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1. Little things / Small QoL suggestions - in Player Features and Ideas Discussion [original thread]
Suggestion: up the unachortime on ESS or stop alpha characters from unachoring it Keywords: ESS Note: currently you can and many people do park a alpha alt in a throw away frigate sitting on your ESS in ratting system. When neutrals jump in you ju...
- by Longdrinks - at 2017.05.29 14:42:14
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2. Sticky:[Carnyx] The Jackdaw - in Player Features and Ideas Discussion [original thread]
elitatwo wrote: Weeeeh!!!!!!!!!!!!!!11111eleven I see what you did there and who wouldn't love a 94km missile range destroyer that volley tackle of the field so fast that linked interceptors just don't bother. I love her! /me wants to inj...
- by Longdrinks - at 2015.05.10 05:46:46
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3. Sticky:[Scylla] Strategic Cruiser Defensive Subsystems - in Player Features and Ideas Discussion [original thread]
Aliventi wrote: CCP Fozzie would you please present the numbers showing the current HP stats of a Tengu with supplemental screening fit, a Legion with adaptive plating fit, and Proteus with adaptive plating fit; then compare them to the soon to...
- by Longdrinks - at 2015.02.26 18:19:48
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4. New ECM Mechanic - in Player Features and Ideas Discussion [original thread]
icp u a baka
- by Longdrinks - at 2015.01.29 14:47:58
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5. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
liking the tank updates and looking forward to how this plays out on TQ
- by Longdrinks - at 2014.12.23 17:03:49
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6. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
pretty dumb changes with buffs to speed and cap across the board when this was one of the limiting factors holding very strong ships back. Also dscan changes and neutrange on pilgrims is a big middle finger to solo players. 10/10 changes, didnt e...
- by Longdrinks - at 2014.12.18 15:10:22
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7. Sticky:[Phoebe] Stealth Bombers - in Player Features and Ideas Discussion [original thread]
BROTHER Mullakai wrote: All is not lost , ( we usually just have a very small group and warp our selves so this is less about de cloaking as we go different times and distances ) i am a little concerned about the 12s on bombs thing but people o...
- by Longdrinks - at 2014.10.18 09:32:00
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8. Sticky:[Phoebe] Stealth Bombers - in Player Features and Ideas Discussion [original thread]
Phoenix Jones wrote: Did you just make light interdictors useless by creating interdiction stealth bombers? It's an honest question, because this is a very significant change. A frig with interdiction bubbling abilities is very powerful, plus...
- by Longdrinks - at 2014.10.16 13:30:00
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9. Sticky:[Phoebe] Change to Interdictor Bubble and Station Mechanics - in Player Features and Ideas Discussion [original thread]
Centra Spike wrote: Couldn't you just have 2 or 3 dictors juggling bubbles before they are locked? well yeah, but i takes 3 guys instead of 1 and a lot more chances of someone messing up if they want to keep bubbles up continously. Park one a...
- by Longdrinks - at 2014.10.09 18:10:00
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10. Sticky:[Oceanus] Interceptor Updates - in Player Features and Ideas Discussion [original thread]
scorchlikeshiswhiskey wrote: Well folks, here it is. https://community.eveonline.com/news/dev-blogs/rebalancing-eve-one-module-at-a-time Finally...... Edit: And I can't say that I'm thrilled that every light missile boat just got stomped on...
- by Longdrinks - at 2014.09.25 19:27:00
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11. Sticky:[Oceanus] Interdictor Updates - in Player Features and Ideas Discussion [original thread]
Getting more and more hyped for this patch every day. Eris too for good measure
- by Longdrinks - at 2014.09.24 19:36:00
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12. Sticky:[Oceanus] Interceptor Updates - in Player Features and Ideas Discussion [original thread]
really good changes :yes: Looking forward to maybe seeing some other frigs then crows in nullsec while im roaming
- by Longdrinks - at 2014.09.18 07:03:00
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13. Oceanus inty/dictor rebal - in Player Features and Ideas Discussion [original thread]
Antillie Sa'Kan wrote: Eos Ramazotti wrote: b) need a larger number of pilots for interceptor fleets to be effective. This is all nerfing their DPS would do. Inti DPS is fine overall. The class needs very few changes. Just the Raptor and C...
- by Longdrinks - at 2014.09.16 07:35:00
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14. Feedback on the new tool tips - in Player Features and Ideas Discussion [original thread]
agree with all of the above, and would very much like a granular disable option. Some of these are handy, majority of them are either redundant, in the way or not needed by experienced players. Being able to choose which ones i want to see would b...
- by Longdrinks - at 2014.05.13 12:59:00
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15. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Medalyn Isis wrote: Longdrinks wrote: whats so important about 6 turrets? Do you get stir crazy by flying the sabre with 7 turrets too? yeah, I'm not understanding this either. Since when have eve ships been symmetrical. He does have a p...
- by Longdrinks - at 2014.04.14 14:46:00
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16. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
whats so important about 6 turrets? Do you get stir crazy by flying the sabre with 7 turrets too?
- by Longdrinks - at 2014.04.14 14:34:00
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17. Sticky:[Summer 2014] Pirate Faction Cruisers - in Player Features and Ideas Discussion [original thread]
having to fit a ACR to get back the lost pg = highly crippled
- by Longdrinks - at 2014.04.08 17:46:00
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18. Sticky:[Summer 2014] Pirate Faction Cruisers - in Player Features and Ideas Discussion [original thread]
Carmen Electra wrote: Also, I'm a little unclear on where the Cynabal stands now. Giving it a warp speed bonus feels a big gimmicky. Gimmicky is fine as long as this token bonus isn't being used to justify a nerf elsewhere. If you're doing fle...
- by Longdrinks - at 2014.04.08 17:24:00
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19. Sticky:[Summer 2014] Pirate Faction Cruisers - in Player Features and Ideas Discussion [original thread]
This just in, vigilant with t1 resists isnt going to be a fleet ship any time soon no matter what kind of plate you can fit on it. But the speed bonus it got made a lot easier to solo kite with it(2240m/s with mwd and no speed mods) which is proba...
- by Longdrinks - at 2014.04.08 17:16:00
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20. Sticky:[Rubicon 1.1] Rapid Missile Update - in Player Features and Ideas Discussion [original thread]
cool change
- by Longdrinks - at 2014.01.21 13:28:00
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