665 DPS with 6 Blasters and 1 HAM Launcher, 3 x Mag Field Stabs.
Weapons above are unheated, all skills at lvl 5.
I actually really want a Hurricane and a Myrmidon now. Drake is balanced too much towards tank, not gank. Even a Blaster Ferox outdamages it. |
Gypsio III
Dirty Filthy Perverts
270
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Posted - 2012.04.24 16:51:00 -
[94] - Quote
Sunviking, are you a refugee from 2007? |
Studley Goodfk
Science and Trade Institute Caldari State
0
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Posted - 2012.04.24 18:30:00 -
[95] - Quote
I am back to the game after a year away. Unfortunately, I sold off my old character and gave away most of my assets when I left, thinking I would not be back, so am starting from scratch again.
My old main was a full on Minmatar with over 50k skill points when I auctioned it and I am fairly confident that I knew my way around most of the game. Coming back there is only one route I even remotely considered to get back into action quickly, and that involves the Drake!!
My aim is to blitz through missions ASAP to get to Lvl 3s in order to get he ISK rolling in enough to finance the step to Lvl 4s. I already swarmed through the Lvl 1s and am in the thick of Lvl 2s using an assault missile Caracal. I already have the skills for the Drake fit I aim to use for Lvl 3+ but just don't have the ISK to buy it yet!! :)
As previously mentioned, there is no other ship that is so easy to train for and so simple to fly, yet to be so safe. Boring? God, yes!
Once I am into Lvl 4s then I will branch out and get back into the ships I love (Minmatar all the way!!!!!). I know it is a longer training route for PvP, but it is a much quicker way to get back into the thick of things. Having quick, disposable capital is much better for the long game, and I quite enjoy being the scout/tackle. Hehe. And besides, the shield and basic drone skills are equally useful for the ships I like to fly anyway. |
Zyress
Caldari Provisions Caldari State
60
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Posted - 2012.04.24 20:49:00 -
[96] - Quote
I'd call it over kill for lvl 2's a caracal or for that matter a Kestrel can do lvl 2's, they hate on the Drake because its a very good ship when in a massed fleet, but that can be said of a lot of ships , the Drake is just cheaper and easier to train to an acceptable performance level than most of those other ships. With the new tier 3 Battlecuisers though I think the classic Drake Blob is out ranged so that should not be as big a problem untill they extend its range again with the upcoming rebalance that will increase its missile speed. |
Zyress
Caldari Provisions Caldari State
60
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Posted - 2012.04.24 21:03:00 -
[97] - Quote
Jorma Morkkis wrote:Sigurd Sig Hansen wrote:If everyone hates the Drake so bad CCP is nerfing it, shouldnt the Tengu be next? No, CCP buffs Drake. They have already plans for Tengu. Currently Tengu is better than Caldari T2 cruisers. It shouldn't be that way.
The Tengu is fine, its a T3 cruiser which is supposed to be customizable to fill a lot of different roles. It shouldn't fill them better than a T2 which is specialized for the role, but it just so happens that the Nighthawk, and the Cerberus suck. It is not better than a Falcon or Rook in their roles. |
Sunviking
The Shining Knights
33
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Posted - 2012.04.24 21:18:00 -
[98] - Quote
Gypsio III wrote:Sunviking, are you a refugee from 2007?
I honestly have absolutely no idea what you are talking about... I've only been playing this game for 2 years.
What happened in 2007? Around that time I was playing Civilisation 4. |
Mfume Apocal
Origin. Black Legion.
410
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Posted - 2012.04.25 00:36:00 -
[99] - Quote
Sunviking wrote:I honestly have absolutely no idea what you are talking about... I've only been playing this game for 2 years.
What happened in 2007? Around that time I was playing Civilisation 4.
Your analysis of the Drake is... dated. |
FT Diomedes
Factio Paucorum
59
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Posted - 2012.04.25 01:03:00 -
[100] - Quote
Sunviking wrote:The reason why I don't use the Drake anymore is because it's DPS is the poorest of the Tier 2 Battlecruisers.
EFT comparison: Hurricane: 787DPS with 6 Autocannons + 2 HAM launchers, 3 x Gyros, 1 x BCS. Myrmidon: 878DPS with 6 Blasters + 3 x damage mods and Drones (Kinetic + Thermal + selectable drone damage types). Harbinger: 671DPS with Pulses and 3 x damage mods (even mix of EM + Thermal damage). Drake: 578DPS with HAMs and 3 x damage mods (only with Kinetic damage). FEROX: 606 DPS with 6 Blasters and 1 HAM Launcher, 3 x Mag Field Stabs.
Weapons above are unheated, all skills at lvl 5, no implants.
