| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
1001. Armageddon Setup - in Ships and Modules [original thread]
If your not using a mwd the best way is to cap tank Highs 1x large smartie or named medium (to kill npc frigs/inties) 7x Dual heavies after youve completed the rest of you fitting use the excess grid to swap for either megapulse (for short range)...
- by Grut - at 2004.07.06 17:32:00
|
1002. Missile Changes - frigate life why do we care? - in Ships and Modules [original thread]
Originally by: Del Narveux Edited by: Del Narveux on 04/07/2004 09:34:46 Actually, IMO the problem is indeed with Elite frigates but the problem is said ships are uber and not balanced with respect to other ship types. Take the interce...
- by Grut - at 2004.07.04 10:57:00
|
1003. Missile Changes - frigate life why do we care? - in Ships and Modules [original thread]
Originally by: Del Narveux Edited by: Del Narveux on 04/07/2004 09:34:46 Actually, IMO the problem is indeed with Elite frigates but the problem is said ships are uber and not balanced with respect to other ship types. Take the interce...
- by Grut - at 2004.07.04 10:57:00
|
1004. heavy drones STILL wtfpwn my frig - in Ships and Modules [original thread]
Originally by: Novo DuPont I dont know what you all are talking about but Heavy drones DO NOT kill off Interceptors in mere seconds if they are going faster than the drones. Heck a mwd equiped interceptor at close orbit takes a minute or ...
- by Grut - at 2004.07.01 12:52:00
|
1005. heavy drones STILL wtfpwn my frig - in Ships and Modules [original thread]
Originally by: Novo DuPont I dont know what you all are talking about but Heavy drones DO NOT kill off Interceptors in mere seconds if they are going faster than the drones. Heck a mwd equiped interceptor at close orbit takes a minute or ...
- by Grut - at 2004.07.01 12:52:00
|
1006. Rupture for PvP (help) - in Ships and Modules [original thread]
A more unconventional but far more effective config is as follows Highs 3 heavy launchers 1-2/Nos/ neutralisers 1/3 autocannons 0/2 t2 smartbombs Meds 1 100mn ab 1 10mn mwd 1 warpscram/1warp dis Lows Cprs/dmg mod This setup goes at 6kms and...
- by Grut - at 2004.07.01 09:28:00
|
1007. Rupture for PvP (help) - in Ships and Modules [original thread]
A more unconventional but far more effective config is as follows Highs 3 heavy launchers 1-2/Nos/ neutralisers 1/3 autocannons 0/2 t2 smartbombs Meds 1 100mn ab 1 10mn mwd 1 warpscram/1warp dis Lows Cprs/dmg mod This setup goes at 6kms and...
- by Grut - at 2004.07.01 09:28:00
|
1008. heavy drones STILL wtfpwn my frig - in Ships and Modules [original thread]
Originally by: Ithildin Grut, get a new producer for your Crow. He isn't supposed to charge you 14 million for a ship that cost him 1 million to build. t2 parts cost alot and are in high demand ... so crows cost alot if there is a gu...
- by Grut - at 2004.06.29 12:57:00
|
1009. Need suggestions on how to make Dominix combat ready - in Ships and Modules [original thread]
Doms are pretty sucky for direct, pvp your best bets supporting others Highs 350mm/smarties/nos/shield transfers Meds 1 heavy cap injector 4 slots ew fitting tackler/damps/jamming Lows 1 large armour repair 1 med t2 armour repair 3 hardeners ki...
- by Grut - at 2004.06.29 10:27:00
|
1010. heavy drones STILL wtfpwn my frig - in Ships and Modules [original thread]
Originally by: Subedai Skills aside. Interceptor = 4m Battleship = 110m 110/4=27.5 using my previous argument and your counterargument we come to the conclusion that wow even 14-15 ints shouldnt be able to take down a bs that has drones...
- by Grut - at 2004.06.29 10:18:00
|
1011. Best Moa PvP fitting. - in Ships and Modules [original thread]
4x250 rails 2x assualt launchers or 2x heavies meds 1x med shield booster 2 1x em hardener 1x kinetic harderner 1x med cap injector lows to fit the above preferablt 4x pdus maybe a dmg mod aswell a full dronebay 1x heavy or a mix swapping 250...
- by Grut - at 2004.06.28 16:22:00
|
1012. Best Moa PvP fitting. - in Ships and Modules [original thread]
4x250 rails 2x assualt launchers or 2x heavies meds 1x med shield booster 2 1x em hardener 1x kinetic harderner 1x med cap injector lows to fit the above preferablt 4x pdus maybe a dmg mod aswell a full dronebay 1x heavy or a mix swapping 250...
- by Grut - at 2004.06.28 16:22:00
|
1013. My Apoc Setup...Ideas?? - in Ships and Modules [original thread]
I like a good armour tank Highs 2 tachs 2 megas 3 dual heavies 1 large smartie (for close in interceptors) Meds 3/4 cap recharger 2's 0/1 web Lows 2 l repairs 2 hardeners (fit to the npcs your facing) 2 cprs 1 hs 2 + a full dronebay.... Alway...
- by Grut - at 2004.06.26 12:51:00
|
1014. Capacitor Boosters - in Ships and Modules [original thread]
Originally by: JoCool *grins* Yeah make them smaller so everyone uses them and we have ships invincible for 4 to 5 minutes, yeah I'd like that.... NOT. What Jo said.... if you want more boosters get some logistics worked out, 1 indy...
- by Grut - at 2004.06.26 12:48:00
|
1015. The cost of operating a ship - in Player Features and Ideas Discussion [original thread]
Ravens are pretty much the same as prepatch, torps do 20% more damage but have 20% less rof, ravens can now fit siege but their other hs can only hold medium guns As far as tanking goes shield tankings been nerfed from cap relays and armour tanki...
- by Grut - at 2004.06.24 13:24:00
|
1016. Dual Heavy Pulse vs Mega Pulse - in Ships and Modules [original thread]
From what the devs have posted it seems that the current state of large guns is related to some fubar distance calcs rather then tracking so presumably by messing about with your optimal through crystals you can get better results. No idea how it ...
- by Grut - at 2004.06.24 12:23:00
|
1017. Drones still uber pwn frigates. - in Test Server Feedback [original thread]
This is nothing to do with drones should own all frigates or frigates are not worthy of popping bs. *All* that is needed is for a dev to put abit of code in so that drones stop shooting when the target is 10-15km from them. No more warpout or die...
- by Grut - at 2004.06.22 22:33:00
|
1018. recent fight with NPCs. - in EVE General Discussion [original thread]
Originally by: ErrorS i dont play like that though. I move from belt to belt in each system. When i've been to every belt I move on to another system. I do this to try and explore the different systems in the game.. it's very time consumin...
- by Grut - at 2004.06.21 11:14:00
|
1019. Good Fight -NCA vs PA- - in Corporation, Alliance and Organization Discussions [original thread]
And I went to bed early thinking nothing would happen Got to remember nextime that if dbp says theres gonna be a good fight theres gonna be something sweet going on Mostly harmless
- by Grut - at 2004.06.20 11:01:00
|
1020. Raven is UBER ! Talk about balance... - in Ships and Modules [original thread]
You have 5 slots to armourtank, 3 for harderners 2 for reapirs 2 t2 repairs = 1 large repair = 1 large shield booster, one large booster is not enough to tank 1 other player bs, on my apoc I can however run 2 large nonstop with all my guns firing....
- by Grut - at 2004.06.17 15:08:00
|
| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
| First page | Previous page | Next page | Last page |