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161. Manticore for PVP, Bad Idea? - in Ships and Modules [original thread]
Edited by: Harlequinn on 09/02/2006 14:35:04 Originally by: Garn Fargren though a very helpful reply it does not answer my question. Maybe I need to be more clear. Missiles take time to get to the target. When you uncloak, your oppon...
- by Harlequinn - at 2006.02.09 14:28:00
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162. Manticore - mids and lows - in Ships and Modules [original thread]
Originally by: Lil Thief ...so what did you guys put in the other hi-slot? a small turret? I sometimes mount a blaster, offlined of course as i dont even have 1 PG left to power it. I only do it because I like the way it looks. I'd f...
- by Harlequinn - at 2006.02.08 18:07:00
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163. Covert ops ships survival rates - in Ships and Modules [original thread]
Originally by: Mydrial Jacor Originally by: Schinoble what about the stealth bombers, Couldnt you shoot out your rockets than recloak again ? move a bit and do the same ? If you fire missiles and cloak the missles do no dam...
- by Harlequinn - at 2006.02.08 14:02:00
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164. Manticore for PVP, Bad Idea? - in Ships and Modules [original thread]
The manticore is a PvP ship, and as such it works very well for it. Try using www.eve-search.com There are tons of Manticore setups and ideas on how to use them in the Ships and modules section of these forums. --Victory needs no explanation, d...
- by Harlequinn - at 2006.02.07 20:10:00
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165. (RMR) Looking for a Manticore Setup - in Ships and Modules [original thread]
Originally by: Triplidan I did not find any good manticore threads for Red moon rising so i'm making this one in hope of getting help and also helping out other stealth bomber pilots out there There are quite a few, try using www.eve-s...
- by Harlequinn - at 2006.02.07 17:42:00
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166. Covert ops ships survival rates - in Ships and Modules [original thread]
Originally by: Sarmaul covert ops generally last forever unless: 1) They warp into a bubble and get decloaked by a ship sitting on the warp-in point 2) They get decloaked by a corpse 3) They go through a gate and my sensor boosted mwd jag...
- by Harlequinn - at 2006.02.07 16:04:00
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167. Manticore - mids and lows - in Ships and Modules [original thread]
I love the manticore and have over 120 involvments (getting on or getting a killmail) resulting from my use of the ship. I use it solo and as part of a gang, and I have no problem de-cloaking in front of a large hostile force in order to pick off ...
- by Harlequinn - at 2006.02.07 15:58:00
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168. CovOps and scan probe launchers - in Ships and Modules [original thread]
Cheetah Setup Highs Covert ops cloak Scan Probe Launcher Mids Afterburner 7.5 Km Warp Scrambler (offlined) Ship Scanner Cargo Scanner Lows 3 x Named Nanofibers I have covert ops 5 and can fly the buzzard and cheetah. The only practical re...
- by Harlequinn - at 2006.02.04 18:35:00
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169. Biggest Kill with a Frigate - in Ships and Modules [original thread]
Originally by: Shamis Orzoz Edited by: Shamis Orzoz on 03/02/2006 14:14:07 I wonder if anybody has soloe'd a freighter in a frig yet? I took one to about 25% armor in my rifter before I ran out of ammo, but I think a taranis or a claw ...
- by Harlequinn - at 2006.02.03 19:02:00
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170. Force Recon Ships - Sensor Recalibration Delay - in Ships and Modules [original thread]
Originally by: Rex Martell I would really like to see the Stealth Bomber ability to target immediately after de-cloaking extended to the Force Recon Ships. Well, who wouldn't? But would you trade the ability to warp while cloaked fo...
- by Harlequinn - at 2006.02.03 15:42:00
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171. Covert Ops and keeping them safe. - in Ships and Modules [original thread]
Add anything that would be likely to be floating in space near where you will be lurking on to your overview. This includes roids, cans, all ships, biomass, and ANYTHING else that you might come to close to. Sometimes around gate camps it looks l...
- by Harlequinn - at 2006.02.01 22:11:00
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172. Please teach me a bit about how a stealth bomber works... - in Ships and Modules [original thread]
Originally by: Kateryne Autolock ( a setting in your Esc menu) is the number of ships that agress you that you will automatically lock back... when using bombers etc, it is an idea to turn of autolocking, as you queue up your alpha strike ...
- by Harlequinn - at 2006.02.01 18:40:00
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173. Please teach me a bit about how a stealth bomber works... - in Ships and Modules [original thread]
Originally by: Aba Tor Originally by: Foulis 1) Nope, no warping while cloaked 2) that's the idea 3)Not long, there is no sensor recalibration time when using a cloak with a stealth bomber 4)Not that I know of, isn't that hard r...
- by Harlequinn - at 2006.02.01 16:10:00
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174. Probes - help needed - in Ships and Modules [original thread]
Originally by: ArchenTheGreat So it looks like GM was wrong about probes. Well I have nothing against art and dedication if you are going to find ships left in space. Problem is to find people in safespots you can't warp through all system...
- by Harlequinn - at 2006.01.31 17:38:00
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175. Covert ops 'tackler' (?) setup? - in Ships and Modules [original thread]
I saw a gang use a cheetah as a primary tackler the other day.... I could not believe my eyes when i saw it. It was effectively a 40 million isk tackler. Needless to say the Moa he was tackling killed him very quickly. What a waste of a covert o...
- by Harlequinn - at 2006.01.31 17:29:00
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176. Probes - help needed - in Ships and Modules [original thread]
Edited by: Harlequinn on 31/01/2006 15:16:34 Originally by: ArchenTheGreat Originally by: Jon Hawkes I've used Observators and they pick up ships from all over the system, not just the same plane as the target. What did the GMs...
- by Harlequinn - at 2006.01.31 15:14:00
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177. Name your Ship ! - No! Millenium Falcon is taken! - in EVE General Discussion [original thread]
Edited by: Harlequinn on 30/01/2006 17:51:26 Ship Type: Buzzard Ship Name The Cheshire Grin Reasoning: I am a covert op's pilot and my usual handle in online games is Ghostcat. It's a play on the cheshire cat from Alice. Ship Type: Cov...
- by Harlequinn - at 2006.01.30 17:51:00
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178. [RMR] Manticore - in Ships and Modules [original thread]
Originally by: Cmdr BuzzBuxton OK - so can we have some up close and personal setup suggestions and the limits of what you would consider attacking with such a setup ... The suggestion I made above, is my favorite. The one with a 20km ...
- by Harlequinn - at 2006.01.25 15:45:00
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179. Petition: Covops, Recon and Sadness... - in Ships and Modules [original thread]
Edited by: Harlequinn on 19/01/2006 19:50:32 Edited by: Harlequinn on 19/01/2006 19:49:52 I dont'know. On one hand, Harlequinn thinks it's a bit like caldari battleship skill affecting the cruise missiles, on say the stealth bomber. On...
- by Harlequinn - at 2006.01.19 19:49:00
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180. Stealth bombers - Incredibly fun - in Ships and Modules [original thread]
Edited by: Harlequinn on 19/01/2006 19:37:54 Here, here Grimwalius!! Scrambler on the bomber 4TW!! Up close is the only way to use the bomber! Pretty ballsy to use it on a cruiser though and to reamain uncloaked. With sensor boosters, you...
- by Harlequinn - at 2006.01.19 19:37:00
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