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21. Pi Export Costs - in Science and Industry [original thread]
Originally by: Marcus Junius Since it costs everyone the same, it really doesn't matter what the cost is, since it gets figured into the final price. yeah and export/import taxes are the only real ISK sink since NPC orders for POS com...
- by Fulbert - at 2011.02.07 23:26:00
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22. SALEAGEDDEON - in Science and Industry [original thread]
Miners can actually do profits from Hulkageddon if they produce bulks of Thrashers and other gankships. So no boycott, just stop mining and start manufacturing :) -------------------------------- Fulbert. Miner - Industrialist
- by Fulbert - at 2011.02.05 13:17:00
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23. Planet depletion going faster then pre PI change? - in Science and Industry [original thread]
No more resource on a planet? Buy it and pay it with others P0 or P1 you extract Exraction and manufacturing are now two separate things, that's my point. The new PI system is designed to make us extract and build on separate planets... ----------...
- by Fulbert - at 2011.01.29 11:43:00
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24. Planet depletion going faster then pre PI change? - in Science and Industry [original thread]
Originally by: Breaker77 Why yes, you can use Autotrophs to build robotics!! Idiot. People extract certain items for a reason. extracting and building P3s on the same planet is no more the win tactic If you didn't get that, you're ...
- by Fulbert - at 2011.01.29 11:10:00
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25. New PI can be just as effective as before - in Science and Industry [original thread]
I'm actually extracting more ressources now. People just don't accept the nerfing of P2 production on one planet, that's it. -------------------------------- Fulbert. Miner - Industrialist
- by Fulbert - at 2011.01.18 23:24:00
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26. Problems with the new PI - in Science and Industry [original thread]
Link ECU to a Launching Pad Upgrade that link to level II or level III -------------------------------- Fulbert. Miner - Industrialist
- by Fulbert - at 2011.01.18 19:51:00
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27. Omg i love the new pi!!!! - in Science and Industry [original thread]
Originally by: Shadow Leon Its a pill of crap instead of havign 6 planets makign robotics now i have to have 3 gettign 50% of what i need then the other finishing it. Thanks ccp for makign me click less but do twice the amount of work. Rob...
- by Fulbert - at 2011.01.18 19:44:00
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28. PI Profitability...this can't be right...or can it? - in Science and Industry [original thread]
Originally by: Spizznic Can this be right, though? This is, of course, saying all of the product were moved each month. Restarting 15 extractors 3 times a day will drive you insane after 3 days. It's even more boring and mindless than ...
- by Fulbert - at 2010.12.15 12:59:00
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29. Questions about small ship building - in Science and Industry [original thread]
Originally by: Lutz Major One thing: Don't produce off an unresearched BPO! Why not? You can make huge margins even with unresearched BPOs. The point is : don't produce anything (even with researched BPOs) if you don't know the exact p...
- by Fulbert - at 2010.10.31 08:37:00
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30. Where did the T1 profits go? - in Science and Industry [original thread]
Originally by: Xenofur This might help you figure it out. :) Eve-Profits Thank you! You saved my life! -------------------------------- Fulbert. Miner - Industrialist
- by Fulbert - at 2010.10.27 15:26:00
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31. Where did the T1 profits go? - in Science and Industry [original thread]
Hello I left EVE for 3 monts and a half. I just lol'd when I saw that most of my T1 ship bpos have now negative margins . Months ago, I made 10% margins on every one of them, mostly industrials and destroyers, even if I bought the minerals of Jit...
- by Fulbert - at 2010.10.27 13:37:00
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32. PI Bug: 96-hour cycle - in Science and Industry [original thread]
Originally by: Durin Sarga - I have heard of NO 96-hr cycles actually finishing yet. Zero. That's wrong, I saw my 17 or 18 autotrophs extractors run out 4 days after the land rush. But my other extractors, including felsic magma ones,...
- by Fulbert - at 2010.06.18 17:24:00
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33. BPOs from NPCs - How can you tell? - in Science and Industry [original thread]
On markets, all NPC sell orders expire in >364 days. Player orders have a maximum duration of 90 days. -------------------------------- Fulbert. Miner - Industrialist
- by Fulbert - at 2010.01.03 17:24:00
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34. Manufacturing Profit Margin - in Science and Industry [original thread]
Edited by: Fulbert on 19/12/2009 22:43:41 You can make money with unresearched T1 BPOs only if you respect some drastic rules : 1) don't buy BPOs, don't launch any production job if you're not sure to make profits on this batch 2) Use the wor...
- by Fulbert - at 2009.12.19 22:40:00
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35. Re : What happened to comet and planetary ring mining? - in Science and Industry [original thread]
Soon -------------------------------- Fulbert. Miner - Industrialist
- by Fulbert - at 2009.11.26 22:18:00
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36. Rorqual question - in Science and Industry [original thread]
This is not a problem, this works as intended. You cannot deliver a job if you're not in indus reconfig mode. This may be useful to transport an extra load of ore, since you can desiege, jump out, siege in a new system and deliver the compressed o...
- by Fulbert - at 2009.03.23 15:21:00
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37. Best High Sec Ores - in Science and Industry [original thread]
Originally by: Lt Angus It spiked with the removal of npc shuttles and I think that was quite a bit before quantum rise Removal of the NPC unlimited sell orders of shuttles and civilan modules has been done during spring '08. That was ...
- by Fulbert - at 2009.03.23 00:51:00
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38. Looking for some mining advice - in Science and Industry [original thread]
use anchored containers, fill them with your mining osprey, collect the ore from the cans with your badger Since containers expire after one month, belts are completely emptied from containers, so this method is now efficient. ____________________...
- by Fulbert - at 2009.03.22 13:21:00
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39. Best High Sec Ores - in Science and Industry [original thread]
Veldspar > scordite > plagioclase/omber/kernite > pyroxeres Tritanium is the most valuable mineral since the reprocessing of lewtz doesn't generate enough to fuel industry (ships need craploads of trit to be build). So Veldspar and Scordi...
- by Fulbert - at 2009.03.21 13:50:00
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40. Are prices screwed? How can I make money with manufacturing? - in Science and Industry [original thread]
With unresearched BPOs and Prod Efficiency V you should be able to make 10-20% benefits on 24-hours batchs of light ships (ie frigates, industrials, destros...), ammos. Forget modules or ships bigger than destroyers. These market segments are comp...
- by Fulbert - at 2009.03.16 10:46:00
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