| Pages: 1 [2] 3 4 5 6 7 8 9 10 20 30 40 |
21. Sticky:Dev blog: Ghastly Hotbed Of Spaceship Trauma - Ghost Sites in Rubicon - in EVE Information Portal [original thread]
Makoto Priano wrote: yes. What the hell is a villard wheel, and is it something that can even be shattered? There was a rookie tutorial mission that gave you a Perpetual Motion I bpc. To complete the mission, you needed to hand the agent a bu...
- by Mioelnir - at 2013.11.04 17:45:00
|
22. Sticky:Dev blog: Ghastly Hotbed Of Spaceship Trauma - Ghost Sites in Rubicon - in EVE Information Portal [original thread]
+1 for shattered villard wheels. I am laughing tears right now.
- by Mioelnir - at 2013.11.04 17:34:00
|
23. [Rubicon] T3 Subsystem re-fitting in space - in Test Server Feedback [original thread]
I read the devpost and then the little angel on my left shoulder went all "This is awesome!". And then the little devil on my right shoulder looked up from his Laptop and was all "but what if the Orca removes fleet hangar access inbetween taking o...
- by Mioelnir - at 2013.11.04 17:27:00
|
24. Mass moving in Fleets - in Test Server Feedback [original thread]
CCP karkur wrote: I like you (or at least most of you ), so I do spend a lot of my own freetime after hours and weekends to work on this kind of stuff, to make your EVE life easier, so getting slapped with "omg, why don't you work on feature A!...
- by Mioelnir - at 2013.11.02 01:42:00
|
25. Suggesting updated rules for highsec capitals - in EVE General Discussion [original thread]
Eve is a persistent universe. If things change, artifacts stay behind. Adapting everything to the NWO is the opposite of persistent. On the other hand, that move could conceivably have happened in 2006 when the manufacturing lines have changed. I...
- by Mioelnir - at 2013.11.01 19:34:00
|
26. Mass moving in Fleets - in Test Server Feedback [original thread]
CCP Fozzie wrote: Why are CCP's artists modeling new ships when they could be reprogramming the back-end fleet boosting code?!? This is an outrage! Hold my beer....
- by Mioelnir - at 2013.10.31 22:42:00
|
27. Suggesting updated rules for highsec capitals - in EVE General Discussion [original thread]
Looks like my old Evelopedia article has finally grown up.
- by Mioelnir - at 2013.10.31 16:04:00
|
28. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Any update on the Bastion Module no longer needing an invention skill? Pretty please Fozzie and Rise?
- by Mioelnir - at 2013.10.29 01:45:00
|
29. Sticky:[Rubicon] Interdictor Rebalance - in Player Features and Ideas Discussion [original thread]
Xorth Adimus wrote: Larger mag size could be something maybe a future T2 interdiction launcher could do for a higher cost / fitting? T2 could also go in the 2-3 seconds activation and/or 30-45 seconds reload direction. Just thinking about ...
- by Mioelnir - at 2013.10.28 21:22:00
|
30. Sticky:[Rubicon] Interdictor Rebalance - in Player Features and Ideas Discussion [original thread]
Marian Devers wrote: Edit: I'll give you a hint - what happens now when an Interdictor reloads his Sphere Launcher, and what will happen after the patch? With interdictors 5 and 2 launchers you can currently launch 2 bubbles and then both lau...
- by Mioelnir - at 2013.10.28 18:17:00
|
31. Dear art team: New Golem and Paladin skins are awesome! - in Test Server Feedback [original thread]
Vargur wants some glowy bits as well.
- by Mioelnir - at 2013.10.27 15:54:00
|
32. Major Warp Speed problems - in Test Server Feedback [original thread]
Altrue wrote: Wait wait wait ! Do you mean that, actually, capitals and super-capitals needs to have an escort of subcaps? Well, it's new that for certain ships you require it to login and change a skill.
- by Mioelnir - at 2013.10.27 09:38:00
|
33. Danger will robinson? - in EVE General Discussion [original thread]
Well, I'd guess that the proxy you mentioned includes some sort of inspection engine and packet redirection to forcefully proxy detected SSL connections which the eve client (rightfully) detected as man in the middle attack. But that's not somethi...
- by Mioelnir - at 2013.10.25 16:35:00
|
34. Danger will robinson? - in EVE General Discussion [original thread]
"Danger Will Robinson" as an error message when something is seriously wrong is actually not that uncommon, because Nerds will be Nerds.
- by Mioelnir - at 2013.10.25 16:17:00
|
35. Sticky:[Rubicon] Ghost Sites & Ascendancy Implant Set - in Test Server Feedback [original thread]
DeMichael Crimson wrote: Where did you get this information? Link please. If it's true, then these implants probably won't be used by the majority of the playerbase. If you mean the historical stuff about LG implants, forum search for posts ...
- by Mioelnir - at 2013.10.21 00:22:00
|
36. Major Warp Speed problems - in Test Server Feedback [original thread]
I think it is kind of ironic how the passive intel provided by the local window was always commented on as something that should be replaced by a more active component. And now the one active intel component available, the d-scan, gets utterly obs...
- by Mioelnir - at 2013.10.20 10:34:00
|
37. Sticky:[Rubicon] Ghost Sites & Ascendancy Implant Set - in Test Server Feedback [original thread]
Implant set is ill timed. The effects of the warp speed changes on the pvp meta are still unknown. Introducing a warpspeed pirate set at the same time has the potential to create a game breaking defect. Why is this a high-grade set? The minor fac...
- by Mioelnir - at 2013.10.20 06:43:00
|
38. Sticky:[Rubicon] Warp Speed and Acceleration - in Player Features and Ideas Discussion [original thread]
Vrenth wrote: Freighter part of your complaint is invalid. Freighters travel time is now faster in most cases if you look at their charts. Did you switch the charts?
- by Mioelnir - at 2013.10.18 05:55:00
|
39. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
Tiye Q wrote: Callic Veratar wrote: I find it very entertaining that players who periodically flood Jita with Tornadoes are complaining about a cheap griefing mechanic. My thoughts exactly. The siphon unit is not impressive and hardly q...
- by Mioelnir - at 2013.10.17 19:58:00
|
40. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
DevBlog wrote: It also aligns itself well with our general intent to give players more ways to affect each otherGÇÖs income than just through brute force. Make a new player training session about basic math and how it relates to blueprints an...
- by Mioelnir - at 2013.10.17 18:58:00
|
| Pages: 1 [2] 3 4 5 6 7 8 9 10 20 30 40 |
| First page | Previous page | Next page | Last page |