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1. Tengu propulsion subsystem: 15% bonus to warp speed per level? - in Ships and Modules [original thread]
Originally by: Ralara If only... their cap didn't run out after 60AU :D Interdictors warp very far, several hundred AU in one go! (get out of low-sec)
- by Awox - at 2009.04.18 12:45:00
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2. Thanks for Falcon change - in Ships and Modules [original thread]
It's way better than an ECCM / signal buff would have ever been... Seriously, get rid of Zulupark already. FFS.
- by Awox - at 2009.04.16 20:45:00
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3. [PETITION] To CCP, NAVY Typhoon! - in Ships and Modules [original thread]
Yes please! :D
- by Awox - at 2009.02.27 01:12:00
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4. Balancing Eve: Projectiles - in Ships and Modules [original thread]
Great idea.
- by Awox - at 2008.08.25 11:49:00
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5. The best part of the EA patch is.... - in Ships and Modules [original thread]
Zulupark is an idiot.
- by Awox - at 2008.06.06 05:50:00
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6. Ultimate Nightmare Build? - in Ships and Modules [original thread]
Crappy fits listed above. Here's a decent PvP: [Nightmare, PvP] Vizan's Modified Heat Sink Vizan's Modified Heat Sink Vizan's Modified Heat Sink Damage Control II RADAR Backup Array II Estamel's Modified Invulnerability Field Estamel's Modified...
- by Awox - at 2008.05.02 05:28:00
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7. Deimos change: WTF? - in Ships and Modules [original thread]
Is it another one of Zulupark's ideas? I don't know many people who even fit repairers on deimos, let alone medium ones. Of course the logic behind such fits is to kill or be killed, and if you are shooting you cannot have enough capacitor to rep...
- by Awox - at 2008.02.02 03:51:00
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8. Guardian - in Ships and Modules [original thread]
Originally by: Garia666 the only correct guardian setup will be hi - combination of energy transfers and remotre repairers best named.. of all of 1 med - cap II`s lo - CPR II`s 2 x ccc rig Non stop repping and transfering in any comb...
- by Awox - at 2008.01.24 12:57:00
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9. Blockade runners and their chance to drop loot... - in Ships and Modules [original thread]
mematar would have kept it all to himself anyways.
- by Awox - at 2008.01.13 12:54:00
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10. Pirate implant idea. - in Ships and Modules [original thread]
Yes! ECM implants are needed. At least hardwirings. :S
- by Awox - at 2007.12.28 19:39:00
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11. Bring AFs back into the game - in Ships and Modules [original thread]
Come on BoB guy, there are certain things people can do in assault frigates they can't in interceptors. Example: Jaguar + Scimitar = Win (WHY NOT USE A CRUSIER + SCIMITAR HURRR?) Why? Because most BS + Cruisers think AF die in 2 seconds..
- by Awox - at 2007.12.27 16:54:00
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12. Transport Ships - in Ships and Modules [original thread]
Originally by: Niffetin Impel and Prorator are best, yes. And Transport Ships really excel at Lowsec transport but they are nice way to avoid any sunday-suicidegankers. Anyone serious enough will still kill you. If you know how to use yo...
- by Awox - at 2007.12.27 11:37:00
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13. Hot-dropped three in a row! - in Ships and Modules [original thread]
Just thought it interesting statistic that my last three battleships (flown with a wing-man in falcon, stiletto, sabre, something like that) were hot-dropped by carriers, the last two by motherships. Damn I wish they nerfed capitals being able to...
- by Awox - at 2007.12.22 20:22:00
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14. Interdictors.... Not a Rant. - in Ships and Modules [original thread]
Originally by: Erotic Irony Originally by: Awox Hurray for Zulupark/CCP making EVE an idiot's game. Of course, it's totally cool that the Hyena speeds along >4km/s doing a better job at tacking sub-battleship ships than any inte...
- by Awox - at 2007.12.12 11:46:00
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15. Interdictors.... Not a Rant. - in Ships and Modules [original thread]
Hurray for Zulupark/CCP making EVE an idiot's game. Of course, it's totally cool that the Hyena speeds along >4km/s doing a better job at tacking sub-battleship ships than any interceptor can, never mind tech II cruisers like ishtar, curse and ...
- by Awox - at 2007.12.12 11:39:00
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16. [TRI] Phobos - in Ships and Modules [original thread]
So, can a HIC be repaired with the focus-script? Please answer this only if you are sure, i.e., you've done it. = = = = =
- by Awox - at 2007.12.10 16:00:00
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17. Best duo gate camping ships? - in Ships and Modules [original thread]
Ship A: Torp Raven 1. Large s95a Shield Transporter 2. Sensor Booster II 3. Target Painter II (or P.W.N.A.G.E) 4. Faction Torps (faction launchers for easy fit) 5. Shield Maintenance Bots (just in case) Ship B: Rapier/Huginn 1. Damage Control...
- by Awox - at 2007.12.10 02:31:00
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18. Sabre a lot slower? Why? - in Ships and Modules [original thread]
Originally by: Lyria Skydancer Uhm where are your kills after patch again? Cant see em. I stopped posting them when I realised killboard didn't display them very well. I am currently working on a new killboard. Anyways, the point was t...
- by Awox - at 2007.12.07 16:07:00
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19. Sabre a lot slower? Why? - in Ships and Modules [original thread]
Originally by: Malcanis Originally by: Lyria Skydancer All lies and twisted facts. No an inty wont kill a sabre, you can dream on sabre-hugger. I think you have never faced a turreted destroyer in an inty before. Even a coercer ri...
- by Awox - at 2007.12.07 13:43:00
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20. Sabre a lot slower? Why? - in Ships and Modules [original thread]
Originally by: Lyria Skydancer O'rly? What does this sentense prove? That you either lie or you got lucky. It says nothing about how many ships you kill with it or its performance after the patch. e e e p e e n It still proves that it ...
- by Awox - at 2007.12.07 12:32:00
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