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21. WTB Jerek Zuomi's and Hakim Storemare's Tag - in Want Ads & Trades [original thread]
Only need Jerek's now. TY!
- by MachineMk2 - at 2005.04.09 15:15:00
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22. WTB Jerek Zuomi's and Hakim Storemare's Tag - in Want Ads & Trades [original thread]
Edited by: MachineMk2 on 09/04/2005 14:01:44 I am still looking for these, thanks!
- by MachineMk2 - at 2005.04.09 04:51:00
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23. WTB Jerek Zuomi's and Hakim Storemare's Tag - in Want Ads & Trades [original thread]
Convo me.
- by MachineMk2 - at 2005.04.08 04:52:00
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24. What do you expect from Stealth Bombers? - in Ships and Modules [original thread]
Edited by: MachineMk2 on 16/03/2005 19:01:57 Edited by: MachineMk2 on 16/03/2005 18:53:15 I'd be unhappy if these ships were basically Buzzards w/ more launcher slots. My hope is that these ships will be given either rockets with massive...
- by MachineMk2 - at 2005.03.16 18:48:00
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25. Defenders vs Torps - in Ships and Modules [original thread]
I wouldn't mind seeing different types of defenders and the actual training of the defender skill/skills to use them. Also, which skill makes it seem like there is less whining in the forums?
- by MachineMk2 - at 2005.03.15 20:09:00
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26. Fun way to stop escrow scams - a "dev" idea i guess - in EVE General Discussion [original thread]
I have a way to stop escrow spamming. :D It's simple really. Just make it so that when something is claimed that doesn't match the description (or whatever) you "fine" the scammer 50% of the escrow price... ...and you charge whoever claimed it ...
- by MachineMk2 - at 2005.03.10 04:20:00
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27. [Auction] Lab Slot - Abaim - in Sell Orders [original thread]
Edited by: MachineMk2 on 05/03/2005 05:46:08 Auction for Lab slot in Abaim (0.8) Bid Start: 1m Minimum Bid Increase: 500k Buy Out: 25mil Ends: March 7th at 00:00 game time
- by MachineMk2 - at 2005.03.05 05:46:00
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28. NPC stats - in Ships and Modules [original thread]
Edited by: MachineMk2 on 04/03/2005 07:54:06 http://www.eve-i.com/home/crowley/page/page_objectexplorer.php
- by MachineMk2 - at 2005.03.04 07:53:00
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29. EVE - The only game in the world that develops backwards. - in Ships and Modules [original thread]
I want to clarify my ECM comment. I honestly don't know if I like them or not. I think giving ECM some depth is a good thing, but I do think it's a bit overpowered when a Frigate (T2 or otherwise) has the ability to break a battleships lock. On ...
- by MachineMk2 - at 2005.03.04 07:18:00
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30. Fleet Tempest ? - in Missions & Complexes [original thread]
I'm wondering the same things. :D
- by MachineMk2 - at 2005.03.04 06:38:00
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31. Should Level IV agents only give missions in 0.4 or less systems? - in Missions & Complexes [original thread]
Edited by: MachineMk2 on 04/03/2005 06:36:36 Originally by: RollinDutchMasters The NPCs are about as AI developed as the enemies from Super Mario Brothers. The only 'risk' involved is lag, and the rewards... well, the rewards are fat s...
- by MachineMk2 - at 2005.03.04 06:36:00
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32. Should Level IV agents only give missions in 0.4 or less systems? - in Missions & Complexes [original thread]
Edited by: MachineMk2 on 04/03/2005 05:59:01 What that guy said. ^ I'm also of the opinion that all these people screaming about "risk versus reward" have never done a level 4 mission, much less against Angels.
- by MachineMk2 - at 2005.03.04 05:58:00
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33. EVE - The only game in the world that develops backwards. - in Ships and Modules [original thread]
Edited by: MachineMk2 on 04/03/2005 04:05:07 I'm perfectly happy with most of these changes. The ECM changes seem to benefit frigates a lot more than you think. Before it was impossible for a frigate to break a lock with a large ship. With th...
- by MachineMk2 - at 2005.03.04 04:04:00
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34. Laser Nerf: Bye Bye Apoc, Zealot, Sacrilege, Prophecy, Punisher etc - in Ships and Modules [original thread]
Amarr whining 4 teh w1n!
- by MachineMk2 - at 2005.03.03 17:04:00
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35. reload button - in Player Features and Ideas Discussion [original thread]
/signed
- by MachineMk2 - at 2005.03.03 06:40:00
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36. It's time to update the Apocalypse skin. - in EVE General Discussion [original thread]
I'd love to see high-rez textures for the models...or even just better ones. If you compare the newer ships like the Ferox or Prophecy to the older ones, they are MUCH better. The Sigil has great textures. Relooking the older ships is a good i...
- by MachineMk2 - at 2005.03.01 23:17:00
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37. Change ship skins? - in EVE General Discussion [original thread]
I'd settle for high-rez skins. But I'd love a bit of ship customization.
- by MachineMk2 - at 2005.03.01 21:47:00
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38. Tweak Destroyers and Battlecruisers - in Player Features and Ideas Discussion [original thread]
Originally by: Mon Palae Blah blah blah Look dude. A cruiser hull w/ battleship armament = a battlecruiser. Firepower and speed in place of protection. I don't care what the Graf Spree weighed. It's a light hull with battleship armamen...
- by MachineMk2 - at 2005.02.25 04:05:00
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39. Tweak Destroyers and Battlecruisers - in Player Features and Ideas Discussion [original thread]
Edited by: MachineMk2 on 25/02/2005 01:05:45 Originally by: Mon Palae Originally by: MachineMk2 And BC's are really just Heavy Cruisers. Which is fine because they are great for level 3 missions. I'd be all for a true Battlecru...
- by MachineMk2 - at 2005.02.25 01:03:00
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40. corvetts - in Ships and Modules [original thread]
Originally by: Griffin Smith AFAIK it goes like this: P protrol boat C corvett F frigate DD destroyer CG cruiser BB small bs BBH big BS CV Aircraft carrier This is a list of tonnage, the heavyest being the carrier, but there r some small...
- by MachineMk2 - at 2005.02.25 00:28:00
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