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21. [RMR] Flycatcher setups - in Ships and Modules [original thread]
Okay well now that the Heretic will be the dedicated rocket dictor and the flycatcher is getting a small (2 pg - 23 cpu) fitting boost, does anyone have any good light missile setups? I was thinking something like 6x Std Launcher II 1x Bubble 1...
- by PartyVaN - at 2007.08.23 22:05:00
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22. Rorqual screenshots - in EVE General Discussion [original thread]
you'd thing it would have a bigger raw cargo capacity than just 20k, even if ore is getting compressed.
- by PartyVaN - at 2007.08.21 01:10:00
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23. Fast missiles versus fast ships - in Ships and Modules [original thread]
I haven't really looked at stealth bomber attributes since the patch (item database needs to be updated of course...), but do they now give boni to both explosion radius and explosion velocity?
- by PartyVaN - at 2007.08.21 00:48:00
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24. On interceptors - in Ships and Modules [original thread]
Edited by: PartyVaN on 18/08/2007 01:03:26 Originally by: Multras Guess I should spill the tackler inty secret. Micro cap injector. micro cap inject raptors are okay if your skills arent that good, but a crow with good skills (Cap ...
- by PartyVaN - at 2007.08.18 00:58:00
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25. Light Missile Flycatcher - Even Possible? - in Ships and Modules [original thread]
with a Domination MWD (575% base) and a named nanofiber, i can get about 3200 m/s in a line.
- by PartyVaN - at 2007.08.13 02:44:00
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26. T2 short range ammunition needs a rework - in Ships and Modules [original thread]
So do we make faction ammo worse or T2 ammo better?
- by PartyVaN - at 2007.08.13 01:08:00
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27. Light Missile Flycatcher - Even Possible? - in Ships and Modules [original thread]
Originally by: Tonto Auri Try to train Your AWU a bit. It will help You fit all that **** PG-wise. Uh not really. I could shave 2-4 more percent off my launchers with AWU 4/5, which at most might save me a whole 1 pg total. James, hav...
- by PartyVaN - at 2007.08.12 23:24:00
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28. T2 short range ammunition needs a rework - in Ships and Modules [original thread]
Edited by: PartyVaN on 12/08/2007 22:52:35 same goes for Faction vrs T2 rockets. Rage rockets do 1 more damage than faction but have all the penalties too.
- by PartyVaN - at 2007.08.12 22:52:00
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29. Light Missile Flycatcher - Even Possible? - in Ships and Modules [original thread]
Now that the heretic pretty much has the flycatcher beat for rocket combat, i was thinking of trying to setup a flycatcher with standard launchers. While its bonuses are obviously geared toward using light missiles, its low PG kinda hinders it fro...
- by PartyVaN - at 2007.08.12 22:50:00
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30. Caldari 1 on 1 PvP - in Ships and Modules [original thread]
Edited by: PartyVaN on 07/08/2007 01:18:04 uh light damp drones are like -5% range/resolution iirc... not all that useful..
- by PartyVaN - at 2007.08.07 01:18:00
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31. Domination 1MN Microwarp... - in Ships and Modules [original thread]
Well its just that I have one and Im currently a bit short on cash. I didn't know if they were exceptionally rare, but i guess I'll go and get a PC soon.
- by PartyVaN - at 2007.06.26 03:04:00
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32. Domination 1MN Microwarp... - in Ships and Modules [original thread]
I know these are still listed on the variations tab, but do the y still drop ever? I saw one buy order on all regional contracts, so I thought maybe it had been phased out or something... If so, what are they worth?
- by PartyVaN - at 2007.06.25 06:47:00
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33. Interdictors Skill - in Skill Discussions [original thread]
I seem to recall right as rev I came out (or a patch right after it), something was changed that actually made more levels into interdictors bad for a dictor pilot (in regards to the bubble launcher). I cant recall exactly what the problem is, but...
- by PartyVaN - at 2007.06.21 09:34:00
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34. Some Newbie questions about Industrial fitting... - in Ships and Modules [original thread]
Yea the optimal setup for just hauling in lowsec or anywhere dangerous would probably be: -High- 1x Prototype Cloaking Device (probably not for you yet) 1x Tractor Beam -Mids- *Really up to you, i would say either passive shield resistance harde...
- by PartyVaN - at 2007.06.15 20:38:00
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35. Cheap Cyclone for 0.0 ratting possible? - in Ships and Modules [original thread]
Yea i figured ammo consumption would be the main drawback...
- by PartyVaN - at 2007.06.15 20:33:00
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36. No subject - in Ships and Modules [original thread]
Edited by: PartyVaN on 15/06/2007 20:30:46 er..
- by PartyVaN - at 2007.06.15 20:32:00
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37. Some Newbie questions about Industrial fitting... - in Ships and Modules [original thread]
Edited by: PartyVaN on 15/06/2007 20:28:51 Well I bet that thread is a bit old, as you don't even need half of those things Instas were bookmarks that would drop you right at 0m from gate to gate (before warp to zero, the closest you could wa...
- by PartyVaN - at 2007.06.15 20:28:00
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38. Cheap Cyclone for 0.0 ratting possible? - in Ships and Modules [original thread]
I always thought an AC setup might work pretty well for PvE, with a lot of NOS allowing you to just sit on BSes and never cap out 5x 425s (maybe 220s) 3x Medium NOS 1x Large (or XL if its possible with skills and 220s) Shield Booster II 1x MWD ...
- by PartyVaN - at 2007.06.15 20:19:00
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39. Should I train for Interceptors (4.5mil SP) - in Ships and Modules [original thread]
Edited by: PartyVaN on 15/06/2007 20:14:22 if you want to get into something in the mean time (having the basic skills to fly an inty does NOT mean you should be flying it at all), most fleet ops low sp pilots can be very effective with ewar s...
- by PartyVaN - at 2007.06.15 20:15:00
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40. Assault Frigate Discussion - in Ships and Modules [original thread]
From what I've learned from asking here, each AFs resistance bonus from their racial frigate skill level (XX% shield and armor resist1, xx% shield and armor resist2) seems pointless, as these are already built in. Like if you were to compare AFs t...
- by PartyVaN - at 2007.06.15 20:07:00
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