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Author |
Thread Statistics | Show CCP posts - 29 post(s) |
Harvey James
The Sengoku Legacy
817
|
Posted - 2014.05.21 17:28:00 -
[2011] - Quote
perhaps now with hull HP rigs making some gal ships hull tanker with hull HP bonuses could be something too look into.. mind you adding some genuine remote hull repping ability might be needed .. Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |
ELena Starduster
Leap Technologies
0
|
Posted - 2014.05.21 17:29:00 -
[2012] - Quote
Now give us a low slot for Shield resist and we will be happy ;) |
Valterra Craven
247
|
Posted - 2014.05.21 17:29:00 -
[2013] - Quote
CCP Fozzie wrote:addelee wrote: JF's are having their fuel usage increase by 50% in kronos.
This is not correct. The fuel change is currently scheduled for Crius.
So still no comment on getting a role bonus on t1 freighters to at least to be able to fit a PDU? |
Vincintius Agrippa
F L O O D
41
|
Posted - 2014.05.21 17:30:00 -
[2014] - Quote
Daichi Yamato wrote:Dracvlad wrote:
Well you should care, but you are too up your self to understand that if Eve keeps going this way then the only people left in Eve will be gankers, griefers, scammers, meta-gamers, power gamers
u mean the ppl that actually play this game? if u want a non-PvP game like starcitizen then why did u join a PvP MMO in the first place? why are u in a game where ganking, greifing, scamming, meta-gaming and power gaming is not just ok, its applauded.
Whoa whoa whoa, Whats all this talk of eve being a pvp mmo? Despite what most people think, eve isn't Unreal tournament Online in space. It is a sandbox game where you can do whatever you want. Non pvp players are the backbone of eve actually and make up a significant amount of subscriptions. Non pvp players, also known by the derogative term care bare(s) are provide for most of the things in eve except directly blowing someone else up.
If this game was solely based on pvp then we would not have no industry, no pi, we'd have nothing actually.
We'd be the online version of HOMEWORLD. |
Hiryu Jin
Enterprise Estonia Northern Coalition.
34
|
Posted - 2014.05.21 17:30:00 -
[2015] - Quote
how about we just leave freighters and jf's the way they are and everyone can save themselves some trouble. |
Marlona Sky
D00M. Northern Coalition.
5244
|
Posted - 2014.05.21 17:31:00 -
[2016] - Quote
CCP Fozzie wrote:CCP Ytterbium wrote:TheMercenaryKing wrote:Love the new update, but one question, when will damage controls become passive mods? That indeed is a good question. The answer to this question is "not in Kronos, but possibly at a later date". Either way that's a discussion for another thread since these ships cannot fit Damage Controls. **** yeah! The Paradox |
addelee
Hellfire Cult The East India Co.
90
|
Posted - 2014.05.21 17:31:00 -
[2017] - Quote
CCP Fozzie wrote:addelee wrote: JF's are having their fuel usage increase by 50% in kronos.
This is not correct. The fuel change is currently scheduled for Crius.
Ok, but it doesn't address the actual real question I asked. What are you trying to achieve with these changes? I edited and I guess you could go for a fuel vs cargo space which is actually a good move imo.
Will the modules be restricted to just JF's or can any jump capable ship be able to use them?
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Arronicus
X-Prot Greater Western Co-Prosperity Sphere
981
|
Posted - 2014.05.21 17:31:00 -
[2018] - Quote
Perfect. This is an excellent revision to the giant rigslot blunder. Please keep it like this. With rigs, there was too much permanence, where if the situation called for a different setup, rigs had to be destroyed and replaced, whereas in this way we actually have flexibility. Thankyou. |
Celly S
Concord Attraction Services The Ditanian Alliance
270
|
Posted - 2014.05.21 17:33:00 -
[2019] - Quote
Warr Akini wrote: Trimming your quote down a bit.
