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161. Enemies Abound Walkthough - in Missions & Complexes [original thread]
I tried the 1st stage in a tanked domi, I didn't last long as the 1st frigs scrambled me and when I went for them the lot aggro'd - still, there's always next time when I go with 3 others and them all armour tanking me as well ;-)
- by Lauriers - at 2006.01.03 15:51:00
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162. caldari navy caracal - in Price Checks [original thread]
thanks
- by Lauriers - at 2005.12.20 11:00:00
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163. caldari navy caracal - in Price Checks [original thread]
price check please
- by Lauriers - at 2005.12.19 13:17:00
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164. armour rep drone - in Ships and Modules [original thread]
besides that I still wouldn't have twigged based on the skill tree as they are remote - remote to my ship so it would make sense. Still think it's weird and still haven't seen anything written down to confirm this is the way they are supposed to w...
- by Lauriers - at 2005.12.18 22:58:00
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165. armour rep drone - in Ships and Modules [original thread]
so we were supposed to infer what they did based on the secondary skill tree - ah I see. Why the hell not put it in the desciption, something really difficult like - allows the repair of another ship's armour.
- by Lauriers - at 2005.12.18 22:54:00
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166. Devs, repair drones - in Ships and Modules [original thread]
I gather from the forums that these can only repair other people. How come? It says nothing about that in the description, skill description etc etc and to the best of my knowledge (and I did read a lot of it) the RMR lit. If i'd have know this I ...
- by Lauriers - at 2005.12.18 20:23:00
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167. armour rep drone - in Ships and Modules [original thread]
this wasn't mentioned in the dev description, nor the skills, nor the drone description. This is utter ****e. Can we have a definitive answer on this from the devs and if it is so, why didn;'t you say so I wouldn't have bothered training up for th...
- by Lauriers - at 2005.12.18 20:12:00
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168. armour rep drone - in Ships and Modules [original thread]
anyone?
- by Lauriers - at 2005.12.18 19:55:00
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169. armour rep drone - in Ships and Modules [original thread]
ok, how do you get them to work, I'm sitting here with 50% armour, the drone orbiting me and no option to get it to repair me, what gives?
- by Lauriers - at 2005.12.18 19:50:00
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170. Which race after RMR? - in Ships and Modules [original thread]
for an easier question - would you rather have a third arm or an eye in the back of your head? seriously though they all have advantages/disadvantages. Take your pick and take your chances
- by Lauriers - at 2005.12.15 14:20:00
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171. post rmr - raven or scorp - in Ships and Modules [original thread]
I fly both for NPC (domi and raven) and when I know I need a large tank I will go for the domi every time. Even with TII shield stuff on the Raven is very brittle in comparison
- by Lauriers - at 2005.12.15 11:20:00
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172. IMPORTANT! CCP PLEASE READ!! - in Ships and Modules [original thread]
why are you trying to put a giant mushroom into your sock?
- by Lauriers - at 2005.12.15 11:16:00
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173. Lvl3 mission enyo, post ideas to my setup - in Missions & Complexes [original thread]
since this is in the missions section I presumed he wanted a mission running setup in which case resists>everything
- by Lauriers - at 2005.12.13 14:36:00
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174. Lvl3 mission enyo, post ideas to my setup - in Missions & Complexes [original thread]
aargh, my mistake, low is 2 hardeners, 1 TII small repper , and a cap power relay. I'd have been blown up in no time
- by Lauriers - at 2005.12.13 14:18:00
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175. Mission difficultys - in Missions & Complexes [original thread]
I'd like to nominate shipyard theft
- by Lauriers - at 2005.12.13 14:05:00
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176. Lvl3 mission enyo, post ideas to my setup - in Missions & Complexes [original thread]
Hi, I use 4x125 TII, antimatter 1xTE2100 launcher 90% webber ABII energised thermic, energised kinetic 2xcap power relay II I can run everything forever and I find the 125s do plenty of damage to take anyting down (have trouble with some lvl4 ...
- by Lauriers - at 2005.12.13 14:03:00
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177. armour tank after RMR - in Ships and Modules [original thread]
thanks for the link, that;s what I was after, I used to be a mathematician so that was real nice
- by Lauriers - at 2005.12.09 10:53:00
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178. armour tank after RMR - in Ships and Modules [original thread]
excellent, that will actually prob mean an improvement for my normal setup thanks
- by Lauriers - at 2005.12.09 10:46:00
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179. armour tank after RMR - in Ships and Modules [original thread]
I've see a few posts indicating that the stacking penalty for hardeners will be changing in RMR, is this true, I can't find any info for sure. If so, how will the stacking be changing. I rely on a heavy tank at the mo for doing lvl4s in my domi an...
- by Lauriers - at 2005.12.09 10:36:00
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180. Gluk's guide to Level 4 missions - in Missions & Complexes [original thread]
infiltrated outpost, I did this last night solo so it can deffo be done but it involved a bit of tactical cunning and a ship change. The trick is basically to use the structure to your advantage, yes you get stuck in the bloody thing but so do the...
- by Lauriers - at 2005.12.08 13:09:00
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