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1. Locating WH CS5 & 6 on SISI - in Test Server Feedback [original thread]
IIRC, isn't it normal for CS5 or 6 whs to usually not open WHs directly into normal space? Try going into some CS4s you find and scan around in there.
- by Alren - at 2010.07.09 10:47:00
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2. [Auction] Cataclysm Precision BPO - ME4 - no reserve - in Sell Orders [original thread]
Edited by: Alren on 29/10/2009 21:10:49 Bmup. Edit: Stupid market alt.
- by Alren - at 2009.10.29 21:11:00
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3. New planet textures - in Test Server Feedback [original thread]
Originally by: Destination SkillQueue Originally by: Reiisha Pretty neat. Comment for the devs: There's glowmaps at night to indicate urban development, but there's nothing on the day side except... Nothing. May be a good idea t...
- by Alren - at 2009.10.28 22:48:00
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4. Golem questions - in Missions & Complexes [original thread]
Originally by: Sila Fang cruise golem is bad idea as it performs worse than the CNR. Why? Because the golem has 4 missile launchers, so a defender takes out 1/4 of the dps. A CNR only loses 1/7 of its dps form defender missiles. So torp ...
- by Alren - at 2008.12.14 08:43:00
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5. Noob to Hauling or is it industrial - in EVE New Citizens Q&A [original thread]
'Industrialist' usually refers to someone with decent manufacturing and/or science skills. Having an additional hauler can be very beneficial in Mining Ops, if the corp is short on haulers. Usually, in Corp Mining Ops, people are decent enough to...
- by Alren - at 2008.12.12 16:58:00
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6. Target painter design flaw - in Test Server Feedback [original thread]
And while you're at it, compare the prices of the best named, and the T2 mod. And the PWNAGE painter isn't named that way for nothing.
- by Alren - at 2008.12.08 23:55:00
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7. Mining Foreman Link - in Science and Industry [original thread]
Edited by: Alren on 01/12/2006 14:50:06 Originally by: SiLkYsOfT ok now I know how to get the bonus working I am not getting what my skill describes. (I have mining director 4) " Advanced proficiency at group mining. 100% bonus to effe...
- by Alren - at 2006.12.01 14:48:00
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8. new combat adjustment: 'dud' missiles ? - in Ships and Modules [original thread]
Originally by: Pr1ncess Alia actually, it was a valid idea, dud msls. I did like the logical counter to it (kinetic msls dont explode). Technically, if you want to get all RP-ey, kinetic missiles use graviton warheads, and hence do exp...
- by Alren - at 2006.08.17 11:11:00
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9. carrier scoop function on piloted ships - in Test Server Feedback [original thread]
Originally by: Clorthos you can select items to launch for corp and a frieghter will spit them out in a lagtastic manner. do that with a cargo of anchorable cans, and if you really wanted to be excessivly mean you could fill each can with ...
- by Alren - at 2006.08.02 19:20:00
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10. What is the best possible Caracal fittings? - in Ships and Modules [original thread]
Edited by: Alren on 22/04/2006 02:47:57 Since we're talking 'best possible fitting', shouldn't 5 T2 Heavies + a bunch of assorted precisions in the cargohold pretty much remove the frigate problem?
- by Alren - at 2006.04.22 02:48:00
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11. From the CCP devchat. Oveurs vision for 0.0 a pipe dream? - in EVE General Discussion [original thread]
Originally by: Oveur Nuff said. Nuff said.
- by Alren - at 2005.05.06 22:22:00
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12. The was a good burp - in EVE General Discussion [original thread]
Brmpfheheheh. I wonder who was the one who messed up?
- by Alren - at 2005.02.10 21:06:00
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13. - - in Player Gatherings and Events [original thread]
1432. X)
- by Alren - at 2005.02.09 11:27:00
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14. Ships Speed and Agility related to Cargohold - in Player Features and Ideas Discussion [original thread]
Originally by: Garia666 In space weight doesnt matter.. and as for sounds there are no sounds in space.. Sheesh. Mass does matter. Not in the max speed, but in the time it takes to accelerate something. Speed limits in space are not sc...
- by Alren - at 2005.02.08 14:09:00
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15. kestrel setup for newbie - in Ships and Modules [original thread]
I hunted in 0.6/0.5 with my Kestrel without problems. Don't forget to take some Defender missiles with you though. I personally use 4 Rocket Launchers, a 1 MN AB a Small SHield Booster and two ballistic control systems (yeah, due to CPU probs thi...
- by Alren - at 2005.02.05 21:20:00
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16. Ships too similar? How about this...? - in Ships and Modules [original thread]
No lag probs there. The only thing that would change for you are the damage values you take. Everything else would stay the same for the client.
- by Alren - at 2005.02.05 20:56:00
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17. A Look at Missiles from BOTH sides - in Player Features and Ideas Discussion [original thread]
True. But I guess introducing more ways to defend against missiles, and in return introduce more missile based skills (and mayhaps new missile types) would keep things fair.
- by Alren - at 2005.02.05 13:49:00
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