I actually really want a Hurricane and a Myrmidon now. Drake is balanced too much towards tank, not gank. Even a Blaster Ferox outdamages it.
Looking at the above, the Drake is pretty rubbish. Tengu only performs well because it has an obscene RoF bonus.
Caldari ships in general lack the DPS and application of DPS to perform well in PvP.
The HML Drake vastly outperforms all those ships in application of DPS. Paper DPS is meaningless.
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Niko Takahashi
United Starbase Systems
38
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Posted - 2012.04.25 04:26:00 -
[101] - Quote
Look another whine thread about Drakes. |
Wastelander Miccey
Umbrella Holding Inc Umbrella Chemical Inc
0
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Posted - 2012.05.10 17:37:00 -
[102] - Quote
Like some above poster said...
If it works its wrong..
Then it need to be nerfed...
If CCP release something that works as intended but some dude find out that it would also be good at *********** (insert own ideas) then everyone starts whining and demands changes...
PATHETIQ |
Tanya Powers
Science and Trade Institute Caldari State
1203
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Posted - 2012.05.10 20:48:00 -
[103] - Quote
jagholas kiri wrote:Gallente are OP at gates and stations now...
Not winmatar.
Fixed 4U
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Daniel Plain
Science and Trade Institute Caldari State
105
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Posted - 2012.05.10 21:28:00 -
[104] - Quote
hello dear drake thread, nice to see you again. i've missed you... a little. |
Jorma Morkkis
State War Academy Caldari State
36
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Posted - 2012.05.10 21:53:00 -
[105] - Quote
Wow, how many people really think that 110k EHP with 1000+ passive regen isn't bad.
Do you even know how difficult is to counter 300-400 Drake fleet? |
Jayrendo Karr
Suns Of Korhal Terran Commonwealth
104
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Posted - 2012.05.10 22:38:00 -
[106] - Quote
Ewar kills the drake dead. |
Jorma Morkkis
State War Academy Caldari State
36
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Posted - 2012.05.10 23:07:00 -
[107] - Quote
Jayrendo Karr wrote:Ewar kills the drake dead.
Neut/nos: no effect Tracking disruption: no effect Target painting: no need, it already has signature radius of the planet Sensor damps: could work somewhat ECM: ever heard of FoF missiles? |
Mfume Apocal
Origin. Black Legion.
434
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Posted - 2012.05.11 01:26:00 -
[108] - Quote
Jorma Morkkis wrote:Wow, how many people really think that 110k EHP with 1000+ passive regen isn't bad.
Do you even know how difficult is to counter 300-400 Drake fleet?
I know this is a troll, but if you think there are entire fleets of purger rigged, 3x SPR Drakes rolling around, you're crazy. |
The Atomium
Global Song Setup
3
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Posted - 2012.05.11 01:36:00 -
[109] - Quote
Jorma Morkkis wrote:Jayrendo Karr wrote:Ewar kills the drake dead. Neut/nos: no effect Tracking disruption: no effect Target painting: no need, it already has signature radius of the planet Sensor damps: could work somewhat ECM: ever heard of FoF missiles?
Neut/nos: shuts down your tank (active hardeners / invul fields brah) Tracking disruption: no effect for now Target painting: makes it even worse Sensor damps: they work in pairs. ECM: >you're actually using FoF missiles. aka Luba Cibre |
Jorma Morkkis
State War Academy Caldari State
36
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Posted - 2012.05.11 01:53:00 -
[110] - Quote
The Atomium wrote:Neut/nos: shuts down your tank (active hardeners / invul fields brah)
Passive Drake doesn't care about those.