From the business perspective, you're absolutely right - less cargo means more time spent, more "labor cost" (of course equates to zero for many), but using the term exposure indicates a misunderstanding of how ganking actually works. In order to carry out a successful gank of this magnitude, you have to pass a certain threshold of damage and bring that damage to bear generally in one sitting, especially when it comes to jump freighters. So, a 3% drop in your target's EHP means you have to bring the same amount of guys more or less, whereas a 75% boost in your target's EHP means you have to bring nearly double the amount of guys you brought for the same target pre-patch. It doesn't matter how exposed said target is - the only really relevant thing in the end is its EHP on the ganking side.
o/ No worries, I (because my main lives outside of concord's sphere of influence) figure that any time a ship is in space it's exposed to the possibility of receiving damage and, yes, I understand fairly well how ganking works :) (including concord's mechanics) to a point. of course, the higher ehp fits will have more survivability, I don't doubt that a bit, hence the multiple trip/higher costs part of the equation. The instalock nado with arties in sufficient numbers will still alpha a freighter or JF that's not "max tanked" at a positive isks efficiency for a 1.6 b or especially for a 6 to 8 billion isk ship +modules and cargo. ibn the end though, the EHP will be the deciding factor.
o/ Celly Smunt. Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or be singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator. |
Vincintius Agrippa
F L O O D
41
|
Posted - 2014.05.21 17:33:00 -
[2020] - Quote
Marlona Sky wrote:CCP Fozzie wrote:CCP Ytterbium wrote:TheMercenaryKing wrote:Love the new update, but one question, when will damage controls become passive mods? That indeed is a good question. The answer to this question is "not in Kronos, but possibly at a later date". Either way that's a discussion for another thread since these ships cannot fit Damage Controls. **** yeah!
I love your nereus videos, quite awesome in fact. |
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James Amril-Kesh
4S Corporation Goonswarm Federation
10019
|
Posted - 2014.05.21 17:34:00 -
[2021] - Quote
Dave Stark wrote:CCP Fozzie wrote:CCP Ytterbium wrote:TheMercenaryKing wrote:Love the new update, but one question, when will damage controls become passive mods? That indeed is a good question. The answer to this question is "not in Kronos, but possibly at a later date". Either way that's a discussion for another thread since these ships cannot fit Damage Controls. i hope not, damage controls are already a very powerful module, i don't think clicking once per session change in exchange for such a powerful module is much to ask. nor do i want to see it nerfed because people are lazy. I'd like them to be passive, if only for the fact that 30 seconds is a long time to wait for one to cycle when I want to pull it off my ship to refit something else. "Pretty much all 14 of the CSM were in favor of a drone assign nerf for OBVIOUS gameplay reasons" - Sala Cameron
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Klarion Sythis
Collapsed Out Shadow Cartel
290
|
Posted - 2014.05.21 17:35:00 -
[2022] - Quote
Hey guys, this one time I mentioned something vaguely similar that nobody read, so here I am to take credit for it. |
Dave Stark
5962
|
Posted - 2014.05.21 17:36:00 -
[2023] - Quote
James Amril-Kesh wrote:Dave Stark wrote:CCP Fozzie wrote:CCP Ytterbium wrote:TheMercenaryKing wrote:Love the new update, but one question, when will damage controls become passive mods? That indeed is a good question. The answer to this question is "not in Kronos, but possibly at a later date". Either way that's a discussion for another thread since these ships cannot fit Damage Controls. i hope not, damage controls are already a very powerful module, i don't think clicking once per session change in exchange for such a powerful module is much to ask. nor do i want to see it nerfed because people are lazy. I'd like them to be passive, if only for the fact that 30 seconds is a long time to wait for one to cycle when I want to pull it off my ship to refit something else. i'd be fine with lowering the cycle time.
i just honestly think that you should have to press a button to get a bonus as powerful as the damage control's is. |
Daichi Yamato
Xero Security and Technologies
1572
|
Posted - 2014.05.21 17:39:00 -
[2024] - Quote
Valterra Craven wrote:CCP Fozzie wrote:addelee wrote: JF's are having their fuel usage increase by 50% in kronos.
This is not correct. The fuel change is currently scheduled for Crius. So still no comment on getting a role bonus on t1 freighters to at least to be able to fit a PDU?
let the PDU go. it'll never balance against resistance and layered plating. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |
Warr Akini
Bat Country Goonswarm Federation
120
|
Posted - 2014.05.21 17:39:00 -
[2025] - Quote
CCP Fozzie wrote:addelee wrote: JF's are having their fuel usage increase by 50% in kronos.
This is not correct. The fuel change is currently scheduled for Crius.
I see you picking up low-hanging fruit, and I'm not usually a big fan of F5'ing forums at 2:30am, so can I get you to comment that you've seen the EHP/cargo tables and/or can comment on those implications re: the new EHP tradeoff, whether that's now or later?
EDIT: https://forums.eveonline.com/default.aspx?g=posts&m=4622776#post4622776 this post |
Marlona Sky
D00M. Northern Coalition.
