Pages: 1 [2] 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 .. 25 :: one page |
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Author |
Thread Statistics | Show CCP posts - 17 post(s) |
Aya Vandenovich
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Posted - 2009.02.04 12:04:00 -
[31]
Do I spy a new UI? Somewhere In England |
Evelgrivion
Ignatium. Rote Kapelle
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Posted - 2009.02.04 12:04:00 -
[32]
This feature is epic win and makes me happy. That is all.
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XLord
Amarr De Valken BV Orange Alliance
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Posted - 2009.02.04 12:05:00 -
[33]
love it
but got 1 question: if your skill finish during dt, will the next skill start or will it wait till dt is over and start?
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Huan CK
Gallente GK inc. R.U.R.
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Posted - 2009.02.04 12:08:00 -
[34]
Quote: YES, OMG11!!!11CCP WeLovesyou7!!Thx!ByeKissesHUgs
:D LOVE LOVE LOVE LOVE LOVE
The way you implement this is awesome! I'm totally 100% satisfied. Keep up the good work guys, you RULE!
Oh, and regarding the skillplans, certificates, etc.. good thinking ;) Before you do, redo the certificates as some of them are really stupid :) Also, I understand you wanted to simplify training with certificates, yet there's still faaar to many to actually get a nice overview of them. If you want to let 3rd parties inspire you, work with EVE-Mon, its the best skill planning tool out there. If you can implement something similar into eve, that'd be awesome. EFT also has a few cool features such as showing affecting skills, etc.
Right-click module/ship "Add skills needed to a skillplan" -> "new plan / existing plan 1 / existing plan 2 / ... " Right-click module/ship "Add affecting skills to skillplan" -> "Select Level 1-5" -> "new plan /existing plan 1 / existing plan 2 / ... " Something like that would be awesome :)
My videos: Watch on youtube. |
LaVista Vista
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Posted - 2009.02.04 12:09:00 -
[35]
Originally by: Aya Vandenovich Do I spy a new UI?
It's concept art.
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Amerilia
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Posted - 2009.02.04 12:14:00 -
[36]
Any chance that .emp (EVEMon Plan) is importable? ^^
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Kiotsu Adler
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Posted - 2009.02.04 12:14:00 -
[37]
About fu**ing time! Best addition ever, (paying) ghost training mk.II lol
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Jordan Musgrat
H A V O C Minor Threat.
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Posted - 2009.02.04 12:15:00 -
[38]
Need more time CCP. People don't automatically "interact" because they have a skill change, that does not compute. What happens, is people get bogged down with work, or school, or family, this happens regardless of what skill they need to train. And they sometimes need more leeway than 24 hours here. Make it a week. The only people that won't log in are the people who were just going to login for a skill change anyways. In case you didn't know, there are people that already set lvl 5 skills and go afk. You can't do anything about it.
Make the queue a week. -----------
Primary is family values, secondary is 0.0... |
nchek maroot
Gallente IFGresearch Corp
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Posted - 2009.02.04 12:17:00 -
[39]
Edited by: nchek maroot on 04/02/2009 12:18:38
First of all I want to say THANKS! Every little bit helps.
As far as the time limit goes and encouraging people to play the game how is setting a queue with 30 days worth of skills different from training one level 5 skill that takes 30 days? Maybe a compromise would be to have the available length of the queue proportional to total SP or the age of character.
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Piddo
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Posted - 2009.02.04 12:18:00 -
[40]
Great idea that will be well received (about time too )
I'm a bit confused about the 24hour thing as the mock-up example seems to suggest that you can queue further things up after a 1 day 5 hour skill has been set as first in the queue? Is this just a poor mock-up example or am I missing something?
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Ryoji Tanakama
Caldari Firestar Drive Yards
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Posted - 2009.02.04 12:19:00 -
[41]
Nice initiative and all but 'active in EVE' is not the same as logging in for 20 seconds to change a skill. This does not encourage activity in eveor discourage inactivity. If people want to train for a year without really playing they have ALWAYS been able to do this. Giving them a year long skill queue (for example) actually has the beneficial effect of reducing unneccesary load on the login servers.
These people are not going to go out and pewpew because they need to change a skill.
nice idea, flawed premise. |
Digital Anarchist
THE INTERNET.
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Posted - 2009.02.04 12:19:00 -
[42]
Tightly, joy shudders. Fluttering, a leg trembles. A day is too short!
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Zhula Guixgrixks
Increasing Success by Lowering Expectations Vanguard.
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Posted - 2009.02.04 12:21:00 -
[43]
Thanks. |
Amerilia
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Posted - 2009.02.04 12:22:00 -
[44]
Edited by: Amerilia on 04/02/2009 12:22:31
Originally by: Jordan Musgrat Need more time CCP. People don't automatically "interact" because they have a skill change, that does not compute. What happens, is people get bogged down with work, or school, or family, this happens regardless of what skill they need to train. And they sometimes need more leeway than 24 hours here. Make it a week. The only people that won't log in are the people who were just going to login for a skill change anyways. In case you didn't know, there are people that already set lvl 5 skills and go afk. You can't do anything about it.
Make the queue a week.
According to the blog, you set little skills for, say 23 hours and set a lvl 5 at the end. The lvl 5 will proceed training after 24 hours. |
Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2009.02.04 12:22:00 -
[45]
Cue four years of rageposts that the 24 hour window is too short. qq.
Thanks for that, and thanks for the skill queue too, CCP. |
Dian Cecht
Omnicorp Enterprises
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Posted - 2009.02.04 12:24:00 -
[46]
Great idea.
