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181. character name - in EVE New Citizens Q&A [original thread]
is it possible to change a characters name, at all, even if you have to pay?
- by Lauriers - at 2005.12.05 13:59:00
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182. Best duo of battleships for level 4? - in Missions & Complexes [original thread]
domitank and seige raven
- by Lauriers - at 2005.12.05 12:02:00
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183. Miss LVL and Megathron! - in Missions & Complexes [original thread]
Edited by: Lauriers on 28/11/2005 13:01:17 I've been doing lvl4s in 7x250 TII, 1 malkuth seige 2x cap re II, lif fuel booster, heavy breif 3 kin, 3 therm hardeners (2,2,2 for angels). Large TII rep 10 ogres seems to work well for me the cap ...
- by Lauriers - at 2005.11.28 13:01:00
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184. Going Elite - in Ships and Modules [original thread]
having flown an enyo for all lvl3s and most lvl4s I would highly reccommend it, however having said that I think harpy is good as well but you can be good in an enyo with a setup 20% of the price of a harpy. The deciding factor is probably your gu...
- by Lauriers - at 2005.11.25 14:23:00
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185. MegaT setup for lvl 3's - in Missions & Complexes [original thread]
I use one for lvl3 and now lvl 4 with this setup high ----- 7x250TII, uranium or AM plus one cruise launcher (seige for lvl4) mid ---- lif booster heavy cap charger 2 cap charger IIs Low --- 3 kin, 3 therm (guristas) or 2kin ,2therm, 2exp (ange...
- by Lauriers - at 2005.11.25 11:24:00
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186. PvE King of BS's - in Ships and Modules [original thread]
after trying Domi and Mega I prefer the mega, nothing ever survives
- by Lauriers - at 2005.11.25 11:10:00
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187. cap problem - in Issues, Workarounds & Localization [original thread]
strangely, downloading clockmon seemed to cure it. Don't know why, don't care ;-) thanks for the help Al
- by Lauriers - at 2005.11.22 08:29:00
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188. cap problem - in Issues, Workarounds & Localization [original thread]
I'll be ok, fighting in my megathron and it'll suddenly say I have no cap left even though I have ~2500 cap. I have a screenshot of this you can look at if you want but no idea how to attach it. It's bloody annoying and has nearly cost me 2 ships ...
- by Lauriers - at 2005.11.21 17:58:00
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189. Inty vs AF - in Ships and Modules [original thread]
an enyo user is almost certain to have a webber on there and quite likely to be using 125IIs, you would be in a pod quite quickly
- by Lauriers - at 2005.11.21 12:02:00
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190. lvl 4 loot - in Missions & Complexes [original thread]
yep, loot is normally pretty crap but you ca (as last poster said) get a lot of minerals and sometimes the occasional thing worth selling. Use a nano badger for collection (lows all nanos and a 10MN ABII int he mid, makes it quite painless
- by Lauriers - at 2005.11.21 12:00:00
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191. How good are Interceptors at missions? - in Missions & Complexes [original thread]
AFs are good for lvl3, they can also do most lvl4 missions quite easily I think interceptors are too fragile
- by Lauriers - at 2005.11.21 11:56:00
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192. exploring - in Science and Industry [original thread]
thanks for the reply, something for the future then maybe
- by Lauriers - at 2005.11.16 16:18:00
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193. exploring - in Science and Industry [original thread]
I've heard people talking about exploring the universe using scanners etc but don't really know where to start. Are there any thread/links that explain what's out there, how to find it, what to use etc etc? I have an account with electronics V and...
- by Lauriers - at 2005.11.15 15:17:00
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194. Angel loot - in Missions & Complexes [original thread]
on the guristas lvl3 extra stage I pounded the station twice for ; 100 large ammo 100 proj ammo you were lucky
- by Lauriers - at 2005.11.15 11:37:00
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195. DEVs, if you really want an exodus to 0.0 - in Skill Discussions [original thread]
thanks for the replies everyone, good discussion. I think I have no real excuse now to stay in empire, just got to find a good corp to join now. thanks to James Lyrus for his kind offer but I think I may learn a bit of PvP first then I'll come an...
- by Lauriers - at 2005.11.08 15:52:00
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196. DEVs, if you really want an exodus to 0.0 - in Skill Discussions [original thread]
while I realise that I will never catch up with the 30odd million SP players (well maybe if they don't ever give you a new clone ) I can learn the skills required to fly the ship to a reasonable degree faster with the use of implants (although as...
- by Lauriers - at 2005.11.07 15:45:00
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197. DEVs, if you really want an exodus to 0.0 - in Skill Discussions [original thread]
CCP make the prices as they govern how many are in the market but yes you are prob right that I have my adv learning skills done now so not too much of a problem. But what about players younger than me - or are they all supposed to learn slow or s...
- by Lauriers - at 2005.11.07 14:07:00
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198. Best Megathron setup for a lvl 3 mission? - in Ships and Modules [original thread]
lvl 3's are so easy in a mega you could put almost anything on it and still be ok but highs, full rack of large hybrids (350s or 425s) mids, cap chargers and a target painter lows, 3 or 4 hardeners, large armour rep and tracking mod, 1 or 2 cap ...
- by Lauriers - at 2005.11.07 13:52:00
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199. DEVs, if you really want an exodus to 0.0 - in Skill Discussions [original thread]
but for most people who are playing catch up with skills they are essential and if the game is to last intot the future this is even more the case. If they don't get cheaper then just get rid of them instead thereby giving no real reason to stay i...
- by Lauriers - at 2005.11.07 13:46:00
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200. DEVs, if you really want an exodus to 0.0 - in Skill Discussions [original thread]
if you want to encourage people into low sec space please make implants cheaper - if not then people with a full head of them will always be very wary of going into <0.5. I'd love to go have a look around/ join a corp but with a full set it cou...
- by Lauriers - at 2005.11.07 12:53:00
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