5244
|
Posted - 2014.05.21 17:40:00 -
[2026] - Quote
Vincintius Agrippa wrote:I love your nereus videos, quite awesome in fact. Thanks! The Paradox |
Sipphakta en Gravonere
4S Corporation Goonswarm Federation
608
|
Posted - 2014.05.21 17:41:00 -
[2027] - Quote
Celly S wrote: The instalock nado with arties in sufficient numbers will still alpha a freighter or JF that's not "max tanked" at a positive isks efficiency for a 1.6 b or especially for a 6 to 8 billion isk ship +modules and cargo. ibn the end though, the EHP will be the deciding factor.
What does ISK efficiency have to do with ganking?
(USER WAS BANNED FOR THIS POST) |
Captain Finklestein
School of Applied Knowledge Caldari State
1
|
Posted - 2014.05.21 17:43:00 -
[2028] - Quote
This is some weird ****.
The Charon and Fenrir can shield tank or hull tank. The Obelisk and Providence can only hull tank.
The shields should not be strong enough to shield tank. They should be strong enough to make logi support feasible, but no larger. This is what should set apart the races; the ability to logi with shield vs. armour.
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addelee
Hellfire Cult The East India Co.
90
|
Posted - 2014.05.21 17:44:00 -
[2029] - Quote
Oooooh; I've a nice conspiracy theory that's spawned out of this. I've just noticed the bonus '-10% jump fuel requirements' for JF's.
So essentially, the fuel changes effect all capital size ships and above except JF's. If you pick most large scale battles, they've involved these ships and if you also look at said battles, the servers cannot cope and either get hit with 95% TiDi or they just crash. Either way, not good press. Part of this was the drone problem and this has been fixed in the super cap nerf and drone 'rebalancing'.
But ship numbers are high as well and no one likes to lose titans and supers as they take so long to build due to nullsec bottlenecks and the sheer cost and time of them. So sub-caps turn up to defend their larger brothers/sisters.
If fuel prices are increased, in theory, less jump capable ships will be fielded as it costs that must more to go to war (wars are already expensive). If less caps are being fielded, less large scale war will happen and the less the servers will crash and the less bad press goes out.
Is that what we're attempting to achieve in all this? |
Daichi Yamato
Xero Security and Technologies
1572
|
Posted - 2014.05.21 17:45:00 -
[2030] - Quote
Vincintius Agrippa wrote:Daichi Yamato wrote:Dracvlad wrote:
Well you should care, but you are too up your self to understand that if Eve keeps going this way then the only people left in Eve will be gankers, griefers, scammers, meta-gamers, power gamers
u mean the ppl that actually play this game? if u want a non-PvP game like starcitizen then why did u join a PvP MMO in the first place? why are u in a game where ganking, greifing, scamming, meta-gaming and power gaming is not just ok, its applauded. Whoa whoa whoa, Whats all this talk of eve being a pvp mmo? Despite what most people think, eve isn't Unreal tournament Online in space. It is a sandbox game where you can do whatever you want. Non pvp players are the backbone of eve actually and make up a significant amount of subscriptions. Non pvp players, also known by the derogative term care bare(s) are provide for most of the things in eve except directly blowing someone else up. If this game was solely based on pvp then we would not have no industry, no pi, we'd have nothing actually. We'd be the online version of HOMEWORLD.
whoa whoa whoa, u have absolutely no idea what ur talking about.
PvP players mine too. PvP players market trade too. PvP players mission too. PvP players use freighters too. PvP player manufacture too.
no, the game does not depend on carebears for anything. they are no back bone for anything. This is a PvP game. u should look up the definition of PvP. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |
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TrouserDeagle
Beyond Divinity Inc Shadow Cartel
703
|
Posted - 2014.05.21 17:46:00 -
[2031] - Quote
damage controls probably shouldn't even exist |
Sipphakta en Gravonere
4S Corporation Goonswarm Federation
608
|
Posted - 2014.05.21 17:46:00 -
[2032] - Quote
addelee wrote:Oooooh; I've a nice conspiracy theory that's spawned out of this. I've just noticed the bonus '-10% jump fuel requirements' for JF's.
It's been there since JF first were introduced, as far as I know. It's no new bonus.
