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1001. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
CCP Fozzie -- would you be willing to divulge the specific counts of individual asteroids inside the ore prospecting sites?
- by Querns - at 2015.04.16 14:25:33
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1002. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Decaneos wrote: Maybe when the new changes come in and everythings not got goon goo all over it making it sticky and nasty to touch ;) The funny thing about eve is that most of it has this criteria applied to it. I suggest carrying a blacklig...
- by Querns - at 2015.04.16 13:42:18
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1003. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
GankYou wrote: Yes. I once came into a bike shop to get a tyre puncture cured, but the gentleman at the counter said that it is more cost-effective to source and replace the tube completely. True relevant storie. vOv Your metaphor is bad, an...
- by Querns - at 2015.04.16 13:38:45
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1004. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Decaneos wrote: Querns wrote: Henry Plantgenet wrote: NPC nullsec areas should have at least as good ores as 0.1. apparently CCP thinks differently. I would suggest simply moving inside the region you are in, honestly. According to dot...
- by Querns - at 2015.04.16 13:32:33
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1005. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Basil Pupkin wrote: Mr Omniblivion wrote: Basil Pupkin wrote: one 10 days old "special" individual in a destroyer can bring halt to all mining in a whole constellation for as long as he wants. Step 1) Fly a skiff Step 2) Orbit your can...
- by Querns - at 2015.04.16 13:08:35
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1006. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
umah wrote: To be honest, I don't see this changing anything at all. Since the system is closed, everything from ore to product will just readjust in price to make it the same slog as its always been. The industry problems in null sec have no...
- by Querns - at 2015.04.16 02:36:02
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1007. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Henry Plantgenet wrote: NPC nullsec areas should have at least as good ores as 0.1. apparently CCP thinks differently. I would suggest simply moving inside the region you are in, honestly. According to dotlan, some crokite spawns in Syndicat...
- by Querns - at 2015.04.16 01:13:13
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1008. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Gyr Altai wrote: Querns wrote: Corraidhin Farsaidh wrote: With this change going ahead it may be an idea to add some of the most rare rocks in small amounts into hard to scan anomalies in hisec and losec for explorers to go find. Then ...
- by Querns - at 2015.04.16 01:08:01
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1009. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Vertueux Arkaral wrote: Will Ore Prospecting Arrays affect wormholes? You can't use infrastructure hubs in wormhole space, so no. It is an accoutrement available only in conquerable nullsec.
- by Querns - at 2015.04.15 22:54:01
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1010. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
FireFrenzy wrote: Wait... They are doubling the "high value" ore in everything and not dropping other mineral use? YAY FOR MOAR EXPENSIVE EVERTYTHING! Or have i grossly misread something? You're not far off the mark, but you're overest...
- by Querns - at 2015.04.15 21:30:32
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1011. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Iroquoiss Pliskin wrote: Yes, I have no desire to view it through any official reason given. http://i.imgur.com/1DGp55L.png Well, I guess it's better than nothing - I just wish more resource types would be differentiated in a similar wa...
- by Querns - at 2015.04.15 20:34:35
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1012. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Iroquoiss Pliskin wrote: Querns wrote: Iroquoiss Pliskin wrote: Anyone know whether these ore anomalies are all the same across all sov space? If so, then moon resources are the only differentiating factor here. Yes, the ore anomali...
- by Querns - at 2015.04.15 20:09:07
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1013. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Iroquoiss Pliskin wrote: Anyone know whether these ore anomalies are all the same across all sov space? If so, then moon resources are the only differentiating factor here. Yes, the ore anomalies are consistent across all sov space. This...
- by Querns - at 2015.04.15 19:42:41
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1014. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Basil Pupkin wrote: Blue donut mining is a lot safer than hisec. It's not a carrot, it's a stick right up the rear of every non-bot hisec miner. Grats on encouraging deklein bot fleets, CCP Lapdog. Nah.
- by Querns - at 2015.04.15 17:38:31
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1015. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Siigari Kitawa wrote: I'm honestly confused about Dark Ochre. Why is it so overloaded on Isogen with nearly no Nocxium? As a matter of fact, no ore on your new chart focuses on Nocx, and that's a bit frustrating. More like "Cerulean Ochre" am ...
- by Querns - at 2015.04.15 17:10:57
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1016. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Corraidhin Farsaidh wrote: Note that I don't mine now, I'm just arguing the side of the hisec folks since they are being increasingly marginalized in terms of how they can make a profit. We'll see how this all shakes out of course but I don't b...
- by Querns - at 2015.04.15 16:12:01
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1017. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Corraidhin Farsaidh wrote: Querns wrote: This assumption is dangerously weak. Profit is absolutely a major carrot for miners in all areas of space. They do it for reasons other than pure profit as there are many better and much faster wa...
- by Querns - at 2015.04.15 15:28:06
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1018. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Frostys Virpio wrote: Querns wrote: sabre906 wrote: Scale mining yield (m3/sec) to system sec, and suddenly you'll have miners in lowsec, nullsec, and yes, whs. This already happens. Ore prospecting sites spawn +5% variants from -0.45 t...
- by Querns - at 2015.04.15 14:30:37
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1019. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
sabre906 wrote: Scale mining yield (m3/sec) to system sec, and suddenly you'll have miners in lowsec, nullsec, and yes, whs. This already happens. Ore prospecting sites spawn +5% variants from -0.45 to -0.849999 security status, and +10% vari...
- by Querns - at 2015.04.15 14:20:45
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1020. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
NEONOVUS wrote: Have you considered adding more minerals to T2 production? Currently it seems a bit odd that most of them just use morphite as a mineral and rely on the t1 mineral count. Most (if not all) T2 items have a T1 item as one of ...
- by Querns - at 2015.04.15 14:09:04
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