[Drake, Passive Drake]
Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile [Empty High slot]
Large Shield Extender II Large Shield Extender II Large Shield Extender II Kinetic Deflection Amplifier II EM Ward Amplifier II Thermic Dissipation Amplifier II
Ballistic Control System II Ballistic Control System II Ballistic Control System II Ballistic Control System II
Medium Anti-EM Screen Reinforcer I Medium Core Defense Field Extender I Medium Core Defense Field Extender I |
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FT Diomedes
Factio Paucorum
85
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Posted - 2012.05.11 03:03:00 -
[111] - Quote
Jorma Morkkis wrote:The Atomium wrote:Neut/nos: shuts down your tank (active hardeners / invul fields brah) Passive Drake doesn't care about those. [Drake, Passive Drake] Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile [Empty High slot] Large Shield Extender II Large Shield Extender II Large Shield Extender II Kinetic Deflection Amplifier II EM Ward Amplifier II Thermic Dissipation Amplifier II Ballistic Control System II Ballistic Control System II Ballistic Control System II Ballistic Control System II Medium Anti-EM Screen Reinforcer I Medium Core Defense Field Extender I Medium Core Defense Field Extender I
And I don't care about that passive Drake. It cannot do anything to me. It has no propulsion and no tackle. To quote "Easy A," "you're on crack. And not the good kind." People bringing fits like yours to fleets back in 2007-2008 is precisely the reason why everyone hates the Drake. |
Otrebla Utrigas
Space Bastards
12
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Posted - 2012.05.11 07:38:00 -
[112] - Quote
FT Diomedes wrote:Jorma Morkkis wrote:The Atomium wrote:Neut/nos: shuts down your tank (active hardeners / invul fields brah) Passive Drake doesn't care about those. [Drake, Passive Drake] Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile [Empty High slot] Large Shield Extender II Large Shield Extender II Large Shield Extender II Kinetic Deflection Amplifier II EM Ward Amplifier II Thermic Dissipation Amplifier II Ballistic Control System II Ballistic Control System II Ballistic Control System II Ballistic Control System II Medium Anti-EM Screen Reinforcer I Medium Core Defense Field Extender I Medium Core Defense Field Extender I And I don't care about that passive Drake. It cannot do anything to me. It has no propulsion and no tackle. To quote "Easy A," "you're on crack. And not the good kind." People bringing fits like yours to fleets back in 2007-2008 is precisely the reason why everyone hates the Drake. That drake is not (should not be) a PvP drake, except you are in a small gang with some other guy (in an inty or a AC nano cane) which can do the tackle. And just get rid of a single hardener for a disruptor / scram and BOOM, you have the cookie cutter Brick bait drake.
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Robert Lefcourt
Audentia et Artis E.B.O.L.A.
4
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Posted - 2012.05.11 09:39:00 -
[113] - Quote
Jorma Morkkis wrote:Wow, how many people really think that 110k EHP with 1000+ passive regen isn't bad.
Do you even know how difficult is to counter 300-400 Drake fleet?
There is no such fitting.
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Jorma Morkkis
State War Academy Caldari State
36
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Posted - 2012.05.11 12:57:00 -
[114] - Quote
Robert Lefcourt wrote:There is no such fitting.
Maybe not with 110k EHP.
98k EHP / 1300+ passive regen (but it hits like a girl):
[Drake, Drake lol]
7x Heavy Missile Launcher II (Scourge Fury Heavy Missile)
3x Large Shield Extender II 3x Adaptive Invulnerability Field II
4x Shield Power Relay II
3x Medium Core Defense Field Purger II |
PavlikX
Shadows of the Day
1
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Posted - 2012.05.12 03:57:00 -
[115] - Quote
Drake have no problemm at all. The problemm is that there is no something similar amongst other races - all types of damage, passive shield tank (armor passive... you know, well, even active armor tank worse then shield one). CCP should make a lot work to make other ships be usefull (rebalancing of armor tank entirely, remaking ships personaly and so on and so forth). Because it is so sad that there only two such ships in the game - drake and tengu. Both in Caldari garage. |
Grog Barrel
Federal Navy Academy Gallente Federation
21
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Posted - 2012.05.14 17:25:00 -
[116] - Quote
By the way, how went the spanish inquisition against the drake; did those (in)famous characters manage to influence the ccp headquarters with their cheap lobby-tricks enough to actually nerf it?
p.s. been quite inactive lately. |
Malcanis
Vanishing Point. The Initiative.
3760
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Posted - 2012.05.14 17:54:00 -
[117] - Quote
Jorma Morkkis wrote:Wow, how many people really think that 110k EHP with 1000+ passive regen isn't bad.
Do you even know how difficult is to counter 300-400 Drake fleet?
About as difficult as getting 120 guys in Hellcats and 40 in Guardians together and keeping a straight face at the same time. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |
Malcanis
Vanishing Point. The Initiative.
3760
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Posted - 2012.05.14 17:55:00 -
[118] - Quote
Jorma Morkkis wrote:Robert Lefcourt wrote:There is no such fitting. Maybe not with 110k EHP. 98k EHP / 1300+ passive regen (but it hits like a girl): [Drake, Drake lol] 7x Heavy Missile Launcher II (Scourge Fury Heavy Missile) 3x Large Shield Extender II 3x Adaptive Invulnerability Field II 4x Shield Power Relay II 3x Medium Core Defense Field Purger II
Oh well in that case you probably don't need all that many Guardians Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |
Jorma Morkkis
State War Academy Caldari State
48
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Posted - 2012.05.14 18:01:00 -
[119] - Quote
Malcanis wrote:Oh well in that case you probably don't need all that many Guardians
Yes, I already know I started as wrong race. Armor tanking just doesn't work in big fights. |
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