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181. SE official statement - in Corporations and Alliances Summit [original thread]
Hehe. BE, Lets blob them!! I love that! Shin Ra you know it's by your own design that that happens. I fail to understand why it's such a big deal to keep parading it around on the forums. A raven with 4 to 5 WCS and 2 to 3 sensor dampners i...
- by Harlequinn - at 2006.01.18 18:05:00
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182. Fun in EC- - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Ribbo Originally by: QwaarJet EC used to be great until that bloody outpost was put up.I still can't believe would have the complete lunacy to put an outpost up in pirate central. So instead of having a fun, open pl...
- by Harlequinn - at 2006.01.18 14:42:00
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183. [RMR] Manticore - in Ships and Modules [original thread]
Originally by: Cmdr BuzzBuxton Interesting! So you do your killing within 20km of the target?! I always assumed this ship was for long range engagement where the targeted ship could not hit you back? So flowing with you on this theory (a) ...
- by Harlequinn - at 2006.01.18 14:38:00
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184. Hound setups and strategies - in Ships and Modules [original thread]
Edited by: Harlequinn on 17/01/2006 19:58:53 Originally by: Imhotep Khem I intend to walk up to point blank range, uncloak and let the missiles fly. So shield extender is probably better than booster for me. Wrong. A sensor boos...
- by Harlequinn - at 2006.01.17 19:58:00
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185. How can a Maniticore stealth bomber be eradicated? - in Ships and Modules [original thread]
Edited by: Harlequinn on 17/01/2006 18:12:14 Edited by: Harlequinn on 17/01/2006 18:09:34 Edited by: Harlequinn on 17/01/2006 18:08:36 Originally by: Weirda assault frigate are good for that (he prolly not show himself if assau...
- by Harlequinn - at 2006.01.17 18:07:00
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186. [RMR] Manticore - in Ships and Modules [original thread]
Edited by: Harlequinn on 17/01/2006 17:37:33 Here's one I've been using with success.. Highs 3 x Cruise Launchers (best named you can affford to lose) Improved Cloak II Mids 2 x Sensor Booster 1 x 20km warp Scrambler 1 x Passive Targeter...
- by Harlequinn - at 2006.01.17 17:37:00
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187. The Stealth Bomber and You - in Ships and Modules [original thread]
Originally by: Monkfish1 Blackprince has it spot on - Wolfpacks are the way forward with bombers. 3/4 Bombers + Cov Ops frig with dampners = lethal Ive found that fitting a webby is always quite handy on a bomber for when inties get to ...
- by Harlequinn - at 2006.01.11 15:05:00
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188. WTS Pilgrim and Falcon ( amarr and caldari recon cruiser ) - in Sell Orders [original thread]
Please put me on the Falcon list with a Covert Ops cloak. --Victory needs no explanation, defeat allows none.--
- by Harlequinn - at 2006.01.10 14:56:00
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189. Stealth Bombers Token Low Slots - in Ships and Modules [original thread]
You realy just need excellent skills to be able to fly a manticore without using a MAPC. Covert ops five is a must to have fun with the setup, also weapon and advanced weapon upgrades. All my current setup fields a nano and a BCU in the low ...
- by Harlequinn - at 2006.01.08 05:22:00
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190. Stealth bombers and Ceptors with MWD - in Ships and Modules [original thread]
Well the precision cruise missiles will definatley make a difference, but how big a difference remains to be seen. Regular cruise missiles have a 500 m/s explosion velocity while the precision have a 1000 m/s velocity.With the speeds inty's go we...
- by Harlequinn - at 2006.01.05 18:26:00
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191. Official Statement from KOS Alliance: SE Omist and ASCN. - in Corporations and Alliances Summit [original thread]
Wow, taking this to the court of public opinion, eh? I'm obviously not involved in the political process, so my opinions are mine alone, but you KOS guys have a lot of support from within ASCN. You might want to put into check what this thread c...
- by Harlequinn - at 2006.01.05 15:37:00
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192. BOB, why didn't you just admit defeat in the first place? - in Corporation, Alliance and Organization Discussions [original thread]
BoB=PvP alliance ASCN=Industrial Alliance G/Iron=Public Relations/Spin alliance You can't defeat the G/Iron Spin machine! They beat ASCN and left when they were ready to fight BoB, for fun! LOLz.. Iraqi Information minister 4TW! --Victory need...
- by Harlequinn - at 2006.01.04 15:07:00
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193. Stealth bombers and Ceptors with MWD - in Ships and Modules [original thread]
11 damage on a crow yesterday from my manticore. I doubt a target painter will help much, a web would, but that's a gamble letting an inty that close. So if I see an not webbed inty, he won't be seeing me. --Victory needs no explanation, defeat...
- by Harlequinn - at 2006.01.03 18:19:00
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194. WASTED SKILL POINTS FOR RSD!!!! - in Ships and Modules [original thread]
While I don't entirley agree with the extent of what has hapened to Sensor Damps, reading Burn Eden's whining almost makes it worth it. --Victory needs no explanation, defeat allows none.--
- by Harlequinn - at 2005.12.22 20:46:00
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195. Red Moon Rising_Game Unplayable In Current State - in Ships and Modules [original thread]
Quote: shows how pointless this game ultimately is, when observed objectively, and in comparison to other games. Oh man, that's rich coming from you. Do you really think you're taking an objective look at this game? --Victory needs ...
- by Harlequinn - at 2005.12.22 20:42:00
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196. ESSDB - EVE Ship Stats DataBase - in Ships and Modules [original thread]
Nice work! --Victory needs no explanation, defeat allows none.--
- by Harlequinn - at 2005.12.21 21:43:00
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197. [RMR] Manticore - in Ships and Modules [original thread]
Edited by: Harlequinn on 21/12/2005 20:53:56 Originally by: Mo Steel Originally by: Harlequinn Edited by: Harlequinn on 21/12/2005 18:27:23 Edited by: Harlequinn on 21/12/2005 18:20:57 Quote: this allows me to loc...
- by Harlequinn - at 2005.12.21 20:54:00
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198. The Can Flagging is bugged? if not, then doom to all miners! - in EVE General Discussion [original thread]
Originally by: Rooman Black Damn these threads are getting boring. Here are the facts 1) Before RMR he would need one hauler to steal all your stuff and there was nothing you could do about it 2) After RMR he can do exactly the same thi...
- by Harlequinn - at 2005.12.21 19:30:00
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199. [RMR] Manticore - in Ships and Modules [original thread]
Edited by: Harlequinn on 21/12/2005 18:27:23 Edited by: Harlequinn on 21/12/2005 18:20:57 Quote: this allows me to lock a shuttle at well over my cruise missles max range of about 140 ish km in less than 3 seconds. They wont notice ...
- by Harlequinn - at 2005.12.21 18:20:00
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200. Vigil vs. Cheetah, a sad and sorry state of affairs :( - in Ships and Modules [original thread]
Wow... Sad but true, the cheetah is damn near the hardest ship to fit in the game. Especially with me, since I always start with 3 nanofibers in the lows. 500+ m/s under cloak 4TW! Would be nice if I could use more then one mid-slot tho... --V...
- by Harlequinn - at 2005.12.21 18:01:00
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