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141. T3 Cruisers? Seriously? - in EVE Alliance Tournament Discussion [original thread]
Approx Isk cost to field a team for: Alliance Tournament IV: Ships/fittings: ~1-2bil, implants: 1.5bil+, the major isk sink was pirate implant sets (lg or hg) as needed for each pilot that participated. ~approx 3-3.5bil at the low end (lg implants...
- by Rajere - at 2009.06.30 05:29:00
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142. Proteus - in Ships and Modules [original thread]
Switch subs to Power Core Multiplier, that will let you fit a 6th Heavy Neutron Blaster II instead of the small neut, and upgrade your 800mm plate to a 1600mm plate. Still leaves you with 5x Hammerhead IIs +5x spare light drones (EC-300s, Warrior ...
- by Rajere - at 2009.06.30 01:51:00
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143. [Proposal] Covert cyno's in high sec - in Assembly Hall [original thread]
On one hand, it's pretty much the same as when they changed Cov Cyno's to be usable in cynojammed systems, so there's no reason not to support it. It has nothing to do with the ships themselves, It doesn't change anything about Black Ops at all. A...
- by Rajere - at 2009.06.29 20:37:00
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144. [PROPOSAL] Warp Scrambler. - in Assembly Hall [original thread]
Edited by: Rajere on 29/06/2009 16:01:23 Originally by: Phantom Slave Originally by: Wai Ng'Tse Of course no one is forcing you to put an afterburner on, dont be stupid. But it's another mod you ideally dont want to leave the...
- by Rajere - at 2009.06.29 15:56:00
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145. In a RR Battlehsip gang which ships are the last to be primaried. - in Warfare & Tactics [original thread]
Originally by: Robert0288 For a mega (3 trimarks), call it 660 (730 with overload) with t2 ogres Ions with null @ range of 13km optimal, 2 remote reps, EHP ~ 109k. Dommy with neut/nos combo (2 trimarks, 1 remote rep rig) ~475 DPs with ogr...
- by Rajere - at 2009.06.29 13:08:00
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146. Session timer for ship death - in Warfare & Tactics [original thread]
If you spam dock/jump, just like spamming warp when your ship is in low structure (so that your pod can escape), you will dock/jump *before* you load your pod thus before you receive a new session change timer.
- by Rajere - at 2009.06.28 07:45:00
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147. Drone Oriented Marauder - in Player Features and Ideas Discussion [original thread]
Edited by: Rajere on 12/06/2009 23:18:12 I've been asking for the Sin and Marauder to be switched for a long time now (Black Ops based on the Megathron, Marauder based on the Dominix) as a way to fix the Gallente Black Ops, i've always said th...
- by Rajere - at 2009.06.12 23:15:00
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148. [Proposal] change to aggression timer - all in or all out - in Assembly Hall [original thread]
Edited by: Rajere on 12/06/2009 22:50:19 Oh wow look CCP removes my replies where I own the newb Drake Draconis. To reiterate, obvious sarcasm is obvious, and newbs who never leave highsec like Drake, have nothing to contribute to this discuss...
- by Rajere - at 2009.06.12 22:49:00
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149. The 22nd, leaving FW to join SCALE Alliance (Balance of Judgement) - in Warfare & Tactics [original thread]
Originally by: Xianbei Originally by: Atraxerxes Just to clarify, this is not a "FW suck nerd rage quit", Originally by: Atraxerxes goes on to say FW suck I quit honestly FOOM, wtf ? you WANT these guys ? i give ...
- by Rajere - at 2009.06.12 17:51:00
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150. [Proposal] change to aggression timer - all in or all out - in Assembly Hall [original thread]
Originally by: Rajere Do you know what QED means? Do yourself a favor, look it up, then stop posting. The opinions expressed in my posts do represent my corp -------------------------- NOTR
- by Rajere - at 2009.06.11 16:29:00
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151. Docking Games - in Warfare & Tactics [original thread]
Edited by: Rajere on 11/06/2009 15:32:44 Originally by: RedSplat Stop overblobbing people and they might engage off station. Usually the issue is half a dozen people wanting to gank some guy in a station, he undocks and ****s with the...
- by Rajere - at 2009.06.11 15:25:00
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152. Warp Core Descrambler - in Ships and Modules [original thread]
Edited by: Rajere on 11/06/2009 13:03:36 Originally by: Draulin Originally by: Lexa Hellfury If you're getting caught by gate camps, you're doing something wrong to begin with. I love how people say this, but I've been caug...
- by Rajere - at 2009.06.11 13:02:00
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153. Stealth Bomber Bombing - in Ships and Modules [original thread]
You can fire 8 bombs at once if, using your EM example, you had 0 Purifiers. "off-racial" ie unbonused EM bombs from non-purifiers deal 6400 damage, or 32 dmg after the 99.5% EM resists. Bombs have 240 hitpoints, so the 8th bomb will kill off any ...
- by Rajere - at 2009.06.11 12:52:00
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154. Docking Games - in Warfare & Tactics [original thread]
If you don't like station docking games, don't fight people on stations. Problem solved, you'll never experience docking games again. Even if someone attacks you when you undock from a station and you had no intention of fighting at that station, ...
- by Rajere - at 2009.06.11 11:48:00
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155. [Proposal] change to aggression timer - all in or all out - in Assembly Hall [original thread]
Edited by: Rajere on 11/06/2009 11:31:57 Originally by: Drake Draconis Carriers are not permitted in high sec. How long have you been playing this game again? Gee Really? Carriers, the only class of ship which actually pose any sort...
- by Rajere - at 2009.06.11 11:30:00
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156. Loki underpowerd? - in Ships and Modules [original thread]
Originally by: Hit DaBooks How about some information to back up your claims? All your posts are the same. You issue statements about how great or terrible something is (and its usually something you have never flown, ex: you don't have a ...
- by Rajere - at 2009.06.11 10:45:00
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157. Which Drones to Pick? - in Ships and Modules [original thread]
for PVE I guess you could use Caldari or Amarr drones if rats are super weak vs their dmg types, but for PVP, you'd only ever really use Gallente or Minmatar light/med/heavy drones. Gallente if you're fighting point blank range and your drones won...
- by Rajere - at 2009.06.11 09:37:00
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158. Afterburners and Overdrives - in Ships and Modules [original thread]
I think ABs could be boosted a bit, like say AB I: 112.5%>125%, ABII: 135%>150%, etc scaled by meta level. best plex/officer ones currently at 159-162% should be 170% or so. With max skills/implants/etc an AF with a gistii-A type 1mn that cu...
- by Rajere - at 2009.06.11 09:26:00
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159. Capital Ship Fact Sheet - in Ships and Modules [original thread]
Quote: 7. Only a ship that can FIT a Covert Ops Cyno Generator module can jump through one. Capital ships can NOT lock onto one. This is wrong. However since covert ops cynos have nothing to do with carriers, there's really no reason to i...
- by Rajere - at 2009.06.11 01:37:00
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160. Warp Core Descrambler - in Ships and Modules [original thread]
uh why not just use an ECM mod in your mid? It will deactivate the scrambler (and anything else that person is doing to you besides drones), and it also requires a bit of time before it succeeds. The opinions expressed in my posts do represent m...
- by Rajere - at 2009.06.10 23:01:00
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