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1. Gate camping is stupid and unfair - Please make it stop - in Player Features and Ideas Discussion [original thread]
Originally by: Griptus Oh sure. You can also detect bear traps just by stepping on them. You could, or you could use something less expensive than your leg (like a stick) to check ahead of you. The principle is pretty similar to usi...
- by Popoi - at 2011.05.14 16:54:00
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2. Gate camping is stupid and unfair - Please make it stop - in Player Features and Ideas Discussion [original thread]
Originally by: Griptus It's unfair because it's undetectable Have a scout. It's very easy to detect dudes on the other side of the gate after you jump through it. Originally by: Griptus and unavoidable. Go another way. Very f...
- by Popoi - at 2011.05.13 23:09:00
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3. Gate camping is stupid and unfair - Please make it stop - in Player Features and Ideas Discussion [original thread]
Originally by: Griptus Every location in a system is a "choke point". We choose to organize our ambushes on stargates because that's were we have the greatest advantage- i.e unfair. Thank you for proving my case. Proving that it's unf...
- by Popoi - at 2011.05.13 01:38:00
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4. [ISSUE] LOW SEC PROBES & SAFE SPOTS - in Assembly Hall [original thread]
Originally by: Drake Draconis Thats what I call a smart pilot. And someone would call it an exploit, since they're taking advantage of a feature designed to protect mission runners when they aren't actually running missions.
- by Popoi - at 2008.08.24 00:54:00
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5. [ISSUE] LOW SEC PROBES & SAFE SPOTS - in Assembly Hall [original thread]
Originally by: Drake Draconis For crying out loud... your throwing a fit about a carrier hiding in a safe spot? No, he's complaining about a carrier using a safespot that's significantly harder to probe out, due to the way missions (s...
- by Popoi - at 2008.08.23 17:55:00
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6. [IDEA] REMOVE THE LOCAL - in Assembly Hall [original thread]
Originally by: Lacco Removing local has the equal nerf to PVPrs and PVErs, since both of them would have to relay on scan results, and therefore everyone would have to work for the intel, not to get it for free .. You are incredibly d...
- by Popoi - at 2008.08.04 04:17:00
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7. Exploration-Specific Vessel - in Jita Park Speakers Corner [original thread]
Originally by: Barstander 1. Solo exploration should be a viable profession I'm not sure this should be the case all the time. The only reason solo exploration is even possible (at least in 0.0) is with alliance-level infrastructure or...
- by Popoi - at 2008.08.03 05:27:00
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8. For Mobile Infrastructure, but against an All-in-One exploration ship? - in Jita Park Speakers Corner [original thread]
Originally by: LetsDoThis The standard lowsec/0.0 exploration tools of the trade are a cov-ops and pilgrim. Oh god why? Is it just the covops cloak? Why not just a ratting BS that has better DPS, far better tank, and is actually insura...
- by Popoi - at 2008.07.02 21:23:00
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9. For Mobile Infrastructure, but against an All-in-One exploration ship? - in Jita Park Speakers Corner [original thread]
I don't really think the two are comparable. The sort of thing the CSM were talking about (if I remember correctly) isn't really possible at all the way things work now, which means it would pretty much require creating a new role to accomplish. ...
- by Popoi - at 2008.07.02 04:49:00
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10. The end of MC - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: marakor So if goon beat BOB are we gonna see them drop 1-2k ppl on top of anybody who they dislike?. Wont that be fun. I think the official plan after we run out of interesting targets is to fly apart due to internal dram...
- by Popoi - at 2007.09.04 04:29:00
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11. Piracy Is Different From Harassment... Do Not Tolerate Cyberbully's - in Crime and Punishment [original thread]
Originally by: N'k Yes I would hope for them to be banned too as childish remarks an ridculing people is imho unacceptable and if you condone this behaviour, sorry but your not far from childish yourself. I too hope CCP will take a har...
- by Popoi - at 2007.07.15 17:17:00
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12. Would YOU like to make 2.2b isk a day, risk free? - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Aeon Yakati Investment needed: 200 bil + Profit: 2 bil That's 1% profit / traderun / day. Wow, big deal!!! Except you're also getting huge returns in the form of an unparalleled combat and logistics tool, which would ...
- by Popoi - at 2007.06.11 00:18:00
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13. Would YOU like to make 2.2b isk a day, risk free? - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Orange Species jump portal imobilises your ship. For 60 seconds, if I'm reading the item description right. Basically, you're vulnerable to a dread fleet of a pretty significant size, dropped on you within a window of a ...
- by Popoi - at 2007.06.10 06:14:00
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14. should Dev's and GM's be allowed to be ingame players(vote/discussion) - in EVE General Discussion [original thread]
Edited by: Popoi on 29/05/2007 15:20:55 Edited by: Popoi on 29/05/2007 15:15:04 I don't really buy the "They need to play to balance the game" argument. They have a whole server that they can use test things without compromising the live g...
- by Popoi - at 2007.05.29 15:16:00
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15. The Titan Thread to End All Titan Threads - A Report - in Ships and Modules [original thread]
Originally by: LUKEC Titans are probably ships with worst survivability ratio ever. (I think only special gaming commissioned ships have worse) A sample size of under a dozen (not sure of the exact number) isn't enough to make any kind...
- by Popoi - at 2007.05.10 18:37:00
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