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981. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Lemming Alpha1dash1 wrote: I do not like mining #bringbackgunmining hint: https://zkillboard.com/group/463/losses/ Can you tell me how the ore composition (preferably Bistot) is tied into system security level Check dotlan.
- by Querns - at 2015.04.19 12:33:55
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982. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
elitatwo wrote: Nah. CCP Fozzie was a goon. The rest I will leave for your imagination to fill.. Actually, he was from PL. All the devs who were goons are no longer with the company.
- by Querns - at 2015.04.19 11:49:51
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983. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
GetSirrus wrote: Querns wrote: You're also wrong about recruiting industrialists and miners. There's no need to recruit individuals who only do industry or mining because PVPers have alts that can do the job just as well. Querns wrot...
- by Querns - at 2015.04.18 21:13:26
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984. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Corraidhin Farsaidh wrote: Querns wrote: Reading between the lines: We don't care about dedicated miners and industrialists We view it as a necessary evil We just do what we need to in support of the alliance and couldn't care less otherwi...
- by Querns - at 2015.04.18 19:48:56
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985. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Maldiro Selkurk wrote: We in nullsec despite having ludicrous amounts of ISK will trump on about or need for even more ridiculous amounts ISK because CCP buys this load of crap so why not keep on using it. Oh, almost forgot about the miners ...
- by Querns - at 2015.04.18 12:23:00
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986. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Except that there will be no more veldspar in ore prospecting sites. :V
- by Querns - at 2015.04.17 16:23:22
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987. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Corraidhin Farsaidh wrote: Querns wrote: Basil Pupkin wrote: outside of blue donut How do you get "outside" a blue donut? A donut implies that all of nullsec is blue to each other. Saying that areas are "outside" of it fundamentally imp...
- by Querns - at 2015.04.17 12:57:35
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988. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Simon Alfrir wrote: Again, are you hurting that badly in Nullsec where this change is necessary? I don't mind a little pain if it helps balance things out but I don't think it's needed given all the things you guys already get that we can't us...
- by Querns - at 2015.04.17 12:55:27
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989. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Basil Pupkin wrote: outside of blue donut How do you get "outside" a blue donut? A donut implies that all of nullsec is blue to each other. Saying that areas are "outside" of it fundamentally implies that not all of nullsec is blue to each ot...
- by Querns - at 2015.04.17 12:34:10
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990. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Simon Alfrir wrote: Querns wrote: Simon Alfrir wrote: I would also ask CCP to investigate the possible insider trading of Zydrine and Megacyte prior to the announcement of these changes being made public. I believe that the there may hav...
- by Querns - at 2015.04.17 11:57:18
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991. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Simon Alfrir wrote: I would also ask CCP to investigate the possible insider trading of Zydrine and Megacyte prior to the announcement of these changes being made public. I believe that the there may have been large spikes in the purchases of ...
- by Querns - at 2015.04.17 10:24:09
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992. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Maldiro Selkurk wrote: Fredric Wolf wrote: I dont know, I kind of enjoy watching people try to skate up hill. The masses of high sec have their blinders on so tight that they can not see past anything more then blue doughnut or grr goons. It...
- by Querns - at 2015.04.17 01:23:05
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993. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Sienna Vanjarc wrote: I understand and really like the intention of making sov-null more self-sufficient, and increasing income for nullsec miners (to fix risk/reward). That change is needed. But i have the fear this change will reduce income o...
- by Querns - at 2015.04.16 23:30:36
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994. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Dentia Caecus wrote: Sadly, this thread has been thoroughly hijacked, has devolved into a chest-beating discussion of 0.0 politics and is pretty much dead. I agree; if only all those other people with dangerously uninformed opinions hadn't s...
- by Querns - at 2015.04.16 22:48:34
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995. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Rowells wrote: I'm pretty sure all ships die pathetically quickly in hostile space. Not just barges. Not with the bulwark of the BLUE DONUT guarding them!
- by Querns - at 2015.04.16 21:56:41
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996. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Oh, also: Basil Pupkin wrote: You are ignoring the problem that there is no viable barge which doesn't just die pathetically in nullsec outside of blue donut. And in hisec you will be bumped even if you can't be ganked, so having a Skiff solv...
- by Querns - at 2015.04.16 21:40:35
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997. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Basil Pupkin wrote: EvilweaselSA wrote: "sure, it is trivially easy to be perfectly safe, but in order to be perfectly safe i would have to give up a smidgen of yield which, as a highsec bot-aspirant, i cannot conceive of" if you want perfe...
- by Querns - at 2015.04.16 21:36:02
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998. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Valterra Craven wrote: Querns wrote: Valterra Craven wrote: Querns & Mr Omniblivion Stuff This is pretty much incorrect. Could you please explain why? Take a look at the site comps again and calculate how many minerals come fr...
- by Querns - at 2015.04.16 19:29:06
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999. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Valterra Craven wrote: Querns & Mr Omniblivion I'm still surprised to see you guys so enthused by these changes. I still think CCP needs to be taken to task for continually introducing content that breaks things and then simply applying ba...
- by Querns - at 2015.04.16 19:17:25
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1000. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Basil Pupkin wrote: Querns wrote: A skiff can have 90k EHP, before bonuses. Also, enumerate your enemies and scout. These are the tools nullsec uses; quit being too lazy to use them. So destroyer would have to reload once while Skiff die...
- by Querns - at 2015.04.16 16:34:22
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