(USER WAS BANNED FOR THIS POST) |
Silvetica Dian
Manson Family Advent of Fate
1046
|
Posted - 2014.05.21 17:46:00 -
[2033] - Quote
Vincintius Agrippa wrote:Daichi Yamato wrote:Dracvlad wrote:
Well you should care, but you are too up your self to understand that if Eve keeps going this way then the only people left in Eve will be gankers, griefers, scammers, meta-gamers, power gamers
u mean the ppl that actually play this game? if u want a non-PvP game like starcitizen then why did u join a PvP MMO in the first place? why are u in a game where ganking, greifing, scamming, meta-gaming and power gaming is not just ok, its applauded. Whoa whoa whoa, Whats all this talk of eve being a pvp mmo? Despite what most people think, eve isn't Unreal tournament Online in space. It is a sandbox game where you can do whatever you want. Non pvp players are the backbone of eve actually and make up a significant amount of subscriptions. Non pvp players, also known by the derogative term care bare(s) are provide for most of the things in eve except directly blowing someone else up. If this game was solely based on pvp then we would not have no industry, no pi, we'd have nothing actually. We'd be the online version of HOMEWORLD.
Every activity in eve is a form of pvp and effects other players including mining, missioning and hauling. When people talk of pvp in eve they are not just talking about violence but also the market. Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85 |
Marlona Sky
D00M. Northern Coalition.
5244
|
Posted - 2014.05.21 17:47:00 -
[2034] - Quote
Captain Finklestein wrote:This is some weird ****.
The Charon and Fenrir can shield tank or hull tank. The Obelisk and Providence can only hull tank.
The shields should not be strong enough to shield tank. They should be strong enough to make logi support feasible, but no larger. This is what should set apart the races; the ability to logi with shield vs. armour.
I would not be opposed to seeing zero cap recharge rate on all capital ships. The Paradox |
Valterra Craven
247
|
Posted - 2014.05.21 17:48:00 -
[2035] - Quote
Daichi Yamato wrote:Valterra Craven wrote:CCP Fozzie wrote:addelee wrote: JF's are having their fuel usage increase by 50% in kronos.
This is not correct. The fuel change is currently scheduled for Crius. So still no comment on getting a role bonus on t1 freighters to at least to be able to fit a PDU? let the PDU go. it'll never balance against resistance and layered plating.
You mean it will never be as powerful as either of those fitting choices that armor freighters get?
I'll be fine with dropping it as long as as they revert the changes to HP and just put everything back in hull where it should be. |
Celly Smunt
Concord Attraction Services The Ditanian Alliance
270
|
Posted - 2014.05.21 17:48:00 -
[2036] - Quote
Sipphakta en Gravonere wrote: What does ISK efficiency have to do with ganking?
ummm... Ok, not to sound like an arse, but you really ask that didn't you? for those who gank for profit, you can't stay in business very long if you're spending more than you're making.
LOL o/ Celly Smunt Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or be singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator. |
addelee
Hellfire Cult The East India Co.
90
|
Posted - 2014.05.21 17:49:00 -
[2037] - Quote
Sipphakta en Gravonere wrote:addelee wrote:Oooooh; I've a nice conspiracy theory that's spawned out of this. I've just noticed the bonus '-10% jump fuel requirements' for JF's. It's been there since JF first were introduced, as far as I know. It's no new bonus.
I should have noticed that . You are completely correct. Still, we all like a conspiracy
|
Aureus Ahishatsu
Deadspace Knights
13
|
Posted - 2014.05.21 17:50:00 -
[2038] - Quote
Silvetica Dian wrote:Marcus Iunius Brutus wrote:Single-crystal Superalloy I-beam price crash in 3... 2... 1... People with buy orders at 1M ISK that are at work now probably cry. They were at over 1.4 mill in amarr until i sold mine into them....... none over a mill in amarr any more. i logged out a of a pith penal to log my market alt to sell them and then back to pith penal. got to it just in time.
Already happening lol dodixie is seeing a drop even with the small market for them there. |
Bagrat Skalski
Poseidaon
1628
|
Posted - 2014.05.21 17:53:00 -
[2039] - Quote
Klarion Sythis wrote:Hey guys, this one time I mentioned something vaguely similar that nobody read, so here I am to take credit for it. Damn right I did. But I could not make those stats myself. I love those changes, When weapons, technology, and economies mature faster than the leadership culture entrusted with them, disaster ensues. http://i.minus.com/ibeZ0sJewvDMBN.gif |
Aureus Ahishatsu
Deadspace Knights
13
|
Posted - 2014.05.21 17:54:00 -
[2040] - Quote
Marlona Sky wrote:Hiryu Jin wrote:so instead of a kick in the balls, we're supposed to be happy with a punch to face? Yes.
You certainly displayed elegance in your answer to his question didn't you.... |
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