However 24 hours is too short.
It would be nice to plan your skills when you go on holiday rather than cancel your sub for the sake of a couple of weeks.
I suppose you had to give something back after Ghost Training, but at least do it properly.
Dian
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Maria Kalista
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Posted - 2009.02.04 12:24:00 -
[47]
Thank god. I finally can stay in bed when at 04.24 AM a skill finishes.
Thank you. Most welcome addition! |
Vesta Taub
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Posted - 2009.02.04 12:26:00 -
[48]
1/10
due to deciding to actually participate in RL nowadays after playing EVE solidly through from beta till now this still does not help me. i am going to be without internet access for up to 3 months at a time, and then playing solidly for a month, then away again. now, i can understand the reason for your choice, but surely restricting it to a single skill would be better.
imo the skill queue should be there so you can set a skill training and have another take over if it finishes, this would work perfectly for 3-4 hour skills when you know you wont be online, as well as having a chance of solving the problem that i will have. there are plenty of skills that could be used such as BS to lvl 5 when someone has stuck a smaller skill on first. its not as if they are locked into that until that finishes training, they can change it, and re-select their long skill to continue after so that they do not miss any training time.
i usually run 3 accounts, but two are inactive at the moment as i am unable to log in to play. the one that is active has circa a 55 day skill on, and that itself is the only reason it is currently activate.
while i understand the problem of people not actually playing the game, i do not see it going to matter. i think (in fact know) that there are a lot of people who actively train their characters but do not play the game at the moment in the way that they used to. maybe i am biased being a longer player than some, who will look at this and go "this is great, i can now queue dozens of small skill levels" and thats great for them, but of no use whatsoever to myself. |
UGWidowmaker
Caldari Revengeance Inc
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Posted - 2009.02.04 12:26:00 -
[49]
damn streight ccp... thx.. bout time we can clean up the messy skills wich we cant be arsed to trainn. now we can do em very nice and easy.. :)) |
Mithfindel
Gallente Zenko Group
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Posted - 2009.02.04 12:26:00 -
[50]
The new UI, will it be pink? |
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2009.02.04 12:27:00 -
[51]
Nice addition, and as others also said 24 hours is a bit too little imo. And what about dual-training? Is that concept left now or? |
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Luteros
Minmatar Corps der Traenen
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Posted - 2009.02.04 12:27:00 -
[52]
Thanks a lot, great feature most of us have waited for!!1!oneeleven |
Leon Angeal
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Posted - 2009.02.04 12:29:00 -
[53]
Thanks CCP <3 |
Markus Relic
Relic Shipyards
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Posted - 2009.02.04 12:29:00 -
[54]
Great news, a skill queue is an excellent addition to the game.
I do have to echo the views of some others here that the reason for making the skill queue only 24 hours is flawed. I don't want to be forced to log in to change skills every 24 hours, it just makes it a pain to try and plan the order of skills to be trained to maximise the time spent training. Just because i log in to change a skill does not mean i am going to sit and play for 2 hours so this idea that a skill queue will encourage people to just train skills and not play is plain wrong.
But good work on the skill queue none the less! |
Tor Anasa
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Posted - 2009.02.04 12:30:00 -
[55]
Edited by: Tor Anasa on 04/02/2009 12:30:46 A skill queue at last is excellent but the 24hrs is away too limiting change that too a week and i would say its the best feature in years |
Aravorn
Gallente The Dead Parrot Shoppe Inc.
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Posted - 2009.02.04 12:32:00 -
[56]
Thank you
This was long over due IMHO, and seems to strike a nice compromise between not being able to queue, and being able to queue forever. |
Remlidan
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Posted - 2009.02.04 12:33:00 -
[57]
Edited by: Remlidan on 04/02/2009 12:33:07 YES, OMG11!!!11CCP WeLovesyou7!!Thx!ByeKissesHUgs
Any idea when this feature of awesomeness will be available? |
Kale Kold
Caldari Brutal Seizure
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Posted - 2009.02.04 12:34:00 -
[58]
Edited by: Kale Kold on 04/02/2009 12:35:28
Holy ****! love the new GUI font!
Hope this isn't just a mockup? |
Night Doc
Orekaria
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Posted - 2009.02.04 12:35:00 -
[59]
Originally by: Omber Zombie
Originally by: Julia Venatrix A skill queue draws nigh Green shoots through through melting snows grow My heart thaws with spring
I would ask for one teensy little option - that the queue be able to hold one skill which will start training after 24 hours have passed - e.g. if there are 2 days left on my Medium Energy Weapon V, I'd like to be able to add Amarr Cruiser V to the queue anyway.
just add ammar cruiser 5 to the queue then start training med energy 5 - will add med to the top of the ququ and leave amaar crs 5 in the queue
no, you can't. read better.
is any of you realizing that skills in EVE are ****ing long in time and 24 hours is not even a weekend. you are so ****ed that you get satisfied with anything? now your account must be active, so why we have a limit in the queue. oh yes... because "EVE is a social game and we want you exposed to other players". so now we must pay AND we MUST play??????.
the proper limit number would be the time that the longest skill takes + 1.
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LaVista Vista
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Posted - 2009.02.04 12:36:00 -
[60]
Originally by: Kale Kold Edited by: Kale Kold on 04/02/2009 12:35:28
Holy ****! love the new GUI font!
Hope this isn't just a mockup?
It's a mockup.
The font also looks like the one WoW uses |
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